	// Map Definitions

	// Handle for S-7 Defender (dom_defender) object dom_defe2055
	Handle dom_defe2055

	// Handle for Wormhole (map_wormhole) object map_worm1535
	Handle map_worm1535

	// Handle for Wormhole (map_wormhole) object map_worm1534
	Handle map_worm1534

	// Handle for Tritanium Moon (trigger_tritanium) object trigger_1240
	Handle trigger_1240

	// Handle for Dilithium Moon (trigger_dilithium) object trigger_1239
	Handle trigger_1239

	// Handle for Tritanium Moon (trigger_tritanium) object trigger_1238
	Handle trigger_1238

	// Handle for Dilithium Moon (trigger_dilithium) object trigger_1237
	Handle trigger_1237

	// Handle for Tritanium Moon (trigger_tritanium) object trigger_1236
	Handle trigger_1236

	// Handle for Dilithium Moon (trigger_dilithium) object trigger_1235
	Handle trigger_1235

	// Handle for Tritanium Moon (trigger_tritanium) object trigger_1233
	Handle trigger_1233

	// Handle for Dilithium Moon (trigger_dilithium) object trigger_1232
	Handle trigger_1232

	// Handle for D'Kora Class Marauder (nfer_marauder) object zferscav1001
	Handle zferscav1001

	// Handle for Dilithium Moon (trigger_dilithium) object trigger_1224
	Handle trigger_1224

	// Handle for Dilithium Moon (trigger_dilithium) object trigger_1225
	Handle trigger_1225

	// Handle for Dilithium Moon (trigger_dilithium) object trigger_1226
	Handle trigger_1226

	// Handle for Dilithium Moon (trigger_dilithium) object trigger_1227
	Handle trigger_1227

	// Handle for Tritanium Moon (trigger_tritanium) object trigger_1228
	Handle trigger_1228

	// Handle for Tritanium Moon (trigger_tritanium) object trigger_1229
	Handle trigger_1229

	// Handle for Tritanium Moon (trigger_tritanium) object trigger_1230
	Handle trigger_1230

	// Handle for Tritanium Moon (trigger_tritanium) object trigger_1231
	Handle trigger_1231

	// Handle for S-7 Defender (dom_defender) object dom_defe1307
	Handle dom_defe1307

	// Handle for D'Kora Class Marauder (nfer_marauder) object nfer_mar1581
	Handle nfer_mar1581

	// Handle for S-7 Defender (dom_defender) object dom_defe2054
	Handle dom_defe2054




	// Map Object Initialization

	dom_defe2055 = GetHandle( "dom_defe2055" );
	map_worm1535 = GetHandle( "map_worm1535" );
	map_worm1534 = GetHandle( "map_worm1534" );
	trigger_1240 = GetHandle( "trigger_1240" );
	trigger_1239 = GetHandle( "trigger_1239" );
	trigger_1238 = GetHandle( "trigger_1238" );
	trigger_1237 = GetHandle( "trigger_1237" );
	trigger_1236 = GetHandle( "trigger_1236" );
	trigger_1235 = GetHandle( "trigger_1235" );
	trigger_1233 = GetHandle( "trigger_1233" );
	trigger_1232 = GetHandle( "trigger_1232" );
	zferscav1001 = GetHandle( "zferscav1001" );
	trigger_1224 = GetHandle( "trigger_1224" );
	trigger_1225 = GetHandle( "trigger_1225" );
	trigger_1226 = GetHandle( "trigger_1226" );
	trigger_1227 = GetHandle( "trigger_1227" );
	trigger_1228 = GetHandle( "trigger_1228" );
	trigger_1229 = GetHandle( "trigger_1229" );
	trigger_1230 = GetHandle( "trigger_1230" );
	trigger_1231 = GetHandle( "trigger_1231" );
	dom_defe1307 = GetHandle( "dom_defe1307" );
	nfer_mar1581 = GetHandle( "nfer_mar1581" );
	dom_defe2054 = GetHandle( "dom_defe2054" );



	// AI special forces

	SetSpecialForcesFlag( dom_defe2055, true );
	SetSpecialForcesFlag( dom_defe1307, true );
	SetSpecialForcesFlag( nfer_mar1581, true );
	SetSpecialForcesFlag( dom_defe2054, true );


	//
	// PATHS
	//

	// Path: "Camera_1" (2 points)
	// Path: "Camera_2" (2 points)
	// Path: "Camera_3" (2 points)
