struct String_Table_Entry
{
	char key_string[1500];				// The names of the build list
	char translation_string[1500];		// How important to build form this list
};
#define MAX_STRINGS 7500
#define ENGLISH 1
String_Table_Entry translations[MAX_STRINGS] =
{
	"GUI_COMM_MESSAGE_TEAM",	"t",
	"GUI_COMM_MESSAGE_ENEMY",	"e",
	"GUI_COMM_MESSAGE_ALL",		"a",
	"GUI_COMM_RENAME_COMMAND",	"rename",
	"GUI_SD_TEXT_OFF_REQ",		"This vessel requires",
	"GUI_SD_TEXT_OFF_OP",		"to operate.",
	"GUI_CV_MIN_TOOLTIP",		"Double click to return to strategic mode.",
	"GUI_CV_MAIN_TOOLTIP",		"Options Menu: Opens the options menu to change options, abort the mission, save the current game, or load a previously saved game.",
	"GUI_CV_COMM_TOOLTIP",		"Comm Menu: Opens the multiplayer options menu to change alliances, modify chat settings, and give resources or units to other players.",
	"GUI_BP_IDLE_TOOLTIP",		"Idle Ship",
	"GUI_BP_IDLE_VTOOLTIP",		"Idle Ship: Sets the focus to the next ship that has no orders.",
	"GUI_BP_TOGGLE_TOOLTIP",	"Toggle View",
	"GUI_BP_TOGGLE_VTOOLTIP",	"Toggle View: Switches the view between strategic and tactical modes.",
	"GUI_BP_OBJECTIVES_TOOLTIP", "Show Objectives",
	"GUI_BP_OBJECTIVES_VTOOLTIP", "Show Objectives: Show the current mission objectives.",
	"GUI_BP_HELP_TOOLTIP",		"Toggle Help",
	"GUI_BP_HELP_VTOOLTIP",		"Toggle Help: Turn on or off tooltip help messages.",
	"GUI_BP_PALETTE_TOOLTIP",	"Toggle Palette",
	"GUI_BP_PALETTE_VTOOLTIP",	"Toggle Palette: Switches between having the control palette always on, or in popup mode.",
   "GUI_BP_MORE_TOOLTIP",     "Advanced Buttons",
   "GUI_BP_MORE_VTOOLTIP",    "Advanced Buttons: Show more buttons, such as Toggle Help, Toggle Palette, and Options Menu.",

// Control Panel Button Tooltip and Verbose Tooltip Parts
	"GUI_CP_TOOLTIP_SEPARATE",	"",
	"GUI_CP_CLASS_SEPARATE",	"-",
	"GUI_CP_AMOUNT_SEPARATE",	"/",
	"GUI_CP_START_EXTRA",		"",
	"GUI_CP_END_EXTRA",		"",
	"GUI_CP_SENTENCE_END",		".",
	"GUI_CP_PERCENT",			"%%",
	"GUI_CP_REQUIRE",		"needs:",

// Control Panel Button Tooltip and Verbose Tooltips.
	"GUI_CP_MOVE_TOOLTIP",		"Move",
	"GUI_CP_MOVE_VTOOLTIP",		"Move: Order this vessel to set a course for a new location.",
	"GUI_CP_ATTACK_TOOLTIP",	"Attack",
	"GUI_CP_ATTACK_VTOOLTIP",	"Attack: Order this unit to attack a target or, if possible, go to a location and attack any enemies there.",
	"GUI_CP_STOP_TOOLTIP",		"Stop",
	"GUI_CP_STOP_VTOOLTIP",		"Stop: Order this vessel to stop its current action.",
	"GUI_CP_TRANS_TOOLTIP",		"Transport",
	"GUI_CP_TRANS_VTOOLTIP",	"Transport: Send a boarding party over to another ship or station.  The boarding party will fight the crew and take the ship or station over once the crew is eliminated.",
	"GUI_CP_STRANS_TOOLTIP",	"Special Transport[OBSOLETE]",
	"GUI_CP_STRANS_VTOOLTIP",	"Special Transport: Transport a special flag abooard target. [OBSOLETE]",
	"GUI_CP_RECREW_TOOLTIP",	"Recrew",
	"GUI_CP_RECREW_VTOOLTIP",	"Recrew: Reinforce the crew of the station with crew taken from the crew pool.  You can't recrew while under attack.",
	"GUI_CP_ORDER_TOOLTIP",		"Orders",
	"GUI_CP_ORDER_VTOOLTIP",	"Orders: Go to the orders menu to issue more detailed commands.",
	"GUI_CP_SDOWN_TOOLTIP",		"Stand Down",
	"GUI_CP_SDOWN_VTOOLTIP",	"Stand Down: Order the vessel to stop its current action and perform no further actions until it is so ordered.",
	"GUI_CP_REPAIR_TOOLTIP",	"Repair and Recrew",
	"GUI_CP_REPAIR_VTOOLTIP",	"Repair and Recrew: Send the vessel to the nearest shipyard for faster repair and recrewing from the crew pool.",
	"GUI_CP_REPAIR_OTHER_TOOLTIP", "Repair Other",
	"GUI_CP_REPAIR_OTHER_VTOOLTIP", "Repair Other: Repairs a ship or station.",
	"GUI_CP_GUARD_TOOLTIP",		"Guard",
	"GUI_CP_GUARD_VTOOLTIP",	"Guard: Follow and protect another vessel.",
	"GUI_CP_PATROL_TOOLTIP",	"Patrol",
	"GUI_CP_PATROL_VTOOLTIP",	"Patrol: Patrol an area of space.  To make more complex patrol routes hold down the TAB key and right click waypoints.",
	"GUI_CP_SCOUT_TOOLTIP",		"Explore",
	"GUI_CP_SCOUT_VTOOLTIP",	"Explore: Search unexplored areas of the map.",
	"GUI_CP_SANDD_TOOLTIP",		"Search and Destroy",
	"GUI_CP_SANDD_VTOOLTIP",	"Search and Destroy: Search for enemy vessels and destroy them.  This is particularly useful for cleaning up remaining enemy forces.",
	"GUI_CP_DECOM_TOOLTIP",		"Decommission",
	"GUI_CP_DECOM_VTOOLTIP",	"Decommission: Disassemble and recover resources from a ship or station.  All ships must return to a repair bay to be decommissioned.",
	"GUI_CP_GALERT_TOOLTIP",	"Green Alert",
	"GUI_CP_GALERT_VTOOLTIP",	"Green Alert: Do not fire weapons without an explicit attack order.",
	"GUI_CP_YALERT_TOOLTIP",	"Yellow Alert",
	"GUI_CP_YALERT_VTOOLTIP",	"Yellow Alert: Proceed with orders unless the enemy engages first.  If engaged, destroy the enemy forces.",
	"GUI_CP_RALERT_TOOLTIP",	"Red Alert",
	"GUI_CP_RALERT_VTOOLTIP",	"Red Alert: Engage the enemy upon sight.",
	"GUI_CP_BUILD_TOOLTIP",		"Build",
	"GUI_CP_BUILD_VTOOLTIP",	"Build: Go to the construction menu to select ships, upgrades and stations to build.",
	"GUI_CP_HARVEST_TOOLTIP",	"Harvest Dilithium or Tritanium",
	"GUI_CP_HARVEST_VTOOLTIP",	"Harvest Dilithium or Tritanium: Find the nearest resource that can be harvested and begin mining operations.",
	"GUI_CP_RALLY_TOOLTIP",		"Set Rally Point",
	"GUI_CP_RALLY_VTOOLTIP",	"Set Rally Point: Choose a location where vessels will collect after exiting the station.",
	"GUI_CP_RESEARCH_TOOLTIP",	"Research",
	"GUI_CP_RESEARCH_VTOOLTIP",	"Research: Go to the research menu to select ships, upgrades and stations to build.",
	"GUI_CP_BACK_TOOLTIP",		"Back",
	"GUI_CP_BACK_VTOOLTIP",		"Back: Return to the main menu.",
	"GUI_CP_CANCEL_TOOLTIP",	"Cancel",
	"GUI_CP_CANCEL_VTOOLTIP",	"Cancel: Cancel construction and regain the resources.",
	"GUI_CP_CLOSE_TOOLTIP",		"Close",
	"GUI_CP_CLOSE_VTOOLTIP",	"Close: Close the Popup Menu",
	"GUI_CP_STRADE_TOOLTIP",	"Start Trade",
	"GUI_CP_STRADE_VTOOLTIP",	"Start Trade: Set the starting point for a trade route.",
	"GUI_CP_ETRADE_TOOLTIP",	"End Trade",
	"GUI_CP_ETRADE_VTOOLTIP",	"End Trade: Set the ending point for a trade route.",
	"GUI_CP_TRADE_DILITHIUM_TOOLTIP",	"Load Dilithium",
	"GUI_CP_TRADE_DILITHIUM_VTOOLTIP",	"Load Dilithium: Fill ship with 500 dilithium to send to ally.",
	"GUI_CP_TRADE_LATINUM_TOOLTIP",	"Load Tritanium",
	"GUI_CP_TRADE_LATINUM_VTOOLTIP",	"Load Tritanium: Fill ship with 500 tritanium to send to ally.",
	"GUI_CP_TRADE_METAL_TOOLTIP",	"Load Energy",
	"GUI_CP_TRADE_METAL_VTOOLTIP",	"Load Energy: Fill ship with 500 metal to send to ally.",
	"GUI_CP_TRADE_CREW_TOOLTIP",	"Load Crew",
	"GUI_CP_TRADE_CREW_VTOOLTIP",	"Load Crew: Fill ship with 500 crew to send to ally.",
	"GUI_CP_TRADE_MENU_TOOLTIP",		"Trade Menu",
	"GUI_CP_TRADE_MENU_VTOOLTIP",	"Trade Menu: Go to the trade menu to conduct transactions and exchange resources.",
	"GUI_CP_SET_FORMATION",	"Formations Menu",
	"GUI_CP_SET_FORMATION_VTOOLTIP", "Formations Menu: Go to the formations menu to issue more detailed orders.",
	"GUI_CP_EVOLVE_TOOLTIP",	"Build",
	"GUI_CP_EVOLVE_VTOOLTIP",	"Build: Go to the construction menu to select ships and stations to build.",
	"GUI_CP_TRANSPORT_ATTACK_TOOLTIP", "Transport Attack",
	"GUI_CP_TRANSPORT_ATTACK_VTOOLTIP", "Transport Attack: Attack a target vessel.  Send boarding parties to capture the ship when shields go down.",
	"GUI_CP_COLONIZE_TOOLTIP", "Colonize",
	"GUI_CP_COLONIZE_VTOOLTIP", "Colonize: Colonize a planet.",


// Trade tooltips
	"GUI_CP_BUY_DILITHIUM_TOOLTIP",	"Buy Dilithium",
	"GUI_CP_BUY_DILITHIUM_VTOOLTIP", "Buy Dilithium: Buy 100 units of Dilithium for 143 Latinum.",
	"GUI_CP_SELL_DILITHIUM_TOOLTIP", "Sell Dilithium",
	"GUI_CP_SELL_DILITHIUM_VTOOLTIP", "Sell Dilithium: Sell 100 units of Dilithium for 70 Latinum.",
	"GUI_CP_BUY_METAL_TOOLTIP",	"Buy Energy",
	"GUI_CP_BUY_METAL_VTOOLTIP", "Buy Energy: Buy 100 units of Energy for 143 Latinum.",
	"GUI_CP_SELL_METAL_TOOLTIP",	"Sell Energy",
	"GUI_CP_SELL_METAL_VTOOLTIP",	"Sell Energy: Sell 100 units of Energy for 70 Latinum.",

	"GUI_CP_SREPAIR_TOOLTIP",		"Priority Repair",
	"GUI_CP_SREPAIR_VTOOLTIP",		"Priority Repair: Ignore all further orders until ship is repaired.",

	// AI menu button tooltips
	"GUI_CP_AI_MENU_TOOLTIP",	"AI Menu",
	"GUI_CP_AI_MENU_VTOOLTIP",	"AI Menu: Go to the AI menu to set the autonomy level for the selected ship(s) or station.",

	"GUI_CP_SWNONE_TOOLTIP",	"No Special Weapon Autonomy",
	"GUI_CP_SWNONE_VTOOLTIP",	"No Special Weapon Autonomy: Ship(s) will not automatically fire special weapons.",
	"GUI_CP_SWMED_TOOLTIP",		"Medium Special Weapon Autonomy",
	"GUI_CP_SWMED_VTOOLTIP",	"Medium Special Weapon Autonomy: Ship(s) will automatically fire special weapons if it has more than half of its special energy.",
	"GUI_CP_SWHIGH_TOOLTIP",	"High Special Weapon Autonomy",
	"GUI_CP_SWHIGH_VTOOLTIP",	"High Special Weapon Autonomy: Ship(s) will fire special weapons automatically any time it can.",

	"GUI_CP_MOVELOW_TOOLTIP",	"Low Movement Autonomy",
	"GUI_CP_MOVELOW_VTOOLTIP",	"Low Movement Autonomy: Ship(s) will not move at all during combat.",
	"GUI_CP_MOVEMED_TOOLTIP",	"Medium Movement Autonomy",
	"GUI_CP_MOVEMED_VTOOLTIP",	"Medium Movement Autonomy: Ship(s) will maintain formation during combat, but the formation may move as a group.",
	"GUI_CP_MOVEHIGH_TOOLTIP",	"High Movement Autonomy",
	"GUI_CP_MOVEHIGH_VTOOLTIP",	"High Movement Autonomy: Ship(s) are free to move individually during combat, even if assigned to a formation for movement.",

	// Minimap tooltips
	"GUI_MM_SHIPS_TOOLTIP",		"Filter Ships",
	"GUI_MM_SHIPS_VTOOLTIP",	"Filter Ships: Show All, Friendly only, Enemy only, or Neutral only.",
	"GUI_MM_STATIONS_TOOLTIP",	"Filter Stations",
	"GUI_MM_STATIONS_VTOOLTIP",	"Filter Stations: Show All, Friendly only, Enemy only, or Neutral only.",

	// Minimap strings
	"GUI_MM_ALL_SHIPS_VISIBLE",       "Displaying all visible ships",
	"GUI_MM_ALLIED_SHIPS_VISIBLE",    "Displaying allied ships",
	"GUI_MM_ENEMY_SHIPS_VISIBLE",     "Displaying enemy ships",
	"GUI_MM_NEUTRAL_SHIPS_VISIBLE",   "Displaying neutral ships",
	"GUI_MM_ALL_STATIONS_VISIBLE",    "Displaying all visible stations",
	"GUI_MM_ALLIED_STATIONS_VISIBLE", "Displaying allied stations",
	"GUI_MM_ENEMY_STATIONS_VISIBLE",  "Displaying enemy stations",
	"GUI_MM_NEUTRAL_STATIONS_VISIBLE","Displaying neutral stations",


// Ship Display Tooltips and Verbose Tooltips, these have a good amount of
// dynamic information so they are broken in to little parts.
	"GUI_SD_PLANET",			"planet",
	"GUI_SD_PLANET_VERBOSE",	"",	//eventually should have one of these for each race
	"GUI_SD_RACE_VESSEL",		"vessel",
	"GUI_SD_RACE_REPAIR_BA",	"crew can repair their ships subsystems",
	"GUI_SD_RACE_REPAIR_A",		"crew can repair their ships subsystems",
	"GUI_SD_RACE_REPAIR_AA",	"crew can repair their ships subsystems",
	"GUI_SD_RACE_BOARD_BA",		"crew can try to board or be boarded by enemy ships",
	"GUI_SD_RACE_BOARD_A",		"crew can try to board or be boarded by enemy ships",
	"GUI_SD_RACE_BOARD_AA",		"crew can try to board or be boarded by enemy ships",
	"GUI_SD_RACE_CANT_BOARD",	"cannot board or be boarded by enemy ships.",
	"GUI_SD_REPAIR_SYS_ENG",	"Engines",
	"GUI_SD_REPAIR_SYS_LS",		"Life Support",
	"GUI_SD_REPAIR_SYS_WPN",	"Weapon Control",
	"GUI_SD_REPAIR_SYS_SHLD",	"Shield Generator",
	"GUI_SD_REPAIR_SYS_SENS",	"Sensors",
	"GUI_SD_REPAIR_SYSX_ENG",	"Engines are",
	"GUI_SD_REPAIR_SYSX_LS",	"Life Support is",
	"GUI_SD_REPAIR_SYSX_WPN",	"Weapon Control is",
	"GUI_SD_REPAIR_SYSX_SHLD",	"Shield Generator is",
	"GUI_SD_REPAIR_SYSX_SENS",	"Sensors are",
	"GUI_SD_REPAIR_FUNC_SYS",	"fully functional.",
	"GUI_SD_REPAIR_REP_SYS",	"under repair",
	"GUI_SD_REPAIR_LEFT_SYS",	"%% left",
	"GUI_SD_REPAIR_DIS_SYS",	"disabled.",
	"GUI_SD_REPAIR_NA_SYS",		"not available on this class.",
	"GUI_SD_BAR_HEALTH",		"Hull Integrity at",
	"GUI_SD_BAR_ENERGY",		"Special energy at",
	"GUI_SD_BAR_FREIGHT_IS",	"Freighter is",
	"GUI_SD_BAR_PERFULL",		"%% full.",
	"GUI_SD_BAR_CARGO_IS",		"Cargo Ship is",
	"GUI_SD_BAR_DLTH_INF",		"This source has infinite resources",
	"GUI_SD_BAR_DLTH_MOON",		"Asteroid has",
	"GUI_SD_BAR_DLTH_LEFT",		"dilithium left.",
	"GUI_SD_BAR_LATINUM",		"Astroid has",
	"GUI_SD_BAR_LAT_LEFT",		"tritanium left.",
	"GUI_SD_BAR_DLTHX_PERFULL",	"%% full with ",
	"GUI_SD_BAR_DLTHX_LEFT",	"dilithium left out of",
	"GUI_SD_BAR_LATX_LEFT",		"tritanium left out of",
	"GUI_SD_BAR_PLANET",		"Planet has",
	"GUI_SD_BAR_BIOMATTER_LEFT", "supplies left.",
	"GUI_SD_BAR_BIOMATTERX_LEFT", "supplies left out of",
	"GUI_SD_BAR_METAL_LEFT",	"energy left.",
	"GUI_SD_BAR_METALX_LEFT",	"energy left out of",
	"GUI_SD_BAR_RESEARCH",		"Research",
	"GUI_SD_BAR_CONST",			"Construction",
	"GUI_SD_BAR_PERCOMP",		"%% complete.",
	"GUI_SD_BAR_NO_RESEARCH",	"There is no current research.",
	"GUI_SD_BAR_NO_CONST",		"There is no current construction.",
	"GUI_SD_BAR_PERCOMPX",		"%% complete.  There are approximately",
	"GUI_SD_BAR_SECREMAIN",		"seconds remaining.",
	"GUI_SD_TEXT_VESSEL",		"Vessel Identification",
	"GUI_SD_TEXT_CREW_LABEL",	"CREW",
	"GUI_SD_TEXT_DERELICT",		"Derelict",
	"GUI_SD_TEXT_CREW",			"Crew",
	"GUI_SD_TEXT_SPECIAL_WEAPON_ENERGY", "Special Weapon Energy",
	"GUI_SD_TEXT_CREW_MIN",		"is at minimal operating level.",
	"GUI_SD_TEXT_CREW_RED",		"is at reduced operating level.",
	"GUI_SD_TEXT_CREW_NOR",		"is at normal operating level.",
	"GUI_SD_TEXT_DERELICT_ADV",	"Transport crew on to this vessel to reactivate ship systems.",
	"GUI_SD_TEXT_CREW_FIRE_UP",	"Crew has been directed to increase fire rate at the expense of other systems.",
	"GUI_SD_TEXT_CREW_FIRE_DN",	"Weapon fire rate is impaired.",
	"GUI_SD_TEXT_CREW_REP_UP",	"Crew has been directed to increase repair rate at the expense of other systems.",
	"GUI_SD_TEXT_CREW_REP_DN",	"Repair rate is impaired.",

// Ship Display Cargo types
	"GUI_SD_CARGO_DILITHIUM",	"Dilithium",
	"GUI_SD_CARGO_LATINUM",		"Tritanium",
	"GUI_SD_CARGO_METAL",		"???",
	"GUI_SD_CARGO_CREW",		"Crew",
	"GUI_SD_CARGO_BIOMATTER",	"Supply",
	"GUI_SD_CARGO_EMPTY",		"Empty",
	"GUI_SD_CARGO_SAURIAN_BRANDY", "Saurian Brandy",
	"GUI_SD_CARGO_TRIBBLES",		"Tribbles",
	"GUI_SD_CARGO_WARP_CORES",		"Warp Cores",
	"GUI_SD_TRADE_GOODS",		"Trade Goods",
	"GUI_SD_ROMULAN_ALE",		"Romulan Ale",
	"GUI_SD_REPLICATORS",		"Replicators",
	"GUI_SD_GAGH",				"Gagh",
	"GUI_SD_HOLOGENERATOR",		"Hologenerators",
	"GUI_SD_MEDICAL_SUPPLIES",	"Medical Supplies",
	"GUI_SD_ANTIGRAV",			"Antigrav Devices",
	"GUI_SD_QUADROTRITICALE",	"Quadrotriticale",
	"GUI_SD_RAKTAJINO",			"Raktajino",
	
	"GUI_WI_ANALYSIS",			"Analysis of",
	"GUI_WI_GRAVMINE",			"The movement speed of this vessel has been altered.",
	"GUI_WI_SPY",				"Unofficial transmission detected, indicating spy aboard.",

// tooltips for the metal bar that appear on the planet.
	"GUI_PLANET_METAL_BAR",			"Energy content.",
	"GUI_PLANET_METAL_BAR_VERBOSE",	"Energy content of planet. Energy can be extracted from the planet by building an orbital mining facility.",

// Objectives Pop Up.
	"GUI_POP_OBJ_BUTTON",		"OK",
	"GUI_POP_OBJ_TOOLTIP",		"Return to the game.",

// Comm Pop Up.
	"GUI_POP_COMM_TITLE",		"COMMS/ALLIANCES",
	"GUI_POP_COMM_PLAYER",		"PLAYER",
	"GUI_POP_COMM_CHAT",		"CHAT",
	"GUI_POP_COMM_TEAM",		"TEAM",
	"GUI_POP_COMM_ALLIANCE",	"ALLIANCE",
	"GUI_POP_COMM_MESSAGE",		"Chat to:",
	"GUI_POP_COMM_GIVE",		"GIVING",
	"GUI_POP_COMM_ALLIEDV",		"Allied Victory",
	"GUI_POP_COMM_LATENCY",		"High Latency",
	"GUI_POP_COMM_TEAM_PREFIX",	"Team",
	"GUI_POP_COMM_NAME_TT",		"Player name, click to select as current player.",
	"GUI_POP_COMM_CHAT_TT",		"Determines if you wish to send chat messages to this player.",
	"GUI_POP_COMM_ENEMY_TT",	"Enemy - Fire at will!",
	"GUI_POP_COMM_NEUTRAL_TT",	"Neutral - Do not fire on, but do not share line of sight.",
	"GUI_POP_COMM_ALLY_TT",		"Ally - Do not fire on, share line of sight.",
	"GUI_POP_COMM_SELECT_TT",	"Currently selected player.",
	"GUI_POP_COMM_CHAT_ALL",	"ALL",
	"GUI_POP_COMM_CHAT_ALL_TT",	"All players will receive your chat messages.",
	"GUI_POP_COMM_CHAT_ALY",	"ALLIES",
	"GUI_POP_COMM_CHAT_ALY_TT",	"Only your allies will receive your chat messages.",
	"GUI_POP_COMM_CHAT_EMY",	"ENEMIES",
	"GUI_POP_COMM_CHAT_EMY_TT",	"Only your enemies will receive your chat messages.",
	"GUI_POP_COMM_CHAT_PVT",	"PRIVATE",
	"GUI_POP_COMM_CHAT_PVT_TT",	"Only the currently selected player will receive your chat messages.",
	"GUI_POP_COMM_GIVE_UNT",	"Units",
	"GUI_POP_COMM_GIVE_UNT_TT",	"Give currently selected units to the currently selected player.",
	"GUI_POP_COMM_GIVE_DLT",	"Dilithium",
	"GUI_POP_COMM_GIVE_DLT_TT",	"Give dilithium to the currently selected player.",
	"GUI_POP_COMM_GIVE_CRW",	"Crew",
	"GUI_POP_COMM_GIVE_CRW_TT",	"Give crew to the currently selected player.",
	"GUI_POP_COMM_GIVE_MET",	"Energy",
	"GUI_POP_COMM_GIVE_MET_TT",	"Give energy to the currently selected player.",
	"GUI_POP_COMM_GIVE_LAT",	"Tritanium",
	"GUI_POP_COMM_GIVE_LAT_TT",	"Give tritanium to the currently selected player.",
	"GUI_POP_COMM_GIVE_BIO",	"Supply",
	"GUI_POP_COMM_GIVE_BIO_TT",	"Give supplies to the currently selected player.",
	"GUI_POP_COMM_DLTH_UP",		"Increase the amount of dilithium to transfer.",
	"GUI_POP_COMM_DLTH_DN",		"Decrease the amount of dilithium to transfer.",
	"GUI_POP_COMM_CREW_UP",		"Increase the amount of crew to transfer.",
	"GUI_POP_COMM_CREW_DN",		"Decrease the amount of crew to transfer.",
	"GUI_POP_COMM_METAL_UP",	"Increase the amount of energy to transfer.",
	"GUI_POP_COMM_METAL_DN",	"Decrease the amount of energy to transfer.",
	"GUI_POP_COMM_LATINUM_UP",	"Increase the amount of tritanium to transfer.",
	"GUI_POP_COMM_LATINUM_DN",	"Decrease the amount of tritanium to transfer.",
	"GUI_POP_COMM_BIOMATTER_UP",	"Increase the amount of supplies to transfer.",
	"GUI_POP_COMM_BIOMATTER_DN",	"Decrease the amount of supplies to transfer.",
	"GUI_POP_COMM_ALLIEDV_TT",	"When active an allied victory is sufficient to win the game.",
	"GUI_POP_COMM_LATENCY_TT",	"Click this box when playing over laggy Internet connections.",
	"GUI_POP_COMM_DONE",		"DONE",
	"GUI_POP_COMM_MSG_DLTH_TO",	" to",
	"GUI_POP_COMM_MSG_CREW_TO",	" to",
	"GUI_POP_COMM_MSG_METAL_TO",	" to",
	"GUI_POP_COMM_MSG_LATINUM_TO",	" to",
	"GUI_POP_COMM_MSG_BIOMATTER_TO"," to",

	"GUI_POP_COMM_MSG_GAVE",	"You gave",
	"GUI_POP_COMM_MSG_GAVE_U",	"gave you",
	"GUI_POP_COMM_MSG_CONSDR",	"You now consider",
	"GUI_POP_COMM_MSG_CON_U",	"now considers you",
	"GUI_POP_COMM_MSG_ENEMY",	"an enemy.",
	"GUI_POP_COMM_MSG_NEUTRAL",	"neutral.",
	"GUI_POP_COMM_MSG_ALLY",	"an ally.",
	"GUI_POP_COMM_MSG_UNITS",	"You gave units to",
	"GUI_POP_COMM_MSG_UNITS_U",	"gave you units.",

// Drop Player Pop Up.
	"GUI_POP_DROP_WAIT",		"Waiting for ",
	"GUI_POP_DROP_SECONDS",		"seconds:",
	"GUI_POP_DROP_BUTTON",		"Eliminate",
	"GUI_POP_DROP_TOOLTIP",		"Cast your vote to eliminate all currently listed players from the game.",
	"GUI_POP_AITAKEOVER_BUTTON","AI Takeover",
	"GUI_POP_AITAKEOVER_TOOLTIP","Cast your vote to replace all currently listed players with a computer player.",
	"GUI_POP_DROP_YES_QUIT",			" has quit.",
	"GUI_POP_DROP_YES_DISCONNECTED",	" is disconnected.",
	"GUI_POP_DROP_YES_SHELL",			" is in the shell.",
	"GUI_POP_DROP_YES_UNRESPONSIVE",	" is unresponsive.",
	"GUI_POP_DROP_VOTE_ELIMINATE",	" voted for Eliminate.",
	"GUI_POP_DROP_VOTE_AITAKEOVER",	" voted for AI Takeover.",
	"GUI_POP_DROP_VOTE_WAITING",	" is waiting.",


// Player Load Percentage Pop Up
	"GUI_POP_LOAD_WAIT",		"Waiting for loading players for",
	"GUI_POP_LOAD_SECONDS",		"seconds:",

// Pause Game Pop Up
	"GUI_POP_PAUSE_TEXT",		"",
	"GUI_POP_PAUSE_CONTINUE",	"",
	"GUI_POP_PAUSE_TOOLTIP",	"Unpause the game.",

// Planet stuff
	"PLANET_UNPOPULATED",	"Unpopulated",
	"PLANET_SPARSE",		"Sparse",
	"PLANET_LIGHT",			"Light",
	"PLANET_MEDIUM",		"Medium",
	"PLANET_HEAVY",			"Heavy",
	"PLANET_UNINHABITABLE",	"Uninhabitable",
	"PLANET_POPULATION",	"Population:",

// Versioning, the english has no funny suffix, we may version other parts of it later
	"VERSION_PREFIX",			"v",
	"VERSION_SEPARATOR",		".",
	"VERSION_SUFFIX",			"",

	"Computer Easy",			"AI Normal",
	"Computer Medium",			"AI Hard",
	"Computer Hard",			"AI Merciless",
	"Computer Neural",			"AI Neural",

// Messages to print when players quit / are kicked / are dropped
	"DEPARTURE_REASON_QUIT",		" quit the game.",
	"DEPARTURE_REASON_LOST",		" was disconnected.",
	"DEPARTURE_REASON_DROPPED",		" was dropped.",
	"DEPARTURE_REASON_VOTED",		" voted you out of their game.",
	"DEPARTURE_ACTION_AITAKEOVER",	" An AI has taken over the game for them.",
	"DEPARTURE_ACTION_ELIMINATED",	" The player was eliminated.",

// General Multiplayer Messages
	"MULTIPLAYER_ONLY_PLAYER",		"You are in a single player game now.",

// General Multiplayer Messages, which are preceeded by a players name
	"MP_VOICE_RECEIVED",			" speaks.",
	"MP_GAME_PAUSED",				" paused the game.",
	"MP_GAME_UNPAUSED",				" unpaused the game.",
	"MP_GAME_SPEED_CHANGED",		" changed the game speed.",
	"MP_GAME_LATENCY_CHANGED",		" changed the network latency.",

// Let's hope we never actually have to print this message for the user.  That means their multiplayer game is ruined :(
	"MULTIPLAYER_SYNC_ERROR",		"out of sync",

// Announce that a multiplayer save occurred (all players see message) or that the request was denied (only requestor sees it)
	"MULTIPLAYER_SAVE",			"Multiplayer Save",
	"MULTIPLAYER_SAVE_DENIED",	"You need to wait 10 minutes between each multiplayer save.",

// Multiplayer Game Type Progress / End text that isn't part of a game message (usually because it has a player name in it)
	"GT_Victorious",				"Victorious Players Are:",
	"GT_Also_Victorious",			"Other Victorious Players Are:",
	"GT_Victorious_Player_Begin",	"    ",
	"GT_Victorious_Player_End",		"",

	"GT_Other_Eliminated_Begin",	"Player ",
	"GT_Other_Eliminated_End",		" was eliminated!",

	"GT_Attacker_Time_To_Kill_Left",	"You have ",
	"GT_Attacker_Time_To_Kill_Right",	" to eliminate the defenders and win.",
	"GT_Defender_Time_Remaining_Left",	"You must hold out for ",
	"GT_Defender_Time_Remaining_Right",	" to win the game.",
	"GT_Observer_Time_Remaining_Left",	"There are ",
	"GT_Observer_Time_Remaining_Right",	" minutes left in the game.",

	"GT_Flag_Being_Towed",	"Your flag is being towed!",
	"GT_Towing_A_Flag",	"You have taken an enemy flag! Return it to your starbase!",

	"GT_Assault_Location",	"400 105 1100 125",
	"GT_Towing_Location",	"400 805 1100 825",
	"GT_Towed_Location",	"400 705 1100 725",

	"GT_Latinum_Collect_A",	" has collected ",
	"GT_Latinum_Collect_AP"," have collected ",
	"GT_Latinum_Collect_B",	" tritanium.",
	

	// launch failure codes, as reported on the machine that had the launch failure
	// the OK code should never be printed to the console - it is just for debugging / logging completeness
	"LFR_OK",												"Launch Request Accepted",
	"LFR_LOCAL_ASSETS_VERSION_BAD",							"You cannot play this host because you have a different version of the game.",
	"LFR_LOCAL_ASSETS_MAP_BAD",								"You cannot launch while you don't have the host's map.",
	"LFR_LOCAL_CD_NEED_OWN",								"You need your own CD to play.",
	"LFR_LOCAL_LADDER_MATCH_GAMESPY_NEEDED",				"You need to be logged in with a GameSpy account to play a ladder match.",
	"LFR_LOCAL_ASSAULT_CHOSE_START_LOCATION",				"You need to choose a start location to play this Assault map.",
	"LFR_LOCAL_RACE_INVALID_FOR_COLONIZE",					"You need to choose a race that can colonize planets to play this Colonize Planets map.",
	"LFR_LOCAL_RACE_INVALID_FOR_DEFEND",					"You need to choose a race that can colonize planets, to play this Defend Planet map.",
	"LFR_LOCAL_RACE_INVALID_FOR_CTF",						"You need to choose a race that can capture flags, to play this Capture The Flag map.",
	"LFR_LOCAL_RACE_INVALID_FOR_LATINUM",					"You need to choose a race that can collect Latinum to play this Collect Latinum map.",
	"LFR_HOST_OVERLOADED",									"To launch, the host will need to choose a map with more start locations.  Alternately, some players could become observers, leave or be kicked out.",
	"LFR_HOST_TWO_TEAMS_NEEDED",							"The game cannot be launched until there are at least two teams.",
	"LFR_HOST_NEED_MORE_PLAYERS",							"The game cannot be launched with only one player.",
	"LFR_HOST_CD_NEED_MORE",								"More CD's are required to play with this many players.",
	"LFR_HOST_LADDER_MATCH_IS_2_PLAYERS",					"To play a ladder match, there must be exactly two players.",
	"LFR_HOST_LADDER_MATCH_GAMESPY_NEEDED",					"All ladder match players need to be logged in with a GameSpy account.",
	"LFR_HOST_ASSETS_BAD",									"This game cannot be launched while some players have a different version to the host.",
	"LFR_HOST_JOINERS_NOT_READY",							"The host wants to launch!  Press the Launch button when ready to start!",
	"LFR_HOST_ASSAULT_START_LOCATIONS_NEEDED",				"The host cannot launch this Assault map until all players have chosen a start location.",

	// special case message - host to self when joiners are not ready
	"LFR_HOST_JOINERS_NOT_READY_TO_SELF",					"The other players have been notified that you wish to launch.",


	// launch failure codes, as reported on the other machines (not the ones that had the launch failure)
	// the OK code should never be printed to the console - it is just for debugging / logging completeness
	// the players name (or "The Host") will be printed before this message)
	"LFR_OTHER_LOCAL_ASSETS_VERSION_BAD",					" has a different version of the game, so the host cannot launch.",
	"LFR_OTHER_LOCAL_ASSETS_MAP_BAD",						" does not have the required map, so the host cannot launch.",
	"LFR_OTHER_LOCAL_CD_NEED_OWN",							" does not have a CD of his or her own, so the host cannot launch.",
	"LFR_OTHER_LOCAL_LADDER_MATCH_GAMESPY_NEEDED",			" is not logged in with a GameSpy account, so the host cannot launch.",
	"LFR_OTHER_LOCAL_ASSAULT_CHOSE_START_LOCATION",			" needs to choose a start location before this Assault map can launch.",
	"LFR_OTHER_LOCAL_RACE_INVALID_FOR_COLONIZE",			" needs to choose a race that can colonize planets, before this Colonize Planets map can launch.",
	"LFR_OTHER_LOCAL_RACE_INVALID_FOR_DEFEND",				" needs to choose a race that can colonize planets, before this Defend Planet map can launch.",
	"LFR_OTHER_LOCAL_RACE_INVALID_FOR_CTF",					" needs to choose a race that can capture flags, before this map can launch.",
	"LFR_OTHER_LOCAL_RACE_INVALID_FOR_LATINUM",				" needs to choose a race that can collect latinum, before this Collect Latinum map can launch.",


	// for map objectives text for each play type
	"GT_TEAM_OBJECTIVES",									"Teams are locked.",
	"GT_ALLIANCE_OBJECTIVES",								"Alliances can be changed after launch.",
	"GT_CAPTURE_DERELICT_OBJECTIVES",						"Tow enemy flags to your starbase.",
	"GT_COLONIZE_PLANETS_OBJECTIVES",						"Colonize more than half the planets.",
	"GT_DEFEND_PLANET_OBJECTIVES",							"Defend your planet.",
	"GT_LADDER_2P_OBJECTIVES",								"Ladder Match.",
	"GT_ASSAULT_OBJECTIVES_LHS",							"Team 1 wins by lasting ",
	"GT_ASSAULT_OBJECTIVES_RHS",							" minutes.",
	"GT_COLLECT_LATINUM_LHS",								"Collect ",
	"GT_COLLECT_LATINUM_RHS",								" latinum.",

	//
	// TRADE STATUS DISPLAY
	//
	"TRADE_SENT_TO_TEAM",		"Sent to Team %d:",
	"TRADE_DILITHIUM_AMOUNT",	"Dilithium: %d",
	"TRADE_LATINUM_AMOUNT",		"Tritanium: %d",
	"TRADE_METAL_AMOUNT",		"Energy: %d",
	"TRADE_CREW_AMOUNT",		"Crew: %d",
	"TRADE_BIOMATTER_AMOUNT",	"Supply: %d",

	//
	// Replay system.  (Note - shell stuff is in label.map)
	//

	"REPLAY_CHAPTER_CREATED",	"Replay Chapter Created.",


	// Miscellanous
	"MISC_OMEGA",		"Omega Particle",
	"MISC_OMEGA_V",		"Omega Particle Verbose - This is from Armada 1",
	"FERENGI_CARGOCLASS", "Ferengi Cargo Ship",
	"FERENGI_CARGOCLASS_V", "The Ferengi operate cargo ships throughout the galaxy.  Each time a Ferengi Cargo Ship docks with a Trading Station a small amount of Latinum makes it way into the owner of the Trading Stations coffers.",
	"FERENGI_MARAUDER", "Ferengi Marauder - Tractor Beam",
	"FERENGI_MARAUDER_V", "The Ferengi are notorious for claiming derelict ships as their own.",
	"FERENGI_SCAVENGER", "Ferengi Scavenger - Tractor Beam",
	"FERENGI_SCAVENGER_V", "The Ferengi are notorious for claiming derelict ships as their own.",
	"Z_FLAG",			"Flag",
	"Z_FLAG_V",			"Protect your flag, and tow other player's flags to your starbase to eliminate them.",
	"Z_FLAG_OWNER_BEFORE_NAME",	"",
	"Z_FLAG_OWNER_AFTER_NAME",	"'s Flag",
	
	// Hotkeys
	"HOTKEY_F1", "<F1>",
	"HOTKEY_F2", "<F2>",
	"HOTKEY_F3", "<F3>",
	"HOTKEY_F4", "<F4>",
	"HOTKEY_F5", "<F5>",
	"HOTKEY_F6", "<F6>",
	"HOTKEY_F7", "<F7>",
	"HOTKEY_F8", "<F8>",
	"HOTKEY_F9", "<F9>",
	"HOTKEY_F10", "<F10>",
	"HOTKEY_F11", "<F11>",
	"HOTKEY_F12", "<F12>",
	"HOTKEY_U", "<U>",

	"HOTKEY_~", "<~>",
	"HOTKEY_BS", "<Backspace>",
	"HOTKEY_SBS", "<SHIFT+Backspace>",
	"HOTKEY_INS", "<Insert>",

	// tech tree display info
	"TECHTREE_WEAPONS",		"WEAPONS",
	"TECHTREE_SHIPS",		"SHIPS AND STATIONS",
	"TECHTREE_UNAVAILABLE",	"The Technology Tree is unavailable with the Free Tech selection.",

	// Admiral's Log localization info
	"ADLOG_FIRST_SUFFIX",	"st",
	"ADLOG_SECOND_SUFFIX",	"nd",
	"ADLOG_THIRD_SUFFIX",	"rd",
	"ADLOG_DEFAULT_SUFFIX",	"th",	// for 4th, 5th

	"ADLOG_BATTLE_VICTORY",	"Victory!",
	"ADLOG_BATTLE_DEFEAT",	"Defeat.",
	"ADLOG_BATTLE_DRAW",	"Draw.",
	"ADLOG_BATTLE_TITLE",	"The %d%s Battle of %s",		// ex, the 1st Battle of PlanetZ

	"ADLOG_MOST_EFFECTIVE",				"Most Effective Combat Ship Class",
	"ADLOG_LEAST_EFFECTIVE",			"Least Effective Combat Ship Class",
	"ADLOG_NONE_EFFECTIVE",				"No effective Combat ships.",
	"ADLOG_MOST_EFFECTIVE_AGAINST",		"Most Effective Combat Ship Class Used Against %s",
	"ADLOG_LEAST_EFFECTIVE_AGAINST",	"Least Effective Combat Ship Class Used Against %s",
	"ADLOG_NONE_EFFECTIVE_AGAINST",		"No effective Combat Ships used against %s.",
	"ADLOG_EFFECTIVENESS_RATING",		"Effectiveness Rating",

	"ADLOG_TEAM_LABEL",					"Team ",		// Team 1
	"ADLOG_WINNER_LABEL",				"Winner",
	"ADLOG_ALLY_LABEL",				"Ally",
	"ADLOG_NEUTRAL_LABEL",			"Neutral",
	"ADLOG_ENEMY_LABEL",			"Enemy",
	"ADLOG_NORELATION_LABEL",		"",

	"ADLOG_SAVE_FILE_TILE",          "Save to File",
	"ADLOG_SAVE_BUTTON_TEXT",        "OK",
	"ADLOG_SAVE_SUCCESS",            "File Saved to your 'My Documents' folder.",
	"ADLOG_SAVE_FAILURE",            "Could not save file.",

	"ADLOG_SCORE_TAB",               "",
	"ADLOG_MILITARY_TAB",            "",
	"ADLOG_ECONOMY_TAB",             "",
	"ADLOG_TIMELINE_TAB",            "",
	"ADLOG_BATTLES_TAB",             "",
	"ADLOG_SHIPS_TAB",               "",
	"ADLOG_BUILD_TAB",               "",
	"ADLOG_TALLY_TAB",               "",

	// Admiral's Log Economy Screen labels
	"ADLOG_RESOURCE_GATHERED",		"Gathered: ",		
	"ADLOG_RESOURCE_SPENT",			"Spent: ",
	"ADLOG_RESOURCE_BOUGHT",		"Bought: ",
	"ADLOG_RESOURCE_SOLD",			"Sold: ",
	"ADLOG_CREW_ENLISTED",			"Enlisted: ",
	"ADLOG_CREW_ASSIGNED",			"Assigned: ",
	"ADLOG_CREW_KILLED",			"Killed: ",
	"ADLOG_TRADE_PROFIT",			"Trade Profit: ",
	"ADLOG_BIOMATTER_CONVERTED",	"Supplies Converted: ",

	// timeline labels
	"ADLOG_TIMELINE_LABEL",			"Relative Power of Armadas",
	"ADLOG_TIMELINE_BATTLE_ICON",	" - Battle",
	"ADLOG_TIMELINE_PLANET_ICON",	" - Planet Colonization",

	// Ship filter buttons
	"ADLOG_FILTER_ALL",				"All",
	"ADLOG_FILTER_ASSAULT",			"Cruiser",
	"ADLOG_FILTER_BATTLESHIP",		"Battleship",
	"ADLOG_FILTER_DESTROYER",		"Destroyer",
	"ADLOG_FILTER_SCIENCE",			"Support",
	"ADLOG_FILTER_OTHER",			"Other",
	"ADLOG_SHIPS_LOST",				"...LOST",

	// Military screen
	"ADLOG_MILITARY_KILLED",		"Killed",
	"ADLOG_MILITARY_LOST",			"Lost",
	"ADLOG_MILITARY_RATIO",			"Ratio",
	"ADLOG_MILITARY_BUILT",			"Built",
	"ADLOG_MILITARY_MAX",			"Max",
	"ADLOG_MILITARY_COLONIZED",		"Colonized",


	// ADMIRALS LOG
	// Names for creation and destruction
	"ADM_COMMISSIONED",		"Commissioned",
	"ADM_ASSEMBLED",		"Assembled",
	"ADM_CREATED",			"Created",
	"ADM_WARPED",			"Warped in",
	"ADM_EVOLVED",			"Changed mode of operation",
	"ADM_REJOINED",			"Changed mode of operation",
	"ADM_SEPARATED",		"Separated",
	"ADM_DEFEATED",			"Defeated",
	"ADM_ENTERED_FLEET",		"Entered Fleet",
	"ADM_DESTROYED_BY",		"Destroyed by",
	"ADM_NEBULA",			"Nebula",
	"ADM_UNKNOWN",			"Unknown",
	"ADM_RECYCLED",			"Recycled",
	"ADM_DECOMMISSIONED",		"Decommissioned",
	"ADM_TAKEN_BY",			"Taken by",
	"ADM_ASSIM_BY",			"Assimilated by",
	"ADM_TAKEN_FROM",		"Taken from",
	"ADM_ASSIM_FROM",		"Assimilated from",
	"ADM_SALVAGED",			"Salvaged by Ferengi",


	"UI_GRAPHICS_INITIALIZATION_ERROR_MESSAGE", "Graphics initialization failed. No compatible device detected.",
	"UI_INITIALIZATION_ERROR_TITLE", "Star Trek Armada II: Initialization Failure",

	"GUI_CP_RECYCLE_METAL_TOOLTIP", "Transmute metal into dilithium <^M>",
	"GUI_CP_RECYCLE_METAL_VTOOLTIP", "Transmute 143 units of metal into 100 units of dilithium.",
	"GUI_CP_RECYCLE_DILITHIUM_TOOLTIP", "Transmute dilithium into metal <^D>",
	"GUI_CP_RECYCLE_DILITHIUM_VTOOLTIP", "Transmute 143 units of dilithium into 100 units of metal.",

	// *** [ EVENTS.ODF ] ***	
	"EVENTS_FERENGI_SCAVENGER",					"Ferengi have stolen one of your derelict vessels.",
	"EVENTS_NO_REPAIR_FACILITIES",				"No repair facilities available. Build a shipyard.",
	"EVENTS_BEGINNING_SHIP_CONSTRUCTION",		"Beginning ship construction.",
	"EVENTS_SHIP_CONSTRUCTION_COMPLETE",		"Ship construction complete.",
	"EVENTS_BEGINNING_STATION_CONSTRUCTION",	"Beginning station construction.",
	"EVENTS_STATION_CONSTRUCTION_COMPLETED",	"Station construction completed.",
	"EVENTS_RESEARCH_BEGUN",						"Research begun.",
	"EVENTS_RESEARCH_COMPLETE",					"Research complete.",
	"EVENTS_ENEMY_ENGAGED",						"Enemy engaged.",
	"EVENTS_BASE_UNDER_ATTACK",					"Your base is under attack!",
	"EVENTS_PLANET_UNDER_ATTACK",				"Your planet is under attack!",
	"EVENTS_PLANET_DEPLETED_METAL",				"Planet has been depleted of metal.",
	"EVENTS_INSUFFICIENT_DILITHIUM",			"Insufficient dilithium to build.",
	"EVENTS_INSUFFICIENT_LATINUM",				"Insufficient tritanium to build.",
	"EVENTS_INSUFFICIENT_METAL",				"Insufficient energy to build.",
	"EVENTS_INSUFFICIENT_BIOMATTER",			"Insufficient supplies to build.",
	"EVENTS_INSUFFICIENT_LATINUM_BUY",			"Insufficient latinum to buy.",
	"EVENTS_INSUFFICIENT_METAL_BUY",			"Insufficient energy to buy.",
	"EVENTS_INSUFFICIENT_DILITHIUM_BUY",		"Insufficient dilithium to buy.",
	"EVENTS_GAINED_PLANET",						"You have gained a planet.",
	"EVENTS_CONQUERED_PLANET",					"You have conquered a planet.",
	"EVENTS_LOST_PLANET",						"You have lost a planet.",
	"EVENTS_INSUFFICIENT_CREW",					"Insufficient crew to build.",

	"EVENTS_INSUFFICIENT_FED_OFFICERS",				"Insufficient credits to build.",
	"EVENTS_INSUFFICIENT_BORG_OFFICERS",			"Insufficient credits to build.",
	"EVENTS_INSUFFICIENT_ROM_OFFICERS",				"Insufficient credits to build.",
	"EVENTS_INSUFFICIENT_KLING_OFFICERS",			"Insufficient credits to build.",
	"EVENTS_INSUFFICIENT_CARD_OFFICERS",			"Insufficient credits to build.",
	"EVENTS_INSUFFICIENT_SPECIES_OFFICERS",			"Insufficient credits to build.",

	"EVENTS_INSUFFICIENT_SPACE",				"Insufficient space for more upgrades. Build another starbase.",
	"EVENTS_CANNOT_BUILD_LOCATION",				"Cannot build at specified location.",
	"EVENTS_ENTERED_DANGEROUS_NEBULA",			"Your ship has entered a dangerous nebula!",
	"EVENTS_DESTROYED_DANGEROUS_NEBULA",		"Your ship is being destroyed in a nebula!",
	"EVENTS_PLANETARY_SHIELDS_FUNCTIONAL",		"Planetary shields are now functional.",
	"EVENTS_BORG_NANITES",						"Computer systems infected by Borg nanites.",
	"EVENTS_TRANSWARPGATE_DETECTED",			"Transwarp Gate detected.",
	"EVENTS_SUBSPACE_SHOCKWAVE_DETECTED",		"Subspace Shockwave detected.",
	"EVENTS_TEMPORAL_STASIS_FIELD_DETECTED",	"Temporal Stasis Field detected.",
	"EVENTS_SPATIAL_RIFT_DETECTED",				"Spatial Rift detected.",
	"EVENTS_DEPLETED_MOON",						"Asteroid has been depleted of dilithium.",
	"EVENTS_DEPLETED_LATINUM_NEBULA",			"Asteroid has been depleted of tritanium.",
	"EVENTS_COLONIZATION_BEGUN",				"Colonization has begun.",
	"EVENTS_VICTORY",								"You are victorious!",
	"EVENTS_FAILURE",								"You are vanquished.",
	"EVENTS_ELIMINATED",							"You were eliminated.",
	"EVENTS_PLAYER_ELIMINATED",					"A player has been eliminated.",
	"EVENTS_GAME_TIED",							"The game is tied!",
	"EVENTS_FLAG_TAKEN",							"Your flag was taken!",
	"EVENTS_FLAG_DROPPED",						"Your flag was dropped.",
	"EVENTS_FLAG_RETURNED",						"Your flag was returned.",
	"EVENTS_FLAG_CAPTURED",						"Your flag was captured!",
	"EVENTS_FLAG_TAKEN_GENERIC",				"A flag was taken!",
	"EVENTS_FLAG_DROPPED_GENERIC",				"A flag was dropped.",
	"EVENTS_FLAG_RETURNED_GENERIC",				"A flag was returned.",
	"EVENTS_FLAG_CAPTURED_GENERIC",				"A flag was captured!",
	"EVENTS_FLAG_RETURN_TO_BASE",				"You have taken an enemy flag!  Return it to your Starbase!",
	"EVENTS_FLAG_DROPPED_ENEMY",				"You dropped an enemy flag.",
	"EVENTS_FLAG_CAPTURED_ENEMY",				"You captured an enemy flag!",
	"EVENTS_FAILED_DEFEND_PLANET",				"You have failed to defend your planet.",
	"EVENTS_CIVILIZATION_DOMINATES",			"Your civilization dominates!",
	"EVENTS_HELD_BASE",							"You held your base!",
	"EVENTS_VANQUISHED",							"You are vanquished.",
	"EVENTS_LATINUM_STASH",						"You were first to collect the latinum stash!",
	"EVENTS_ENEMY_LATINUM_STASH",				"The enemy collected the latinum stash!",
	"EVENTS_TIME_REMAINING",						"There is one minute remaining until the cease fire ends!",
	"EVENTS_CEASE_FIRE_OVER",					"The Cease Fire is Over!",

	"HOLOGEN",			"Holo Generator - Incursion.",
	"HOLOGEN_V",		"Disguises ship as targeted ship of another team.  Cannot attack or be attacked by targeted team while disguised.",
	"MISSION_BORG_10_INCURSION_DESTROYED_TITLE", "THE INCURSION HAS BEEN DESTROYED",

	"GUI_CREDITSSCREEN_SKIP",					"Press [ESC] to exit",
	"GUI_BP_MAIN_MENU",							"Options Menu",
	"GUI_BP_COMM_MENU",							"Comm Menu",

	// Race names
	"GUI_RD_FERENGI",						"Ferengi",
	"GUI_RD_NORACE",						"Unknown",

	"UI_GRAPHICS_STARTUP_ERROR_MESSAGE",	"Graphics startup failed.  Reboot you computer, then run dxdiag.exe, select the Display tab, and test Direct3D",
	"UI_INSUFFICIENT_VIRTUAL_MEMORY", 		"There is insufficient virtual memory to run Armada2.  Increase the size of your windows swap file.",
	
	"GUI_OD_BRIEFING_SUMMARY",				"BRIEFING SUMMARY:",
	"GUI_OD_OBJECTIVES",					"OBJECTIVES:",

	"GUI_PLAYER",							"Player",
	"ADLOG_SAVE",							"Save",
	"ADLOG_DONE",							"Done",

	// Note to translators:
	// This is how you set the date/time format for saved games.
	// The format is taken from the Windows strftime() command.  The symbols
	// give you the following:
	// %b (month abbreviation) %d (day of month) 
	// %I (hour in 12-hour format) %M (Minutes) %p (am/pm) %H (hour in 24 hour format)
	// The format you choose should be equivalently small, ie, no weekday name, or year.
	"GUI_DATE_TIME_FORMAT",					"%b %d %I:%M %p",

	// new message per Doug Pearson for multiplayer setup screen.  Message is displayed when 5 or more players (including ai's) join a network game.  (not instant action games)
	"PLAYER_OVERLIMIT_WARNING",				"This game exceeds the recommended number of players (4) for network play. It is possible to exceed this number of players, but performance will vary depending on your hardware configuration, Internet connection type, and the performance of your opponent's machines.",




//############################################
//############################################
//######  Fleet Operations Stringtables  #####
//############################################
//############################################

	"emptylabel", "",

"FEDERATION-EXCELSIOR-ARRIVED", "An Excelsior Class vessel responded to your distress call",
"FEDERATION-GALAXY-ARRIVED", "A Galaxy Class vessel responded to your distress call",
"FEDERATION-AMBASSADOR-ARRIVED", "An Ambassador Class vessel responded to your distress call",
"FEDERATION-NEBULA-ARRIVED", "A Nebula Class vessel responded to your distress call",
"FEDERATION-STEAMRUNNER-ARRIVED", "A Steamrunner Class vessel responded to your distress call",
"FEDERATION-DESCENT-ARRIVED", "Starfleet grants you control of a Descent Class vessel",
"FEDERATION-CENTAUR-ARRIVED", "An Centaur Class vessel responded to your distress call",
"FEDERATION-TEUTOBURG-ARRIVED", "Starfleet grants you control of a Teutoburg Class vessel",

"TIPP-SCREENSHOT",		"Use Alt + P to take a screenshot. Use Ctrl + Alt + P to create a clean screenshot without the interface.",
"TIPP-WEBPAGE",			"Looking for the latest news or updates? Want to be part of an active community? Visit www.fleetops.net!",
"TIPP-DONATION",		"Do you like Fleet Operations? Why not consider a donation? Visit www.fleetops.net for more information.",
"TIPP-ROM-REFITS",		"Many Romulan vessels like the Rhienn or the Generix can be upgraded to gain better weapons or special abilities.",
"TIPP-FED-WARPIN",		"Many Federation vessels from the shows can be called in for reinforcements via warp-in. Warp-in distress calls are available from Starfleet Command.",
"TIPP-BOR-CONNECTIONS",	"In order to construct Borg vessels you require collective connections to control the drones aboard. Connections are automatically accumulated. The accumulation rate can be upgraded at the Conduction Matrix.",
"TIPP-KLI-YARDS",		"Klingon Field Yards can be upgraded to produce more than one vessel at a time. To do so, select the central Field Yard construct. Different yard extensions offer different construction options.",
"TIPP-SUPPLIES",		"Most races can purchase additional supplies at their main base. But spend your supplies carefully, as they will get more and more expensive the more you buy.",
"TIPP-PAUSE",			"You may halt your glorious battles by pressing the Pause key on your keyboard.",
"TIPP-VETERAN",			"Once a vessel reaches the final officer rank represented by two golden bars, it may be promoted into the ranks of a veteran vessel. Veterans feature additional active or passive abilities, but watch your maximum veteran limit.",
"TIPP-MIXEDTECH",		"If you capture an alien constructor or team up with an alien player, you gain access to special mixed-tech vessels with unique modifications.",
"TIPP-AVATAR",			"Choose your avatar wisely, as your choice will greatly influence gameplay. Try different avatars to find the perfect one for your preferred strategies.",
"TIPP-RESOURCES",		"Control over Dilithium and Tritanium sources will often turn the tides in a large battle. Try to expand fast and dominate resource locations.",
"TIPP-ENERGY",			"Special weapon energy is used to activate abilities. The maximum capacity and regeneration rate of a vessel are described by its System Value.",
"TIPP-DOM-PROTOTYPES",	"Guard your Dominion prototypes as they are required to build regular vessels of their respective class. Once lost, a prototype has to be rebuilt, causing long delays and construction costs.",
"TIPP-ROM-ABILITIES",	"Romulan vessels rely on their special abilities to buff your fleet or to control and eliminate foes. Researching these special abilities is vital for Romulan gameplay.",
"TIPP-TORPEDOES",		"Photon Torpedoes and similar weapons deal high damage, but have a chance to miss against medium and small targets. Therefore they are best used to target battleships or stations.",
"TIPP-DELAY",			"If you are low on resources you might want to use the halt construction function. That will help your economy to recover. You may return to your original build queue by canceling the halt construction item.",
"TIPP-FLEETMOVE",		"Holding down the Ctrl key while issuing movement orders will cause your fleet to travel at the speed of the slowest vessel.",
"TIPP-WAYPOINTS",		"Hold down the Tab key to place waypoints in order to perform advanced tactical maneuvers with your fleets.",
"TIPP-ROM-SINGULARITY",	"The Romulan Singularity Transmitter recharges the energy reserves of nearby allied Romulan units. Defense Batteries have to be near a Singularity Transmitter in order to fire or they will run out of energy and shut down.",
"TIPP-FED-DESCENT",		"The Descent Class is a powerful battleship with the ability to reset the shields of all friendly vessels to their maximum capacity. You can request a Descent Class vessel at Starfleet Command.",
"TIPP-FED-NEWTON",		"A Federation Newton Class service vessel may help to maintain a fleet by speeding up hull repairs. The Newton Class may also be upgraded to gain shield recharge capabilities.",
"TIPP-KLI-TOPMEY",		"Klingon Topmey Class freighters are refits of ancient K't'inga cruisers. While close to a friendly Klingon Mining Station they may dispatch their storage containers to stike back at attackers.",

//##########################
//######  Autotooltip  #####
//##########################

"AUTOTOOLTIP-borW_adaptor_EE1.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Graviton-based weaponry is very
         effective and causes heavy mass
         fluctuations, resulting in destructive
         forces that will literally crush the
         target they are fired upon. Due to this
         fact, there is no real armor against
         Graviton Torpedoes once shields are
         down. Nevertheless, the production of
         these weapons is very resource
         intensive and only the Borg are known
         to use them as regular weapons. Borg
         units with multiple Torpedo Modules
         deal a certain percentage of their
         damage as direct, unavoidable hull
         damage
",
"AUTOTOOLTIP-borW_adaptor_EO1.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Graviton-based weaponry is very
         effective and causes heavy mass
         fluctuations, resulting in destructive
         forces that will literally crush the
         target they are fired upon. Due to this
         fact, there is no real armor against
         Graviton Torpedoes once shields are
         down. Nevertheless, the production of
         these weapons is very resource
         intensive and only the Borg are known
         to use them as regular weapons. Borg
         units with multiple Torpedo Modules
         deal a certain percentage of their
         damage as direct, unavoidable hull
         damage
",
"AUTOTOOLTIP-borW_adaptor_OO1.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Graviton-based weaponry is very
         effective and causes heavy mass
         fluctuations, resulting in destructive
         forces that will literally crush the
         target they are fired upon. Due to this
         fact, there is no real armor against
         Graviton Torpedoes once shields are
         down. Nevertheless, the production of
         these weapons is very resource
         intensive and only the Borg are known
         to use them as regular weapons. Borg
         units with multiple Torpedo Modules
         deal a certain percentage of their
         damage as direct, unavoidable hull
         damage
",
"AUTOTOOLTIP-borW_adaptor_RE1.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Graviton-based weaponry is very
         effective and causes heavy mass
         fluctuations, resulting in destructive
         forces that will literally crush the
         target they are fired upon. Due to this
         fact, there is no real armor against
         Graviton Torpedoes once shields are
         down. Nevertheless, the production of
         these weapons is very resource
         intensive and only the Borg are known
         to use them as regular weapons. Borg
         units with multiple Torpedo Modules
         deal a certain percentage of their
         damage as direct, unavoidable hull
         damage
",
"AUTOTOOLTIP-borW_adaptor_RO1.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Graviton-based weaponry is very
         effective and causes heavy mass
         fluctuations, resulting in destructive
         forces that will literally crush the
         target they are fired upon. Due to this
         fact, there is no real armor against
         Graviton Torpedoes once shields are
         down. Nevertheless, the production of
         these weapons is very resource
         intensive and only the Borg are known
         to use them as regular weapons. Borg
         units with multiple Torpedo Modules
         deal a certain percentage of their
         damage as direct, unavoidable hull
         damage
",
"AUTOTOOLTIP-borW_adaptor_TE1.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Graviton-based weaponry is very
         effective and causes heavy mass
         fluctuations, resulting in destructive
         forces that will literally crush the
         target they are fired upon. Due to this
         fact, there is no real armor against
         Graviton Torpedoes once shields are
         down. Nevertheless, the production of
         these weapons is very resource
         intensive and only the Borg are known
         to use them as regular weapons. Borg
         units with multiple Torpedo Modules
         deal a certain percentage of their
         damage as direct, unavoidable hull
         damage
",
"AUTOTOOLTIP-borW_adaptor_TE1A.odf", "
      _Empty
       Shot Delay
         Weapon range: Medium

",
"AUTOTOOLTIP-borW_adaptor_TO1.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Graviton-based weaponry is very
         effective and causes heavy mass
         fluctuations, resulting in destructive
         forces that will literally crush the
         target they are fired upon. Due to this
         fact, there is no real armor against
         Graviton Torpedoes once shields are
         down. Nevertheless, the production of
         these weapons is very resource
         intensive and only the Borg are known
         to use them as regular weapons. Borg
         units with multiple Torpedo Modules
         deal a certain percentage of their
         damage as direct, unavoidable hull
         damage
",
"AUTOTOOLTIP-borW_adaptor_TO1A.odf", "
      _Empty
       Shot Delay
         Weapon range: Medium

",
"AUTOTOOLTIP-borW_adaptor_TR1.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Graviton-based weaponry is very
         effective and causes heavy mass
         fluctuations, resulting in destructive
         forces that will literally crush the
         target they are fired upon. Due to this
         fact, there is no real armor against
         Graviton Torpedoes once shields are
         down. Nevertheless, the production of
         these weapons is very resource
         intensive and only the Borg are known
         to use them as regular weapons. Borg
         units with multiple Torpedo Modules
         deal a certain percentage of their
         damage as direct, unavoidable hull
         damage
",
"AUTOTOOLTIP-borW_adaptor_TR1A.odf", "
      _Empty
       Shot Delay
         Weapon range: Medium

",
"AUTOTOOLTIP-borW_assimilator_AAA1.odf", "
     Damage
       Shot Delay
         Weapon range: Long

         Graviton-based weaponry is very
         effective and causes heavy mass
         fluctuations, resulting in destructive
         forces that will literally crush the
         target they are fired upon. Due to this
         fact, there is no real armor against
         Graviton Torpedoes once shields are
         down. Nevertheless, the production of
         these weapons is very resource
         intensive and only the Borg are known
         to use them as regular weapons. Borg
         units with multiple Torpedo Modules
         deal a certain percentage of their
         damage as direct, unavoidable hull
         damage
",
"AUTOTOOLTIP-borW_assimilator_BAA1.odf", "
     Damage
       Shot Delay
         Weapon range: Long

         Graviton-based weaponry is very
         effective and causes heavy mass
         fluctuations, resulting in destructive
         forces that will literally crush the
         target they are fired upon. Due to this
         fact, there is no real armor against
         Graviton Torpedoes once shields are
         down. Nevertheless, the production of
         these weapons is very resource
         intensive and only the Borg are known
         to use them as regular weapons. Borg
         units with multiple Torpedo Modules
         deal a certain percentage of their
         damage as direct, unavoidable hull
         damage
",
"AUTOTOOLTIP-borW_assimilator_BAA2.odf", "
       Damage
  Shot Delay
         Weapon range: Long

         Borg High Energy Phasers are powerful
         beam weapons that are capable of
         cutting through armor plates and decks
         of most vessels. Borg units with
         multiple Beam Modules may target two
         vessels at the same time
",
"AUTOTOOLTIP-borW_assimilator_BRA1.odf", "
     Damage
       Shot Delay
         Weapon range: Long

         Graviton-based weaponry is very
         effective and causes heavy mass
         fluctuations, resulting in destructive
         forces that will literally crush the
         target they are fired upon. Due to this
         fact, there is no real armor against
         Graviton Torpedoes once shields are
         down. Nevertheless, the production of
         these weapons is very resource
         intensive and only the Borg are known
         to use them as regular weapons. Borg
         units with multiple Torpedo Modules
         deal a certain percentage of their
         damage as direct, unavoidable hull
         damage
",
"AUTOTOOLTIP-borW_assimilator_BRA2.odf", "
       Damage
  Shot Delay
         Weapon range: Long

         Borg High Energy Phasers are powerful
         beam weapons that are capable of
         cutting through armor plates and decks
         of most vessels. Borg units with
         multiple Beam Modules may target two
         vessels at the same time
",
"AUTOTOOLTIP-borW_assimilator_BRN1.odf", "
     Damage
       Shot Delay
         Weapon range: Long

         Graviton-based weaponry is very
         effective and causes heavy mass
         fluctuations, resulting in destructive
         forces that will literally crush the
         target they are fired upon. Due to this
         fact, there is no real armor against
         Graviton Torpedoes once shields are
         down. Nevertheless, the production of
         these weapons is very resource
         intensive and only the Borg are known
         to use them as regular weapons. Borg
         units with multiple Torpedo Modules
         deal a certain percentage of their
         damage as direct, unavoidable hull
         damage
",
"AUTOTOOLTIP-borW_assimilator_BRN2.odf", "
       Damage
  Shot Delay
         Weapon range: Long

         Borg High Energy Phasers are powerful
         beam weapons that are capable of
         cutting through armor plates and decks
         of most vessels. Borg units with
         multiple Beam Modules may target two
         vessels at the same time
",
"AUTOTOOLTIP-borW_assimilator_BRZ1.odf", "
     Damage
       Shot Delay
         Weapon range: Long

         Graviton-based weaponry is very
         effective and causes heavy mass
         fluctuations, resulting in destructive
         forces that will literally crush the
         target they are fired upon. Due to this
         fact, there is no real armor against
         Graviton Torpedoes once shields are
         down. Nevertheless, the production of
         these weapons is very resource
         intensive and only the Borg are known
         to use them as regular weapons. Borg
         units with multiple Torpedo Modules
         deal a certain percentage of their
         damage as direct, unavoidable hull
         damage
",
"AUTOTOOLTIP-borW_assimilator_BRZ2.odf", "
       Damage
  Shot Delay
         Weapon range: Long

         Borg High Energy Phasers are powerful
         beam weapons that are capable of
         cutting through armor plates and decks
         of most vessels. Borg units with
         multiple Beam Modules may target two
         vessels at the same time
",
"AUTOTOOLTIP-borW_assimilator_BTA1.odf", "
     Damage
       Shot Delay
         Weapon range: Long

         Graviton-based weaponry is very
         effective and causes heavy mass
         fluctuations, resulting in destructive
         forces that will literally crush the
         target they are fired upon. Due to this
         fact, there is no real armor against
         Graviton Torpedoes once shields are
         down. Nevertheless, the production of
         these weapons is very resource
         intensive and only the Borg are known
         to use them as regular weapons. Borg
         units with multiple Torpedo Modules
         deal a certain percentage of their
         damage as direct, unavoidable hull
         damage
",
"AUTOTOOLTIP-borW_assimilator_BTA1A.odf", "
      _Empty
       Shot Delay
         Weapon range: Long

",
"AUTOTOOLTIP-borW_assimilator_BTA2.odf", "
     Damage
  Shot Delay
         Weapon range: Long

         Borg High Energy Phasers are powerful
         beam weapons that are capable of
         cutting through armor plates and decks
         of most vessels. Borg units with
         multiple Beam Modules may target two
         vessels at the same time
",
"AUTOTOOLTIP-borW_assimilator_BTN1.odf", "
     Damage
       Shot Delay
         Weapon range: Long

         Graviton-based weaponry is very
         effective and causes heavy mass
         fluctuations, resulting in destructive
         forces that will literally crush the
         target they are fired upon. Due to this
         fact, there is no real armor against
         Graviton Torpedoes once shields are
         down. Nevertheless, the production of
         these weapons is very resource
         intensive and only the Borg are known
         to use them as regular weapons. Borg
         units with multiple Torpedo Modules
         deal a certain percentage of their
         damage as direct, unavoidable hull
         damage
",
"AUTOTOOLTIP-borW_assimilator_BTN1A.odf", "
      _Empty
       Shot Delay
         Weapon range: Long

",
"AUTOTOOLTIP-borW_assimilator_BTN2.odf", "
     Damage
  Shot Delay
         Weapon range: Long

         Borg High Energy Phasers are powerful
         beam weapons that are capable of
         cutting through armor plates and decks
         of most vessels. Borg units with
         multiple Beam Modules may target two
         vessels at the same time
",
"AUTOTOOLTIP-borW_assimilator_BTR1.odf", "
     Damage
       Shot Delay
         Weapon range: Long

         Graviton-based weaponry is very
         effective and causes heavy mass
         fluctuations, resulting in destructive
         forces that will literally crush the
         target they are fired upon. Due to this
         fact, there is no real armor against
         Graviton Torpedoes once shields are
         down. Nevertheless, the production of
         these weapons is very resource
         intensive and only the Borg are known
         to use them as regular weapons. Borg
         units with multiple Torpedo Modules
         deal a certain percentage of their
         damage as direct, unavoidable hull
         damage
",
"AUTOTOOLTIP-borW_assimilator_BTR1A.odf", "
      _Empty
       Shot Delay
         Weapon range: Long

",
"AUTOTOOLTIP-borW_assimilator_BTR2.odf", "
     Damage
  Shot Delay
         Weapon range: Long

         Borg High Energy Phasers are powerful
         beam weapons that are capable of
         cutting through armor plates and decks
         of most vessels. Borg units with
         multiple Beam Modules may target two
         vessels at the same time
",
"AUTOTOOLTIP-borW_assimilator_BTT1.odf", "
     Damage
       Shot Delay
         Weapon range: Long

         Graviton-based weaponry is very
         effective and causes heavy mass
         fluctuations, resulting in destructive
         forces that will literally crush the
         target they are fired upon. Due to this
         fact, there is no real armor against
         Graviton Torpedoes once shields are
         down. Nevertheless, the production of
         these weapons is very resource
         intensive and only the Borg are known
         to use them as regular weapons. Borg
         units with multiple Torpedo Modules
         deal a certain percentage of their
         damage as direct, unavoidable hull
         damage
",
"AUTOTOOLTIP-borW_assimilator_BTT1A.odf", "
      _Empty
       Shot Delay
         Weapon range: Long

",
"AUTOTOOLTIP-borW_assimilator_BTT2.odf", "
     Damage
  Shot Delay
         Weapon range: Long

         Borg High Energy Phasers are powerful
         beam weapons that are capable of
         cutting through armor plates and decks
         of most vessels. Borg units with
         multiple Beam Modules may target two
         vessels at the same time
",
"AUTOTOOLTIP-borW_assimilator_BTZ1.odf", "
     Damage
       Shot Delay
         Weapon range: Long

         Graviton-based weaponry is very
         effective and causes heavy mass
         fluctuations, resulting in destructive
         forces that will literally crush the
         target they are fired upon. Due to this
         fact, there is no real armor against
         Graviton Torpedoes once shields are
         down. Nevertheless, the production of
         these weapons is very resource
         intensive and only the Borg are known
         to use them as regular weapons. Borg
         units with multiple Torpedo Modules
         deal a certain percentage of their
         damage as direct, unavoidable hull
         damage
",
"AUTOTOOLTIP-borW_assimilator_BTZ1A.odf", "
      _Empty
       Shot Delay
         Weapon range: Long

",
"AUTOTOOLTIP-borW_assimilator_BTZ2.odf", "
     Damage
  Shot Delay
         Weapon range: Long

         Borg High Energy Phasers are powerful
         beam weapons that are capable of
         cutting through armor plates and decks
         of most vessels. Borg units with
         multiple Beam Modules may target two
         vessels at the same time
",
"AUTOTOOLTIP-borW_assimilator_BZN1.odf", "
     Damage
       Shot Delay
         Weapon range: Long

         Graviton-based weaponry is very
         effective and causes heavy mass
         fluctuations, resulting in destructive
         forces that will literally crush the
         target they are fired upon. Due to this
         fact, there is no real armor against
         Graviton Torpedoes once shields are
         down. Nevertheless, the production of
         these weapons is very resource
         intensive and only the Borg are known
         to use them as regular weapons. Borg
         units with multiple Torpedo Modules
         deal a certain percentage of their
         damage as direct, unavoidable hull
         damage
",
"AUTOTOOLTIP-borW_assimilator_BZN2.odf", "
       Damage
  Shot Delay
         Weapon range: Long

         Borg High Energy Phasers are powerful
         beam weapons that are capable of
         cutting through armor plates and decks
         of most vessels. Borg units with
         multiple Beam Modules may target two
         vessels at the same time
",
"AUTOTOOLTIP-borW_assimilator_BZZ1.odf", "
     Damage
       Shot Delay
         Weapon range: Long

         Graviton-based weaponry is very
         effective and causes heavy mass
         fluctuations, resulting in destructive
         forces that will literally crush the
         target they are fired upon. Due to this
         fact, there is no real armor against
         Graviton Torpedoes once shields are
         down. Nevertheless, the production of
         these weapons is very resource
         intensive and only the Borg are known
         to use them as regular weapons. Borg
         units with multiple Torpedo Modules
         deal a certain percentage of their
         damage as direct, unavoidable hull
         damage
",
"AUTOTOOLTIP-borW_assimilator_BZZ2.odf", "
       Damage
  Shot Delay
         Weapon range: Long

         Borg High Energy Phasers are powerful
         beam weapons that are capable of
         cutting through armor plates and decks
         of most vessels. Borg units with
         multiple Beam Modules may target two
         vessels at the same time
",
"AUTOTOOLTIP-borW_assimilator_RAA1.odf", "
     Damage
       Shot Delay
         Weapon range: Long

         Graviton-based weaponry is very
         effective and causes heavy mass
         fluctuations, resulting in destructive
         forces that will literally crush the
         target they are fired upon. Due to this
         fact, there is no real armor against
         Graviton Torpedoes once shields are
         down. Nevertheless, the production of
         these weapons is very resource
         intensive and only the Borg are known
         to use them as regular weapons. Borg
         units with multiple Torpedo Modules
         deal a certain percentage of their
         damage as direct, unavoidable hull
         damage
",
"AUTOTOOLTIP-borW_assimilator_RZN1.odf", "
     Damage
       Shot Delay
         Weapon range: Long

         Graviton-based weaponry is very
         effective and causes heavy mass
         fluctuations, resulting in destructive
         forces that will literally crush the
         target they are fired upon. Due to this
         fact, there is no real armor against
         Graviton Torpedoes once shields are
         down. Nevertheless, the production of
         these weapons is very resource
         intensive and only the Borg are known
         to use them as regular weapons. Borg
         units with multiple Torpedo Modules
         deal a certain percentage of their
         damage as direct, unavoidable hull
         damage
",
"AUTOTOOLTIP-borW_assimilator_RZZ1.odf", "
     Damage
       Shot Delay
         Weapon range: Long

         Graviton-based weaponry is very
         effective and causes heavy mass
         fluctuations, resulting in destructive
         forces that will literally crush the
         target they are fired upon. Due to this
         fact, there is no real armor against
         Graviton Torpedoes once shields are
         down. Nevertheless, the production of
         these weapons is very resource
         intensive and only the Borg are known
         to use them as regular weapons. Borg
         units with multiple Torpedo Modules
         deal a certain percentage of their
         damage as direct, unavoidable hull
         damage
",
"AUTOTOOLTIP-borW_assimilator_TAA1.odf", "
     Damage
       Shot Delay
         Weapon range: Long

         Graviton-based weaponry is very
         effective and causes heavy mass
         fluctuations, resulting in destructive
         forces that will literally crush the
         target they are fired upon. Due to this
         fact, there is no real armor against
         Graviton Torpedoes once shields are
         down. Nevertheless, the production of
         these weapons is very resource
         intensive and only the Borg are known
         to use them as regular weapons. Borg
         units with multiple Torpedo Modules
         deal a certain percentage of their
         damage as direct, unavoidable hull
         damage
",
"AUTOTOOLTIP-borW_assimilator_TAA1A.odf", "
      _Empty
       Shot Delay
         Weapon range: Long

",
"AUTOTOOLTIP-borW_assimilator_TRA1.odf", "
     Damage
       Shot Delay
         Weapon range: Long

         Graviton-based weaponry is very
         effective and causes heavy mass
         fluctuations, resulting in destructive
         forces that will literally crush the
         target they are fired upon. Due to this
         fact, there is no real armor against
         Graviton Torpedoes once shields are
         down. Nevertheless, the production of
         these weapons is very resource
         intensive and only the Borg are known
         to use them as regular weapons. Borg
         units with multiple Torpedo Modules
         deal a certain percentage of their
         damage as direct, unavoidable hull
         damage
",
"AUTOTOOLTIP-borW_assimilator_TRA1A.odf", "
      _Empty
       Shot Delay
         Weapon range: Long

",
"AUTOTOOLTIP-borW_assimilator_TRN1.odf", "
     Damage
       Shot Delay
         Weapon range: Long

         Graviton-based weaponry is very
         effective and causes heavy mass
         fluctuations, resulting in destructive
         forces that will literally crush the
         target they are fired upon. Due to this
         fact, there is no real armor against
         Graviton Torpedoes once shields are
         down. Nevertheless, the production of
         these weapons is very resource
         intensive and only the Borg are known
         to use them as regular weapons. Borg
         units with multiple Torpedo Modules
         deal a certain percentage of their
         damage as direct, unavoidable hull
         damage
",
"AUTOTOOLTIP-borW_assimilator_TRN1A.odf", "
      _Empty
       Shot Delay
         Weapon range: Long

",
"AUTOTOOLTIP-borW_assimilator_TRZ1.odf", "
     Damage
       Shot Delay
         Weapon range: Long

         Graviton-based weaponry is very
         effective and causes heavy mass
         fluctuations, resulting in destructive
         forces that will literally crush the
         target they are fired upon. Due to this
         fact, there is no real armor against
         Graviton Torpedoes once shields are
         down. Nevertheless, the production of
         these weapons is very resource
         intensive and only the Borg are known
         to use them as regular weapons. Borg
         units with multiple Torpedo Modules
         deal a certain percentage of their
         damage as direct, unavoidable hull
         damage
",
"AUTOTOOLTIP-borW_assimilator_TRZ1A.odf", "
      _Empty
       Shot Delay
         Weapon range: Long

",
"AUTOTOOLTIP-borW_assimilator_TTA1.odf", "
    נ Damage
       Shot Delay
         Weapon range: Long

         Graviton-based weaponry is very
         effective and causes heavy mass
         fluctuations, resulting in destructive
         forces that will literally crush the
         target they are fired upon. Due to this
         fact, there is no real armor against
         Graviton Torpedoes once shields are
         down. Nevertheless, the production of
         these weapons is very resource
         intensive and only the Borg are known
         to use them as regular weapons. Borg
         units with multiple Torpedo Modules
         deal a certain percentage of their
         damage as direct, unavoidable hull
         damage
",
"AUTOTOOLTIP-borW_assimilator_TTA1A.odf", "
      _Empty
       Shot Delay
         Weapon range: Long

",
"AUTOTOOLTIP-borW_assimilator_TTN1.odf", "
    נ Damage
       Shot Delay
         Weapon range: Long

         Graviton-based weaponry is very
         effective and causes heavy mass
         fluctuations, resulting in destructive
         forces that will literally crush the
         target they are fired upon. Due to this
         fact, there is no real armor against
         Graviton Torpedoes once shields are
         down. Nevertheless, the production of
         these weapons is very resource
         intensive and only the Borg are known
         to use them as regular weapons. Borg
         units with multiple Torpedo Modules
         deal a certain percentage of their
         damage as direct, unavoidable hull
         damage
",
"AUTOTOOLTIP-borW_assimilator_TTN1A.odf", "
      _Empty
       Shot Delay
         Weapon range: Long

",
"AUTOTOOLTIP-borW_assimilator_TTR1.odf", "
   Damage
       Shot Delay
         Weapon range: Long

         Graviton-based weaponry is very
         effective and causes heavy mass
         fluctuations, resulting in destructive
         forces that will literally crush the
         target they are fired upon. Due to this
         fact, there is no real armor against
         Graviton Torpedoes once shields are
         down. Nevertheless, the production of
         these weapons is very resource
         intensive and only the Borg are known
         to use them as regular weapons. Borg
         units with multiple Torpedo Modules
         deal a certain percentage of their
         damage as direct, unavoidable hull
         damage
",
"AUTOTOOLTIP-borW_assimilator_TTR1A.odf", "
      _Empty
       Shot Delay
         Weapon range: Long

",
"AUTOTOOLTIP-borW_assimilator_TTZ1.odf", "
    נ Damage
       Shot Delay
         Weapon range: Long

         Graviton-based weaponry is very
         effective and causes heavy mass
         fluctuations, resulting in destructive
         forces that will literally crush the
         target they are fired upon. Due to this
         fact, there is no real armor against
         Graviton Torpedoes once shields are
         down. Nevertheless, the production of
         these weapons is very resource
         intensive and only the Borg are known
         to use them as regular weapons. Borg
         units with multiple Torpedo Modules
         deal a certain percentage of their
         damage as direct, unavoidable hull
         damage
",
"AUTOTOOLTIP-borW_assimilator_TTZ1A.odf", "
      _Empty
       Shot Delay
         Weapon range: Long

",
"AUTOTOOLTIP-borW_assimilator_TZN1.odf", "
     Damage
       Shot Delay
         Weapon range: Long

         Graviton-based weaponry is very
         effective and causes heavy mass
         fluctuations, resulting in destructive
         forces that will literally crush the
         target they are fired upon. Due to this
         fact, there is no real armor against
         Graviton Torpedoes once shields are
         down. Nevertheless, the production of
         these weapons is very resource
         intensive and only the Borg are known
         to use them as regular weapons. Borg
         units with multiple Torpedo Modules
         deal a certain percentage of their
         damage as direct, unavoidable hull
         damage
",
"AUTOTOOLTIP-borW_assimilator_TZN1A.odf", "
      _Empty
       Shot Delay
         Weapon range: Long

",
"AUTOTOOLTIP-borW_assimilator_TZZ1.odf", "
     Damage
       Shot Delay
         Weapon range: Long

         Graviton-based weaponry is very
         effective and causes heavy mass
         fluctuations, resulting in destructive
         forces that will literally crush the
         target they are fired upon. Due to this
         fact, there is no real armor against
         Graviton Torpedoes once shields are
         down. Nevertheless, the production of
         these weapons is very resource
         intensive and only the Borg are known
         to use them as regular weapons. Borg
         units with multiple Torpedo Modules
         deal a certain percentage of their
         damage as direct, unavoidable hull
         damage
",
"AUTOTOOLTIP-borW_assimilator_TZZ1A.odf", "
      _Empty
       Shot Delay
         Weapon range: Long

",
"AUTOTOOLTIP-borW_assimilator_ZZN1.odf", "
     Damage
       Shot Delay
         Weapon range: Long

         Graviton-based weaponry is very
         effective and causes heavy mass
         fluctuations, resulting in destructive
         forces that will literally crush the
         target they are fired upon. Due to this
         fact, there is no real armor against
         Graviton Torpedoes once shields are
         down. Nevertheless, the production of
         these weapons is very resource
         intensive and only the Borg are known
         to use them as regular weapons. Borg
         units with multiple Torpedo Modules
         deal a certain percentage of their
         damage as direct, unavoidable hull
         damage
",
"AUTOTOOLTIP-borW_cube_BHHHMM1.odf", "
     Damage
       Shots per volley
    Shot Delay
         Weapon range: Medium

         Borg High Energy Phasers are powerful
         beam weapons that are capable of
         cutting through armor plates and decks
         of most vessels. Borg units with
         multiple Beam Modules may target two
         vessels at the same time
",
"AUTOTOOLTIP-borW_cube_BRHHHM1.odf", "
     Damage
       Shots per volley
    Shot Delay
         Weapon range: Medium

         Borg High Energy Phasers are powerful
         beam weapons that are capable of
         cutting through armor plates and decks
         of most vessels. Borg units with
         multiple Beam Modules may target two
         vessels at the same time
",
"AUTOTOOLTIP-borW_cube_BRHHMM1.odf", "
     Damage
       Shots per volley
    Shot Delay
         Weapon range: Medium

         Borg High Energy Phasers are powerful
         beam weapons that are capable of
         cutting through armor plates and decks
         of most vessels. Borg units with
         multiple Beam Modules may target two
         vessels at the same time
",
"AUTOTOOLTIP-borW_cube_BTHHHM1.odf", "
     Damage
       Shots per volley
    Shot Delay
         Weapon range: Medium

         Borg High Energy Phasers are powerful
         beam weapons that are capable of
         cutting through armor plates and decks
         of most vessels. Borg units with
         multiple Beam Modules may target two
         vessels at the same time
",
"AUTOTOOLTIP-borW_cube_BTHHHM2.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Graviton-based weaponry is very
         effective and causes heavy mass
         fluctuations, resulting in destructive
         forces that will literally crush the
         target they are fired upon. Due to this
         fact, there is no real armor against
         Graviton Torpedoes once shields are
         down. Nevertheless, the production of
         these weapons is very resource
         intensive and only the Borg are known
         to use them as regular weapons. Borg
         units with multiple Torpedo Modules
         deal a certain percentage of their
         damage as direct, unavoidable hull
         damage
",
"AUTOTOOLTIP-borW_cube_BTHHMM1.odf", "
     Damage
       Shots per volley
    Shot Delay
         Weapon range: Medium

         Borg High Energy Phasers are powerful
         beam weapons that are capable of
         cutting through armor plates and decks
         of most vessels. Borg units with
         multiple Beam Modules may target two
         vessels at the same time
",
"AUTOTOOLTIP-borW_cube_BTHHMM2.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Graviton-based weaponry is very
         effective and causes heavy mass
         fluctuations, resulting in destructive
         forces that will literally crush the
         target they are fired upon. Due to this
         fact, there is no real armor against
         Graviton Torpedoes once shields are
         down. Nevertheless, the production of
         these weapons is very resource
         intensive and only the Borg are known
         to use them as regular weapons. Borg
         units with multiple Torpedo Modules
         deal a certain percentage of their
         damage as direct, unavoidable hull
         damage
",
"AUTOTOOLTIP-borW_cube_BTRHHH1.odf", "
     Damage
       Shots per volley
    Shot Delay
         Weapon range: Medium

         Borg High Energy Phasers are powerful
         beam weapons that are capable of
         cutting through armor plates and decks
         of most vessels. Borg units with
         multiple Beam Modules may target two
         vessels at the same time
",
"AUTOTOOLTIP-borW_cube_BTRHHH2.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Graviton-based weaponry is very
         effective and causes heavy mass
         fluctuations, resulting in destructive
         forces that will literally crush the
         target they are fired upon. Due to this
         fact, there is no real armor against
         Graviton Torpedoes once shields are
         down. Nevertheless, the production of
         these weapons is very resource
         intensive and only the Borg are known
         to use them as regular weapons. Borg
         units with multiple Torpedo Modules
         deal a certain percentage of their
         damage as direct, unavoidable hull
         damage
",
"AUTOTOOLTIP-borW_cube_BTRHHM1.odf", "
     Damage
       Shots per volley
    Shot Delay
         Weapon range: Medium

         Borg High Energy Phasers are powerful
         beam weapons that are capable of
         cutting through armor plates and decks
         of most vessels. Borg units with
         multiple Beam Modules may target two
         vessels at the same time
",
"AUTOTOOLTIP-borW_cube_BTRHHM2.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Graviton-based weaponry is very
         effective and causes heavy mass
         fluctuations, resulting in destructive
         forces that will literally crush the
         target they are fired upon. Due to this
         fact, there is no real armor against
         Graviton Torpedoes once shields are
         down. Nevertheless, the production of
         these weapons is very resource
         intensive and only the Borg are known
         to use them as regular weapons. Borg
         units with multiple Torpedo Modules
         deal a certain percentage of their
         damage as direct, unavoidable hull
         damage
",
"AUTOTOOLTIP-borW_cube_BTRHMM1.odf", "
     Damage
       Shots per volley
    Shot Delay
         Weapon range: Medium

         Borg High Energy Phasers are powerful
         beam weapons that are capable of
         cutting through armor plates and decks
         of most vessels. Borg units with
         multiple Beam Modules may target two
         vessels at the same time
",
"AUTOTOOLTIP-borW_cube_BTRHMM2.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Graviton-based weaponry is very
         effective and causes heavy mass
         fluctuations, resulting in destructive
         forces that will literally crush the
         target they are fired upon. Due to this
         fact, there is no real armor against
         Graviton Torpedoes once shields are
         down. Nevertheless, the production of
         these weapons is very resource
         intensive and only the Borg are known
         to use them as regular weapons. Borg
         units with multiple Torpedo Modules
         deal a certain percentage of their
         damage as direct, unavoidable hull
         damage
",
"AUTOTOOLTIP-borW_cube_BTTHHH1.odf", "
     Damage
       Shots per volley
    Shot Delay
         Weapon range: Medium

         Borg High Energy Phasers are powerful
         beam weapons that are capable of
         cutting through armor plates and decks
         of most vessels. Borg units with
         multiple Beam Modules may target two
         vessels at the same time
",
"AUTOTOOLTIP-borW_cube_BTTHHH2.odf", "
   Damage
       Shot Delay
         Weapon range: Medium

         Graviton-based weaponry is very
         effective and causes heavy mass
         fluctuations, resulting in destructive
         forces that will literally crush the
         target they are fired upon. Due to this
         fact, there is no real armor against
         Graviton Torpedoes once shields are
         down. Nevertheless, the production of
         these weapons is very resource
         intensive and only the Borg are known
         to use them as regular weapons. Borg
         units with multiple Torpedo Modules
         deal a certain percentage of their
         damage as direct, unavoidable hull
         damage
",
"AUTOTOOLTIP-borW_cube_BTTHHH2A.odf", "
      _Empty
       Shot Delay
         Weapon range: Medium

",
"AUTOTOOLTIP-borW_cube_BTTHHM1.odf", "
     Damage
       Shots per volley
    Shot Delay
         Weapon range: Medium

         Borg High Energy Phasers are powerful
         beam weapons that are capable of
         cutting through armor plates and decks
         of most vessels. Borg units with
         multiple Beam Modules may target two
         vessels at the same time
",
"AUTOTOOLTIP-borW_cube_BTTHHM2.odf", "
   Damage
       Shot Delay
         Weapon range: Medium

         Graviton-based weaponry is very
         effective and causes heavy mass
         fluctuations, resulting in destructive
         forces that will literally crush the
         target they are fired upon. Due to this
         fact, there is no real armor against
         Graviton Torpedoes once shields are
         down. Nevertheless, the production of
         these weapons is very resource
         intensive and only the Borg are known
         to use them as regular weapons. Borg
         units with multiple Torpedo Modules
         deal a certain percentage of their
         damage as direct, unavoidable hull
         damage
",
"AUTOTOOLTIP-borW_cube_BTTHHM2A.odf", "
      _Empty
       Shot Delay
         Weapon range: Medium

",
"AUTOTOOLTIP-borW_cube_BTTHMM1.odf", "
     Damage
       Shots per volley
    Shot Delay
         Weapon range: Medium

         Borg High Energy Phasers are powerful
         beam weapons that are capable of
         cutting through armor plates and decks
         of most vessels. Borg units with
         multiple Beam Modules may target two
         vessels at the same time
",
"AUTOTOOLTIP-borW_cube_BTTHMM2.odf", "
   Damage
       Shot Delay
         Weapon range: Medium

         Graviton-based weaponry is very
         effective and causes heavy mass
         fluctuations, resulting in destructive
         forces that will literally crush the
         target they are fired upon. Due to this
         fact, there is no real armor against
         Graviton Torpedoes once shields are
         down. Nevertheless, the production of
         these weapons is very resource
         intensive and only the Borg are known
         to use them as regular weapons. Borg
         units with multiple Torpedo Modules
         deal a certain percentage of their
         damage as direct, unavoidable hull
         damage
",
"AUTOTOOLTIP-borW_cube_BTTHMM2A.odf", "
      _Empty
       Shot Delay
         Weapon range: Medium

",
"AUTOTOOLTIP-borW_cube_BTTRHH1.odf", "
     Damage
       Shots per volley
    Shot Delay
         Weapon range: Medium

         Borg High Energy Phasers are powerful
         beam weapons that are capable of
         cutting through armor plates and decks
         of most vessels. Borg units with
         multiple Beam Modules may target two
         vessels at the same time
",
"AUTOTOOLTIP-borW_cube_BTTRHH2.odf", "
   Damage
       Shot Delay
         Weapon range: Medium

         Graviton-based weaponry is very
         effective and causes heavy mass
         fluctuations, resulting in destructive
         forces that will literally crush the
         target they are fired upon. Due to this
         fact, there is no real armor against
         Graviton Torpedoes once shields are
         down. Nevertheless, the production of
         these weapons is very resource
         intensive and only the Borg are known
         to use them as regular weapons. Borg
         units with multiple Torpedo Modules
         deal a certain percentage of their
         damage as direct, unavoidable hull
         damage
",
"AUTOTOOLTIP-borW_cube_BTTRHH2A.odf", "
      _Empty
       Shot Delay
         Weapon range: Medium

",
"AUTOTOOLTIP-borW_cube_BTTRHM1.odf", "
     Damage
       Shots per volley
    Shot Delay
         Weapon range: Medium

         Borg High Energy Phasers are powerful
         beam weapons that are capable of
         cutting through armor plates and decks
         of most vessels. Borg units with
         multiple Beam Modules may target two
         vessels at the same time
",
"AUTOTOOLTIP-borW_cube_BTTRHM2.odf", "
   Damage
       Shot Delay
         Weapon range: Medium

         Graviton-based weaponry is very
         effective and causes heavy mass
         fluctuations, resulting in destructive
         forces that will literally crush the
         target they are fired upon. Due to this
         fact, there is no real armor against
         Graviton Torpedoes once shields are
         down. Nevertheless, the production of
         these weapons is very resource
         intensive and only the Borg are known
         to use them as regular weapons. Borg
         units with multiple Torpedo Modules
         deal a certain percentage of their
         damage as direct, unavoidable hull
         damage
",
"AUTOTOOLTIP-borW_cube_BTTRHM2A.odf", "
      _Empty
       Shot Delay
         Weapon range: Medium

",
"AUTOTOOLTIP-borW_cube_BTTRMM1.odf", "
     Damage
       Shots per volley
    Shot Delay
         Weapon range: Medium

         Borg High Energy Phasers are powerful
         beam weapons that are capable of
         cutting through armor plates and decks
         of most vessels. Borg units with
         multiple Beam Modules may target two
         vessels at the same time
",
"AUTOTOOLTIP-borW_cube_BTTRMM2.odf", "
   Damage
       Shot Delay
         Weapon range: Medium

         Graviton-based weaponry is very
         effective and causes heavy mass
         fluctuations, resulting in destructive
         forces that will literally crush the
         target they are fired upon. Due to this
         fact, there is no real armor against
         Graviton Torpedoes once shields are
         down. Nevertheless, the production of
         these weapons is very resource
         intensive and only the Borg are known
         to use them as regular weapons. Borg
         units with multiple Torpedo Modules
         deal a certain percentage of their
         damage as direct, unavoidable hull
         damage
",
"AUTOTOOLTIP-borW_cube_BTTRMM2A.odf", "
      _Empty
       Shot Delay
         Weapon range: Medium

",
"AUTOTOOLTIP-borW_cube_BTTTHH1.odf", "
     Damage
       Shots per volley
    Shot Delay
         Weapon range: Medium

         Borg High Energy Phasers are powerful
         beam weapons that are capable of
         cutting through armor plates and decks
         of most vessels. Borg units with
         multiple Beam Modules may target two
         vessels at the same time
",
"AUTOTOOLTIP-borW_cube_BTTTHH2.odf", "
   Damage
       Shot Delay
         Weapon range: Medium

         Graviton-based weaponry is very
         effective and causes heavy mass
         fluctuations, resulting in destructive
         forces that will literally crush the
         target they are fired upon. Due to this
         fact, there is no real armor against
         Graviton Torpedoes once shields are
         down. Nevertheless, the production of
         these weapons is very resource
         intensive and only the Borg are known
         to use them as regular weapons. Borg
         units with multiple Torpedo Modules
         deal a certain percentage of their
         damage as direct, unavoidable hull
         damage
",
"AUTOTOOLTIP-borW_cube_BTTTHH2A.odf", "
      _Empty
       Shot Delay
         Weapon range: Medium

",
"AUTOTOOLTIP-borW_cube_BTTTHM1.odf", "
     Damage
       Shots per volley
    Shot Delay
         Weapon range: Medium

         Borg High Energy Phasers are powerful
         beam weapons that are capable of
         cutting through armor plates and decks
         of most vessels. Borg units with
         multiple Beam Modules may target two
         vessels at the same time
",
"AUTOTOOLTIP-borW_cube_BTTTHM2.odf", "
   Damage
       Shot Delay
         Weapon range: Medium

         Graviton-based weaponry is very
         effective and causes heavy mass
         fluctuations, resulting in destructive
         forces that will literally crush the
         target they are fired upon. Due to this
         fact, there is no real armor against
         Graviton Torpedoes once shields are
         down. Nevertheless, the production of
         these weapons is very resource
         intensive and only the Borg are known
         to use them as regular weapons. Borg
         units with multiple Torpedo Modules
         deal a certain percentage of their
         damage as direct, unavoidable hull
         damage
",
"AUTOTOOLTIP-borW_cube_BTTTHM2A.odf", "
      _Empty
       Shot Delay
         Weapon range: Medium

",
"AUTOTOOLTIP-borW_cube_BTTTMM1.odf", "
     Damage
       Shots per volley
    Shot Delay
         Weapon range: Medium

         Borg High Energy Phasers are powerful
         beam weapons that are capable of
         cutting through armor plates and decks
         of most vessels. Borg units with
         multiple Beam Modules may target two
         vessels at the same time
",
"AUTOTOOLTIP-borW_cube_BTTTMM2.odf", "
   Damage
       Shot Delay
         Weapon range: Medium

         Graviton-based weaponry is very
         effective and causes heavy mass
         fluctuations, resulting in destructive
         forces that will literally crush the
         target they are fired upon. Due to this
         fact, there is no real armor against
         Graviton Torpedoes once shields are
         down. Nevertheless, the production of
         these weapons is very resource
         intensive and only the Borg are known
         to use them as regular weapons. Borg
         units with multiple Torpedo Modules
         deal a certain percentage of their
         damage as direct, unavoidable hull
         damage
",
"AUTOTOOLTIP-borW_cube_BTTTMM2A.odf", "
      _Empty
       Shot Delay
         Weapon range: Medium

",
"AUTOTOOLTIP-borW_cube_BTTTRH1.odf", "
     Damage
       Shots per volley
    Shot Delay
         Weapon range: Medium

         Borg High Energy Phasers are powerful
         beam weapons that are capable of
         cutting through armor plates and decks
         of most vessels. Borg units with
         multiple Beam Modules may target two
         vessels at the same time
",
"AUTOTOOLTIP-borW_cube_BTTTRH2.odf", "
   Damage
       Shot Delay
         Weapon range: Medium

         Graviton-based weaponry is very
         effective and causes heavy mass
         fluctuations, resulting in destructive
         forces that will literally crush the
         target they are fired upon. Due to this
         fact, there is no real armor against
         Graviton Torpedoes once shields are
         down. Nevertheless, the production of
         these weapons is very resource
         intensive and only the Borg are known
         to use them as regular weapons. Borg
         units with multiple Torpedo Modules
         deal a certain percentage of their
         damage as direct, unavoidable hull
         damage
",
"AUTOTOOLTIP-borW_cube_BTTTRH2A.odf", "
      _Empty
       Shot Delay
         Weapon range: Medium

",
"AUTOTOOLTIP-borW_cube_BTTTRM1.odf", "
     Damage
       Shots per volley
    Shot Delay
         Weapon range: Medium

         Borg High Energy Phasers are powerful
         beam weapons that are capable of
         cutting through armor plates and decks
         of most vessels. Borg units with
         multiple Beam Modules may target two
         vessels at the same time
",
"AUTOTOOLTIP-borW_cube_BTTTRM2.odf", "
   Damage
       Shot Delay
         Weapon range: Medium

         Graviton-based weaponry is very
         effective and causes heavy mass
         fluctuations, resulting in destructive
         forces that will literally crush the
         target they are fired upon. Due to this
         fact, there is no real armor against
         Graviton Torpedoes once shields are
         down. Nevertheless, the production of
         these weapons is very resource
         intensive and only the Borg are known
         to use them as regular weapons. Borg
         units with multiple Torpedo Modules
         deal a certain percentage of their
         damage as direct, unavoidable hull
         damage
",
"AUTOTOOLTIP-borW_cube_BTTTRM2A.odf", "
      _Empty
       Shot Delay
         Weapon range: Medium

",
"AUTOTOOLTIP-borW_cube_RHHHMM1.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Borg High Energy Phasers are powerful
         beam weapons that are capable of
         cutting through armor plates and decks
         of most vessels. Borg units with
         multiple Beam Modules may target two
         vessels at the same time
",
"AUTOTOOLTIP-borW_cube_THHHMM1.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Borg High Energy Phasers are powerful
         beam weapons that are capable of
         cutting through armor plates and decks
         of most vessels. Borg units with
         multiple Beam Modules may target two
         vessels at the same time
",
"AUTOTOOLTIP-borW_cube_THHHMM2.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Graviton-based weaponry is very
         effective and causes heavy mass
         fluctuations, resulting in destructive
         forces that will literally crush the
         target they are fired upon. Due to this
         fact, there is no real armor against
         Graviton Torpedoes once shields are
         down. Nevertheless, the production of
         these weapons is very resource
         intensive and only the Borg are known
         to use them as regular weapons. Borg
         units with multiple Torpedo Modules
         deal a certain percentage of their
         damage as direct, unavoidable hull
         damage
",
"AUTOTOOLTIP-borW_cube_TRHHHM1.odf", "
    א Damage
    Shot Delay
         Weapon range: Medium

         Borg High Energy Phasers are powerful
         beam weapons that are capable of
         cutting through armor plates and decks
         of most vessels. Borg units with
         multiple Beam Modules may target two
         vessels at the same time
",
"AUTOTOOLTIP-borW_cube_TRHHHM2.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Graviton-based weaponry is very
         effective and causes heavy mass
         fluctuations, resulting in destructive
         forces that will literally crush the
         target they are fired upon. Due to this
         fact, there is no real armor against
         Graviton Torpedoes once shields are
         down. Nevertheless, the production of
         these weapons is very resource
         intensive and only the Borg are known
         to use them as regular weapons. Borg
         units with multiple Torpedo Modules
         deal a certain percentage of their
         damage as direct, unavoidable hull
         damage
",
"AUTOTOOLTIP-borW_cube_TRHHMM1.odf", "
    א Damage
    Shot Delay
         Weapon range: Medium

         Borg High Energy Phasers are powerful
         beam weapons that are capable of
         cutting through armor plates and decks
         of most vessels. Borg units with
         multiple Beam Modules may target two
         vessels at the same time
",
"AUTOTOOLTIP-borW_cube_TRHHMM2.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Graviton-based weaponry is very
         effective and causes heavy mass
         fluctuations, resulting in destructive
         forces that will literally crush the
         target they are fired upon. Due to this
         fact, there is no real armor against
         Graviton Torpedoes once shields are
         down. Nevertheless, the production of
         these weapons is very resource
         intensive and only the Borg are known
         to use them as regular weapons. Borg
         units with multiple Torpedo Modules
         deal a certain percentage of their
         damage as direct, unavoidable hull
         damage
",
"AUTOTOOLTIP-borW_cube_TTHHHM1.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Borg High Energy Phasers are powerful
         beam weapons that are capable of
         cutting through armor plates and decks
         of most vessels. Borg units with
         multiple Beam Modules may target two
         vessels at the same time
",
"AUTOTOOLTIP-borW_cube_TTHHHM2.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Graviton-based weaponry is very
         effective and causes heavy mass
         fluctuations, resulting in destructive
         forces that will literally crush the
         target they are fired upon. Due to this
         fact, there is no real armor against
         Graviton Torpedoes once shields are
         down. Nevertheless, the production of
         these weapons is very resource
         intensive and only the Borg are known
         to use them as regular weapons. Borg
         units with multiple Torpedo Modules
         deal a certain percentage of their
         damage as direct, unavoidable hull
         damage
",
"AUTOTOOLTIP-borW_cube_TTHHHM2A.odf", "
      _Empty
       Shot Delay
         Weapon range: Medium

",
"AUTOTOOLTIP-borW_cube_TTHHMM1.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Borg High Energy Phasers are powerful
         beam weapons that are capable of
         cutting through armor plates and decks
         of most vessels. Borg units with
         multiple Beam Modules may target two
         vessels at the same time
",
"AUTOTOOLTIP-borW_cube_TTHHMM2.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Graviton-based weaponry is very
         effective and causes heavy mass
         fluctuations, resulting in destructive
         forces that will literally crush the
         target they are fired upon. Due to this
         fact, there is no real armor against
         Graviton Torpedoes once shields are
         down. Nevertheless, the production of
         these weapons is very resource
         intensive and only the Borg are known
         to use them as regular weapons. Borg
         units with multiple Torpedo Modules
         deal a certain percentage of their
         damage as direct, unavoidable hull
         damage
",
"AUTOTOOLTIP-borW_cube_TTHHMM2A.odf", "
      _Empty
       Shot Delay
         Weapon range: Medium

",
"AUTOTOOLTIP-borW_cube_TTRHHH1.odf", "
    ׍ Damage
    Shot Delay
         Weapon range: Medium

         Borg High Energy Phasers are powerful
         beam weapons that are capable of
         cutting through armor plates and decks
         of most vessels. Borg units with
         multiple Beam Modules may target two
         vessels at the same time
",
"AUTOTOOLTIP-borW_cube_TTRHHH2.odf", "
   Damage
       Shot Delay
         Weapon range: Medium

         Graviton-based weaponry is very
         effective and causes heavy mass
         fluctuations, resulting in destructive
         forces that will literally crush the
         target they are fired upon. Due to this
         fact, there is no real armor against
         Graviton Torpedoes once shields are
         down. Nevertheless, the production of
         these weapons is very resource
         intensive and only the Borg are known
         to use them as regular weapons. Borg
         units with multiple Torpedo Modules
         deal a certain percentage of their
         damage as direct, unavoidable hull
         damage
",
"AUTOTOOLTIP-borW_cube_TTRHHH2A.odf", "
      _Empty
       Shot Delay
         Weapon range: Medium

",
"AUTOTOOLTIP-borW_cube_TTRHHM1.odf", "
    ׾ Damage
    Shot Delay
         Weapon range: Medium

         Borg High Energy Phasers are powerful
         beam weapons that are capable of
         cutting through armor plates and decks
         of most vessels. Borg units with
         multiple Beam Modules may target two
         vessels at the same time
",
"AUTOTOOLTIP-borW_cube_TTRHHM2.odf", "
   Damage
       Shot Delay
         Weapon range: Medium

         Graviton-based weaponry is very
         effective and causes heavy mass
         fluctuations, resulting in destructive
         forces that will literally crush the
         target they are fired upon. Due to this
         fact, there is no real armor against
         Graviton Torpedoes once shields are
         down. Nevertheless, the production of
         these weapons is very resource
         intensive and only the Borg are known
         to use them as regular weapons. Borg
         units with multiple Torpedo Modules
         deal a certain percentage of their
         damage as direct, unavoidable hull
         damage
",
"AUTOTOOLTIP-borW_cube_TTRHHM2A.odf", "
      _Empty
       Shot Delay
         Weapon range: Medium

",
"AUTOTOOLTIP-borW_cube_TTRHMM1.odf", "
    ׍ Damage
    Shot Delay
         Weapon range: Medium

         Borg High Energy Phasers are powerful
         beam weapons that are capable of
         cutting through armor plates and decks
         of most vessels. Borg units with
         multiple Beam Modules may target two
         vessels at the same time
",
"AUTOTOOLTIP-borW_cube_TTRHMM2.odf", "
   Damage
       Shot Delay
         Weapon range: Medium

         Graviton-based weaponry is very
         effective and causes heavy mass
         fluctuations, resulting in destructive
         forces that will literally crush the
         target they are fired upon. Due to this
         fact, there is no real armor against
         Graviton Torpedoes once shields are
         down. Nevertheless, the production of
         these weapons is very resource
         intensive and only the Borg are known
         to use them as regular weapons. Borg
         units with multiple Torpedo Modules
         deal a certain percentage of their
         damage as direct, unavoidable hull
         damage
",
"AUTOTOOLTIP-borW_cube_TTRHMM2A.odf", "
      _Empty
       Shot Delay
         Weapon range: Medium

",
"AUTOTOOLTIP-borW_cube_TTTHHH1.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Borg High Energy Phasers are powerful
         beam weapons that are capable of
         cutting through armor plates and decks
         of most vessels. Borg units with
         multiple Beam Modules may target two
         vessels at the same time
",
"AUTOTOOLTIP-borW_cube_TTTHHH2.odf", "
   Damage
       Shot Delay
         Weapon range: Medium

         Graviton-based weaponry is very
         effective and causes heavy mass
         fluctuations, resulting in destructive
         forces that will literally crush the
         target they are fired upon. Due to this
         fact, there is no real armor against
         Graviton Torpedoes once shields are
         down. Nevertheless, the production of
         these weapons is very resource
         intensive and only the Borg are known
         to use them as regular weapons. Borg
         units with multiple Torpedo Modules
         deal a certain percentage of their
         damage as direct, unavoidable hull
         damage
",
"AUTOTOOLTIP-borW_cube_TTTHHH2A.odf", "
      _Empty
       Shot Delay
         Weapon range: Medium

",
"AUTOTOOLTIP-borW_cube_TTTHHM1.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Borg High Energy Phasers are powerful
         beam weapons that are capable of
         cutting through armor plates and decks
         of most vessels. Borg units with
         multiple Beam Modules may target two
         vessels at the same time
",
"AUTOTOOLTIP-borW_cube_TTTHHM2.odf", "
   Damage
       Shot Delay
         Weapon range: Medium

         Graviton-based weaponry is very
         effective and causes heavy mass
         fluctuations, resulting in destructive
         forces that will literally crush the
         target they are fired upon. Due to this
         fact, there is no real armor against
         Graviton Torpedoes once shields are
         down. Nevertheless, the production of
         these weapons is very resource
         intensive and only the Borg are known
         to use them as regular weapons. Borg
         units with multiple Torpedo Modules
         deal a certain percentage of their
         damage as direct, unavoidable hull
         damage
",
"AUTOTOOLTIP-borW_cube_TTTHHM2A.odf", "
      _Empty
       Shot Delay
         Weapon range: Medium

",
"AUTOTOOLTIP-borW_cube_TTTHMM1.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Borg High Energy Phasers are powerful
         beam weapons that are capable of
         cutting through armor plates and decks
         of most vessels. Borg units with
         multiple Beam Modules may target two
         vessels at the same time
",
"AUTOTOOLTIP-borW_cube_TTTHMM2.odf", "
   Damage
       Shot Delay
         Weapon range: Medium

         Graviton-based weaponry is very
         effective and causes heavy mass
         fluctuations, resulting in destructive
         forces that will literally crush the
         target they are fired upon. Due to this
         fact, there is no real armor against
         Graviton Torpedoes once shields are
         down. Nevertheless, the production of
         these weapons is very resource
         intensive and only the Borg are known
         to use them as regular weapons. Borg
         units with multiple Torpedo Modules
         deal a certain percentage of their
         damage as direct, unavoidable hull
         damage
",
"AUTOTOOLTIP-borW_cube_TTTHMM2A.odf", "
      _Empty
       Shot Delay
         Weapon range: Medium

",
"AUTOTOOLTIP-borW_cube_TTTRHH1.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Borg High Energy Phasers are powerful
         beam weapons that are capable of
         cutting through armor plates and decks
         of most vessels. Borg units with
         multiple Beam Modules may target two
         vessels at the same time
",
"AUTOTOOLTIP-borW_cube_TTTRHH2.odf", "
   Damage
       Shot Delay
         Weapon range: Medium

         Graviton-based weaponry is very
         effective and causes heavy mass
         fluctuations, resulting in destructive
         forces that will literally crush the
         target they are fired upon. Due to this
         fact, there is no real armor against
         Graviton Torpedoes once shields are
         down. Nevertheless, the production of
         these weapons is very resource
         intensive and only the Borg are known
         to use them as regular weapons. Borg
         units with multiple Torpedo Modules
         deal a certain percentage of their
         damage as direct, unavoidable hull
         damage
",
"AUTOTOOLTIP-borW_cube_TTTRHH2A.odf", "
      _Empty
       Shot Delay
         Weapon range: Medium

",
"AUTOTOOLTIP-borW_cube_TTTRHM1.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Borg High Energy Phasers are powerful
         beam weapons that are capable of
         cutting through armor plates and decks
         of most vessels. Borg units with
         multiple Beam Modules may target two
         vessels at the same time
",
"AUTOTOOLTIP-borW_cube_TTTRHM2.odf", "
   Damage
       Shot Delay
         Weapon range: Medium

         Graviton-based weaponry is very
         effective and causes heavy mass
         fluctuations, resulting in destructive
         forces that will literally crush the
         target they are fired upon. Due to this
         fact, there is no real armor against
         Graviton Torpedoes once shields are
         down. Nevertheless, the production of
         these weapons is very resource
         intensive and only the Borg are known
         to use them as regular weapons. Borg
         units with multiple Torpedo Modules
         deal a certain percentage of their
         damage as direct, unavoidable hull
         damage
",
"AUTOTOOLTIP-borW_cube_TTTRHM2A.odf", "
      _Empty
       Shot Delay
         Weapon range: Medium

",
"AUTOTOOLTIP-borW_cube_TTTRMM1.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Borg High Energy Phasers are powerful
         beam weapons that are capable of
         cutting through armor plates and decks
         of most vessels. Borg units with
         multiple Beam Modules may target two
         vessels at the same time
",
"AUTOTOOLTIP-borW_cube_TTTRMM2.odf", "
   Damage
       Shot Delay
         Weapon range: Medium

         Graviton-based weaponry is very
         effective and causes heavy mass
         fluctuations, resulting in destructive
         forces that will literally crush the
         target they are fired upon. Due to this
         fact, there is no real armor against
         Graviton Torpedoes once shields are
         down. Nevertheless, the production of
         these weapons is very resource
         intensive and only the Borg are known
         to use them as regular weapons. Borg
         units with multiple Torpedo Modules
         deal a certain percentage of their
         damage as direct, unavoidable hull
         damage
",
"AUTOTOOLTIP-borW_cube_TTTRMM2A.odf", "
      _Empty
       Shot Delay
         Weapon range: Medium

",
"AUTOTOOLTIP-borW_diamond_BDDD1.odf", "
   Damage
       Shot Delay
         Weapon range: Long

         Graviton-based weaponry is very
         effective and causes heavy mass
         fluctuations, resulting in destructive
         forces that will literally crush the
         target they are fired upon. Due to this
         fact, there is no real armor against
         Graviton Torpedoes once shields are
         down. Nevertheless, the production of
         these weapons is very resource
         intensive and only the Borg are known
         to use them as regular weapons. Borg
         units with multiple Torpedo Modules
         deal a certain percentage of their
         damage as direct, unavoidable hull
         damage
",
"AUTOTOOLTIP-borW_diamond_BDDD2.odf", "
     Damage
    Shot Delay
         Weapon range: Long

         Borg High Energy Phasers are powerful
         beam weapons that are capable of
         cutting through armor plates and decks
         of most vessels. Borg units with
         multiple Beam Modules may target two
         vessels at the same time
",
"AUTOTOOLTIP-borW_diamond_BHDD1.odf", "
   Damage
       Shot Delay
         Weapon range: Long

         Graviton-based weaponry is very
         effective and causes heavy mass
         fluctuations, resulting in destructive
         forces that will literally crush the
         target they are fired upon. Due to this
         fact, there is no real armor against
         Graviton Torpedoes once shields are
         down. Nevertheless, the production of
         these weapons is very resource
         intensive and only the Borg are known
         to use them as regular weapons. Borg
         units with multiple Torpedo Modules
         deal a certain percentage of their
         damage as direct, unavoidable hull
         damage
",
"AUTOTOOLTIP-borW_diamond_BHDD2.odf", "
     Damage
    Shot Delay
         Weapon range: Long

         Borg High Energy Phasers are powerful
         beam weapons that are capable of
         cutting through armor plates and decks
         of most vessels. Borg units with
         multiple Beam Modules may target two
         vessels at the same time
",
"AUTOTOOLTIP-borW_diamond_BRDD1.odf", "
   Damage
       Shot Delay
         Weapon range: Long

         Graviton-based weaponry is very
         effective and causes heavy mass
         fluctuations, resulting in destructive
         forces that will literally crush the
         target they are fired upon. Due to this
         fact, there is no real armor against
         Graviton Torpedoes once shields are
         down. Nevertheless, the production of
         these weapons is very resource
         intensive and only the Borg are known
         to use them as regular weapons. Borg
         units with multiple Torpedo Modules
         deal a certain percentage of their
         damage as direct, unavoidable hull
         damage
",
"AUTOTOOLTIP-borW_diamond_BRDD2.odf", "
     Damage
    Shot Delay
         Weapon range: Long

         Borg High Energy Phasers are powerful
         beam weapons that are capable of
         cutting through armor plates and decks
         of most vessels. Borg units with
         multiple Beam Modules may target two
         vessels at the same time
",
"AUTOTOOLTIP-borW_diamond_BRHD1.odf", "
   Damage
       Shot Delay
         Weapon range: Long

         Graviton-based weaponry is very
         effective and causes heavy mass
         fluctuations, resulting in destructive
         forces that will literally crush the
         target they are fired upon. Due to this
         fact, there is no real armor against
         Graviton Torpedoes once shields are
         down. Nevertheless, the production of
         these weapons is very resource
         intensive and only the Borg are known
         to use them as regular weapons. Borg
         units with multiple Torpedo Modules
         deal a certain percentage of their
         damage as direct, unavoidable hull
         damage
",
"AUTOTOOLTIP-borW_diamond_BRHD2.odf", "
     Damage
    Shot Delay
         Weapon range: Long

         Borg High Energy Phasers are powerful
         beam weapons that are capable of
         cutting through armor plates and decks
         of most vessels. Borg units with
         multiple Beam Modules may target two
         vessels at the same time
",
"AUTOTOOLTIP-borW_diamond_BRTD1.odf", "
   Damage
       Shot Delay
         Weapon range: Long

         Graviton-based weaponry is very
         effective and causes heavy mass
         fluctuations, resulting in destructive
         forces that will literally crush the
         target they are fired upon. Due to this
         fact, there is no real armor against
         Graviton Torpedoes once shields are
         down. Nevertheless, the production of
         these weapons is very resource
         intensive and only the Borg are known
         to use them as regular weapons. Borg
         units with multiple Torpedo Modules
         deal a certain percentage of their
         damage as direct, unavoidable hull
         damage
",
"AUTOTOOLTIP-borW_diamond_BRTD1A.odf", "
      _Empty
       Shot Delay
         Weapon range: Long

",
"AUTOTOOLTIP-borW_diamond_BRTD2.odf", "
     Damage
    Shot Delay
         Weapon range: Long

         Borg High Energy Phasers are powerful
         beam weapons that are capable of
         cutting through armor plates and decks
         of most vessels. Borg units with
         multiple Beam Modules may target two
         vessels at the same time
",
"AUTOTOOLTIP-borW_diamond_BRTH1.odf", "
   Damage
       Shot Delay
         Weapon range: Long

         Graviton-based weaponry is very
         effective and causes heavy mass
         fluctuations, resulting in destructive
         forces that will literally crush the
         target they are fired upon. Due to this
         fact, there is no real armor against
         Graviton Torpedoes once shields are
         down. Nevertheless, the production of
         these weapons is very resource
         intensive and only the Borg are known
         to use them as regular weapons. Borg
         units with multiple Torpedo Modules
         deal a certain percentage of their
         damage as direct, unavoidable hull
         damage
",
"AUTOTOOLTIP-borW_diamond_BRTH1A.odf", "
      _Empty
       Shot Delay
         Weapon range: Long

",
"AUTOTOOLTIP-borW_diamond_BRTH2.odf", "
     Damage
    Shot Delay
         Weapon range: Long

         Borg High Energy Phasers are powerful
         beam weapons that are capable of
         cutting through armor plates and decks
         of most vessels. Borg units with
         multiple Beam Modules may target two
         vessels at the same time
",
"AUTOTOOLTIP-borW_diamond_BTDD1.odf", "
   Damage
       Shot Delay
         Weapon range: Long

         Graviton-based weaponry is very
         effective and causes heavy mass
         fluctuations, resulting in destructive
         forces that will literally crush the
         target they are fired upon. Due to this
         fact, there is no real armor against
         Graviton Torpedoes once shields are
         down. Nevertheless, the production of
         these weapons is very resource
         intensive and only the Borg are known
         to use them as regular weapons. Borg
         units with multiple Torpedo Modules
         deal a certain percentage of their
         damage as direct, unavoidable hull
         damage
",
"AUTOTOOLTIP-borW_diamond_BTDD1A.odf", "
      _Empty
       Shot Delay
         Weapon range: Long

",
"AUTOTOOLTIP-borW_diamond_BTDD2.odf", "
     Damage
    Shot Delay
         Weapon range: Long

         Borg High Energy Phasers are powerful
         beam weapons that are capable of
         cutting through armor plates and decks
         of most vessels. Borg units with
         multiple Beam Modules may target two
         vessels at the same time
",
"AUTOTOOLTIP-borW_diamond_BTHD1.odf", "
   Damage
       Shot Delay
         Weapon range: Long

         Graviton-based weaponry is very
         effective and causes heavy mass
         fluctuations, resulting in destructive
         forces that will literally crush the
         target they are fired upon. Due to this
         fact, there is no real armor against
         Graviton Torpedoes once shields are
         down. Nevertheless, the production of
         these weapons is very resource
         intensive and only the Borg are known
         to use them as regular weapons. Borg
         units with multiple Torpedo Modules
         deal a certain percentage of their
         damage as direct, unavoidable hull
         damage
",
"AUTOTOOLTIP-borW_diamond_BTHD1A.odf", "
      _Empty
       Shot Delay
         Weapon range: Long

",
"AUTOTOOLTIP-borW_diamond_BTHD2.odf", "
     Damage
    Shot Delay
         Weapon range: Long

         Borg High Energy Phasers are powerful
         beam weapons that are capable of
         cutting through armor plates and decks
         of most vessels. Borg units with
         multiple Beam Modules may target two
         vessels at the same time
",
"AUTOTOOLTIP-borW_diamond_HDDD1.odf", "
   Damage
       Shot Delay
         Weapon range: Long

         Graviton-based weaponry is very
         effective and causes heavy mass
         fluctuations, resulting in destructive
         forces that will literally crush the
         target they are fired upon. Due to this
         fact, there is no real armor against
         Graviton Torpedoes once shields are
         down. Nevertheless, the production of
         these weapons is very resource
         intensive and only the Borg are known
         to use them as regular weapons. Borg
         units with multiple Torpedo Modules
         deal a certain percentage of their
         damage as direct, unavoidable hull
         damage
",
"AUTOTOOLTIP-borW_diamond_RDDD1.odf", "
   Damage
       Shot Delay
         Weapon range: Long

         Graviton-based weaponry is very
         effective and causes heavy mass
         fluctuations, resulting in destructive
         forces that will literally crush the
         target they are fired upon. Due to this
         fact, there is no real armor against
         Graviton Torpedoes once shields are
         down. Nevertheless, the production of
         these weapons is very resource
         intensive and only the Borg are known
         to use them as regular weapons. Borg
         units with multiple Torpedo Modules
         deal a certain percentage of their
         damage as direct, unavoidable hull
         damage
",
"AUTOTOOLTIP-borW_diamond_RHDD1.odf", "
   Damage
       Shot Delay
         Weapon range: Long

         Graviton-based weaponry is very
         effective and causes heavy mass
         fluctuations, resulting in destructive
         forces that will literally crush the
         target they are fired upon. Due to this
         fact, there is no real armor against
         Graviton Torpedoes once shields are
         down. Nevertheless, the production of
         these weapons is very resource
         intensive and only the Borg are known
         to use them as regular weapons. Borg
         units with multiple Torpedo Modules
         deal a certain percentage of their
         damage as direct, unavoidable hull
         damage
",
"AUTOTOOLTIP-borW_diamond_RTDD1.odf", "
   Damage
       Shot Delay
         Weapon range: Long

         Graviton-based weaponry is very
         effective and causes heavy mass
         fluctuations, resulting in destructive
         forces that will literally crush the
         target they are fired upon. Due to this
         fact, there is no real armor against
         Graviton Torpedoes once shields are
         down. Nevertheless, the production of
         these weapons is very resource
         intensive and only the Borg are known
         to use them as regular weapons. Borg
         units with multiple Torpedo Modules
         deal a certain percentage of their
         damage as direct, unavoidable hull
         damage
",
"AUTOTOOLTIP-borW_diamond_RTDD1A.odf", "
      _Empty
       Shot Delay
         Weapon range: Long

",
"AUTOTOOLTIP-borW_diamond_RTHD1.odf", "
   Damage
       Shot Delay
         Weapon range: Long

         Graviton-based weaponry is very
         effective and causes heavy mass
         fluctuations, resulting in destructive
         forces that will literally crush the
         target they are fired upon. Due to this
         fact, there is no real armor against
         Graviton Torpedoes once shields are
         down. Nevertheless, the production of
         these weapons is very resource
         intensive and only the Borg are known
         to use them as regular weapons. Borg
         units with multiple Torpedo Modules
         deal a certain percentage of their
         damage as direct, unavoidable hull
         damage
",
"AUTOTOOLTIP-borW_diamond_RTHD1A.odf", "
      _Empty
       Shot Delay
         Weapon range: Long

",
"AUTOTOOLTIP-borW_diamond_TDDD1.odf", "
   Damage
       Shot Delay
         Weapon range: Long

         Graviton-based weaponry is very
         effective and causes heavy mass
         fluctuations, resulting in destructive
         forces that will literally crush the
         target they are fired upon. Due to this
         fact, there is no real armor against
         Graviton Torpedoes once shields are
         down. Nevertheless, the production of
         these weapons is very resource
         intensive and only the Borg are known
         to use them as regular weapons. Borg
         units with multiple Torpedo Modules
         deal a certain percentage of their
         damage as direct, unavoidable hull
         damage
",
"AUTOTOOLTIP-borW_diamond_TDDD1A.odf", "
      _Empty
       Shot Delay
         Weapon range: Long

",
"AUTOTOOLTIP-borW_diamond_THDD1.odf", "
   Damage
       Shot Delay
         Weapon range: Long

         Graviton-based weaponry is very
         effective and causes heavy mass
         fluctuations, resulting in destructive
         forces that will literally crush the
         target they are fired upon. Due to this
         fact, there is no real armor against
         Graviton Torpedoes once shields are
         down. Nevertheless, the production of
         these weapons is very resource
         intensive and only the Borg are known
         to use them as regular weapons. Borg
         units with multiple Torpedo Modules
         deal a certain percentage of their
         damage as direct, unavoidable hull
         damage
",
"AUTOTOOLTIP-borW_diamond_THDD1A.odf", "
      _Empty
       Shot Delay
         Weapon range: Long

",
"AUTOTOOLTIP-borW_dodeca_II1.odf", "
     Damage
    Shot Delay
         Weapon range: Long

         Assimilated from the Klingons, these
         warheads have been extended with a
         shield generator, allowing them to
         generate a small shield bubble around
         themselves. This way they are capable
         of adapting to a target's shield system
",
"AUTOTOOLTIP-borW_dodeca_IL1.odf", "
       Damage
    Shot Delay
         Weapon range: Long

         Assimilated from the Klingons, these
         warheads have been extended with a
         shield generator, allowing them to
         generate a small shield bubble around
         themselves. This way they are capable
         of adapting to a target's shield system
",
"AUTOTOOLTIP-borW_dodeca_IR1.odf", "
       Damage
    Shot Delay
         Weapon range: Long

         Assimilated from the Klingons, these
         warheads have been extended with a
         shield generator, allowing them to
         generate a small shield bubble around
         themselves. This way they are capable
         of adapting to a target's shield system
",
"AUTOTOOLTIP-borW_dodeca_IV1.odf", "
       Damage
    Shot Delay
         Weapon range: Long

         Assimilated from the Klingons, these
         warheads have been extended with a
         shield generator, allowing them to
         generate a small shield bubble around
         themselves. This way they are capable
         of adapting to a target's shield system
",
"AUTOTOOLTIP-borW_dodeca_RL1.odf", "
       Damage
    Shot Delay
         Weapon range: Long

         Assimilated from the Klingons, these
         warheads have been extended with a
         shield generator, allowing them to
         generate a small shield bubble around
         themselves. This way they are capable
         of adapting to a target's shield system
",
"AUTOTOOLTIP-borW_dodeca_RV1.odf", "
       Damage
    Shot Delay
         Weapon range: Long

         Assimilated from the Klingons, these
         warheads have been extended with a
         shield generator, allowing them to
         generate a small shield bubble around
         themselves. This way they are capable
         of adapting to a target's shield system
",
"AUTOTOOLTIP-borW_dodeca_VL1.odf", "
       Damage
    Shot Delay
         Weapon range: Long

         Assimilated from the Klingons, these
         warheads have been extended with a
         shield generator, allowing them to
         generate a small shield bubble around
         themselves. This way they are capable
         of adapting to a target's shield system
",
"AUTOTOOLTIP-borW_dodeca_VV1.odf", "
       Damage
    Shot Delay
         Weapon range: Long

         Assimilated from the Klingons, these
         warheads have been extended with a
         shield generator, allowing them to
         generate a small shield bubble around
         themselves. This way they are capable
         of adapting to a target's shield system
",
"AUTOTOOLTIP-borW_pyramid_HHHH1.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Graviton-based weaponry is very
         effective and causes heavy mass
         fluctuations, resulting in destructive
         forces that will literally crush the
         target they are fired upon. Due to this
         fact, there is no real armor against
         Graviton Torpedoes once shields are
         down. Nevertheless, the production of
         these weapons is very resource
         intensive and only the Borg are known
         to use them as regular weapons. Borg
         units with multiple Torpedo Modules
         deal a certain percentage of their
         damage as direct, unavoidable hull
         damage
",
"AUTOTOOLTIP-borW_pyramid_HHHN1.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Graviton-based weaponry is very
         effective and causes heavy mass
         fluctuations, resulting in destructive
         forces that will literally crush the
         target they are fired upon. Due to this
         fact, there is no real armor against
         Graviton Torpedoes once shields are
         down. Nevertheless, the production of
         these weapons is very resource
         intensive and only the Borg are known
         to use them as regular weapons. Borg
         units with multiple Torpedo Modules
         deal a certain percentage of their
         damage as direct, unavoidable hull
         damage
",
"AUTOTOOLTIP-borW_pyramid_HHHT1.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Graviton-based weaponry is very
         effective and causes heavy mass
         fluctuations, resulting in destructive
         forces that will literally crush the
         target they are fired upon. Due to this
         fact, there is no real armor against
         Graviton Torpedoes once shields are
         down. Nevertheless, the production of
         these weapons is very resource
         intensive and only the Borg are known
         to use them as regular weapons. Borg
         units with multiple Torpedo Modules
         deal a certain percentage of their
         damage as direct, unavoidable hull
         damage
",
"AUTOTOOLTIP-borW_pyramid_HHHT1A.odf", "
      _Empty
    Shot Delay
         Weapon range: Medium

",
"AUTOTOOLTIP-borW_pyramid_HHTN1.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Graviton-based weaponry is very
         effective and causes heavy mass
         fluctuations, resulting in destructive
         forces that will literally crush the
         target they are fired upon. Due to this
         fact, there is no real armor against
         Graviton Torpedoes once shields are
         down. Nevertheless, the production of
         these weapons is very resource
         intensive and only the Borg are known
         to use them as regular weapons. Borg
         units with multiple Torpedo Modules
         deal a certain percentage of their
         damage as direct, unavoidable hull
         damage
",
"AUTOTOOLTIP-borW_pyramid_HHTN1A.odf", "
      _Empty
    Shot Delay
         Weapon range: Medium

",
"AUTOTOOLTIP-borW_pyramid_RHHH1.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Graviton-based weaponry is very
         effective and causes heavy mass
         fluctuations, resulting in destructive
         forces that will literally crush the
         target they are fired upon. Due to this
         fact, there is no real armor against
         Graviton Torpedoes once shields are
         down. Nevertheless, the production of
         these weapons is very resource
         intensive and only the Borg are known
         to use them as regular weapons. Borg
         units with multiple Torpedo Modules
         deal a certain percentage of their
         damage as direct, unavoidable hull
         damage
",
"AUTOTOOLTIP-borW_pyramid_RHHN1.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Graviton-based weaponry is very
         effective and causes heavy mass
         fluctuations, resulting in destructive
         forces that will literally crush the
         target they are fired upon. Due to this
         fact, there is no real armor against
         Graviton Torpedoes once shields are
         down. Nevertheless, the production of
         these weapons is very resource
         intensive and only the Borg are known
         to use them as regular weapons. Borg
         units with multiple Torpedo Modules
         deal a certain percentage of their
         damage as direct, unavoidable hull
         damage
",
"AUTOTOOLTIP-borW_pyramid_RHHT1.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Graviton-based weaponry is very
         effective and causes heavy mass
         fluctuations, resulting in destructive
         forces that will literally crush the
         target they are fired upon. Due to this
         fact, there is no real armor against
         Graviton Torpedoes once shields are
         down. Nevertheless, the production of
         these weapons is very resource
         intensive and only the Borg are known
         to use them as regular weapons. Borg
         units with multiple Torpedo Modules
         deal a certain percentage of their
         damage as direct, unavoidable hull
         damage
",
"AUTOTOOLTIP-borW_pyramid_RHHT1A.odf", "
      _Empty
    Shot Delay
         Weapon range: Medium

",
"AUTOTOOLTIP-borW_pyramid_RHTN1.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Graviton-based weaponry is very
         effective and causes heavy mass
         fluctuations, resulting in destructive
         forces that will literally crush the
         target they are fired upon. Due to this
         fact, there is no real armor against
         Graviton Torpedoes once shields are
         down. Nevertheless, the production of
         these weapons is very resource
         intensive and only the Borg are known
         to use them as regular weapons. Borg
         units with multiple Torpedo Modules
         deal a certain percentage of their
         damage as direct, unavoidable hull
         damage
",
"AUTOTOOLTIP-borW_pyramid_RHTN1A.odf", "
      _Empty
    Shot Delay
         Weapon range: Medium

",
"AUTOTOOLTIP-borW_pyramid_RRHH1.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Graviton-based weaponry is very
         effective and causes heavy mass
         fluctuations, resulting in destructive
         forces that will literally crush the
         target they are fired upon. Due to this
         fact, there is no real armor against
         Graviton Torpedoes once shields are
         down. Nevertheless, the production of
         these weapons is very resource
         intensive and only the Borg are known
         to use them as regular weapons. Borg
         units with multiple Torpedo Modules
         deal a certain percentage of their
         damage as direct, unavoidable hull
         damage
",
"AUTOTOOLTIP-borW_pyramid_RRHN1.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Graviton-based weaponry is very
         effective and causes heavy mass
         fluctuations, resulting in destructive
         forces that will literally crush the
         target they are fired upon. Due to this
         fact, there is no real armor against
         Graviton Torpedoes once shields are
         down. Nevertheless, the production of
         these weapons is very resource
         intensive and only the Borg are known
         to use them as regular weapons. Borg
         units with multiple Torpedo Modules
         deal a certain percentage of their
         damage as direct, unavoidable hull
         damage
",
"AUTOTOOLTIP-borW_pyramid_RRHT1.odf", "
    ׏ Damage
    Shot Delay
         Weapon range: Medium

         Graviton-based weaponry is very
         effective and causes heavy mass
         fluctuations, resulting in destructive
         forces that will literally crush the
         target they are fired upon. Due to this
         fact, there is no real armor against
         Graviton Torpedoes once shields are
         down. Nevertheless, the production of
         these weapons is very resource
         intensive and only the Borg are known
         to use them as regular weapons. Borg
         units with multiple Torpedo Modules
         deal a certain percentage of their
         damage as direct, unavoidable hull
         damage
",
"AUTOTOOLTIP-borW_pyramid_RRHT1A.odf", "
      _Empty
    Shot Delay
         Weapon range: Medium

",
"AUTOTOOLTIP-borW_pyramid_RRTN1.odf", "
    ׏ Damage
    Shot Delay
         Weapon range: Medium

         Graviton-based weaponry is very
         effective and causes heavy mass
         fluctuations, resulting in destructive
         forces that will literally crush the
         target they are fired upon. Due to this
         fact, there is no real armor against
         Graviton Torpedoes once shields are
         down. Nevertheless, the production of
         these weapons is very resource
         intensive and only the Borg are known
         to use them as regular weapons. Borg
         units with multiple Torpedo Modules
         deal a certain percentage of their
         damage as direct, unavoidable hull
         damage
",
"AUTOTOOLTIP-borW_pyramid_RRTN1A.odf", "
      _Empty
    Shot Delay
         Weapon range: Medium

",
"AUTOTOOLTIP-borW_scoutcube_E1.odf", "
     Damage
    Shot Delay
         Weapon range: Short

         Borg High Energy Phasers are powerful
         beam weapons that are capable of
         cutting through armor plates and decks
         of most vessels. Borg units with
         multiple Beam Modules may target two
         vessels at the same time
",
"AUTOTOOLTIP-borW_scoutcube_I1.odf", "
       Damage
    Shot Delay
         Weapon range: Short

         Borg High Energy Phasers are powerful
         beam weapons that are capable of
         cutting through armor plates and decks
         of most vessels. Borg units with
         multiple Beam Modules may target two
         vessels at the same time
",
"AUTOTOOLTIP-borW_scoutcube_I2.odf", "
       Damage
    Shot Delay
         Weapon range: Short

         Assimilated from the Klingons, these
         warheads have been extended with a
         shield generator, allowing them to
         generate a small shield bubble around
         themselves. This way they are capable
         of adapting to a target's shield system
",
"AUTOTOOLTIP-borW_scoutcube_P1.odf", "
     Damage
    Shot Delay
         Weapon range: Short

         Borg High Energy Phasers are powerful
         beam weapons that are capable of
         cutting through armor plates and decks
         of most vessels. Borg units with
         multiple Beam Modules may target two
         vessels at the same time
",
"AUTOTOOLTIP-borW_scoutcube_R1.odf", "
     Damage
    Shot Delay
         Weapon range: Short

         Borg High Energy Phasers are powerful
         beam weapons that are capable of
         cutting through armor plates and decks
         of most vessels. Borg units with
         multiple Beam Modules may target two
         vessels at the same time
",
"AUTOTOOLTIP-borW_sphere_BBBH1.odf", "
     Damage
       Shots per volley
    Shot Delay
         Weapon range: Medium

         Borg High Energy Phasers are powerful
         beam weapons that are capable of
         cutting through armor plates and decks
         of most vessels. Borg units with
         multiple Beam Modules may target two
         vessels at the same time
",
"AUTOTOOLTIP-borW_sphere_BBBR1.odf", "
     Damage
       Shots per volley
    Shot Delay
         Weapon range: Medium

         Borg High Energy Phasers are powerful
         beam weapons that are capable of
         cutting through armor plates and decks
         of most vessels. Borg units with
         multiple Beam Modules may target two
         vessels at the same time
",
"AUTOTOOLTIP-borW_sphere_BBBS1.odf", "
     Damage
       Shots per volley
    Shot Delay
         Weapon range: Medium

         Borg High Energy Phasers are powerful
         beam weapons that are capable of
         cutting through armor plates and decks
         of most vessels. Borg units with
         multiple Beam Modules may target two
         vessels at the same time
",
"AUTOTOOLTIP-borW_sphere_BBBT1.odf", "
     Damage
       Shots per volley
    Shot Delay
         Weapon range: Medium

         Borg High Energy Phasers are powerful
         beam weapons that are capable of
         cutting through armor plates and decks
         of most vessels. Borg units with
         multiple Beam Modules may target two
         vessels at the same time
",
"AUTOTOOLTIP-borW_sphere_BBBT2.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Graviton-based weaponry is very
         effective and causes heavy mass
         fluctuations, resulting in destructive
         forces that will literally crush the
         target they are fired upon. Due to this
         fact, there is no real armor against
         Graviton Torpedoes once shields are
         down. Nevertheless, the production of
         these weapons is very resource
         intensive and only the Borg are known
         to use them as regular weapons. Borg
         units with multiple Torpedo Modules
         deal a certain percentage of their
         damage as direct, unavoidable hull
         damage
",
"AUTOTOOLTIP-borW_sphere_BBHS1.odf", "
     Damage
       Shots per volley
    Shot Delay
         Weapon range: Medium

         Borg High Energy Phasers are powerful
         beam weapons that are capable of
         cutting through armor plates and decks
         of most vessels. Borg units with
         multiple Beam Modules may target two
         vessels at the same time
",
"AUTOTOOLTIP-borW_sphere_BBHT1.odf", "
     Damage
       Shots per volley
    Shot Delay
         Weapon range: Medium

         Borg High Energy Phasers are powerful
         beam weapons that are capable of
         cutting through armor plates and decks
         of most vessels. Borg units with
         multiple Beam Modules may target two
         vessels at the same time
",
"AUTOTOOLTIP-borW_sphere_BBHT2.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Graviton-based weaponry is very
         effective and causes heavy mass
         fluctuations, resulting in destructive
         forces that will literally crush the
         target they are fired upon. Due to this
         fact, there is no real armor against
         Graviton Torpedoes once shields are
         down. Nevertheless, the production of
         these weapons is very resource
         intensive and only the Borg are known
         to use them as regular weapons. Borg
         units with multiple Torpedo Modules
         deal a certain percentage of their
         damage as direct, unavoidable hull
         damage
",
"AUTOTOOLTIP-borW_sphere_BBRH1.odf", "
     Damage
       Shots per volley
    Shot Delay
         Weapon range: Medium

         Borg High Energy Phasers are powerful
         beam weapons that are capable of
         cutting through armor plates and decks
         of most vessels. Borg units with
         multiple Beam Modules may target two
         vessels at the same time
",
"AUTOTOOLTIP-borW_sphere_BBRR1.odf", "
     Damage
       Shots per volley
    Shot Delay
         Weapon range: Medium

         Borg High Energy Phasers are powerful
         beam weapons that are capable of
         cutting through armor plates and decks
         of most vessels. Borg units with
         multiple Beam Modules may target two
         vessels at the same time
",
"AUTOTOOLTIP-borW_sphere_BBRS1.odf", "
     Damage
       Shots per volley
    Shot Delay
         Weapon range: Medium

         Borg High Energy Phasers are powerful
         beam weapons that are capable of
         cutting through armor plates and decks
         of most vessels. Borg units with
         multiple Beam Modules may target two
         vessels at the same time
",
"AUTOTOOLTIP-borW_sphere_BBRT1.odf", "
     Damage
       Shots per volley
    Shot Delay
         Weapon range: Medium

         Borg High Energy Phasers are powerful
         beam weapons that are capable of
         cutting through armor plates and decks
         of most vessels. Borg units with
         multiple Beam Modules may target two
         vessels at the same time
",
"AUTOTOOLTIP-borW_sphere_BBRT2.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Graviton-based weaponry is very
         effective and causes heavy mass
         fluctuations, resulting in destructive
         forces that will literally crush the
         target they are fired upon. Due to this
         fact, there is no real armor against
         Graviton Torpedoes once shields are
         down. Nevertheless, the production of
         these weapons is very resource
         intensive and only the Borg are known
         to use them as regular weapons. Borg
         units with multiple Torpedo Modules
         deal a certain percentage of their
         damage as direct, unavoidable hull
         damage
",
"AUTOTOOLTIP-borW_sphere_BBSS1.odf", "
     Damage
       Shots per volley
    Shot Delay
         Weapon range: Medium

         Borg High Energy Phasers are powerful
         beam weapons that are capable of
         cutting through armor plates and decks
         of most vessels. Borg units with
         multiple Beam Modules may target two
         vessels at the same time
",
"AUTOTOOLTIP-borW_sphere_BBTS1.odf", "
     Damage
       Shots per volley
    Shot Delay
         Weapon range: Medium

         Borg High Energy Phasers are powerful
         beam weapons that are capable of
         cutting through armor plates and decks
         of most vessels. Borg units with
         multiple Beam Modules may target two
         vessels at the same time
",
"AUTOTOOLTIP-borW_sphere_BBTS2.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Graviton-based weaponry is very
         effective and causes heavy mass
         fluctuations, resulting in destructive
         forces that will literally crush the
         target they are fired upon. Due to this
         fact, there is no real armor against
         Graviton Torpedoes once shields are
         down. Nevertheless, the production of
         these weapons is very resource
         intensive and only the Borg are known
         to use them as regular weapons. Borg
         units with multiple Torpedo Modules
         deal a certain percentage of their
         damage as direct, unavoidable hull
         damage
",
"AUTOTOOLTIP-borW_sphere_BHSS1.odf", "
     Damage
       Shots per volley
    Shot Delay
         Weapon range: Medium

         Borg High Energy Phasers are powerful
         beam weapons that are capable of
         cutting through armor plates and decks
         of most vessels. Borg units with
         multiple Beam Modules may target two
         vessels at the same time
",
"AUTOTOOLTIP-borW_sphere_BHTS1.odf", "
     Damage
       Shots per volley
    Shot Delay
         Weapon range: Medium

         Borg High Energy Phasers are powerful
         beam weapons that are capable of
         cutting through armor plates and decks
         of most vessels. Borg units with
         multiple Beam Modules may target two
         vessels at the same time
",
"AUTOTOOLTIP-borW_sphere_BHTS2.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Graviton-based weaponry is very
         effective and causes heavy mass
         fluctuations, resulting in destructive
         forces that will literally crush the
         target they are fired upon. Due to this
         fact, there is no real armor against
         Graviton Torpedoes once shields are
         down. Nevertheless, the production of
         these weapons is very resource
         intensive and only the Borg are known
         to use them as regular weapons. Borg
         units with multiple Torpedo Modules
         deal a certain percentage of their
         damage as direct, unavoidable hull
         damage
",
"AUTOTOOLTIP-borW_sphere_BRHS1.odf", "
     Damage
       Shots per volley
    Shot Delay
         Weapon range: Medium

         Borg High Energy Phasers are powerful
         beam weapons that are capable of
         cutting through armor plates and decks
         of most vessels. Borg units with
         multiple Beam Modules may target two
         vessels at the same time
",
"AUTOTOOLTIP-borW_sphere_BRHT1.odf", "
     Damage
       Shots per volley
    Shot Delay
         Weapon range: Medium

         Borg High Energy Phasers are powerful
         beam weapons that are capable of
         cutting through armor plates and decks
         of most vessels. Borg units with
         multiple Beam Modules may target two
         vessels at the same time
",
"AUTOTOOLTIP-borW_sphere_BRHT2.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Graviton-based weaponry is very
         effective and causes heavy mass
         fluctuations, resulting in destructive
         forces that will literally crush the
         target they are fired upon. Due to this
         fact, there is no real armor against
         Graviton Torpedoes once shields are
         down. Nevertheless, the production of
         these weapons is very resource
         intensive and only the Borg are known
         to use them as regular weapons. Borg
         units with multiple Torpedo Modules
         deal a certain percentage of their
         damage as direct, unavoidable hull
         damage
",
"AUTOTOOLTIP-borW_sphere_BRRH1.odf", "
     Damage
       Shots per volley
    Shot Delay
         Weapon range: Medium

         Borg High Energy Phasers are powerful
         beam weapons that are capable of
         cutting through armor plates and decks
         of most vessels. Borg units with
         multiple Beam Modules may target two
         vessels at the same time
",
"AUTOTOOLTIP-borW_sphere_BRRR1.odf", "
     Damage
       Shots per volley
    Shot Delay
         Weapon range: Medium

         Borg High Energy Phasers are powerful
         beam weapons that are capable of
         cutting through armor plates and decks
         of most vessels. Borg units with
         multiple Beam Modules may target two
         vessels at the same time
",
"AUTOTOOLTIP-borW_sphere_BRRS1.odf", "
     Damage
       Shots per volley
    Shot Delay
         Weapon range: Medium

         Borg High Energy Phasers are powerful
         beam weapons that are capable of
         cutting through armor plates and decks
         of most vessels. Borg units with
         multiple Beam Modules may target two
         vessels at the same time
",
"AUTOTOOLTIP-borW_sphere_BRRT1.odf", "
     Damage
       Shots per volley
    Shot Delay
         Weapon range: Medium

         Borg High Energy Phasers are powerful
         beam weapons that are capable of
         cutting through armor plates and decks
         of most vessels. Borg units with
         multiple Beam Modules may target two
         vessels at the same time
",
"AUTOTOOLTIP-borW_sphere_BRRT2.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Graviton-based weaponry is very
         effective and causes heavy mass
         fluctuations, resulting in destructive
         forces that will literally crush the
         target they are fired upon. Due to this
         fact, there is no real armor against
         Graviton Torpedoes once shields are
         down. Nevertheless, the production of
         these weapons is very resource
         intensive and only the Borg are known
         to use them as regular weapons. Borg
         units with multiple Torpedo Modules
         deal a certain percentage of their
         damage as direct, unavoidable hull
         damage
",
"AUTOTOOLTIP-borW_sphere_BRSS1.odf", "
     Damage
       Shots per volley
    Shot Delay
         Weapon range: Medium

         Borg High Energy Phasers are powerful
         beam weapons that are capable of
         cutting through armor plates and decks
         of most vessels. Borg units with
         multiple Beam Modules may target two
         vessels at the same time
",
"AUTOTOOLTIP-borW_sphere_BRTS1.odf", "
     Damage
       Shots per volley
    Shot Delay
         Weapon range: Medium

         Borg High Energy Phasers are powerful
         beam weapons that are capable of
         cutting through armor plates and decks
         of most vessels. Borg units with
         multiple Beam Modules may target two
         vessels at the same time
",
"AUTOTOOLTIP-borW_sphere_BRTS2.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Graviton-based weaponry is very
         effective and causes heavy mass
         fluctuations, resulting in destructive
         forces that will literally crush the
         target they are fired upon. Due to this
         fact, there is no real armor against
         Graviton Torpedoes once shields are
         down. Nevertheless, the production of
         these weapons is very resource
         intensive and only the Borg are known
         to use them as regular weapons. Borg
         units with multiple Torpedo Modules
         deal a certain percentage of their
         damage as direct, unavoidable hull
         damage
",
"AUTOTOOLTIP-borW_sphere_BSSS1.odf", "
     Damage
       Shots per volley
    Shot Delay
         Weapon range: Medium

         Borg High Energy Phasers are powerful
         beam weapons that are capable of
         cutting through armor plates and decks
         of most vessels. Borg units with
         multiple Beam Modules may target two
         vessels at the same time
",
"AUTOTOOLTIP-borW_sphere_BTSS1.odf", "
     Damage
       Shots per volley
    Shot Delay
         Weapon range: Medium

         Borg High Energy Phasers are powerful
         beam weapons that are capable of
         cutting through armor plates and decks
         of most vessels. Borg units with
         multiple Beam Modules may target two
         vessels at the same time
",
"AUTOTOOLTIP-borW_sphere_BTSS2.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Graviton-based weaponry is very
         effective and causes heavy mass
         fluctuations, resulting in destructive
         forces that will literally crush the
         target they are fired upon. Due to this
         fact, there is no real armor against
         Graviton Torpedoes once shields are
         down. Nevertheless, the production of
         these weapons is very resource
         intensive and only the Borg are known
         to use them as regular weapons. Borg
         units with multiple Torpedo Modules
         deal a certain percentage of their
         damage as direct, unavoidable hull
         damage
",
"AUTOTOOLTIP-borW_sphere_HSSS1.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Borg High Energy Phasers are powerful
         beam weapons that are capable of
         cutting through armor plates and decks
         of most vessels. Borg units with
         multiple Beam Modules may target two
         vessels at the same time
",
"AUTOTOOLTIP-borW_sphere_HTSS1.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Borg High Energy Phasers are powerful
         beam weapons that are capable of
         cutting through armor plates and decks
         of most vessels. Borg units with
         multiple Beam Modules may target two
         vessels at the same time
",
"AUTOTOOLTIP-borW_sphere_HTSS2.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Graviton-based weaponry is very
         effective and causes heavy mass
         fluctuations, resulting in destructive
         forces that will literally crush the
         target they are fired upon. Due to this
         fact, there is no real armor against
         Graviton Torpedoes once shields are
         down. Nevertheless, the production of
         these weapons is very resource
         intensive and only the Borg are known
         to use them as regular weapons. Borg
         units with multiple Torpedo Modules
         deal a certain percentage of their
         damage as direct, unavoidable hull
         damage
",
"AUTOTOOLTIP-borW_sphere_RHSS1.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Borg High Energy Phasers are powerful
         beam weapons that are capable of
         cutting through armor plates and decks
         of most vessels. Borg units with
         multiple Beam Modules may target two
         vessels at the same time
",
"AUTOTOOLTIP-borW_sphere_RHTS1.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Borg High Energy Phasers are powerful
         beam weapons that are capable of
         cutting through armor plates and decks
         of most vessels. Borg units with
         multiple Beam Modules may target two
         vessels at the same time
",
"AUTOTOOLTIP-borW_sphere_RHTS2.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Graviton-based weaponry is very
         effective and causes heavy mass
         fluctuations, resulting in destructive
         forces that will literally crush the
         target they are fired upon. Due to this
         fact, there is no real armor against
         Graviton Torpedoes once shields are
         down. Nevertheless, the production of
         these weapons is very resource
         intensive and only the Borg are known
         to use them as regular weapons. Borg
         units with multiple Torpedo Modules
         deal a certain percentage of their
         damage as direct, unavoidable hull
         damage
",
"AUTOTOOLTIP-borW_sphere_RRHS1.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Borg High Energy Phasers are powerful
         beam weapons that are capable of
         cutting through armor plates and decks
         of most vessels. Borg units with
         multiple Beam Modules may target two
         vessels at the same time
",
"AUTOTOOLTIP-borW_sphere_RRHT1.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Borg High Energy Phasers are powerful
         beam weapons that are capable of
         cutting through armor plates and decks
         of most vessels. Borg units with
         multiple Beam Modules may target two
         vessels at the same time
",
"AUTOTOOLTIP-borW_sphere_RRHT2.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Graviton-based weaponry is very
         effective and causes heavy mass
         fluctuations, resulting in destructive
         forces that will literally crush the
         target they are fired upon. Due to this
         fact, there is no real armor against
         Graviton Torpedoes once shields are
         down. Nevertheless, the production of
         these weapons is very resource
         intensive and only the Borg are known
         to use them as regular weapons. Borg
         units with multiple Torpedo Modules
         deal a certain percentage of their
         damage as direct, unavoidable hull
         damage
",
"AUTOTOOLTIP-borW_sphere_RRRH1.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Borg High Energy Phasers are powerful
         beam weapons that are capable of
         cutting through armor plates and decks
         of most vessels. Borg units with
         multiple Beam Modules may target two
         vessels at the same time
",
"AUTOTOOLTIP-borW_sphere_RRRS1.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Borg High Energy Phasers are powerful
         beam weapons that are capable of
         cutting through armor plates and decks
         of most vessels. Borg units with
         multiple Beam Modules may target two
         vessels at the same time
",
"AUTOTOOLTIP-borW_sphere_RRRT1.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Borg High Energy Phasers are powerful
         beam weapons that are capable of
         cutting through armor plates and decks
         of most vessels. Borg units with
         multiple Beam Modules may target two
         vessels at the same time
",
"AUTOTOOLTIP-borW_sphere_RRRT2.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Graviton-based weaponry is very
         effective and causes heavy mass
         fluctuations, resulting in destructive
         forces that will literally crush the
         target they are fired upon. Due to this
         fact, there is no real armor against
         Graviton Torpedoes once shields are
         down. Nevertheless, the production of
         these weapons is very resource
         intensive and only the Borg are known
         to use them as regular weapons. Borg
         units with multiple Torpedo Modules
         deal a certain percentage of their
         damage as direct, unavoidable hull
         damage
",
"AUTOTOOLTIP-borW_sphere_RRSS1.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Borg High Energy Phasers are powerful
         beam weapons that are capable of
         cutting through armor plates and decks
         of most vessels. Borg units with
         multiple Beam Modules may target two
         vessels at the same time
",
"AUTOTOOLTIP-borW_sphere_RRTS1.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Borg High Energy Phasers are powerful
         beam weapons that are capable of
         cutting through armor plates and decks
         of most vessels. Borg units with
         multiple Beam Modules may target two
         vessels at the same time
",
"AUTOTOOLTIP-borW_sphere_RRTS2.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Graviton-based weaponry is very
         effective and causes heavy mass
         fluctuations, resulting in destructive
         forces that will literally crush the
         target they are fired upon. Due to this
         fact, there is no real armor against
         Graviton Torpedoes once shields are
         down. Nevertheless, the production of
         these weapons is very resource
         intensive and only the Borg are known
         to use them as regular weapons. Borg
         units with multiple Torpedo Modules
         deal a certain percentage of their
         damage as direct, unavoidable hull
         damage
",
"AUTOTOOLTIP-borW_sphere_RSSS1.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Borg High Energy Phasers are powerful
         beam weapons that are capable of
         cutting through armor plates and decks
         of most vessels. Borg units with
         multiple Beam Modules may target two
         vessels at the same time
",
"AUTOTOOLTIP-borW_sphere_RTSS1.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Borg High Energy Phasers are powerful
         beam weapons that are capable of
         cutting through armor plates and decks
         of most vessels. Borg units with
         multiple Beam Modules may target two
         vessels at the same time
",
"AUTOTOOLTIP-borW_sphere_RTSS2.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Graviton-based weaponry is very
         effective and causes heavy mass
         fluctuations, resulting in destructive
         forces that will literally crush the
         target they are fired upon. Due to this
         fact, there is no real armor against
         Graviton Torpedoes once shields are
         down. Nevertheless, the production of
         these weapons is very resource
         intensive and only the Borg are known
         to use them as regular weapons. Borg
         units with multiple Torpedo Modules
         deal a certain percentage of their
         damage as direct, unavoidable hull
         damage
",
"AUTOTOOLTIP-borW_sphere_TSSS1.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Borg High Energy Phasers are powerful
         beam weapons that are capable of
         cutting through armor plates and decks
         of most vessels. Borg units with
         multiple Beam Modules may target two
         vessels at the same time
",
"AUTOTOOLTIP-borW_sphere_TSSS2.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Graviton-based weaponry is very
         effective and causes heavy mass
         fluctuations, resulting in destructive
         forces that will literally crush the
         target they are fired upon. Due to this
         fact, there is no real armor against
         Graviton Torpedoes once shields are
         down. Nevertheless, the production of
         these weapons is very resource
         intensive and only the Borg are known
         to use them as regular weapons. Borg
         units with multiple Torpedo Modules
         deal a certain percentage of their
         damage as direct, unavoidable hull
         damage
",
"AUTOTOOLTIP-bor_adaptor_EE.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-bor_adaptor_EO.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-bor_adaptor_OO.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-bor_adaptor_RE.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-bor_adaptor_RO.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-bor_adaptor_TE.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-bor_adaptor_TO.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-bor_adaptor_TR.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-bor_assimilatorZ_BRN.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
       Defensive Value increased by 20
",
"AUTOTOOLTIP-bor_assimilatorZ_BRZ.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
       Defensive Value increased by 20
",
"AUTOTOOLTIP-bor_assimilatorZ_BTN.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
       Defensive Value increased by 20
",
"AUTOTOOLTIP-bor_assimilatorZ_BTR.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
       Defensive Value increased by 20
",
"AUTOTOOLTIP-bor_assimilatorZ_BTT.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
       Defensive Value increased by 20
",
"AUTOTOOLTIP-bor_assimilatorZ_BTZ.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
       Defensive Value increased by 20
",
"AUTOTOOLTIP-bor_assimilatorZ_BZN.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
       Defensive Value increased by 20
",
"AUTOTOOLTIP-bor_assimilatorZ_BZZ.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
       Defensive Value increased by 20
",
"AUTOTOOLTIP-bor_assimilatorZ_RZN.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
       Defensive Value increased by 20
",
"AUTOTOOLTIP-bor_assimilatorZ_RZZ.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
       Defensive Value increased by 20
",
"AUTOTOOLTIP-bor_assimilatorZ_TRN.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
       Defensive Value increased by 20
",
"AUTOTOOLTIP-bor_assimilatorZ_TRZ.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
       Defensive Value increased by 20
",
"AUTOTOOLTIP-bor_assimilatorZ_TTN.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
       Defensive Value increased by 20
",
"AUTOTOOLTIP-bor_assimilatorZ_TTR.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
       Defensive Value increased by 20
",
"AUTOTOOLTIP-bor_assimilatorZ_TTZ.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
       Defensive Value increased by 20
",
"AUTOTOOLTIP-bor_assimilatorZ_TZN.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
       Defensive Value increased by 20
",
"AUTOTOOLTIP-bor_assimilatorZ_TZZ.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
       Defensive Value increased by 20
",
"AUTOTOOLTIP-bor_assimilatorZ_ZZN.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
       Defensive Value increased by 20
",
"AUTOTOOLTIP-bor_assimilator_AAA.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long
",
"AUTOTOOLTIP-bor_assimilator_BAA.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long
",
"AUTOTOOLTIP-bor_assimilator_BRA.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long
",
"AUTOTOOLTIP-bor_assimilator_BTA.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long
",
"AUTOTOOLTIP-bor_assimilator_BTR.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long
",
"AUTOTOOLTIP-bor_assimilator_BTT.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long
",
"AUTOTOOLTIP-bor_assimilator_RAA.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long
",
"AUTOTOOLTIP-bor_assimilator_TAA.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long
",
"AUTOTOOLTIP-bor_assimilator_TRA.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long
",
"AUTOTOOLTIP-bor_assimilator_TTA.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long
",
"AUTOTOOLTIP-bor_assimilator_TTR.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long
",
"AUTOTOOLTIP-bor_cube_BHHHMM.odf", "
    א Offensive Value
   Defensive Value
   System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-bor_cube_BRHHHM.odf", "
   Offensive Value
   Defensive Value
   System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-bor_cube_BRHHMM.odf", "
   Offensive Value
   Defensive Value
   System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-bor_cube_BTHHHM.odf", "
   Offensive Value
  ׾ Defensive Value
   System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-bor_cube_BTHHMM.odf", "
   Offensive Value
   Defensive Value
   System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-bor_cube_BTRHHH.odf", "
   Offensive Value
   Defensive Value
   System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-bor_cube_BTRHHM.odf", "
   Offensive Value
  ׾ Defensive Value
   System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-bor_cube_BTRHMM.odf", "
   Offensive Value
   Defensive Value
   System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-bor_cube_BTTHHH.odf", "
   Offensive Value
   Defensive Value
   System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-bor_cube_BTTHHM.odf", "
   Offensive Value
   Defensive Value
   System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-bor_cube_BTTHMM.odf", "
   Offensive Value
   Defensive Value
   System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-bor_cube_BTTRHH.odf", "
   Offensive Value
   Defensive Value
   System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-bor_cube_BTTRHM.odf", "
   Offensive Value
   Defensive Value
   System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-bor_cube_BTTRMM.odf", "
   Offensive Value
   Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-bor_cube_BTTTHH.odf", "
   Offensive Value
   Defensive Value
   System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-bor_cube_BTTTHM.odf", "
   Offensive Value
   Defensive Value
   System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-bor_cube_BTTTMM.odf", "
   Offensive Value
   Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-bor_cube_BTTTRH.odf", "
   Offensive Value
   Defensive Value
   System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-bor_cube_BTTTRM.odf", "
   Offensive Value
   Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-bor_cube_RHHHMM.odf", "
     Offensive Value
   Defensive Value
   System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-bor_cube_THHHMM.odf", "
   Offensive Value
   Defensive Value
   System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-bor_cube_TRHHHM.odf", "
   Offensive Value
  ׍ Defensive Value
   System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-bor_cube_TRHHMM.odf", "
   Offensive Value
   Defensive Value
   System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-bor_cube_TTHHHM.odf", "
   Offensive Value
   Defensive Value
   System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-bor_cube_TTHHMM.odf", "
   Offensive Value
   Defensive Value
   System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-bor_cube_TTRHHH.odf", "
   Offensive Value
   Defensive Value
   System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-bor_cube_TTRHHM.odf", "
   Offensive Value
   Defensive Value
   System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-bor_cube_TTRHMM.odf", "
   Offensive Value
   Defensive Value
   System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-bor_cube_TTTHHH.odf", "
   Offensive Value
   Defensive Value
   System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-bor_cube_TTTHHM.odf", "
   Offensive Value
   Defensive Value
   System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-bor_cube_TTTHMM.odf", "
   Offensive Value
   Defensive Value
   System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-bor_cube_TTTRHH.odf", "
   Offensive Value
   Defensive Value
   System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-bor_cube_TTTRHM.odf", "
   Offensive Value
   Defensive Value
   System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-bor_cube_TTTRMM.odf", "
   Offensive Value
   Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-bor_diamond_BDDD.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long
",
"AUTOTOOLTIP-bor_diamond_BHDD.odf", "
     Offensive Value
     Defensive Value
    ׭ System Value
         Weapon range: Long
",
"AUTOTOOLTIP-bor_diamond_BRDD.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long
",
"AUTOTOOLTIP-bor_diamond_BRHD.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long
",
"AUTOTOOLTIP-bor_diamond_BRTD.odf", "
    ׍ Offensive Value
     Defensive Value
     System Value
         Weapon range: Long
",
"AUTOTOOLTIP-bor_diamond_BRTH.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long
",
"AUTOTOOLTIP-bor_diamond_BTDD.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long
",
"AUTOTOOLTIP-bor_diamond_BTHD.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long
",
"AUTOTOOLTIP-bor_diamond_HDDD.odf", "
     Offensive Value
     Defensive Value
   System Value
         Weapon range: Long
",
"AUTOTOOLTIP-bor_diamond_RDDD.odf", "
     Offensive Value
     Defensive Value
   System Value
         Weapon range: Long
",
"AUTOTOOLTIP-bor_diamond_RHDD.odf", "
     Offensive Value
     Defensive Value
   System Value
         Weapon range: Long
",
"AUTOTOOLTIP-bor_diamond_RTDD.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long
",
"AUTOTOOLTIP-bor_diamond_RTHD.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long
",
"AUTOTOOLTIP-bor_diamond_TDDD.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long
",
"AUTOTOOLTIP-bor_diamond_THDD.odf", "
     Offensive Value
     Defensive Value
    ׭ System Value
         Weapon range: Long
",
"AUTOTOOLTIP-bor_dodeca_II.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
",
"AUTOTOOLTIP-bor_dodeca_IL.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
",
"AUTOTOOLTIP-bor_dodeca_IR.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
",
"AUTOTOOLTIP-bor_dodeca_IV.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
",
"AUTOTOOLTIP-bor_dodeca_RL.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
",
"AUTOTOOLTIP-bor_dodeca_RV.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
",
"AUTOTOOLTIP-bor_dodeca_VL.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
",
"AUTOTOOLTIP-bor_dodeca_VV.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
",
"AUTOTOOLTIP-bor_pyramid_HHHH.odf", "
     Offensive Value
     Defensive Value
    ׾ System Value
         Weapon range: Medium

     
       Defensive Value increased by 20
",
"AUTOTOOLTIP-bor_pyramid_HHHN.odf", "
     Offensive Value
   Defensive Value
     System Value
         Weapon range: Medium

     
       Defensive Value increased by 20
",
"AUTOTOOLTIP-bor_pyramid_HHHT.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       Defensive Value increased by 20
",
"AUTOTOOLTIP-bor_pyramid_HHTN.odf", "
     Offensive Value
    א Defensive Value
     System Value
         Weapon range: Medium

     
       Defensive Value increased by 20
",
"AUTOTOOLTIP-bor_pyramid_RHHH.odf", "
     Offensive Value
     Defensive Value
    ׁ System Value
         Weapon range: Medium

     
       Defensive Value increased by 20
",
"AUTOTOOLTIP-bor_pyramid_RHHN.odf", "
     Offensive Value
   Defensive Value
     System Value
         Weapon range: Medium

     
       Defensive Value increased by 20
",
"AUTOTOOLTIP-bor_pyramid_RHHT.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       Defensive Value increased by 20
",
"AUTOTOOLTIP-bor_pyramid_RHTN.odf", "
     Offensive Value
    א Defensive Value
     System Value
         Weapon range: Medium

     
       Defensive Value increased by 20
",
"AUTOTOOLTIP-bor_pyramid_RRHH.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       Defensive Value increased by 20
",
"AUTOTOOLTIP-bor_pyramid_RRHN.odf", "
     Offensive Value
   Defensive Value
     System Value
         Weapon range: Medium

     
       Defensive Value increased by 20
",
"AUTOTOOLTIP-bor_pyramid_RRHT.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       Defensive Value increased by 20
",
"AUTOTOOLTIP-bor_pyramid_RRTN.odf", "
     Offensive Value
    א Defensive Value
     System Value
         Weapon range: Medium

     
       Defensive Value increased by 20
",
"AUTOTOOLTIP-bor_scoutcube_E.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short
",
"AUTOTOOLTIP-bor_scoutcube_I.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short
",
"AUTOTOOLTIP-bor_scoutcube_P.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short
",
"AUTOTOOLTIP-bor_scoutcube_R.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short
",
"AUTOTOOLTIP-bor_sphereY_BBBH.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-bor_sphereY_BBBR.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-bor_sphereY_BBBS.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-bor_sphereY_BBBT.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-bor_sphereY_BBHS.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-bor_sphereY_BBHT.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-bor_sphereY_BBRH.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-bor_sphereY_BBRR.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-bor_sphereY_BBRS.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-bor_sphereY_BBRT.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-bor_sphereY_BBSS.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-bor_sphereY_BBTS.odf", "
    ׏ Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-bor_sphereY_BHSS.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-bor_sphereY_BHTS.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-bor_sphereY_BRHS.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-bor_sphereY_BRHT.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-bor_sphereY_BRRH.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-bor_sphereY_BRRR.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-bor_sphereY_BRRS.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-bor_sphereY_BRRT.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-bor_sphereY_BRSS.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-bor_sphereY_BRTS.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-bor_sphereY_BSSS.odf", "
    ׏ Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-bor_sphereY_BTSS.odf", "
    ׾ Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-bor_sphereY_HSSS.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-bor_sphereY_HTSS.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-bor_sphereY_RHSS.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-bor_sphereY_RHTS.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-bor_sphereY_RRHS.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-bor_sphereY_RRHT.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-bor_sphereY_RRRH.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-bor_sphereY_RRRS.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-bor_sphereY_RRRT.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-bor_sphereY_RRSS.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-bor_sphereY_RRTS.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-bor_sphereY_RSSS.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-bor_sphereY_RTSS.odf", "
    ם Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-bor_sphereY_TSSS.odf", "
   Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-bor_sphere_BBBH.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-bor_sphere_BBBR.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-bor_sphere_BBBT.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-bor_sphere_BBHT.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-bor_sphere_BBRH.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-bor_sphere_BBRR.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-bor_sphere_BBRT.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-bor_sphere_BRHT.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-bor_sphere_BRRH.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-bor_sphere_BRRR.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-bor_sphere_BRRT.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-bor_sphere_RRHT.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-bor_sphere_RRRH.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-bor_sphere_RRRT.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-borR_baseholding.odf", "
       Allows stations to use a Holding Beam

     Affected units:
         Assimilation Matrix
         Transmission Matrix
         Conduction Matrix
",
"AUTOTOOLTIP-borR_board.odf", "
       Transport Borg drones through the
         enemy's shields
       The boarding party size increases with
         chassis size

     Weapon range: Long

     Affected units:
         Probe
         Scoutcube
         Dodecahedron
         Adaptor
         Assimilator
         Sphere
         Diamond
         Cube
",
"AUTOTOOLTIP-borR_connections1.odf", "
       Integrate your Uni-Matrix into the
         Collective's framework. Increases the
         rate at which collective connections
         accumulate
",
"AUTOTOOLTIP-borR_connections2.odf", "
       Integrate your Uni-Matrix into the
         Collective's framework. Increases the
         rate at which collective connections
         accumulate. More effective than
         Establish Energy Nodes Level 1
",
"AUTOTOOLTIP-borR_connections3.odf", "
       Integrate your Uni-Matrix into the
         Collective's framework. Increases the
         rate at which collective connections
         accumulate. More effective than
         Establish Energy Nodes Level 2
",
"AUTOTOOLTIP-borR_connections4.odf", "
       Integrate your Uni-Matrix into the
         Collective's framework. Increases the
         rate at which collective connections
         accumulate. More effective than
         Establish Energy Nodes Level 3
",
"AUTOTOOLTIP-borR_connections5.odf", "
       Integrate your Uni-Matrix into the
         Collective's framework. Increases the
         rate at which collective connections
         accumulate. More effective than
         Establish Energy Nodes Level 4
",
"AUTOTOOLTIP-borR_connectionsS.odf", "
       Integrate your Uni-Matrix into the
         Collective's framework. Increases the
         rate at which collective connections
         accumulate
",
"AUTOTOOLTIP-borR_datamining.odf", "
       Combine the minds of the collective to
         increase the sensor range of all Borg
         vessels by 30 percent

     Affected units:
         Probe
         Scoutcube
         Dodecahedron
         Adaptor
         Assimilator
         Sphere
         Diamond
         Cube
",
"AUTOTOOLTIP-borR_devestating.odf", "
       Fires a medium range torpedo at a
         hostile target. The torpedo will have a
         devastating influence on the target's
         shields
       Damage dealt increases with chassis size

     Weapon range: Medium

     Affected units:
         Probe
         Scoutcube
         Dodecahedron
         Adaptor
         Assimilator
         Sphere
         Diamond
         Cube
",
"AUTOTOOLTIP-borR_futile.odf", "
       Instantly grants 20 
",
"AUTOTOOLTIP-borR_logistics.odf", "
       Allows upgrading up to four Resource
         Assimilators to gain resources over time

     Affected units:
         Resource Assimilator
",
"AUTOTOOLTIP-borR_nanites.odf", "
       Creates a field of Borg nanites in
         space. The nanites will cause constant
         damage to all hostiles within the area
       Damage is divided amongst all valid
         targets
       There is also a chance that a hostile
         unit might be infected with the
         nanites, causing subsystem failure.
         Cloaked vessels are sure to be affected
         by nanites, as their structural
         shielding is reduced
       Special Energy cost decrease with
         chassis size
       Hits cloaked vessels
       Lasts 25 seconds

     Weapon range: Long

     Affected units:
         Diamond
         Cube
",
"AUTOTOOLTIP-borR_partadapt.odf", "
       Increases the damage of all Borg units
         by 10 percent

     Affected units:
         Probe
         Scoutcube
         Dodecahedron
         Adaptor
         Assimilator
         Sphere
         Diamond
         Cube
",
"AUTOTOOLTIP-borR_sensor_relay.odf", "
       Places a permanent Sensor Relay nearby
         this Borg vessel

     Affected units:
         Probe
         Scoutcube
         Dodecahedron
         Adaptor
         Assimilator
         Sphere
         Diamond
         Cube
",
"AUTOTOOLTIP-borR_slizer.odf", "
       Fires a high energy cutting beam that
         will slice the enemy's hull apart
       Deals double damage to small sized
         targets
       Total damage dealt increases with
         chassis size

     Weapon range: Short

     Affected units:
         Probe
         Scoutcube
         Dodecahedron
         Adaptor
         Assimilator
         Sphere
         Diamond
         Cube
",
"AUTOTOOLTIP-borR_transwarp.odf", "
       Engage the Transwarp coils of this unit
         to maximum, allowing it to instantly
         travel to the target location
       Maximum distance decreases with chassis
         size

     Affected units:
         Detector
         Probe
         Scoutcube
",
"AUTOTOOLTIP-bor_adaptor.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-bor_adaptorR.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

       2 Borg module slots
",
"AUTOTOOLTIP-bor_adaptorYR.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

       2 Borg module slots

     
       Construction costs reduced by 30 percent
",
"AUTOTOOLTIP-bor_adaptor_moduleE.odf", "EM Module

     Defensive Value
     System Value

     You may install this module twice

       Generates a tight EM field around this
         vessel, rendering hidden objects visible
       Also installs an EM shield, negating
         the effects of passive abilities used
         against this vessel
       Installing this module twice grants the
         ability to intensify the EM field to
         form a protective barrier and detect
         cloaked vessels even while not in
         combat. Passive EM Field cloak
         detection, however, is no longer
         available
",
"AUTOTOOLTIP-bor_adaptor_moduleO.odf", "Adaption Module

     Offensive Value
     Defensive Value
     System Value

     You may install this module twice

       Adds an Adaption Scanner to analyze
         unassimilated targets, allowing nearby
         Borg ships to fire adapted torpedoes at
         them
       Installing this module twice increases
         the scanning frequency
",
"AUTOTOOLTIP-bor_adaptor_moduleR.odf", "Regeneration Module

     Offensive Value
     Defensive Value
     System Value

     You may install this module once

       Increases hull regeneration rate and
         reduces the chance of subsystem failure
",
"AUTOTOOLTIP-bor_adaptor_moduleT.odf", "Torpedo Module

   Offensive Value

     You may install this module once

       Modifies Graviton Torpedoes to deal a
         portion of their damage as direct hull
         damage
       Reduces damage received from torpedo
         weapons
",
"AUTOTOOLTIP-bor_adap_matrix.odf", "
       Offensive Value
   Defensive Value
     System Value

       Repair Dock
       Required for Mixed-Tech modules
",
"AUTOTOOLTIP-bor_assembler.odf", "
       Offensive Value
     Defensive Value
     System Value

       Constructs Stations
",
"AUTOTOOLTIP-bor_assimilator.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long
",
"AUTOTOOLTIP-bor_assimilatorR.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

       3 Borg module slots
",
"AUTOTOOLTIP-bor_assimilatorYR.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

       3 Borg module slots

     
       Construction costs reduced by 30 percent
",
"AUTOTOOLTIP-bor_assimilatorZ.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
       Defensive Value increased by 20
",
"AUTOTOOLTIP-bor_assimilatorZR.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

       3 Borg module slots

     
       Defensive Value increased by 20
       Collective Connections costs reduced by
         20 percent
",
"AUTOTOOLTIP-bor_assimilatorZ_moduleB.odf", "Beam Module

     Offensive Value
     Defensive Value

     You may install this module once

       Adds a new beam weapon
",
"AUTOTOOLTIP-bor_assimilatorZ_moduleN.odf", "Nanite-Factory Module

   Defensive Value
     System Value

     You may install this module once

       Adds the Nanite Factory special ability
         to drain the crew on nearby hostile
         units
",
"AUTOTOOLTIP-bor_assimilatorZ_moduleR.odf", "Regeneration Module

     Offensive Value
     Defensive Value
     System Value

     You may install this module once

       Increases hull regeneration rate and
         reduces the chance of subsystem failure
",
"AUTOTOOLTIP-bor_assimilatorZ_moduleT.odf", "Torpedo Module

   Offensive Value

     You may install this module twice

       Modifies Graviton Torpedoes to deal a
         portion of their damage as direct hull
         damage
       Direct hull damage increases with
         additional modules of this type
       Reduces damage received from torpedo
         weapons
",
"AUTOTOOLTIP-bor_assimilatorZ_moduleZ.odf", "Assimilation Module

   System Value

     You may install this module twice

       Adds the Auto-Assimilator special
         ability
       The number of crewmen assimilated per
         second increases with additional
         modules of this type

     
       Reaches is maximum effectiveness with
         just 2 modules installed
",
"AUTOTOOLTIP-bor_assimilator_moduleA.odf", "Assimilation Module

   System Value

     You may install this module three times

       Adds the Auto-Assimilator special
         ability
       The number of crewmen assimilated per
         second increases with additional
         modules of this type
",
"AUTOTOOLTIP-bor_assimilator_moduleB.odf", "Beam Module

     Offensive Value
     Defensive Value

     You may install this module once

       Adds a new beam weapon
",
"AUTOTOOLTIP-bor_assimilator_moduleR.odf", "Regeneration Module

     Offensive Value
     Defensive Value
     System Value

     You may install this module once

       Increases hull regeneration rate and
         reduces the chance of subsystem failure
",
"AUTOTOOLTIP-bor_assimilator_moduleT.odf", "Torpedo Module

   Offensive Value

     You may install this module twice

       Modifies Graviton Torpedoes to deal a
         portion of their damage as direct hull
         damage
       Direct hull damage increases with
         additional modules of this type
       Reduces damage received from torpedo
         weapons
",
"AUTOTOOLTIP-bor_assi_matrixY.odf", "
     Offensive Value
   Defensive Value
     System Value
         Weapon range: Long

       Yard

     Produces:
         Assembly Node
         Resource Assimilator
         Detector
         Probe
",
"AUTOTOOLTIP-bor_assi_matrixY_D.odf", "
     Offensive Value
   Defensive Value
     System Value
         Weapon range: Long

       Yard

     Produces:
         Assembly Node
         Resource Assimilator
         Detector
         Probe
",
"AUTOTOOLTIP-bor_assi_matrixY_DD.odf", "
     Offensive Value
   Defensive Value
     System Value
         Weapon range: Long

       Yard

     Produces:
         Assembly Node
         Resource Assimilator
         Detector
         Probe
",
"AUTOTOOLTIP-bor_assi_matrixY_DDW.odf", "
     Offensive Value
   Defensive Value
     System Value
         Weapon range: Long

       Yard

     Produces:
         Assembly Node
         Resource Assimilator
         Detector
         Probe
",
"AUTOTOOLTIP-bor_assi_matrixY_DDWW.odf", "
   Offensive Value
   Defensive Value
     System Value
         Weapon range: Long

       Yard

     Produces:
         Assembly Node
         Resource Assimilator
         Detector
         Probe
",
"AUTOTOOLTIP-bor_assi_matrixY_DW.odf", "
     Offensive Value
   Defensive Value
     System Value
         Weapon range: Long

       Yard

     Produces:
         Assembly Node
         Resource Assimilator
         Detector
         Probe
",
"AUTOTOOLTIP-bor_assi_matrixY_DWW.odf", "
   Offensive Value
   Defensive Value
     System Value
         Weapon range: Long

       Yard

     Produces:
         Assembly Node
         Resource Assimilator
         Detector
         Probe
",
"AUTOTOOLTIP-bor_assi_matrixY_W.odf", "
     Offensive Value
   Defensive Value
     System Value
         Weapon range: Long

       Yard

     Produces:
         Assembly Node
         Resource Assimilator
         Detector
         Probe
",
"AUTOTOOLTIP-bor_assi_matrixY_WW.odf", "
   Offensive Value
   Defensive Value
     System Value
         Weapon range: Long

       Yard

     Produces:
         Assembly Node
         Resource Assimilator
         Detector
         Probe
",
"AUTOTOOLTIP-bor_assi_matrixZ.odf", "
     Offensive Value
   Defensive Value
     System Value
         Weapon range: Long

       Yard

     Produces:
         Assembly Node
         Resource Assimilator
         Detector
         Probe
",
"AUTOTOOLTIP-bor_assi_matrixZ_D.odf", "
     Offensive Value
   Defensive Value
     System Value
         Weapon range: Long

       Yard

     Produces:
         Assembly Node
         Resource Assimilator
         Detector
         Probe
",
"AUTOTOOLTIP-bor_assi_matrixZ_DD.odf", "
     Offensive Value
   Defensive Value
     System Value
         Weapon range: Long

       Yard

     Produces:
         Assembly Node
         Resource Assimilator
         Detector
         Probe
",
"AUTOTOOLTIP-bor_assi_matrixZ_DDW.odf", "
     Offensive Value
   Defensive Value
     System Value
         Weapon range: Long

       Yard

     Produces:
         Assembly Node
         Resource Assimilator
         Detector
         Probe
",
"AUTOTOOLTIP-bor_assi_matrixZ_DDWW.odf", "
   Offensive Value
   Defensive Value
     System Value
         Weapon range: Long

       Yard

     Produces:
         Assembly Node
         Resource Assimilator
         Detector
         Probe
",
"AUTOTOOLTIP-bor_assi_matrixZ_DW.odf", "
     Offensive Value
   Defensive Value
     System Value
         Weapon range: Long

       Yard

     Produces:
         Assembly Node
         Resource Assimilator
         Detector
         Probe
",
"AUTOTOOLTIP-bor_assi_matrixZ_DWW.odf", "
   Offensive Value
   Defensive Value
     System Value
         Weapon range: Long

       Yard

     Produces:
         Assembly Node
         Resource Assimilator
         Detector
         Probe
",
"AUTOTOOLTIP-bor_assi_matrixZ_W.odf", "
     Offensive Value
   Defensive Value
     System Value
         Weapon range: Long

       Yard

     Produces:
         Assembly Node
         Resource Assimilator
         Detector
         Probe
",
"AUTOTOOLTIP-bor_assi_matrixZ_WW.odf", "
   Offensive Value
   Defensive Value
     System Value
         Weapon range: Long

       Yard

     Produces:
         Assembly Node
         Resource Assimilator
         Detector
         Probe
",
"AUTOTOOLTIP-bor_assi_matrix_upgradeD.odf", "
   Defensive Value

       Power up the defense of your starbase
         to make it less vulnerable to enemy fire
",
"AUTOTOOLTIP-bor_assi_matrix_upgradeW.odf", "
   Offensive Value

       Improve the weapon systems of your
         starbase to deal increased amounts of
         damage with every shot
",
"AUTOTOOLTIP-bor_col_matrix.odf", "
       Offensive Value
   Defensive Value
     System Value

       Research Station

     Produces:
         Collective Feature: Devastating Attack
         Collective Feature: Sensor Relay
         Collective Feature: Uni Complex
         Collective Feature: Partial Adaption
         Collective Feature: Nanites
         Collective Feature: High Energy Slicer
         Collective Feature: Transwarp Drive
         Collective Feature: Data Mining
         Collective Feature: Perfect Logistics
         Collective Feature: Boarding
",
"AUTOTOOLTIP-bor_cube.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-bor_cubeR.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

       6 Borg module slots
",
"AUTOTOOLTIP-bor_cubeYR.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

       6 Borg module slots

     
       Construction costs reduced by 30 percent
",
"AUTOTOOLTIP-bor_cube_moduleB.odf", "Beam Module

   Offensive Value
   Defensive Value

     You may install this module once

       Adds a new beam weapon and allows this
         unit to target two vessels
       Reduces damage received from beam
         weapons
",
"AUTOTOOLTIP-bor_cube_moduleH.odf", "Holding-Beam Module

   Defensive Value
   System Value

     You may install this module three times

       Adds the Holding Beam special ability
       The number of drones transfered per
         second increases with additional
         modules of this type
       Reduces damage received from special
         weapons
",
"AUTOTOOLTIP-bor_cube_moduleM.odf", "Tactical Armor Module

   Defensive Value

     You may install this module twice

       Reduces damage received from attackers
         with low Offensive Values
",
"AUTOTOOLTIP-bor_cube_moduleR.odf", "Regeneration Module

   Offensive Value
   Defensive Value
   System Value

     You may install this module once

       Increases hull regeneration rate and
         reduces the chance of subsystem failure
",
"AUTOTOOLTIP-bor_cube_moduleT.odf", "Torpedo Module

   Offensive Value

     You may install this module three times

       Adds a Graviton Torpedo launcher or
         modifies existing Graviton Torpedoes to
         deal a portion of their damage as
         direct hull damage
       Direct hull damage increases with
         additional modules of this type
       Reduces damage received from torpedo
         weapons
",
"AUTOTOOLTIP-bor_detector.odf", "
       Offensive Value
     Defensive Value
       System Value
         Weapon range: Long
",
"AUTOTOOLTIP-bor_diamond.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long
",
"AUTOTOOLTIP-bor_diamondR.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

       4 Borg module slots
",
"AUTOTOOLTIP-bor_diamondYR.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

       4 Borg module slots

     
       Construction costs reduced by 30 percent
",
"AUTOTOOLTIP-bor_diamond_moduleB.odf", "Beam Module

   Offensive Value
   Defensive Value

     You may install this module once

       Adds a new beam weapon
",
"AUTOTOOLTIP-bor_diamond_moduleD.odf", "Diamond Module

     Offensive Value
     Defensive Value
   System Value

     You may install this module three times

       Adds the Bring order to chaos special
         ability
       The duration increases with additional
         modules of this type
",
"AUTOTOOLTIP-bor_diamond_moduleH.odf", "Holding-Beam Module

     Defensive Value
   System Value

     You may install this module once

       Adds the Holding Beam special ability
       Reduces damage received from special
         weapons
",
"AUTOTOOLTIP-bor_diamond_moduleR.odf", "Regeneration Module

     Offensive Value
     Defensive Value
     System Value

     You may install this module once

       Increases hull regeneration rate and
         reduces the chance of subsystem failure
",
"AUTOTOOLTIP-bor_diamond_moduleT.odf", "Torpedo Module

   Offensive Value

     You may install this module once

       Modifies Graviton Torpedoes to deal a
         portion of their damage as direct hull
         damage
       Reduces damage received from torpedo
         weapons
",
"AUTOTOOLTIP-bor_dodeca.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
",
"AUTOTOOLTIP-bor_dodecaR.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     

       2 Borg module slots
",
"AUTOTOOLTIP-bor_dodecaYR.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     

       2 Borg module slots

     
       Construction costs reduced by 30 percent
",
"AUTOTOOLTIP-bor_dodeca_moduleI.odf", "Interception Module

     Offensive Value
     Defensive Value
     System Value

     You may install this module twice

       Modifies the Adapted Photon Torpedo
         launcher to contain an aggressive mix
         of unstable substances that will melt
         down the subsystems of targets
",
"AUTOTOOLTIP-bor_dodeca_moduleL.odf", "Relay Module

   Defensive Value

     You may install this module once

       Allows the Dodecahedron to transform
         into a stationary defense platform. The
         Dodecahedron is very vulnerable during
         deployment. The second module installed
         grants extra bonuses to the defense
         platform
       Interception Module - Additional weapons
       Regeneration Module - Increased
         durability
       Vinculum Module - Tachyon Ping
",
"AUTOTOOLTIP-bor_dodeca_moduleR.odf", "Regeneration Module

     Offensive Value
     Defensive Value
     System Value

     You may install this module once

       Increases hull regeneration rate and
         reduces the chance of subsystem failure
",
"AUTOTOOLTIP-bor_dodeca_moduleV.odf", "Vinculum Module

     Defensive Value
     System Value

     You may install this module twice

       Allows control of Borg drones to
         improve their energy usage
       Installing this module twice allows the
         transfer of fresh Vinculums to vessels,
         boosting their energy stores for
         assimilation
",
"AUTOTOOLTIP-bor_dodeca_relayI.odf", "
     Offensive Value
   Defensive Value
     System Value
         Weapon range: Long
",
"AUTOTOOLTIP-bor_dodeca_relayR.odf", "
     Offensive Value
   Defensive Value
     System Value
         Weapon range: Long
",
"AUTOTOOLTIP-bor_dodeca_relayV.odf", "
     Offensive Value
   Defensive Value
     System Value
         Weapon range: Long
",
"AUTOTOOLTIP-bor_freighter.odf", "
       Offensive Value
     Defensive Value
     System Value

       Mines Dilithium and Tritanium
       Dilithium capacity: 600
       Tritanium capacity: 400
",
"AUTOTOOLTIP-bor_freighterU.odf", "
       Offensive Value
     Defensive Value
     System Value

       Mines Dilithium and Tritanium
       Dilithium capacity: 600
       Tritanium capacity: 400
",
"AUTOTOOLTIP-bor_freighterUR.odf", "
   Defensive Value

       Grants the Resource Assimilator the
         ability to refine dilithium or
         tritanium, slowly generating additional
         resources over time
",
"AUTOTOOLTIP-bor_freighterY.odf", "
       Offensive Value
     Defensive Value
     System Value

       Mines Dilithium and Tritanium
       Dilithium capacity: 600
       Tritanium capacity: 400

     
       Defensive Value increased by 5
",
"AUTOTOOLTIP-bor_freighterYU.odf", "
       Offensive Value
     Defensive Value
     System Value

       Mines Dilithium and Tritanium
       Dilithium capacity: 600
       Tritanium capacity: 400

     
       Defensive Value increased by 5
",
"AUTOTOOLTIP-bor_incubationU.odf", "
       Offensive Value
    ם Defensive Value
     System Value

       Generates 1  every 4.6 seconds
       Recrews nearby vessels
",
"AUTOTOOLTIP-bor_incubationUR.odf", "
   Defensive Value

       Increases Supply generation per second
",
"AUTOTOOLTIP-bor_incubationY.odf", "
       Offensive Value
     Defensive Value
     System Value

       Generates 1  every 6.6 seconds
       Recrews nearby vessels

     
       May be upgraded to increase Supply
         generation per second
",
"AUTOTOOLTIP-bor_incubationZ.odf", "
       Offensive Value
     Defensive Value
     System Value

       Generates 1  every 6.6 seconds
       Recrews nearby vessels

     
       Slowly assimilates hostile units nearby
",
"AUTOTOOLTIP-bor_interceptor.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-bor_pyramid.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       Defensive Value increased by 20
",
"AUTOTOOLTIP-bor_pyramidR.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

       4 Borg module slots

     
       Defensive Value increased by 20
",
"AUTOTOOLTIP-bor_pyramid_moduleH.odf", "Holding-Beam Module

     Defensive Value
   System Value

     You may install this module four times

       Adds the Holding Beam special ability
       The number of drones transfered per
         second increases with additional
         modules of this type
       Reduces damage received from special
         weapons
",
"AUTOTOOLTIP-bor_pyramid_moduleN.odf", "Nanite-Factory Module

   Defensive Value
     System Value

     You may install this module once

       Adds the Nanite Factory special ability
         to drain the crew on nearby hostile
         units
",
"AUTOTOOLTIP-bor_pyramid_moduleR.odf", "Regeneration Module

     Offensive Value
     Defensive Value
     System Value

     You may install this module twice

       Increases hull regeneration rate and
         reduces the chance of subsystem failure
       Additional modules of this type grant
         the Regeneration special ability or
         improves it
",
"AUTOTOOLTIP-bor_pyramid_moduleT.odf", "Torpedo Module

   Offensive Value

     You may install this module once

       Modifies Graviton Torpedoes to deal a
         portion of their damage as direct hull
         damage
       Reduces damage received from torpedo
         weapons
",
"AUTOTOOLTIP-bor_recycling_center.odf", "
       Offensive Value
   Defensive Value
     System Value

       Transmutes supplies into dilithium or
         tritanium
       You may only build one Recycling Center
",
"AUTOTOOLTIP-bor_resource_node.odf", "
       Offensive Value
     Defensive Value
     System Value

       Processes Dilithium and Tritanium
",
"AUTOTOOLTIP-bor_resource_nodeR.odf", "
       Creates a Resource Node near this
         vessel. A Resource Node processes
         dilithium and tritanium mined by
         freighters
",
"AUTOTOOLTIP-bor_scoutcube.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short
",
"AUTOTOOLTIP-bor_scoutcubeR.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short

       1 Borg module slot
",
"AUTOTOOLTIP-bor_scoutcubeYR.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short

       1 Borg module slot

     
       Construction costs reduced by 30 percent
",
"AUTOTOOLTIP-bor_scoutcube_moduleE.odf", "EM Module

     Defensive Value
     System Value

     You may install this module once

       Generates a tight EM field around this
         vessel, rendering hidden objects visible
       Also installs an EM shield, negating
         the effects of passive abilities used
         against this vessel
",
"AUTOTOOLTIP-bor_scoutcube_moduleI.odf", "Interception Module

     Offensive Value
     Defensive Value
     System Value

     You may install this module once

       Adds an Adapted Photon Torpedo launcher
         that will deal increased damage to
         small vessels
",
"AUTOTOOLTIP-bor_scoutcube_moduleP.odf", "Peripheral Module

     Defensive Value
     System Value

     You may install this module once

       Allows remodulation of nearby Scout
         Cubes and Probes to increase their
         effectiveness. Also increases sensor
         range
",
"AUTOTOOLTIP-bor_scoutcube_moduleR.odf", "Regeneration Module

     Offensive Value
     Defensive Value
     System Value

     You may install this module once

       Increases hull regeneration rate and
         reduces the chance of subsystem failure
",
"AUTOTOOLTIP-bor_sensor.odf", "
       Offensive Value
       Defensive Value
       System Value
",
"AUTOTOOLTIP-bor_sphere.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-bor_sphereR.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

       4 Borg module slots
",
"AUTOTOOLTIP-bor_sphereYR.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

       4 Borg module slots

     
       Construction costs reduced by 30 percent
",
"AUTOTOOLTIP-bor_sphereY_moduleB.odf", "Beam Module

   Offensive Value
   Defensive Value

     You may install this module three times

       Adds a new beam weapon and allows this
         unit to target two vessels
       Reduces damage received from beam
         weapons
",
"AUTOTOOLTIP-bor_sphereY_moduleH.odf", "Holding-Beam Module

     Defensive Value
   System Value

     You may install this module once

       Adds the Holding Beam special ability
       Reduces damage received from special
         weapons
",
"AUTOTOOLTIP-bor_sphereY_moduleR.odf", "Regeneration Module

     Offensive Value
     Defensive Value
     System Value

     You may install this module three times

       Increases hull regeneration rate and
         reduces the chance of subsystem failure
       Additional modules of this type grant
         the Regeneration special ability or
         improves it
",
"AUTOTOOLTIP-bor_sphereY_moduleS.odf", "Prime Module

   Offensive Value
     Defensive Value
     System Value

     You may install this module three times

       Adds the Deflector Domination passive
         ability to drain special energy from
         hostile vessels
       Energy drained increases with
         additional modules of this type
",
"AUTOTOOLTIP-bor_sphereY_moduleT.odf", "Torpedo Module

   Offensive Value

     You may install this module once

       Adds a Graviton Torpedo launcher
",
"AUTOTOOLTIP-bor_sphere_moduleB.odf", "Beam Module

   Offensive Value
   Defensive Value

     You may install this module three times

       Adds a new beam weapon and allows this
         unit to target two vessels
       Reduces damage received from beam
         weapons
",
"AUTOTOOLTIP-bor_sphere_moduleH.odf", "Holding-Beam Module

     Defensive Value
   System Value

     You may install this module once

       Adds the Holding Beam special ability
       Reduces damage received from special
         weapons
",
"AUTOTOOLTIP-bor_sphere_moduleR.odf", "Regeneration Module

     Offensive Value
     Defensive Value
     System Value

     You may install this module three times

       Increases hull regeneration rate and
         reduces the chance of subsystem failure
       Additional modules of this type grant
         the Regeneration special ability or
         improve it
",
"AUTOTOOLTIP-bor_sphere_moduleT.odf", "Torpedo Module

   Offensive Value

     You may install this module once

       Adds a Graviton Torpedo launcher
",
"AUTOTOOLTIP-bor_turret.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long
",
"AUTOTOOLTIP-bor_uni_matrix.odf", "
       Offensive Value
   Defensive Value
     System Value

       Research Station

     Produces:
         Resistance is futile
         Establish Energy Nodes Level 1
         Establish Energy Nodes Level 2
         Establish Energy Nodes Level 3
         Establish Energy Nodes Level 4
         Establish Energy Nodes Level 5
",
"AUTOTOOLTIP-bor_uplinkY.odf", "
       Offensive Value
     Defensive Value
     System Value

       The basic node for vessel construction

     Produces:
         Scoutcube
         Adaptor
         Dodecahedron
         Assimilator
         Sphere
         Diamond
         Cube
",
"AUTOTOOLTIP-bor_uplinkZ.odf", "
       Offensive Value
     Defensive Value
     System Value

       The basic node for vessel construction

     Produces:
         Scoutcube
         Adaptor
         Dodecahedron
         Assimilator
         Sphere
         Diamond
         Pyramid
         Cube
",
"AUTOTOOLTIP-bor_uplink_autoR.odf", "

         Collective Uplinks are established
         close to this structure. Once a
         Collective Uplink is online, it may be
         used to construct Borg vessels
",
"AUTOTOOLTIP-domR_alpha.odf", "
       A special version of Ketracel White
         increases the effectiveness of all
         Jem'Hadar on nearby friendly targets,
         increasing the rate of fire by 30
         percent
       There might be small crew casualties on
         the affected vessels
       Lasts 15 seconds

     Weapon range: Short

     Affected units:
         S-2 Escort Cruiser
",
"AUTOTOOLTIP-domR_biowarheads.odf", "
       Orders the fighters of this carrier to
         use their armor piercing warheads
         containing genetically engineered
         microbes, which will infest the life
         support systems of an affected vessel

     Affected units:
         B-5 Battle Cruiser
",
"AUTOTOOLTIP-domR_coreblast.odf", "
       Fires a concentrated blast of energy at
         a hostile unit, killing its propulsion
         systems
       Lasts 14 seconds

     Weapon range: Medium

     Affected units:
         S-7 Defender
",
"AUTOTOOLTIP-domR_excessive.odf", "
       Fires an immense volley of torpedoes at
         up to 3 nearby hostile targets. The
         charged torpedoes will crush through
         the enemy's shields, causing high hull
         damage

     Weapon range: Medium

     Affected units:
         V-13 Battleship
",
"AUTOTOOLTIP-domR_interception1.odf", "
         Allows the C-11 Interception Destroyer
         to use its level 2 ability:

         Weapon Focus
         Increases the weapon range of nearby
           allies by 25 percent

         Weapon range: Medium
",
"AUTOTOOLTIP-domR_interception2.odf", "
         Allows the C-11 Interception Destroyer
         to use its level 3 ability:

         Cascade Feedback
         Causes a meta-static fluctuation at
           the targeted area. Cascading energy
           waves will rip through the systems of
           up to five hostile vessels in the
           area causing heavy damage to their
           systems, with a chance to lose
           special weapon energy
         Damage dealt and the chance to lose
           special weapon energy are based on
           the maximum number of special
           abilities a unit may carry

         Weapon range: Medium
",
"AUTOTOOLTIP-domR_isbomb.odf", "
       Drops an Isotopic Subspace Bomb that
         will detonate after 4 seconds
       Deals damage and shuts down the engines
       Lasts 13 seconds
       Hits cloaked vessels

     Weapon range: Short

     Affected units:
         B-8 War Frigate
",
"AUTOTOOLTIP-domR_passiveprobe.odf", "
       Some modifications of Dominion sensor
         probes are capable of operating in a
         low-energy mode, making them
         undetectable by deep space scanners.
         They will only activate in short
         intervals

     Affected units:
         A-4 Scout
",
"AUTOTOOLTIP-domR_remotebeacon.odf", "
       Dominion vessels are equipped with very
         efficient sensor systems that may be
         supported with deep space scans from
         stationary sensor installations.
         Initiates a Tachyon Ping from an allied
         Dominion vessel close to the target
         destination

     Affected units:
         Sensor Station
",
"AUTOTOOLTIP-domR_siege1.odf", "
         Allows the C-17 Siege Cruiser to use
         its level 2 ability:

         EM Blast
         Fires an electromagnetic charge at
           the target location. The space
           fluctuations will make it much harder
           for hostile weapons to target you,
           increasing their weapon's cooldown
           times by 50 percent
         Lasts 12 seconds

         Weapon range: Artillery
",
"AUTOTOOLTIP-domR_siege2.odf", "
         Allows the C-17 Siege Cruiser to use
         its level 3 ability:

         Tetryon Disruptor
         A Tetryon-focused disruptor volley is
           precise even at extreme distances

         Weapon range: Artillery
",
"AUTOTOOLTIP-domR_tetphoton.odf", "
       Fires a Tetryon-loaded photon torpedo
         against a hostile unit
       Deals triple damage to buildings

     Weapon range: Artillery

     Affected units:
         A-26 Bomber
",
"AUTOTOOLTIP-domU_engines1.odf", "
       Increases the movement speed for all of
         your units by 10 percent
",
"AUTOTOOLTIP-domU_engines2.odf", "
       Increases the movement speed for all of
         your units by an additional 10 percent
",
"AUTOTOOLTIP-domU_life1.odf", "
       Increases the effectiveness of life
         support system for all of your units by
         20 percent
",
"AUTOTOOLTIP-domU_life1Z.odf", "
       Increases the effectiveness of life
         support system for all of your units by
         20 percent

     
       Research costs reduced by 20 percent
",
"AUTOTOOLTIP-domU_life2.odf", "
       Increases the effectiveness of life
         support system for all of your units by
         an additional 20 percent
",
"AUTOTOOLTIP-domU_life2Z.odf", "
       Increases the effectiveness of life
         support system for all of your units by
         an additional 20 percent

     
       Research costs reduced by 20 percent
",
"AUTOTOOLTIP-domU_shields1.odf", "
       Increases the shield strength for all
         of your units by 8 percent
",
"AUTOTOOLTIP-domU_shields1Z.odf", "
       Increases the shield strength for all
         of your units by 8 percent

     
       Research costs reduced by 20 percent
",
"AUTOTOOLTIP-domU_shields2.odf", "
       Increases the shield strength for all
         of your units by an additional 8 percent
",
"AUTOTOOLTIP-domU_shields2Z.odf", "
       Increases the shield strength for all
         of your units by an additional 8 percent

     
       Research costs reduced by 20 percent
",
"AUTOTOOLTIP-domU_weapons1.odf", "
       Increases the damage for all of your
         units by 6 percent
",
"AUTOTOOLTIP-domU_weapons1Z.odf", "
       Increases the damage for all of your
         units by 6 percent

     
       Research costs reduced by 20 percent
",
"AUTOTOOLTIP-domU_weapons2.odf", "
       Increases the damage for all of your
         units by an additional 6 percent
",
"AUTOTOOLTIP-domU_weapons2Z.odf", "
       Increases the damage for all of your
         units by an additional 6 percent

     
       Research costs reduced by 20 percent
",
"AUTOTOOLTIP-dom_battleship.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-dom_battleshipP.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

       You require at least one prototype to
         build regular vessels of this class
       Prototypes have the same stats as their
         corresponding ship classes but may not
         use special abilities
",
"AUTOTOOLTIP-dom_battleshipPY.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

       You require at least one prototype to
         build regular vessels of this class
       Prototypes have the same stats as their
         corresponding ship classes but may not
         use special abilities

     
       All attributes increased by 3
",
"AUTOTOOLTIP-dom_battleshipPZ.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

       You require at least one prototype to
         build regular vessels of this class
       Prototypes have the same stats as their
         corresponding ship classes but may not
         use special abilities

     
       Offensive Value increased by 2
",
"AUTOTOOLTIP-dom_battleshipY.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       All attributes increased by 3
",
"AUTOTOOLTIP-dom_battleshipYr2.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       All attributes increased by 3
",
"AUTOTOOLTIP-dom_battleshipYr3.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       All attributes increased by 3
",
"AUTOTOOLTIP-dom_battleshipYr4.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       All attributes increased by 3
",
"AUTOTOOLTIP-dom_battleshipYr5.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       All attributes increased by 3
",
"AUTOTOOLTIP-dom_battleshipYr6.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       All attributes increased by 3
",
"AUTOTOOLTIP-dom_battleshipZ.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       Offensive Value increased by 2
",
"AUTOTOOLTIP-dom_battleshipZr2.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       Offensive Value increased by 2
",
"AUTOTOOLTIP-dom_battleshipZr3.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       Offensive Value increased by 2
",
"AUTOTOOLTIP-dom_battleshipZr4.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       Offensive Value increased by 2
",
"AUTOTOOLTIP-dom_battleshipZr5.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       Offensive Value increased by 2
",
"AUTOTOOLTIP-dom_battleshipZr6.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       Offensive Value increased by 2
",
"AUTOTOOLTIP-dom_battle_cruiser.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short

     
     Launches fighters
",
"AUTOTOOLTIP-dom_battle_cruiserF.odfdev", "
       Offensive Value
       Defensive Value
       System Value
         Weapon range: Short
",
"AUTOTOOLTIP-dom_battle_cruiserFR.odf", "
       An advanced hangar allow this vessel to
         deploy fighters

       Deploys 4 Attack Fighters

             Offensive Value
             Defensive Value
             System Value
",
"AUTOTOOLTIP-dom_battle_cruiserFRr4.odf", "
       An advanced hangar allow this vessel to
         deploy fighters

       Deploys 5 Attack Fighters

             Offensive Value
             Defensive Value
             System Value
",
"AUTOTOOLTIP-dom_battle_cruiserFRr5.odf", "
       An advanced hangar allow this vessel to
         deploy fighters

       Deploys 6 Attack Fighters

             Offensive Value
             Defensive Value
             System Value
",
"AUTOTOOLTIP-dom_battle_cruiserP.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short

     
     Launches fighters

       You require at least one prototype to
         build regular vessels of this class
       Prototypes have the same stats as their
         corresponding ship classes but may not
         use special abilities
",
"AUTOTOOLTIP-dom_battle_cruiserPFR.odf", "
       An advanced hangar allow this vessel to
         deploy fighters

       Deploys 2 Attack Fighters

             Offensive Value
             Defensive Value
             System Value
",
"AUTOTOOLTIP-dom_battle_cruiserPY.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
     Launches fighters

       You require at least one prototype to
         build regular vessels of this class
       Prototypes have the same stats as their
         corresponding ship classes but may not
         use special abilities

     
       All attributes increased by 3
       Weapon range increased to Medium
",
"AUTOTOOLTIP-dom_battle_cruiserPZ.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short

     
     Launches fighters

       You require at least one prototype to
         build regular vessels of this class
       Prototypes have the same stats as their
         corresponding ship classes but may not
         use special abilities

     
       Offensive Value increased by 2
",
"AUTOTOOLTIP-dom_battle_cruiserY.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
     Launches fighters

     
       All attributes increased by 3
       Weapon range increased to Medium
",
"AUTOTOOLTIP-dom_battle_cruiserYr2.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
     Launches fighters

     
       All attributes increased by 3
       Weapon range increased to Medium
",
"AUTOTOOLTIP-dom_battle_cruiserYr3.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
     Launches fighters

     
       All attributes increased by 3
       Weapon range increased to Medium
",
"AUTOTOOLTIP-dom_battle_cruiserYr4.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
     Launches fighters

     
       All attributes increased by 3
       Weapon range increased to Medium
",
"AUTOTOOLTIP-dom_battle_cruiserYr5.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
     Launches fighters

     
       All attributes increased by 3
       Weapon range increased to Medium
",
"AUTOTOOLTIP-dom_battle_cruiserYr6.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
     Launches fighters

     
       All attributes increased by 3
       Weapon range increased to Medium
",
"AUTOTOOLTIP-dom_battle_cruiserZ.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short

     
     Launches fighters

     
       Offensive Value increased by 2
",
"AUTOTOOLTIP-dom_battle_cruiserZr2.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short

     
     Launches fighters

     
       Offensive Value increased by 2
",
"AUTOTOOLTIP-dom_battle_cruiserZr3.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short

     
     Launches fighters

     
       Offensive Value increased by 2
",
"AUTOTOOLTIP-dom_battle_cruiserZr4.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short

     
     Launches fighters

     
       Offensive Value increased by 2
",
"AUTOTOOLTIP-dom_battle_cruiserZr5.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short

     
     Launches fighters

     
       Offensive Value increased by 2
",
"AUTOTOOLTIP-dom_battle_cruiserZr6.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short

     
     Launches fighters

     
       Offensive Value increased by 2
",
"AUTOTOOLTIP-dom_battle_cruiser_fed.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short

     
     Launches fighters

     
       Is equipped with the Multi-Layer Shield
         Generators passive ability
",
"AUTOTOOLTIP-dom_battle_cruiser_fedr2.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short

     
     Launches fighters

     
       Is equipped with the Multi-Layer Shield
         Generators passive ability
",
"AUTOTOOLTIP-dom_battle_cruiser_fedr3.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short

     
     Launches fighters

     
       Is equipped with the Multi-Layer Shield
         Generators passive ability
",
"AUTOTOOLTIP-dom_battle_cruiser_fedr4.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short

     
     Launches fighters

     
       Is equipped with the Multi-Layer Shield
         Generators passive ability
",
"AUTOTOOLTIP-dom_battle_cruiser_fedr5.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short

     
     Launches fighters

     
       Is equipped with the Multi-Layer Shield
         Generators passive ability
",
"AUTOTOOLTIP-dom_battle_cruiser_fedr6.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short

     
     Launches fighters

     
       Is equipped with the Multi-Layer Shield
         Generators passive ability
",
"AUTOTOOLTIP-dom_bomber.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Long
",
"AUTOTOOLTIP-dom_bomberP.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Long

       You require at least one prototype to
         build regular vessels of this class
       Prototypes have the same stats as their
         corresponding ship classes but may not
         use special abilities
",
"AUTOTOOLTIP-dom_bomberPY.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Long

       You require at least one prototype to
         build regular vessels of this class
       Prototypes have the same stats as their
         corresponding ship classes but may not
         use special abilities

     
       Construction costs reduced by 50 percent
",
"AUTOTOOLTIP-dom_bomberPZ.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Long

       You require at least one prototype to
         build regular vessels of this class
       Prototypes have the same stats as their
         corresponding ship classes but may not
         use special abilities

     
       Offensive Value increased by 2
",
"AUTOTOOLTIP-dom_bomberr2.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Long
",
"AUTOTOOLTIP-dom_bomberr3.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Long
",
"AUTOTOOLTIP-dom_bomberr4.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Long
",
"AUTOTOOLTIP-dom_bomberr5.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Long
",
"AUTOTOOLTIP-dom_bomberr6.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Long
",
"AUTOTOOLTIP-dom_bomberZ.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Long

     
       Offensive Value increased by 2
",
"AUTOTOOLTIP-dom_bomberZr2.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Long

     
       Offensive Value increased by 2
",
"AUTOTOOLTIP-dom_bomberZr3.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Long

     
       Offensive Value increased by 2
",
"AUTOTOOLTIP-dom_bomberZr4.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Long

     
       Offensive Value increased by 2
",
"AUTOTOOLTIP-dom_bomberZr5.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Long

     
       Offensive Value increased by 2
",
"AUTOTOOLTIP-dom_bomberZr6.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Long

     
       Offensive Value increased by 2
",
"AUTOTOOLTIP-dom_bomber_kli.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Long

     
       Offensive Value increased by 2
       Tetrion-Photon Torpedo replaced by
         Compound Tetrion-Photon Torpedo
",
"AUTOTOOLTIP-dom_bomber_klir2.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Long

     
       Offensive Value increased by 2
       Tetrion-Photon Torpedo replaced by
         Compound Tetrion-Photon Torpedo
",
"AUTOTOOLTIP-dom_bomber_klir3.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Long

     
       Offensive Value increased by 2
       Tetrion-Photon Torpedo replaced by
         Compound Tetrion-Photon Torpedo
",
"AUTOTOOLTIP-dom_bomber_klir4.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Long

     
       Offensive Value increased by 2
       Tetrion-Photon Torpedo replaced by
         Compound Tetrion-Photon Torpedo
",
"AUTOTOOLTIP-dom_bomber_klir5.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Long

     
       Offensive Value increased by 2
       Tetrion-Photon Torpedo replaced by
         Compound Tetrion-Photon Torpedo
",
"AUTOTOOLTIP-dom_bomber_klir6.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Long

     
       Offensive Value increased by 2
       Tetrion-Photon Torpedo replaced by
         Compound Tetrion-Photon Torpedo
",
"AUTOTOOLTIP-dom_cloning_facY.odf", "
     Offensive Value
   Defensive Value
     System Value
         Weapon range: Long

       Yard

     Produces:
         Worker Ship - Construction Mode
         Worker Ship - Resource Mining Mode
         Worker Ship - Supply Mining Mode
         A-4 Scout
",
"AUTOTOOLTIP-dom_cloning_facY_D.odf", "
     Offensive Value
   Defensive Value
     System Value
         Weapon range: Long

       Yard

     Produces:
         Worker Ship - Construction Mode
         Worker Ship - Resource Mining Mode
         Worker Ship - Supply Mining Mode
         A-4 Scout
",
"AUTOTOOLTIP-dom_cloning_facY_DD.odf", "
     Offensive Value
   Defensive Value
     System Value
         Weapon range: Long

       Yard

     Produces:
         Worker Ship - Construction Mode
         Worker Ship - Resource Mining Mode
         Worker Ship - Supply Mining Mode
         A-4 Scout
",
"AUTOTOOLTIP-dom_cloning_facY_DDW.odf", "
     Offensive Value
   Defensive Value
     System Value
         Weapon range: Long

       Yard

     Produces:
         Worker Ship - Construction Mode
         Worker Ship - Resource Mining Mode
         Worker Ship - Supply Mining Mode
         A-4 Scout
",
"AUTOTOOLTIP-dom_cloning_facY_DDWW.odf", "
   Offensive Value
   Defensive Value
     System Value
         Weapon range: Long

       Yard

     Produces:
         Worker Ship - Construction Mode
         Worker Ship - Resource Mining Mode
         Worker Ship - Supply Mining Mode
         A-4 Scout
",
"AUTOTOOLTIP-dom_cloning_facY_DW.odf", "
     Offensive Value
   Defensive Value
     System Value
         Weapon range: Long

       Yard

     Produces:
         Worker Ship - Construction Mode
         Worker Ship - Resource Mining Mode
         Worker Ship - Supply Mining Mode
         A-4 Scout
",
"AUTOTOOLTIP-dom_cloning_facY_DWW.odf", "
   Offensive Value
   Defensive Value
     System Value
         Weapon range: Long

       Yard

     Produces:
         Worker Ship - Construction Mode
         Worker Ship - Resource Mining Mode
         Worker Ship - Supply Mining Mode
         A-4 Scout
",
"AUTOTOOLTIP-dom_cloning_facY_W.odf", "
     Offensive Value
   Defensive Value
     System Value
         Weapon range: Long

       Yard

     Produces:
         Worker Ship - Construction Mode
         Worker Ship - Resource Mining Mode
         Worker Ship - Supply Mining Mode
         A-4 Scout
",
"AUTOTOOLTIP-dom_cloning_facY_WW.odf", "
   Offensive Value
   Defensive Value
     System Value
         Weapon range: Long

       Yard

     Produces:
         Worker Ship - Construction Mode
         Worker Ship - Resource Mining Mode
         Worker Ship - Supply Mining Mode
         A-4 Scout
",
"AUTOTOOLTIP-dom_cloning_facZ.odf", "
     Offensive Value
   Defensive Value
     System Value
         Weapon range: Long

       Yard

     Produces:
         Worker Ship - Construction Mode
         Worker Ship - Resource Mining Mode
         Worker Ship - Supply Mining Mode
         A-4 Scout
",
"AUTOTOOLTIP-dom_cloning_facZ_D.odf", "
     Offensive Value
   Defensive Value
     System Value
         Weapon range: Long

       Yard

     Produces:
         Worker Ship - Construction Mode
         Worker Ship - Resource Mining Mode
         Worker Ship - Supply Mining Mode
         A-4 Scout
",
"AUTOTOOLTIP-dom_cloning_facZ_DD.odf", "
     Offensive Value
   Defensive Value
     System Value
         Weapon range: Long

       Yard

     Produces:
         Worker Ship - Construction Mode
         Worker Ship - Resource Mining Mode
         Worker Ship - Supply Mining Mode
         A-4 Scout
",
"AUTOTOOLTIP-dom_cloning_facZ_DDW.odf", "
     Offensive Value
   Defensive Value
     System Value
         Weapon range: Long

       Yard

     Produces:
         Worker Ship - Construction Mode
         Worker Ship - Resource Mining Mode
         Worker Ship - Supply Mining Mode
         A-4 Scout
",
"AUTOTOOLTIP-dom_cloning_facZ_DDWW.odf", "
   Offensive Value
   Defensive Value
     System Value
         Weapon range: Long

       Yard

     Produces:
         Worker Ship - Construction Mode
         Worker Ship - Resource Mining Mode
         Worker Ship - Supply Mining Mode
         A-4 Scout
",
"AUTOTOOLTIP-dom_cloning_facZ_DW.odf", "
     Offensive Value
   Defensive Value
     System Value
         Weapon range: Long

       Yard

     Produces:
         Worker Ship - Construction Mode
         Worker Ship - Resource Mining Mode
         Worker Ship - Supply Mining Mode
         A-4 Scout
",
"AUTOTOOLTIP-dom_cloning_facZ_DWW.odf", "
   Offensive Value
   Defensive Value
     System Value
         Weapon range: Long

       Yard

     Produces:
         Worker Ship - Construction Mode
         Worker Ship - Resource Mining Mode
         Worker Ship - Supply Mining Mode
         A-4 Scout
",
"AUTOTOOLTIP-dom_cloning_facZ_W.odf", "
     Offensive Value
   Defensive Value
     System Value
         Weapon range: Long

       Yard

     Produces:
         Worker Ship - Construction Mode
         Worker Ship - Resource Mining Mode
         Worker Ship - Supply Mining Mode
         A-4 Scout
",
"AUTOTOOLTIP-dom_cloning_facZ_WW.odf", "
   Offensive Value
   Defensive Value
     System Value
         Weapon range: Long

       Yard

     Produces:
         Worker Ship - Construction Mode
         Worker Ship - Resource Mining Mode
         Worker Ship - Supply Mining Mode
         A-4 Scout
",
"AUTOTOOLTIP-dom_cloning_fac_upgradeD.odf", "
   Defensive Value

       Power up the defense of your starbase
         to make it less vulnerable to enemy fire
",
"AUTOTOOLTIP-dom_cloning_fac_upgradeW.odf", "
   Offensive Value

       Improve the weapon systems of your
         starbase to deal increased amounts of
         damage with every shot
",
"AUTOTOOLTIP-dom_defender.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
       All attributes increased by 3
",
"AUTOTOOLTIP-dom_defenderP.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

       You require at least one prototype to
         build regular vessels of this class
       Prototypes have the same stats as their
         corresponding ship classes but may not
         use special abilities

     
       All attributes increased by 3
",
"AUTOTOOLTIP-dom_defenderr2.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
       All attributes increased by 3
",
"AUTOTOOLTIP-dom_defenderr3.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
       All attributes increased by 3
",
"AUTOTOOLTIP-dom_defenderr4.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
       All attributes increased by 3
",
"AUTOTOOLTIP-dom_defenderr5.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
       All attributes increased by 3
",
"AUTOTOOLTIP-dom_defenderr6.odf", "
     Offensive Value
   Defensive Value
     System Value
         Weapon range: Long

     
       All attributes increased by 3
",
"AUTOTOOLTIP-dom_destroyer.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-dom_destroyerr2.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-dom_destroyerr3.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-dom_destroyerr4.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-dom_destroyerr5.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-dom_destroyerr6.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-dom_destroyer_kli.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Medium

     
       Offensive Value increased by 1
       Is equipped with the Improved Tactical
         Overlays passive ability
",
"AUTOTOOLTIP-dom_destroyer_klir2.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Medium

     
       Offensive Value increased by 1
       Is equipped with the Improved Tactical
         Overlays passive ability
",
"AUTOTOOLTIP-dom_destroyer_klir3.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Medium

     
       Offensive Value increased by 1
       Is equipped with the Improved Tactical
         Overlays passive ability
",
"AUTOTOOLTIP-dom_destroyer_klir4.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Medium

     
       Offensive Value increased by 1
       Is equipped with the Improved Tactical
         Overlays passive ability
",
"AUTOTOOLTIP-dom_destroyer_klir5.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Medium

     
       Offensive Value increased by 1
       Is equipped with the Improved Tactical
         Overlays passive ability
",
"AUTOTOOLTIP-dom_destroyer_klir6.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Medium

     
       Offensive Value increased by 1
       Is equipped with the Improved Tactical
         Overlays passive ability
",
"AUTOTOOLTIP-dom_dreadnought.odf", "
   Offensive Value
     Defensive Value
     System Value
         Weapon range: Long
",
"AUTOTOOLTIP-dom_dreadnought_bor.odf", "
   Offensive Value
   Defensive Value
     System Value
         Weapon range: Long

     
       All attributes increased by 15
",
"AUTOTOOLTIP-dom_dreadnought_borr2.odf", "
   Offensive Value
   Defensive Value
     System Value
         Weapon range: Long

     
       All attributes increased by 15
",
"AUTOTOOLTIP-dom_dreadnought_borr3.odf", "
   Offensive Value
   Defensive Value
     System Value
         Weapon range: Long

     
       All attributes increased by 15
",
"AUTOTOOLTIP-dom_dreadnought_borr4.odf", "
   Offensive Value
   Defensive Value
     System Value
         Weapon range: Long

     
       All attributes increased by 15
",
"AUTOTOOLTIP-dom_dreadnought_borr5.odf", "
   Offensive Value
   Defensive Value
     System Value
         Weapon range: Long

     
       All attributes increased by 15
",
"AUTOTOOLTIP-dom_dreadnought_borr6.odf", "
   Offensive Value
   Defensive Value
     System Value
         Weapon range: Long

     
       All attributes increased by 15
",
"AUTOTOOLTIP-dom_dreadnought_fed.odf", "
   Offensive Value
   Defensive Value
     System Value
         Weapon range: Long

     
       Defensive Value increased by 25
",
"AUTOTOOLTIP-dom_dreadnought_fedr2.odf", "
   Offensive Value
   Defensive Value
     System Value
         Weapon range: Long

     
       Defensive Value increased by 25
",
"AUTOTOOLTIP-dom_dreadnought_fedr3.odf", "
   Offensive Value
   Defensive Value
     System Value
         Weapon range: Long

     
       Defensive Value increased by 25
",
"AUTOTOOLTIP-dom_dreadnought_fedr4.odf", "
   Offensive Value
   Defensive Value
     System Value
         Weapon range: Long

     
       Defensive Value increased by 25
",
"AUTOTOOLTIP-dom_dreadnought_fedr5.odf", "
   Offensive Value
   Defensive Value
     System Value
         Weapon range: Long

     
       Defensive Value increased by 25
",
"AUTOTOOLTIP-dom_dreadnought_fedr6.odf", "
   Offensive Value
   Defensive Value
     System Value
         Weapon range: Long

     
       Defensive Value increased by 25
",
"AUTOTOOLTIP-dom_dreadnought_kli.odf", "
   Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
       Offensive Value increased by 25
",
"AUTOTOOLTIP-dom_dreadnought_klir2.odf", "
   Offensive Value
    ׍ Defensive Value
     System Value
         Weapon range: Long

     
       Offensive Value increased by 25
",
"AUTOTOOLTIP-dom_dreadnought_klir3.odf", "
   Offensive Value
    ׾ Defensive Value
     System Value
         Weapon range: Long

     
       Offensive Value increased by 25
",
"AUTOTOOLTIP-dom_dreadnought_klir4.odf", "
   Offensive Value
   Defensive Value
     System Value
         Weapon range: Long

     
       Offensive Value increased by 25
",
"AUTOTOOLTIP-dom_dreadnought_klir5.odf", "
   Offensive Value
   Defensive Value
     System Value
         Weapon range: Long

     
       Offensive Value increased by 25
",
"AUTOTOOLTIP-dom_dreadnought_klir6.odf", "
   Offensive Value
   Defensive Value
     System Value
         Weapon range: Long

     
       Offensive Value increased by 25
",
"AUTOTOOLTIP-dom_dreadnought_rom.odf", "
   Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
       System Value increased by 25
",
"AUTOTOOLTIP-dom_dreadnought_romr2.odf", "
   Offensive Value
    ׍ Defensive Value
     System Value
         Weapon range: Long

     
       System Value increased by 25
",
"AUTOTOOLTIP-dom_dreadnought_romr3.odf", "
   Offensive Value
    ׾ Defensive Value
     System Value
         Weapon range: Long

     
       System Value increased by 25
",
"AUTOTOOLTIP-dom_dreadnought_romr4.odf", "
   Offensive Value
   Defensive Value
     System Value
         Weapon range: Long

     
       System Value increased by 25
",
"AUTOTOOLTIP-dom_dreadnought_romr5.odf", "
   Offensive Value
   Defensive Value
     System Value
         Weapon range: Long

     
       System Value increased by 25
",
"AUTOTOOLTIP-dom_dreadnought_romr6.odf", "
   Offensive Value
   Defensive Value
     System Value
         Weapon range: Long

     
       System Value increased by 25
",
"AUTOTOOLTIP-dom_escort_cruiser.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short
",
"AUTOTOOLTIP-dom_escort_cruiserP.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short

       You require at least one prototype to
         build regular vessels of this class
       Prototypes have the same stats as their
         corresponding ship classes but may not
         use special abilities
",
"AUTOTOOLTIP-dom_escort_cruiserPY.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short

       You require at least one prototype to
         build regular vessels of this class
       Prototypes have the same stats as their
         corresponding ship classes but may not
         use special abilities

     
       Construction costs reduced by 50 percent
",
"AUTOTOOLTIP-dom_escort_cruiserPZ.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short

       You require at least one prototype to
         build regular vessels of this class
       Prototypes have the same stats as their
         corresponding ship classes but may not
         use special abilities

     
       Offensive Value increased by 2
",
"AUTOTOOLTIP-dom_escort_cruiserr2.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short
",
"AUTOTOOLTIP-dom_escort_cruiserr3.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short
",
"AUTOTOOLTIP-dom_escort_cruiserr4.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short
",
"AUTOTOOLTIP-dom_escort_cruiserr5.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short
",
"AUTOTOOLTIP-dom_escort_cruiserr6.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short
",
"AUTOTOOLTIP-dom_escort_cruiserZ.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short

     
       Offensive Value increased by 2
",
"AUTOTOOLTIP-dom_escort_cruiserZr2.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short

     
       Offensive Value increased by 2
",
"AUTOTOOLTIP-dom_escort_cruiserZr3.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short

     
       Offensive Value increased by 2
",
"AUTOTOOLTIP-dom_escort_cruiserZr4.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short

     
       Offensive Value increased by 2
",
"AUTOTOOLTIP-dom_escort_cruiserZr5.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short

     
       Offensive Value increased by 2
",
"AUTOTOOLTIP-dom_escort_cruiserZr6.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short

     
       Offensive Value increased by 2
",
"AUTOTOOLTIP-dom_escort_cruiser_bor.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short

     
       All attributes increased by 1
       Alpha Ketracel White replaced by Gamma
         Ketracel White which will last longer
         and will not cause crew casualties
",
"AUTOTOOLTIP-dom_escort_cruiser_borr2.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short

     
       All attributes increased by 1
       Alpha Ketracel White replaced by Gamma
         Ketracel White which will last longer
         and will not cause crew casualties
",
"AUTOTOOLTIP-dom_escort_cruiser_borr3.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short

     
       All attributes increased by 1
       Alpha Ketracel White replaced by Gamma
         Ketracel White which will last longer
         and will not cause crew casualties
",
"AUTOTOOLTIP-dom_escort_cruiser_borr4.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short

     
       All attributes increased by 1
       Alpha Ketracel White replaced by Gamma
         Ketracel White which will last longer
         and will not cause crew casualties
",
"AUTOTOOLTIP-dom_escort_cruiser_borr5.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short

     
       All attributes increased by 1
       Alpha Ketracel White replaced by Gamma
         Ketracel White which will last longer
         and will not cause crew casualties
",
"AUTOTOOLTIP-dom_escort_cruiser_borr6.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short

     
       All attributes increased by 1
       Alpha Ketracel White replaced by Gamma
         Ketracel White which will last longer
         and will not cause crew casualties
",
"AUTOTOOLTIP-dom_heavy_cruiser.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long
",
"AUTOTOOLTIP-dom_heavy_cruiserr2.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long
",
"AUTOTOOLTIP-dom_heavy_cruiserr3.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long
",
"AUTOTOOLTIP-dom_heavy_cruiserr4.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long
",
"AUTOTOOLTIP-dom_heavy_cruiserr5.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long
",
"AUTOTOOLTIP-dom_heavy_cruiserr6.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long
",
"AUTOTOOLTIP-dom_heavy_cruiser_bor.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
       All attributes increased by 2
       The torpedo launcher will fire over
         long range instead of short range
",
"AUTOTOOLTIP-dom_heavy_cruiser_borr2.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
       All attributes increased by 2
       The torpedo launcher will fire over
         long range instead of short range
",
"AUTOTOOLTIP-dom_heavy_cruiser_borr3.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
       All attributes increased by 2
       The torpedo launcher will fire over
         long range instead of short range
",
"AUTOTOOLTIP-dom_heavy_cruiser_borr4.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
       All attributes increased by 2
       The torpedo launcher will fire over
         long range instead of short range
",
"AUTOTOOLTIP-dom_heavy_cruiser_borr5.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
       All attributes increased by 2
       The torpedo launcher will fire over
         long range instead of short range
",
"AUTOTOOLTIP-dom_heavy_cruiser_borr6.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
       All attributes increased by 2
       The torpedo launcher will fire over
         long range instead of short range
",
"AUTOTOOLTIP-dom_heavy_cruiser_rom.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
       System Value increased by 2
       May be refitted
",
"AUTOTOOLTIP-dom_heavy_cruiser_romr2.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
       System Value increased by 2
       May be refitted
",
"AUTOTOOLTIP-dom_heavy_cruiser_romr3.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
       System Value increased by 2
       May be refitted
",
"AUTOTOOLTIP-dom_heavy_cruiser_romr4.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
       System Value increased by 2
       May be refitted
",
"AUTOTOOLTIP-dom_heavy_cruiser_romr5.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
       System Value increased by 2
       May be refitted
",
"AUTOTOOLTIP-dom_heavy_cruiser_romr6.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
       System Value increased by 2
       May be refitted
",
"AUTOTOOLTIP-dom_heavy_cruiser_r_rom.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
       System Value increased by 2
",
"AUTOTOOLTIP-dom_heavy_cruiser_r_romR.odf", "
     Offensive Value
     Defensive Value

       Adds a Polaron weapon

     
       System Value increased by 2
",
"AUTOTOOLTIP-dom_heavy_cruiser_r_romr2.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
       System Value increased by 2
",
"AUTOTOOLTIP-dom_heavy_cruiser_r_romr3.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
       System Value increased by 2
",
"AUTOTOOLTIP-dom_heavy_cruiser_r_romr4.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
       System Value increased by 2
",
"AUTOTOOLTIP-dom_heavy_cruiser_r_romr5.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
       System Value increased by 2
",
"AUTOTOOLTIP-dom_heavy_cruiser_r_romr6.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
       System Value increased by 2
",
"AUTOTOOLTIP-dom_hyper_artillery.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Strategic
",
"AUTOTOOLTIP-dom_hyper_artilleryY.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Strategic

     
       You may build two Hyperspace Artilleries
",
"AUTOTOOLTIP-dom_intercept_dest.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
     Level 1: Energy Beacon
     Level 2: Weapon Focus
     Level 3: Cascade Feedback
",
"AUTOTOOLTIP-dom_intercept_destP.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
     Level 1: Energy Beacon
     Level 2: Weapon Focus
     Level 3: Cascade Feedback

       You require at least one prototype to
         build regular vessels of this class
       Prototypes have the same stats as their
         corresponding ship classes but may not
         use special abilities
",
"AUTOTOOLTIP-dom_intercept_destPY.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
     Level 1: Energy Beacon
     Level 2: Weapon Focus
     Level 3: Cascade Feedback

       You require at least one prototype to
         build regular vessels of this class
       Prototypes have the same stats as their
         corresponding ship classes but may not
         use special abilities

     
       Construction costs reduced by 50 percent
",
"AUTOTOOLTIP-dom_intercept_destr2.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
     Level 1: Energy Beacon
     Level 2: Weapon Focus
     Level 3: Cascade Feedback
",
"AUTOTOOLTIP-dom_intercept_destr3.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
     Level 1: Energy Beacon
     Level 2: Weapon Focus
     Level 3: Cascade Feedback
",
"AUTOTOOLTIP-dom_intercept_destr4.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
     Level 1: Energy Beacon
     Level 2: Weapon Focus
     Level 3: Cascade Feedback
",
"AUTOTOOLTIP-dom_intercept_destr5.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
     Level 1: Energy Beacon
     Level 2: Weapon Focus
     Level 3: Cascade Feedback
",
"AUTOTOOLTIP-dom_intercept_destr6.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
     Level 1: Energy Beacon
     Level 2: Weapon Focus
     Level 3: Cascade Feedback
",
"AUTOTOOLTIP-dom_intercept_dest_rom.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
     Level 1: Energy Beacon
     Level 2: Weapon Focus
     Level 3: Shield Recharge

     
       System Value increased by 3
       Cascade Feedback replaced by Shield
         Recharge
",
"AUTOTOOLTIP-dom_intercept_dest_romr2.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
     Level 1: Energy Beacon
     Level 2: Weapon Focus
     Level 3: Shield Recharge

     
       System Value increased by 3
       Cascade Feedback replaced by Shield
         Recharge
",
"AUTOTOOLTIP-dom_intercept_dest_romr3.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
     Level 1: Energy Beacon
     Level 2: Weapon Focus
     Level 3: Shield Recharge

     
       System Value increased by 3
       Cascade Feedback replaced by Shield
         Recharge
",
"AUTOTOOLTIP-dom_intercept_dest_romr4.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
     Level 1: Energy Beacon
     Level 2: Weapon Focus
     Level 3: Shield Recharge

     
       System Value increased by 3
       Cascade Feedback replaced by Shield
         Recharge
",
"AUTOTOOLTIP-dom_intercept_dest_romr5.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
     Level 1: Energy Beacon
     Level 2: Weapon Focus
     Level 3: Shield Recharge

     
       System Value increased by 3
       Cascade Feedback replaced by Shield
         Recharge
",
"AUTOTOOLTIP-dom_intercept_dest_romr6.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
     Level 1: Energy Beacon
     Level 2: Weapon Focus
     Level 3: Shield Recharge

     
       System Value increased by 3
       Cascade Feedback replaced by Shield
         Recharge
",
"AUTOTOOLTIP-dom_ketracel_facY.odf", "
       Offensive Value
     Defensive Value
     System Value

       Research Station

     Produces:
         Improved Weapons
         Advanced Weapons
         Improved Shielding
         Advanced Shielding
         Improved Ketracel White
         Advanced Ketracel White
",
"AUTOTOOLTIP-dom_ketracel_facZ.odf", "
       Offensive Value
     Defensive Value
     System Value

       Research Station

     Produces:
         Improved Weapons
         Advanced Weapons
         Improved Shielding
         Advanced Shielding
         Improved Ketracel White
         Advanced Ketracel White
         Improved Breen Engines
         Advanced Breen Engines
",
"AUTOTOOLTIP-dom_ketracel_synth.odf", "
       Offensive Value
     Defensive Value
     System Value

       Processes supplies
",
"AUTOTOOLTIP-dom_large_yardY.odf", "
       Offensive Value
   Defensive Value
     System Value

       Yard
       Repair Dock

     Produces:
         T-15 Heavy Cruiser
         C-17 Siege Cruiser
         B-5 Battle Cruiser
         V-13 Battleship
         S-7 Defender
",
"AUTOTOOLTIP-dom_large_yardZ.odf", "
       Offensive Value
   Defensive Value
     System Value

       Yard
       Repair Dock

     Produces:
         T-15 Heavy Cruiser
         C-17 Siege Cruiser
         B-5 Battle Cruiser
         V-13 Battleship
         Breen Battleship
",
"AUTOTOOLTIP-dom_mixedtech_yard_bor.odf", "
       Offensive Value
    ם Defensive Value
     System Value

       Yard
       Constructs Mixed-Tech units

     Produces:
         Analyze Alien Technology
         S-2 Escort Cruiser
         T-15 Heavy Cruiser
         V-15 Dreadnought
",
"AUTOTOOLTIP-dom_mixedtech_yard_fed.odf", "
       Offensive Value
    ם Defensive Value
     System Value

       Yard
       Constructs Mixed-Tech units

     Produces:
         Analyze Alien Technology
         C-17 Siege Cruiser
         B-5 Battle Cruiser
         V-15 Dreadnought
",
"AUTOTOOLTIP-dom_mixedtech_yard_kli.odf", "
       Offensive Value
    ם Defensive Value
     System Value

       Yard
       Constructs Mixed-Tech units

     Produces:
         Analyze Alien Technology
         A-20 Attack Destroyer
         A-26 Bomber
         V-15 Dreadnought
",
"AUTOTOOLTIP-dom_mixedtech_yard_rom.odf", "
       Offensive Value
    ם Defensive Value
     System Value

       Yard
       Constructs Mixed-Tech units

     Produces:
         Analyze Alien Technology
         C-11 Interception Destroyer
         T-15 Heavy Cruiser
         V-15 Dreadnought
",
"AUTOTOOLTIP-dom_passiveprobe.odf", "
       Offensive Value
       Defensive Value
       System Value
",
"AUTOTOOLTIP-dom_perimeter.odf", "
     Offensive Value
    ם Defensive Value
     System Value
         Weapon range: Artillery
",
"AUTOTOOLTIP-dom_perimeter_A.odf", "
     Offensive Value
    ם Defensive Value
     System Value
         Weapon range: Artillery
",
"AUTOTOOLTIP-dom_perimeter_D.odf", "
     Offensive Value
   Defensive Value
     System Value
         Weapon range: Artillery
",
"AUTOTOOLTIP-dom_perimeter_DA.odf", "
     Offensive Value
   Defensive Value
     System Value
         Weapon range: Artillery
",
"AUTOTOOLTIP-dom_perimeter_DW.odf", "
   Offensive Value
   Defensive Value
     System Value
         Weapon range: Artillery
",
"AUTOTOOLTIP-dom_perimeter_DWA.odf", "
   Offensive Value
   Defensive Value
     System Value
         Weapon range: Artillery
",
"AUTOTOOLTIP-dom_perimeter_upgradeA.odf", "
     System Value

       Equips your Perimeter with
         Antimatter-Tetryon Charges. These
         Charges will deal area damage
       They are very effective against small
         units
       Each volley consumes special weapon
         energy
",
"AUTOTOOLTIP-dom_perimeter_upgradeD.odf", "
   Defensive Value

       Power up the defense of your Perimeter
         to make it less vulnerable to enemy fire
",
"AUTOTOOLTIP-dom_perimeter_upgradeW.odf", "
   Offensive Value

       Improve the weapon systems of your
         Perimeter to deal increased amounts of
         damage with every shot
",
"AUTOTOOLTIP-dom_perimeter_W.odf", "
   Offensive Value
    ם Defensive Value
     System Value
         Weapon range: Artillery
",
"AUTOTOOLTIP-dom_perimeter_WA.odf", "
   Offensive Value
    ם Defensive Value
     System Value
         Weapon range: Artillery
",
"AUTOTOOLTIP-dom_phaser_sentry.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long
",
"AUTOTOOLTIP-dom_scout.odf", "
       Offensive Value
       Defensive Value
       System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-dom_sensor.odf", "
       Offensive Value
     Defensive Value
     System Value
",
"AUTOTOOLTIP-dom_siege_cruiser.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
     Level 1: Phaseshield
     Level 2: EM Blast
     Level 3: Tetryon Disruptor
",
"AUTOTOOLTIP-dom_siege_cruiserM.odf", "
     Offensive Value
   Defensive Value
     System Value
         Weapon range: Medium

     
     Level 1: Phaseshield
     Level 2: EM Blast
     Level 3: Tetryon Disruptor
",
"AUTOTOOLTIP-dom_siege_cruiserMr2.odf", "
     Offensive Value
   Defensive Value
     System Value
         Weapon range: Medium

     
     Level 1: Phaseshield
     Level 2: EM Blast
     Level 3: Tetryon Disruptor
",
"AUTOTOOLTIP-dom_siege_cruiserMr3.odf", "
     Offensive Value
   Defensive Value
     System Value
         Weapon range: Medium

     
     Level 1: Phaseshield
     Level 2: EM Blast
     Level 3: Tetryon Disruptor
",
"AUTOTOOLTIP-dom_siege_cruiserMr4.odf", "
     Offensive Value
   Defensive Value
     System Value
         Weapon range: Medium

     
     Level 1: Phaseshield
     Level 2: EM Blast
     Level 3: Tetryon Disruptor
",
"AUTOTOOLTIP-dom_siege_cruiserMr5.odf", "
     Offensive Value
   Defensive Value
     System Value
         Weapon range: Medium

     
     Level 1: Phaseshield
     Level 2: EM Blast
     Level 3: Tetryon Disruptor
",
"AUTOTOOLTIP-dom_siege_cruiserMr6.odf", "
     Offensive Value
   Defensive Value
     System Value
         Weapon range: Medium

     
     Level 1: Phaseshield
     Level 2: EM Blast
     Level 3: Tetryon Disruptor
",
"AUTOTOOLTIP-dom_siege_cruiserP.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
     Level 1: Phaseshield
     Level 2: EM Blast
     Level 3: Tetryon Disruptor

       You require at least one prototype to
         build regular vessels of this class
       Prototypes have the same stats as their
         corresponding ship classes but may not
         use special abilities
",
"AUTOTOOLTIP-dom_siege_cruiserPZ.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
     Level 1: Phaseshield
     Level 2: EM Blast
     Level 3: Tetryon Disruptor

       You require at least one prototype to
         build regular vessels of this class
       Prototypes have the same stats as their
         corresponding ship classes but may not
         use special abilities

     
       Offensive Value increased by 2
",
"AUTOTOOLTIP-dom_siege_cruiserr2.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
     Level 1: Phaseshield
     Level 2: EM Blast
     Level 3: Tetryon Disruptor
",
"AUTOTOOLTIP-dom_siege_cruiserr3.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
     Level 1: Phaseshield
     Level 2: EM Blast
     Level 3: Tetryon Disruptor
",
"AUTOTOOLTIP-dom_siege_cruiserr4.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
     Level 1: Phaseshield
     Level 2: EM Blast
     Level 3: Tetryon Disruptor
",
"AUTOTOOLTIP-dom_siege_cruiserr5.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
     Level 1: Phaseshield
     Level 2: EM Blast
     Level 3: Tetryon Disruptor
",
"AUTOTOOLTIP-dom_siege_cruiserr6.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
     Level 1: Phaseshield
     Level 2: EM Blast
     Level 3: Tetryon Disruptor
",
"AUTOTOOLTIP-dom_siege_cruiserZ.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
     Level 1: Phaseshield
     Level 2: EM Blast
     Level 3: Tetryon Disruptor

     
       Offensive Value increased by 2
",
"AUTOTOOLTIP-dom_siege_cruiserZM.odf", "
     Offensive Value
   Defensive Value
     System Value
         Weapon range: Medium

     
     Level 1: Phaseshield
     Level 2: EM Blast
     Level 3: Tetryon Disruptor

     
       Offensive Value increased by 2
",
"AUTOTOOLTIP-dom_siege_cruiserZMr2.odf", "
     Offensive Value
   Defensive Value
     System Value
         Weapon range: Medium

     
     Level 1: Phaseshield
     Level 2: EM Blast
     Level 3: Tetryon Disruptor

     
       Offensive Value increased by 2
",
"AUTOTOOLTIP-dom_siege_cruiserZMr3.odf", "
     Offensive Value
   Defensive Value
     System Value
         Weapon range: Medium

     
     Level 1: Phaseshield
     Level 2: EM Blast
     Level 3: Tetryon Disruptor

     
       Offensive Value increased by 2
",
"AUTOTOOLTIP-dom_siege_cruiserZMr4.odf", "
     Offensive Value
   Defensive Value
     System Value
         Weapon range: Medium

     
     Level 1: Phaseshield
     Level 2: EM Blast
     Level 3: Tetryon Disruptor

     
       Offensive Value increased by 2
",
"AUTOTOOLTIP-dom_siege_cruiserZMr5.odf", "
     Offensive Value
   Defensive Value
     System Value
         Weapon range: Medium

     
     Level 1: Phaseshield
     Level 2: EM Blast
     Level 3: Tetryon Disruptor

     
       Offensive Value increased by 2
",
"AUTOTOOLTIP-dom_siege_cruiserZMr6.odf", "
     Offensive Value
   Defensive Value
     System Value
         Weapon range: Medium

     
     Level 1: Phaseshield
     Level 2: EM Blast
     Level 3: Tetryon Disruptor

     
       Offensive Value increased by 2
",
"AUTOTOOLTIP-dom_siege_cruiserZr2.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
     Level 1: Phaseshield
     Level 2: EM Blast
     Level 3: Tetryon Disruptor

     
       Offensive Value increased by 2
",
"AUTOTOOLTIP-dom_siege_cruiserZr3.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
     Level 1: Phaseshield
     Level 2: EM Blast
     Level 3: Tetryon Disruptor

     
       Offensive Value increased by 2
",
"AUTOTOOLTIP-dom_siege_cruiserZr4.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
     Level 1: Phaseshield
     Level 2: EM Blast
     Level 3: Tetryon Disruptor

     
       Offensive Value increased by 2
",
"AUTOTOOLTIP-dom_siege_cruiserZr5.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
     Level 1: Phaseshield
     Level 2: EM Blast
     Level 3: Tetryon Disruptor

     
       Offensive Value increased by 2
",
"AUTOTOOLTIP-dom_siege_cruiserZr6.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
     Level 1: Phaseshield
     Level 2: EM Blast
     Level 3: Tetryon Disruptor

     
       Offensive Value increased by 2
",
"AUTOTOOLTIP-dom_siege_cruiser_fed.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
     Level 1: Phaseshield
     Level 2: EM Blast
     Level 3: Tetryon Disruptor

     
       Defensive Value increased by 3
       The EM-Blast special ability will shut
         down the engines of affected units in
         addition to the normal effect
",
"AUTOTOOLTIP-dom_siege_cruiser_fedM.odf", "
     Offensive Value
   Defensive Value
     System Value
         Weapon range: Medium

     
     Level 1: Phaseshield
     Level 2: EM Blast
     Level 3: Tetryon Disruptor

     
       Defensive Value increased by 3
       The EM-Blast special ability will shut
         down the engines of affected units in
         addition to the normal effect
",
"AUTOTOOLTIP-dom_siege_cruiser_fedMr2.odf", "
     Offensive Value
   Defensive Value
     System Value
         Weapon range: Medium

     
     Level 1: Phaseshield
     Level 2: EM Blast
     Level 3: Tetryon Disruptor

     
       Defensive Value increased by 3
       The EM-Blast special ability will shut
         down the engines of affected units in
         addition to the normal effect
",
"AUTOTOOLTIP-dom_siege_cruiser_fedMr3.odf", "
     Offensive Value
   Defensive Value
     System Value
         Weapon range: Medium

     
     Level 1: Phaseshield
     Level 2: EM Blast
     Level 3: Tetryon Disruptor

     
       Defensive Value increased by 3
       The EM-Blast special ability will shut
         down the engines of affected units in
         addition to the normal effect
",
"AUTOTOOLTIP-dom_siege_cruiser_fedMr4.odf", "
     Offensive Value
   Defensive Value
     System Value
         Weapon range: Medium

     
     Level 1: Phaseshield
     Level 2: EM Blast
     Level 3: Tetryon Disruptor

     
       Defensive Value increased by 3
       The EM-Blast special ability will shut
         down the engines of affected units in
         addition to the normal effect
",
"AUTOTOOLTIP-dom_siege_cruiser_fedMr5.odf", "
     Offensive Value
   Defensive Value
     System Value
         Weapon range: Medium

     
     Level 1: Phaseshield
     Level 2: EM Blast
     Level 3: Tetryon Disruptor

     
       Defensive Value increased by 3
       The EM-Blast special ability will shut
         down the engines of affected units in
         addition to the normal effect
",
"AUTOTOOLTIP-dom_siege_cruiser_fedMr6.odf", "
     Offensive Value
   Defensive Value
     System Value
         Weapon range: Medium

     
     Level 1: Phaseshield
     Level 2: EM Blast
     Level 3: Tetryon Disruptor

     
       Defensive Value increased by 3
       The EM-Blast special ability will shut
         down the engines of affected units in
         addition to the normal effect
",
"AUTOTOOLTIP-dom_siege_cruiser_fedr2.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
     Level 1: Phaseshield
     Level 2: EM Blast
     Level 3: Tetryon Disruptor

     
       Defensive Value increased by 3
       The EM-Blast special ability will shut
         down the engines of affected units in
         addition to the normal effect
",
"AUTOTOOLTIP-dom_siege_cruiser_fedr3.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
     Level 1: Phaseshield
     Level 2: EM Blast
     Level 3: Tetryon Disruptor

     
       Defensive Value increased by 3
       The EM-Blast special ability will shut
         down the engines of affected units in
         addition to the normal effect
",
"AUTOTOOLTIP-dom_siege_cruiser_fedr4.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
     Level 1: Phaseshield
     Level 2: EM Blast
     Level 3: Tetryon Disruptor

     
       Defensive Value increased by 3
       The EM-Blast special ability will shut
         down the engines of affected units in
         addition to the normal effect
",
"AUTOTOOLTIP-dom_siege_cruiser_fedr5.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
     Level 1: Phaseshield
     Level 2: EM Blast
     Level 3: Tetryon Disruptor

     
       Defensive Value increased by 3
       The EM-Blast special ability will shut
         down the engines of affected units in
         addition to the normal effect
",
"AUTOTOOLTIP-dom_siege_cruiser_fedr6.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
     Level 1: Phaseshield
     Level 2: EM Blast
     Level 3: Tetryon Disruptor

     
       Defensive Value increased by 3
       The EM-Blast special ability will shut
         down the engines of affected units in
         addition to the normal effect
",
"AUTOTOOLTIP-dom_space_refinery.odf", "
       Offensive Value
     Defensive Value
     System Value

       Processes Dilithium and Tritanium
",
"AUTOTOOLTIP-dom_supersensor.odf", "
       Offensive Value
    ם Defensive Value
     System Value

       Research Station
",
"AUTOTOOLTIP-dom_technology_labY.odf", "
       Offensive Value
     Defensive Value
     System Value

       Research Station

     Produces:
         Basic Interception System Upgrade
         Advanced Interception System Upgrade
         Basic Siege System Upgrade
         Advanced Siege System Upgrade
         Research Passive Probe
         Research Tetryon-Photon Torpedo
         Research Alpha Ketracel White
         Research IS Bomb
         Research Bio-Warheads
         Research Excessive Strike
         Research Coreblast
         Research Remote Tachyon Beacon
",
"AUTOTOOLTIP-dom_technology_labZ.odf", "
       Offensive Value
     Defensive Value
     System Value

       Research Station

     Produces:
         Basic Interception System Upgrade
         Advanced Interception System Upgrade
         Basic Siege System Upgrade
         Advanced Siege System Upgrade
         Research Passive Probe
         Research Tetryon-Photon Torpedo
         Research Alpha Ketracel White
         Research Breen Cruiser Cloak
         Research IS Bomb
         Research Bio-Warheads
         Research Excessive Strike
         Research Dampening Missile
         Research Remote Tachyon Beacon
",
"AUTOTOOLTIP-dom_warfrigate.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
     May use transporter assault
     Increased boarding party strength
     Maintains shields while boarding
",
"AUTOTOOLTIP-dom_warfrigateP.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
     May use transporter assault
     Increased boarding party strength
     Maintains shields while boarding

       You require at least one prototype to
         build regular vessels of this class
       Prototypes have the same stats as their
         corresponding ship classes but may not
         use special abilities
",
"AUTOTOOLTIP-dom_warfrigatePY.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
     May use transporter assault
     Increased boarding party strength
     Maintains shields while boarding

       You require at least one prototype to
         build regular vessels of this class
       Prototypes have the same stats as their
         corresponding ship classes but may not
         use special abilities

     
       Construction costs reduced by 50 percent
",
"AUTOTOOLTIP-dom_warfrigatePZ.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
     May use transporter assault
     Increased boarding party strength
     Maintains shields while boarding

       You require at least one prototype to
         build regular vessels of this class
       Prototypes have the same stats as their
         corresponding ship classes but may not
         use special abilities

     
       Offensive Value increased by 2
",
"AUTOTOOLTIP-dom_warfrigater2.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
     May use transporter assault
     Increased boarding party strength
     Maintains shields while boarding
",
"AUTOTOOLTIP-dom_warfrigater3.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
     May use transporter assault
     Increased boarding party strength
     Maintains shields while boarding
",
"AUTOTOOLTIP-dom_warfrigater4.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
     May use transporter assault
     Increased boarding party strength
     Maintains shields while boarding
",
"AUTOTOOLTIP-dom_warfrigater5.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
     May use transporter assault
     Increased boarding party strength
     Maintains shields while boarding
",
"AUTOTOOLTIP-dom_warfrigater6.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
     May use transporter assault
     Increased boarding party strength
     Maintains shields while boarding
",
"AUTOTOOLTIP-dom_warfrigateZ.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
     May use transporter assault
     Increased boarding party strength
     Maintains shields while boarding

     
       Offensive Value increased by 2
",
"AUTOTOOLTIP-dom_warfrigateZr2.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
     May use transporter assault
     Increased boarding party strength
     Maintains shields while boarding

     
       Offensive Value increased by 2
",
"AUTOTOOLTIP-dom_warfrigateZr3.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
     May use transporter assault
     Increased boarding party strength
     Maintains shields while boarding

     
       Offensive Value increased by 2
",
"AUTOTOOLTIP-dom_warfrigateZr4.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
     May use transporter assault
     Increased boarding party strength
     Maintains shields while boarding

     
       Offensive Value increased by 2
",
"AUTOTOOLTIP-dom_warfrigateZr5.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
     May use transporter assault
     Increased boarding party strength
     Maintains shields while boarding

     
       Offensive Value increased by 2
",
"AUTOTOOLTIP-dom_warfrigateZr6.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
     May use transporter assault
     Increased boarding party strength
     Maintains shields while boarding

     
       Offensive Value increased by 2
",
"AUTOTOOLTIP-dom_worker_ship_b.odf", "
       Offensive Value
     Defensive Value
     System Value

       This vessels has several modes of
         operation
       Construction Mode - Constructs Stations
",
"AUTOTOOLTIP-dom_worker_ship_m.odf", "
       Offensive Value
     Defensive Value
     System Value

       This vessels has several modes of
         operation
       Mining Mode - Mines Dilithium and
         Tritanium
       Dilithium capacity: 150
       Tritanium capacity: 100
",
"AUTOTOOLTIP-dom_worker_ship_s.odf", "
       Offensive Value
     Defensive Value
     System Value

       This vessels has several modes of
         operation
       Supply Mining Mode - Mines Supply Raw
         Materials
       Supply capacity: 25
",
"AUTOTOOLTIP-dom_yardY.odf", "
       Offensive Value
    ם Defensive Value
     System Value

       Yard
       Repair Dock

     Produces:
         A-20 Attack Destroyer
         A-26 Bomber
         S-2 Escort Cruiser
         C-11 Interception Destroyer
         B-8 War Frigate
",
"AUTOTOOLTIP-dom_yardZ.odf", "
       Offensive Value
    ם Defensive Value
     System Value

       Yard
       Repair Dock

     Produces:
         A-20 Attack Destroyer
         A-26 Bomber
         S-2 Escort Cruiser
         C-11 Interception Destroyer
         Breen Cruiser
         B-8 War Frigate
",
"AUTOTOOLTIP-fedE_warpinU.odf", "
",
"AUTOTOOLTIP-fedR_adv_magnan.odf", "
       Hypercharge the Magnan Phaser Coils.
         This makes it possible to fire several
         shots with the Magnan Phaser Array in a
         very short amount of time
       Magnan Phaser Recharge rate reduced to
         20 percent
       Lasts until canceled

     Affected units:
         Phalanx Class
",
"AUTOTOOLTIP-fedR_canaveral1.odf", "
         Allows the Canaveral Class to use its
         level 2 ability:

         Sensor Synergy
         The Canaveral supports the scanning
           patterns of a nearby allied station,
           greatly increasing its sensor range.
           Defense platforms or similar
           structures do not count as valid
           targets, as their sensors are very
           specialized or limited
         Lasts 20 seconds

         Weapon range: Medium
",
"AUTOTOOLTIP-fedR_canaveral2.odf", "
         Allows the Canaveral Class to use its
         level 3 ability:

         Sensor Blackout
         Overloads the enemy's targeting
           systems on up to five hostile units
           at the target area decreasing their
           rate of fire by 35 percent
         Lasts 25 seconds

         Weapon range: Medium
",
"AUTOTOOLTIP-fedR_critical.odf", "
       A direct hit kills the enemy's weapon
         systems and deals high damage
       Lasts 12 seconds

     Weapon range: Short

     Affected units:
         Defiant Class
",
"AUTOTOOLTIP-fedR_defpatterns.odf", "
       Reroute all emergency-power to the
         shields, increasing the shield
         regeneration rate by 500 percent and
         the hull repair rate by 250 percent
       Special weapon energy does not
         regenerate while the effect of
         Defensive Patterns is active
       Lasts 30 seconds

     Affected units:
         Akira Class
",
"AUTOTOOLTIP-fedR_distortion.odf", "
       Creates a field of zero-energy
         fluctuation. The engines of up to five
         nearby enemies will stop functioning
       Engine overload effects will deal a
         portion of damage to the affected units
         based on their movement speed
       Lasts 6 seconds

     Weapon range: Short

     Affected units:
         Sovereign Class
",
"AUTOTOOLTIP-fedR_fleetsupply.odf", "
       In times of war, deep space vessels
         like the Nova Class are often used as
         supply vessels to support the fleets,
         due to their increased storage capacity
         and better replicators. This allows the
         Nova and up to 4 friendly Federation
         vessels nearby to fire additional
         photon torpedoes if they are equipped
         with a photon torpedo launcher

     Weapon range: Medium

     Affected units:
         Nova Class
",
"AUTOTOOLTIP-fedR_guidedquantums.odf", "
       This starship engages high resolution
         scanners and will guide its Quantum
         Torpedoes to sure hits
       This vessel is immobilized and special
         weapon energy does not regenerate while
         the effect of Guided Quantum Torpedoes
         is active
       Lasts 12 seconds

     Affected units:
         Excelsior-II Class
",
"AUTOTOOLTIP-fedR_impulse.odf", "
       Greatly increases the movement speed
         and the efficiency of the Tiny ECM Suite
       While Hyper Impulse Drive is active,
         attacks may provide cover fire for
         nearby light long-range crafts. Cover
         fire boosts ECM systems to avoid all
         incoming fire for 4 seconds
       The cover fire effect also allows Saber
         Class vessels with deactivated Hyper
         Impulse Drive to perform more powerful
         attack strikes
       May only be toggled once every 30
         seconds
       Lasts until canceled

     Affected units:
         Saber Class
",
"AUTOTOOLTIP-fedR_norway1.odf", "
         Allows the Norway Class to use its
         level 2 ability:

         Plasma Coil
         Creates a field of super-hot warp
           plasma
         Deals increased damage to small and
           medium sized targets
         Damage is divided amongst all valid
           targets
         Lasts 5 seconds

         Weapon range: Medium
",
"AUTOTOOLTIP-fedR_norway2.odf", "
         Allows the Norway Class to use its
         level 3 ability:

         Assault Mode
         Power up all of the Norway's systems
           to maximum, greatly increasing her
           siege capability
         Increases shield and hull repair rate
           by 100 percent
         Reduces damage received from stations
           by 50 percent
         The Norway may not use special
           abilities while the effect of Assault
           Mode is active
         May only be toggled once every 30
           seconds
         Lasts 25 seconds
",
"AUTOTOOLTIP-fedR_progscan.odf", "
       The Venture engages a progressive scan
         pattern. Weapons will be deactivated
         and the ship becomes immobilized. In
         the first 10 seconds after activation,
         the ship has a reduced sensor range
         while type A scans are performed. Once
         the data is analyzed the sensor range
         increases
       10 seconds later the results of type B
         scans are ready, causing a further
         increase in sensor range
       Each scan includes a Graviton-Tachyon
         Ping
       A further 10 seconds later the vessel
         returns to normal operations
       Special weapon energy does not
         regenerate while the effects of
         Progressive Scan are active

     Affected units:
         Venture Class
",
"AUTOTOOLTIP-fedR_proximity.odf", "
       Fires a special torpedo at an enemy
         unit. This torpedo is not set on the
         normal detonate-on-impact setting,
         making it easier to damage small and
         fast vessels

     Weapon range: Medium

     Affected units:
         Monsoon Class
",
"AUTOTOOLTIP-fedR_remoore1.odf", "
         Allows the Remore Class to use its
         level 2 ability:

         Vector Calculation
         Calculates the projectile vectors for
           an allied vessel, allowing the target
           to fire 40 percent more shots per
           second
         Lasts 60 seconds

         Weapon range: Medium
",
"AUTOTOOLTIP-fedR_remoore2.odf", "
         Allows the Remore Class to use its
         level 3 ability:

         Point Defense
         Targets incoming projectile weapons,
           like most torpedoes, and destroys them

         Weapon range: Dogfight
",
"AUTOTOOLTIP-fedR_tricobalt.odf", "
       A tricobalt loaded torpedo deals
         increased damage to hostile stations
         and might cause area damage on a direct
         hit

     Weapon range: Artillery

     Affected units:
         Intrepid Class
",
"AUTOTOOLTIP-fedU_chassis1.odf", "
       Allows more advanced Starfleet units to
         be built
",
"AUTOTOOLTIP-fedU_chassis1Y.odf", "
       Allows more advanced Starfleet units to
         be built

     
       Research costs reduced by 25 percent
",
"AUTOTOOLTIP-fedU_chassis2.odf", "
       Allows more advanced Starfleet units to
         be built
",
"AUTOTOOLTIP-fedU_chassis2Y.odf", "
       Allows more advanced Starfleet units to
         be built

     
       Research costs reduced by 25 percent
",
"AUTOTOOLTIP-fedU_chassis3.odf", "
       Allows more advanced Starfleet units to
         be built
",
"AUTOTOOLTIP-fedU_chassis3Y.odf", "
       Allows more advanced Starfleet units to
         be built

     
       Research costs reduced by 25 percent
",
"AUTOTOOLTIP-fedU_sensors1.odf", "
       Increases the sensor range for all of
         your units by 15 percent
",
"AUTOTOOLTIP-fedU_sensors2.odf", "
       Increases the sensor range for all of
         your units by an additional 15 percent
",
"AUTOTOOLTIP-fedU_shields1.odf", "
       Increases the shield strength for all
         of your units by 8 percent
",
"AUTOTOOLTIP-fedU_shields2.odf", "
       Increases the shield strength for all
         of your units by an additional 8 percent
",
"AUTOTOOLTIP-fedU_weapons1.odf", "
       Increases the damage for all of your
         units by 6 percent
",
"AUTOTOOLTIP-fedU_weapons2.odf", "
       Increases the damage for all of your
         units by an additional 6 percent
",
"AUTOTOOLTIP-fed_akira.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-fed_akiraY.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       Offensive Value increased by 3
       Supports Starfleet fighters
",
"AUTOTOOLTIP-fed_akiraYr2.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       Offensive Value increased by 3
       Supports Starfleet fighters
",
"AUTOTOOLTIP-fed_akiraYr3.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       Offensive Value increased by 3
       Supports Starfleet fighters
",
"AUTOTOOLTIP-fed_akiraYr4.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       Offensive Value increased by 3
       Supports Starfleet fighters
",
"AUTOTOOLTIP-fed_akiraYr5.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       Offensive Value increased by 3
       Supports Starfleet fighters
",
"AUTOTOOLTIP-fed_akiraYr6.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       Offensive Value increased by 3
       Supports Starfleet fighters
",
"AUTOTOOLTIP-fed_akiraZ.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       Defensive Value increased by 4
",
"AUTOTOOLTIP-fed_akiraZr2.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       Defensive Value increased by 4
",
"AUTOTOOLTIP-fed_akiraZr3.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       Defensive Value increased by 4
",
"AUTOTOOLTIP-fed_akiraZr4.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       Defensive Value increased by 4
",
"AUTOTOOLTIP-fed_akiraZr5.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       Defensive Value increased by 4
",
"AUTOTOOLTIP-fed_akiraZr6.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       Defensive Value increased by 4
",
"AUTOTOOLTIP-fed_akira_dom.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       Offensive Value increased by 2
       Defensive Value increased by 2
       Is equipped with an additional photon
         torpedo launcher
",
"AUTOTOOLTIP-fed_akira_domr2.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       Offensive Value increased by 2
       Defensive Value increased by 2
       Is equipped with an additional photon
         torpedo launcher
",
"AUTOTOOLTIP-fed_akira_domr3.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       Offensive Value increased by 2
       Defensive Value increased by 2
       Is equipped with an additional photon
         torpedo launcher
",
"AUTOTOOLTIP-fed_akira_domr4.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       Offensive Value increased by 2
       Defensive Value increased by 2
       Is equipped with an additional photon
         torpedo launcher
",
"AUTOTOOLTIP-fed_akira_domr5.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       Offensive Value increased by 2
       Defensive Value increased by 2
       Is equipped with an additional photon
         torpedo launcher
",
"AUTOTOOLTIP-fed_akira_domr6.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       Offensive Value increased by 2
       Defensive Value increased by 2
       Is equipped with an additional photon
         torpedo launcher
",
"AUTOTOOLTIP-fed_ambassador.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short
",
"AUTOTOOLTIP-fed_ambassadorM.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short
",
"AUTOTOOLTIP-fed_ambassadorMr2.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short
",
"AUTOTOOLTIP-fed_ambassadorMr3.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short
",
"AUTOTOOLTIP-fed_ambassadorMr4.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short
",
"AUTOTOOLTIP-fed_ambassadorMr5.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short
",
"AUTOTOOLTIP-fed_ambassadorMr6.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short
",
"AUTOTOOLTIP-fed_ambassadorr2.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short
",
"AUTOTOOLTIP-fed_ambassadorr3.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short
",
"AUTOTOOLTIP-fed_ambassadorr4.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short
",
"AUTOTOOLTIP-fed_ambassadorr5.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short
",
"AUTOTOOLTIP-fed_ambassadorr6.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short
",
"AUTOTOOLTIP-fed_antares_yardY.odf", "
       Offensive Value
   Defensive Value
     System Value

       Yard
       Repair Dock

     Produces:
         Saber Class
         Monsoon Class
         Intrepid Class
         Akira Class
         Canaveral Class
",
"AUTOTOOLTIP-fed_antares_yardZ.odf", "
       Offensive Value
   Defensive Value
     System Value

       Yard
       Repair Dock

     Produces:
         Saber Class
         Monsoon Class
         Intrepid Class
         Nova Class
         Akira Class
         Canaveral Class
         Norway Class
",
"AUTOTOOLTIP-fed_avalon.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
     Launches fighters

     
       Offensive Value increased by 3
       System Value increased by 4
",
"AUTOTOOLTIP-fed_avalonF.odfdev", "
       Offensive Value
       Defensive Value
       System Value
         Weapon range: Long
",
"AUTOTOOLTIP-fed_avalonFR.odf", "
       An advanced hangar allow this vessel to
         deploy fighters

       Deploys 4 Peregrine Fighters

             Offensive Value
             Defensive Value
             System Value
",
"AUTOTOOLTIP-fed_avalonr2.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
     Launches fighters

     
       Offensive Value increased by 3
       System Value increased by 4
",
"AUTOTOOLTIP-fed_avalonr3.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
     Launches fighters

     
       Offensive Value increased by 3
       System Value increased by 4
",
"AUTOTOOLTIP-fed_avalonr4.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
     Launches fighters

     
       Offensive Value increased by 3
       System Value increased by 4
",
"AUTOTOOLTIP-fed_avalonr5.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
     Launches fighters

     
       Offensive Value increased by 3
       System Value increased by 4
",
"AUTOTOOLTIP-fed_avalonr6.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
     Launches fighters

     
       Offensive Value increased by 3
       System Value increased by 4
",
"AUTOTOOLTIP-fed_canaveral.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
     Level 1: EC3M
     Level 2: Sensor Synergy
     Level 3: Sensor Blackout
",
"AUTOTOOLTIP-fed_canaveralM.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Long

     
     Level 1: EC3M
     Level 2: Sensor Synergy
     Level 3: Sensor Blackout
",
"AUTOTOOLTIP-fed_canaveralMr2.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Long

     
     Level 1: EC3M
     Level 2: Sensor Synergy
     Level 3: Sensor Blackout
",
"AUTOTOOLTIP-fed_canaveralMr3.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Long

     
     Level 1: EC3M
     Level 2: Sensor Synergy
     Level 3: Sensor Blackout
",
"AUTOTOOLTIP-fed_canaveralMr4.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Long

     
     Level 1: EC3M
     Level 2: Sensor Synergy
     Level 3: Sensor Blackout
",
"AUTOTOOLTIP-fed_canaveralMr5.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
     Level 1: EC3M
     Level 2: Sensor Synergy
     Level 3: Sensor Blackout
",
"AUTOTOOLTIP-fed_canaveralMr6.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
     Level 1: EC3M
     Level 2: Sensor Synergy
     Level 3: Sensor Blackout
",
"AUTOTOOLTIP-fed_canaveralr2.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
     Level 1: EC3M
     Level 2: Sensor Synergy
     Level 3: Sensor Blackout
",
"AUTOTOOLTIP-fed_canaveralr3.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
     Level 1: EC3M
     Level 2: Sensor Synergy
     Level 3: Sensor Blackout
",
"AUTOTOOLTIP-fed_canaveralr4.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
     Level 1: EC3M
     Level 2: Sensor Synergy
     Level 3: Sensor Blackout
",
"AUTOTOOLTIP-fed_canaveralr5.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
     Level 1: EC3M
     Level 2: Sensor Synergy
     Level 3: Sensor Blackout
",
"AUTOTOOLTIP-fed_canaveralr6.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
     Level 1: EC3M
     Level 2: Sensor Synergy
     Level 3: Sensor Blackout
",
"AUTOTOOLTIP-fed_canaveralZ.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
     Level 1: EC3M
     Level 2: Sensor Synergy
     Level 3: Sensor Blackout

     
       Defensive Value increased by 3
",
"AUTOTOOLTIP-fed_canaveralZM.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Long

     
     Level 1: EC3M
     Level 2: Sensor Synergy
     Level 3: Sensor Blackout

     
       Defensive Value increased by 3
",
"AUTOTOOLTIP-fed_canaveralZMr2.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Long

     
     Level 1: EC3M
     Level 2: Sensor Synergy
     Level 3: Sensor Blackout

     
       Defensive Value increased by 3
",
"AUTOTOOLTIP-fed_canaveralZMr3.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Long

     
     Level 1: EC3M
     Level 2: Sensor Synergy
     Level 3: Sensor Blackout

     
       Defensive Value increased by 3
",
"AUTOTOOLTIP-fed_canaveralZMr4.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Long

     
     Level 1: EC3M
     Level 2: Sensor Synergy
     Level 3: Sensor Blackout

     
       Defensive Value increased by 3
",
"AUTOTOOLTIP-fed_canaveralZMr5.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
     Level 1: EC3M
     Level 2: Sensor Synergy
     Level 3: Sensor Blackout

     
       Defensive Value increased by 3
",
"AUTOTOOLTIP-fed_canaveralZMr6.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
     Level 1: EC3M
     Level 2: Sensor Synergy
     Level 3: Sensor Blackout

     
       Defensive Value increased by 3
",
"AUTOTOOLTIP-fed_canaveralZr2.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
     Level 1: EC3M
     Level 2: Sensor Synergy
     Level 3: Sensor Blackout

     
       Defensive Value increased by 3
",
"AUTOTOOLTIP-fed_canaveralZr3.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
     Level 1: EC3M
     Level 2: Sensor Synergy
     Level 3: Sensor Blackout

     
       Defensive Value increased by 3
",
"AUTOTOOLTIP-fed_canaveralZr4.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
     Level 1: EC3M
     Level 2: Sensor Synergy
     Level 3: Sensor Blackout

     
       Defensive Value increased by 3
",
"AUTOTOOLTIP-fed_canaveralZr5.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
     Level 1: EC3M
     Level 2: Sensor Synergy
     Level 3: Sensor Blackout

     
       Defensive Value increased by 3
",
"AUTOTOOLTIP-fed_canaveralZr6.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
     Level 1: EC3M
     Level 2: Sensor Synergy
     Level 3: Sensor Blackout

     
       Defensive Value increased by 3
",
"AUTOTOOLTIP-fed_canaveral_rom.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
     Level 1: Plasma Bolt
     Level 2: Sensor Synergy
     Level 3: Sensor Blackout

     
       System Value increased by 4
       EC3M replaced by Plasma Bolt
",
"AUTOTOOLTIP-fed_canaveral_romr2.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
     Level 1: Plasma Bolt
     Level 2: Sensor Synergy
     Level 3: Sensor Blackout

     
       System Value increased by 4
       EC3M replaced by Plasma Bolt
",
"AUTOTOOLTIP-fed_canaveral_romr3.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
     Level 1: Plasma Bolt
     Level 2: Sensor Synergy
     Level 3: Sensor Blackout

     
       System Value increased by 4
       EC3M replaced by Plasma Bolt
",
"AUTOTOOLTIP-fed_canaveral_romr4.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
     Level 1: Plasma Bolt
     Level 2: Sensor Synergy
     Level 3: Sensor Blackout

     
       System Value increased by 4
       EC3M replaced by Plasma Bolt
",
"AUTOTOOLTIP-fed_canaveral_romr5.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
     Level 1: Plasma Bolt
     Level 2: Sensor Synergy
     Level 3: Sensor Blackout

     
       System Value increased by 4
       EC3M replaced by Plasma Bolt
",
"AUTOTOOLTIP-fed_canaveral_romr6.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
     Level 1: Plasma Bolt
     Level 2: Sensor Synergy
     Level 3: Sensor Blackout

     
       System Value increased by 4
       EC3M replaced by Plasma Bolt
",
"AUTOTOOLTIP-fed_centaur.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-fed_centaurr2.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-fed_centaurr3.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-fed_centaurr4.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-fed_centaurr5.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-fed_centaurr6.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-fed_defiant.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short
",
"AUTOTOOLTIP-fed_defiantr2.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short
",
"AUTOTOOLTIP-fed_defiantr3.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short
",
"AUTOTOOLTIP-fed_defiantr4.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short
",
"AUTOTOOLTIP-fed_defiantr5.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short
",
"AUTOTOOLTIP-fed_defiantr6.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short
",
"AUTOTOOLTIP-fed_defiantY.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short

     
       Offensive Value increased by 5
       System Value increased by 4
",
"AUTOTOOLTIP-fed_defiantYr2.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short

     
       Offensive Value increased by 5
       System Value increased by 4
",
"AUTOTOOLTIP-fed_defiantYr3.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short

     
       Offensive Value increased by 5
       System Value increased by 4
",
"AUTOTOOLTIP-fed_defiantYr4.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short

     
       Offensive Value increased by 5
       System Value increased by 4
",
"AUTOTOOLTIP-fed_defiantYr5.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short

     
       Offensive Value increased by 5
       System Value increased by 4
",
"AUTOTOOLTIP-fed_defiantYr6.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short

     
       Offensive Value increased by 5
       System Value increased by 4
",
"AUTOTOOLTIP-fed_defiant_kli.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short

     
       Offensive Value increased by 3
       Is equipped with the Antimatter Mines
         special ability
",
"AUTOTOOLTIP-fed_defiant_klir2.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short

     
       Offensive Value increased by 3
       Is equipped with the Antimatter Mines
         special ability
",
"AUTOTOOLTIP-fed_defiant_klir3.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short

     
       Offensive Value increased by 3
       Is equipped with the Antimatter Mines
         special ability
",
"AUTOTOOLTIP-fed_defiant_klir4.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short

     
       Offensive Value increased by 3
       Is equipped with the Antimatter Mines
         special ability
",
"AUTOTOOLTIP-fed_defiant_klir5.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short

     
       Offensive Value increased by 3
       Is equipped with the Antimatter Mines
         special ability
",
"AUTOTOOLTIP-fed_defiant_klir6.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short

     
       Offensive Value increased by 3
       Is equipped with the Antimatter Mines
         special ability
",
"AUTOTOOLTIP-fed_defiant_rom.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short

     
       System Value increased by 3
       Is equipped with a Cloaking Device
",
"AUTOTOOLTIP-fed_defiant_romr2.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short

     
       System Value increased by 3
       Is equipped with a Cloaking Device
",
"AUTOTOOLTIP-fed_defiant_romr3.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short

     
       System Value increased by 3
       Is equipped with a Cloaking Device
",
"AUTOTOOLTIP-fed_defiant_romr4.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short

     
       System Value increased by 3
       Is equipped with a Cloaking Device
",
"AUTOTOOLTIP-fed_defiant_romr5.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short

     
       System Value increased by 3
       Is equipped with a Cloaking Device
",
"AUTOTOOLTIP-fed_defiant_romr6.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short

     
       System Value increased by 3
       Is equipped with a Cloaking Device
",
"AUTOTOOLTIP-fed_descent.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-fed_descentr2.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-fed_descentr3.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-fed_descentr4.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-fed_descentr5.odf", "
     Offensive Value
    נ Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-fed_descentr6.odf", "
     Offensive Value
   Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-fed_eraudi_yardY.odf", "
       Offensive Value
   Defensive Value
     System Value

       Yard
       Repair Dock

     Produces:
         Excelsior-II Class
         Remore Class
         Avalon Class
         Defiant Class
         Sovereign Class
         Phalanx Class
",
"AUTOTOOLTIP-fed_eraudi_yardZ.odf", "
       Offensive Value
   Defensive Value
     System Value

       Yard
       Repair Dock

     Produces:
         Excelsior-II Class
         Remore Class
         Defiant Class
         Sovereign Class
",
"AUTOTOOLTIP-fed_excelsior.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Long
",
"AUTOTOOLTIP-fed_excelsiorii.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long
",
"AUTOTOOLTIP-fed_excelsioriiY.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
       Offensive Value increased by 1
       System Value increased by 4
",
"AUTOTOOLTIP-fed_excelsioriiYr2.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
       Offensive Value increased by 1
       System Value increased by 4
",
"AUTOTOOLTIP-fed_excelsioriiYr3.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
       Offensive Value increased by 1
       System Value increased by 4
",
"AUTOTOOLTIP-fed_excelsioriiYr4.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Artillery

     
       Offensive Value increased by 1
       System Value increased by 4
",
"AUTOTOOLTIP-fed_excelsioriiYr5.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Artillery

     
       Offensive Value increased by 1
       System Value increased by 4
",
"AUTOTOOLTIP-fed_excelsioriiYr6.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Artillery

     
       Offensive Value increased by 1
       System Value increased by 4
",
"AUTOTOOLTIP-fed_excelsioriiZ.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
       Offensive Value increased by 4
       Defensive Value increased by 4
       Is equipped with ACS Torpedoes
",
"AUTOTOOLTIP-fed_excelsioriiZr2.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
       Offensive Value increased by 4
       Defensive Value increased by 4
       Is equipped with ACS Torpedoes
",
"AUTOTOOLTIP-fed_excelsioriiZr3.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
       Offensive Value increased by 4
       Defensive Value increased by 4
       Is equipped with ACS Torpedoes
",
"AUTOTOOLTIP-fed_excelsioriiZr4.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Artillery

     
       Offensive Value increased by 4
       Defensive Value increased by 4
       Is equipped with ACS Torpedoes
",
"AUTOTOOLTIP-fed_excelsioriiZr5.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Artillery

     
       Offensive Value increased by 4
       Defensive Value increased by 4
       Is equipped with ACS Torpedoes
",
"AUTOTOOLTIP-fed_excelsioriiZr6.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Artillery

     
       Offensive Value increased by 4
       Defensive Value increased by 4
       Is equipped with ACS Torpedoes
",
"AUTOTOOLTIP-fed_excelsiorii_rom.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
       Offensive Value increased by 1
       System Value increased by 2
       Is equipped with the Vector Torpedo
         special ability
",
"AUTOTOOLTIP-fed_excelsiorii_romr2.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
       Offensive Value increased by 1
       System Value increased by 2
       Is equipped with the Vector Torpedo
         special ability
",
"AUTOTOOLTIP-fed_excelsiorii_romr3.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
       Offensive Value increased by 1
       System Value increased by 2
       Is equipped with the Vector Torpedo
         special ability
",
"AUTOTOOLTIP-fed_excelsiorii_romr4.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Artillery

     
       Offensive Value increased by 1
       System Value increased by 2
       Is equipped with the Vector Torpedo
         special ability
",
"AUTOTOOLTIP-fed_excelsiorii_romr5.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Artillery

     
       Offensive Value increased by 1
       System Value increased by 2
       Is equipped with the Vector Torpedo
         special ability
",
"AUTOTOOLTIP-fed_excelsiorii_romr6.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Artillery

     
       Offensive Value increased by 1
       System Value increased by 2
       Is equipped with the Vector Torpedo
         special ability
",
"AUTOTOOLTIP-fed_excelsiorr2.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Long
",
"AUTOTOOLTIP-fed_excelsiorr3.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Long
",
"AUTOTOOLTIP-fed_excelsiorr4.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Long
",
"AUTOTOOLTIP-fed_excelsiorr5.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Long
",
"AUTOTOOLTIP-fed_excelsiorr6.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long
",
"AUTOTOOLTIP-fed_galaxy.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-fed_galaxyM.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-fed_galaxyMr2.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-fed_galaxyMr3.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-fed_galaxyMr4.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-fed_galaxyMr5.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-fed_galaxyMr6.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-fed_galaxyr2.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-fed_galaxyr3.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-fed_galaxyr4.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-fed_galaxyr5.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-fed_galaxyr6.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-fed_intrepid.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Short
",
"AUTOTOOLTIP-fed_intrepidY.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Short

     
       Offensive Value increased by 3
",
"AUTOTOOLTIP-fed_intrepidYr2.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Short

     
       Offensive Value increased by 3
",
"AUTOTOOLTIP-fed_intrepidYr3.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short

     
       Offensive Value increased by 3
",
"AUTOTOOLTIP-fed_intrepidYr4.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short

     
       Offensive Value increased by 3
",
"AUTOTOOLTIP-fed_intrepidYr5.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short

     
       Offensive Value increased by 3
",
"AUTOTOOLTIP-fed_intrepidYr6.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short

     
       Offensive Value increased by 3
",
"AUTOTOOLTIP-fed_intrepidZ.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Short

     
       Defensive Value increased by 4
",
"AUTOTOOLTIP-fed_intrepidZr2.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Short

     
       Defensive Value increased by 4
",
"AUTOTOOLTIP-fed_intrepidZr3.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short

     
       Defensive Value increased by 4
",
"AUTOTOOLTIP-fed_intrepidZr4.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short

     
       Defensive Value increased by 4
",
"AUTOTOOLTIP-fed_intrepidZr5.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short

     
       Defensive Value increased by 4
",
"AUTOTOOLTIP-fed_intrepidZr6.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short

     
       Defensive Value increased by 4
",
"AUTOTOOLTIP-fed_intrepid_bor.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short

     
       All attributes increased by 2
       Is equipped with the Graviton-Loaded
         Torpedo special ability
",
"AUTOTOOLTIP-fed_intrepid_borr2.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short

     
       All attributes increased by 2
       Is equipped with the Graviton-Loaded
         Torpedo special ability
",
"AUTOTOOLTIP-fed_intrepid_borr3.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short

     
       All attributes increased by 2
       Is equipped with the Graviton-Loaded
         Torpedo special ability
",
"AUTOTOOLTIP-fed_intrepid_borr4.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short

     
       All attributes increased by 2
       Is equipped with the Graviton-Loaded
         Torpedo special ability
",
"AUTOTOOLTIP-fed_intrepid_borr5.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short

     
       All attributes increased by 2
       Is equipped with the Graviton-Loaded
         Torpedo special ability
",
"AUTOTOOLTIP-fed_intrepid_borr6.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short

     
       All attributes increased by 2
       Is equipped with the Graviton-Loaded
         Torpedo special ability
",
"AUTOTOOLTIP-fed_mandril.odf", "
       Offensive Value
     Defensive Value
       System Value

       Mines Dilithium and Tritanium
       Dilithium capacity: 150
       Tritanium capacity: 100
",
"AUTOTOOLTIP-fed_mandril_dom.odf", "
       Offensive Value
     Defensive Value
       System Value

       Mines Dilithium and Tritanium
       Dilithium capacity: 188
       Tritanium capacity: 125

     
       Defensive Value increased by 2
       Dilithium and Tritanium storage
         capacity increased by 25 percent
",
"AUTOTOOLTIP-fed_mckinley_yard.odf", "
       Offensive Value
   Defensive Value
     System Value

       Yard
       Repair Dock

     Produces:
         Excelsior Class
         Centaur Class
         Nova Class - Rhode Island Refit
         Nebula Class - San Francisco Type
         Nebula Class - Yoyodyne Type
         Nebula Class - Rigel Type
         Ambassador Class
         Galaxy Class
         Descent Class
         Teutoburg Class
",
"AUTOTOOLTIP-fed_mediterranean.odf", "
       Offensive Value
     Defensive Value
     System Value

       Constructs Stations
",
"AUTOTOOLTIP-fed_mirandaii.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
       Offensive Value increased by 2
       Defensive Value increased by 2
",
"AUTOTOOLTIP-fed_mirandaiiM.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
       Offensive Value increased by 2
       Defensive Value increased by 2
",
"AUTOTOOLTIP-fed_mirandaiiMr2.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
       Offensive Value increased by 2
       Defensive Value increased by 2
",
"AUTOTOOLTIP-fed_mirandaiiMr3.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
       Offensive Value increased by 2
       Defensive Value increased by 2
",
"AUTOTOOLTIP-fed_mirandaiiMr4.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
       Offensive Value increased by 2
       Defensive Value increased by 2
",
"AUTOTOOLTIP-fed_mirandaiiMr5.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
       Offensive Value increased by 2
       Defensive Value increased by 2
",
"AUTOTOOLTIP-fed_mirandaiiMr6.odf", "
     Offensive Value
   Defensive Value
     System Value
         Weapon range: Long

     
       Offensive Value increased by 2
       Defensive Value increased by 2
",
"AUTOTOOLTIP-fed_mirandaiir2.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
       Offensive Value increased by 2
       Defensive Value increased by 2
",
"AUTOTOOLTIP-fed_mirandaiir3.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
       Offensive Value increased by 2
       Defensive Value increased by 2
",
"AUTOTOOLTIP-fed_mirandaiir4.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
       Offensive Value increased by 2
       Defensive Value increased by 2
",
"AUTOTOOLTIP-fed_mirandaiir5.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
       Offensive Value increased by 2
       Defensive Value increased by 2
",
"AUTOTOOLTIP-fed_mirandaiir6.odf", "
     Offensive Value
    ׾ Defensive Value
     System Value
         Weapon range: Long

     
       Offensive Value increased by 2
       Defensive Value increased by 2
",
"AUTOTOOLTIP-fed_mixedtech_yard_bor.odf", "
       Offensive Value
   Defensive Value
     System Value

       Yard
       Constructs Mixed-Tech units

     Produces:
         Analyze Alien Technology
         Monsoon Class
         Intrepid Class
         Remore Class
",
"AUTOTOOLTIP-fed_mixedtech_yard_dom.odf", "
       Offensive Value
   Defensive Value
     System Value

       Yard
       Constructs Mixed-Tech units

     Produces:
         Analyze Alien Technology
         Mandril Class
         Akira Class
         Miranda-II Class
",
"AUTOTOOLTIP-fed_mixedtech_yard_kli.odf", "
       Offensive Value
   Defensive Value
     System Value

       Yard
       Constructs Mixed-Tech units

     Produces:
         Analyze Alien Technology
         Newton Class
         Monsoon Class
         Defiant Class
",
"AUTOTOOLTIP-fed_mixedtech_yard_rom.odf", "
       Offensive Value
   Defensive Value
     System Value

       Yard
       Constructs Mixed-Tech units

     Produces:
         Analyze Alien Technology
         Canaveral Class
         Excelsior-II Class
         Defiant Class
",
"AUTOTOOLTIP-fed_monsoon.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Short
",
"AUTOTOOLTIP-fed_monsoonr2.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Short
",
"AUTOTOOLTIP-fed_monsoonr3.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Short
",
"AUTOTOOLTIP-fed_monsoonr4.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Short
",
"AUTOTOOLTIP-fed_monsoonr5.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Short
",
"AUTOTOOLTIP-fed_monsoonr6.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Short
",
"AUTOTOOLTIP-fed_monsoonZ.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Short

     
       Defensive Value increased by 3
",
"AUTOTOOLTIP-fed_monsoonZr2.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Short

     
       Defensive Value increased by 3
",
"AUTOTOOLTIP-fed_monsoonZr3.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Short

     
       Defensive Value increased by 3
",
"AUTOTOOLTIP-fed_monsoonZr4.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Short

     
       Defensive Value increased by 3
",
"AUTOTOOLTIP-fed_monsoonZr5.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Short

     
       Defensive Value increased by 3
",
"AUTOTOOLTIP-fed_monsoonZr6.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Short

     
       Defensive Value increased by 3
",
"AUTOTOOLTIP-fed_monsoon_bor.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Short

     
       All attributes increased by 1
       Is equipped with the Tactical Armor
         passive ability
",
"AUTOTOOLTIP-fed_monsoon_borr2.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Short

     
       All attributes increased by 1
       Is equipped with the Tactical Armor
         passive ability
",
"AUTOTOOLTIP-fed_monsoon_borr3.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Short

     
       All attributes increased by 1
       Is equipped with the Tactical Armor
         passive ability
",
"AUTOTOOLTIP-fed_monsoon_borr4.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Short

     
       All attributes increased by 1
       Is equipped with the Tactical Armor
         passive ability
",
"AUTOTOOLTIP-fed_monsoon_borr5.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Short

     
       All attributes increased by 1
       Is equipped with the Tactical Armor
         passive ability
",
"AUTOTOOLTIP-fed_monsoon_borr6.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Short

     
       All attributes increased by 1
       Is equipped with the Tactical Armor
         passive ability
",
"AUTOTOOLTIP-fed_monsoon_kli.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Short

     
       Offensive Value increased by 2
       Proximity Torpedo special energy costs
         reduced by 50 percent
",
"AUTOTOOLTIP-fed_monsoon_klir2.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Short

     
       Offensive Value increased by 2
       Proximity Torpedo special energy costs
         reduced by 50 percent
",
"AUTOTOOLTIP-fed_monsoon_klir3.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Short

     
       Offensive Value increased by 2
       Proximity Torpedo special energy costs
         reduced by 50 percent
",
"AUTOTOOLTIP-fed_monsoon_klir4.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Short

     
       Offensive Value increased by 2
       Proximity Torpedo special energy costs
         reduced by 50 percent
",
"AUTOTOOLTIP-fed_monsoon_klir5.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Short

     
       Offensive Value increased by 2
       Proximity Torpedo special energy costs
         reduced by 50 percent
",
"AUTOTOOLTIP-fed_monsoon_klir6.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Short

     
       Offensive Value increased by 2
       Proximity Torpedo special energy costs
         reduced by 50 percent
",
"AUTOTOOLTIP-fed_nebula.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-fed_nebulaM.odf", "
       Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-fed_nebulaMr2.odf", "
       Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-fed_nebulaMr3.odf", "
       Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-fed_nebulaMr4.odf", "
       Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-fed_nebulaMr5.odf", "
       Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-fed_nebulaMr6.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-fed_nebular2.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-fed_nebular3.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-fed_nebular4.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-fed_nebular5.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-fed_nebular6.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-fed_nebula_eng.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-fed_nebula_engr2.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-fed_nebula_engr3.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-fed_nebula_engr4.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-fed_nebula_engr5.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-fed_nebula_engr6.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-fed_nebula_torp.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-fed_nebula_torpM.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-fed_nebula_torpMr2.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-fed_nebula_torpMr3.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-fed_nebula_torpMr4.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-fed_nebula_torpMr5.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-fed_nebula_torpMr6.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-fed_nebula_torpr2.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-fed_nebula_torpr3.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-fed_nebula_torpr4.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-fed_nebula_torpr5.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-fed_nebula_torpr6.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-fed_newton.odf", "
       Offensive Value
     Defensive Value
       System Value

       Repairs vessels and stations
",
"AUTOTOOLTIP-fed_newtonU.odf", "
       Offensive Value
     Defensive Value
       System Value

       Repairs vessels and stations
",
"AUTOTOOLTIP-fed_newtonUR.odf", "
   Defensive Value

       Increases the repair efficiency on
         non-Federation targets by 25 percent
",
"AUTOTOOLTIP-fed_newtonUU.odf", "
       Offensive Value
     Defensive Value
     System Value

       Repairs vessels and stations
",
"AUTOTOOLTIP-fed_newtonUUR.odf", "
   System Value

       Increases the base repair efficiency by
         25 percent
",
"AUTOTOOLTIP-fed_newtonUUU.odf", "
       Offensive Value
     Defensive Value
     System Value

       Repairs vessels and stations
",
"AUTOTOOLTIP-fed_newtonUUUR.odf", "
       Allows the Newton to also restore the
         shields of a target
",
"AUTOTOOLTIP-fed_newton_kli.odf", "
       Offensive Value
     Defensive Value
       System Value

       Repairs vessels and stations

     
       Is equipped with the Combat Tractor
         Beam special ability
",
"AUTOTOOLTIP-fed_newton_kliU.odf", "
       Offensive Value
     Defensive Value
       System Value

       Repairs vessels and stations
",
"AUTOTOOLTIP-fed_newton_kliUU.odf", "
       Offensive Value
     Defensive Value
       System Value

       Repairs vessels and stations
",
"AUTOTOOLTIP-fed_newton_kliUUU.odf", "
       Offensive Value
     Defensive Value
       System Value

       Repairs vessels and stations
",
"AUTOTOOLTIP-fed_norway.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short

     
     Level 1: Emergency Power
     Level 2: Plasma Coil
     Level 3: Assault Mode

     
       Defensive Value increased by 3
",
"AUTOTOOLTIP-fed_norwayM.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short

     
     Level 1: Emergency Power
     Level 2: Plasma Coil
     Level 3: Assault Mode

     
       Defensive Value increased by 3
",
"AUTOTOOLTIP-fed_norwayMr2.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short

     
     Level 1: Emergency Power
     Level 2: Plasma Coil
     Level 3: Assault Mode

     
       Defensive Value increased by 3
",
"AUTOTOOLTIP-fed_norwayMr3.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short

     
     Level 1: Emergency Power
     Level 2: Plasma Coil
     Level 3: Assault Mode

     
       Defensive Value increased by 3
",
"AUTOTOOLTIP-fed_norwayMr4.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short

     
     Level 1: Emergency Power
     Level 2: Plasma Coil
     Level 3: Assault Mode

     
       Defensive Value increased by 3
",
"AUTOTOOLTIP-fed_norwayMr5.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short

     
     Level 1: Emergency Power
     Level 2: Plasma Coil
     Level 3: Assault Mode

     
       Defensive Value increased by 3
",
"AUTOTOOLTIP-fed_norwayMr6.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short

     
     Level 1: Emergency Power
     Level 2: Plasma Coil
     Level 3: Assault Mode

     
       Defensive Value increased by 3
",
"AUTOTOOLTIP-fed_norwayr2.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short

     
     Level 1: Emergency Power
     Level 2: Plasma Coil
     Level 3: Assault Mode

     
       Defensive Value increased by 3
",
"AUTOTOOLTIP-fed_norwayr3.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short

     
     Level 1: Emergency Power
     Level 2: Plasma Coil
     Level 3: Assault Mode

     
       Defensive Value increased by 3
",
"AUTOTOOLTIP-fed_norwayr4.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short

     
     Level 1: Emergency Power
     Level 2: Plasma Coil
     Level 3: Assault Mode

     
       Defensive Value increased by 3
",
"AUTOTOOLTIP-fed_norwayr5.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short

     
     Level 1: Emergency Power
     Level 2: Plasma Coil
     Level 3: Assault Mode

     
       Defensive Value increased by 3
",
"AUTOTOOLTIP-fed_norwayr6.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short

     
     Level 1: Emergency Power
     Level 2: Plasma Coil
     Level 3: Assault Mode

     
       Defensive Value increased by 3
",
"AUTOTOOLTIP-fed_nova.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Medium

     
       Defensive Value increased by 4
",
"AUTOTOOLTIP-fed_novar2.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Medium

     
       Defensive Value increased by 4
",
"AUTOTOOLTIP-fed_novar3.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Medium

     
       Defensive Value increased by 4
",
"AUTOTOOLTIP-fed_novar4.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Medium

     
       Defensive Value increased by 4
",
"AUTOTOOLTIP-fed_novar5.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Medium

     
       Defensive Value increased by 4
",
"AUTOTOOLTIP-fed_novar6.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       Defensive Value increased by 4
",
"AUTOTOOLTIP-fed_outpostY.odf", "
     Offensive Value
   Defensive Value
     System Value
         Weapon range: Long

       Yard

     Produces:
         Mediterranean Class
         Mandril Class
         Venture Class
         Newton Class
",
"AUTOTOOLTIP-fed_outpostY_D.odf", "
     Offensive Value
   Defensive Value
     System Value
         Weapon range: Long

       Yard

     Produces:
         Mediterranean Class
         Mandril Class
         Venture Class
         Newton Class
",
"AUTOTOOLTIP-fed_outpostY_DD.odf", "
     Offensive Value
   Defensive Value
     System Value
         Weapon range: Long

       Yard

     Produces:
         Mediterranean Class
         Mandril Class
         Venture Class
         Newton Class
",
"AUTOTOOLTIP-fed_outpostY_DDW.odf", "
     Offensive Value
   Defensive Value
     System Value
         Weapon range: Long

       Yard

     Produces:
         Mediterranean Class
         Mandril Class
         Venture Class
         Newton Class
",
"AUTOTOOLTIP-fed_outpostY_DDWW.odf", "
   Offensive Value
   Defensive Value
     System Value
         Weapon range: Long

       Yard

     Produces:
         Mediterranean Class
         Mandril Class
         Venture Class
         Newton Class
",
"AUTOTOOLTIP-fed_outpostY_DW.odf", "
     Offensive Value
   Defensive Value
     System Value
         Weapon range: Long

       Yard

     Produces:
         Mediterranean Class
         Mandril Class
         Venture Class
         Newton Class
",
"AUTOTOOLTIP-fed_outpostY_DWW.odf", "
   Offensive Value
   Defensive Value
     System Value
         Weapon range: Long

       Yard

     Produces:
         Mediterranean Class
         Mandril Class
         Venture Class
         Newton Class
",
"AUTOTOOLTIP-fed_outpostY_W.odf", "
     Offensive Value
   Defensive Value
     System Value
         Weapon range: Long

       Yard

     Produces:
         Mediterranean Class
         Mandril Class
         Venture Class
         Newton Class
",
"AUTOTOOLTIP-fed_outpostY_WW.odf", "
   Offensive Value
   Defensive Value
     System Value
         Weapon range: Long

       Yard

     Produces:
         Mediterranean Class
         Mandril Class
         Venture Class
         Newton Class
",
"AUTOTOOLTIP-fed_outpostZ.odf", "
     Offensive Value
   Defensive Value
     System Value
         Weapon range: Long

       Yard

     Produces:
         Mediterranean Class
         Mandril Class
         Venture Class
         Newton Class
",
"AUTOTOOLTIP-fed_outpostZ_D.odf", "
     Offensive Value
   Defensive Value
     System Value
         Weapon range: Long

       Yard

     Produces:
         Mediterranean Class
         Mandril Class
         Venture Class
         Newton Class
",
"AUTOTOOLTIP-fed_outpostZ_DD.odf", "
     Offensive Value
   Defensive Value
     System Value
         Weapon range: Long

       Yard

     Produces:
         Mediterranean Class
         Mandril Class
         Venture Class
         Newton Class
",
"AUTOTOOLTIP-fed_outpostZ_DDW.odf", "
     Offensive Value
   Defensive Value
     System Value
         Weapon range: Long

       Yard

     Produces:
         Mediterranean Class
         Mandril Class
         Venture Class
         Newton Class
",
"AUTOTOOLTIP-fed_outpostZ_DDWW.odf", "
   Offensive Value
   Defensive Value
     System Value
         Weapon range: Long

       Yard

     Produces:
         Mediterranean Class
         Mandril Class
         Venture Class
         Newton Class
",
"AUTOTOOLTIP-fed_outpostZ_DW.odf", "
     Offensive Value
   Defensive Value
     System Value
         Weapon range: Long

       Yard

     Produces:
         Mediterranean Class
         Mandril Class
         Venture Class
         Newton Class
",
"AUTOTOOLTIP-fed_outpostZ_DWW.odf", "
   Offensive Value
   Defensive Value
     System Value
         Weapon range: Long

       Yard

     Produces:
         Mediterranean Class
         Mandril Class
         Venture Class
         Newton Class
",
"AUTOTOOLTIP-fed_outpostZ_W.odf", "
     Offensive Value
   Defensive Value
     System Value
         Weapon range: Long

       Yard

     Produces:
         Mediterranean Class
         Mandril Class
         Venture Class
         Newton Class
",
"AUTOTOOLTIP-fed_outpostZ_WW.odf", "
   Offensive Value
   Defensive Value
     System Value
         Weapon range: Long

       Yard

     Produces:
         Mediterranean Class
         Mandril Class
         Venture Class
         Newton Class
",
"AUTOTOOLTIP-fed_outpost_upgradeD.odf", "
   Defensive Value

       Power up the defense of your starbase
         to make it less vulnerable to enemy fire
",
"AUTOTOOLTIP-fed_outpost_upgradeW.odf", "
   Offensive Value

       Improve the weapon systems of your
         starbase to deal increased amounts of
         damage with every shot
",
"AUTOTOOLTIP-fed_phalanx.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
       Offensive Value increased by 5
       System Value increased by 4
",
"AUTOTOOLTIP-fed_phalanxr2.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
       Offensive Value increased by 5
       System Value increased by 4
",
"AUTOTOOLTIP-fed_phalanxr3.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
       Offensive Value increased by 5
       System Value increased by 4
",
"AUTOTOOLTIP-fed_phalanxr4.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
       Offensive Value increased by 5
       System Value increased by 4
",
"AUTOTOOLTIP-fed_phalanxr5.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
       Offensive Value increased by 5
       System Value increased by 4
",
"AUTOTOOLTIP-fed_phalanxr6.odf", "
     Offensive Value
   Defensive Value
     System Value
         Weapon range: Long

     
       Offensive Value increased by 5
       System Value increased by 4
",
"AUTOTOOLTIP-fed_platform.odf", "
       Offensive Value
     Defensive Value
     System Value

       Can be used to construct defense
         platforms and sensor systems
",
"AUTOTOOLTIP-fed_platform_phaser.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long
",
"AUTOTOOLTIP-fed_platform_phaserR.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long
",
"AUTOTOOLTIP-fed_platform_phaserZ.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
       Offensive Value increased by 5
       Altered Weaponry
",
"AUTOTOOLTIP-fed_platform_phaserZR.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
       Offensive Value increased by 5
       Altered Weaponry
",
"AUTOTOOLTIP-fed_platform_pulse.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-fed_platform_pulseR.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-fed_platform_pulseZ.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       Offensive Value increased by 3
       Altered Weaponry
",
"AUTOTOOLTIP-fed_platform_pulseZR.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       Offensive Value increased by 3
       Altered Weaponry
",
"AUTOTOOLTIP-fed_platform_sensor.odf", "
       Offensive Value
     Defensive Value
     System Value
",
"AUTOTOOLTIP-fed_platform_sensorR.odf", "
       Offensive Value
     Defensive Value
     System Value
",
"AUTOTOOLTIP-fed_platform_torpedo.odf", "
     Offensive Value
    ׍ Defensive Value
     System Value
         Weapon range: Artillery
",
"AUTOTOOLTIP-fed_platform_torpedoR.odf", "
     Offensive Value
    ׍ Defensive Value
     System Value
         Weapon range: Artillery
",
"AUTOTOOLTIP-fed_platform_torpedoZ.odf", "
     Offensive Value
    ׍ Defensive Value
     System Value
         Weapon range: Artillery

     
       Offensive Value increased by 15
       Altered Weaponry
",
"AUTOTOOLTIP-fed_platform_torpedoZR.odf", "
     Offensive Value
    ׍ Defensive Value
     System Value
         Weapon range: Artillery

     
       Offensive Value increased by 15
       Altered Weaponry
",
"AUTOTOOLTIP-fed_premonition.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-fed_remoore.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
     Level 1: Precise Volley
     Level 2: Vector Calculation
     Level 3: Point Defense
",
"AUTOTOOLTIP-fed_remoorer2.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
     Level 1: Precise Volley
     Level 2: Vector Calculation
     Level 3: Point Defense
",
"AUTOTOOLTIP-fed_remoorer3.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
     Level 1: Precise Volley
     Level 2: Vector Calculation
     Level 3: Point Defense
",
"AUTOTOOLTIP-fed_remoorer4.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
     Level 1: Precise Volley
     Level 2: Vector Calculation
     Level 3: Point Defense
",
"AUTOTOOLTIP-fed_remoorer5.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
     Level 1: Precise Volley
     Level 2: Vector Calculation
     Level 3: Point Defense
",
"AUTOTOOLTIP-fed_remoorer6.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
     Level 1: Precise Volley
     Level 2: Vector Calculation
     Level 3: Point Defense
",
"AUTOTOOLTIP-fed_remooreY.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
     Level 1: Precise Volley
     Level 2: Vector Calculation
     Level 3: Point Defense

     
       Offensive Value increased by 1
       System Value increased by 4
",
"AUTOTOOLTIP-fed_remooreYr2.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
     Level 1: Precise Volley
     Level 2: Vector Calculation
     Level 3: Point Defense

     
       Offensive Value increased by 1
       System Value increased by 4
",
"AUTOTOOLTIP-fed_remooreYr3.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
     Level 1: Precise Volley
     Level 2: Vector Calculation
     Level 3: Point Defense

     
       Offensive Value increased by 1
       System Value increased by 4
",
"AUTOTOOLTIP-fed_remooreYr4.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
     Level 1: Precise Volley
     Level 2: Vector Calculation
     Level 3: Point Defense

     
       Offensive Value increased by 1
       System Value increased by 4
",
"AUTOTOOLTIP-fed_remooreYr5.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
     Level 1: Precise Volley
     Level 2: Vector Calculation
     Level 3: Point Defense

     
       Offensive Value increased by 1
       System Value increased by 4
",
"AUTOTOOLTIP-fed_remooreYr6.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
     Level 1: Precise Volley
     Level 2: Vector Calculation
     Level 3: Point Defense

     
       Offensive Value increased by 1
       System Value increased by 4
",
"AUTOTOOLTIP-fed_remoore_bor.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
     Level 1: Precise Volley
     Level 2: Vector Calculation
     Level 3: Point Defense

     
       All attributes increased by 4
",
"AUTOTOOLTIP-fed_remoore_borr2.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
     Level 1: Precise Volley
     Level 2: Vector Calculation
     Level 3: Point Defense

     
       All attributes increased by 4
",
"AUTOTOOLTIP-fed_remoore_borr3.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
     Level 1: Precise Volley
     Level 2: Vector Calculation
     Level 3: Point Defense

     
       All attributes increased by 4
",
"AUTOTOOLTIP-fed_remoore_borr4.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
     Level 1: Precise Volley
     Level 2: Vector Calculation
     Level 3: Point Defense

     
       All attributes increased by 4
",
"AUTOTOOLTIP-fed_remoore_borr5.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
     Level 1: Precise Volley
     Level 2: Vector Calculation
     Level 3: Point Defense

     
       All attributes increased by 4
",
"AUTOTOOLTIP-fed_remoore_borr6.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
     Level 1: Precise Volley
     Level 2: Vector Calculation
     Level 3: Point Defense

     
       All attributes increased by 4
",
"AUTOTOOLTIP-fed_rhodeisland.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-fed_rhodeislandr2.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-fed_rhodeislandr3.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-fed_rhodeislandr4.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-fed_rhodeislandr5.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-fed_rhodeislandr6.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-fed_saber.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Long
",
"AUTOTOOLTIP-fed_saberM.odf", "
       Offensive Value
     Defensive Value
       System Value
         Weapon range: Long
",
"AUTOTOOLTIP-fed_saberY.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Long

     
       Offensive Value increased by 1
       Gains an additional Offensive Value for
         every two ranks
",
"AUTOTOOLTIP-fed_saberYM.odf", "
       Offensive Value
     Defensive Value
       System Value
         Weapon range: Long

     
       Offensive Value increased by 1
       Gains an additional Offensive Value for
         every two ranks
",
"AUTOTOOLTIP-fed_saberYMI.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Long

     
       Offensive Value increased by 1
       Gains an additional Offensive Value for
         every two ranks
",
"AUTOTOOLTIP-fed_saberYMIr2.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Long

     
       Offensive Value increased by 1
       Gains an additional Offensive Value for
         every two ranks
",
"AUTOTOOLTIP-fed_saberYMIr3.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Long

     
       Offensive Value increased by 1
       Gains an additional Offensive Value for
         every two ranks
",
"AUTOTOOLTIP-fed_saberYMIr4.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Long

     
       Offensive Value increased by 1
       Gains an additional Offensive Value for
         every two ranks
",
"AUTOTOOLTIP-fed_saberYMIr5.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Long

     
       Offensive Value increased by 1
       Gains an additional Offensive Value for
         every two ranks
",
"AUTOTOOLTIP-fed_saberYMIr6.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Long

     
       Offensive Value increased by 1
       Gains an additional Offensive Value for
         every two ranks
",
"AUTOTOOLTIP-fed_saberYMr2.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Long

     
       Offensive Value increased by 1
       Gains an additional Offensive Value for
         every two ranks
",
"AUTOTOOLTIP-fed_saberYMr3.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Long

     
       Offensive Value increased by 1
       Gains an additional Offensive Value for
         every two ranks
",
"AUTOTOOLTIP-fed_saberYMr4.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Long

     
       Offensive Value increased by 1
       Gains an additional Offensive Value for
         every two ranks
",
"AUTOTOOLTIP-fed_saberYMr5.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Long

     
       Offensive Value increased by 1
       Gains an additional Offensive Value for
         every two ranks
",
"AUTOTOOLTIP-fed_saberYMr6.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Long

     
       Offensive Value increased by 1
       Gains an additional Offensive Value for
         every two ranks
",
"AUTOTOOLTIP-fed_saberYr2.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Long

     
       Offensive Value increased by 1
       Gains an additional Offensive Value for
         every two ranks
",
"AUTOTOOLTIP-fed_saberYr3.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Long

     
       Offensive Value increased by 1
       Gains an additional Offensive Value for
         every two ranks
",
"AUTOTOOLTIP-fed_saberYr4.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Long

     
       Offensive Value increased by 1
       Gains an additional Offensive Value for
         every two ranks
",
"AUTOTOOLTIP-fed_saberYr5.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Long

     
       Offensive Value increased by 1
       Gains an additional Offensive Value for
         every two ranks
",
"AUTOTOOLTIP-fed_saberYr6.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Long

     
       Offensive Value increased by 1
       Gains an additional Offensive Value for
         every two ranks
",
"AUTOTOOLTIP-fed_saberZ.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Long

     
       Defensive Value increased by 3
",
"AUTOTOOLTIP-fed_saberZM.odf", "
       Offensive Value
     Defensive Value
       System Value
         Weapon range: Long

     
       Defensive Value increased by 3
",
"AUTOTOOLTIP-fed_saberZMI.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Long

     
       Defensive Value increased by 3
",
"AUTOTOOLTIP-fed_saberZMIr2.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Long

     
       Defensive Value increased by 3
",
"AUTOTOOLTIP-fed_saberZMIr3.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Long

     
       Defensive Value increased by 3
",
"AUTOTOOLTIP-fed_saberZMIr4.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Long

     
       Defensive Value increased by 3
",
"AUTOTOOLTIP-fed_saberZMIr5.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Long

     
       Defensive Value increased by 3
",
"AUTOTOOLTIP-fed_saberZMIr6.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Long

     
       Defensive Value increased by 3
",
"AUTOTOOLTIP-fed_saberZMr2.odf", "
       Offensive Value
     Defensive Value
       System Value
         Weapon range: Long

     
       Defensive Value increased by 3
",
"AUTOTOOLTIP-fed_saberZMr3.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Long

     
       Defensive Value increased by 3
",
"AUTOTOOLTIP-fed_saberZMr4.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Long

     
       Defensive Value increased by 3
",
"AUTOTOOLTIP-fed_saberZMr5.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Long

     
       Defensive Value increased by 3
",
"AUTOTOOLTIP-fed_saberZMr6.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Long

     
       Defensive Value increased by 3
",
"AUTOTOOLTIP-fed_saberZr2.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Long

     
       Defensive Value increased by 3
",
"AUTOTOOLTIP-fed_saberZr3.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Long

     
       Defensive Value increased by 3
",
"AUTOTOOLTIP-fed_saberZr4.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Long

     
       Defensive Value increased by 3
",
"AUTOTOOLTIP-fed_saberZr5.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Long

     
       Defensive Value increased by 3
",
"AUTOTOOLTIP-fed_saberZr6.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Long

     
       Defensive Value increased by 3
",
"AUTOTOOLTIP-fed_sf_command.odf", "
       Offensive Value
    ׍ Defensive Value
     System Value

       Relocates vessels into this sector
",
"AUTOTOOLTIP-fed_sf_engineeringY.odf", "
       Offensive Value
    ׍ Defensive Value
     System Value

       Research Station

     Produces:
         Starship Chassis Level 1
         Starship Chassis Level 2
         Starship Chassis Level 3
         Improved Weapons
         Advanced Weapons
         Improved Shielding
         Advanced Shielding
         Improved Sensors
         Advanced Sensors
",
"AUTOTOOLTIP-fed_sf_engineeringZ.odf", "
       Offensive Value
    ׍ Defensive Value
     System Value

       Research Station

     Produces:
         Starship Chassis Level 1
         Starship Chassis Level 2
         Starship Chassis Level 3
         Improved Weapons
         Advanced Weapons
         Improved Shielding
         Advanced Shielding
         Improved Sensors
         Advanced Sensors
",
"AUTOTOOLTIP-fed_sf_scienceY.odf", "
       Offensive Value
    ׍ Defensive Value
     System Value

       Research Station

     Produces:
         Basic Canaveral System Upgrade
         Advanced Canaveral System Upgrade
         Basic Remore System Upgrade
         Advanced Remore System Upgrade
         Research Progressive Scan
         Research Hyper Impulse Drive
         Research Proximity Photon Torpedo
         Research Tricobalt Torpedo
         Research Defense Patterns
         Research Guided Quantum Torpedoes
         Research Critical Shot
         Research Distortion Field
         Research Hypercharge Magnan Emitter
",
"AUTOTOOLTIP-fed_sf_scienceZ.odf", "
       Offensive Value
    ׍ Defensive Value
     System Value

       Research Station

     Produces:
         Basic Canaveral System Upgrade
         Advanced Canaveral System Upgrade
         Basic Remore System Upgrade
         Advanced Remore System Upgrade
         Basic Norway System Upgrade
         Advanced Norway System Upgrade
         Research Progressive Scan
         Research Hyper Impulse Drive
         Research Proximity Photon Torpedo
         Research Tricobalt Torpedo
         Research Fleet Supply
         Research Defense Patterns
         Research Guided Quantum Torpedoes
         Research Critical Shot
         Research Distortion Field
",
"AUTOTOOLTIP-fed_sovereign.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-fed_sovereignr2.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-fed_sovereignr3.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-fed_sovereignr4.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-fed_sovereignr5.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-fed_sovereignr6.odf", "
     Offensive Value
    ׭ Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-fed_sovereignY.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       Offensive Value increased by 3
       System Value increased by 4
       Supports Starfleet fighters
",
"AUTOTOOLTIP-fed_sovereignYr2.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       Offensive Value increased by 3
       System Value increased by 4
       Supports Starfleet fighters
",
"AUTOTOOLTIP-fed_sovereignYr3.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       Offensive Value increased by 3
       System Value increased by 4
       Supports Starfleet fighters
",
"AUTOTOOLTIP-fed_sovereignYr4.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       Offensive Value increased by 3
       System Value increased by 4
       Supports Starfleet fighters
",
"AUTOTOOLTIP-fed_sovereignYr5.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       Offensive Value increased by 3
       System Value increased by 4
       Supports Starfleet fighters
",
"AUTOTOOLTIP-fed_sovereignYr6.odf", "
     Offensive Value
    ׭ Defensive Value
     System Value
         Weapon range: Medium

     
       Offensive Value increased by 3
       System Value increased by 4
       Supports Starfleet fighters
",
"AUTOTOOLTIP-fed_spacedock.odf", "
     Offensive Value
   Defensive Value
     System Value
         Weapon range: Long

       Yard
",
"AUTOTOOLTIP-fed_steamrunner.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Artillery
",
"AUTOTOOLTIP-fed_steamrunnerr2.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Artillery
",
"AUTOTOOLTIP-fed_steamrunnerr3.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Artillery
",
"AUTOTOOLTIP-fed_steamrunnerr4.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Artillery
",
"AUTOTOOLTIP-fed_steamrunnerr5.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Artillery
",
"AUTOTOOLTIP-fed_steamrunnerr6.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Artillery
",
"AUTOTOOLTIP-fed_storage_dock.odf", "
       Offensive Value
     Defensive Value
     System Value

       Processes Dilithium and Tritanium
",
"AUTOTOOLTIP-fed_teutoburg.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Strategic
",
"AUTOTOOLTIP-fed_teutoburgr2.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Strategic
",
"AUTOTOOLTIP-fed_teutoburgr3.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Strategic
",
"AUTOTOOLTIP-fed_teutoburgr4.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Strategic
",
"AUTOTOOLTIP-fed_teutoburgr5.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Strategic
",
"AUTOTOOLTIP-fed_teutoburgr6.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Strategic
",
"AUTOTOOLTIP-fed_venture.odf", "
       Offensive Value
     Defensive Value
       System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-fed_ventureM.odf", "
       Offensive Value
     Defensive Value
       System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-fed_ventureMM.odf", "
       Offensive Value
     Defensive Value
       System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-fed_ventureMMM.odf", "
       Offensive Value
     Defensive Value
       System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-kliE_battleyardU.odf", "
       Constructs spiritual places on Klingon
         starbases, which will raise the moral
         of your troops. Adds an additional 5
         Veteran slots
",
"AUTOTOOLTIP-kliE_fieldyardU.odf", "
       Constructs additional crew quarters in
         Klingon starbases, that will supply
         your ships with more experienced crews.
         Adds an additional 5 Veteran slots
",
"AUTOTOOLTIP-kliE_imperialyardU.odf", "
       Ambassadors are true legends - proud
         warriors that are famous throughout the
         whole empire. The presence of such a
         hero will inspire every Klingon Warrior
         under your command. Adds an additional
         5 Veteran slots
",
"AUTOTOOLTIP-kliR_alt_armament.odf", "
       Alternative ammunition will increase
         the time between shots by 250 percent
         but attacks will cause the target to
         lose its engines
       Lasts until canceled

     Affected units:
         Veqlaragh Class
",
"AUTOTOOLTIP-kliR_bortas1.odf", "
         Allows the BortaS Class to use its
         level 2 ability:

         Advanced Cloak
         Hides this unit from the enemies
           sensors
         Cloaking and decloaking will take 4
           seconds
         Special weapon energy does not
           regenerate while cloaked
",
"AUTOTOOLTIP-kliR_bortas2.odf", "
         Allows the BortaS Class to use its
         level 3 ability:

         Artificial Ion Storm
         Creates an artificial ion storm
           around this unit
         Hits cloaked vessels
         Lasts 25 seconds
",
"AUTOTOOLTIP-kliR_calltoarms.odf", "
       Allows Vutpa' Class cruisers to be
         upgraded to Troopships

     Affected units:
         Vutpa' Class
",
"AUTOTOOLTIP-kliR_compound.odf", "
       Fires a volley of micro photon
         torpedoes at up to three independent
         targets

     Weapon range: Long

     Affected units:
         Sang' Class
",
"AUTOTOOLTIP-kliR_ctractor.odf", "
       Can be locked on a target even while
         shields are active

     Weapon range: Medium

     Affected units:
         Chargh Class
",
"AUTOTOOLTIP-kliR_energybuffer.odf", "
       An energy buffering system connected to
         the Assault Disruptor will reduce its
         energy usage by 50 percent, but will
         also cut down movement speed due to
         less total starship energy available
       Lasts until canceled

     Affected units:
         Cho'naQ Class
",
"AUTOTOOLTIP-kliR_fatigue.odf", "
       At the turning point of a battle, a
         Klingon warrior will do everything to
         achieve victory, even if that involves
         irreparable damage to a ship
       The Weapon Fatigue effect dissipates if
         the B'rel gains a new rank, but if the
         Weapon Fatigue effect persists through
         its full duration, there is a chance
         for the B'rel to immediately rank up.
         If ranking up the supplies spent will
         be returned
       Lasts 40 seconds

     Affected units:
         B'rel Class
",
"AUTOTOOLTIP-kliR_fieldoffire.odf", "
       Transport a charge of heavy explosives
         at the target location. The resulting
         fireball will cause internal explosions
         on up to five vessels in the affected
         area
       The internal explosions will last twice
         as long as the effect of normal Cluster
         Torpedoes and deal 50 percent increased
         damage
       Hits cloaked vessels

     Weapon range: Long

     Affected units:
         LuSpet Class
",
"AUTOTOOLTIP-kliR_gravseekmissile.odf", "
       As conflicts within the Empire became
         more frequent, there soon was a need to
         face cloaked threats. The answer was a
         modification of the ancient Photon Rack
         missiles, adding a shield breaking
         polaron warhead and a mass seeking
         guidance system. These projectiles
         might even cause weapon system damage
         due to their precise guidance system
       Only hits cloaked vessels

     Weapon range: Medium

     Affected units:
         Vutpa' Class - Refit
",
"AUTOTOOLTIP-kliR_heavy_disruptor.odf", "
       Fires an over-energized disruptor shot
         at a hostile target
       Heavy disruptors deal increased damage
         to destroyers

     Weapon range: Medium

     Affected units:
         K'beajQ Class
",
"AUTOTOOLTIP-kliR_largescalecloak.odf", "
       Massive cloaking devices allow even the
         largest Klingon warships to cloak
         effectively

     Affected units:
         Cho'naQ Class
         Negh'var Class
",
"AUTOTOOLTIP-kliR_lastditch.odf", "
       Supercharges the primary systems,
         causing high stress to the weapons.
         Increases the Offensive Value of this
         unit by 8 and shortens the weapon
         reload times for 35 seconds
       After this effect ends the Offensive
         Value will be reduced by 4 for an
         additional 20 seconds
       The cloaking device cannot be used
         while effects of Last Ditch Assault are
         active

     Affected units:
         SuS'a' Class
",
"AUTOTOOLTIP-kliR_missilestorm.odf", "
       Photon Racks are an ancient, but yet
         powerful Klingon weaponry. A special
         attack pattern launches a high number
         of missiles at independent targets

     Weapon range: Medium

     Affected units:
         Vutpa' Class
",
"AUTOTOOLTIP-kliR_overload.odf", "
       A concentrated ion-burst will deal
         tremendous amounts of damage to a
         single hostile target, enough to blast
         away a smaller unit with a single shot
       The torpedo launcher will have a
         cooldown period for 30 seconds

     Weapon range: Long

     Affected units:
         Negh'var Class
",
"AUTOTOOLTIP-kliR_polaron.odf", "
       Fires a polaron-charged torpedo at a
         hostile unit, breaking through the
         shields causing direct hull damage and
         crushing a subsystem
       Lasts 10 seconds

     Weapon range: Medium

     Affected units:
         Vor'cha Class
",
"AUTOTOOLTIP-kliR_qawduj1.odf", "
         Allows the Qaw'Duj Class to use its
         level 2 ability:

         Ionizing Torpedo
         Ionizing energies will cause system
           failures on a hostile unit, draining
           80 special weapon energy

         Weapon range: Medium
",
"AUTOTOOLTIP-kliR_qawduj2.odf", "
         Allows the Qaw'Duj Class to use its
         level 3 ability:

         Polaron Field
         Disables a random subsystem each
           second on up to five hostile vessels
           in the target area
         Lasts 5 seconds

         Weapon range: Long
",
"AUTOTOOLTIP-kliR_sbtorp.odf", "
       This torpedo is especially adjusted to
         break through the shields of a hostile
         and deal direct hull damage
       May be used while cloaked

     Weapon range: Short

     Affected units:
         K'Vort Class
",
"AUTOTOOLTIP-kliR_torpedo_drone.odf", "
       Fires a homing torpedo drone at a
         hostile vessel
       The torpedo drone will always hit its
         target

     Weapon range: Medium

     Affected units:
         K'beajQ Class
",
"AUTOTOOLTIP-kliU_engines1.odf", "
       Increases the movement speed for all of
         your units by 10 percent
",
"AUTOTOOLTIP-kliU_engines2.odf", "
       Increases the movement speed for all of
         your units by an additional 10 percent
",
"AUTOTOOLTIP-kliU_shields1.odf", "
       Increases the shield strength for all
         of your units by 8 percent
",
"AUTOTOOLTIP-kliU_shields2.odf", "
       Increases the shield strength for all
         of your units by an additional 8 percent
",
"AUTOTOOLTIP-kliU_weapons1.odf", "
       Increases the damage for all of your
         units by 6 percent
",
"AUTOTOOLTIP-kliU_weapons2.odf", "
       Increases the damage for all of your
         units by an additional 6 percent
",
"AUTOTOOLTIP-kli_armoryY.odf", "
       Offensive Value
     Defensive Value
     System Value

       Research Station

     Produces:
         Basic Qaw'Duj System Upgrade
         Advanced Qaw'Duj System Upgrade
         Improved Weapons
         Advanced Weapons
         Research Compound Torpedoes
         Research Polaron Torpedo
",
"AUTOTOOLTIP-kli_armoryZ.odf", "
       Offensive Value
     Defensive Value
     System Value

       Research Station

     Produces:
         Basic Qaw'Duj System Upgrade
         Advanced Qaw'Duj System Upgrade
         Improved Weapons
         Advanced Weapons
         Research Compound Torpedoes
         Research Combat Tractorbeam
         Research Polaron Torpedo
",
"AUTOTOOLTIP-kli_battle_yardY.odf", "
       Offensive Value
   Defensive Value
     System Value

       Yard
       Repair Dock

     Produces:
         Sang' Class
         Qaw'Duj Class
         Vor'cha Class
         Vutpa' Class
         LuSpet Class

     
       Construction costs reduced by 30 percent
",
"AUTOTOOLTIP-kli_battle_yardZ.odf", "
       Offensive Value
   Defensive Value
     System Value

       Yard
       Repair Dock

     Produces:
         Chargh Class
         Sang' Class
         Qaw'Duj Class
         Vor'cha Class
         Vutpa' Class
",
"AUTOTOOLTIP-kli_bortas.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short

     
     Level 1: Attack Probe
     Level 2: Advanced Cloak
     Level 3: Artificial Ion Storm
",
"AUTOTOOLTIP-kli_bortasr2.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short

     
     Level 1: Attack Probe
     Level 2: Advanced Cloak
     Level 3: Artificial Ion Storm
",
"AUTOTOOLTIP-kli_bortasr3.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short

     
     Level 1: Attack Probe
     Level 2: Advanced Cloak
     Level 3: Artificial Ion Storm
",
"AUTOTOOLTIP-kli_bortasr4.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short

     
     Level 1: Attack Probe
     Level 2: Advanced Cloak
     Level 3: Artificial Ion Storm
",
"AUTOTOOLTIP-kli_bortasr5.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short

     
     Level 1: Attack Probe
     Level 2: Advanced Cloak
     Level 3: Artificial Ion Storm
",
"AUTOTOOLTIP-kli_bortasr6.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
     Level 1: Attack Probe
     Level 2: Advanced Cloak
     Level 3: Artificial Ion Storm
",
"AUTOTOOLTIP-kli_bortasY.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short

     
     Level 1: Attack Probe
     Level 2: Advanced Cloak
     Level 3: Artificial Ion Storm

     
       Defensive Value increased by 2
",
"AUTOTOOLTIP-kli_bortasYr2.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short

     
     Level 1: Attack Probe
     Level 2: Advanced Cloak
     Level 3: Artificial Ion Storm

     
       Defensive Value increased by 2
",
"AUTOTOOLTIP-kli_bortasYr3.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short

     
     Level 1: Attack Probe
     Level 2: Advanced Cloak
     Level 3: Artificial Ion Storm

     
       Defensive Value increased by 2
",
"AUTOTOOLTIP-kli_bortasYr4.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short

     
     Level 1: Attack Probe
     Level 2: Advanced Cloak
     Level 3: Artificial Ion Storm

     
       Defensive Value increased by 2
",
"AUTOTOOLTIP-kli_bortasYr5.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short

     
     Level 1: Attack Probe
     Level 2: Advanced Cloak
     Level 3: Artificial Ion Storm

     
       Defensive Value increased by 2
",
"AUTOTOOLTIP-kli_bortasYr6.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
     Level 1: Attack Probe
     Level 2: Advanced Cloak
     Level 3: Artificial Ion Storm

     
       Defensive Value increased by 2
",
"AUTOTOOLTIP-kli_brel.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Short
",
"AUTOTOOLTIP-kli_brelM.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Short
",
"AUTOTOOLTIP-kli_brelMr2.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Short
",
"AUTOTOOLTIP-kli_brelMr3.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Short
",
"AUTOTOOLTIP-kli_brelMr4.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Short
",
"AUTOTOOLTIP-kli_brelMr5.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Short
",
"AUTOTOOLTIP-kli_brelMr6.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Short
",
"AUTOTOOLTIP-kli_brelr2.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Short
",
"AUTOTOOLTIP-kli_brelr3.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Short
",
"AUTOTOOLTIP-kli_brelr4.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Short
",
"AUTOTOOLTIP-kli_brelr5.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Short
",
"AUTOTOOLTIP-kli_brelr6.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Short
",
"AUTOTOOLTIP-kli_brelZ.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Short

     
       Offensive Value increased by 2
       Is equipped with Photon Torpedoes
       Yields extra supplies during battle
",
"AUTOTOOLTIP-kli_brelZM.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Short

     
       Offensive Value increased by 2
       Is equipped with Photon Torpedoes
       Yields extra supplies during battle
",
"AUTOTOOLTIP-kli_brelZMr2.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Short

     
       Offensive Value increased by 2
       Is equipped with Photon Torpedoes
       Yields extra supplies during battle
",
"AUTOTOOLTIP-kli_brelZMr3.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Short

     
       Offensive Value increased by 2
       Is equipped with Photon Torpedoes
       Yields extra supplies during battle
",
"AUTOTOOLTIP-kli_brelZMr4.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Short

     
       Offensive Value increased by 2
       Is equipped with Photon Torpedoes
       Yields extra supplies during battle
",
"AUTOTOOLTIP-kli_brelZMr5.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Short

     
       Offensive Value increased by 2
       Is equipped with Photon Torpedoes
       Yields extra supplies during battle
",
"AUTOTOOLTIP-kli_brelZMr6.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Short

     
       Offensive Value increased by 2
       Is equipped with Photon Torpedoes
       Yields extra supplies during battle
",
"AUTOTOOLTIP-kli_brelZr2.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Short

     
       Offensive Value increased by 2
       Is equipped with Photon Torpedoes
       Yields extra supplies during battle
",
"AUTOTOOLTIP-kli_brelZr3.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Short

     
       Offensive Value increased by 2
       Is equipped with Photon Torpedoes
       Yields extra supplies during battle
",
"AUTOTOOLTIP-kli_brelZr4.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Short

     
       Offensive Value increased by 2
       Is equipped with Photon Torpedoes
       Yields extra supplies during battle
",
"AUTOTOOLTIP-kli_brelZr5.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Short

     
       Offensive Value increased by 2
       Is equipped with Photon Torpedoes
       Yields extra supplies during battle
",
"AUTOTOOLTIP-kli_brelZr6.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Short

     
       Offensive Value increased by 2
       Is equipped with Photon Torpedoes
       Yields extra supplies during battle
",
"AUTOTOOLTIP-kli_brel_bor.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Short

     
       All attributes increased by 1
       Is equipped with the Regeneration
         special ability
",
"AUTOTOOLTIP-kli_brel_borM.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Short

     
       All attributes increased by 1
       Is equipped with the Regeneration
         special ability
",
"AUTOTOOLTIP-kli_brel_borMr2.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Short

     
       All attributes increased by 1
       Is equipped with the Regeneration
         special ability
",
"AUTOTOOLTIP-kli_brel_borMr3.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Short

     
       All attributes increased by 1
       Is equipped with the Regeneration
         special ability
",
"AUTOTOOLTIP-kli_brel_borMr4.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Short

     
       All attributes increased by 1
       Is equipped with the Regeneration
         special ability
",
"AUTOTOOLTIP-kli_brel_borMr5.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Short

     
       All attributes increased by 1
       Is equipped with the Regeneration
         special ability
",
"AUTOTOOLTIP-kli_brel_borMr6.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Short

     
       All attributes increased by 1
       Is equipped with the Regeneration
         special ability
",
"AUTOTOOLTIP-kli_brel_borr2.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Short

     
       All attributes increased by 1
       Is equipped with the Regeneration
         special ability
",
"AUTOTOOLTIP-kli_brel_borr3.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Short

     
       All attributes increased by 1
       Is equipped with the Regeneration
         special ability
",
"AUTOTOOLTIP-kli_brel_borr4.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Short

     
       All attributes increased by 1
       Is equipped with the Regeneration
         special ability
",
"AUTOTOOLTIP-kli_brel_borr5.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Short

     
       All attributes increased by 1
       Is equipped with the Regeneration
         special ability
",
"AUTOTOOLTIP-kli_brel_borr6.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Short

     
       All attributes increased by 1
       Is equipped with the Regeneration
         special ability
",
"AUTOTOOLTIP-kli_brel_rom.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Short

     
       System Value increased by 2
       Is equipped with the Rapid Fire Pulse
         Disruptors
       Cloaking time and energy costs reduced
",
"AUTOTOOLTIP-kli_brel_romM.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Short

     
       System Value increased by 2
       Is equipped with the Rapid Fire Pulse
         Disruptors
       Cloaking time and energy costs reduced
",
"AUTOTOOLTIP-kli_brel_romMr2.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Short

     
       System Value increased by 2
       Is equipped with the Rapid Fire Pulse
         Disruptors
       Cloaking time and energy costs reduced
",
"AUTOTOOLTIP-kli_brel_romMr3.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Short

     
       System Value increased by 2
       Is equipped with the Rapid Fire Pulse
         Disruptors
       Cloaking time and energy costs reduced
",
"AUTOTOOLTIP-kli_brel_romMr4.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Short

     
       System Value increased by 2
       Is equipped with the Rapid Fire Pulse
         Disruptors
       Cloaking time and energy costs reduced
",
"AUTOTOOLTIP-kli_brel_romMr5.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Short

     
       System Value increased by 2
       Is equipped with the Rapid Fire Pulse
         Disruptors
       Cloaking time and energy costs reduced
",
"AUTOTOOLTIP-kli_brel_romMr6.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Short

     
       System Value increased by 2
       Is equipped with the Rapid Fire Pulse
         Disruptors
       Cloaking time and energy costs reduced
",
"AUTOTOOLTIP-kli_brel_romr2.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Short

     
       System Value increased by 2
       Is equipped with the Rapid Fire Pulse
         Disruptors
       Cloaking time and energy costs reduced
",
"AUTOTOOLTIP-kli_brel_romr3.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Short

     
       System Value increased by 2
       Is equipped with the Rapid Fire Pulse
         Disruptors
       Cloaking time and energy costs reduced
",
"AUTOTOOLTIP-kli_brel_romr4.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Short

     
       System Value increased by 2
       Is equipped with the Rapid Fire Pulse
         Disruptors
       Cloaking time and energy costs reduced
",
"AUTOTOOLTIP-kli_brel_romr5.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Short

     
       System Value increased by 2
       Is equipped with the Rapid Fire Pulse
         Disruptors
       Cloaking time and energy costs reduced
",
"AUTOTOOLTIP-kli_brel_romr6.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Short

     
       System Value increased by 2
       Is equipped with the Rapid Fire Pulse
         Disruptors
       Cloaking time and energy costs reduced
",
"AUTOTOOLTIP-kli_chargh.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-kli_charghr2.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-kli_charghr3.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-kli_charghr4.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-kli_charghr5.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-kli_charghr6.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-kli_chonaq.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long
",
"AUTOTOOLTIP-kli_chonaqMr4.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long
",
"AUTOTOOLTIP-kli_chonaqMr5.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long
",
"AUTOTOOLTIP-kli_chonaqMr6.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long
",
"AUTOTOOLTIP-kli_chonaqr2.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long
",
"AUTOTOOLTIP-kli_chonaqr3.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long
",
"AUTOTOOLTIP-kli_chonaqr4.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long
",
"AUTOTOOLTIP-kli_chonaqr5.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long
",
"AUTOTOOLTIP-kli_chonaqr6.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long
",
"AUTOTOOLTIP-kli_chonaqY.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
       Defensive Value increased by 3
",
"AUTOTOOLTIP-kli_chonaqYMr4.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
       Defensive Value increased by 3
",
"AUTOTOOLTIP-kli_chonaqYMr5.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
       Defensive Value increased by 3
",
"AUTOTOOLTIP-kli_chonaqYMr6.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long
",
"AUTOTOOLTIP-kli_chonaqYr2.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
       Defensive Value increased by 3
",
"AUTOTOOLTIP-kli_chonaqYr3.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
       Defensive Value increased by 3
",
"AUTOTOOLTIP-kli_chonaqYr4.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
       Defensive Value increased by 3
",
"AUTOTOOLTIP-kli_chonaqYr5.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
       Defensive Value increased by 3
",
"AUTOTOOLTIP-kli_chonaqYr6.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
       Defensive Value increased by 3
",
"AUTOTOOLTIP-kli_chonaq_dom.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Artillery

     
       Offensive Value increased by 1
       Weapon range increased to Artillery
",
"AUTOTOOLTIP-kli_chonaq_domMr4.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Artillery

     
       Offensive Value increased by 1
       Weapon range increased to Artillery
",
"AUTOTOOLTIP-kli_chonaq_domMr5.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Artillery

     
       Offensive Value increased by 1
       Weapon range increased to Artillery
",
"AUTOTOOLTIP-kli_chonaq_domMr6.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Artillery

     
       Offensive Value increased by 1
       Weapon range increased to Artillery
",
"AUTOTOOLTIP-kli_chonaq_domr2.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Artillery

     
       Offensive Value increased by 1
       Weapon range increased to Artillery
",
"AUTOTOOLTIP-kli_chonaq_domr3.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Artillery

     
       Offensive Value increased by 1
       Weapon range increased to Artillery
",
"AUTOTOOLTIP-kli_chonaq_domr4.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Artillery

     
       Offensive Value increased by 1
       Weapon range increased to Artillery
",
"AUTOTOOLTIP-kli_chonaq_domr5.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Artillery

     
       Offensive Value increased by 1
       Weapon range increased to Artillery
",
"AUTOTOOLTIP-kli_chonaq_domr6.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Artillery

     
       Offensive Value increased by 1
       Weapon range increased to Artillery
",
"AUTOTOOLTIP-kli_chor.odf", "
       Offensive Value
     Defensive Value
       System Value
         Weapon range: Medium

       Constructs Stations
",
"AUTOTOOLTIP-kli_edjen.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Medium

     
       Defensive Value increased by 3
",
"AUTOTOOLTIP-kli_edjenr2.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Medium

     
       Defensive Value increased by 3
",
"AUTOTOOLTIP-kli_edjenr3.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Medium

     
       Defensive Value increased by 3
",
"AUTOTOOLTIP-kli_edjenr4.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Medium

     
       Defensive Value increased by 3
",
"AUTOTOOLTIP-kli_edjenr5.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Medium

     
       Defensive Value increased by 3
",
"AUTOTOOLTIP-kli_edjenr6.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Medium

     
       Defensive Value increased by 3
",
"AUTOTOOLTIP-kli_field_researchY.odf", "
       Offensive Value
     Defensive Value
     System Value

       Research Station

     Produces:
         Research Weapon Fatigue
         Research Torpedo Drone
         Research Shield Breaking Torpedo
         Research Last Ditch Assault
",
"AUTOTOOLTIP-kli_field_researchZ.odf", "
       Offensive Value
     Defensive Value
     System Value

       Research Station

     Produces:
         Research Weapon Fatigue
         Research Heavy Disruptor
         Research Shield Breaking Torpedo
         Research Alternate Armament
",
"AUTOTOOLTIP-kli_field_yardP1Y.odf", "
       Offensive Value
     Defensive Value
     System Value

       Additional yard section

     Produces:
         K'beajQ Class

     
       Supply costs reduced by 50 percent
",
"AUTOTOOLTIP-kli_field_yardP1Z.odf", "
       Offensive Value
     Defensive Value
     System Value

       Additional yard section

     Produces:
         K'beajQ Class
",
"AUTOTOOLTIP-kli_field_yardP2Y.odf", "
       Offensive Value
     Defensive Value
     System Value

       Additional yard section

     Produces:
         B'rel Class
         K'Vort Class

     
       Supply costs reduced by 50 percent
",
"AUTOTOOLTIP-kli_field_yardP2Z.odf", "
       Offensive Value
     Defensive Value
     System Value

       Additional yard section

     Produces:
         B'rel Class
         K'Vort Class
",
"AUTOTOOLTIP-kli_field_yardP3Y.odf", "
       Offensive Value
     Defensive Value
     System Value

       Additional yard section
       Repair Dock

     Produces:
         SuS'a' Class

     
       Supply costs reduced by 50 percent
",
"AUTOTOOLTIP-kli_field_yardP3Z.odf", "
       Offensive Value
     Defensive Value
     System Value

       Additional yard section
       Repair Dock

     Produces:
         Veqlaragh Class
",
"AUTOTOOLTIP-kli_field_yardY.odf", "
       Offensive Value
   Defensive Value
     System Value

       May be upgraded to up to three
         construction facilities
       Repair Dock

     Produces:
         B'rel Class
         K'beajQ Class
         SuS'a' Class
         K'Vort Class

     
       Construction costs reduced by 30 percent
",
"AUTOTOOLTIP-kli_field_yardZ.odf", "
       Offensive Value
   Defensive Value
     System Value

       May be upgraded to up to three
         construction facilities
       Repair Dock

     Produces:
         B'rel Class
         K'beajQ Class
         K'Vort Class
         Veqlaragh Class
",
"AUTOTOOLTIP-kli_imperial_researchY.odf", "
       Offensive Value
     Defensive Value
     System Value

       Research Station

     Produces:
         Basic BortaS System Upgrade
         Advanced BortaS System Upgrade
         Research Energy Buffer
         Research Weapon Overload
         Research Large Scale Cloaking Devices
",
"AUTOTOOLTIP-kli_imperial_researchZ.odf", "
       Offensive Value
     Defensive Value
     System Value

       Research Station

     Produces:
         Basic BortaS System Upgrade
         Advanced BortaS System Upgrade
         Research Energy Buffer
         Research Weapon Overload
         Research Large Scale Cloaking Devices
",
"AUTOTOOLTIP-kli_imperial_yardY.odf", "
       Offensive Value
   Defensive Value
     System Value

       Yard
       Repair Dock

     Produces:
         Cho'naQ Class
         BortaS Class
         Negh'var Class

     
       Construction costs reduced by 30 percent
",
"AUTOTOOLTIP-kli_imperial_yardZ.odf", "
       Offensive Value
   Defensive Value
     System Value

       Yard
       Repair Dock

     Produces:
         Cho'naQ Class
         BortaS Class
         Negh'var Class
",
"AUTOTOOLTIP-kli_kahless_stationY.odf", "
     Offensive Value
   Defensive Value
     System Value
         Weapon range: Long

       Yard

     Produces:
         Chor Class
         Topmey Class
         NoQ'Duj Class
         Qaw'Duj Class
",
"AUTOTOOLTIP-kli_kahless_stationY_D.odf", "
     Offensive Value
   Defensive Value
     System Value
         Weapon range: Long

       Yard

     Produces:
         Chor Class
         Topmey Class
         NoQ'Duj Class
         Qaw'Duj Class
",
"AUTOTOOLTIP-kli_kahless_stationY_DD.odf", "
     Offensive Value
   Defensive Value
     System Value
         Weapon range: Long

       Yard

     Produces:
         Chor Class
         Topmey Class
         NoQ'Duj Class
         Qaw'Duj Class
",
"AUTOTOOLTIP-kli_kahless_stationY_DDW.odf", "
    ׏ Offensive Value
   Defensive Value
     System Value
         Weapon range: Long

       Yard

     Produces:
         Chor Class
         Topmey Class
         NoQ'Duj Class
         Qaw'Duj Class
",
"AUTOTOOLTIP-kli_kahless_stationY_DDWW.odf", "
   Offensive Value
   Defensive Value
     System Value
         Weapon range: Long

       Yard

     Produces:
         Chor Class
         Topmey Class
         NoQ'Duj Class
         Qaw'Duj Class
",
"AUTOTOOLTIP-kli_kahless_stationY_DW.odf", "
    ׏ Offensive Value
   Defensive Value
     System Value
         Weapon range: Long

       Yard

     Produces:
         Chor Class
         Topmey Class
         NoQ'Duj Class
         Qaw'Duj Class
",
"AUTOTOOLTIP-kli_kahless_stationY_DWW.odf", "
   Offensive Value
   Defensive Value
     System Value
         Weapon range: Long

       Yard

     Produces:
         Chor Class
         Topmey Class
         NoQ'Duj Class
         Qaw'Duj Class
",
"AUTOTOOLTIP-kli_kahless_stationY_W.odf", "
    ׏ Offensive Value
   Defensive Value
     System Value
         Weapon range: Long

       Yard

     Produces:
         Chor Class
         Topmey Class
         NoQ'Duj Class
         Qaw'Duj Class
",
"AUTOTOOLTIP-kli_kahless_stationY_WW.odf", "
   Offensive Value
   Defensive Value
     System Value
         Weapon range: Long

       Yard

     Produces:
         Chor Class
         Topmey Class
         NoQ'Duj Class
         Qaw'Duj Class
",
"AUTOTOOLTIP-kli_kahless_stationZ.odf", "
     Offensive Value
   Defensive Value
     System Value
         Weapon range: Long

       Yard

     Produces:
         Chor Class
         Topmey Class
         NoQ'Duj Class
         Qaw'Duj Class

     
       Photon Torpedo replaced by Heavy
         Disruptor
",
"AUTOTOOLTIP-kli_kahless_stationZ_D.odf", "
     Offensive Value
   Defensive Value
     System Value
         Weapon range: Long

       Yard

     Produces:
         Chor Class
         Topmey Class
         NoQ'Duj Class
         Qaw'Duj Class

     
       Photon Torpedo replaced by Heavy
         Disruptor
",
"AUTOTOOLTIP-kli_kahless_stationZ_DD.odf", "
     Offensive Value
   Defensive Value
     System Value
         Weapon range: Long

       Yard

     Produces:
         Chor Class
         Topmey Class
         NoQ'Duj Class
         Qaw'Duj Class

     
       Photon Torpedo replaced by Heavy
         Disruptor
",
"AUTOTOOLTIP-kli_kahless_stationZ_DDW.odf", "
    ׏ Offensive Value
   Defensive Value
     System Value
         Weapon range: Long

       Yard

     Produces:
         Chor Class
         Topmey Class
         NoQ'Duj Class
         Qaw'Duj Class

     
       Photon Torpedo replaced by Heavy
         Disruptor
",
"AUTOTOOLTIP-kli_kahless_stationZ_DDWW.odf", "
   Offensive Value
   Defensive Value
     System Value
         Weapon range: Long

       Yard

     Produces:
         Chor Class
         Topmey Class
         NoQ'Duj Class
         Qaw'Duj Class

     
       Photon Torpedo replaced by Heavy
         Disruptor
",
"AUTOTOOLTIP-kli_kahless_stationZ_DW.odf", "
    ׏ Offensive Value
   Defensive Value
     System Value
         Weapon range: Long

       Yard

     Produces:
         Chor Class
         Topmey Class
         NoQ'Duj Class
         Qaw'Duj Class

     
       Photon Torpedo replaced by Heavy
         Disruptor
",
"AUTOTOOLTIP-kli_kahless_stationZ_DWW.odf", "
   Offensive Value
   Defensive Value
     System Value
         Weapon range: Long

       Yard

     Produces:
         Chor Class
         Topmey Class
         NoQ'Duj Class
         Qaw'Duj Class

     
       Photon Torpedo replaced by Heavy
         Disruptor
",
"AUTOTOOLTIP-kli_kahless_stationZ_W.odf", "
    ׏ Offensive Value
   Defensive Value
     System Value
         Weapon range: Long

       Yard

     Produces:
         Chor Class
         Topmey Class
         NoQ'Duj Class
         Qaw'Duj Class

     
       Photon Torpedo replaced by Heavy
         Disruptor
",
"AUTOTOOLTIP-kli_kahless_stationZ_WW.odf", "
   Offensive Value
   Defensive Value
     System Value
         Weapon range: Long

       Yard

     Produces:
         Chor Class
         Topmey Class
         NoQ'Duj Class
         Qaw'Duj Class

     
       Photon Torpedo replaced by Heavy
         Disruptor
",
"AUTOTOOLTIP-kli_kahless_upgradeD.odf", "
   Defensive Value

       Power up the defense of your starbase
         to make it less vulnerable to enemy fire
",
"AUTOTOOLTIP-kli_kahless_upgradeW.odf", "
   Offensive Value

       Improve the weapon systems of your
         starbase to deal increased amounts of
         damage with every shot
",
"AUTOTOOLTIP-kli_kbeajq.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-kli_kbeajqr2.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-kli_kbeajqr3.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-kli_kbeajqr4.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-kli_kbeajqr5.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-kli_kbeajqr6.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-kli_kbeajqZ.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Medium

     
       Torpedo Drone replaced by Heavy
         Disruptor
",
"AUTOTOOLTIP-kli_kbeajqZr2.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Medium

     
       Torpedo Drone replaced by Heavy
         Disruptor
",
"AUTOTOOLTIP-kli_kbeajqZr3.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Medium

     
       Torpedo Drone replaced by Heavy
         Disruptor
",
"AUTOTOOLTIP-kli_kbeajqZr4.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Medium

     
       Torpedo Drone replaced by Heavy
         Disruptor
",
"AUTOTOOLTIP-kli_kbeajqZr5.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Medium

     
       Torpedo Drone replaced by Heavy
         Disruptor
",
"AUTOTOOLTIP-kli_kbeajqZr6.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Medium

     
       Torpedo Drone replaced by Heavy
         Disruptor
",
"AUTOTOOLTIP-kli_ktinga.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-kli_ktingaM.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-kli_ktingaMM.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-kli_ktingaMr2.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-kli_ktingaMr3.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-kli_ktingaMr4.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-kli_ktingaMr5.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-kli_ktingaMr6.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-kli_ktingar2.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-kli_ktingar3.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-kli_ktingar4.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-kli_ktingar5.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-kli_ktingar6.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-kli_ktingaZ.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Medium

     
       Construction costs reduced by 20 percent
",
"AUTOTOOLTIP-kli_ktingaZM.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Medium

     
       Construction costs reduced by 20 percent
",
"AUTOTOOLTIP-kli_ktingaZMM.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Medium

     
       Construction costs reduced by 20 percent
",
"AUTOTOOLTIP-kli_ktingaZMr2.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Medium

     
       Construction costs reduced by 20 percent
",
"AUTOTOOLTIP-kli_ktingaZMr3.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Medium

     
       Construction costs reduced by 20 percent
",
"AUTOTOOLTIP-kli_ktingaZMr4.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Medium

     
       Construction costs reduced by 20 percent
",
"AUTOTOOLTIP-kli_ktingaZMr5.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Medium

     
       Construction costs reduced by 20 percent
",
"AUTOTOOLTIP-kli_ktingaZMr6.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Medium

     
       Construction costs reduced by 20 percent
",
"AUTOTOOLTIP-kli_ktingaZr2.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Medium

     
       Construction costs reduced by 20 percent
",
"AUTOTOOLTIP-kli_ktingaZr3.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Medium

     
       Construction costs reduced by 20 percent
",
"AUTOTOOLTIP-kli_ktingaZr4.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Medium

     
       Construction costs reduced by 20 percent
",
"AUTOTOOLTIP-kli_ktingaZr5.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Medium

     
       Construction costs reduced by 20 percent
",
"AUTOTOOLTIP-kli_ktingaZr6.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Medium

     
       Construction costs reduced by 20 percent
",
"AUTOTOOLTIP-kli_kvort.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Short
",
"AUTOTOOLTIP-kli_kvortr2.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Short
",
"AUTOTOOLTIP-kli_kvortr3.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Short
",
"AUTOTOOLTIP-kli_kvortr4.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Short
",
"AUTOTOOLTIP-kli_kvortr5.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short
",
"AUTOTOOLTIP-kli_kvortr6.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short
",
"AUTOTOOLTIP-kli_kvortZ.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Short

     
       Offensive Value increased by 3
       Is equipped with Photon Torpedoes
",
"AUTOTOOLTIP-kli_kvortZr2.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Short

     
       Offensive Value increased by 3
       Is equipped with Photon Torpedoes
",
"AUTOTOOLTIP-kli_kvortZr3.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Short

     
       Offensive Value increased by 3
       Is equipped with Photon Torpedoes
",
"AUTOTOOLTIP-kli_kvortZr4.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Short

     
       Offensive Value increased by 3
       Is equipped with Photon Torpedoes
",
"AUTOTOOLTIP-kli_kvortZr5.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short

     
       Offensive Value increased by 3
       Is equipped with Photon Torpedoes
",
"AUTOTOOLTIP-kli_kvortZr6.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short

     
       Offensive Value increased by 3
       Is equipped with Photon Torpedoes
",
"AUTOTOOLTIP-kli_kvort_fed.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Medium

     
       Defensive Value increased by 1
       Is equipped with the Tiny ECM Suite
         passive ability
       Weapon range increased to Medium
",
"AUTOTOOLTIP-kli_kvort_fedr2.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Medium

     
       Defensive Value increased by 1
       Is equipped with the Tiny ECM Suite
         passive ability
       Weapon range increased to Medium
",
"AUTOTOOLTIP-kli_kvort_fedr3.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Medium

     
       Defensive Value increased by 1
       Is equipped with the Tiny ECM Suite
         passive ability
       Weapon range increased to Medium
",
"AUTOTOOLTIP-kli_kvort_fedr4.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Medium

     
       Defensive Value increased by 1
       Is equipped with the Tiny ECM Suite
         passive ability
       Weapon range increased to Medium
",
"AUTOTOOLTIP-kli_kvort_fedr5.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       Defensive Value increased by 1
       Is equipped with the Tiny ECM Suite
         passive ability
       Weapon range increased to Medium
",
"AUTOTOOLTIP-kli_kvort_fedr6.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       Defensive Value increased by 1
       Is equipped with the Tiny ECM Suite
         passive ability
       Weapon range increased to Medium
",
"AUTOTOOLTIP-kli_luspet.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short

     
       Boarding party strength increased
",
"AUTOTOOLTIP-kli_luspetr2.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short

     
       Boarding party strength increased
",
"AUTOTOOLTIP-kli_luspetr3.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short

     
       Boarding party strength increased
",
"AUTOTOOLTIP-kli_luspetr4.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short

     
       Boarding party strength increased
",
"AUTOTOOLTIP-kli_luspetr5.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short

     
       Boarding party strength increased
",
"AUTOTOOLTIP-kli_luspetr6.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short

     
       Boarding party strength increased
",
"AUTOTOOLTIP-kli_mining_station.odf", "
       Offensive Value
     Defensive Value
     System Value

       Processes Dilithium and Tritanium
",
"AUTOTOOLTIP-kli_mini_platform.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-kli_mini_platformr4.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-kli_mini_platformr5.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-kli_mixedtech_yard_bor.odf", "
       Offensive Value
   Defensive Value
     System Value

       Yard
       Constructs Mixed-Tech units

     Produces:
         Analyze Alien Technology
         B'rel Class
         Sang' Class
         Qaw'Duj Class
",
"AUTOTOOLTIP-kli_mixedtech_yard_dom.odf", "
       Offensive Value
   Defensive Value
     System Value

       Yard
       Constructs Mixed-Tech units

     Produces:
         Analyze Alien Technology
         NoQ'Duj Class
         Vutpa' Class
         Cho'naQ Class
",
"AUTOTOOLTIP-kli_mixedtech_yard_fed.odf", "
       Offensive Value
   Defensive Value
     System Value

       Yard
       Constructs Mixed-Tech units

     Produces:
         Analyze Alien Technology
         K'Vort Class
         Vor'cha Class
         E'Djen Class
",
"AUTOTOOLTIP-kli_mixedtech_yard_rom.odf", "
       Offensive Value
   Defensive Value
     System Value

       Yard
       Constructs Mixed-Tech units

     Produces:
         Analyze Alien Technology
         B'rel Class
         Sang' Class
         Qaw'Duj Class
",
"AUTOTOOLTIP-kli_moqbara_station.odf", "
       Offensive Value
   Defensive Value
     System Value

       Allows organization of battles to
         increase the effectiveness of your
         fleets during combat
",
"AUTOTOOLTIP-kli_neghvar.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short
",
"AUTOTOOLTIP-kli_neghvarr2.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short
",
"AUTOTOOLTIP-kli_neghvarr3.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short
",
"AUTOTOOLTIP-kli_neghvarr4.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short
",
"AUTOTOOLTIP-kli_neghvarr5.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short
",
"AUTOTOOLTIP-kli_neghvarr6.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short
",
"AUTOTOOLTIP-kli_neghvarY.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short

     
       Defensive Value increased by 4
       Boarding party strength increased
",
"AUTOTOOLTIP-kli_neghvarYr2.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short

     
       Defensive Value increased by 4
       Boarding party strength increased
",
"AUTOTOOLTIP-kli_neghvarYr3.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short

     
       Defensive Value increased by 4
       Boarding party strength increased
",
"AUTOTOOLTIP-kli_neghvarYr4.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short

     
       Defensive Value increased by 4
       Boarding party strength increased
",
"AUTOTOOLTIP-kli_neghvarYr5.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short

     
       Defensive Value increased by 4
       Boarding party strength increased
",
"AUTOTOOLTIP-kli_neghvarYr6.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short

     
       Defensive Value increased by 4
       Boarding party strength increased
",
"AUTOTOOLTIP-kli_noqduj.odf", "
       Offensive Value
     Defensive Value
       System Value
         Weapon range: Short
",
"AUTOTOOLTIP-kli_noqduj_dom.odf", "
       Offensive Value
     Defensive Value
       System Value
         Weapon range: Short

     
       All attributes increased by 1
       Movementspeed increased
       Sensorrange increased
",
"AUTOTOOLTIP-kli_ordnance_depotY.odf", "
       Offensive Value
   Defensive Value
     System Value

       Research Station

     Produces:
         Improved Engines
         Advanced Engines
         Improved Shielding
         Advanced Shielding
         Research Call to Arms Upgrade
         Research Concussion Missile Launchers
         Research Mass Seeking Missiles
         Research Field Of Fire
",
"AUTOTOOLTIP-kli_ordnance_depotZ.odf", "
       Offensive Value
   Defensive Value
     System Value

       Research Station

     Produces:
         Improved Engines
         Advanced Engines
         Improved Shielding
         Advanced Shielding
         Research Call to Arms Upgrade
         Research Concussion Missile Launchers
         Research Mass Seeking Missiles
",
"AUTOTOOLTIP-kli_platform.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long
",
"AUTOTOOLTIP-kli_qawduj.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
     Level 1: Imperial Stance
     Level 2: Ionizing Torpedo
     Level 3: Polaron Field
",
"AUTOTOOLTIP-kli_qawdujM.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
     Level 1: Imperial Stance
     Level 2: Ionizing Torpedo
     Level 3: Polaron Field
",
"AUTOTOOLTIP-kli_qawdujMr2.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
     Level 1: Imperial Stance
     Level 2: Ionizing Torpedo
     Level 3: Polaron Field
",
"AUTOTOOLTIP-kli_qawdujMr3.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
     Level 1: Imperial Stance
     Level 2: Ionizing Torpedo
     Level 3: Polaron Field
",
"AUTOTOOLTIP-kli_qawdujMr4.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
     Level 1: Imperial Stance
     Level 2: Ionizing Torpedo
     Level 3: Polaron Field
",
"AUTOTOOLTIP-kli_qawdujMr5.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
     Level 1: Imperial Stance
     Level 2: Ionizing Torpedo
     Level 3: Polaron Field
",
"AUTOTOOLTIP-kli_qawdujMr6.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
     Level 1: Imperial Stance
     Level 2: Ionizing Torpedo
     Level 3: Polaron Field
",
"AUTOTOOLTIP-kli_qawdujr2.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
     Level 1: Imperial Stance
     Level 2: Ionizing Torpedo
     Level 3: Polaron Field
",
"AUTOTOOLTIP-kli_qawdujr3.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
     Level 1: Imperial Stance
     Level 2: Ionizing Torpedo
     Level 3: Polaron Field
",
"AUTOTOOLTIP-kli_qawdujr4.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
     Level 1: Imperial Stance
     Level 2: Ionizing Torpedo
     Level 3: Polaron Field
",
"AUTOTOOLTIP-kli_qawdujr5.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
     Level 1: Imperial Stance
     Level 2: Ionizing Torpedo
     Level 3: Polaron Field
",
"AUTOTOOLTIP-kli_qawdujr6.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
     Level 1: Imperial Stance
     Level 2: Ionizing Torpedo
     Level 3: Polaron Field
",
"AUTOTOOLTIP-kli_qawduj_bor.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
     Level 1: Imperial Stance
     Level 2: Ionizing Torpedo
     Level 3: Polaron Field

     
       All attributes increased by 2
       The Ionizing Torpedo special ability
         drains twice as much special energy but
         over 8 seconds
",
"AUTOTOOLTIP-kli_qawduj_borM.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
     Level 1: Imperial Stance
     Level 2: Ionizing Torpedo
     Level 3: Polaron Field

     
       All attributes increased by 2
       The Ionizing Torpedo special ability
         drains twice as much special energy but
         over 8 seconds
",
"AUTOTOOLTIP-kli_qawduj_borMr2.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
     Level 1: Imperial Stance
     Level 2: Ionizing Torpedo
     Level 3: Polaron Field

     
       All attributes increased by 2
       The Ionizing Torpedo special ability
         drains twice as much special energy but
         over 8 seconds
",
"AUTOTOOLTIP-kli_qawduj_borMr3.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
     Level 1: Imperial Stance
     Level 2: Ionizing Torpedo
     Level 3: Polaron Field

     
       All attributes increased by 2
       The Ionizing Torpedo special ability
         drains twice as much special energy but
         over 8 seconds
",
"AUTOTOOLTIP-kli_qawduj_borMr4.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
     Level 1: Imperial Stance
     Level 2: Ionizing Torpedo
     Level 3: Polaron Field

     
       All attributes increased by 2
       The Ionizing Torpedo special ability
         drains twice as much special energy but
         over 8 seconds
",
"AUTOTOOLTIP-kli_qawduj_borMr5.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
     Level 1: Imperial Stance
     Level 2: Ionizing Torpedo
     Level 3: Polaron Field

     
       All attributes increased by 2
       The Ionizing Torpedo special ability
         drains twice as much special energy but
         over 8 seconds
",
"AUTOTOOLTIP-kli_qawduj_borMr6.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
     Level 1: Imperial Stance
     Level 2: Ionizing Torpedo
     Level 3: Polaron Field

     
       All attributes increased by 2
       The Ionizing Torpedo special ability
         drains twice as much special energy but
         over 8 seconds
",
"AUTOTOOLTIP-kli_qawduj_borr2.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
     Level 1: Imperial Stance
     Level 2: Ionizing Torpedo
     Level 3: Polaron Field

     
       All attributes increased by 2
       The Ionizing Torpedo special ability
         drains twice as much special energy but
         over 8 seconds
",
"AUTOTOOLTIP-kli_qawduj_borr3.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
     Level 1: Imperial Stance
     Level 2: Ionizing Torpedo
     Level 3: Polaron Field

     
       All attributes increased by 2
       The Ionizing Torpedo special ability
         drains twice as much special energy but
         over 8 seconds
",
"AUTOTOOLTIP-kli_qawduj_borr4.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
     Level 1: Imperial Stance
     Level 2: Ionizing Torpedo
     Level 3: Polaron Field

     
       All attributes increased by 2
       The Ionizing Torpedo special ability
         drains twice as much special energy but
         over 8 seconds
",
"AUTOTOOLTIP-kli_qawduj_borr5.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
     Level 1: Imperial Stance
     Level 2: Ionizing Torpedo
     Level 3: Polaron Field

     
       All attributes increased by 2
       The Ionizing Torpedo special ability
         drains twice as much special energy but
         over 8 seconds
",
"AUTOTOOLTIP-kli_qawduj_borr6.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
     Level 1: Imperial Stance
     Level 2: Ionizing Torpedo
     Level 3: Polaron Field

     
       All attributes increased by 2
       The Ionizing Torpedo special ability
         drains twice as much special energy but
         over 8 seconds
",
"AUTOTOOLTIP-kli_qawduj_rom.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
     Level 1: Imperial Stance
     Level 2: Ionizing Torpedo
     Level 3: Polaron Field

     
       Offensive Value increased by 1
       Defensive Value increased by 1
       System Value increased by 2
       The Polaron Field special ability deals
         a small amount of damage to all hostile
         units in addition to its normal effects
",
"AUTOTOOLTIP-kli_qawduj_romM.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
     Level 1: Imperial Stance
     Level 2: Ionizing Torpedo
     Level 3: Polaron Field

     
       Offensive Value increased by 1
       Defensive Value increased by 1
       System Value increased by 2
       The Polaron Field special ability deals
         a small amount of damage to all hostile
         units in addition to its normal effects
",
"AUTOTOOLTIP-kli_qawduj_romMr2.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
     Level 1: Imperial Stance
     Level 2: Ionizing Torpedo
     Level 3: Polaron Field

     
       Offensive Value increased by 1
       Defensive Value increased by 1
       System Value increased by 2
       The Polaron Field special ability deals
         a small amount of damage to all hostile
         units in addition to its normal effects
",
"AUTOTOOLTIP-kli_qawduj_romMr3.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
     Level 1: Imperial Stance
     Level 2: Ionizing Torpedo
     Level 3: Polaron Field

     
       Offensive Value increased by 1
       Defensive Value increased by 1
       System Value increased by 2
       The Polaron Field special ability deals
         a small amount of damage to all hostile
         units in addition to its normal effects
",
"AUTOTOOLTIP-kli_qawduj_romMr4.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
     Level 1: Imperial Stance
     Level 2: Ionizing Torpedo
     Level 3: Polaron Field

     
       Offensive Value increased by 1
       Defensive Value increased by 1
       System Value increased by 2
       The Polaron Field special ability deals
         a small amount of damage to all hostile
         units in addition to its normal effects
",
"AUTOTOOLTIP-kli_qawduj_romMr5.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
     Level 1: Imperial Stance
     Level 2: Ionizing Torpedo
     Level 3: Polaron Field

     
       Offensive Value increased by 1
       Defensive Value increased by 1
       System Value increased by 2
       The Polaron Field special ability deals
         a small amount of damage to all hostile
         units in addition to its normal effects
",
"AUTOTOOLTIP-kli_qawduj_romMr6.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
     Level 1: Imperial Stance
     Level 2: Ionizing Torpedo
     Level 3: Polaron Field

     
       Offensive Value increased by 1
       Defensive Value increased by 1
       System Value increased by 2
       The Polaron Field special ability deals
         a small amount of damage to all hostile
         units in addition to its normal effects
",
"AUTOTOOLTIP-kli_qawduj_romr2.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
     Level 1: Imperial Stance
     Level 2: Ionizing Torpedo
     Level 3: Polaron Field

     
       Offensive Value increased by 1
       Defensive Value increased by 1
       System Value increased by 2
       The Polaron Field special ability deals
         a small amount of damage to all hostile
         units in addition to its normal effects
",
"AUTOTOOLTIP-kli_qawduj_romr3.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
     Level 1: Imperial Stance
     Level 2: Ionizing Torpedo
     Level 3: Polaron Field

     
       Offensive Value increased by 1
       Defensive Value increased by 1
       System Value increased by 2
       The Polaron Field special ability deals
         a small amount of damage to all hostile
         units in addition to its normal effects
",
"AUTOTOOLTIP-kli_qawduj_romr4.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
     Level 1: Imperial Stance
     Level 2: Ionizing Torpedo
     Level 3: Polaron Field

     
       Offensive Value increased by 1
       Defensive Value increased by 1
       System Value increased by 2
       The Polaron Field special ability deals
         a small amount of damage to all hostile
         units in addition to its normal effects
",
"AUTOTOOLTIP-kli_qawduj_romr5.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
     Level 1: Imperial Stance
     Level 2: Ionizing Torpedo
     Level 3: Polaron Field

     
       Offensive Value increased by 1
       Defensive Value increased by 1
       System Value increased by 2
       The Polaron Field special ability deals
         a small amount of damage to all hostile
         units in addition to its normal effects
",
"AUTOTOOLTIP-kli_qawduj_romr6.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
     Level 1: Imperial Stance
     Level 2: Ionizing Torpedo
     Level 3: Polaron Field

     
       Offensive Value increased by 1
       Defensive Value increased by 1
       System Value increased by 2
       The Polaron Field special ability deals
         a small amount of damage to all hostile
         units in addition to its normal effects
",
"AUTOTOOLTIP-kli_sang.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Long
",
"AUTOTOOLTIP-kli_sangr2.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Long
",
"AUTOTOOLTIP-kli_sangr3.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Long
",
"AUTOTOOLTIP-kli_sangr4.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Long
",
"AUTOTOOLTIP-kli_sangr5.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Long
",
"AUTOTOOLTIP-kli_sangr6.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Long
",
"AUTOTOOLTIP-kli_sangZ.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Long

     
       Offensive Value increased by 2
",
"AUTOTOOLTIP-kli_sangZr2.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Long

     
       Offensive Value increased by 2
",
"AUTOTOOLTIP-kli_sangZr3.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Long

     
       Offensive Value increased by 2
",
"AUTOTOOLTIP-kli_sangZr4.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Long

     
       Offensive Value increased by 2
",
"AUTOTOOLTIP-kli_sangZr5.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Long

     
       Offensive Value increased by 2
",
"AUTOTOOLTIP-kli_sangZr6.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Long

     
       Offensive Value increased by 2
",
"AUTOTOOLTIP-kli_sang_bor.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       All attributes increased by 1
       Weaponrange reduced to medium
       Reduced miss-chance on torpedoes
",
"AUTOTOOLTIP-kli_sang_borr2.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       All attributes increased by 1
       Weaponrange reduced to medium
       Reduced miss-chance on torpedoes
",
"AUTOTOOLTIP-kli_sang_borr3.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       All attributes increased by 1
       Weaponrange reduced to medium
       Reduced miss-chance on torpedoes
",
"AUTOTOOLTIP-kli_sang_borr4.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       All attributes increased by 1
       Weaponrange reduced to medium
       Reduced miss-chance on torpedoes
",
"AUTOTOOLTIP-kli_sang_borr5.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       All attributes increased by 1
       Weaponrange reduced to medium
       Reduced miss-chance on torpedoes
",
"AUTOTOOLTIP-kli_sang_borr6.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       All attributes increased by 1
       Weaponrange reduced to medium
       Reduced miss-chance on torpedoes
",
"AUTOTOOLTIP-kli_sang_rom.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
       System Value increased by 1
       The Compound Torpedo special ability
         will hit one additional target
       The Sang' may hit up to two vessels
",
"AUTOTOOLTIP-kli_sang_romr2.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
       System Value increased by 1
       The Compound Torpedo special ability
         will hit one additional target
       The Sang' may hit up to two vessels
",
"AUTOTOOLTIP-kli_sang_romr3.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
       System Value increased by 1
       The Compound Torpedo special ability
         will hit one additional target
       The Sang' may hit up to two vessels
",
"AUTOTOOLTIP-kli_sang_romr4.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
       System Value increased by 1
       The Compound Torpedo special ability
         will hit one additional target
       The Sang' may hit up to two vessels
",
"AUTOTOOLTIP-kli_sang_romr5.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
       System Value increased by 1
       The Compound Torpedo special ability
         will hit one additional target
       The Sang' may hit up to two vessels
",
"AUTOTOOLTIP-kli_sang_romr6.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
       System Value increased by 1
       The Compound Torpedo special ability
         will hit one additional target
       The Sang' may hit up to two vessels
",
"AUTOTOOLTIP-kli_scout_station.odf", "
       Offensive Value
     Defensive Value
       System Value
",
"AUTOTOOLTIP-kli_susa.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Short
",
"AUTOTOOLTIP-kli_susaM.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Short
",
"AUTOTOOLTIP-kli_susaMM.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Short
",
"AUTOTOOLTIP-kli_susaMMr2.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Short
",
"AUTOTOOLTIP-kli_susaMMr3.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Short
",
"AUTOTOOLTIP-kli_susaMMr4.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Short
",
"AUTOTOOLTIP-kli_susaMMr5.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Short
",
"AUTOTOOLTIP-kli_susaMMr6.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Short
",
"AUTOTOOLTIP-kli_susaMr2.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Short
",
"AUTOTOOLTIP-kli_susaMr3.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Short
",
"AUTOTOOLTIP-kli_susaMr4.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Short
",
"AUTOTOOLTIP-kli_susaMr5.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Short
",
"AUTOTOOLTIP-kli_susaMr6.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Short
",
"AUTOTOOLTIP-kli_susar2.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Short
",
"AUTOTOOLTIP-kli_susar3.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Short
",
"AUTOTOOLTIP-kli_susar4.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Short
",
"AUTOTOOLTIP-kli_susar5.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Short
",
"AUTOTOOLTIP-kli_susar6.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Short
",
"AUTOTOOLTIP-kli_topmey.odf", "
       Offensive Value
     Defensive Value
       System Value

       Mines Dilithium and Tritanium
       Dilithium capacity: 150
       Tritanium capacity: 100
       Can dispatch its storage containers to
         become a K't'inga Class destroyer
",
"AUTOTOOLTIP-kli_topmeyZ.odf", "
       Offensive Value
     Defensive Value
       System Value

       Mines Dilithium and Tritanium
       Dilithium capacity: 150
       Tritanium capacity: 100
       Can dispatch its storage containers to
         become a K't'inga Class destroyer

     
       Construction costs reduced by 20 percent
",
"AUTOTOOLTIP-kli_veqlaragh.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Artillery
",
"AUTOTOOLTIP-kli_veqlaraghr2.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Artillery
",
"AUTOTOOLTIP-kli_veqlaraghr3.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Artillery
",
"AUTOTOOLTIP-kli_veqlaraghr4.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Artillery
",
"AUTOTOOLTIP-kli_veqlaraghr5.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Artillery
",
"AUTOTOOLTIP-kli_veqlaraghr6.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Artillery
",
"AUTOTOOLTIP-kli_vorcha.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-kli_vorchar2.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-kli_vorchar3.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-kli_vorchar4.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-kli_vorchar5.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-kli_vorchar6.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-kli_vorchaY.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       Boarding party strength increased
",
"AUTOTOOLTIP-kli_vorchaYr2.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       Boarding party strength increased
",
"AUTOTOOLTIP-kli_vorchaYr3.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       Boarding party strength increased
",
"AUTOTOOLTIP-kli_vorchaYr4.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       Boarding party strength increased
",
"AUTOTOOLTIP-kli_vorchaYr5.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       Boarding party strength increased
",
"AUTOTOOLTIP-kli_vorchaYr6.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       Boarding party strength increased
",
"AUTOTOOLTIP-kli_vorcha_fed.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       Defensive Value increased by 3
       Is equipped with a Refined Disruptor
",
"AUTOTOOLTIP-kli_vorcha_fedr2.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       Defensive Value increased by 3
       Is equipped with a Refined Disruptor
",
"AUTOTOOLTIP-kli_vorcha_fedr3.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       Defensive Value increased by 3
       Is equipped with a Refined Disruptor
",
"AUTOTOOLTIP-kli_vorcha_fedr4.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       Defensive Value increased by 3
       Is equipped with a Refined Disruptor
",
"AUTOTOOLTIP-kli_vorcha_fedr5.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       Defensive Value increased by 3
       Is equipped with a Refined Disruptor
",
"AUTOTOOLTIP-kli_vorcha_fedr6.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       Defensive Value increased by 3
       Is equipped with a Refined Disruptor
",
"AUTOTOOLTIP-kli_vutpa.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-kli_vutpaR.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
     May use transporter assault
     Increased boarding party strength
     Maintains shields while boarding
",
"AUTOTOOLTIP-kli_vutpar2.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-kli_vutpar3.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-kli_vutpar4.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-kli_vutpar5.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-kli_vutpar6.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-kli_vutpaRr2.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
     May use transporter assault
     Increased boarding party strength
     Maintains shields while boarding
",
"AUTOTOOLTIP-kli_vutpaRr3.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
     May use transporter assault
     Increased boarding party strength
     Maintains shields while boarding
",
"AUTOTOOLTIP-kli_vutpaRr4.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
     May use transporter assault
     Increased boarding party strength
     Maintains shields while boarding
",
"AUTOTOOLTIP-kli_vutpaRr5.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
     May use transporter assault
     Increased boarding party strength
     Maintains shields while boarding
",
"AUTOTOOLTIP-kli_vutpaRr6.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
     May use transporter assault
     Increased boarding party strength
     Maintains shields while boarding
",
"AUTOTOOLTIP-kli_vutpaY.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       Boarding party strength increased
",
"AUTOTOOLTIP-kli_vutpaYR.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
     May use transporter assault
     Increased boarding party strength
     Maintains shields while boarding

     
       Boarding party strength increased
",
"AUTOTOOLTIP-kli_vutpaYr2.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       Boarding party strength increased
",
"AUTOTOOLTIP-kli_vutpaYr3.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       Boarding party strength increased
",
"AUTOTOOLTIP-kli_vutpaYr4.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       Boarding party strength increased
",
"AUTOTOOLTIP-kli_vutpaYr5.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       Boarding party strength increased
",
"AUTOTOOLTIP-kli_vutpaYr6.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       Boarding party strength increased
",
"AUTOTOOLTIP-kli_vutpaYRr2.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
     May use transporter assault
     Increased boarding party strength
     Maintains shields while boarding

     
       Boarding party strength increased
",
"AUTOTOOLTIP-kli_vutpaYRr3.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
     May use transporter assault
     Increased boarding party strength
     Maintains shields while boarding

     
       Boarding party strength increased
",
"AUTOTOOLTIP-kli_vutpaYRr4.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
     May use transporter assault
     Increased boarding party strength
     Maintains shields while boarding

     
       Boarding party strength increased
",
"AUTOTOOLTIP-kli_vutpaYRr5.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
     May use transporter assault
     Increased boarding party strength
     Maintains shields while boarding

     
       Boarding party strength increased
",
"AUTOTOOLTIP-kli_vutpaYRr6.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
     May use transporter assault
     Increased boarding party strength
     Maintains shields while boarding

     
       Boarding party strength increased
",
"AUTOTOOLTIP-kli_vutpa_dom.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       Defensive Value increased by 2
       Crew capacity increased by 200
       Boarding party strength increased
",
"AUTOTOOLTIP-kli_vutpa_domR.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
     May use transporter assault
     Increased boarding party strength
     Maintains shields while boarding

     
       Defensive Value increased by 2
       Crew capacity increased by 200
       Boarding party strength increased
",
"AUTOTOOLTIP-kli_vutpa_domr2.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       Defensive Value increased by 2
       Crew capacity increased by 200
       Boarding party strength increased
",
"AUTOTOOLTIP-kli_vutpa_domr3.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       Defensive Value increased by 2
       Crew capacity increased by 200
       Boarding party strength increased
",
"AUTOTOOLTIP-kli_vutpa_domr4.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       Defensive Value increased by 2
       Crew capacity increased by 200
       Boarding party strength increased
",
"AUTOTOOLTIP-kli_vutpa_domr5.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       Defensive Value increased by 2
       Crew capacity increased by 200
       Boarding party strength increased
",
"AUTOTOOLTIP-kli_vutpa_domr6.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       Defensive Value increased by 2
       Crew capacity increased by 200
       Boarding party strength increased
",
"AUTOTOOLTIP-kli_vutpa_domRr2.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
     May use transporter assault
     Increased boarding party strength
     Maintains shields while boarding

     
       Defensive Value increased by 2
       Crew capacity increased by 200
       Boarding party strength increased
",
"AUTOTOOLTIP-kli_vutpa_domRr3.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
     May use transporter assault
     Increased boarding party strength
     Maintains shields while boarding

     
       Defensive Value increased by 2
       Crew capacity increased by 200
       Boarding party strength increased
",
"AUTOTOOLTIP-kli_vutpa_domRr4.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
     May use transporter assault
     Increased boarding party strength
     Maintains shields while boarding

     
       Defensive Value increased by 2
       Crew capacity increased by 200
       Boarding party strength increased
",
"AUTOTOOLTIP-kli_vutpa_domRr5.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
     May use transporter assault
     Increased boarding party strength
     Maintains shields while boarding

     
       Defensive Value increased by 2
       Crew capacity increased by 200
       Boarding party strength increased
",
"AUTOTOOLTIP-kli_vutpa_domRr6.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
     May use transporter assault
     Increased boarding party strength
     Maintains shields while boarding

     
       Defensive Value increased by 2
       Crew capacity increased by 200
       Boarding party strength increased
",
"AUTOTOOLTIP-nbreR_cloak.odf", "
       Hides this unit from the enemies sensors
       Cloaking and decloaking will take 3
         seconds
       Special weapon energy does not
         regenerate while cloaked

     Affected units:
         Breen Cruiser
",
"AUTOTOOLTIP-nbreR_dampening.odf", "
       Disables up to two subsystems of a
         hostile units for 5 seconds or one
         subsystem for 10 seconds. Also causes a
         massive drop in shield energy

     Weapon range: Long

     Affected units:
         Breen Battleship
",
"AUTOTOOLTIP-nbre_battleship.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long
",
"AUTOTOOLTIP-nbre_battleshipP.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

       You require at least one prototype to
         build regular vessels of this class
       Prototypes have the same stats as their
         corresponding ship classes but may not
         use special abilities
",
"AUTOTOOLTIP-nbre_battleshipr2.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long
",
"AUTOTOOLTIP-nbre_battleshipr3.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long
",
"AUTOTOOLTIP-nbre_battleshipr4.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long
",
"AUTOTOOLTIP-nbre_battleshipr5.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long
",
"AUTOTOOLTIP-nbre_battleshipr6.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long
",
"AUTOTOOLTIP-nbre_cruiser.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long
",
"AUTOTOOLTIP-nbre_cruiserP.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

       You require at least one prototype to
         build regular vessels of this class
       Prototypes have the same stats as their
         corresponding ship classes but may not
         use special abilities
",
"AUTOTOOLTIP-nbre_cruiserr2.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long
",
"AUTOTOOLTIP-nbre_cruiserr3.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long
",
"AUTOTOOLTIP-nbre_cruiserr4.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long
",
"AUTOTOOLTIP-nbre_cruiserr5.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long
",
"AUTOTOOLTIP-nbre_cruiserr6.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long
",
"AUTOTOOLTIP-nfer_marauder.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-npc_unityone.odf", "
       Offensive Value
   Defensive Value
     System Value

       Repair Dock
",
"AUTOTOOLTIP-romR_arlterium.odf", "
       Arlterium is a rare crystalline
         material refined from Dilithium
         crystals. While disruptor focus
         crystals made of Arlterium shift a
         large part of the energy spectrum,
         resulting in the damage dealt being
         reduced, they may be used to disrupt
         antimatter-based energy cores and
         weapon systems

     Weapon range: Medium

     Affected units:
         Generix Class
",
"AUTOTOOLTIP-romR_bombardment.odf", "
       Fires a constant stream of phasing
         plasma particles at an opponent's unit.
         The shield stress will render the
         target incapable of any actions

     Weapon range: Medium

     Affected units:
         Cehlaer Class
",
"AUTOTOOLTIP-romR_generix_spc.odf", "
       Allows the Generix Class to upgrade to
         its Specter Refit, trading its Plasma
         Torpedoes for Projectile Weapons and a
         Disruptor and increasing its durability
         against vessels armed with pulse
         weaponry
",
"AUTOTOOLTIP-romR_harmonicimpl.odf", "
       Releases the secondary containment
         systems and invokes an artificial
         singularity implosion. The implosion
         allows the transmitter waves to
         regenerate a portion of the shields of
         all affected vessels and to power
         Defense Batteries
       If affected by a conventional
         transmitter wave, the Generix will emit
         an additional harmonic singularity wave
       All energy conduits of the Generix will
         be reconfigured to contain the
         implosion, leaving her incapable of any
         action
       Lasts 20 seconds

     Affected units:
         Generix Class - Singularity Refit
",
"AUTOTOOLTIP-romR_leahval1.odf", "
         Allows the Leahval Class to use its
         level 2 ability:

         Auto Repair Systems
         Engages automated damage control
           systems to rapidly bring this ship
           back to full operational status
",
"AUTOTOOLTIP-romR_leahval2.odf", "
         Allows the Leahval Class to use its
         level 3 ability:

         Advanced Energy Reeling
         Reinforce the plasma conduits to
           transfer far more energy to systems,
           improving the effects of special
           weapons. The Metaphasic Disruptor
           deals increased damage to short range
           vessels, Auto Repair Systems work
           faster and cloak consumes no energy
         Special weapon energy regeneration
           rate is reduced while the effect of
           Advanced Energy Reeling is active
         May be used while cloaked
         Lasts 20 seconds
",
"AUTOTOOLTIP-romR_marines.odf", "
       Transports 75 Romulan marines onto the
         target vessel. They will immediately
         try to capture it

     Weapon range: Artillery

     Affected units:
         Tavara Class
",
"AUTOTOOLTIP-romR_multipurpose.odf", "
       Allows the Norexan to use its beam
         disruptor as an additional pulse
         disruptor weapon. Each shot will
         consume 66 
       Decreases special energy regeneration
         rate by 50 percent while active
       May be used while cloaked
       Lasts until canceled

     Affected units:
         Norexan Class
",
"AUTOTOOLTIP-romR_multi_targeting.odf", "
       Fires a simultaneous disruptor volley
         at up to 4 hostile targets dealing
         increased damage

     Weapon range: Long

     Affected units:
         Rhienn Class - Disruptor Refit
",
"AUTOTOOLTIP-romR_phaseplates.odf", "
       Shifts single armor plates in phase to
         improve damage reduction. The damage
         reduction is proportional to the
         attacking range, being most effective
         against close targets. Also makes it
         almost impossible for adapting Borg
         weaponry to penetrate the hull
       Phase Plates do not work on refitted
         Rhienn Class vessels
       Special weapon energy does not
         regenerate while the effect of Phase
         Plates is active
       May be used while cloaked
       Lasts 30 seconds

     Affected units:
         Rhienn Class
",
"AUTOTOOLTIP-romR_prefine.odf", "
       Order this yard to construct the shield
         generators and weapon systems used on
         stationary defense-structures. After
         prefining is complete the supply costs
         of Defense Batteries will be
         permanently decreased and their
         construction time is shortened

     Affected units:
         Defense Battery
",
"AUTOTOOLTIP-romR_radiation.odf", "
       Creates a field of plasma radiation at
         the target location which will deal
         damage to all targets within the area
         of effect
       There is a chance that a single target
         will receive increased damage
       Damage is divided amongst all valid
         targets

     Weapon range: Medium

     Affected units:
         Eresis Class
",
"AUTOTOOLTIP-romR_refit_rhiennA.odf", "
       Allows the Rhienn Class to upgrade to
         its disruptor refit
",
"AUTOTOOLTIP-romR_refit_rhiennB.odf", "
       Allows the Rhienn Class to upgrade to
         its torpedo refit
",
"AUTOTOOLTIP-romR_refractive.odf", "
       Reconfigures the shield emitters to
         generate a shield dome around this
         vessel. The refractive emitters will
         compensate all incoming damage from
         pulse weapons. However, as the dome
         dissipates, the regular shields will
         suffer a severe energy loss
       Special weapon energy does not
         regenerate while the effect of
         Refractive Shield Dome is active
       Lasts 10 seconds

     Affected units:
         Generix Class - Specter Refit
",
"AUTOTOOLTIP-romR_sensor_jammer.odf", "
       Scrambles the targeting sensors of
         hostile units, disabling the sensor or
         weapon subsystems. Not all affected
         vessels will suffer from subsystem
         failure
       Deals an amount of damage based on the
         targets sensor range
       Lasts 6 seconds

     Weapon range: Medium

     Affected units:
         Griffin Class
",
"AUTOTOOLTIP-romR_silentresolve.odf", "
       Fires a Quadcobalt Torpedo ignoring the
         normal cooldown time
       May be used while cloaked

     Weapon range: Long

     Affected units:
         Serkas Class
",
"AUTOTOOLTIP-romR_singularityimp.odf", "
       Centuries of experience with artificial
         quantum singularities allowed Romulan
         engineers to develop a safe and
         controlled mechanism of creating an
         imploding singularity event. The
         resulting energy waves may be collected
         by nearby vessels, greatly boosting
         their energy stores and Defense
         Batteries in the area of effect will
         also return to full shield strength
       The Singularity Transmitter will shut
         down for 120 seconds

     Affected units:
         Singularity Transmitter
",
"AUTOTOOLTIP-romR_stealth.odf", "
       Bombards the space around this unit
         with subspace transmissions, making it
         impossible for the enemy to clearly
         target your fleet
       Decreases the damage dealt by hostile
         units by 15 percent
       Lasts 10 seconds

     Weapon range: Long

     Affected units:
         D'deridex Class
",
"AUTOTOOLTIP-romR_turretmode.odf", "
       Replaces the Pulse Disruptors with an
         artillery-range Projectile Weapon, but
         reduces the damage per second
       May be used while cloaked
       Lasts until canceled

     Affected units:
         Defense Battery
",
"AUTOTOOLTIP-romR_unstable.odf", "
       The blueprints of this uncommon
         weaponry date back to the years of the
         Romulan war of independence, when they
         were used to sabotage pirate marauders.
         As more sensible technologies are being
         deployed in modern high-tech vessels,
         these ancient warheads found use again
         to disable engines and to damage shields
       May be used while cloaked
       Lasts 10 seconds

     Weapon range: Medium

     Affected units:
         Shrike Class
",
"AUTOTOOLTIP-romR_vector.odf", "
       Launches a torpedo that will bounce to
         an additional two targets

     Weapon range: Artillery

     Affected units:
         Rhienn Class - Torpedo Refit
",
"AUTOTOOLTIP-romU_sensors1.odf", "
       Increases the sensor range for all of
         your units by 15 percent
",
"AUTOTOOLTIP-romU_sensors2.odf", "
       Increases the sensor range for all of
         your units by an additional 15 percent
",
"AUTOTOOLTIP-romU_shields1.odf", "
       Increases the shield strength for all
         of your units by 8 percent
",
"AUTOTOOLTIP-romU_shields2.odf", "
       Increases the shield strength for all
         of your units by an additional 8 percent
",
"AUTOTOOLTIP-romU_weapons1.odf", "
       Increases the damage for all of your
         units by 6 percent
",
"AUTOTOOLTIP-romU_weapons2.odf", "
       Increases the damage for all of your
         units by an additional 6 percent
",
"AUTOTOOLTIP-rom_cehlaer.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
       Offensive Value increased by 3
       Defensive Value increased by 3
       Movement speed increased
",
"AUTOTOOLTIP-rom_cehlaerr2.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
       Offensive Value increased by 3
       Defensive Value increased by 3
       Movement speed increased
",
"AUTOTOOLTIP-rom_cehlaerr3.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
       Offensive Value increased by 3
       Defensive Value increased by 3
       Movement speed increased
",
"AUTOTOOLTIP-rom_cehlaerr4.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
       Offensive Value increased by 3
       Defensive Value increased by 3
       Movement speed increased
",
"AUTOTOOLTIP-rom_cehlaerr5.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
       Offensive Value increased by 3
       Defensive Value increased by 3
       Movement speed increased
",
"AUTOTOOLTIP-rom_cehlaerr6.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
       Offensive Value increased by 3
       Defensive Value increased by 3
       Movement speed increased
",
"AUTOTOOLTIP-rom_cloaking_generator.odf", "
       Offensive Value
     Defensive Value
     System Value

       Allows your stations and freighters to
         use the Stationary Cloak special ability
",
"AUTOTOOLTIP-rom_dderidex.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-rom_dderidexY.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       Offensive Value increased by 3
",
"AUTOTOOLTIP-rom_dderidexYr2.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       Offensive Value increased by 3
",
"AUTOTOOLTIP-rom_dderidexYr3.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       Offensive Value increased by 3
",
"AUTOTOOLTIP-rom_dderidexYr4.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       Offensive Value increased by 3
",
"AUTOTOOLTIP-rom_dderidexYr5.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       Offensive Value increased by 3
",
"AUTOTOOLTIP-rom_dderidexYr6.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       Offensive Value increased by 3
",
"AUTOTOOLTIP-rom_dderidexZ.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       Offensive Value increased by 3
       Defensive Value increased by 3
       Movement speed increased
",
"AUTOTOOLTIP-rom_dderidexZr2.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       Offensive Value increased by 3
       Defensive Value increased by 3
       Movement speed increased
",
"AUTOTOOLTIP-rom_dderidexZr3.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       Offensive Value increased by 3
       Defensive Value increased by 3
       Movement speed increased
",
"AUTOTOOLTIP-rom_dderidexZr4.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       Offensive Value increased by 3
       Defensive Value increased by 3
       Movement speed increased
",
"AUTOTOOLTIP-rom_dderidexZr5.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       Offensive Value increased by 3
       Defensive Value increased by 3
       Movement speed increased
",
"AUTOTOOLTIP-rom_dderidexZr6.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       Offensive Value increased by 3
       Defensive Value increased by 3
       Movement speed increased
",
"AUTOTOOLTIP-rom_delevhas.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Artillery
",
"AUTOTOOLTIP-rom_disruptor_turret.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

       Must be placed in range of a
         Singularity Transmitter to operate
",
"AUTOTOOLTIP-rom_disruptor_turretM.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

       Must be placed in range of a
         Singularity Transmitter to operate
",
"AUTOTOOLTIP-rom_disruptor_turretZ.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

       Must be placed in range of a
         Singularity Transmitter to operate

     
       Defensive Value increased by 5
       Is active for a longer time span if
         disconnected from a Singularity
         Transmitter
",
"AUTOTOOLTIP-rom_disruptor_turretZM.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

       Must be placed in range of a
         Singularity Transmitter to operate

     
       Defensive Value increased by 5
       Is active for a longer time span if
         disconnected from a Singularity
         Transmitter
",
"AUTOTOOLTIP-rom_eresis.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       Offensive Value increased by 3
",
"AUTOTOOLTIP-rom_eresisr2.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       Offensive Value increased by 3
",
"AUTOTOOLTIP-rom_eresisr3.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       Offensive Value increased by 3
",
"AUTOTOOLTIP-rom_eresisr4.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       Offensive Value increased by 3
",
"AUTOTOOLTIP-rom_eresisr5.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       Offensive Value increased by 3
",
"AUTOTOOLTIP-rom_eresisr6.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       Offensive Value increased by 3
",
"AUTOTOOLTIP-rom_fakairu.odf", "
       Offensive Value
     Defensive Value
       System Value

       Mines Dilithium and Tritanium
       Dilithium capacity: 150
       Tritanium capacity: 100
",
"AUTOTOOLTIP-rom_generix.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

       May be enhanced with additional refits
",
"AUTOTOOLTIP-rom_generixr2.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

       May be enhanced with additional refits
",
"AUTOTOOLTIP-rom_generixr3.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

       May be enhanced with additional refits
",
"AUTOTOOLTIP-rom_generixr4.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

       May be enhanced with additional refits
",
"AUTOTOOLTIP-rom_generixr5.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

       May be enhanced with additional refits
",
"AUTOTOOLTIP-rom_generixr6.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

       May be enhanced with additional refits
",
"AUTOTOOLTIP-rom_generixY.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

       May be enhanced with additional refits

     
       Supply costs reduced by 50 percent
",
"AUTOTOOLTIP-rom_generixYr2.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

       May be enhanced with additional refits

     
       Supply costs reduced by 50 percent
",
"AUTOTOOLTIP-rom_generixYr3.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

       May be enhanced with additional refits

     
       Supply costs reduced by 50 percent
",
"AUTOTOOLTIP-rom_generixYr4.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

       May be enhanced with additional refits

     
       Supply costs reduced by 50 percent
",
"AUTOTOOLTIP-rom_generixYr5.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

       May be enhanced with additional refits

     
       Supply costs reduced by 50 percent
",
"AUTOTOOLTIP-rom_generixYr6.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

       May be enhanced with additional refits

     
       Supply costs reduced by 50 percent
",
"AUTOTOOLTIP-rom_generix_sin.odf", "
       Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-rom_generix_sinR.odf", "
       Installs a mobile version of the
         Singularity Transmitter and strong
         shield generators, but reduces the
         vessel's offensive potential
",
"AUTOTOOLTIP-rom_generix_sinr2.odf", "
       Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-rom_generix_sinr3.odf", "
       Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-rom_generix_sinr4.odf", "
       Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-rom_generix_sinr5.odf", "
       Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-rom_generix_sinr6.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-rom_generix_sinYR.odf", "
       Installs a mobile version of the
         Singularity Transmitter and strong
         shield generators, but reduces the
         vessel's offensive potential

     
       Supply costs reduced by 50 percent
",
"AUTOTOOLTIP-rom_generix_sinYRr6.odf", "
       Installs a mobile version of the
         Singularity Transmitter and strong
         shield generators, but reduces the
         vessel's offensive potential

     
       Supply costs reduced by 50 percent
",
"AUTOTOOLTIP-rom_generix_spc.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-rom_generix_spcR.odf", "
       Trades the Plasma Torpedo launchers for
         Projectile Weapons and adds a regular
         Disruptor weapon
       Special shield generators also increase
         the durability of the Specter,
         especially against vessels armed with
         pulse-based weapons
",
"AUTOTOOLTIP-rom_generix_spcr2.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-rom_generix_spcr3.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-rom_generix_spcr4.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-rom_generix_spcr5.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-rom_generix_spcr6.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-rom_generix_spcY.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       Offensive Value increased by 3
",
"AUTOTOOLTIP-rom_generix_spcYR.odf", "
       Trades the Plasma Torpedo launchers for
         Projectile Weapons and adds a regular
         Disruptor weapon
       Special shield generators also increase
         the durability of the Specter,
         especially against vessels armed with
         pulse-based weapons

     
       Supply costs reduced by 50 percent
",
"AUTOTOOLTIP-rom_generix_spcYr2.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       Offensive Value increased by 3
",
"AUTOTOOLTIP-rom_generix_spcYr3.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       Offensive Value increased by 3
",
"AUTOTOOLTIP-rom_generix_spcYr4.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       Offensive Value increased by 3
",
"AUTOTOOLTIP-rom_generix_spcYr5.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       Offensive Value increased by 3
",
"AUTOTOOLTIP-rom_generix_spcYr6.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       Offensive Value increased by 3
",
"AUTOTOOLTIP-rom_griffin.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       Offensive Value increased by 3
       Supply costs reduced by 50 percent
",
"AUTOTOOLTIP-rom_griffinr2.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       Offensive Value increased by 3
       Supply costs reduced by 50 percent
",
"AUTOTOOLTIP-rom_griffinr3.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       Offensive Value increased by 3
       Supply costs reduced by 50 percent
",
"AUTOTOOLTIP-rom_griffinr4.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       Offensive Value increased by 3
       Supply costs reduced by 50 percent
",
"AUTOTOOLTIP-rom_griffinr5.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       Offensive Value increased by 3
       Supply costs reduced by 50 percent
",
"AUTOTOOLTIP-rom_griffinr6.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       Offensive Value increased by 3
       Supply costs reduced by 50 percent
",
"AUTOTOOLTIP-rom_intelligen_center.odf", "
       Offensive Value
   Defensive Value
     System Value

       Grants access to the Tal'Shiar, the
         Romulan intelligence service, which
         allows spying on and sabotaging of
         enemy vessels
",
"AUTOTOOLTIP-rom_intelligen_centerr2.odf", "
       Offensive Value
   Defensive Value
     System Value

       Grants access to the Tal'Shiar, the
         Romulan intelligence service, which
         allows spying on and sabotaging of
         enemy vessels
",
"AUTOTOOLTIP-rom_intelligen_centerr3.odf", "
       Offensive Value
   Defensive Value
     System Value

       Grants access to the Tal'Shiar, the
         Romulan intelligence service, which
         allows spying on and sabotaging of
         enemy vessels
",
"AUTOTOOLTIP-rom_intelligen_centerr4.odf", "
       Offensive Value
   Defensive Value
     System Value

       Grants access to the Tal'Shiar, the
         Romulan intelligence service, which
         allows spying on and sabotaging of
         enemy vessels
",
"AUTOTOOLTIP-rom_intelligen_centerr5.odf", "
       Offensive Value
   Defensive Value
     System Value

       Grants access to the Tal'Shiar, the
         Romulan intelligence service, which
         allows spying on and sabotaging of
         enemy vessels
",
"AUTOTOOLTIP-rom_intelligen_centerY.odf", "
       Offensive Value
   Defensive Value
     System Value

       Grants access to the Tal'Shiar, the
         Romulan intelligence service, which
         allows spying on and sabotaging of
         enemy vessels

     
       Gains more experience and will level-up
         faster
",
"AUTOTOOLTIP-rom_intelligen_centerYr2.odf", "
       Offensive Value
   Defensive Value
     System Value

       Grants access to the Tal'Shiar, the
         Romulan intelligence service, which
         allows spying on and sabotaging of
         enemy vessels

     
       Gains more experience and will level-up
         faster
",
"AUTOTOOLTIP-rom_intelligen_centerYr3.odf", "
       Offensive Value
   Defensive Value
     System Value

       Grants access to the Tal'Shiar, the
         Romulan intelligence service, which
         allows spying on and sabotaging of
         enemy vessels

     
       Gains more experience and will level-up
         faster
",
"AUTOTOOLTIP-rom_intelligen_centerYr4.odf", "
       Offensive Value
   Defensive Value
     System Value

       Grants access to the Tal'Shiar, the
         Romulan intelligence service, which
         allows spying on and sabotaging of
         enemy vessels

     
       Gains more experience and will level-up
         faster
",
"AUTOTOOLTIP-rom_intelligen_centerYr5.odf", "
       Offensive Value
   Defensive Value
     System Value

       Grants access to the Tal'Shiar, the
         Romulan intelligence service, which
         allows spying on and sabotaging of
         enemy vessels

     
       Gains more experience and will level-up
         faster
",
"AUTOTOOLTIP-rom_leahval.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short

     
     Level 1: Metaphasic Disruptor
     Level 2: Auto Repair Systems
     Level 3: Advanced Energy Reeling
",
"AUTOTOOLTIP-rom_leahvalM.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short

     
     Level 1: Metaphasic Disruptor
     Level 2: Auto Repair Systems
     Level 3: Advanced Energy Reeling
",
"AUTOTOOLTIP-rom_leahvalMr2.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short

     
     Level 1: Metaphasic Disruptor
     Level 2: Auto Repair Systems
     Level 3: Advanced Energy Reeling
",
"AUTOTOOLTIP-rom_leahvalMr3.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short

     
     Level 1: Metaphasic Disruptor
     Level 2: Auto Repair Systems
     Level 3: Advanced Energy Reeling
",
"AUTOTOOLTIP-rom_leahvalMr4.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short

     
     Level 1: Metaphasic Disruptor
     Level 2: Auto Repair Systems
     Level 3: Advanced Energy Reeling
",
"AUTOTOOLTIP-rom_leahvalMr5.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short

     
     Level 1: Metaphasic Disruptor
     Level 2: Auto Repair Systems
     Level 3: Advanced Energy Reeling
",
"AUTOTOOLTIP-rom_leahvalMr6.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short

     
     Level 1: Metaphasic Disruptor
     Level 2: Auto Repair Systems
     Level 3: Advanced Energy Reeling
",
"AUTOTOOLTIP-rom_leahvalr2.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short

     
     Level 1: Metaphasic Disruptor
     Level 2: Auto Repair Systems
     Level 3: Advanced Energy Reeling
",
"AUTOTOOLTIP-rom_leahvalr3.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short

     
     Level 1: Metaphasic Disruptor
     Level 2: Auto Repair Systems
     Level 3: Advanced Energy Reeling
",
"AUTOTOOLTIP-rom_leahvalr4.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short

     
     Level 1: Metaphasic Disruptor
     Level 2: Auto Repair Systems
     Level 3: Advanced Energy Reeling
",
"AUTOTOOLTIP-rom_leahvalr5.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short

     
     Level 1: Metaphasic Disruptor
     Level 2: Auto Repair Systems
     Level 3: Advanced Energy Reeling
",
"AUTOTOOLTIP-rom_leahvalr6.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short

     
     Level 1: Metaphasic Disruptor
     Level 2: Auto Repair Systems
     Level 3: Advanced Energy Reeling
",
"AUTOTOOLTIP-rom_leahvalY.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short

     
     Level 1: Metaphasic Disruptor
     Level 2: Auto Repair Systems
     Level 3: Advanced Energy Reeling

     
       Offensive Value increased by 3
       Supply costs reduced by 50 percent
",
"AUTOTOOLTIP-rom_leahvalYM.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short

     
     Level 1: Metaphasic Disruptor
     Level 2: Auto Repair Systems
     Level 3: Advanced Energy Reeling

     
       Offensive Value increased by 3
       Supply costs reduced by 50 percent
",
"AUTOTOOLTIP-rom_leahvalYMr2.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short

     
     Level 1: Metaphasic Disruptor
     Level 2: Auto Repair Systems
     Level 3: Advanced Energy Reeling

     
       Offensive Value increased by 3
       Supply costs reduced by 50 percent
",
"AUTOTOOLTIP-rom_leahvalYMr3.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short

     
     Level 1: Metaphasic Disruptor
     Level 2: Auto Repair Systems
     Level 3: Advanced Energy Reeling

     
       Offensive Value increased by 3
       Supply costs reduced by 50 percent
",
"AUTOTOOLTIP-rom_leahvalYMr4.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short

     
     Level 1: Metaphasic Disruptor
     Level 2: Auto Repair Systems
     Level 3: Advanced Energy Reeling

     
       Offensive Value increased by 3
       Supply costs reduced by 50 percent
",
"AUTOTOOLTIP-rom_leahvalYMr5.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short

     
     Level 1: Metaphasic Disruptor
     Level 2: Auto Repair Systems
     Level 3: Advanced Energy Reeling

     
       Offensive Value increased by 3
       Supply costs reduced by 50 percent
",
"AUTOTOOLTIP-rom_leahvalYMr6.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short

     
     Level 1: Metaphasic Disruptor
     Level 2: Auto Repair Systems
     Level 3: Advanced Energy Reeling

     
       Offensive Value increased by 3
       Supply costs reduced by 50 percent
",
"AUTOTOOLTIP-rom_leahvalYr2.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short

     
     Level 1: Metaphasic Disruptor
     Level 2: Auto Repair Systems
     Level 3: Advanced Energy Reeling

     
       Offensive Value increased by 3
       Supply costs reduced by 50 percent
",
"AUTOTOOLTIP-rom_leahvalYr3.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short

     
     Level 1: Metaphasic Disruptor
     Level 2: Auto Repair Systems
     Level 3: Advanced Energy Reeling

     
       Offensive Value increased by 3
       Supply costs reduced by 50 percent
",
"AUTOTOOLTIP-rom_leahvalYr4.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short

     
     Level 1: Metaphasic Disruptor
     Level 2: Auto Repair Systems
     Level 3: Advanced Energy Reeling

     
       Offensive Value increased by 3
       Supply costs reduced by 50 percent
",
"AUTOTOOLTIP-rom_leahvalYr5.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short

     
     Level 1: Metaphasic Disruptor
     Level 2: Auto Repair Systems
     Level 3: Advanced Energy Reeling

     
       Offensive Value increased by 3
       Supply costs reduced by 50 percent
",
"AUTOTOOLTIP-rom_leahvalYr6.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short

     
     Level 1: Metaphasic Disruptor
     Level 2: Auto Repair Systems
     Level 3: Advanced Energy Reeling

     
       Offensive Value increased by 3
       Supply costs reduced by 50 percent
",
"AUTOTOOLTIP-rom_leahval_bor.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short

     
     Level 1: Metaphasic Disruptor
     Level 2: Auto Repair Systems
     Level 3: Advanced Energy Reeling

     
       All attributes increased by 2
       Is equipped with adapting weapons
",
"AUTOTOOLTIP-rom_leahval_borM.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short

     
     Level 1: Metaphasic Disruptor
     Level 2: Auto Repair Systems
     Level 3: Advanced Energy Reeling

     
       All attributes increased by 2
       Is equipped with adapting weapons
",
"AUTOTOOLTIP-rom_leahval_borMr2.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short

     
     Level 1: Metaphasic Disruptor
     Level 2: Auto Repair Systems
     Level 3: Advanced Energy Reeling

     
       All attributes increased by 2
       Is equipped with adapting weapons
",
"AUTOTOOLTIP-rom_leahval_borMr3.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short

     
     Level 1: Metaphasic Disruptor
     Level 2: Auto Repair Systems
     Level 3: Advanced Energy Reeling

     
       All attributes increased by 2
       Is equipped with adapting weapons
",
"AUTOTOOLTIP-rom_leahval_borMr4.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short

     
     Level 1: Metaphasic Disruptor
     Level 2: Auto Repair Systems
     Level 3: Advanced Energy Reeling

     
       All attributes increased by 2
       Is equipped with adapting weapons
",
"AUTOTOOLTIP-rom_leahval_borMr5.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short

     
     Level 1: Metaphasic Disruptor
     Level 2: Auto Repair Systems
     Level 3: Advanced Energy Reeling

     
       All attributes increased by 2
       Is equipped with adapting weapons
",
"AUTOTOOLTIP-rom_leahval_borMr6.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short

     
     Level 1: Metaphasic Disruptor
     Level 2: Auto Repair Systems
     Level 3: Advanced Energy Reeling

     
       All attributes increased by 2
       Is equipped with adapting weapons
",
"AUTOTOOLTIP-rom_leahval_borr2.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short

     
     Level 1: Metaphasic Disruptor
     Level 2: Auto Repair Systems
     Level 3: Advanced Energy Reeling

     
       All attributes increased by 2
       Is equipped with adapting weapons
",
"AUTOTOOLTIP-rom_leahval_borr3.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short

     
     Level 1: Metaphasic Disruptor
     Level 2: Auto Repair Systems
     Level 3: Advanced Energy Reeling

     
       All attributes increased by 2
       Is equipped with adapting weapons
",
"AUTOTOOLTIP-rom_leahval_borr4.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short

     
     Level 1: Metaphasic Disruptor
     Level 2: Auto Repair Systems
     Level 3: Advanced Energy Reeling

     
       All attributes increased by 2
       Is equipped with adapting weapons
",
"AUTOTOOLTIP-rom_leahval_borr5.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short

     
     Level 1: Metaphasic Disruptor
     Level 2: Auto Repair Systems
     Level 3: Advanced Energy Reeling

     
       All attributes increased by 2
       Is equipped with adapting weapons
",
"AUTOTOOLTIP-rom_leahval_borr6.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short

     
     Level 1: Metaphasic Disruptor
     Level 2: Auto Repair Systems
     Level 3: Advanced Energy Reeling

     
       All attributes increased by 2
       Is equipped with adapting weapons
",
"AUTOTOOLTIP-rom_leahval_dom.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short

     
     Level 1: Metaphasic Disruptor
     Level 2: Auto Repair Systems
     Level 3: Cascade Feedback

     
       Defensive Value decreased by 2
       System Value increased by 4
       Auto Repair Systems replaced by Cascade
         Feedback
",
"AUTOTOOLTIP-rom_leahval_domM.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short

     
     Level 1: Metaphasic Disruptor
     Level 2: Auto Repair Systems
     Level 3: Cascade Feedback

     
       Defensive Value decreased by 2
       System Value increased by 4
       Auto Repair Systems replaced by Cascade
         Feedback
",
"AUTOTOOLTIP-rom_leahval_domMr2.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short

     
     Level 1: Metaphasic Disruptor
     Level 2: Auto Repair Systems
     Level 3: Cascade Feedback

     
       Defensive Value decreased by 2
       System Value increased by 4
       Auto Repair Systems replaced by Cascade
         Feedback
",
"AUTOTOOLTIP-rom_leahval_domMr3.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short

     
     Level 1: Metaphasic Disruptor
     Level 2: Auto Repair Systems
     Level 3: Cascade Feedback

     
       Defensive Value decreased by 2
       System Value increased by 4
       Auto Repair Systems replaced by Cascade
         Feedback
",
"AUTOTOOLTIP-rom_leahval_domMr4.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short

     
     Level 1: Metaphasic Disruptor
     Level 2: Auto Repair Systems
     Level 3: Cascade Feedback

     
       Defensive Value decreased by 2
       System Value increased by 4
       Auto Repair Systems replaced by Cascade
         Feedback
",
"AUTOTOOLTIP-rom_leahval_domMr5.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short

     
     Level 1: Metaphasic Disruptor
     Level 2: Auto Repair Systems
     Level 3: Cascade Feedback

     
       Defensive Value decreased by 2
       System Value increased by 4
       Auto Repair Systems replaced by Cascade
         Feedback
",
"AUTOTOOLTIP-rom_leahval_domMr6.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short

     
     Level 1: Metaphasic Disruptor
     Level 2: Auto Repair Systems
     Level 3: Cascade Feedback

     
       Defensive Value decreased by 2
       System Value increased by 4
       Auto Repair Systems replaced by Cascade
         Feedback
",
"AUTOTOOLTIP-rom_leahval_domr2.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short

     
     Level 1: Metaphasic Disruptor
     Level 2: Auto Repair Systems
     Level 3: Cascade Feedback

     
       Defensive Value decreased by 2
       System Value increased by 4
       Auto Repair Systems replaced by Cascade
         Feedback
",
"AUTOTOOLTIP-rom_leahval_domr3.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short

     
     Level 1: Metaphasic Disruptor
     Level 2: Auto Repair Systems
     Level 3: Cascade Feedback

     
       Defensive Value decreased by 2
       System Value increased by 4
       Auto Repair Systems replaced by Cascade
         Feedback
",
"AUTOTOOLTIP-rom_leahval_domr4.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short

     
     Level 1: Metaphasic Disruptor
     Level 2: Auto Repair Systems
     Level 3: Cascade Feedback

     
       Defensive Value decreased by 2
       System Value increased by 4
       Auto Repair Systems replaced by Cascade
         Feedback
",
"AUTOTOOLTIP-rom_leahval_domr5.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short

     
     Level 1: Metaphasic Disruptor
     Level 2: Auto Repair Systems
     Level 3: Cascade Feedback

     
       Defensive Value decreased by 2
       System Value increased by 4
       Auto Repair Systems replaced by Cascade
         Feedback
",
"AUTOTOOLTIP-rom_leahval_domr6.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short

     
     Level 1: Metaphasic Disruptor
     Level 2: Auto Repair Systems
     Level 3: Cascade Feedback

     
       Defensive Value decreased by 2
       System Value increased by 4
       Auto Repair Systems replaced by Cascade
         Feedback
",
"AUTOTOOLTIP-rom_leahval_fed.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short

     
     Level 1: Metaphasic Disruptor
     Level 2: Auto Repair Systems
     Level 3: Advanced Energy Reeling

     
       Offensive Value increased by 2
       Defensive Value increased by 2
       Is equipped with Burstfire Torpedoes
",
"AUTOTOOLTIP-rom_leahval_fedM.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short

     
     Level 1: Metaphasic Disruptor
     Level 2: Auto Repair Systems
     Level 3: Advanced Energy Reeling

     
       Offensive Value increased by 2
       Defensive Value increased by 2
       Is equipped with Burstfire Torpedoes
",
"AUTOTOOLTIP-rom_leahval_fedMr2.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short

     
     Level 1: Metaphasic Disruptor
     Level 2: Auto Repair Systems
     Level 3: Advanced Energy Reeling

     
       Offensive Value increased by 2
       Defensive Value increased by 2
       Is equipped with Burstfire Torpedoes
",
"AUTOTOOLTIP-rom_leahval_fedMr3.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short

     
     Level 1: Metaphasic Disruptor
     Level 2: Auto Repair Systems
     Level 3: Advanced Energy Reeling

     
       Offensive Value increased by 2
       Defensive Value increased by 2
       Is equipped with Burstfire Torpedoes
",
"AUTOTOOLTIP-rom_leahval_fedMr4.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short

     
     Level 1: Metaphasic Disruptor
     Level 2: Auto Repair Systems
     Level 3: Advanced Energy Reeling

     
       Offensive Value increased by 2
       Defensive Value increased by 2
       Is equipped with Burstfire Torpedoes
",
"AUTOTOOLTIP-rom_leahval_fedMr5.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short

     
     Level 1: Metaphasic Disruptor
     Level 2: Auto Repair Systems
     Level 3: Advanced Energy Reeling

     
       Offensive Value increased by 2
       Defensive Value increased by 2
       Is equipped with Burstfire Torpedoes
",
"AUTOTOOLTIP-rom_leahval_fedMr6.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short

     
     Level 1: Metaphasic Disruptor
     Level 2: Auto Repair Systems
     Level 3: Advanced Energy Reeling

     
       Offensive Value increased by 2
       Defensive Value increased by 2
       Is equipped with Burstfire Torpedoes
",
"AUTOTOOLTIP-rom_leahval_fedr2.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short

     
     Level 1: Metaphasic Disruptor
     Level 2: Auto Repair Systems
     Level 3: Advanced Energy Reeling

     
       Offensive Value increased by 2
       Defensive Value increased by 2
       Is equipped with Burstfire Torpedoes
",
"AUTOTOOLTIP-rom_leahval_fedr3.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short

     
     Level 1: Metaphasic Disruptor
     Level 2: Auto Repair Systems
     Level 3: Advanced Energy Reeling

     
       Offensive Value increased by 2
       Defensive Value increased by 2
       Is equipped with Burstfire Torpedoes
",
"AUTOTOOLTIP-rom_leahval_fedr4.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short

     
     Level 1: Metaphasic Disruptor
     Level 2: Auto Repair Systems
     Level 3: Advanced Energy Reeling

     
       Offensive Value increased by 2
       Defensive Value increased by 2
       Is equipped with Burstfire Torpedoes
",
"AUTOTOOLTIP-rom_leahval_fedr5.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short

     
     Level 1: Metaphasic Disruptor
     Level 2: Auto Repair Systems
     Level 3: Advanced Energy Reeling

     
       Offensive Value increased by 2
       Defensive Value increased by 2
       Is equipped with Burstfire Torpedoes
",
"AUTOTOOLTIP-rom_leahval_fedr6.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Short

     
     Level 1: Metaphasic Disruptor
     Level 2: Auto Repair Systems
     Level 3: Advanced Energy Reeling

     
       Offensive Value increased by 2
       Defensive Value increased by 2
       Is equipped with Burstfire Torpedoes
",
"AUTOTOOLTIP-rom_mining_colony.odf", "
       Offensive Value
     Defensive Value
     System Value

       Processes Dilithium and Tritanium
",
"AUTOTOOLTIP-rom_mixedtech_yard_bor.odf", "
       Offensive Value
     Defensive Value
     System Value

       Yard
       Constructs Mixed-Tech units

     Produces:
         Analyze Alien Technology
         Rhienn Class
         Leahval Class
",
"AUTOTOOLTIP-rom_mixedtech_yard_dom.odf", "
       Offensive Value
     Defensive Value
     System Value

       Yard
       Constructs Mixed-Tech units

     Produces:
         Analyze Alien Technology
         Rhienn Class - Torpedo Refit
         Leahval Class
         Serkas Class
",
"AUTOTOOLTIP-rom_mixedtech_yard_fed.odf", "
       Offensive Value
     Defensive Value
     System Value

       Yard
       Constructs Mixed-Tech units

     Produces:
         Analyze Alien Technology
         Talon Class - Repair Refit
         Leahval Class
",
"AUTOTOOLTIP-rom_mixedtech_yard_kli.odf", "
       Offensive Value
     Defensive Value
     System Value

       Yard
       Constructs Mixed-Tech units

     Produces:
         Analyze Alien Technology
         Rhienn Class - Pulse Disruptor Refit
         Saeihr Class
",
"AUTOTOOLTIP-rom_mogai.odf", "
       Offensive Value
     Defensive Value
     System Value

       Constructs Stations
",
"AUTOTOOLTIP-rom_norexan.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-rom_norexanY.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       Offensive Value increased by 3
",
"AUTOTOOLTIP-rom_norexanYr2.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       Offensive Value increased by 3
",
"AUTOTOOLTIP-rom_norexanYr3.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       Offensive Value increased by 3
",
"AUTOTOOLTIP-rom_norexanYr4.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       Offensive Value increased by 3
",
"AUTOTOOLTIP-rom_norexanYr5.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       Offensive Value increased by 3
",
"AUTOTOOLTIP-rom_norexanYr6.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       Offensive Value increased by 3
",
"AUTOTOOLTIP-rom_norexanZ.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       Offensive Value increased by 3
       Defensive Value increased by 3
       Movement speed increased
",
"AUTOTOOLTIP-rom_norexanZr2.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       Offensive Value increased by 3
       Defensive Value increased by 3
       Movement speed increased
",
"AUTOTOOLTIP-rom_norexanZr3.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       Offensive Value increased by 3
       Defensive Value increased by 3
       Movement speed increased
",
"AUTOTOOLTIP-rom_norexanZr4.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       Offensive Value increased by 3
       Defensive Value increased by 3
       Movement speed increased
",
"AUTOTOOLTIP-rom_norexanZr5.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       Offensive Value increased by 3
       Defensive Value increased by 3
       Movement speed increased
",
"AUTOTOOLTIP-rom_norexanZr6.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       Offensive Value increased by 3
       Defensive Value increased by 3
       Movement speed increased
",
"AUTOTOOLTIP-rom_research_instituteY.odf", "
       Offensive Value
     Defensive Value
     System Value

       Research Station

     Produces:
         Basic Leahval System Upgrade
         Advanced Leahval System Upgrade
         Research Phase Plates
         Research Arlterium Disruptor
         Research Harmonic Implosion
         Research Refractive Shield Dome
         Research Stealth Field
         Research Sensor Jammer
         Research Singularity Implosion
         Research Projectile Weaponry
",
"AUTOTOOLTIP-rom_research_instituteZ.odf", "
       Offensive Value
     Defensive Value
     System Value

       Research Station

     Produces:
         Basic Leahval System Upgrade
         Advanced Leahval System Upgrade
         Research Phase Plates
         Research Arlterium Disruptor
         Research Harmonic Implosion
         Research Refractive Shield Dome
         Research Stealth Field
         Research Disruptor Bombardment
         Research Singularity Implosion
         Research Projectile Weaponry
",
"AUTOTOOLTIP-rom_rhienn.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Long

       May be enhanced with additional refits
",
"AUTOTOOLTIP-rom_rhiennr2.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Long

       May be enhanced with additional refits
",
"AUTOTOOLTIP-rom_rhiennr3.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Long

       May be enhanced with additional refits
",
"AUTOTOOLTIP-rom_rhiennr4.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Long

       May be enhanced with additional refits
",
"AUTOTOOLTIP-rom_rhiennr5.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Long

       May be enhanced with additional refits
",
"AUTOTOOLTIP-rom_rhiennr6.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

       May be enhanced with additional refits
",
"AUTOTOOLTIP-rom_rhiennY.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Long

       May be enhanced with additional refits

     
       Supply costs reduced by 50 percent
",
"AUTOTOOLTIP-rom_rhiennYr2.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Long

       May be enhanced with additional refits

     
       Supply costs reduced by 50 percent
",
"AUTOTOOLTIP-rom_rhiennYr3.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Long

       May be enhanced with additional refits

     
       Supply costs reduced by 50 percent
",
"AUTOTOOLTIP-rom_rhiennYr4.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Long

       May be enhanced with additional refits

     
       Supply costs reduced by 50 percent
",
"AUTOTOOLTIP-rom_rhiennYr5.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Long

       May be enhanced with additional refits

     
       Supply costs reduced by 50 percent
",
"AUTOTOOLTIP-rom_rhiennYr6.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

       May be enhanced with additional refits

     
       Supply costs reduced by 50 percent
",
"AUTOTOOLTIP-rom_rhienn_bor.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

       May be enhanced with additional refits

     
       All attributes increased by 1
       Is equipped with the Close Distance
         Transwarp Drive special ability
       Will also apply to all refits
",
"AUTOTOOLTIP-rom_rhienn_borr2.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

       May be enhanced with additional refits

     
       All attributes increased by 1
       Is equipped with the Close Distance
         Transwarp Drive special ability
       Will also apply to all refits
",
"AUTOTOOLTIP-rom_rhienn_borr3.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

       May be enhanced with additional refits

     
       All attributes increased by 1
       Is equipped with the Close Distance
         Transwarp Drive special ability
       Will also apply to all refits
",
"AUTOTOOLTIP-rom_rhienn_borr4.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

       May be enhanced with additional refits

     
       All attributes increased by 1
       Is equipped with the Close Distance
         Transwarp Drive special ability
       Will also apply to all refits
",
"AUTOTOOLTIP-rom_rhienn_borr5.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

       May be enhanced with additional refits

     
       All attributes increased by 1
       Is equipped with the Close Distance
         Transwarp Drive special ability
       Will also apply to all refits
",
"AUTOTOOLTIP-rom_rhienn_borr6.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

       May be enhanced with additional refits

     
       All attributes increased by 1
       Is equipped with the Close Distance
         Transwarp Drive special ability
       Will also apply to all refits
",
"AUTOTOOLTIP-rom_rhienn_phaser.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long
",
"AUTOTOOLTIP-rom_rhienn_phaserR.odf", "
     Offensive Value
   Defensive Value
   System Value

       Adds a beam-type disruptor array
       Adds the Chain Reaction Chargers
         passive ability
       May be equipped with the Multi
         Targeting Disruptor special ability
",
"AUTOTOOLTIP-rom_rhienn_phaserr2.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long
",
"AUTOTOOLTIP-rom_rhienn_phaserr3.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long
",
"AUTOTOOLTIP-rom_rhienn_phaserr4.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long
",
"AUTOTOOLTIP-rom_rhienn_phaserr5.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long
",
"AUTOTOOLTIP-rom_rhienn_phaserr6.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long
",
"AUTOTOOLTIP-rom_rhienn_phaserY.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
       Offensive Value increased by 3
",
"AUTOTOOLTIP-rom_rhienn_phaserYR.odf", "
     Offensive Value
   Defensive Value
   System Value

       Adds a beam-type disruptor array
       Adds the Chain Reaction Chargers
         passive ability
       May be equipped with the Multi
         Targeting Disruptor special ability

     
       Offensive Value increased by 3
",
"AUTOTOOLTIP-rom_rhienn_phaserYr2.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
       Offensive Value increased by 3
",
"AUTOTOOLTIP-rom_rhienn_phaserYr3.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
       Offensive Value increased by 3
",
"AUTOTOOLTIP-rom_rhienn_phaserYr4.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
       Offensive Value increased by 3
",
"AUTOTOOLTIP-rom_rhienn_phaserYr5.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
       Offensive Value increased by 3
",
"AUTOTOOLTIP-rom_rhienn_phaserYr6.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
       Offensive Value increased by 3
",
"AUTOTOOLTIP-rom_rhienn_phaser_bor.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
       All attributes increased by 1
       Is equipped with the Close Distance
         Transwarp Drive special ability
",
"AUTOTOOLTIP-rom_rhienn_phaser_borR.odf", "
     Offensive Value
   Defensive Value
   System Value

       Adds a beam-type disruptor array
       Adds the Chain Reaction Chargers
         passive ability
       May be equipped with the Multi
         Targeting Disruptor special ability

     
       All attributes increased by 1
       Is equipped with the Close Distance
         Transwarp Drive special ability
",
"AUTOTOOLTIP-rom_rhienn_phaser_borr2.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
       All attributes increased by 1
       Is equipped with the Close Distance
         Transwarp Drive special ability
",
"AUTOTOOLTIP-rom_rhienn_phaser_borr3.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
       All attributes increased by 1
       Is equipped with the Close Distance
         Transwarp Drive special ability
",
"AUTOTOOLTIP-rom_rhienn_phaser_borr4.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
       All attributes increased by 1
       Is equipped with the Close Distance
         Transwarp Drive special ability
",
"AUTOTOOLTIP-rom_rhienn_phaser_borr5.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
       All attributes increased by 1
       Is equipped with the Close Distance
         Transwarp Drive special ability
",
"AUTOTOOLTIP-rom_rhienn_phaser_borr6.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
       All attributes increased by 1
       Is equipped with the Close Distance
         Transwarp Drive special ability
",
"AUTOTOOLTIP-rom_rhienn_phaser_kli.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       Offensive Value increased by 1
       Is equipped with 4 medium range Pulse
         Disruptors
       Is equipped with the Graviton Marker
         special ability
",
"AUTOTOOLTIP-rom_rhienn_phaser_klir2.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       Offensive Value increased by 1
       Is equipped with 4 medium range Pulse
         Disruptors
       Is equipped with the Graviton Marker
         special ability
",
"AUTOTOOLTIP-rom_rhienn_phaser_klir3.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       Offensive Value increased by 1
       Is equipped with 4 medium range Pulse
         Disruptors
       Is equipped with the Graviton Marker
         special ability
",
"AUTOTOOLTIP-rom_rhienn_phaser_klir4.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       Offensive Value increased by 1
       Is equipped with 4 medium range Pulse
         Disruptors
       Is equipped with the Graviton Marker
         special ability
",
"AUTOTOOLTIP-rom_rhienn_phaser_klir5.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       Offensive Value increased by 1
       Is equipped with 4 medium range Pulse
         Disruptors
       Is equipped with the Graviton Marker
         special ability
",
"AUTOTOOLTIP-rom_rhienn_phaser_klir6.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       Offensive Value increased by 1
       Is equipped with 4 medium range Pulse
         Disruptors
       Is equipped with the Graviton Marker
         special ability
",
"AUTOTOOLTIP-rom_rhienn_torpedo.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long
",
"AUTOTOOLTIP-rom_rhienn_torpedoR.odf", "
   Offensive Value
     Defensive Value
   System Value

       Adds a plasma torpedo launcher
       Adds the Extra Energy Storage and Anti
         Cruiser Warheads passive abilities
       May be equipped with the Vector Torpedo
         special ability
",
"AUTOTOOLTIP-rom_rhienn_torpedor2.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long
",
"AUTOTOOLTIP-rom_rhienn_torpedor3.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long
",
"AUTOTOOLTIP-rom_rhienn_torpedor4.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long
",
"AUTOTOOLTIP-rom_rhienn_torpedor5.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long
",
"AUTOTOOLTIP-rom_rhienn_torpedor6.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long
",
"AUTOTOOLTIP-rom_rhienn_torpedo_bor.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
       All attributes increased by 1
       Is equipped with the Close Distance
         Transwarp Drive special ability
",
"AUTOTOOLTIP-rom_rhienn_torpedo_borR.odf", "
   Offensive Value
     Defensive Value
   System Value

       Adds a plasma torpedo launcher
       Adds the Extra Energy Storage and Anti
         Cruiser Warheads passive abilities
       May be equipped with the Vector Torpedo
         special ability

     
       All attributes increased by 1
       Is equipped with the Close Distance
         Transwarp Drive special ability
",
"AUTOTOOLTIP-rom_rhienn_torpedo_borr2.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
       All attributes increased by 1
       Is equipped with the Close Distance
         Transwarp Drive special ability
",
"AUTOTOOLTIP-rom_rhienn_torpedo_borr3.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
       All attributes increased by 1
       Is equipped with the Close Distance
         Transwarp Drive special ability
",
"AUTOTOOLTIP-rom_rhienn_torpedo_borr4.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
       All attributes increased by 1
       Is equipped with the Close Distance
         Transwarp Drive special ability
",
"AUTOTOOLTIP-rom_rhienn_torpedo_borr5.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
       All attributes increased by 1
       Is equipped with the Close Distance
         Transwarp Drive special ability
",
"AUTOTOOLTIP-rom_rhienn_torpedo_borr6.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
       All attributes increased by 1
       Is equipped with the Close Distance
         Transwarp Drive special ability
",
"AUTOTOOLTIP-rom_rhienn_torpedo_dom.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
       Offensive Value increased by 1
       Is equipped with the Tetryon Cell
         passive ability
",
"AUTOTOOLTIP-rom_rhienn_torpedo_domr2.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
       Offensive Value increased by 1
       Is equipped with the Tetryon Cell
         passive ability
",
"AUTOTOOLTIP-rom_rhienn_torpedo_domr3.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
       Offensive Value increased by 1
       Is equipped with the Tetryon Cell
         passive ability
",
"AUTOTOOLTIP-rom_rhienn_torpedo_domr4.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
       Offensive Value increased by 1
       Is equipped with the Tetryon Cell
         passive ability
",
"AUTOTOOLTIP-rom_rhienn_torpedo_domr5.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
       Offensive Value increased by 1
       Is equipped with the Tetryon Cell
         passive ability
",
"AUTOTOOLTIP-rom_rhienn_torpedo_domr6.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
       Offensive Value increased by 1
       Is equipped with the Tetryon Cell
         passive ability
",
"AUTOTOOLTIP-rom_saeihr.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
       Offensive Value increased by 3
",
"AUTOTOOLTIP-rom_saeihrM.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
       Offensive Value increased by 3
",
"AUTOTOOLTIP-rom_saeihrMr2.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
       Offensive Value increased by 3
",
"AUTOTOOLTIP-rom_saeihrMr3.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
       Offensive Value increased by 3
",
"AUTOTOOLTIP-rom_saeihrMr4.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
       Offensive Value increased by 3
",
"AUTOTOOLTIP-rom_saeihrMr5.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
       Offensive Value increased by 3
",
"AUTOTOOLTIP-rom_saeihrMr6.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
       Offensive Value increased by 3
",
"AUTOTOOLTIP-rom_saeihrr2.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
       Offensive Value increased by 3
",
"AUTOTOOLTIP-rom_saeihrr3.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
       Offensive Value increased by 3
",
"AUTOTOOLTIP-rom_saeihrr4.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
       Offensive Value increased by 3
",
"AUTOTOOLTIP-rom_saeihrr5.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
       Offensive Value increased by 3
",
"AUTOTOOLTIP-rom_saeihrr6.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Long

     
       Offensive Value increased by 3
",
"AUTOTOOLTIP-rom_serkas.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Artillery
",
"AUTOTOOLTIP-rom_serkasr2.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Artillery
",
"AUTOTOOLTIP-rom_serkasr3.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Artillery
",
"AUTOTOOLTIP-rom_serkasr4.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Artillery
",
"AUTOTOOLTIP-rom_serkasr5.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Artillery
",
"AUTOTOOLTIP-rom_serkasr6.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Artillery
",
"AUTOTOOLTIP-rom_serkasY.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Artillery

     
       Supply costs reduced by 50 percent
",
"AUTOTOOLTIP-rom_serkas_dom.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Artillery

     
       Offensive Value increased by 3
       Blastradius of the Quadcobalt Torpedo
         increased
",
"AUTOTOOLTIP-rom_serkas_domr2.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Artillery

     
       Offensive Value increased by 3
       Blastradius of the Quadcobalt Torpedo
         increased
",
"AUTOTOOLTIP-rom_serkas_domr3.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Artillery

     
       Offensive Value increased by 3
       Blastradius of the Quadcobalt Torpedo
         increased
",
"AUTOTOOLTIP-rom_serkas_domr4.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Artillery

     
       Offensive Value increased by 3
       Blastradius of the Quadcobalt Torpedo
         increased
",
"AUTOTOOLTIP-rom_serkas_domr5.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Artillery

     
       Offensive Value increased by 3
       Blastradius of the Quadcobalt Torpedo
         increased
",
"AUTOTOOLTIP-rom_serkas_domr6.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Artillery

     
       Offensive Value increased by 3
       Blastradius of the Quadcobalt Torpedo
         increased
",
"AUTOTOOLTIP-rom_shrike.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-rom_shriker2.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-rom_shriker3.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-rom_shriker4.odf", "
     Offensive Value
     Defensive Value
       System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-rom_shriker5.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-rom_shriker6.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-rom_singularitytrans.odf", "
       Offensive Value
     Defensive Value
     System Value

       Restores special weapon energy on
         nearby friendly Romulan vessels
       Powers nearby Defense Batteries
",
"AUTOTOOLTIP-rom_singularitytransZ.odf", "
       Offensive Value
     Defensive Value
     System Value

       Restores special weapon energy on
         nearby friendly Romulan vessels
       Powers nearby Defense Batteries

     
       Defensive Value increased by 10
",
"AUTOTOOLTIP-rom_spy_satellite.odf", "
       Offensive Value
     Defensive Value
     System Value
",
"AUTOTOOLTIP-rom_starbaseY.odf", "
     Offensive Value
   Defensive Value
     System Value
         Weapon range: Long

       Yard

     Produces:
         Mogai Class
         Fakairu Class
         Talon Class
",
"AUTOTOOLTIP-rom_starbaseY_D.odf", "
     Offensive Value
   Defensive Value
     System Value
         Weapon range: Long

       Yard

     Produces:
         Mogai Class
         Fakairu Class
         Talon Class
",
"AUTOTOOLTIP-rom_starbaseY_DD.odf", "
     Offensive Value
   Defensive Value
     System Value
         Weapon range: Long

       Yard

     Produces:
         Mogai Class
         Fakairu Class
         Talon Class
",
"AUTOTOOLTIP-rom_starbaseY_DDW.odf", "
     Offensive Value
   Defensive Value
     System Value
         Weapon range: Long

       Yard

     Produces:
         Mogai Class
         Fakairu Class
         Talon Class
",
"AUTOTOOLTIP-rom_starbaseY_DDWW.odf", "
   Offensive Value
   Defensive Value
     System Value
         Weapon range: Long

       Yard

     Produces:
         Mogai Class
         Fakairu Class
         Talon Class
",
"AUTOTOOLTIP-rom_starbaseY_DW.odf", "
     Offensive Value
   Defensive Value
     System Value
         Weapon range: Long

       Yard

     Produces:
         Mogai Class
         Fakairu Class
         Talon Class
",
"AUTOTOOLTIP-rom_starbaseY_DWW.odf", "
   Offensive Value
   Defensive Value
     System Value
         Weapon range: Long

       Yard

     Produces:
         Mogai Class
         Fakairu Class
         Talon Class
",
"AUTOTOOLTIP-rom_starbaseY_W.odf", "
     Offensive Value
   Defensive Value
     System Value
         Weapon range: Long

       Yard

     Produces:
         Mogai Class
         Fakairu Class
         Talon Class
",
"AUTOTOOLTIP-rom_starbaseY_WW.odf", "
   Offensive Value
   Defensive Value
     System Value
         Weapon range: Long

       Yard

     Produces:
         Mogai Class
         Fakairu Class
         Talon Class
",
"AUTOTOOLTIP-rom_starbaseZ.odf", "
     Offensive Value
   Defensive Value
     System Value
         Weapon range: Long

       Yard

     Produces:
         Mogai Class
         Fakairu Class
         Talon Class
",
"AUTOTOOLTIP-rom_starbaseZ_D.odf", "
     Offensive Value
   Defensive Value
     System Value
         Weapon range: Long

       Yard

     Produces:
         Mogai Class
         Fakairu Class
         Talon Class
",
"AUTOTOOLTIP-rom_starbaseZ_DD.odf", "
     Offensive Value
   Defensive Value
     System Value
         Weapon range: Long

       Yard

     Produces:
         Mogai Class
         Fakairu Class
         Talon Class
",
"AUTOTOOLTIP-rom_starbaseZ_DDW.odf", "
     Offensive Value
   Defensive Value
     System Value
         Weapon range: Long

       Yard

     Produces:
         Mogai Class
         Fakairu Class
         Talon Class
",
"AUTOTOOLTIP-rom_starbaseZ_DDWW.odf", "
   Offensive Value
   Defensive Value
     System Value
         Weapon range: Long

       Yard

     Produces:
         Mogai Class
         Fakairu Class
         Talon Class
",
"AUTOTOOLTIP-rom_starbaseZ_DW.odf", "
     Offensive Value
   Defensive Value
     System Value
         Weapon range: Long

       Yard

     Produces:
         Mogai Class
         Fakairu Class
         Talon Class
",
"AUTOTOOLTIP-rom_starbaseZ_DWW.odf", "
   Offensive Value
   Defensive Value
     System Value
         Weapon range: Long

       Yard

     Produces:
         Mogai Class
         Fakairu Class
         Talon Class
",
"AUTOTOOLTIP-rom_starbaseZ_W.odf", "
     Offensive Value
   Defensive Value
     System Value
         Weapon range: Long

       Yard

     Produces:
         Mogai Class
         Fakairu Class
         Talon Class
",
"AUTOTOOLTIP-rom_starbaseZ_WW.odf", "
   Offensive Value
   Defensive Value
     System Value
         Weapon range: Long

       Yard

     Produces:
         Mogai Class
         Fakairu Class
         Talon Class
",
"AUTOTOOLTIP-rom_starbase_upgradeD.odf", "
   Defensive Value

       Power up the defense of your starbase
         to make it less vulnerable to enemy fire
",
"AUTOTOOLTIP-rom_starbase_upgradeW.odf", "
   Offensive Value

       Improve the weapon systems of your
         starbase to deal increased amounts of
         damage with every shot
",
"AUTOTOOLTIP-rom_staryardY.odf", "
       Offensive Value
     Defensive Value
     System Value

       Yard
       Repair Dock

     Produces:
         Rhienn Class
         Rhienn Class - Torpedo Refit
         Rhienn Class - Disruptor Refit
         Generix Class
         Generix Class - Specter Refit
         Generix Class - Singularity Refit
         Leahval Class
         Griffin Class
         Serkas Class
         Prefab Defense Components
",
"AUTOTOOLTIP-rom_staryardZ.odf", "
       Offensive Value
     Defensive Value
     System Value

       Yard
       Repair Dock

     Produces:
         Rhienn Class
         Rhienn Class - Torpedo Refit
         Rhienn Class - Disruptor Refit
         Generix Class
         Generix Class - Specter Refit
         Generix Class - Singularity Refit
         Shrike Class
         Leahval Class
         Serkas Class
         Prefab Defense Components
",
"AUTOTOOLTIP-rom_talon.odf", "
       Offensive Value
       Defensive Value
       System Value
         Weapon range: Short

       May be enhanced with additional refits
",
"AUTOTOOLTIP-rom_talon_detect.odf", "
       Offensive Value
     Defensive Value
       System Value
         Weapon range: Short
",
"AUTOTOOLTIP-rom_talon_detectR.odf", "
     Offensive Value
     Defensive Value
     System Value

       Allows this unit to emit
         Graviton-Tachyon Pings, but deactivates
         its cloaking device
",
"AUTOTOOLTIP-rom_talon_repair_fed.odf", "
       Offensive Value
     Defensive Value
       System Value
         Weapon range: Short

       Repairs vessels and stations

     
       Defensive Value increased by 1
       May repair vessels and stations
",
"AUTOTOOLTIP-rom_talshiar_academyY.odf", "
       Offensive Value
     Defensive Value
     System Value

       Research Station

     Produces:
         Research Multi Targeting Disruptor
         Research Vector Torpedo
         Research Silent Resolve
         Research Radiation Array
         Research Multi Purpose Weapons
         Research Rei'karansu Covert-Ops Team
",
"AUTOTOOLTIP-rom_talshiar_academyZ.odf", "
       Offensive Value
     Defensive Value
     System Value

       Research Station

     Produces:
         Research Multi Targeting Disruptor
         Research Vector Torpedo
         Research Silent Resolve
         Research Unstable Plasma Torpedo
         Research Multi Purpose Weapons
         Research Rei'karansu Covert-Ops Team
",
"AUTOTOOLTIP-rom_tavara.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-rom_tavaraY.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       Offensive Value increased by 3
",
"AUTOTOOLTIP-rom_tavaraYr2.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       Offensive Value increased by 3
",
"AUTOTOOLTIP-rom_tavaraYr3.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       Offensive Value increased by 3
",
"AUTOTOOLTIP-rom_tavaraYr4.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       Offensive Value increased by 3
",
"AUTOTOOLTIP-rom_tavaraYr5.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       Offensive Value increased by 3
",
"AUTOTOOLTIP-rom_tavaraYr6.odf", "
   Offensive Value
   Defensive Value
     System Value
         Weapon range: Medium

     
       Offensive Value increased by 3
",
"AUTOTOOLTIP-rom_tavaraY_C.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       Offensive Value increased by 3
",
"AUTOTOOLTIP-rom_tavaraY_Cr2.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       Offensive Value increased by 3
",
"AUTOTOOLTIP-rom_tavaraY_Cr3.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       Offensive Value increased by 3
",
"AUTOTOOLTIP-rom_tavaraY_Cr4.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       Offensive Value increased by 3
",
"AUTOTOOLTIP-rom_tavaraY_Cr5.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       Offensive Value increased by 3
",
"AUTOTOOLTIP-rom_tavaraY_Cr6.odf", "
   Offensive Value
   Defensive Value
    נ System Value
         Weapon range: Medium

     
       Offensive Value increased by 3
",
"AUTOTOOLTIP-rom_tavaraY_D.odf", "
     Offensive Value
   Defensive Value
     System Value
         Weapon range: Medium

     
       Offensive Value increased by 3
",
"AUTOTOOLTIP-rom_tavaraY_DC.odf", "
     Offensive Value
   Defensive Value
     System Value
         Weapon range: Medium

     
       Offensive Value increased by 3
",
"AUTOTOOLTIP-rom_tavaraY_DCr2.odf", "
     Offensive Value
   Defensive Value
     System Value
         Weapon range: Medium

     
       Offensive Value increased by 3
",
"AUTOTOOLTIP-rom_tavaraY_DCr3.odf", "
     Offensive Value
   Defensive Value
     System Value
         Weapon range: Medium

     
       Offensive Value increased by 3
",
"AUTOTOOLTIP-rom_tavaraY_DCr4.odf", "
     Offensive Value
   Defensive Value
     System Value
         Weapon range: Medium

     
       Offensive Value increased by 3
",
"AUTOTOOLTIP-rom_tavaraY_DCr5.odf", "
     Offensive Value
   Defensive Value
     System Value
         Weapon range: Medium

     
       Offensive Value increased by 3
",
"AUTOTOOLTIP-rom_tavaraY_DCr6.odf", "
   Offensive Value
   Defensive Value
    נ System Value
         Weapon range: Medium

     
       Offensive Value increased by 3
",
"AUTOTOOLTIP-rom_tavaraY_Dr2.odf", "
     Offensive Value
   Defensive Value
     System Value
         Weapon range: Medium

     
       Offensive Value increased by 3
",
"AUTOTOOLTIP-rom_tavaraY_Dr3.odf", "
     Offensive Value
   Defensive Value
     System Value
         Weapon range: Medium

     
       Offensive Value increased by 3
",
"AUTOTOOLTIP-rom_tavaraY_Dr4.odf", "
     Offensive Value
   Defensive Value
     System Value
         Weapon range: Medium

     
       Offensive Value increased by 3
",
"AUTOTOOLTIP-rom_tavaraY_Dr5.odf", "
     Offensive Value
   Defensive Value
     System Value
         Weapon range: Medium

     
       Offensive Value increased by 3
",
"AUTOTOOLTIP-rom_tavaraY_Dr6.odf", "
   Offensive Value
   Defensive Value
     System Value
         Weapon range: Medium

     
       Offensive Value increased by 3
",
"AUTOTOOLTIP-rom_tavaraY_W.odf", "
    ׏ Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       Offensive Value increased by 3
",
"AUTOTOOLTIP-rom_tavaraY_WC.odf", "
    ׏ Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       Offensive Value increased by 3
",
"AUTOTOOLTIP-rom_tavaraY_WCr2.odf", "
    ׭ Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       Offensive Value increased by 3
",
"AUTOTOOLTIP-rom_tavaraY_WCr3.odf", "
   Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       Offensive Value increased by 3
",
"AUTOTOOLTIP-rom_tavaraY_WCr4.odf", "
   Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       Offensive Value increased by 3
",
"AUTOTOOLTIP-rom_tavaraY_WCr5.odf", "
   Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       Offensive Value increased by 3
",
"AUTOTOOLTIP-rom_tavaraY_WCr6.odf", "
   Offensive Value
   Defensive Value
    נ System Value
         Weapon range: Medium

     
       Offensive Value increased by 3
",
"AUTOTOOLTIP-rom_tavaraY_WD.odf", "
    ׏ Offensive Value
   Defensive Value
     System Value
         Weapon range: Medium

     
       Offensive Value increased by 3
",
"AUTOTOOLTIP-rom_tavaraY_WDC.odf", "
    ׏ Offensive Value
   Defensive Value
     System Value
         Weapon range: Medium

     
       Offensive Value increased by 3
",
"AUTOTOOLTIP-rom_tavaraY_WDCr2.odf", "
    ׭ Offensive Value
   Defensive Value
     System Value
         Weapon range: Medium

     
       Offensive Value increased by 3
",
"AUTOTOOLTIP-rom_tavaraY_WDCr3.odf", "
   Offensive Value
   Defensive Value
     System Value
         Weapon range: Medium

     
       Offensive Value increased by 3
",
"AUTOTOOLTIP-rom_tavaraY_WDCr4.odf", "
   Offensive Value
   Defensive Value
     System Value
         Weapon range: Medium

     
       Offensive Value increased by 3
",
"AUTOTOOLTIP-rom_tavaraY_WDCr5.odf", "
   Offensive Value
   Defensive Value
     System Value
         Weapon range: Medium

     
       Offensive Value increased by 3
",
"AUTOTOOLTIP-rom_tavaraY_WDCr6.odf", "
   Offensive Value
   Defensive Value
    נ System Value
         Weapon range: Medium

     
       Offensive Value increased by 3
",
"AUTOTOOLTIP-rom_tavaraY_WDr2.odf", "
    ׭ Offensive Value
   Defensive Value
     System Value
         Weapon range: Medium

     
       Offensive Value increased by 3
",
"AUTOTOOLTIP-rom_tavaraY_WDr3.odf", "
   Offensive Value
   Defensive Value
     System Value
         Weapon range: Medium

     
       Offensive Value increased by 3
",
"AUTOTOOLTIP-rom_tavaraY_WDr4.odf", "
   Offensive Value
   Defensive Value
     System Value
         Weapon range: Medium

     
       Offensive Value increased by 3
",
"AUTOTOOLTIP-rom_tavaraY_WDr5.odf", "
   Offensive Value
   Defensive Value
     System Value
         Weapon range: Medium

     
       Offensive Value increased by 3
",
"AUTOTOOLTIP-rom_tavaraY_WDr6.odf", "
   Offensive Value
   Defensive Value
     System Value
         Weapon range: Medium

     
       Offensive Value increased by 3
",
"AUTOTOOLTIP-rom_tavaraY_Wr2.odf", "
    ׭ Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       Offensive Value increased by 3
",
"AUTOTOOLTIP-rom_tavaraY_Wr3.odf", "
   Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       Offensive Value increased by 3
",
"AUTOTOOLTIP-rom_tavaraY_Wr4.odf", "
   Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       Offensive Value increased by 3
",
"AUTOTOOLTIP-rom_tavaraY_Wr5.odf", "
   Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       Offensive Value increased by 3
",
"AUTOTOOLTIP-rom_tavaraY_Wr6.odf", "
   Offensive Value
   Defensive Value
     System Value
         Weapon range: Medium

     
       Offensive Value increased by 3
",
"AUTOTOOLTIP-rom_tavaraZ.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       You may build two Tavara Type Warbirds
       Offensive Value increased by 3
       Defensive Value increased by 3
       Movement speed increased
",
"AUTOTOOLTIP-rom_tavaraZr2.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       You may build two Tavara Type Warbirds
       Offensive Value increased by 3
       Defensive Value increased by 3
       Movement speed increased
",
"AUTOTOOLTIP-rom_tavaraZr3.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       You may build two Tavara Type Warbirds
       Offensive Value increased by 3
       Defensive Value increased by 3
       Movement speed increased
",
"AUTOTOOLTIP-rom_tavaraZr4.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       You may build two Tavara Type Warbirds
       Offensive Value increased by 3
       Defensive Value increased by 3
       Movement speed increased
",
"AUTOTOOLTIP-rom_tavaraZr5.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       You may build two Tavara Type Warbirds
       Offensive Value increased by 3
       Defensive Value increased by 3
       Movement speed increased
",
"AUTOTOOLTIP-rom_tavaraZr6.odf", "
   Offensive Value
   Defensive Value
     System Value
         Weapon range: Medium

     
       You may build two Tavara Type Warbirds
       Offensive Value increased by 3
       Defensive Value increased by 3
       Movement speed increased
",
"AUTOTOOLTIP-rom_tavaraZ_C.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       You may build two Tavara Type Warbirds
       Offensive Value increased by 3
       Defensive Value increased by 3
       Movement speed increased
",
"AUTOTOOLTIP-rom_tavaraZ_Cr2.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       You may build two Tavara Type Warbirds
       Offensive Value increased by 3
       Defensive Value increased by 3
       Movement speed increased
",
"AUTOTOOLTIP-rom_tavaraZ_Cr3.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       You may build two Tavara Type Warbirds
       Offensive Value increased by 3
       Defensive Value increased by 3
       Movement speed increased
",
"AUTOTOOLTIP-rom_tavaraZ_Cr4.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       You may build two Tavara Type Warbirds
       Offensive Value increased by 3
       Defensive Value increased by 3
       Movement speed increased
",
"AUTOTOOLTIP-rom_tavaraZ_Cr5.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       You may build two Tavara Type Warbirds
       Offensive Value increased by 3
       Defensive Value increased by 3
       Movement speed increased
",
"AUTOTOOLTIP-rom_tavaraZ_Cr6.odf", "
   Offensive Value
   Defensive Value
    נ System Value
         Weapon range: Medium

     
       You may build two Tavara Type Warbirds
       Offensive Value increased by 3
       Defensive Value increased by 3
       Movement speed increased
",
"AUTOTOOLTIP-rom_tavaraZ_D.odf", "
     Offensive Value
   Defensive Value
     System Value
         Weapon range: Medium

     
       You may build two Tavara Type Warbirds
       Offensive Value increased by 3
       Defensive Value increased by 3
       Movement speed increased
",
"AUTOTOOLTIP-rom_tavaraZ_DC.odf", "
     Offensive Value
   Defensive Value
     System Value
         Weapon range: Medium

     
       You may build two Tavara Type Warbirds
       Offensive Value increased by 3
       Defensive Value increased by 3
       Movement speed increased
",
"AUTOTOOLTIP-rom_tavaraZ_DCr2.odf", "
     Offensive Value
   Defensive Value
     System Value
         Weapon range: Medium

     
       You may build two Tavara Type Warbirds
       Offensive Value increased by 3
       Defensive Value increased by 3
       Movement speed increased
",
"AUTOTOOLTIP-rom_tavaraZ_DCr3.odf", "
     Offensive Value
   Defensive Value
     System Value
         Weapon range: Medium

     
       You may build two Tavara Type Warbirds
       Offensive Value increased by 3
       Defensive Value increased by 3
       Movement speed increased
",
"AUTOTOOLTIP-rom_tavaraZ_DCr4.odf", "
     Offensive Value
   Defensive Value
     System Value
         Weapon range: Medium

     
       You may build two Tavara Type Warbirds
       Offensive Value increased by 3
       Defensive Value increased by 3
       Movement speed increased
",
"AUTOTOOLTIP-rom_tavaraZ_DCr5.odf", "
     Offensive Value
   Defensive Value
     System Value
         Weapon range: Medium

     
       You may build two Tavara Type Warbirds
       Offensive Value increased by 3
       Defensive Value increased by 3
       Movement speed increased
",
"AUTOTOOLTIP-rom_tavaraZ_DCr6.odf", "
   Offensive Value
   Defensive Value
    נ System Value
         Weapon range: Medium

     
       You may build two Tavara Type Warbirds
       Offensive Value increased by 3
       Defensive Value increased by 3
       Movement speed increased
",
"AUTOTOOLTIP-rom_tavaraZ_Dr2.odf", "
     Offensive Value
   Defensive Value
     System Value
         Weapon range: Medium

     
       You may build two Tavara Type Warbirds
       Offensive Value increased by 3
       Defensive Value increased by 3
       Movement speed increased
",
"AUTOTOOLTIP-rom_tavaraZ_Dr3.odf", "
     Offensive Value
   Defensive Value
     System Value
         Weapon range: Medium

     
       You may build two Tavara Type Warbirds
       Offensive Value increased by 3
       Defensive Value increased by 3
       Movement speed increased
",
"AUTOTOOLTIP-rom_tavaraZ_Dr4.odf", "
     Offensive Value
   Defensive Value
     System Value
         Weapon range: Medium

     
       You may build two Tavara Type Warbirds
       Offensive Value increased by 3
       Defensive Value increased by 3
       Movement speed increased
",
"AUTOTOOLTIP-rom_tavaraZ_Dr5.odf", "
     Offensive Value
   Defensive Value
     System Value
         Weapon range: Medium

     
       You may build two Tavara Type Warbirds
       Offensive Value increased by 3
       Defensive Value increased by 3
       Movement speed increased
",
"AUTOTOOLTIP-rom_tavaraZ_Dr6.odf", "
   Offensive Value
   Defensive Value
     System Value
         Weapon range: Medium

     
       You may build two Tavara Type Warbirds
       Offensive Value increased by 3
       Defensive Value increased by 3
       Movement speed increased
",
"AUTOTOOLTIP-rom_tavaraZ_W.odf", "
    ׏ Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       You may build two Tavara Type Warbirds
       Offensive Value increased by 3
       Defensive Value increased by 3
       Movement speed increased
",
"AUTOTOOLTIP-rom_tavaraZ_WC.odf", "
    ׏ Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       You may build two Tavara Type Warbirds
       Offensive Value increased by 3
       Defensive Value increased by 3
       Movement speed increased
",
"AUTOTOOLTIP-rom_tavaraZ_WCr2.odf", "
    ׭ Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       You may build two Tavara Type Warbirds
       Offensive Value increased by 3
       Defensive Value increased by 3
       Movement speed increased
",
"AUTOTOOLTIP-rom_tavaraZ_WCr3.odf", "
   Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       You may build two Tavara Type Warbirds
       Offensive Value increased by 3
       Defensive Value increased by 3
       Movement speed increased
",
"AUTOTOOLTIP-rom_tavaraZ_WCr4.odf", "
   Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       You may build two Tavara Type Warbirds
       Offensive Value increased by 3
       Defensive Value increased by 3
       Movement speed increased
",
"AUTOTOOLTIP-rom_tavaraZ_WCr5.odf", "
   Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       You may build two Tavara Type Warbirds
       Offensive Value increased by 3
       Defensive Value increased by 3
       Movement speed increased
",
"AUTOTOOLTIP-rom_tavaraZ_WCr6.odf", "
   Offensive Value
   Defensive Value
    נ System Value
         Weapon range: Medium

     
       You may build two Tavara Type Warbirds
       Offensive Value increased by 3
       Defensive Value increased by 3
       Movement speed increased
",
"AUTOTOOLTIP-rom_tavaraZ_WD.odf", "
    ׏ Offensive Value
   Defensive Value
     System Value
         Weapon range: Medium

     
       You may build two Tavara Type Warbirds
       Offensive Value increased by 3
       Defensive Value increased by 3
       Movement speed increased
",
"AUTOTOOLTIP-rom_tavaraZ_WDC.odf", "
    ׏ Offensive Value
   Defensive Value
     System Value
         Weapon range: Medium

     
       You may build two Tavara Type Warbirds
       Offensive Value increased by 3
       Defensive Value increased by 3
       Movement speed increased
",
"AUTOTOOLTIP-rom_tavaraZ_WDCr2.odf", "
    ׭ Offensive Value
   Defensive Value
     System Value
         Weapon range: Medium

     
       You may build two Tavara Type Warbirds
       Offensive Value increased by 3
       Defensive Value increased by 3
       Movement speed increased
",
"AUTOTOOLTIP-rom_tavaraZ_WDCr3.odf", "
   Offensive Value
   Defensive Value
     System Value
         Weapon range: Medium

     
       You may build two Tavara Type Warbirds
       Offensive Value increased by 3
       Defensive Value increased by 3
       Movement speed increased
",
"AUTOTOOLTIP-rom_tavaraZ_WDCr4.odf", "
   Offensive Value
   Defensive Value
     System Value
         Weapon range: Medium

     
       You may build two Tavara Type Warbirds
       Offensive Value increased by 3
       Defensive Value increased by 3
       Movement speed increased
",
"AUTOTOOLTIP-rom_tavaraZ_WDCr5.odf", "
   Offensive Value
   Defensive Value
     System Value
         Weapon range: Medium

     
       You may build two Tavara Type Warbirds
       Offensive Value increased by 3
       Defensive Value increased by 3
       Movement speed increased
",
"AUTOTOOLTIP-rom_tavaraZ_WDCr6.odf", "
   Offensive Value
   Defensive Value
    נ System Value
         Weapon range: Medium

     
       You may build two Tavara Type Warbirds
       Offensive Value increased by 3
       Defensive Value increased by 3
       Movement speed increased
",
"AUTOTOOLTIP-rom_tavaraZ_WDr2.odf", "
    ׭ Offensive Value
   Defensive Value
     System Value
         Weapon range: Medium

     
       You may build two Tavara Type Warbirds
       Offensive Value increased by 3
       Defensive Value increased by 3
       Movement speed increased
",
"AUTOTOOLTIP-rom_tavaraZ_WDr3.odf", "
   Offensive Value
   Defensive Value
     System Value
         Weapon range: Medium

     
       You may build two Tavara Type Warbirds
       Offensive Value increased by 3
       Defensive Value increased by 3
       Movement speed increased
",
"AUTOTOOLTIP-rom_tavaraZ_WDr4.odf", "
   Offensive Value
   Defensive Value
     System Value
         Weapon range: Medium

     
       You may build two Tavara Type Warbirds
       Offensive Value increased by 3
       Defensive Value increased by 3
       Movement speed increased
",
"AUTOTOOLTIP-rom_tavaraZ_WDr5.odf", "
   Offensive Value
   Defensive Value
     System Value
         Weapon range: Medium

     
       You may build two Tavara Type Warbirds
       Offensive Value increased by 3
       Defensive Value increased by 3
       Movement speed increased
",
"AUTOTOOLTIP-rom_tavaraZ_WDr6.odf", "
   Offensive Value
   Defensive Value
     System Value
         Weapon range: Medium

     
       You may build two Tavara Type Warbirds
       Offensive Value increased by 3
       Defensive Value increased by 3
       Movement speed increased
",
"AUTOTOOLTIP-rom_tavaraZ_Wr2.odf", "
    ׭ Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       You may build two Tavara Type Warbirds
       Offensive Value increased by 3
       Defensive Value increased by 3
       Movement speed increased
",
"AUTOTOOLTIP-rom_tavaraZ_Wr3.odf", "
   Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       You may build two Tavara Type Warbirds
       Offensive Value increased by 3
       Defensive Value increased by 3
       Movement speed increased
",
"AUTOTOOLTIP-rom_tavaraZ_Wr4.odf", "
   Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       You may build two Tavara Type Warbirds
       Offensive Value increased by 3
       Defensive Value increased by 3
       Movement speed increased
",
"AUTOTOOLTIP-rom_tavaraZ_Wr5.odf", "
   Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium

     
       You may build two Tavara Type Warbirds
       Offensive Value increased by 3
       Defensive Value increased by 3
       Movement speed increased
",
"AUTOTOOLTIP-rom_tavaraZ_Wr6.odf", "
   Offensive Value
   Defensive Value
     System Value
         Weapon range: Medium

     
       You may build two Tavara Type Warbirds
       Offensive Value increased by 3
       Defensive Value increased by 3
       Movement speed increased
",
"AUTOTOOLTIP-rom_tavara_C.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-rom_tavara_D.odf", "
     Offensive Value
   Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-rom_tavara_DC.odf", "
     Offensive Value
   Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-rom_tavara_upgradeC.odf", "
   System Value

       Reduces the special energy costs for
         cloaking to 0 and upgrades to advanced
         cloaking
       Reduces the delay for cloaking and
         decloaking to 1 second
",
"AUTOTOOLTIP-rom_tavara_upgradeD.odf", "
   Defensive Value

       Power up the defense of the Tavara to
         make it less vulnerable to enemy fire
",
"AUTOTOOLTIP-rom_tavara_upgradeW.odf", "
   Offensive Value

       Improve the weapon systems of the
         Tavara to deal increased amounts of
         damage with every shot
",
"AUTOTOOLTIP-rom_tavara_W.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-rom_tavara_WC.odf", "
     Offensive Value
     Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-rom_tavara_WD.odf", "
     Offensive Value
   Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-rom_tavara_WDC.odf", "
     Offensive Value
   Defensive Value
     System Value
         Weapon range: Medium
",
"AUTOTOOLTIP-rom_upgrade_facility.odf", "
       Offensive Value
     Defensive Value
     System Value

       Research Station

     Produces:
         Improved Weapons
         Advanced Weapons
         Improved Shielding
         Advanced Shielding
         Improved Sensors
         Advanced Sensors
         Research Rhienn Class Disruptor Refit
         Research Rhienn Class Torpedo Refit
         Research Generix Specter Refit
",
"AUTOTOOLTIP-rom_warbird_yardY.odf", "
       Offensive Value
   Defensive Value
     System Value

       Yard
       Repair Dock

     Produces:
         Eresis Class
         D'deridex Class
         Norexan Class
         Tavara Class
         Prefab Defense Components
",
"AUTOTOOLTIP-rom_warbird_yardZ.odf", "
       Offensive Value
   Defensive Value
     System Value

       Yard
       Repair Dock

     Produces:
         Cehlaer Class
         D'deridex Class
         Norexan Class
         Tavara Class
         Prefab Defense Components
",
"AUTOTOOLTIP-map_nebula_crystalid.odf", "
       Disables cloak
       Regenerates shields
",
"AUTOTOOLTIP-map_nebula_fluid.odf", "
       Disables shields
       Disables cloak
",
"AUTOTOOLTIP-map_nebula_mutara.odf", "
       Disables shields
       Disables sensors
       Disables cloak
       Vessels inside are hidden
",
"AUTOTOOLTIP-map_nebula_nucleon.odf", "
       Disables cloak
       Causes damage
",
"AUTOTOOLTIP-map_nebula_organic.odf", "
       Disables shields
       Disables cloak
       Regenerates shields
",
"AUTOTOOLTIP-map_nebula_tetrion.odf", "
       Disables cloak
       Causes damage
",
"AUTOTOOLTIP-all_alliedrepair.odf", "
       Allows your allies to repair their
         vessels at this yard. You will have to
         research Service Contract on each yard
         you want your allies to repair at
",
"AUTOTOOLTIP-all_mixed_tech.odf", "
       The general analysis of alien
         technology allows you to incorporate
         foreign technology into your native
         starships. Unlocks access to Mixed-Tech
         units
",
"AUTOTOOLTIP-all_supply_routes.odf", "
       Improve your supply stock by extending
         your supply routes. Additional Supplies
         are required to build additional
         starships
       Increases your supply stock by 250 
",
"AUTOTOOLTIP-all_veteran.odf", "
       Greatly increases the attributes of
         this vessel and grants it a special
         veteran bonus
",
"AUTOTOOLTIP-borW_assi_matrix1.odf", "
     Damage
       Shot Delay
         Weapon range: Long

         Graviton-based weaponry is very
         effective and causes heavy mass
         fluctuations, resulting in destructive
         forces that will literally crush the
         target they are fired upon. Due to this
         fact, there is no real armor against
         Graviton Torpedoes once shields are
         down. Nevertheless, the production of
         these weapons is very resource
         intensive and only the Borg are known
         to use them as regular weapons. Borg
         units with multiple Torpedo Modules
         deal a certain percentage of their
         damage as direct, unavoidable hull
         damage
",
"AUTOTOOLTIP-borW_assi_matrix1_D.odf", "
     Damage
       Shot Delay
         Weapon range: Long

         Graviton-based weaponry is very
         effective and causes heavy mass
         fluctuations, resulting in destructive
         forces that will literally crush the
         target they are fired upon. Due to this
         fact, there is no real armor against
         Graviton Torpedoes once shields are
         down. Nevertheless, the production of
         these weapons is very resource
         intensive and only the Borg are known
         to use them as regular weapons. Borg
         units with multiple Torpedo Modules
         deal a certain percentage of their
         damage as direct, unavoidable hull
         damage
",
"AUTOTOOLTIP-borW_assi_matrix1_DD.odf", "
     Damage
       Shot Delay
         Weapon range: Long

         Graviton-based weaponry is very
         effective and causes heavy mass
         fluctuations, resulting in destructive
         forces that will literally crush the
         target they are fired upon. Due to this
         fact, there is no real armor against
         Graviton Torpedoes once shields are
         down. Nevertheless, the production of
         these weapons is very resource
         intensive and only the Borg are known
         to use them as regular weapons. Borg
         units with multiple Torpedo Modules
         deal a certain percentage of their
         damage as direct, unavoidable hull
         damage
",
"AUTOTOOLTIP-borW_assi_matrix1_DDW.odf", "
    ׭ Damage
       Shot Delay
         Weapon range: Long

         Graviton-based weaponry is very
         effective and causes heavy mass
         fluctuations, resulting in destructive
         forces that will literally crush the
         target they are fired upon. Due to this
         fact, there is no real armor against
         Graviton Torpedoes once shields are
         down. Nevertheless, the production of
         these weapons is very resource
         intensive and only the Borg are known
         to use them as regular weapons. Borg
         units with multiple Torpedo Modules
         deal a certain percentage of their
         damage as direct, unavoidable hull
         damage
",
"AUTOTOOLTIP-borW_assi_matrix1_DDWW.odf", "
   Damage
       Shot Delay
         Weapon range: Long

         Graviton-based weaponry is very
         effective and causes heavy mass
         fluctuations, resulting in destructive
         forces that will literally crush the
         target they are fired upon. Due to this
         fact, there is no real armor against
         Graviton Torpedoes once shields are
         down. Nevertheless, the production of
         these weapons is very resource
         intensive and only the Borg are known
         to use them as regular weapons. Borg
         units with multiple Torpedo Modules
         deal a certain percentage of their
         damage as direct, unavoidable hull
         damage
",
"AUTOTOOLTIP-borW_assi_matrix1_DW.odf", "
    ׭ Damage
       Shot Delay
         Weapon range: Long

         Graviton-based weaponry is very
         effective and causes heavy mass
         fluctuations, resulting in destructive
         forces that will literally crush the
         target they are fired upon. Due to this
         fact, there is no real armor against
         Graviton Torpedoes once shields are
         down. Nevertheless, the production of
         these weapons is very resource
         intensive and only the Borg are known
         to use them as regular weapons. Borg
         units with multiple Torpedo Modules
         deal a certain percentage of their
         damage as direct, unavoidable hull
         damage
",
"AUTOTOOLTIP-borW_assi_matrix1_DWW.odf", "
   Damage
       Shot Delay
         Weapon range: Long

         Graviton-based weaponry is very
         effective and causes heavy mass
         fluctuations, resulting in destructive
         forces that will literally crush the
         target they are fired upon. Due to this
         fact, there is no real armor against
         Graviton Torpedoes once shields are
         down. Nevertheless, the production of
         these weapons is very resource
         intensive and only the Borg are known
         to use them as regular weapons. Borg
         units with multiple Torpedo Modules
         deal a certain percentage of their
         damage as direct, unavoidable hull
         damage
",
"AUTOTOOLTIP-borW_assi_matrix1_W.odf", "
    ׭ Damage
       Shot Delay
         Weapon range: Long

         Graviton-based weaponry is very
         effective and causes heavy mass
         fluctuations, resulting in destructive
         forces that will literally crush the
         target they are fired upon. Due to this
         fact, there is no real armor against
         Graviton Torpedoes once shields are
         down. Nevertheless, the production of
         these weapons is very resource
         intensive and only the Borg are known
         to use them as regular weapons. Borg
         units with multiple Torpedo Modules
         deal a certain percentage of their
         damage as direct, unavoidable hull
         damage
",
"AUTOTOOLTIP-borW_assi_matrix1_WW.odf", "
   Damage
       Shot Delay
         Weapon range: Long

         Graviton-based weaponry is very
         effective and causes heavy mass
         fluctuations, resulting in destructive
         forces that will literally crush the
         target they are fired upon. Due to this
         fact, there is no real armor against
         Graviton Torpedoes once shields are
         down. Nevertheless, the production of
         these weapons is very resource
         intensive and only the Borg are known
         to use them as regular weapons. Borg
         units with multiple Torpedo Modules
         deal a certain percentage of their
         damage as direct, unavoidable hull
         damage
",
"AUTOTOOLTIP-borW_assi_matrix2_DDW.odf", "
       Damage
    Shot Delay
         Weapon range: Long

         Assimilated from the Klingons, these
         warheads have been extended with a
         shield generator, allowing them to
         generate a small shield bubble around
         themselves. This way they are capable
         of adapting to a target's shield system
",
"AUTOTOOLTIP-borW_assi_matrix2_DDWW.odf", "
       Damage
    Shot Delay
         Weapon range: Long

         Assimilated from the Klingons, these
         warheads have been extended with a
         shield generator, allowing them to
         generate a small shield bubble around
         themselves. This way they are capable
         of adapting to a target's shield system
",
"AUTOTOOLTIP-borW_assi_matrix2_DW.odf", "
       Damage
    Shot Delay
         Weapon range: Long

         Assimilated from the Klingons, these
         warheads have been extended with a
         shield generator, allowing them to
         generate a small shield bubble around
         themselves. This way they are capable
         of adapting to a target's shield system
",
"AUTOTOOLTIP-borW_assi_matrix2_DWW.odf", "
       Damage
    Shot Delay
         Weapon range: Long

         Assimilated from the Klingons, these
         warheads have been extended with a
         shield generator, allowing them to
         generate a small shield bubble around
         themselves. This way they are capable
         of adapting to a target's shield system
",
"AUTOTOOLTIP-borW_assi_matrix2_W.odf", "
       Damage
    Shot Delay
         Weapon range: Long

         Assimilated from the Klingons, these
         warheads have been extended with a
         shield generator, allowing them to
         generate a small shield bubble around
         themselves. This way they are capable
         of adapting to a target's shield system
",
"AUTOTOOLTIP-borW_assi_matrix2_WW.odf", "
       Damage
    Shot Delay
         Weapon range: Long

         Assimilated from the Klingons, these
         warheads have been extended with a
         shield generator, allowing them to
         generate a small shield bubble around
         themselves. This way they are capable
         of adapting to a target's shield system
",
"AUTOTOOLTIP-borW_assi_matrix3_DDWW.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Long

         Borg High Energy Phasers are powerful
         beam weapons that are capable of
         cutting through armor plates and decks
         of most vessels. Borg units with
         multiple Beam Modules may target two
         vessels at the same time
",
"AUTOTOOLTIP-borW_assi_matrix3_DWW.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Long

         Borg High Energy Phasers are powerful
         beam weapons that are capable of
         cutting through armor plates and decks
         of most vessels. Borg units with
         multiple Beam Modules may target two
         vessels at the same time
",
"AUTOTOOLTIP-borW_assi_matrix3_WW.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Long

         Borg High Energy Phasers are powerful
         beam weapons that are capable of
         cutting through armor plates and decks
         of most vessels. Borg units with
         multiple Beam Modules may target two
         vessels at the same time
",
"AUTOTOOLTIP-borW_detector1.odf", "
       Damage
    Shot Delay
         Weapon range: Long

         Assimilated from the Klingons, these
         warheads have been extended with a
         shield generator, allowing them to
         generate a small shield bubble around
         themselves. This way they are capable
         of adapting to a target's shield system
",
"AUTOTOOLTIP-borW_dodeca_II_M1.odf", "
       Damage
  Shot Delay
         Weapon range: Long

         Assimilated from the Klingons, these
         warheads have been extended with a
         shield generator, allowing them to
         generate a small shield bubble around
         themselves. This way they are capable
         of adapting to a target's shield system
",
"AUTOTOOLTIP-borW_dodeca_relayI1.odf", "
     Damage
       Shot Delay
         Weapon range: Long

         Graviton-based weaponry is very
         effective and causes heavy mass
         fluctuations, resulting in destructive
         forces that will literally crush the
         target they are fired upon. Due to this
         fact, there is no real armor against
         Graviton Torpedoes once shields are
         down. Nevertheless, the production of
         these weapons is very resource
         intensive and only the Borg are known
         to use them as regular weapons. Borg
         units with multiple Torpedo Modules
         deal a certain percentage of their
         damage as direct, unavoidable hull
         damage
",
"AUTOTOOLTIP-borW_dodeca_relayI2.odf", "
       Damage
    Shot Delay
         Weapon range: Long

         Assimilated from the Klingons, these
         warheads have been extended with a
         shield generator, allowing them to
         generate a small shield bubble around
         themselves. This way they are capable
         of adapting to a target's shield system
",
"AUTOTOOLTIP-borW_dodeca_relayR1.odf", "
     Damage
       Shot Delay
         Weapon range: Long

         Graviton-based weaponry is very
         effective and causes heavy mass
         fluctuations, resulting in destructive
         forces that will literally crush the
         target they are fired upon. Due to this
         fact, there is no real armor against
         Graviton Torpedoes once shields are
         down. Nevertheless, the production of
         these weapons is very resource
         intensive and only the Borg are known
         to use them as regular weapons. Borg
         units with multiple Torpedo Modules
         deal a certain percentage of their
         damage as direct, unavoidable hull
         damage
",
"AUTOTOOLTIP-borW_dodeca_relayV1.odf", "
     Damage
       Shot Delay
         Weapon range: Long

         Graviton-based weaponry is very
         effective and causes heavy mass
         fluctuations, resulting in destructive
         forces that will literally crush the
         target they are fired upon. Due to this
         fact, there is no real armor against
         Graviton Torpedoes once shields are
         down. Nevertheless, the production of
         these weapons is very resource
         intensive and only the Borg are known
         to use them as regular weapons. Borg
         units with multiple Torpedo Modules
         deal a certain percentage of their
         damage as direct, unavoidable hull
         damage
",
"AUTOTOOLTIP-borW_interceptor1.odf", "
     Damage
  Shot Delay
         Weapon range: Medium

         Borg High Energy Phasers are powerful
         beam weapons that are capable of
         cutting through armor plates and decks
         of most vessels. Borg units with
         multiple Beam Modules may target two
         vessels at the same time
",
"AUTOTOOLTIP-borW_turret1.odf", "
     Damage
       Shot Delay
         Weapon range: Long

         Graviton-based weaponry is very
         effective and causes heavy mass
         fluctuations, resulting in destructive
         forces that will literally crush the
         target they are fired upon. Due to this
         fact, there is no real armor against
         Graviton Torpedoes once shields are
         down. Nevertheless, the production of
         these weapons is very resource
         intensive and only the Borg are known
         to use them as regular weapons. Borg
         units with multiple Torpedo Modules
         deal a certain percentage of their
         damage as direct, unavoidable hull
         damage
",
"AUTOTOOLTIP-domW_battleshipY1.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Polaron particles are known for their
         capacity to pierce most common shield
         technologies. Dominion weapons also
         make use of this property, by emitting
         focused Polaron streams in their beam
         weapons
",
"AUTOTOOLTIP-domW_battleshipY2.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_battleshipYr21.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Polaron particles are known for their
         capacity to pierce most common shield
         technologies. Dominion weapons also
         make use of this property, by emitting
         focused Polaron streams in their beam
         weapons
",
"AUTOTOOLTIP-domW_battleshipYr22.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_battleshipYr31.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Polaron particles are known for their
         capacity to pierce most common shield
         technologies. Dominion weapons also
         make use of this property, by emitting
         focused Polaron streams in their beam
         weapons
",
"AUTOTOOLTIP-domW_battleshipYr32.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_battleshipYr41.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Polaron particles are known for their
         capacity to pierce most common shield
         technologies. Dominion weapons also
         make use of this property, by emitting
         focused Polaron streams in their beam
         weapons
",
"AUTOTOOLTIP-domW_battleshipYr42.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_battleshipYr51.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Polaron particles are known for their
         capacity to pierce most common shield
         technologies. Dominion weapons also
         make use of this property, by emitting
         focused Polaron streams in their beam
         weapons
",
"AUTOTOOLTIP-domW_battleshipYr52.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_battleshipYr61.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Polaron particles are known for their
         capacity to pierce most common shield
         technologies. Dominion weapons also
         make use of this property, by emitting
         focused Polaron streams in their beam
         weapons
",
"AUTOTOOLTIP-domW_battleshipYr62.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_battleshipZ1.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Polaron particles are known for their
         capacity to pierce most common shield
         technologies. Dominion weapons also
         make use of this property, by emitting
         focused Polaron streams in their beam
         weapons
",
"AUTOTOOLTIP-domW_battleshipZ2.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_battleshipZr21.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Polaron particles are known for their
         capacity to pierce most common shield
         technologies. Dominion weapons also
         make use of this property, by emitting
         focused Polaron streams in their beam
         weapons
",
"AUTOTOOLTIP-domW_battleshipZr22.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_battleshipZr31.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Polaron particles are known for their
         capacity to pierce most common shield
         technologies. Dominion weapons also
         make use of this property, by emitting
         focused Polaron streams in their beam
         weapons
",
"AUTOTOOLTIP-domW_battleshipZr32.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_battleshipZr41.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Polaron particles are known for their
         capacity to pierce most common shield
         technologies. Dominion weapons also
         make use of this property, by emitting
         focused Polaron streams in their beam
         weapons
",
"AUTOTOOLTIP-domW_battleshipZr42.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_battleshipZr51.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Polaron particles are known for their
         capacity to pierce most common shield
         technologies. Dominion weapons also
         make use of this property, by emitting
         focused Polaron streams in their beam
         weapons
",
"AUTOTOOLTIP-domW_battleshipZr52.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_battleshipZr61.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Polaron particles are known for their
         capacity to pierce most common shield
         technologies. Dominion weapons also
         make use of this property, by emitting
         focused Polaron streams in their beam
         weapons
",
"AUTOTOOLTIP-domW_battleshipZr62.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_battle_cruiserF1.odf", "
     Damage
       Shot Delay
         Weapon range: Short

         Polaron particles are known for their
         capacity to pierce most common shield
         technologies. Dominion weapons also
         make use of this property, by emitting
         focused Polaron streams in their beam
         weapons
",
"AUTOTOOLTIP-domW_battle_cruiserFY1.odf", "
     Damage
       Shot Delay
         Weapon range: Short

         Polaron particles are known for their
         capacity to pierce most common shield
         technologies. Dominion weapons also
         make use of this property, by emitting
         focused Polaron streams in their beam
         weapons
",
"AUTOTOOLTIP-domW_battle_cruiserY1.odf", "
     Damage
  Shot Delay
         Weapon range: Medium

         Polaron particles are known for their
         capacity to pierce most common shield
         technologies. Dominion weapons also
         make use of this property, by emitting
         focused Polaron streams in their beam
         weapons
",
"AUTOTOOLTIP-domW_battle_cruiserY2.odf", "
       Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_battle_cruiserYr21.odf", "
     Damage
  Shot Delay
         Weapon range: Medium

         Polaron particles are known for their
         capacity to pierce most common shield
         technologies. Dominion weapons also
         make use of this property, by emitting
         focused Polaron streams in their beam
         weapons
",
"AUTOTOOLTIP-domW_battle_cruiserYr22.odf", "
       Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_battle_cruiserYr31.odf", "
     Damage
  Shot Delay
         Weapon range: Medium

         Polaron particles are known for their
         capacity to pierce most common shield
         technologies. Dominion weapons also
         make use of this property, by emitting
         focused Polaron streams in their beam
         weapons
",
"AUTOTOOLTIP-domW_battle_cruiserYr32.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_battle_cruiserYr41.odf", "
     Damage
  Shot Delay
         Weapon range: Medium

         Polaron particles are known for their
         capacity to pierce most common shield
         technologies. Dominion weapons also
         make use of this property, by emitting
         focused Polaron streams in their beam
         weapons
",
"AUTOTOOLTIP-domW_battle_cruiserYr42.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_battle_cruiserYr51.odf", "
     Damage
  Shot Delay
         Weapon range: Medium

         Polaron particles are known for their
         capacity to pierce most common shield
         technologies. Dominion weapons also
         make use of this property, by emitting
         focused Polaron streams in their beam
         weapons
",
"AUTOTOOLTIP-domW_battle_cruiserYr52.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_battle_cruiserYr61.odf", "
     Damage
  Shot Delay
         Weapon range: Medium

         Polaron particles are known for their
         capacity to pierce most common shield
         technologies. Dominion weapons also
         make use of this property, by emitting
         focused Polaron streams in their beam
         weapons
",
"AUTOTOOLTIP-domW_battle_cruiserYr62.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_battle_cruiserZ1.odf", "
       Damage
  Shot Delay
         Weapon range: Short

         Polaron particles are known for their
         capacity to pierce most common shield
         technologies. Dominion weapons also
         make use of this property, by emitting
         focused Polaron streams in their beam
         weapons
",
"AUTOTOOLTIP-domW_battle_cruiserZ2.odf", "
       Damage
       Shot Delay
         Weapon range: Short
         Restricted firing arc

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_battle_cruiserZr21.odf", "
     Damage
  Shot Delay
         Weapon range: Short

         Polaron particles are known for their
         capacity to pierce most common shield
         technologies. Dominion weapons also
         make use of this property, by emitting
         focused Polaron streams in their beam
         weapons
",
"AUTOTOOLTIP-domW_battle_cruiserZr22.odf", "
     Damage
       Shot Delay
         Weapon range: Short
         Restricted firing arc

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_battle_cruiserZr31.odf", "
     Damage
  Shot Delay
         Weapon range: Short

         Polaron particles are known for their
         capacity to pierce most common shield
         technologies. Dominion weapons also
         make use of this property, by emitting
         focused Polaron streams in their beam
         weapons
",
"AUTOTOOLTIP-domW_battle_cruiserZr32.odf", "
     Damage
       Shot Delay
         Weapon range: Short
         Restricted firing arc

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_battle_cruiserZr41.odf", "
     Damage
  Shot Delay
         Weapon range: Short

         Polaron particles are known for their
         capacity to pierce most common shield
         technologies. Dominion weapons also
         make use of this property, by emitting
         focused Polaron streams in their beam
         weapons
",
"AUTOTOOLTIP-domW_battle_cruiserZr42.odf", "
     Damage
       Shot Delay
         Weapon range: Short
         Restricted firing arc

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_battle_cruiserZr51.odf", "
     Damage
  Shot Delay
         Weapon range: Short

         Polaron particles are known for their
         capacity to pierce most common shield
         technologies. Dominion weapons also
         make use of this property, by emitting
         focused Polaron streams in their beam
         weapons
",
"AUTOTOOLTIP-domW_battle_cruiserZr52.odf", "
     Damage
       Shot Delay
         Weapon range: Short
         Restricted firing arc

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_battle_cruiserZr61.odf", "
     Damage
  Shot Delay
         Weapon range: Short

         Polaron particles are known for their
         capacity to pierce most common shield
         technologies. Dominion weapons also
         make use of this property, by emitting
         focused Polaron streams in their beam
         weapons
",
"AUTOTOOLTIP-domW_battle_cruiserZr62.odf", "
     Damage
       Shot Delay
         Weapon range: Short
         Restricted firing arc

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_battle_cruiser_fed1.odf", "
       Damage
  Shot Delay
         Weapon range: Short

         Polaron particles are known for their
         capacity to pierce most common shield
         technologies. Dominion weapons also
         make use of this property, by emitting
         focused Polaron streams in their beam
         weapons
",
"AUTOTOOLTIP-domW_battle_cruiser_fed2.odf", "
       Damage
       Shot Delay
         Weapon range: Short
         Restricted firing arc

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_battle_cruiser_fedr21.odf", "
       Damage
  Shot Delay
         Weapon range: Short

         Polaron particles are known for their
         capacity to pierce most common shield
         technologies. Dominion weapons also
         make use of this property, by emitting
         focused Polaron streams in their beam
         weapons
",
"AUTOTOOLTIP-domW_battle_cruiser_fedr22.odf", "
       Damage
       Shot Delay
         Weapon range: Short
         Restricted firing arc

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_battle_cruiser_fedr31.odf", "
     Damage
  Shot Delay
         Weapon range: Short

         Polaron particles are known for their
         capacity to pierce most common shield
         technologies. Dominion weapons also
         make use of this property, by emitting
         focused Polaron streams in their beam
         weapons
",
"AUTOTOOLTIP-domW_battle_cruiser_fedr32.odf", "
       Damage
       Shot Delay
         Weapon range: Short
         Restricted firing arc

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_battle_cruiser_fedr41.odf", "
     Damage
  Shot Delay
         Weapon range: Short

         Polaron particles are known for their
         capacity to pierce most common shield
         technologies. Dominion weapons also
         make use of this property, by emitting
         focused Polaron streams in their beam
         weapons
",
"AUTOTOOLTIP-domW_battle_cruiser_fedr42.odf", "
     Damage
       Shot Delay
         Weapon range: Short
         Restricted firing arc

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_battle_cruiser_fedr51.odf", "
     Damage
  Shot Delay
         Weapon range: Short

         Polaron particles are known for their
         capacity to pierce most common shield
         technologies. Dominion weapons also
         make use of this property, by emitting
         focused Polaron streams in their beam
         weapons
",
"AUTOTOOLTIP-domW_battle_cruiser_fedr52.odf", "
     Damage
       Shot Delay
         Weapon range: Short
         Restricted firing arc

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_battle_cruiser_fedr61.odf", "
     Damage
  Shot Delay
         Weapon range: Short

         Polaron particles are known for their
         capacity to pierce most common shield
         technologies. Dominion weapons also
         make use of this property, by emitting
         focused Polaron streams in their beam
         weapons
",
"AUTOTOOLTIP-domW_battle_cruiser_fedr62.odf", "
     Damage
       Shot Delay
         Weapon range: Short
         Restricted firing arc

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_bomber1.odf", "
     Damage
    Shot Delay
         Weapon range: Long
         Restricted firing arc

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_bomberr21.odf", "
     Damage
    Shot Delay
         Weapon range: Long
         Restricted firing arc

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_bomberr31.odf", "
     Damage
    Shot Delay
         Weapon range: Long
         Restricted firing arc

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_bomberr41.odf", "
     Damage
    Shot Delay
         Weapon range: Long
         Restricted firing arc

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_bomberr51.odf", "
     Damage
    Shot Delay
         Weapon range: Long
         Restricted firing arc

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_bomberr61.odf", "
     Damage
    Shot Delay
         Weapon range: Long
         Restricted firing arc

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_bomberZ1.odf", "
     Damage
    Shot Delay
         Weapon range: Long
         Restricted firing arc

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_bomberZr21.odf", "
     Damage
    Shot Delay
         Weapon range: Long
         Restricted firing arc

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_bomberZr31.odf", "
     Damage
    Shot Delay
         Weapon range: Long
         Restricted firing arc

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_bomberZr41.odf", "
     Damage
    Shot Delay
         Weapon range: Long
         Restricted firing arc

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_bomberZr51.odf", "
     Damage
    Shot Delay
         Weapon range: Long
         Restricted firing arc

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_bomberZr61.odf", "
     Damage
    Shot Delay
         Weapon range: Long
         Restricted firing arc

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_bomber_kli1.odf", "
     Damage
    Shot Delay
         Weapon range: Long
         Restricted firing arc

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_bomber_klir21.odf", "
     Damage
    Shot Delay
         Weapon range: Long
         Restricted firing arc

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_bomber_klir31.odf", "
     Damage
    Shot Delay
         Weapon range: Long
         Restricted firing arc

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_bomber_klir41.odf", "
     Damage
    Shot Delay
         Weapon range: Long
         Restricted firing arc

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_bomber_klir51.odf", "
     Damage
    Shot Delay
         Weapon range: Long
         Restricted firing arc

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_bomber_klir61.odf", "
     Damage
    Shot Delay
         Weapon range: Long
         Restricted firing arc

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_cloning_fac1.odf", "
     Damage
       Shot Delay
         Weapon range: Long

         Polaron particles are known for their
         capacity to pierce most common shield
         technologies. Dominion weapons also
         make use of this property, by emitting
         focused Polaron streams in their beam
         weapons
",
"AUTOTOOLTIP-domW_cloning_fac1_D.odf", "
     Damage
       Shot Delay
         Weapon range: Long

         Polaron particles are known for their
         capacity to pierce most common shield
         technologies. Dominion weapons also
         make use of this property, by emitting
         focused Polaron streams in their beam
         weapons
",
"AUTOTOOLTIP-domW_cloning_fac1_DD.odf", "
     Damage
       Shot Delay
         Weapon range: Long

         Polaron particles are known for their
         capacity to pierce most common shield
         technologies. Dominion weapons also
         make use of this property, by emitting
         focused Polaron streams in their beam
         weapons
",
"AUTOTOOLTIP-domW_cloning_fac1_DDW.odf", "
     Damage
       Shot Delay
         Weapon range: Long

         Polaron particles are known for their
         capacity to pierce most common shield
         technologies. Dominion weapons also
         make use of this property, by emitting
         focused Polaron streams in their beam
         weapons
",
"AUTOTOOLTIP-domW_cloning_fac1_DDWW.odf", "
     Damage
       Shot Delay
         Weapon range: Long

         Polaron particles are known for their
         capacity to pierce most common shield
         technologies. Dominion weapons also
         make use of this property, by emitting
         focused Polaron streams in their beam
         weapons
",
"AUTOTOOLTIP-domW_cloning_fac1_DW.odf", "
     Damage
       Shot Delay
         Weapon range: Long

         Polaron particles are known for their
         capacity to pierce most common shield
         technologies. Dominion weapons also
         make use of this property, by emitting
         focused Polaron streams in their beam
         weapons
",
"AUTOTOOLTIP-domW_cloning_fac1_DWW.odf", "
     Damage
       Shot Delay
         Weapon range: Long

         Polaron particles are known for their
         capacity to pierce most common shield
         technologies. Dominion weapons also
         make use of this property, by emitting
         focused Polaron streams in their beam
         weapons
",
"AUTOTOOLTIP-domW_cloning_fac1_W.odf", "
     Damage
       Shot Delay
         Weapon range: Long

         Polaron particles are known for their
         capacity to pierce most common shield
         technologies. Dominion weapons also
         make use of this property, by emitting
         focused Polaron streams in their beam
         weapons
",
"AUTOTOOLTIP-domW_cloning_fac1_WW.odf", "
     Damage
       Shot Delay
         Weapon range: Long

         Polaron particles are known for their
         capacity to pierce most common shield
         technologies. Dominion weapons also
         make use of this property, by emitting
         focused Polaron streams in their beam
         weapons
",
"AUTOTOOLTIP-domW_cloning_fac2_DDW.odf", "
     Damage
       Shot Delay
         Weapon range: Long

         Unlike most Pulse Disruptors, the
         Dominion versions charge short bursts
         of high-energy particles, leading to
         incredibly fast firing sequences. As
         the EM-fluctuations caused by these
         weapons is far above anything the
         Federation would employ, these cannons
         only have a short life span and need to
         be replaced at least once every Earth
         year. Still, they are often used on
         vessels or stations which are not sent
         on deep space missions
",
"AUTOTOOLTIP-domW_cloning_fac2_DDWW.odf", "
     Damage
       Shot Delay
         Weapon range: Long

         Unlike most Pulse Disruptors, the
         Dominion versions charge short bursts
         of high-energy particles, leading to
         incredibly fast firing sequences. As
         the EM-fluctuations caused by these
         weapons is far above anything the
         Federation would employ, these cannons
         only have a short life span and need to
         be replaced at least once every Earth
         year. Still, they are often used on
         vessels or stations which are not sent
         on deep space missions
",
"AUTOTOOLTIP-domW_cloning_fac2_DW.odf", "
     Damage
       Shot Delay
         Weapon range: Long

         Unlike most Pulse Disruptors, the
         Dominion versions charge short bursts
         of high-energy particles, leading to
         incredibly fast firing sequences. As
         the EM-fluctuations caused by these
         weapons is far above anything the
         Federation would employ, these cannons
         only have a short life span and need to
         be replaced at least once every Earth
         year. Still, they are often used on
         vessels or stations which are not sent
         on deep space missions
",
"AUTOTOOLTIP-domW_cloning_fac2_DWW.odf", "
     Damage
       Shot Delay
         Weapon range: Long

         Unlike most Pulse Disruptors, the
         Dominion versions charge short bursts
         of high-energy particles, leading to
         incredibly fast firing sequences. As
         the EM-fluctuations caused by these
         weapons is far above anything the
         Federation would employ, these cannons
         only have a short life span and need to
         be replaced at least once every Earth
         year. Still, they are often used on
         vessels or stations which are not sent
         on deep space missions
",
"AUTOTOOLTIP-domW_cloning_fac2_W.odf", "
     Damage
       Shot Delay
         Weapon range: Long

         Unlike most Pulse Disruptors, the
         Dominion versions charge short bursts
         of high-energy particles, leading to
         incredibly fast firing sequences. As
         the EM-fluctuations caused by these
         weapons is far above anything the
         Federation would employ, these cannons
         only have a short life span and need to
         be replaced at least once every Earth
         year. Still, they are often used on
         vessels or stations which are not sent
         on deep space missions
",
"AUTOTOOLTIP-domW_cloning_fac2_WW.odf", "
     Damage
       Shot Delay
         Weapon range: Long

         Unlike most Pulse Disruptors, the
         Dominion versions charge short bursts
         of high-energy particles, leading to
         incredibly fast firing sequences. As
         the EM-fluctuations caused by these
         weapons is far above anything the
         Federation would employ, these cannons
         only have a short life span and need to
         be replaced at least once every Earth
         year. Still, they are often used on
         vessels or stations which are not sent
         on deep space missions
",
"AUTOTOOLTIP-domW_cloning_fac3_DDWW.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Long

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_cloning_fac3_DWW.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Long

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_cloning_fac3_WW.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Long

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_defender1.odf", "
     Damage
    Shot Delay
         Weapon range: Long
         Restricted firing arc

         Polaron particles are known for their
         capacity to pierce most common shield
         technologies. Dominion weapons also
         make use of this property, by emitting
         focused Polaron streams in their beam
         weapons
",
"AUTOTOOLTIP-domW_defenderr21.odf", "
     Damage
    Shot Delay
         Weapon range: Long
         Restricted firing arc

         Polaron particles are known for their
         capacity to pierce most common shield
         technologies. Dominion weapons also
         make use of this property, by emitting
         focused Polaron streams in their beam
         weapons
",
"AUTOTOOLTIP-domW_defenderr31.odf", "
    ׁ Damage
    Shot Delay
         Weapon range: Long
         Restricted firing arc

         Polaron particles are known for their
         capacity to pierce most common shield
         technologies. Dominion weapons also
         make use of this property, by emitting
         focused Polaron streams in their beam
         weapons
",
"AUTOTOOLTIP-domW_defenderr41.odf", "
    א Damage
    Shot Delay
         Weapon range: Long
         Restricted firing arc

         Polaron particles are known for their
         capacity to pierce most common shield
         technologies. Dominion weapons also
         make use of this property, by emitting
         focused Polaron streams in their beam
         weapons
",
"AUTOTOOLTIP-domW_defenderr51.odf", "
    ׭ Damage
    Shot Delay
         Weapon range: Long
         Restricted firing arc

         Polaron particles are known for their
         capacity to pierce most common shield
         technologies. Dominion weapons also
         make use of this property, by emitting
         focused Polaron streams in their beam
         weapons
",
"AUTOTOOLTIP-domW_defenderr61.odf", "
   Damage
    Shot Delay
         Weapon range: Long
         Restricted firing arc

         Polaron particles are known for their
         capacity to pierce most common shield
         technologies. Dominion weapons also
         make use of this property, by emitting
         focused Polaron streams in their beam
         weapons
",
"AUTOTOOLTIP-domW_destroyer1.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Polaron particles are known for their
         capacity to pierce most common shield
         technologies. Dominion weapons also
         make use of this property, by emitting
         focused Polaron streams in their beam
         weapons
",
"AUTOTOOLTIP-domW_destroyerr21.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Polaron particles are known for their
         capacity to pierce most common shield
         technologies. Dominion weapons also
         make use of this property, by emitting
         focused Polaron streams in their beam
         weapons
",
"AUTOTOOLTIP-domW_destroyerr31.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Polaron particles are known for their
         capacity to pierce most common shield
         technologies. Dominion weapons also
         make use of this property, by emitting
         focused Polaron streams in their beam
         weapons
",
"AUTOTOOLTIP-domW_destroyerr41.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Polaron particles are known for their
         capacity to pierce most common shield
         technologies. Dominion weapons also
         make use of this property, by emitting
         focused Polaron streams in their beam
         weapons
",
"AUTOTOOLTIP-domW_destroyerr42.odf", "
       Damage
       Shot Delay
         Weapon range: Medium

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_destroyerr51.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Polaron particles are known for their
         capacity to pierce most common shield
         technologies. Dominion weapons also
         make use of this property, by emitting
         focused Polaron streams in their beam
         weapons
",
"AUTOTOOLTIP-domW_destroyerr52.odf", "
       Damage
       Shot Delay
         Weapon range: Medium

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_destroyerr61.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Polaron particles are known for their
         capacity to pierce most common shield
         technologies. Dominion weapons also
         make use of this property, by emitting
         focused Polaron streams in their beam
         weapons
",
"AUTOTOOLTIP-domW_destroyerr62.odf", "
       Damage
    Shot Delay
         Weapon range: Medium

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_destroyer_kli1.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Polaron particles are known for their
         capacity to pierce most common shield
         technologies. Dominion weapons also
         make use of this property, by emitting
         focused Polaron streams in their beam
         weapons
",
"AUTOTOOLTIP-domW_destroyer_klir21.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Polaron particles are known for their
         capacity to pierce most common shield
         technologies. Dominion weapons also
         make use of this property, by emitting
         focused Polaron streams in their beam
         weapons
",
"AUTOTOOLTIP-domW_destroyer_klir31.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Polaron particles are known for their
         capacity to pierce most common shield
         technologies. Dominion weapons also
         make use of this property, by emitting
         focused Polaron streams in their beam
         weapons
",
"AUTOTOOLTIP-domW_destroyer_klir41.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Polaron particles are known for their
         capacity to pierce most common shield
         technologies. Dominion weapons also
         make use of this property, by emitting
         focused Polaron streams in their beam
         weapons
",
"AUTOTOOLTIP-domW_destroyer_klir42.odf", "
       Damage
       Shot Delay
         Weapon range: Medium

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_destroyer_klir51.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Polaron particles are known for their
         capacity to pierce most common shield
         technologies. Dominion weapons also
         make use of this property, by emitting
         focused Polaron streams in their beam
         weapons
",
"AUTOTOOLTIP-domW_destroyer_klir52.odf", "
       Damage
       Shot Delay
         Weapon range: Medium

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_destroyer_klir61.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Polaron particles are known for their
         capacity to pierce most common shield
         technologies. Dominion weapons also
         make use of this property, by emitting
         focused Polaron streams in their beam
         weapons
",
"AUTOTOOLTIP-domW_destroyer_klir62.odf", "
       Damage
    Shot Delay
         Weapon range: Medium

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_dreadnought_bor1.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_dreadnought_bor2.odf", "
     Damage
       Shot Delay
         Weapon range: Long

         Polaron particles are known for their
         capacity to pierce most common shield
         technologies. Dominion weapons also
         make use of this property, by emitting
         focused Polaron streams in their beam
         weapons
",
"AUTOTOOLTIP-domW_dreadnought_bor3.odf", "
     Damage
  Shot Delay
         Weapon range: Long
         Restricted firing arc

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_dreadnought_borr21.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_dreadnought_borr22.odf", "
     Damage
       Shot Delay
         Weapon range: Long

         Polaron particles are known for their
         capacity to pierce most common shield
         technologies. Dominion weapons also
         make use of this property, by emitting
         focused Polaron streams in their beam
         weapons
",
"AUTOTOOLTIP-domW_dreadnought_borr23.odf", "
     Damage
  Shot Delay
         Weapon range: Long
         Restricted firing arc

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_dreadnought_borr31.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_dreadnought_borr32.odf", "
     Damage
       Shot Delay
         Weapon range: Long

         Polaron particles are known for their
         capacity to pierce most common shield
         technologies. Dominion weapons also
         make use of this property, by emitting
         focused Polaron streams in their beam
         weapons
",
"AUTOTOOLTIP-domW_dreadnought_borr33.odf", "
     Damage
  Shot Delay
         Weapon range: Long
         Restricted firing arc

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_dreadnought_borr41.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_dreadnought_borr42.odf", "
     Damage
       Shot Delay
         Weapon range: Long

         Polaron particles are known for their
         capacity to pierce most common shield
         technologies. Dominion weapons also
         make use of this property, by emitting
         focused Polaron streams in their beam
         weapons
",
"AUTOTOOLTIP-domW_dreadnought_borr43.odf", "
     Damage
  Shot Delay
         Weapon range: Long
         Restricted firing arc

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_dreadnought_borr51.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_dreadnought_borr52.odf", "
     Damage
       Shot Delay
         Weapon range: Long

         Polaron particles are known for their
         capacity to pierce most common shield
         technologies. Dominion weapons also
         make use of this property, by emitting
         focused Polaron streams in their beam
         weapons
",
"AUTOTOOLTIP-domW_dreadnought_borr53.odf", "
     Damage
  Shot Delay
         Weapon range: Long
         Restricted firing arc

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_dreadnought_borr61.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_dreadnought_borr62.odf", "
     Damage
       Shot Delay
         Weapon range: Long

         Polaron particles are known for their
         capacity to pierce most common shield
         technologies. Dominion weapons also
         make use of this property, by emitting
         focused Polaron streams in their beam
         weapons
",
"AUTOTOOLTIP-domW_dreadnought_borr63.odf", "
     Damage
  Shot Delay
         Weapon range: Long
         Restricted firing arc

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_dreadnought_fed1.odf", "
     Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         This giant Dominion weapon emits
         subspace particles, focused by a
         Polaron field. Although it consumes
         tremendous amounts of energy, its
         devastating effect is still worth it
",
"AUTOTOOLTIP-domW_dreadnought_fed2.odf", "
     Damage
       Shot Delay
         Weapon range: Long

         Polaron particles are known for their
         capacity to pierce most common shield
         technologies. Dominion weapons also
         make use of this property, by emitting
         focused Polaron streams in their beam
         weapons
",
"AUTOTOOLTIP-domW_dreadnought_fed3.odf", "
     Damage
  Shot Delay
         Weapon range: Long
         Restricted firing arc

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_dreadnought_fedr21.odf", "
     Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         This giant Dominion weapon emits
         subspace particles, focused by a
         Polaron field. Although it consumes
         tremendous amounts of energy, its
         devastating effect is still worth it
",
"AUTOTOOLTIP-domW_dreadnought_fedr22.odf", "
     Damage
       Shot Delay
         Weapon range: Long

         Polaron particles are known for their
         capacity to pierce most common shield
         technologies. Dominion weapons also
         make use of this property, by emitting
         focused Polaron streams in their beam
         weapons
",
"AUTOTOOLTIP-domW_dreadnought_fedr23.odf", "
     Damage
  Shot Delay
         Weapon range: Long
         Restricted firing arc

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_dreadnought_fedr31.odf", "
     Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         This giant Dominion weapon emits
         subspace particles, focused by a
         Polaron field. Although it consumes
         tremendous amounts of energy, its
         devastating effect is still worth it
",
"AUTOTOOLTIP-domW_dreadnought_fedr32.odf", "
     Damage
       Shot Delay
         Weapon range: Long

         Polaron particles are known for their
         capacity to pierce most common shield
         technologies. Dominion weapons also
         make use of this property, by emitting
         focused Polaron streams in their beam
         weapons
",
"AUTOTOOLTIP-domW_dreadnought_fedr33.odf", "
     Damage
  Shot Delay
         Weapon range: Long
         Restricted firing arc

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_dreadnought_fedr41.odf", "
     Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         This giant Dominion weapon emits
         subspace particles, focused by a
         Polaron field. Although it consumes
         tremendous amounts of energy, its
         devastating effect is still worth it
",
"AUTOTOOLTIP-domW_dreadnought_fedr42.odf", "
     Damage
       Shot Delay
         Weapon range: Long

         Polaron particles are known for their
         capacity to pierce most common shield
         technologies. Dominion weapons also
         make use of this property, by emitting
         focused Polaron streams in their beam
         weapons
",
"AUTOTOOLTIP-domW_dreadnought_fedr43.odf", "
     Damage
  Shot Delay
         Weapon range: Long
         Restricted firing arc

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_dreadnought_fedr51.odf", "
    א Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         This giant Dominion weapon emits
         subspace particles, focused by a
         Polaron field. Although it consumes
         tremendous amounts of energy, its
         devastating effect is still worth it
",
"AUTOTOOLTIP-domW_dreadnought_fedr52.odf", "
     Damage
       Shot Delay
         Weapon range: Long

         Polaron particles are known for their
         capacity to pierce most common shield
         technologies. Dominion weapons also
         make use of this property, by emitting
         focused Polaron streams in their beam
         weapons
",
"AUTOTOOLTIP-domW_dreadnought_fedr53.odf", "
     Damage
  Shot Delay
         Weapon range: Long
         Restricted firing arc

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_dreadnought_fedr61.odf", "
   Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         This giant Dominion weapon emits
         subspace particles, focused by a
         Polaron field. Although it consumes
         tremendous amounts of energy, its
         devastating effect is still worth it
",
"AUTOTOOLTIP-domW_dreadnought_fedr62.odf", "
     Damage
       Shot Delay
         Weapon range: Long

         Polaron particles are known for their
         capacity to pierce most common shield
         technologies. Dominion weapons also
         make use of this property, by emitting
         focused Polaron streams in their beam
         weapons
",
"AUTOTOOLTIP-domW_dreadnought_fedr63.odf", "
     Damage
  Shot Delay
         Weapon range: Long
         Restricted firing arc

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_dreadnought_kli1.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_dreadnought_kli2.odf", "
     Damage
       Shot Delay
         Weapon range: Long

         Polaron particles are known for their
         capacity to pierce most common shield
         technologies. Dominion weapons also
         make use of this property, by emitting
         focused Polaron streams in their beam
         weapons
",
"AUTOTOOLTIP-domW_dreadnought_kli3.odf", "
     Damage
  Shot Delay
         Weapon range: Long
         Restricted firing arc

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_dreadnought_klir21.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_dreadnought_klir22.odf", "
     Damage
       Shot Delay
         Weapon range: Long

         Polaron particles are known for their
         capacity to pierce most common shield
         technologies. Dominion weapons also
         make use of this property, by emitting
         focused Polaron streams in their beam
         weapons
",
"AUTOTOOLTIP-domW_dreadnought_klir23.odf", "
     Damage
  Shot Delay
         Weapon range: Long
         Restricted firing arc

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_dreadnought_klir31.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_dreadnought_klir32.odf", "
     Damage
       Shot Delay
         Weapon range: Long

         Polaron particles are known for their
         capacity to pierce most common shield
         technologies. Dominion weapons also
         make use of this property, by emitting
         focused Polaron streams in their beam
         weapons
",
"AUTOTOOLTIP-domW_dreadnought_klir33.odf", "
     Damage
  Shot Delay
         Weapon range: Long
         Restricted firing arc

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_dreadnought_klir41.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_dreadnought_klir42.odf", "
     Damage
       Shot Delay
         Weapon range: Long

         Polaron particles are known for their
         capacity to pierce most common shield
         technologies. Dominion weapons also
         make use of this property, by emitting
         focused Polaron streams in their beam
         weapons
",
"AUTOTOOLTIP-domW_dreadnought_klir43.odf", "
     Damage
  Shot Delay
         Weapon range: Long
         Restricted firing arc

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_dreadnought_klir51.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_dreadnought_klir52.odf", "
     Damage
       Shot Delay
         Weapon range: Long

         Polaron particles are known for their
         capacity to pierce most common shield
         technologies. Dominion weapons also
         make use of this property, by emitting
         focused Polaron streams in their beam
         weapons
",
"AUTOTOOLTIP-domW_dreadnought_klir53.odf", "
     Damage
  Shot Delay
         Weapon range: Long
         Restricted firing arc

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_dreadnought_klir61.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_dreadnought_klir62.odf", "
     Damage
       Shot Delay
         Weapon range: Long

         Polaron particles are known for their
         capacity to pierce most common shield
         technologies. Dominion weapons also
         make use of this property, by emitting
         focused Polaron streams in their beam
         weapons
",
"AUTOTOOLTIP-domW_dreadnought_klir63.odf", "
    נ Damage
  Shot Delay
         Weapon range: Long
         Restricted firing arc

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_dreadnought_rom1.odf", "
     Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         This giant Dominion weapon emits
         subspace particles, focused by a
         Polaron field. Although it consumes
         tremendous amounts of energy, its
         devastating effect is still worth it
",
"AUTOTOOLTIP-domW_dreadnought_rom2.odf", "
     Damage
       Shot Delay
         Weapon range: Long

         Polaron particles are known for their
         capacity to pierce most common shield
         technologies. Dominion weapons also
         make use of this property, by emitting
         focused Polaron streams in their beam
         weapons
",
"AUTOTOOLTIP-domW_dreadnought_rom3.odf", "
     Damage
  Shot Delay
         Weapon range: Long
         Restricted firing arc

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_dreadnought_romr21.odf", "
     Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         This giant Dominion weapon emits
         subspace particles, focused by a
         Polaron field. Although it consumes
         tremendous amounts of energy, its
         devastating effect is still worth it
",
"AUTOTOOLTIP-domW_dreadnought_romr22.odf", "
     Damage
       Shot Delay
         Weapon range: Long

         Polaron particles are known for their
         capacity to pierce most common shield
         technologies. Dominion weapons also
         make use of this property, by emitting
         focused Polaron streams in their beam
         weapons
",
"AUTOTOOLTIP-domW_dreadnought_romr23.odf", "
     Damage
  Shot Delay
         Weapon range: Long
         Restricted firing arc

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_dreadnought_romr31.odf", "
     Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         This giant Dominion weapon emits
         subspace particles, focused by a
         Polaron field. Although it consumes
         tremendous amounts of energy, its
         devastating effect is still worth it
",
"AUTOTOOLTIP-domW_dreadnought_romr32.odf", "
     Damage
       Shot Delay
         Weapon range: Long

         Polaron particles are known for their
         capacity to pierce most common shield
         technologies. Dominion weapons also
         make use of this property, by emitting
         focused Polaron streams in their beam
         weapons
",
"AUTOTOOLTIP-domW_dreadnought_romr33.odf", "
     Damage
  Shot Delay
         Weapon range: Long
         Restricted firing arc

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_dreadnought_romr41.odf", "
     Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         This giant Dominion weapon emits
         subspace particles, focused by a
         Polaron field. Although it consumes
         tremendous amounts of energy, its
         devastating effect is still worth it
",
"AUTOTOOLTIP-domW_dreadnought_romr42.odf", "
     Damage
       Shot Delay
         Weapon range: Long

         Polaron particles are known for their
         capacity to pierce most common shield
         technologies. Dominion weapons also
         make use of this property, by emitting
         focused Polaron streams in their beam
         weapons
",
"AUTOTOOLTIP-domW_dreadnought_romr43.odf", "
     Damage
  Shot Delay
         Weapon range: Long
         Restricted firing arc

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_dreadnought_romr51.odf", "
    א Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         This giant Dominion weapon emits
         subspace particles, focused by a
         Polaron field. Although it consumes
         tremendous amounts of energy, its
         devastating effect is still worth it
",
"AUTOTOOLTIP-domW_dreadnought_romr52.odf", "
     Damage
       Shot Delay
         Weapon range: Long

         Polaron particles are known for their
         capacity to pierce most common shield
         technologies. Dominion weapons also
         make use of this property, by emitting
         focused Polaron streams in their beam
         weapons
",
"AUTOTOOLTIP-domW_dreadnought_romr53.odf", "
     Damage
  Shot Delay
         Weapon range: Long
         Restricted firing arc

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_dreadnought_romr61.odf", "
   Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         This giant Dominion weapon emits
         subspace particles, focused by a
         Polaron field. Although it consumes
         tremendous amounts of energy, its
         devastating effect is still worth it
",
"AUTOTOOLTIP-domW_dreadnought_romr62.odf", "
     Damage
       Shot Delay
         Weapon range: Long

         Polaron particles are known for their
         capacity to pierce most common shield
         technologies. Dominion weapons also
         make use of this property, by emitting
         focused Polaron streams in their beam
         weapons
",
"AUTOTOOLTIP-domW_dreadnought_romr63.odf", "
     Damage
  Shot Delay
         Weapon range: Long
         Restricted firing arc

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_escort_cruiser1.odf", "
     Damage
    Shot Delay
         Weapon range: Short

         Polaron particles are known for their
         capacity to pierce most common shield
         technologies. Dominion weapons also
         make use of this property, by emitting
         focused Polaron streams in their beam
         weapons
",
"AUTOTOOLTIP-domW_escort_cruiser2.odf", "
     Damage
       Shot Delay
         Weapon range: Short
         Restricted firing arc

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_escort_cruiserr21.odf", "
     Damage
    Shot Delay
         Weapon range: Short

         Polaron particles are known for their
         capacity to pierce most common shield
         technologies. Dominion weapons also
         make use of this property, by emitting
         focused Polaron streams in their beam
         weapons
",
"AUTOTOOLTIP-domW_escort_cruiserr22.odf", "
     Damage
       Shot Delay
         Weapon range: Short
         Restricted firing arc

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_escort_cruiserr31.odf", "
     Damage
    Shot Delay
         Weapon range: Short

         Polaron particles are known for their
         capacity to pierce most common shield
         technologies. Dominion weapons also
         make use of this property, by emitting
         focused Polaron streams in their beam
         weapons
",
"AUTOTOOLTIP-domW_escort_cruiserr32.odf", "
     Damage
       Shot Delay
         Weapon range: Short
         Restricted firing arc

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_escort_cruiserr41.odf", "
     Damage
    Shot Delay
         Weapon range: Short

         Polaron particles are known for their
         capacity to pierce most common shield
         technologies. Dominion weapons also
         make use of this property, by emitting
         focused Polaron streams in their beam
         weapons
",
"AUTOTOOLTIP-domW_escort_cruiserr42.odf", "
     Damage
       Shot Delay
         Weapon range: Short
         Restricted firing arc

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_escort_cruiserr43.odf", "
       Damage
       Shot Delay
         Weapon range: Short
         Restricted firing arc

         Unlike most Pulse Disruptors, the
         Dominion versions charge short bursts
         of high-energy particles, leading to
         incredibly fast firing sequences. As
         the EM-fluctuations caused by these
         weapons is far above anything the
         Federation would employ, these cannons
         only have a short life span and need to
         be replaced at least once every Earth
         year. Still, they are often used on
         vessels or stations which are not sent
         on deep space missions
",
"AUTOTOOLTIP-domW_escort_cruiserr51.odf", "
     Damage
    Shot Delay
         Weapon range: Short

         Polaron particles are known for their
         capacity to pierce most common shield
         technologies. Dominion weapons also
         make use of this property, by emitting
         focused Polaron streams in their beam
         weapons
",
"AUTOTOOLTIP-domW_escort_cruiserr52.odf", "
     Damage
       Shot Delay
         Weapon range: Short
         Restricted firing arc

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_escort_cruiserr53.odf", "
       Damage
       Shot Delay
         Weapon range: Short
         Restricted firing arc

         Unlike most Pulse Disruptors, the
         Dominion versions charge short bursts
         of high-energy particles, leading to
         incredibly fast firing sequences. As
         the EM-fluctuations caused by these
         weapons is far above anything the
         Federation would employ, these cannons
         only have a short life span and need to
         be replaced at least once every Earth
         year. Still, they are often used on
         vessels or stations which are not sent
         on deep space missions
",
"AUTOTOOLTIP-domW_escort_cruiserr61.odf", "
     Damage
    Shot Delay
         Weapon range: Short

         Polaron particles are known for their
         capacity to pierce most common shield
         technologies. Dominion weapons also
         make use of this property, by emitting
         focused Polaron streams in their beam
         weapons
",
"AUTOTOOLTIP-domW_escort_cruiserr62.odf", "
     Damage
       Shot Delay
         Weapon range: Short
         Restricted firing arc

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_escort_cruiserr63.odf", "
       Damage
       Shot Delay
         Weapon range: Short
         Restricted firing arc

         Unlike most Pulse Disruptors, the
         Dominion versions charge short bursts
         of high-energy particles, leading to
         incredibly fast firing sequences. As
         the EM-fluctuations caused by these
         weapons is far above anything the
         Federation would employ, these cannons
         only have a short life span and need to
         be replaced at least once every Earth
         year. Still, they are often used on
         vessels or stations which are not sent
         on deep space missions
",
"AUTOTOOLTIP-domW_escort_cruiserZ1.odf", "
     Damage
    Shot Delay
         Weapon range: Short

         Polaron particles are known for their
         capacity to pierce most common shield
         technologies. Dominion weapons also
         make use of this property, by emitting
         focused Polaron streams in their beam
         weapons
",
"AUTOTOOLTIP-domW_escort_cruiserZ2.odf", "
     Damage
       Shot Delay
         Weapon range: Short
         Restricted firing arc

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_escort_cruiserZr21.odf", "
     Damage
    Shot Delay
         Weapon range: Short

         Polaron particles are known for their
         capacity to pierce most common shield
         technologies. Dominion weapons also
         make use of this property, by emitting
         focused Polaron streams in their beam
         weapons
",
"AUTOTOOLTIP-domW_escort_cruiserZr22.odf", "
     Damage
       Shot Delay
         Weapon range: Short
         Restricted firing arc

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_escort_cruiserZr31.odf", "
     Damage
    Shot Delay
         Weapon range: Short

         Polaron particles are known for their
         capacity to pierce most common shield
         technologies. Dominion weapons also
         make use of this property, by emitting
         focused Polaron streams in their beam
         weapons
",
"AUTOTOOLTIP-domW_escort_cruiserZr32.odf", "
     Damage
       Shot Delay
         Weapon range: Short
         Restricted firing arc

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_escort_cruiserZr41.odf", "
     Damage
    Shot Delay
         Weapon range: Short

         Polaron particles are known for their
         capacity to pierce most common shield
         technologies. Dominion weapons also
         make use of this property, by emitting
         focused Polaron streams in their beam
         weapons
",
"AUTOTOOLTIP-domW_escort_cruiserZr42.odf", "
     Damage
       Shot Delay
         Weapon range: Short
         Restricted firing arc

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_escort_cruiserZr43.odf", "
       Damage
       Shot Delay
         Weapon range: Short
         Restricted firing arc

         Unlike most Pulse Disruptors, the
         Dominion versions charge short bursts
         of high-energy particles, leading to
         incredibly fast firing sequences. As
         the EM-fluctuations caused by these
         weapons is far above anything the
         Federation would employ, these cannons
         only have a short life span and need to
         be replaced at least once every Earth
         year. Still, they are often used on
         vessels or stations which are not sent
         on deep space missions
",
"AUTOTOOLTIP-domW_escort_cruiserZr51.odf", "
     Damage
    Shot Delay
         Weapon range: Short

         Polaron particles are known for their
         capacity to pierce most common shield
         technologies. Dominion weapons also
         make use of this property, by emitting
         focused Polaron streams in their beam
         weapons
",
"AUTOTOOLTIP-domW_escort_cruiserZr52.odf", "
     Damage
       Shot Delay
         Weapon range: Short
         Restricted firing arc

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_escort_cruiserZr53.odf", "
       Damage
       Shot Delay
         Weapon range: Short
         Restricted firing arc

         Unlike most Pulse Disruptors, the
         Dominion versions charge short bursts
         of high-energy particles, leading to
         incredibly fast firing sequences. As
         the EM-fluctuations caused by these
         weapons is far above anything the
         Federation would employ, these cannons
         only have a short life span and need to
         be replaced at least once every Earth
         year. Still, they are often used on
         vessels or stations which are not sent
         on deep space missions
",
"AUTOTOOLTIP-domW_escort_cruiserZr61.odf", "
     Damage
    Shot Delay
         Weapon range: Short

         Polaron particles are known for their
         capacity to pierce most common shield
         technologies. Dominion weapons also
         make use of this property, by emitting
         focused Polaron streams in their beam
         weapons
",
"AUTOTOOLTIP-domW_escort_cruiserZr62.odf", "
     Damage
       Shot Delay
         Weapon range: Short
         Restricted firing arc

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_escort_cruiserZr63.odf", "
       Damage
       Shot Delay
         Weapon range: Short
         Restricted firing arc

         Unlike most Pulse Disruptors, the
         Dominion versions charge short bursts
         of high-energy particles, leading to
         incredibly fast firing sequences. As
         the EM-fluctuations caused by these
         weapons is far above anything the
         Federation would employ, these cannons
         only have a short life span and need to
         be replaced at least once every Earth
         year. Still, they are often used on
         vessels or stations which are not sent
         on deep space missions
",
"AUTOTOOLTIP-domW_escort_cruiser_bor1.odf", "
     Damage
    Shot Delay
         Weapon range: Short

         Polaron particles are known for their
         capacity to pierce most common shield
         technologies. Dominion weapons also
         make use of this property, by emitting
         focused Polaron streams in their beam
         weapons
",
"AUTOTOOLTIP-domW_escort_cruiser_bor2.odf", "
     Damage
       Shot Delay
         Weapon range: Short
         Restricted firing arc

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_escort_cruiser_borr21.odf", "
     Damage
    Shot Delay
         Weapon range: Short

         Polaron particles are known for their
         capacity to pierce most common shield
         technologies. Dominion weapons also
         make use of this property, by emitting
         focused Polaron streams in their beam
         weapons
",
"AUTOTOOLTIP-domW_escort_cruiser_borr22.odf", "
     Damage
       Shot Delay
         Weapon range: Short
         Restricted firing arc

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_escort_cruiser_borr31.odf", "
     Damage
    Shot Delay
         Weapon range: Short

         Polaron particles are known for their
         capacity to pierce most common shield
         technologies. Dominion weapons also
         make use of this property, by emitting
         focused Polaron streams in their beam
         weapons
",
"AUTOTOOLTIP-domW_escort_cruiser_borr32.odf", "
     Damage
       Shot Delay
         Weapon range: Short
         Restricted firing arc

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_escort_cruiser_borr41.odf", "
     Damage
    Shot Delay
         Weapon range: Short

         Polaron particles are known for their
         capacity to pierce most common shield
         technologies. Dominion weapons also
         make use of this property, by emitting
         focused Polaron streams in their beam
         weapons
",
"AUTOTOOLTIP-domW_escort_cruiser_borr42.odf", "
     Damage
       Shot Delay
         Weapon range: Short
         Restricted firing arc

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_escort_cruiser_borr43.odf", "
       Damage
       Shot Delay
         Weapon range: Short
         Restricted firing arc

         Unlike most Pulse Disruptors, the
         Dominion versions charge short bursts
         of high-energy particles, leading to
         incredibly fast firing sequences. As
         the EM-fluctuations caused by these
         weapons is far above anything the
         Federation would employ, these cannons
         only have a short life span and need to
         be replaced at least once every Earth
         year. Still, they are often used on
         vessels or stations which are not sent
         on deep space missions
",
"AUTOTOOLTIP-domW_escort_cruiser_borr51.odf", "
     Damage
    Shot Delay
         Weapon range: Short

         Polaron particles are known for their
         capacity to pierce most common shield
         technologies. Dominion weapons also
         make use of this property, by emitting
         focused Polaron streams in their beam
         weapons
",
"AUTOTOOLTIP-domW_escort_cruiser_borr52.odf", "
     Damage
       Shot Delay
         Weapon range: Short
         Restricted firing arc

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_escort_cruiser_borr53.odf", "
       Damage
       Shot Delay
         Weapon range: Short
         Restricted firing arc

         Unlike most Pulse Disruptors, the
         Dominion versions charge short bursts
         of high-energy particles, leading to
         incredibly fast firing sequences. As
         the EM-fluctuations caused by these
         weapons is far above anything the
         Federation would employ, these cannons
         only have a short life span and need to
         be replaced at least once every Earth
         year. Still, they are often used on
         vessels or stations which are not sent
         on deep space missions
",
"AUTOTOOLTIP-domW_escort_cruiser_borr61.odf", "
     Damage
    Shot Delay
         Weapon range: Short

         Polaron particles are known for their
         capacity to pierce most common shield
         technologies. Dominion weapons also
         make use of this property, by emitting
         focused Polaron streams in their beam
         weapons
",
"AUTOTOOLTIP-domW_escort_cruiser_borr62.odf", "
     Damage
       Shot Delay
         Weapon range: Short
         Restricted firing arc

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_escort_cruiser_borr63.odf", "
       Damage
       Shot Delay
         Weapon range: Short
         Restricted firing arc

         Unlike most Pulse Disruptors, the
         Dominion versions charge short bursts
         of high-energy particles, leading to
         incredibly fast firing sequences. As
         the EM-fluctuations caused by these
         weapons is far above anything the
         Federation would employ, these cannons
         only have a short life span and need to
         be replaced at least once every Earth
         year. Still, they are often used on
         vessels or stations which are not sent
         on deep space missions
",
"AUTOTOOLTIP-domW_heavy_cruiser1.odf", "
     Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Unlike most Pulse Disruptors, the
         Dominion versions charge short bursts
         of high-energy particles, leading to
         incredibly fast firing sequences. As
         the EM-fluctuations caused by these
         weapons is far above anything the
         Federation would employ, these cannons
         only have a short life span and need to
         be replaced at least once every Earth
         year. Still, they are often used on
         vessels or stations which are not sent
         on deep space missions
",
"AUTOTOOLTIP-domW_heavy_cruiser2.odf", "
       Damage
       Shot Delay
         Weapon range: Short

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_heavy_cruiserr21.odf", "
     Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Unlike most Pulse Disruptors, the
         Dominion versions charge short bursts
         of high-energy particles, leading to
         incredibly fast firing sequences. As
         the EM-fluctuations caused by these
         weapons is far above anything the
         Federation would employ, these cannons
         only have a short life span and need to
         be replaced at least once every Earth
         year. Still, they are often used on
         vessels or stations which are not sent
         on deep space missions
",
"AUTOTOOLTIP-domW_heavy_cruiserr22.odf", "
       Damage
       Shot Delay
         Weapon range: Short

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_heavy_cruiserr31.odf", "
     Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Unlike most Pulse Disruptors, the
         Dominion versions charge short bursts
         of high-energy particles, leading to
         incredibly fast firing sequences. As
         the EM-fluctuations caused by these
         weapons is far above anything the
         Federation would employ, these cannons
         only have a short life span and need to
         be replaced at least once every Earth
         year. Still, they are often used on
         vessels or stations which are not sent
         on deep space missions
",
"AUTOTOOLTIP-domW_heavy_cruiserr32.odf", "
       Damage
       Shot Delay
         Weapon range: Short

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_heavy_cruiserr41.odf", "
     Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Unlike most Pulse Disruptors, the
         Dominion versions charge short bursts
         of high-energy particles, leading to
         incredibly fast firing sequences. As
         the EM-fluctuations caused by these
         weapons is far above anything the
         Federation would employ, these cannons
         only have a short life span and need to
         be replaced at least once every Earth
         year. Still, they are often used on
         vessels or stations which are not sent
         on deep space missions
",
"AUTOTOOLTIP-domW_heavy_cruiserr42.odf", "
     Damage
       Shot Delay
         Weapon range: Short

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_heavy_cruiserr51.odf", "
     Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Unlike most Pulse Disruptors, the
         Dominion versions charge short bursts
         of high-energy particles, leading to
         incredibly fast firing sequences. As
         the EM-fluctuations caused by these
         weapons is far above anything the
         Federation would employ, these cannons
         only have a short life span and need to
         be replaced at least once every Earth
         year. Still, they are often used on
         vessels or stations which are not sent
         on deep space missions
",
"AUTOTOOLTIP-domW_heavy_cruiserr52.odf", "
     Damage
       Shot Delay
         Weapon range: Short

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_heavy_cruiserr61.odf", "
     Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Unlike most Pulse Disruptors, the
         Dominion versions charge short bursts
         of high-energy particles, leading to
         incredibly fast firing sequences. As
         the EM-fluctuations caused by these
         weapons is far above anything the
         Federation would employ, these cannons
         only have a short life span and need to
         be replaced at least once every Earth
         year. Still, they are often used on
         vessels or stations which are not sent
         on deep space missions
",
"AUTOTOOLTIP-domW_heavy_cruiserr62.odf", "
     Damage
       Shot Delay
         Weapon range: Short

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_heavy_cruiser_bor1.odf", "
     Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Unlike most Pulse Disruptors, the
         Dominion versions charge short bursts
         of high-energy particles, leading to
         incredibly fast firing sequences. As
         the EM-fluctuations caused by these
         weapons is far above anything the
         Federation would employ, these cannons
         only have a short life span and need to
         be replaced at least once every Earth
         year. Still, they are often used on
         vessels or stations which are not sent
         on deep space missions
",
"AUTOTOOLTIP-domW_heavy_cruiser_bor2.odf", "
       Damage
       Shot Delay
         Weapon range: Long

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_heavy_cruiser_borr21.odf", "
     Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Unlike most Pulse Disruptors, the
         Dominion versions charge short bursts
         of high-energy particles, leading to
         incredibly fast firing sequences. As
         the EM-fluctuations caused by these
         weapons is far above anything the
         Federation would employ, these cannons
         only have a short life span and need to
         be replaced at least once every Earth
         year. Still, they are often used on
         vessels or stations which are not sent
         on deep space missions
",
"AUTOTOOLTIP-domW_heavy_cruiser_borr22.odf", "
       Damage
       Shot Delay
         Weapon range: Long

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_heavy_cruiser_borr31.odf", "
     Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Unlike most Pulse Disruptors, the
         Dominion versions charge short bursts
         of high-energy particles, leading to
         incredibly fast firing sequences. As
         the EM-fluctuations caused by these
         weapons is far above anything the
         Federation would employ, these cannons
         only have a short life span and need to
         be replaced at least once every Earth
         year. Still, they are often used on
         vessels or stations which are not sent
         on deep space missions
",
"AUTOTOOLTIP-domW_heavy_cruiser_borr32.odf", "
     Damage
       Shot Delay
         Weapon range: Long

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_heavy_cruiser_borr41.odf", "
     Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Unlike most Pulse Disruptors, the
         Dominion versions charge short bursts
         of high-energy particles, leading to
         incredibly fast firing sequences. As
         the EM-fluctuations caused by these
         weapons is far above anything the
         Federation would employ, these cannons
         only have a short life span and need to
         be replaced at least once every Earth
         year. Still, they are often used on
         vessels or stations which are not sent
         on deep space missions
",
"AUTOTOOLTIP-domW_heavy_cruiser_borr42.odf", "
     Damage
       Shot Delay
         Weapon range: Long

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_heavy_cruiser_borr51.odf", "
     Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Unlike most Pulse Disruptors, the
         Dominion versions charge short bursts
         of high-energy particles, leading to
         incredibly fast firing sequences. As
         the EM-fluctuations caused by these
         weapons is far above anything the
         Federation would employ, these cannons
         only have a short life span and need to
         be replaced at least once every Earth
         year. Still, they are often used on
         vessels or stations which are not sent
         on deep space missions
",
"AUTOTOOLTIP-domW_heavy_cruiser_borr52.odf", "
     Damage
       Shot Delay
         Weapon range: Long

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_heavy_cruiser_borr61.odf", "
     Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Unlike most Pulse Disruptors, the
         Dominion versions charge short bursts
         of high-energy particles, leading to
         incredibly fast firing sequences. As
         the EM-fluctuations caused by these
         weapons is far above anything the
         Federation would employ, these cannons
         only have a short life span and need to
         be replaced at least once every Earth
         year. Still, they are often used on
         vessels or stations which are not sent
         on deep space missions
",
"AUTOTOOLTIP-domW_heavy_cruiser_borr62.odf", "
     Damage
       Shot Delay
         Weapon range: Long

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_heavy_cruiser_r1.odf", "
     Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Unlike most Pulse Disruptors, the
         Dominion versions charge short bursts
         of high-energy particles, leading to
         incredibly fast firing sequences. As
         the EM-fluctuations caused by these
         weapons is far above anything the
         Federation would employ, these cannons
         only have a short life span and need to
         be replaced at least once every Earth
         year. Still, they are often used on
         vessels or stations which are not sent
         on deep space missions
",
"AUTOTOOLTIP-domW_heavy_cruiser_r2.odf", "
     Damage
       Shot Delay
         Weapon range: Short

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_heavy_cruiser_r3.odf", "
       Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Polaron particles are known for their
         capacity to pierce most common shield
         technologies. Dominion weapons also
         make use of this property, by emitting
         focused Polaron streams in their beam
         weapons
",
"AUTOTOOLTIP-domW_heavy_cruiser_rom1.odf", "
     Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Unlike most Pulse Disruptors, the
         Dominion versions charge short bursts
         of high-energy particles, leading to
         incredibly fast firing sequences. As
         the EM-fluctuations caused by these
         weapons is far above anything the
         Federation would employ, these cannons
         only have a short life span and need to
         be replaced at least once every Earth
         year. Still, they are often used on
         vessels or stations which are not sent
         on deep space missions
",
"AUTOTOOLTIP-domW_heavy_cruiser_rom2.odf", "
       Damage
       Shot Delay
         Weapon range: Short

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_heavy_cruiser_romr21.odf", "
     Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Unlike most Pulse Disruptors, the
         Dominion versions charge short bursts
         of high-energy particles, leading to
         incredibly fast firing sequences. As
         the EM-fluctuations caused by these
         weapons is far above anything the
         Federation would employ, these cannons
         only have a short life span and need to
         be replaced at least once every Earth
         year. Still, they are often used on
         vessels or stations which are not sent
         on deep space missions
",
"AUTOTOOLTIP-domW_heavy_cruiser_romr22.odf", "
       Damage
       Shot Delay
         Weapon range: Short

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_heavy_cruiser_romr31.odf", "
     Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Unlike most Pulse Disruptors, the
         Dominion versions charge short bursts
         of high-energy particles, leading to
         incredibly fast firing sequences. As
         the EM-fluctuations caused by these
         weapons is far above anything the
         Federation would employ, these cannons
         only have a short life span and need to
         be replaced at least once every Earth
         year. Still, they are often used on
         vessels or stations which are not sent
         on deep space missions
",
"AUTOTOOLTIP-domW_heavy_cruiser_romr32.odf", "
       Damage
       Shot Delay
         Weapon range: Short

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_heavy_cruiser_romr41.odf", "
     Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Unlike most Pulse Disruptors, the
         Dominion versions charge short bursts
         of high-energy particles, leading to
         incredibly fast firing sequences. As
         the EM-fluctuations caused by these
         weapons is far above anything the
         Federation would employ, these cannons
         only have a short life span and need to
         be replaced at least once every Earth
         year. Still, they are often used on
         vessels or stations which are not sent
         on deep space missions
",
"AUTOTOOLTIP-domW_heavy_cruiser_romr42.odf", "
     Damage
       Shot Delay
         Weapon range: Short

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_heavy_cruiser_romr51.odf", "
     Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Unlike most Pulse Disruptors, the
         Dominion versions charge short bursts
         of high-energy particles, leading to
         incredibly fast firing sequences. As
         the EM-fluctuations caused by these
         weapons is far above anything the
         Federation would employ, these cannons
         only have a short life span and need to
         be replaced at least once every Earth
         year. Still, they are often used on
         vessels or stations which are not sent
         on deep space missions
",
"AUTOTOOLTIP-domW_heavy_cruiser_romr52.odf", "
     Damage
       Shot Delay
         Weapon range: Short

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_heavy_cruiser_romr61.odf", "
     Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Unlike most Pulse Disruptors, the
         Dominion versions charge short bursts
         of high-energy particles, leading to
         incredibly fast firing sequences. As
         the EM-fluctuations caused by these
         weapons is far above anything the
         Federation would employ, these cannons
         only have a short life span and need to
         be replaced at least once every Earth
         year. Still, they are often used on
         vessels or stations which are not sent
         on deep space missions
",
"AUTOTOOLTIP-domW_heavy_cruiser_romr62.odf", "
     Damage
       Shot Delay
         Weapon range: Short

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_heavy_cruiser_rr21.odf", "
     Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Unlike most Pulse Disruptors, the
         Dominion versions charge short bursts
         of high-energy particles, leading to
         incredibly fast firing sequences. As
         the EM-fluctuations caused by these
         weapons is far above anything the
         Federation would employ, these cannons
         only have a short life span and need to
         be replaced at least once every Earth
         year. Still, they are often used on
         vessels or stations which are not sent
         on deep space missions
",
"AUTOTOOLTIP-domW_heavy_cruiser_rr22.odf", "
     Damage
       Shot Delay
         Weapon range: Short

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_heavy_cruiser_rr23.odf", "
       Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Polaron particles are known for their
         capacity to pierce most common shield
         technologies. Dominion weapons also
         make use of this property, by emitting
         focused Polaron streams in their beam
         weapons
",
"AUTOTOOLTIP-domW_heavy_cruiser_rr31.odf", "
     Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Unlike most Pulse Disruptors, the
         Dominion versions charge short bursts
         of high-energy particles, leading to
         incredibly fast firing sequences. As
         the EM-fluctuations caused by these
         weapons is far above anything the
         Federation would employ, these cannons
         only have a short life span and need to
         be replaced at least once every Earth
         year. Still, they are often used on
         vessels or stations which are not sent
         on deep space missions
",
"AUTOTOOLTIP-domW_heavy_cruiser_rr32.odf", "
     Damage
       Shot Delay
         Weapon range: Short

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_heavy_cruiser_rr33.odf", "
       Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Polaron particles are known for their
         capacity to pierce most common shield
         technologies. Dominion weapons also
         make use of this property, by emitting
         focused Polaron streams in their beam
         weapons
",
"AUTOTOOLTIP-domW_heavy_cruiser_rr41.odf", "
     Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Unlike most Pulse Disruptors, the
         Dominion versions charge short bursts
         of high-energy particles, leading to
         incredibly fast firing sequences. As
         the EM-fluctuations caused by these
         weapons is far above anything the
         Federation would employ, these cannons
         only have a short life span and need to
         be replaced at least once every Earth
         year. Still, they are often used on
         vessels or stations which are not sent
         on deep space missions
",
"AUTOTOOLTIP-domW_heavy_cruiser_rr42.odf", "
     Damage
       Shot Delay
         Weapon range: Short

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_heavy_cruiser_rr43.odf", "
       Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Polaron particles are known for their
         capacity to pierce most common shield
         technologies. Dominion weapons also
         make use of this property, by emitting
         focused Polaron streams in their beam
         weapons
",
"AUTOTOOLTIP-domW_heavy_cruiser_rr51.odf", "
     Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Unlike most Pulse Disruptors, the
         Dominion versions charge short bursts
         of high-energy particles, leading to
         incredibly fast firing sequences. As
         the EM-fluctuations caused by these
         weapons is far above anything the
         Federation would employ, these cannons
         only have a short life span and need to
         be replaced at least once every Earth
         year. Still, they are often used on
         vessels or stations which are not sent
         on deep space missions
",
"AUTOTOOLTIP-domW_heavy_cruiser_rr52.odf", "
     Damage
       Shot Delay
         Weapon range: Short

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_heavy_cruiser_rr53.odf", "
       Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Polaron particles are known for their
         capacity to pierce most common shield
         technologies. Dominion weapons also
         make use of this property, by emitting
         focused Polaron streams in their beam
         weapons
",
"AUTOTOOLTIP-domW_heavy_cruiser_rr61.odf", "
     Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Unlike most Pulse Disruptors, the
         Dominion versions charge short bursts
         of high-energy particles, leading to
         incredibly fast firing sequences. As
         the EM-fluctuations caused by these
         weapons is far above anything the
         Federation would employ, these cannons
         only have a short life span and need to
         be replaced at least once every Earth
         year. Still, they are often used on
         vessels or stations which are not sent
         on deep space missions
",
"AUTOTOOLTIP-domW_heavy_cruiser_rr62.odf", "
     Damage
       Shot Delay
         Weapon range: Short

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_heavy_cruiser_rr63.odf", "
       Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Polaron particles are known for their
         capacity to pierce most common shield
         technologies. Dominion weapons also
         make use of this property, by emitting
         focused Polaron streams in their beam
         weapons
",
"AUTOTOOLTIP-domW_intercept_dest1.odf", "
     Damage
  Shot Delay
         Weapon range: Medium

         Polaron particles are known for their
         capacity to pierce most common shield
         technologies. Dominion weapons also
         make use of this property, by emitting
         focused Polaron streams in their beam
         weapons
",
"AUTOTOOLTIP-domW_intercept_destr21.odf", "
     Damage
  Shot Delay
         Weapon range: Medium

         Polaron particles are known for their
         capacity to pierce most common shield
         technologies. Dominion weapons also
         make use of this property, by emitting
         focused Polaron streams in their beam
         weapons
",
"AUTOTOOLTIP-domW_intercept_destr31.odf", "
     Damage
  Shot Delay
         Weapon range: Medium

         Polaron particles are known for their
         capacity to pierce most common shield
         technologies. Dominion weapons also
         make use of this property, by emitting
         focused Polaron streams in their beam
         weapons
",
"AUTOTOOLTIP-domW_intercept_destr41.odf", "
     Damage
  Shot Delay
         Weapon range: Medium

         Polaron particles are known for their
         capacity to pierce most common shield
         technologies. Dominion weapons also
         make use of this property, by emitting
         focused Polaron streams in their beam
         weapons
",
"AUTOTOOLTIP-domW_intercept_destr51.odf", "
     Damage
  Shot Delay
         Weapon range: Medium

         Polaron particles are known for their
         capacity to pierce most common shield
         technologies. Dominion weapons also
         make use of this property, by emitting
         focused Polaron streams in their beam
         weapons
",
"AUTOTOOLTIP-domW_intercept_destr61.odf", "
     Damage
  Shot Delay
         Weapon range: Medium

         Polaron particles are known for their
         capacity to pierce most common shield
         technologies. Dominion weapons also
         make use of this property, by emitting
         focused Polaron streams in their beam
         weapons
",
"AUTOTOOLTIP-domW_intercept_dest_rom1.odf", "
     Damage
  Shot Delay
         Weapon range: Medium

         Polaron particles are known for their
         capacity to pierce most common shield
         technologies. Dominion weapons also
         make use of this property, by emitting
         focused Polaron streams in their beam
         weapons
",
"AUTOTOOLTIP-domW_intercept_dest_romr21.odf", "
     Damage
  Shot Delay
         Weapon range: Medium

         Polaron particles are known for their
         capacity to pierce most common shield
         technologies. Dominion weapons also
         make use of this property, by emitting
         focused Polaron streams in their beam
         weapons
",
"AUTOTOOLTIP-domW_intercept_dest_romr31.odf", "
     Damage
  Shot Delay
         Weapon range: Medium

         Polaron particles are known for their
         capacity to pierce most common shield
         technologies. Dominion weapons also
         make use of this property, by emitting
         focused Polaron streams in their beam
         weapons
",
"AUTOTOOLTIP-domW_intercept_dest_romr41.odf", "
     Damage
  Shot Delay
         Weapon range: Medium

         Polaron particles are known for their
         capacity to pierce most common shield
         technologies. Dominion weapons also
         make use of this property, by emitting
         focused Polaron streams in their beam
         weapons
",
"AUTOTOOLTIP-domW_intercept_dest_romr51.odf", "
     Damage
  Shot Delay
         Weapon range: Medium

         Polaron particles are known for their
         capacity to pierce most common shield
         technologies. Dominion weapons also
         make use of this property, by emitting
         focused Polaron streams in their beam
         weapons
",
"AUTOTOOLTIP-domW_intercept_dest_romr61.odf", "
     Damage
  Shot Delay
         Weapon range: Medium

         Polaron particles are known for their
         capacity to pierce most common shield
         technologies. Dominion weapons also
         make use of this property, by emitting
         focused Polaron streams in their beam
         weapons
",
"AUTOTOOLTIP-domW_perimeter1.odf", "
     Damage
       Shot Delay
         Weapon range: Artillery

         Polaron particles are known for their
         capacity to pierce most common shield
         technologies. Dominion weapons also
         make use of this property, by emitting
         focused Polaron streams in their beam
         weapons
",
"AUTOTOOLTIP-domW_perimeter1_A.odf", "
     Damage
       Shot Delay
         Weapon range: Artillery

         Polaron particles are known for their
         capacity to pierce most common shield
         technologies. Dominion weapons also
         make use of this property, by emitting
         focused Polaron streams in their beam
         weapons
",
"AUTOTOOLTIP-domW_perimeter1_D.odf", "
     Damage
       Shot Delay
         Weapon range: Artillery

         Polaron particles are known for their
         capacity to pierce most common shield
         technologies. Dominion weapons also
         make use of this property, by emitting
         focused Polaron streams in their beam
         weapons
",
"AUTOTOOLTIP-domW_perimeter1_DA.odf", "
     Damage
       Shot Delay
         Weapon range: Artillery

         Polaron particles are known for their
         capacity to pierce most common shield
         technologies. Dominion weapons also
         make use of this property, by emitting
         focused Polaron streams in their beam
         weapons
",
"AUTOTOOLTIP-domW_perimeter1_DW.odf", "
    ׍ Damage
       Shot Delay
         Weapon range: Artillery

         Polaron particles are known for their
         capacity to pierce most common shield
         technologies. Dominion weapons also
         make use of this property, by emitting
         focused Polaron streams in their beam
         weapons
",
"AUTOTOOLTIP-domW_perimeter1_DWA.odf", "
    ׍ Damage
       Shot Delay
         Weapon range: Artillery

         Polaron particles are known for their
         capacity to pierce most common shield
         technologies. Dominion weapons also
         make use of this property, by emitting
         focused Polaron streams in their beam
         weapons
",
"AUTOTOOLTIP-domW_perimeter1_W.odf", "
    ׍ Damage
       Shot Delay
         Weapon range: Artillery

         Polaron particles are known for their
         capacity to pierce most common shield
         technologies. Dominion weapons also
         make use of this property, by emitting
         focused Polaron streams in their beam
         weapons
",
"AUTOTOOLTIP-domW_perimeter1_WA.odf", "
    ׍ Damage
       Shot Delay
         Weapon range: Artillery

         Polaron particles are known for their
         capacity to pierce most common shield
         technologies. Dominion weapons also
         make use of this property, by emitting
         focused Polaron streams in their beam
         weapons
",
"AUTOTOOLTIP-domW_phaser_sentry1.odf", "
     Damage
       Shot Delay
         Weapon range: Long

         Polaron particles are known for their
         capacity to pierce most common shield
         technologies. Dominion weapons also
         make use of this property, by emitting
         focused Polaron streams in their beam
         weapons
",
"AUTOTOOLTIP-domW_scout1.odf", "
       Damage
       Shot Delay
         Weapon range: Medium

         Polaron particles are known for their
         capacity to pierce most common shield
         technologies. Dominion weapons also
         make use of this property, by emitting
         focused Polaron streams in their beam
         weapons
",
"AUTOTOOLTIP-domW_siege_cruiser1.odf", "
     Damage
  Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Polaron particles are known for their
         capacity to pierce most common shield
         technologies. Dominion weapons also
         make use of this property, by emitting
         focused Polaron streams in their beam
         weapons
",
"AUTOTOOLTIP-domW_siege_cruiser2.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_siege_cruiserM1.odf", "
     Damage
  Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Polaron particles are known for their
         capacity to pierce most common shield
         technologies. Dominion weapons also
         make use of this property, by emitting
         focused Polaron streams in their beam
         weapons
",
"AUTOTOOLTIP-domW_siege_cruiserM2.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_siege_cruiserMr21.odf", "
     Damage
  Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Polaron particles are known for their
         capacity to pierce most common shield
         technologies. Dominion weapons also
         make use of this property, by emitting
         focused Polaron streams in their beam
         weapons
",
"AUTOTOOLTIP-domW_siege_cruiserMr22.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_siege_cruiserMr31.odf", "
     Damage
  Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Polaron particles are known for their
         capacity to pierce most common shield
         technologies. Dominion weapons also
         make use of this property, by emitting
         focused Polaron streams in their beam
         weapons
",
"AUTOTOOLTIP-domW_siege_cruiserMr32.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_siege_cruiserMr41.odf", "
     Damage
  Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Polaron particles are known for their
         capacity to pierce most common shield
         technologies. Dominion weapons also
         make use of this property, by emitting
         focused Polaron streams in their beam
         weapons
",
"AUTOTOOLTIP-domW_siege_cruiserMr42.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_siege_cruiserMr51.odf", "
     Damage
  Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Polaron particles are known for their
         capacity to pierce most common shield
         technologies. Dominion weapons also
         make use of this property, by emitting
         focused Polaron streams in their beam
         weapons
",
"AUTOTOOLTIP-domW_siege_cruiserMr52.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_siege_cruiserMr61.odf", "
     Damage
  Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Polaron particles are known for their
         capacity to pierce most common shield
         technologies. Dominion weapons also
         make use of this property, by emitting
         focused Polaron streams in their beam
         weapons
",
"AUTOTOOLTIP-domW_siege_cruiserMr62.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_siege_cruiserr21.odf", "
     Damage
  Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Polaron particles are known for their
         capacity to pierce most common shield
         technologies. Dominion weapons also
         make use of this property, by emitting
         focused Polaron streams in their beam
         weapons
",
"AUTOTOOLTIP-domW_siege_cruiserr22.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_siege_cruiserr31.odf", "
     Damage
  Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Polaron particles are known for their
         capacity to pierce most common shield
         technologies. Dominion weapons also
         make use of this property, by emitting
         focused Polaron streams in their beam
         weapons
",
"AUTOTOOLTIP-domW_siege_cruiserr32.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_siege_cruiserr41.odf", "
     Damage
  Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Polaron particles are known for their
         capacity to pierce most common shield
         technologies. Dominion weapons also
         make use of this property, by emitting
         focused Polaron streams in their beam
         weapons
",
"AUTOTOOLTIP-domW_siege_cruiserr42.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_siege_cruiserr51.odf", "
     Damage
  Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Polaron particles are known for their
         capacity to pierce most common shield
         technologies. Dominion weapons also
         make use of this property, by emitting
         focused Polaron streams in their beam
         weapons
",
"AUTOTOOLTIP-domW_siege_cruiserr52.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_siege_cruiserr61.odf", "
     Damage
  Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Polaron particles are known for their
         capacity to pierce most common shield
         technologies. Dominion weapons also
         make use of this property, by emitting
         focused Polaron streams in their beam
         weapons
",
"AUTOTOOLTIP-domW_siege_cruiserr62.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_siege_cruiserZ1.odf", "
     Damage
  Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Polaron particles are known for their
         capacity to pierce most common shield
         technologies. Dominion weapons also
         make use of this property, by emitting
         focused Polaron streams in their beam
         weapons
",
"AUTOTOOLTIP-domW_siege_cruiserZ2.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_siege_cruiserZr21.odf", "
     Damage
  Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Polaron particles are known for their
         capacity to pierce most common shield
         technologies. Dominion weapons also
         make use of this property, by emitting
         focused Polaron streams in their beam
         weapons
",
"AUTOTOOLTIP-domW_siege_cruiserZr22.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_siege_cruiserZr31.odf", "
     Damage
  Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Polaron particles are known for their
         capacity to pierce most common shield
         technologies. Dominion weapons also
         make use of this property, by emitting
         focused Polaron streams in their beam
         weapons
",
"AUTOTOOLTIP-domW_siege_cruiserZr32.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_siege_cruiserZr41.odf", "
     Damage
  Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Polaron particles are known for their
         capacity to pierce most common shield
         technologies. Dominion weapons also
         make use of this property, by emitting
         focused Polaron streams in their beam
         weapons
",
"AUTOTOOLTIP-domW_siege_cruiserZr42.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_siege_cruiserZr51.odf", "
     Damage
  Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Polaron particles are known for their
         capacity to pierce most common shield
         technologies. Dominion weapons also
         make use of this property, by emitting
         focused Polaron streams in their beam
         weapons
",
"AUTOTOOLTIP-domW_siege_cruiserZr52.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_siege_cruiserZr61.odf", "
     Damage
  Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Polaron particles are known for their
         capacity to pierce most common shield
         technologies. Dominion weapons also
         make use of this property, by emitting
         focused Polaron streams in their beam
         weapons
",
"AUTOTOOLTIP-domW_siege_cruiserZr62.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_siege_cruiser_fed1.odf", "
     Damage
  Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Polaron particles are known for their
         capacity to pierce most common shield
         technologies. Dominion weapons also
         make use of this property, by emitting
         focused Polaron streams in their beam
         weapons
",
"AUTOTOOLTIP-domW_siege_cruiser_fed2.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_siege_cruiser_fedM1.odf", "
     Damage
  Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Polaron particles are known for their
         capacity to pierce most common shield
         technologies. Dominion weapons also
         make use of this property, by emitting
         focused Polaron streams in their beam
         weapons
",
"AUTOTOOLTIP-domW_siege_cruiser_fedM2.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_siege_cruiser_fedMr21.odf", "
     Damage
  Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Polaron particles are known for their
         capacity to pierce most common shield
         technologies. Dominion weapons also
         make use of this property, by emitting
         focused Polaron streams in their beam
         weapons
",
"AUTOTOOLTIP-domW_siege_cruiser_fedMr22.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_siege_cruiser_fedMr31.odf", "
     Damage
  Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Polaron particles are known for their
         capacity to pierce most common shield
         technologies. Dominion weapons also
         make use of this property, by emitting
         focused Polaron streams in their beam
         weapons
",
"AUTOTOOLTIP-domW_siege_cruiser_fedMr32.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_siege_cruiser_fedMr41.odf", "
     Damage
  Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Polaron particles are known for their
         capacity to pierce most common shield
         technologies. Dominion weapons also
         make use of this property, by emitting
         focused Polaron streams in their beam
         weapons
",
"AUTOTOOLTIP-domW_siege_cruiser_fedMr42.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_siege_cruiser_fedMr51.odf", "
     Damage
  Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Polaron particles are known for their
         capacity to pierce most common shield
         technologies. Dominion weapons also
         make use of this property, by emitting
         focused Polaron streams in their beam
         weapons
",
"AUTOTOOLTIP-domW_siege_cruiser_fedMr52.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_siege_cruiser_fedMr61.odf", "
     Damage
  Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Polaron particles are known for their
         capacity to pierce most common shield
         technologies. Dominion weapons also
         make use of this property, by emitting
         focused Polaron streams in their beam
         weapons
",
"AUTOTOOLTIP-domW_siege_cruiser_fedMr62.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_siege_cruiser_fedr21.odf", "
     Damage
  Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Polaron particles are known for their
         capacity to pierce most common shield
         technologies. Dominion weapons also
         make use of this property, by emitting
         focused Polaron streams in their beam
         weapons
",
"AUTOTOOLTIP-domW_siege_cruiser_fedr22.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_siege_cruiser_fedr31.odf", "
     Damage
  Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Polaron particles are known for their
         capacity to pierce most common shield
         technologies. Dominion weapons also
         make use of this property, by emitting
         focused Polaron streams in their beam
         weapons
",
"AUTOTOOLTIP-domW_siege_cruiser_fedr32.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_siege_cruiser_fedr41.odf", "
     Damage
  Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Polaron particles are known for their
         capacity to pierce most common shield
         technologies. Dominion weapons also
         make use of this property, by emitting
         focused Polaron streams in their beam
         weapons
",
"AUTOTOOLTIP-domW_siege_cruiser_fedr42.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_siege_cruiser_fedr51.odf", "
     Damage
  Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Polaron particles are known for their
         capacity to pierce most common shield
         technologies. Dominion weapons also
         make use of this property, by emitting
         focused Polaron streams in their beam
         weapons
",
"AUTOTOOLTIP-domW_siege_cruiser_fedr52.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_siege_cruiser_fedr61.odf", "
     Damage
  Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Polaron particles are known for their
         capacity to pierce most common shield
         technologies. Dominion weapons also
         make use of this property, by emitting
         focused Polaron streams in their beam
         weapons
",
"AUTOTOOLTIP-domW_siege_cruiser_fedr62.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_warfrigate1.odf", "
     Damage
    Shot Delay
         Weapon range: Long

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_warfrigate2.odf", "
       Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Unlike most Pulse Disruptors, the
         Dominion versions charge short bursts
         of high-energy particles, leading to
         incredibly fast firing sequences. As
         the EM-fluctuations caused by these
         weapons is far above anything the
         Federation would employ, these cannons
         only have a short life span and need to
         be replaced at least once every Earth
         year. Still, they are often used on
         vessels or stations which are not sent
         on deep space missions
",
"AUTOTOOLTIP-domW_warfrigater21.odf", "
     Damage
    Shot Delay
         Weapon range: Long

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_warfrigater22.odf", "
       Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Unlike most Pulse Disruptors, the
         Dominion versions charge short bursts
         of high-energy particles, leading to
         incredibly fast firing sequences. As
         the EM-fluctuations caused by these
         weapons is far above anything the
         Federation would employ, these cannons
         only have a short life span and need to
         be replaced at least once every Earth
         year. Still, they are often used on
         vessels or stations which are not sent
         on deep space missions
",
"AUTOTOOLTIP-domW_warfrigater31.odf", "
     Damage
    Shot Delay
         Weapon range: Long

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_warfrigater32.odf", "
       Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Unlike most Pulse Disruptors, the
         Dominion versions charge short bursts
         of high-energy particles, leading to
         incredibly fast firing sequences. As
         the EM-fluctuations caused by these
         weapons is far above anything the
         Federation would employ, these cannons
         only have a short life span and need to
         be replaced at least once every Earth
         year. Still, they are often used on
         vessels or stations which are not sent
         on deep space missions
",
"AUTOTOOLTIP-domW_warfrigater41.odf", "
     Damage
    Shot Delay
         Weapon range: Long

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_warfrigater42.odf", "
       Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Unlike most Pulse Disruptors, the
         Dominion versions charge short bursts
         of high-energy particles, leading to
         incredibly fast firing sequences. As
         the EM-fluctuations caused by these
         weapons is far above anything the
         Federation would employ, these cannons
         only have a short life span and need to
         be replaced at least once every Earth
         year. Still, they are often used on
         vessels or stations which are not sent
         on deep space missions
",
"AUTOTOOLTIP-domW_warfrigater51.odf", "
     Damage
    Shot Delay
         Weapon range: Long

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_warfrigater52.odf", "
       Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Unlike most Pulse Disruptors, the
         Dominion versions charge short bursts
         of high-energy particles, leading to
         incredibly fast firing sequences. As
         the EM-fluctuations caused by these
         weapons is far above anything the
         Federation would employ, these cannons
         only have a short life span and need to
         be replaced at least once every Earth
         year. Still, they are often used on
         vessels or stations which are not sent
         on deep space missions
",
"AUTOTOOLTIP-domW_warfrigater61.odf", "
     Damage
    Shot Delay
         Weapon range: Long

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_warfrigater62.odf", "
       Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Unlike most Pulse Disruptors, the
         Dominion versions charge short bursts
         of high-energy particles, leading to
         incredibly fast firing sequences. As
         the EM-fluctuations caused by these
         weapons is far above anything the
         Federation would employ, these cannons
         only have a short life span and need to
         be replaced at least once every Earth
         year. Still, they are often used on
         vessels or stations which are not sent
         on deep space missions
",
"AUTOTOOLTIP-domW_warfrigateZ1.odf", "
     Damage
    Shot Delay
         Weapon range: Long

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_warfrigateZ2.odf", "
       Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Unlike most Pulse Disruptors, the
         Dominion versions charge short bursts
         of high-energy particles, leading to
         incredibly fast firing sequences. As
         the EM-fluctuations caused by these
         weapons is far above anything the
         Federation would employ, these cannons
         only have a short life span and need to
         be replaced at least once every Earth
         year. Still, they are often used on
         vessels or stations which are not sent
         on deep space missions
",
"AUTOTOOLTIP-domW_warfrigateZr21.odf", "
     Damage
    Shot Delay
         Weapon range: Long

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_warfrigateZr22.odf", "
       Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Unlike most Pulse Disruptors, the
         Dominion versions charge short bursts
         of high-energy particles, leading to
         incredibly fast firing sequences. As
         the EM-fluctuations caused by these
         weapons is far above anything the
         Federation would employ, these cannons
         only have a short life span and need to
         be replaced at least once every Earth
         year. Still, they are often used on
         vessels or stations which are not sent
         on deep space missions
",
"AUTOTOOLTIP-domW_warfrigateZr31.odf", "
     Damage
    Shot Delay
         Weapon range: Long

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_warfrigateZr32.odf", "
       Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Unlike most Pulse Disruptors, the
         Dominion versions charge short bursts
         of high-energy particles, leading to
         incredibly fast firing sequences. As
         the EM-fluctuations caused by these
         weapons is far above anything the
         Federation would employ, these cannons
         only have a short life span and need to
         be replaced at least once every Earth
         year. Still, they are often used on
         vessels or stations which are not sent
         on deep space missions
",
"AUTOTOOLTIP-domW_warfrigateZr41.odf", "
     Damage
    Shot Delay
         Weapon range: Long

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_warfrigateZr42.odf", "
       Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Unlike most Pulse Disruptors, the
         Dominion versions charge short bursts
         of high-energy particles, leading to
         incredibly fast firing sequences. As
         the EM-fluctuations caused by these
         weapons is far above anything the
         Federation would employ, these cannons
         only have a short life span and need to
         be replaced at least once every Earth
         year. Still, they are often used on
         vessels or stations which are not sent
         on deep space missions
",
"AUTOTOOLTIP-domW_warfrigateZr51.odf", "
     Damage
    Shot Delay
         Weapon range: Long

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_warfrigateZr52.odf", "
       Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Unlike most Pulse Disruptors, the
         Dominion versions charge short bursts
         of high-energy particles, leading to
         incredibly fast firing sequences. As
         the EM-fluctuations caused by these
         weapons is far above anything the
         Federation would employ, these cannons
         only have a short life span and need to
         be replaced at least once every Earth
         year. Still, they are often used on
         vessels or stations which are not sent
         on deep space missions
",
"AUTOTOOLTIP-domW_warfrigateZr61.odf", "
     Damage
    Shot Delay
         Weapon range: Long

         Dominion torpedo weapons are armed with
         a small package of subspace particles,
         contained in a multi-phase forcefield.
         These Tetryons penetrate most matter,
         including common armor types. They deal
         heavy damage, although their effect
         radius is limited compared to
         antimatter based weaponry
",
"AUTOTOOLTIP-domW_warfrigateZr62.odf", "
       Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Unlike most Pulse Disruptors, the
         Dominion versions charge short bursts
         of high-energy particles, leading to
         incredibly fast firing sequences. As
         the EM-fluctuations caused by these
         weapons is far above anything the
         Federation would employ, these cannons
         only have a short life span and need to
         be replaced at least once every Earth
         year. Still, they are often used on
         vessels or stations which are not sent
         on deep space missions
",
"AUTOTOOLTIP-fedW_akiraY1.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_akiraY2.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit
",
"AUTOTOOLTIP-fedW_akiraYr21.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_akiraYr22.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit
",
"AUTOTOOLTIP-fedW_akiraYr31.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_akiraYr32.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit
",
"AUTOTOOLTIP-fedW_akiraYr41.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_akiraYr42.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit
",
"AUTOTOOLTIP-fedW_akiraYr51.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_akiraYr52.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit
",
"AUTOTOOLTIP-fedW_akiraYr61.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_akiraYr62.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit. Modified Torpedoes
         break through shields and may damage
         the hull directly
",
"AUTOTOOLTIP-fedW_akiraZ1.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_akiraZ2.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit
",
"AUTOTOOLTIP-fedW_akiraZr21.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_akiraZr22.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit
",
"AUTOTOOLTIP-fedW_akiraZr31.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_akiraZr32.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit
",
"AUTOTOOLTIP-fedW_akiraZr41.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_akiraZr42.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit
",
"AUTOTOOLTIP-fedW_akiraZr51.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_akiraZr52.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit
",
"AUTOTOOLTIP-fedW_akiraZr61.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_akiraZr62.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit. Modified Torpedoes
         break through shields and may damage
         the hull directly
",
"AUTOTOOLTIP-fedW_akira_dom1.odf", "
       Damage
    Shot Delay
         Weapon range: Medium

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_akira_dom2.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit
",
"AUTOTOOLTIP-fedW_akira_domr21.odf", "
       Damage
    Shot Delay
         Weapon range: Medium

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_akira_domr22.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit
",
"AUTOTOOLTIP-fedW_akira_domr31.odf", "
       Damage
    Shot Delay
         Weapon range: Medium

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_akira_domr32.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit
",
"AUTOTOOLTIP-fedW_akira_domr41.odf", "
       Damage
    Shot Delay
         Weapon range: Medium

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_akira_domr42.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit
",
"AUTOTOOLTIP-fedW_akira_domr51.odf", "
       Damage
    Shot Delay
         Weapon range: Medium

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_akira_domr52.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit
",
"AUTOTOOLTIP-fedW_akira_domr61.odf", "
       Damage
    Shot Delay
         Weapon range: Medium

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_akira_domr62.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit. Modified Torpedoes
         break through shields and may damage
         the hull directly
",
"AUTOTOOLTIP-fedW_ambassador1.odf", "
     Damage
  Shot Delay
         Weapon range: Short

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_ambassador2.odf", "
     Damage
       Shot Delay
         Weapon range: Short
         Restricted firing arc

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit
",
"AUTOTOOLTIP-fedW_ambassadorr21.odf", "
     Damage
  Shot Delay
         Weapon range: Short

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_ambassadorr22.odf", "
     Damage
       Shot Delay
         Weapon range: Short
         Restricted firing arc

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit
",
"AUTOTOOLTIP-fedW_ambassadorr31.odf", "
     Damage
  Shot Delay
         Weapon range: Short

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_ambassadorr32.odf", "
     Damage
       Shot Delay
         Weapon range: Short
         Restricted firing arc

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit
",
"AUTOTOOLTIP-fedW_ambassadorr41.odf", "
     Damage
  Shot Delay
         Weapon range: Short

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_ambassadorr42.odf", "
     Damage
       Shot Delay
         Weapon range: Short
         Restricted firing arc

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit
",
"AUTOTOOLTIP-fedW_ambassadorr51.odf", "
     Damage
  Shot Delay
         Weapon range: Short

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_ambassadorr52.odf", "
     Damage
       Shot Delay
         Weapon range: Short
         Restricted firing arc

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit
",
"AUTOTOOLTIP-fedW_ambassadorr61.odf", "
     Damage
  Shot Delay
         Weapon range: Short

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_ambassadorr62.odf", "
     Damage
       Shot Delay
         Weapon range: Short
         Restricted firing arc

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit
",
"AUTOTOOLTIP-fedW_avalon1.odf", "
     Damage
  Shot Delay
         Weapon range: Long

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_avalonF1.odf", "
     Damage
       Shot Delay
         Weapon range: Short

         Pulse Phaser cannons use the same
         technology as normal Phaser arrays do,
         but the firemode has been modified to
         fire high energy bursts in short
         sequences
",
"AUTOTOOLTIP-fedW_avalonFS1.odf", "
       Damage
    Shot Delay
         Weapon range: Short

         Pulse Phaser cannons use the same
         technology as normal Phaser arrays do,
         but the firemode has been modified to
         fire high energy bursts in short
         sequences
",
"AUTOTOOLTIP-fedW_avalonr21.odf", "
     Damage
  Shot Delay
         Weapon range: Long

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_avalonr31.odf", "
     Damage
  Shot Delay
         Weapon range: Long

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_avalonr41.odf", "
     Damage
  Shot Delay
         Weapon range: Long

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_avalonr51.odf", "
     Damage
  Shot Delay
         Weapon range: Long

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_avalonr61.odf", "
     Damage
  Shot Delay
         Weapon range: Long

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_canaveral1.odf", "
     Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Quantum Pulse weapons have been
         produced since the early 25th century
         and are being used in some lighter
         Federation vessels, but they are still
         quite rare. While they perform far
         better then normal Phasers and do not
         require a vessel to load ammunition
         like torpedoes, the energy spike
         required to charge a small EM bubble
         with energy is immense, limiting the
         effective use
",
"AUTOTOOLTIP-fedW_canaveral2.odf", "
       Damage
    Shot Delay
         Weapon range: Long

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_canaveralM1.odf", "
     Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Quantum Pulse weapons have been
         produced since the early 25th century
         and are being used in some lighter
         Federation vessels, but they are still
         quite rare. While they perform far
         better then normal Phasers and do not
         require a vessel to load ammunition
         like torpedoes, the energy spike
         required to charge a small EM bubble
         with energy is immense, limiting the
         effective use
",
"AUTOTOOLTIP-fedW_canaveralM2.odf", "
       Damage
    Shot Delay
         Weapon range: Long

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_canaveralMr21.odf", "
     Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Quantum Pulse weapons have been
         produced since the early 25th century
         and are being used in some lighter
         Federation vessels, but they are still
         quite rare. While they perform far
         better then normal Phasers and do not
         require a vessel to load ammunition
         like torpedoes, the energy spike
         required to charge a small EM bubble
         with energy is immense, limiting the
         effective use
",
"AUTOTOOLTIP-fedW_canaveralMr22.odf", "
       Damage
    Shot Delay
         Weapon range: Long

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_canaveralMr31.odf", "
     Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Quantum Pulse weapons have been
         produced since the early 25th century
         and are being used in some lighter
         Federation vessels, but they are still
         quite rare. While they perform far
         better then normal Phasers and do not
         require a vessel to load ammunition
         like torpedoes, the energy spike
         required to charge a small EM bubble
         with energy is immense, limiting the
         effective use
",
"AUTOTOOLTIP-fedW_canaveralMr32.odf", "
       Damage
    Shot Delay
         Weapon range: Long

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_canaveralMr41.odf", "
     Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Quantum Pulse weapons have been
         produced since the early 25th century
         and are being used in some lighter
         Federation vessels, but they are still
         quite rare. While they perform far
         better then normal Phasers and do not
         require a vessel to load ammunition
         like torpedoes, the energy spike
         required to charge a small EM bubble
         with energy is immense, limiting the
         effective use
",
"AUTOTOOLTIP-fedW_canaveralMr42.odf", "
       Damage
    Shot Delay
         Weapon range: Long

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_canaveralMr51.odf", "
     Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Quantum Pulse weapons have been
         produced since the early 25th century
         and are being used in some lighter
         Federation vessels, but they are still
         quite rare. While they perform far
         better then normal Phasers and do not
         require a vessel to load ammunition
         like torpedoes, the energy spike
         required to charge a small EM bubble
         with energy is immense, limiting the
         effective use
",
"AUTOTOOLTIP-fedW_canaveralMr52.odf", "
       Damage
    Shot Delay
         Weapon range: Long

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_canaveralMr61.odf", "
     Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Quantum Pulse weapons have been
         produced since the early 25th century
         and are being used in some lighter
         Federation vessels, but they are still
         quite rare. While they perform far
         better then normal Phasers and do not
         require a vessel to load ammunition
         like torpedoes, the energy spike
         required to charge a small EM bubble
         with energy is immense, limiting the
         effective use
",
"AUTOTOOLTIP-fedW_canaveralMr62.odf", "
     Damage
    Shot Delay
         Weapon range: Long

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_canaveralr21.odf", "
     Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Quantum Pulse weapons have been
         produced since the early 25th century
         and are being used in some lighter
         Federation vessels, but they are still
         quite rare. While they perform far
         better then normal Phasers and do not
         require a vessel to load ammunition
         like torpedoes, the energy spike
         required to charge a small EM bubble
         with energy is immense, limiting the
         effective use
",
"AUTOTOOLTIP-fedW_canaveralr22.odf", "
       Damage
    Shot Delay
         Weapon range: Long

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_canaveralr31.odf", "
     Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Quantum Pulse weapons have been
         produced since the early 25th century
         and are being used in some lighter
         Federation vessels, but they are still
         quite rare. While they perform far
         better then normal Phasers and do not
         require a vessel to load ammunition
         like torpedoes, the energy spike
         required to charge a small EM bubble
         with energy is immense, limiting the
         effective use
",
"AUTOTOOLTIP-fedW_canaveralr32.odf", "
       Damage
    Shot Delay
         Weapon range: Long

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_canaveralr41.odf", "
     Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Quantum Pulse weapons have been
         produced since the early 25th century
         and are being used in some lighter
         Federation vessels, but they are still
         quite rare. While they perform far
         better then normal Phasers and do not
         require a vessel to load ammunition
         like torpedoes, the energy spike
         required to charge a small EM bubble
         with energy is immense, limiting the
         effective use
",
"AUTOTOOLTIP-fedW_canaveralr42.odf", "
       Damage
    Shot Delay
         Weapon range: Long

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_canaveralr51.odf", "
     Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Quantum Pulse weapons have been
         produced since the early 25th century
         and are being used in some lighter
         Federation vessels, but they are still
         quite rare. While they perform far
         better then normal Phasers and do not
         require a vessel to load ammunition
         like torpedoes, the energy spike
         required to charge a small EM bubble
         with energy is immense, limiting the
         effective use
",
"AUTOTOOLTIP-fedW_canaveralr52.odf", "
       Damage
    Shot Delay
         Weapon range: Long

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_canaveralr61.odf", "
     Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Quantum Pulse weapons have been
         produced since the early 25th century
         and are being used in some lighter
         Federation vessels, but they are still
         quite rare. While they perform far
         better then normal Phasers and do not
         require a vessel to load ammunition
         like torpedoes, the energy spike
         required to charge a small EM bubble
         with energy is immense, limiting the
         effective use
",
"AUTOTOOLTIP-fedW_canaveralr62.odf", "
     Damage
    Shot Delay
         Weapon range: Long

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_canaveralZ1.odf", "
     Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Quantum Pulse weapons have been
         produced since the early 25th century
         and are being used in some lighter
         Federation vessels, but they are still
         quite rare. While they perform far
         better then normal Phasers and do not
         require a vessel to load ammunition
         like torpedoes, the energy spike
         required to charge a small EM bubble
         with energy is immense, limiting the
         effective use
",
"AUTOTOOLTIP-fedW_canaveralZ2.odf", "
       Damage
    Shot Delay
         Weapon range: Long

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_canaveralZM1.odf", "
     Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Quantum Pulse weapons have been
         produced since the early 25th century
         and are being used in some lighter
         Federation vessels, but they are still
         quite rare. While they perform far
         better then normal Phasers and do not
         require a vessel to load ammunition
         like torpedoes, the energy spike
         required to charge a small EM bubble
         with energy is immense, limiting the
         effective use
",
"AUTOTOOLTIP-fedW_canaveralZM2.odf", "
       Damage
    Shot Delay
         Weapon range: Long

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_canaveralZMr21.odf", "
     Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Quantum Pulse weapons have been
         produced since the early 25th century
         and are being used in some lighter
         Federation vessels, but they are still
         quite rare. While they perform far
         better then normal Phasers and do not
         require a vessel to load ammunition
         like torpedoes, the energy spike
         required to charge a small EM bubble
         with energy is immense, limiting the
         effective use
",
"AUTOTOOLTIP-fedW_canaveralZMr22.odf", "
       Damage
    Shot Delay
         Weapon range: Long

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_canaveralZMr31.odf", "
     Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Quantum Pulse weapons have been
         produced since the early 25th century
         and are being used in some lighter
         Federation vessels, but they are still
         quite rare. While they perform far
         better then normal Phasers and do not
         require a vessel to load ammunition
         like torpedoes, the energy spike
         required to charge a small EM bubble
         with energy is immense, limiting the
         effective use
",
"AUTOTOOLTIP-fedW_canaveralZMr32.odf", "
       Damage
    Shot Delay
         Weapon range: Long

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_canaveralZMr41.odf", "
     Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Quantum Pulse weapons have been
         produced since the early 25th century
         and are being used in some lighter
         Federation vessels, but they are still
         quite rare. While they perform far
         better then normal Phasers and do not
         require a vessel to load ammunition
         like torpedoes, the energy spike
         required to charge a small EM bubble
         with energy is immense, limiting the
         effective use
",
"AUTOTOOLTIP-fedW_canaveralZMr42.odf", "
       Damage
    Shot Delay
         Weapon range: Long

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_canaveralZMr51.odf", "
     Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Quantum Pulse weapons have been
         produced since the early 25th century
         and are being used in some lighter
         Federation vessels, but they are still
         quite rare. While they perform far
         better then normal Phasers and do not
         require a vessel to load ammunition
         like torpedoes, the energy spike
         required to charge a small EM bubble
         with energy is immense, limiting the
         effective use
",
"AUTOTOOLTIP-fedW_canaveralZMr52.odf", "
       Damage
    Shot Delay
         Weapon range: Long

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_canaveralZMr61.odf", "
     Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Quantum Pulse weapons have been
         produced since the early 25th century
         and are being used in some lighter
         Federation vessels, but they are still
         quite rare. While they perform far
         better then normal Phasers and do not
         require a vessel to load ammunition
         like torpedoes, the energy spike
         required to charge a small EM bubble
         with energy is immense, limiting the
         effective use
",
"AUTOTOOLTIP-fedW_canaveralZMr62.odf", "
     Damage
    Shot Delay
         Weapon range: Long

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_canaveralZr21.odf", "
     Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Quantum Pulse weapons have been
         produced since the early 25th century
         and are being used in some lighter
         Federation vessels, but they are still
         quite rare. While they perform far
         better then normal Phasers and do not
         require a vessel to load ammunition
         like torpedoes, the energy spike
         required to charge a small EM bubble
         with energy is immense, limiting the
         effective use
",
"AUTOTOOLTIP-fedW_canaveralZr22.odf", "
       Damage
    Shot Delay
         Weapon range: Long

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_canaveralZr31.odf", "
     Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Quantum Pulse weapons have been
         produced since the early 25th century
         and are being used in some lighter
         Federation vessels, but they are still
         quite rare. While they perform far
         better then normal Phasers and do not
         require a vessel to load ammunition
         like torpedoes, the energy spike
         required to charge a small EM bubble
         with energy is immense, limiting the
         effective use
",
"AUTOTOOLTIP-fedW_canaveralZr32.odf", "
       Damage
    Shot Delay
         Weapon range: Long

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_canaveralZr41.odf", "
     Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Quantum Pulse weapons have been
         produced since the early 25th century
         and are being used in some lighter
         Federation vessels, but they are still
         quite rare. While they perform far
         better then normal Phasers and do not
         require a vessel to load ammunition
         like torpedoes, the energy spike
         required to charge a small EM bubble
         with energy is immense, limiting the
         effective use
",
"AUTOTOOLTIP-fedW_canaveralZr42.odf", "
       Damage
    Shot Delay
         Weapon range: Long

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_canaveralZr51.odf", "
     Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Quantum Pulse weapons have been
         produced since the early 25th century
         and are being used in some lighter
         Federation vessels, but they are still
         quite rare. While they perform far
         better then normal Phasers and do not
         require a vessel to load ammunition
         like torpedoes, the energy spike
         required to charge a small EM bubble
         with energy is immense, limiting the
         effective use
",
"AUTOTOOLTIP-fedW_canaveralZr52.odf", "
       Damage
    Shot Delay
         Weapon range: Long

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_canaveralZr61.odf", "
     Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Quantum Pulse weapons have been
         produced since the early 25th century
         and are being used in some lighter
         Federation vessels, but they are still
         quite rare. While they perform far
         better then normal Phasers and do not
         require a vessel to load ammunition
         like torpedoes, the energy spike
         required to charge a small EM bubble
         with energy is immense, limiting the
         effective use
",
"AUTOTOOLTIP-fedW_canaveralZr62.odf", "
     Damage
    Shot Delay
         Weapon range: Long

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_canaveral_rom1.odf", "
     Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Quantum Pulse weapons have been
         produced since the early 25th century
         and are being used in some lighter
         Federation vessels, but they are still
         quite rare. While they perform far
         better then normal Phasers and do not
         require a vessel to load ammunition
         like torpedoes, the energy spike
         required to charge a small EM bubble
         with energy is immense, limiting the
         effective use
",
"AUTOTOOLTIP-fedW_canaveral_rom2.odf", "
       Damage
    Shot Delay
         Weapon range: Long

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_canaveral_romr21.odf", "
     Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Quantum Pulse weapons have been
         produced since the early 25th century
         and are being used in some lighter
         Federation vessels, but they are still
         quite rare. While they perform far
         better then normal Phasers and do not
         require a vessel to load ammunition
         like torpedoes, the energy spike
         required to charge a small EM bubble
         with energy is immense, limiting the
         effective use
",
"AUTOTOOLTIP-fedW_canaveral_romr22.odf", "
       Damage
    Shot Delay
         Weapon range: Long

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_canaveral_romr31.odf", "
     Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Quantum Pulse weapons have been
         produced since the early 25th century
         and are being used in some lighter
         Federation vessels, but they are still
         quite rare. While they perform far
         better then normal Phasers and do not
         require a vessel to load ammunition
         like torpedoes, the energy spike
         required to charge a small EM bubble
         with energy is immense, limiting the
         effective use
",
"AUTOTOOLTIP-fedW_canaveral_romr32.odf", "
       Damage
    Shot Delay
         Weapon range: Long

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_canaveral_romr41.odf", "
     Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Quantum Pulse weapons have been
         produced since the early 25th century
         and are being used in some lighter
         Federation vessels, but they are still
         quite rare. While they perform far
         better then normal Phasers and do not
         require a vessel to load ammunition
         like torpedoes, the energy spike
         required to charge a small EM bubble
         with energy is immense, limiting the
         effective use
",
"AUTOTOOLTIP-fedW_canaveral_romr42.odf", "
       Damage
    Shot Delay
         Weapon range: Long

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_canaveral_romr51.odf", "
     Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Quantum Pulse weapons have been
         produced since the early 25th century
         and are being used in some lighter
         Federation vessels, but they are still
         quite rare. While they perform far
         better then normal Phasers and do not
         require a vessel to load ammunition
         like torpedoes, the energy spike
         required to charge a small EM bubble
         with energy is immense, limiting the
         effective use
",
"AUTOTOOLTIP-fedW_canaveral_romr52.odf", "
       Damage
    Shot Delay
         Weapon range: Long

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_canaveral_romr61.odf", "
     Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Quantum Pulse weapons have been
         produced since the early 25th century
         and are being used in some lighter
         Federation vessels, but they are still
         quite rare. While they perform far
         better then normal Phasers and do not
         require a vessel to load ammunition
         like torpedoes, the energy spike
         required to charge a small EM bubble
         with energy is immense, limiting the
         effective use
",
"AUTOTOOLTIP-fedW_canaveral_romr62.odf", "
     Damage
       Shots per volley
    Shot Delay
         Weapon range: Long

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs. The new layer XV
         Phaser Arrays use a tripled charging
         system to achieve high impact values
         and short reload times for strike
         volleys
",
"AUTOTOOLTIP-fedW_centaur1.odf", "
       Damage
       Shot Delay
         Weapon range: Medium

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_centaur2.odf", "
     Damage
       Shots per volley
    Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit
",
"AUTOTOOLTIP-fedW_centaurr21.odf", "
       Damage
       Shot Delay
         Weapon range: Medium

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_centaurr22.odf", "
     Damage
       Shots per volley
    Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit
",
"AUTOTOOLTIP-fedW_centaurr31.odf", "
       Damage
       Shot Delay
         Weapon range: Medium

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_centaurr32.odf", "
     Damage
       Shots per volley
    Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit
",
"AUTOTOOLTIP-fedW_centaurr41.odf", "
       Damage
       Shot Delay
         Weapon range: Medium

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_centaurr42.odf", "
     Damage
       Shots per volley
    Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit
",
"AUTOTOOLTIP-fedW_centaurr51.odf", "
       Damage
       Shot Delay
         Weapon range: Medium

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_centaurr52.odf", "
     Damage
       Shots per volley
    Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit
",
"AUTOTOOLTIP-fedW_centaurr61.odf", "
       Damage
       Shot Delay
         Weapon range: Medium

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_centaurr62.odf", "
     Damage
       Shots per volley
    Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit
",
"AUTOTOOLTIP-fedW_defiant1.odf", "
     Damage
  Shot Delay
         Weapon range: Short
         Restricted firing arc

         Pulse Phaser cannons use the same
         technology as normal Phaser arrays do,
         but the firemode has been modified to
         fire high energy bursts in short
         sequences
",
"AUTOTOOLTIP-fedW_defiantr21.odf", "
     Damage
  Shot Delay
         Weapon range: Short
         Restricted firing arc

         Pulse Phaser cannons use the same
         technology as normal Phaser arrays do,
         but the firemode has been modified to
         fire high energy bursts in short
         sequences
",
"AUTOTOOLTIP-fedW_defiantr31.odf", "
     Damage
  Shot Delay
         Weapon range: Short
         Restricted firing arc

         Pulse Phaser cannons use the same
         technology as normal Phaser arrays do,
         but the firemode has been modified to
         fire high energy bursts in short
         sequences
",
"AUTOTOOLTIP-fedW_defiantr41.odf", "
     Damage
  Shot Delay
         Weapon range: Short
         Restricted firing arc

         Pulse Phaser cannons use the same
         technology as normal Phaser arrays do,
         but the firemode has been modified to
         fire high energy bursts in short
         sequences
",
"AUTOTOOLTIP-fedW_defiantr42.odf", "
       Damage
       Shots per volley
     Shot Delay
         Weapon range: Short
         Restricted firing arc

         Quantum Torpedoes are a powerful
         replacement of Photon Torpedoes and are
         being used since the 24th century. They
         rely on rapid energy extraction from
         zero-point vacuum and can inflict
         massive damage upon detonation. Most
         Quantum Torpedo launchers use a
         volley-fire pattern
",
"AUTOTOOLTIP-fedW_defiantr51.odf", "
     Damage
  Shot Delay
         Weapon range: Short
         Restricted firing arc

         Pulse Phaser cannons use the same
         technology as normal Phaser arrays do,
         but the firemode has been modified to
         fire high energy bursts in short
         sequences
",
"AUTOTOOLTIP-fedW_defiantr52.odf", "
       Damage
       Shots per volley
     Shot Delay
         Weapon range: Short
         Restricted firing arc

         Quantum Torpedoes are a powerful
         replacement of Photon Torpedoes and are
         being used since the 24th century. They
         rely on rapid energy extraction from
         zero-point vacuum and can inflict
         massive damage upon detonation. Most
         Quantum Torpedo launchers use a
         volley-fire pattern
",
"AUTOTOOLTIP-fedW_defiantr61.odf", "
     Damage
  Shot Delay
         Weapon range: Short
         Restricted firing arc

         Pulse Phaser cannons use the same
         technology as normal Phaser arrays do,
         but the firemode has been modified to
         fire high energy bursts in short
         sequences. The plasma collider
         developed by Mathis Chenfield in the
         early 25th inspired a new generation of
         phaser weapons
",
"AUTOTOOLTIP-fedW_defiantr62.odf", "
     Damage
       Shots per volley
     Shot Delay
         Weapon range: Short
         Restricted firing arc

         Quantum Torpedoes are a powerful
         replacement of Photon Torpedoes and are
         being used since the 24th century. They
         rely on rapid energy extraction from
         zero-point vacuum and can inflict
         massive damage upon detonation. Most
         Quantum Torpedo launchers use a
         volley-fire pattern
",
"AUTOTOOLTIP-fedW_defiantY1.odf", "
     Damage
  Shot Delay
         Weapon range: Short
         Restricted firing arc

         Pulse Phaser cannons use the same
         technology as normal Phaser arrays do,
         but the firemode has been modified to
         fire high energy bursts in short
         sequences
",
"AUTOTOOLTIP-fedW_defiantYr21.odf", "
     Damage
  Shot Delay
         Weapon range: Short
         Restricted firing arc

         Pulse Phaser cannons use the same
         technology as normal Phaser arrays do,
         but the firemode has been modified to
         fire high energy bursts in short
         sequences
",
"AUTOTOOLTIP-fedW_defiantYr31.odf", "
     Damage
  Shot Delay
         Weapon range: Short
         Restricted firing arc

         Pulse Phaser cannons use the same
         technology as normal Phaser arrays do,
         but the firemode has been modified to
         fire high energy bursts in short
         sequences
",
"AUTOTOOLTIP-fedW_defiantYr41.odf", "
     Damage
  Shot Delay
         Weapon range: Short
         Restricted firing arc

         Pulse Phaser cannons use the same
         technology as normal Phaser arrays do,
         but the firemode has been modified to
         fire high energy bursts in short
         sequences
",
"AUTOTOOLTIP-fedW_defiantYr42.odf", "
       Damage
       Shots per volley
     Shot Delay
         Weapon range: Short
         Restricted firing arc

         Quantum Torpedoes are a powerful
         replacement of Photon Torpedoes and are
         being used since the 24th century. They
         rely on rapid energy extraction from
         zero-point vacuum and can inflict
         massive damage upon detonation. Most
         Quantum Torpedo launchers use a
         volley-fire pattern
",
"AUTOTOOLTIP-fedW_defiantYr51.odf", "
     Damage
  Shot Delay
         Weapon range: Short
         Restricted firing arc

         Pulse Phaser cannons use the same
         technology as normal Phaser arrays do,
         but the firemode has been modified to
         fire high energy bursts in short
         sequences
",
"AUTOTOOLTIP-fedW_defiantYr52.odf", "
     Damage
       Shots per volley
     Shot Delay
         Weapon range: Short
         Restricted firing arc

         Quantum Torpedoes are a powerful
         replacement of Photon Torpedoes and are
         being used since the 24th century. They
         rely on rapid energy extraction from
         zero-point vacuum and can inflict
         massive damage upon detonation. Most
         Quantum Torpedo launchers use a
         volley-fire pattern
",
"AUTOTOOLTIP-fedW_defiantYr61.odf", "
     Damage
  Shot Delay
         Weapon range: Short
         Restricted firing arc

         Pulse Phaser cannons use the same
         technology as normal Phaser arrays do,
         but the firemode has been modified to
         fire high energy bursts in short
         sequences. The plasma collider
         developed by Mathis Chenfield in the
         early 25th inspired a new generation of
         phaser weapons
",
"AUTOTOOLTIP-fedW_defiantYr62.odf", "
     Damage
       Shots per volley
     Shot Delay
         Weapon range: Short
         Restricted firing arc

         Quantum Torpedoes are a powerful
         replacement of Photon Torpedoes and are
         being used since the 24th century. They
         rely on rapid energy extraction from
         zero-point vacuum and can inflict
         massive damage upon detonation. Most
         Quantum Torpedo launchers use a
         volley-fire pattern
",
"AUTOTOOLTIP-fedW_defiant_kli1.odf", "
       Damage
    Shot Delay
         Weapon range: Short
         Restricted firing arc

         Pulse Phaser cannons use the same
         technology as normal Phaser arrays do,
         but the firemode has been modified to
         fire high energy bursts in short
         sequences
",
"AUTOTOOLTIP-fedW_defiant_klir21.odf", "
       Damage
    Shot Delay
         Weapon range: Short
         Restricted firing arc

         Pulse Phaser cannons use the same
         technology as normal Phaser arrays do,
         but the firemode has been modified to
         fire high energy bursts in short
         sequences
",
"AUTOTOOLTIP-fedW_defiant_klir31.odf", "
       Damage
    Shot Delay
         Weapon range: Short
         Restricted firing arc

         Pulse Phaser cannons use the same
         technology as normal Phaser arrays do,
         but the firemode has been modified to
         fire high energy bursts in short
         sequences
",
"AUTOTOOLTIP-fedW_defiant_klir41.odf", "
       Damage
    Shot Delay
         Weapon range: Short
         Restricted firing arc

         Pulse Phaser cannons use the same
         technology as normal Phaser arrays do,
         but the firemode has been modified to
         fire high energy bursts in short
         sequences
",
"AUTOTOOLTIP-fedW_defiant_klir42.odf", "
       Damage
       Shots per volley
     Shot Delay
         Weapon range: Short
         Restricted firing arc

         Quantum Torpedoes are a powerful
         replacement of Photon Torpedoes and are
         being used since the 24th century. They
         rely on rapid energy extraction from
         zero-point vacuum and can inflict
         massive damage upon detonation. Most
         Quantum Torpedo launchers use a
         volley-fire pattern
",
"AUTOTOOLTIP-fedW_defiant_klir51.odf", "
       Damage
    Shot Delay
         Weapon range: Short
         Restricted firing arc

         Pulse Phaser cannons use the same
         technology as normal Phaser arrays do,
         but the firemode has been modified to
         fire high energy bursts in short
         sequences
",
"AUTOTOOLTIP-fedW_defiant_klir52.odf", "
       Damage
       Shots per volley
     Shot Delay
         Weapon range: Short
         Restricted firing arc

         Quantum Torpedoes are a powerful
         replacement of Photon Torpedoes and are
         being used since the 24th century. They
         rely on rapid energy extraction from
         zero-point vacuum and can inflict
         massive damage upon detonation. Most
         Quantum Torpedo launchers use a
         volley-fire pattern
",
"AUTOTOOLTIP-fedW_defiant_klir61.odf", "
       Damage
    Shot Delay
         Weapon range: Short
         Restricted firing arc

         Pulse Phaser cannons use the same
         technology as normal Phaser arrays do,
         but the firemode has been modified to
         fire high energy bursts in short
         sequences. The plasma collider
         developed by Mathis Chenfield in the
         early 25th inspired a new generation of
         phaser weapons
",
"AUTOTOOLTIP-fedW_defiant_klir62.odf", "
     Damage
       Shots per volley
     Shot Delay
         Weapon range: Short
         Restricted firing arc

         Quantum Torpedoes are a powerful
         replacement of Photon Torpedoes and are
         being used since the 24th century. They
         rely on rapid energy extraction from
         zero-point vacuum and can inflict
         massive damage upon detonation. Most
         Quantum Torpedo launchers use a
         volley-fire pattern
",
"AUTOTOOLTIP-fedW_defiant_rom1.odf", "
     Damage
  Shot Delay
         Weapon range: Short
         Restricted firing arc

         Pulse Phaser cannons use the same
         technology as normal Phaser arrays do,
         but the firemode has been modified to
         fire high energy bursts in short
         sequences
",
"AUTOTOOLTIP-fedW_defiant_romr21.odf", "
     Damage
  Shot Delay
         Weapon range: Short
         Restricted firing arc

         Pulse Phaser cannons use the same
         technology as normal Phaser arrays do,
         but the firemode has been modified to
         fire high energy bursts in short
         sequences
",
"AUTOTOOLTIP-fedW_defiant_romr31.odf", "
     Damage
  Shot Delay
         Weapon range: Short
         Restricted firing arc

         Pulse Phaser cannons use the same
         technology as normal Phaser arrays do,
         but the firemode has been modified to
         fire high energy bursts in short
         sequences
",
"AUTOTOOLTIP-fedW_defiant_romr41.odf", "
     Damage
  Shot Delay
         Weapon range: Short
         Restricted firing arc

         Pulse Phaser cannons use the same
         technology as normal Phaser arrays do,
         but the firemode has been modified to
         fire high energy bursts in short
         sequences
",
"AUTOTOOLTIP-fedW_defiant_romr42.odf", "
       Damage
       Shots per volley
     Shot Delay
         Weapon range: Short
         Restricted firing arc

         Quantum Torpedoes are a powerful
         replacement of Photon Torpedoes and are
         being used since the 24th century. They
         rely on rapid energy extraction from
         zero-point vacuum and can inflict
         massive damage upon detonation. Most
         Quantum Torpedo launchers use a
         volley-fire pattern
",
"AUTOTOOLTIP-fedW_defiant_romr51.odf", "
     Damage
  Shot Delay
         Weapon range: Short
         Restricted firing arc

         Pulse Phaser cannons use the same
         technology as normal Phaser arrays do,
         but the firemode has been modified to
         fire high energy bursts in short
         sequences
",
"AUTOTOOLTIP-fedW_defiant_romr52.odf", "
       Damage
       Shots per volley
     Shot Delay
         Weapon range: Short
         Restricted firing arc

         Quantum Torpedoes are a powerful
         replacement of Photon Torpedoes and are
         being used since the 24th century. They
         rely on rapid energy extraction from
         zero-point vacuum and can inflict
         massive damage upon detonation. Most
         Quantum Torpedo launchers use a
         volley-fire pattern
",
"AUTOTOOLTIP-fedW_defiant_romr61.odf", "
     Damage
  Shot Delay
         Weapon range: Short
         Restricted firing arc

         Pulse Phaser cannons use the same
         technology as normal Phaser arrays do,
         but the firemode has been modified to
         fire high energy bursts in short
         sequences. The plasma collider
         developed by Mathis Chenfield in the
         early 25th inspired a new generation of
         phaser weapons
",
"AUTOTOOLTIP-fedW_defiant_romr62.odf", "
     Damage
       Shots per volley
     Shot Delay
         Weapon range: Short
         Restricted firing arc

         Quantum Torpedoes are a powerful
         replacement of Photon Torpedoes and are
         being used since the 24th century. They
         rely on rapid energy extraction from
         zero-point vacuum and can inflict
         massive damage upon detonation. Most
         Quantum Torpedo launchers use a
         volley-fire pattern
",
"AUTOTOOLTIP-fedW_descent1.odf", "
       Damage
    Shot Delay
         Weapon range: Medium

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_descent2.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Quantum Torpedoes are a powerful
         replacement of Photon Torpedoes and are
         being used since the 24th century. They
         rely on rapid energy extraction from
         zero-point vacuum and can inflict
         massive damage upon detonation. Most
         Quantum Torpedo launchers use a
         volley-fire pattern
",
"AUTOTOOLTIP-fedW_descentr21.odf", "
       Damage
    Shot Delay
         Weapon range: Medium

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_descentr22.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Quantum Torpedoes are a powerful
         replacement of Photon Torpedoes and are
         being used since the 24th century. They
         rely on rapid energy extraction from
         zero-point vacuum and can inflict
         massive damage upon detonation. Most
         Quantum Torpedo launchers use a
         volley-fire pattern
",
"AUTOTOOLTIP-fedW_descentr31.odf", "
       Damage
    Shot Delay
         Weapon range: Medium

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_descentr32.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Quantum Torpedoes are a powerful
         replacement of Photon Torpedoes and are
         being used since the 24th century. They
         rely on rapid energy extraction from
         zero-point vacuum and can inflict
         massive damage upon detonation. Most
         Quantum Torpedo launchers use a
         volley-fire pattern
",
"AUTOTOOLTIP-fedW_descentr41.odf", "
       Damage
    Shot Delay
         Weapon range: Medium

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_descentr42.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Quantum Torpedoes are a powerful
         replacement of Photon Torpedoes and are
         being used since the 24th century. They
         rely on rapid energy extraction from
         zero-point vacuum and can inflict
         massive damage upon detonation. Most
         Quantum Torpedo launchers use a
         volley-fire pattern
",
"AUTOTOOLTIP-fedW_descentr51.odf", "
       Damage
    Shot Delay
         Weapon range: Medium

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_descentr52.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Quantum Torpedoes are a powerful
         replacement of Photon Torpedoes and are
         being used since the 24th century. They
         rely on rapid energy extraction from
         zero-point vacuum and can inflict
         massive damage upon detonation. Most
         Quantum Torpedo launchers use a
         volley-fire pattern
",
"AUTOTOOLTIP-fedW_descentr61.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_descentr62.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Quantum Torpedoes are a powerful
         replacement of Photon Torpedoes and are
         being used since the 24th century. They
         rely on rapid energy extraction from
         zero-point vacuum and can inflict
         massive damage upon detonation. Most
         Quantum Torpedo launchers use a
         volley-fire pattern
",
"AUTOTOOLTIP-fedW_excelsior1.odf", "
       Damage
    Shot Delay
         Weapon range: Long

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_excelsior2.odf", "
     Damage
    Shot Delay
         Weapon range: Long

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit
",
"AUTOTOOLTIP-fedW_excelsior3.odf", "
     Damage
    Shot Delay
         Weapon range: Long

         This special Photon Torpedo Launcher
         may use special energy to fire
         additional Photon Torpedoes
",
"AUTOTOOLTIP-fedW_excelsioriiY1.odf", "
       Damage
       Shot Delay
         Weapon range: Long

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_excelsioriiY2.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Quantum Torpedoes are a powerful
         replacement of Photon Torpedoes and are
         being used since the 24th century. They
         rely on rapid energy extraction from
         zero-point vacuum and can inflict
         massive damage upon detonation. Most
         Quantum Torpedo launchers use a
         volley-fire pattern
",
"AUTOTOOLTIP-fedW_excelsioriiYM2.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Quantum Torpedoes are a powerful
         replacement of Photon Torpedoes and are
         being used since the 24th century. They
         rely on rapid energy extraction from
         zero-point vacuum and can inflict
         massive damage upon detonation. Most
         Quantum Torpedo launchers use a
         volley-fire pattern. Federation
         Excelsior-II Class vessels use an
         improved guidance processor to greatly
         decrease the effectiveness of hostile
         ECM systems
",
"AUTOTOOLTIP-fedW_excelsioriiYMr22.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Quantum Torpedoes are a powerful
         replacement of Photon Torpedoes and are
         being used since the 24th century. They
         rely on rapid energy extraction from
         zero-point vacuum and can inflict
         massive damage upon detonation. Most
         Quantum Torpedo launchers use a
         volley-fire pattern. Federation
         Excelsior-II Class vessels use an
         improved guidance processor to greatly
         decrease the effectiveness of hostile
         ECM systems
",
"AUTOTOOLTIP-fedW_excelsioriiYMr32.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Quantum Torpedoes are a powerful
         replacement of Photon Torpedoes and are
         being used since the 24th century. They
         rely on rapid energy extraction from
         zero-point vacuum and can inflict
         massive damage upon detonation. Most
         Quantum Torpedo launchers use a
         volley-fire pattern. Federation
         Excelsior-II Class vessels use an
         improved guidance processor to greatly
         decrease the effectiveness of hostile
         ECM systems
",
"AUTOTOOLTIP-fedW_excelsioriiYMr42.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Quantum Torpedoes are a powerful
         replacement of Photon Torpedoes and are
         being used since the 24th century. They
         rely on rapid energy extraction from
         zero-point vacuum and can inflict
         massive damage upon detonation. Most
         Quantum Torpedo launchers use a
         volley-fire pattern. Federation
         Excelsior-II Class vessels use an
         improved guidance processor to greatly
         decrease the effectiveness of hostile
         ECM systems
",
"AUTOTOOLTIP-fedW_excelsioriiYMr52.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Quantum Torpedoes are a powerful
         replacement of Photon Torpedoes and are
         being used since the 24th century. They
         rely on rapid energy extraction from
         zero-point vacuum and can inflict
         massive damage upon detonation. Most
         Quantum Torpedo launchers use a
         volley-fire pattern. Federation
         Excelsior-II Class vessels use an
         improved guidance processor to greatly
         decrease the effectiveness of hostile
         ECM systems
",
"AUTOTOOLTIP-fedW_excelsioriiYMr62.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Quantum Torpedoes are a powerful
         replacement of Photon Torpedoes and are
         being used since the 24th century. They
         rely on rapid energy extraction from
         zero-point vacuum and can inflict
         massive damage upon detonation. Most
         Quantum Torpedo launchers use a
         volley-fire pattern. Federation
         Excelsior-II Class vessels use an
         improved guidance processor to greatly
         decrease the effectiveness of hostile
         ECM systems
",
"AUTOTOOLTIP-fedW_excelsioriiYr21.odf", "
       Damage
       Shot Delay
         Weapon range: Long

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_excelsioriiYr22.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Quantum Torpedoes are a powerful
         replacement of Photon Torpedoes and are
         being used since the 24th century. They
         rely on rapid energy extraction from
         zero-point vacuum and can inflict
         massive damage upon detonation. Most
         Quantum Torpedo launchers use a
         volley-fire pattern
",
"AUTOTOOLTIP-fedW_excelsioriiYr31.odf", "
       Damage
       Shot Delay
         Weapon range: Long

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_excelsioriiYr32.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Quantum Torpedoes are a powerful
         replacement of Photon Torpedoes and are
         being used since the 24th century. They
         rely on rapid energy extraction from
         zero-point vacuum and can inflict
         massive damage upon detonation. Most
         Quantum Torpedo launchers use a
         volley-fire pattern
",
"AUTOTOOLTIP-fedW_excelsioriiYr41.odf", "
       Damage
       Shot Delay
         Weapon range: Artillery

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_excelsioriiYr42.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Artillery
         Restricted firing arc

         Quantum Torpedoes are a powerful
         replacement of Photon Torpedoes and are
         being used since the 24th century. They
         rely on rapid energy extraction from
         zero-point vacuum and can inflict
         massive damage upon detonation. Most
         Quantum Torpedo launchers use a
         volley-fire pattern
",
"AUTOTOOLTIP-fedW_excelsioriiYr51.odf", "
     Damage
       Shot Delay
         Weapon range: Artillery

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_excelsioriiYr52.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Artillery
         Restricted firing arc

         Quantum Torpedoes are a powerful
         replacement of Photon Torpedoes and are
         being used since the 24th century. They
         rely on rapid energy extraction from
         zero-point vacuum and can inflict
         massive damage upon detonation. Most
         Quantum Torpedo launchers use a
         volley-fire pattern
",
"AUTOTOOLTIP-fedW_excelsioriiYr61.odf", "
     Damage
       Shot Delay
         Weapon range: Artillery

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_excelsioriiYr62.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Artillery
         Restricted firing arc

         Quantum Torpedoes are a powerful
         replacement of Photon Torpedoes and are
         being used since the 24th century. They
         rely on rapid energy extraction from
         zero-point vacuum and can inflict
         massive damage upon detonation. Most
         Quantum Torpedo launchers use a
         volley-fire pattern
",
"AUTOTOOLTIP-fedW_excelsioriiZ1.odf", "
       Damage
       Shot Delay
         Weapon range: Long

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_excelsioriiZ2.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Quantum Torpedoes are a powerful
         replacement of Photon Torpedoes and are
         being used since the 24th century. They
         rely on rapid energy extraction from
         zero-point vacuum and can inflict
         massive damage upon detonation. Most
         Quantum Torpedo launchers use a
         volley-fire pattern
",
"AUTOTOOLTIP-fedW_excelsioriiZM2.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Quantum Torpedoes are a powerful
         replacement of Photon Torpedoes and are
         being used since the 24th century. They
         rely on rapid energy extraction from
         zero-point vacuum and can inflict
         massive damage upon detonation. Most
         Quantum Torpedo launchers use a
         volley-fire pattern. Federation
         Excelsior-II Class vessels use an
         improved guidance processor to greatly
         decrease the effectiveness of hostile
         ECM systems
",
"AUTOTOOLTIP-fedW_excelsioriiZMr22.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Quantum Torpedoes are a powerful
         replacement of Photon Torpedoes and are
         being used since the 24th century. They
         rely on rapid energy extraction from
         zero-point vacuum and can inflict
         massive damage upon detonation. Most
         Quantum Torpedo launchers use a
         volley-fire pattern. Federation
         Excelsior-II Class vessels use an
         improved guidance processor to greatly
         decrease the effectiveness of hostile
         ECM systems
",
"AUTOTOOLTIP-fedW_excelsioriiZMr32.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Quantum Torpedoes are a powerful
         replacement of Photon Torpedoes and are
         being used since the 24th century. They
         rely on rapid energy extraction from
         zero-point vacuum and can inflict
         massive damage upon detonation. Most
         Quantum Torpedo launchers use a
         volley-fire pattern. Federation
         Excelsior-II Class vessels use an
         improved guidance processor to greatly
         decrease the effectiveness of hostile
         ECM systems
",
"AUTOTOOLTIP-fedW_excelsioriiZMr42.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Quantum Torpedoes are a powerful
         replacement of Photon Torpedoes and are
         being used since the 24th century. They
         rely on rapid energy extraction from
         zero-point vacuum and can inflict
         massive damage upon detonation. Most
         Quantum Torpedo launchers use a
         volley-fire pattern. Federation
         Excelsior-II Class vessels use an
         improved guidance processor to greatly
         decrease the effectiveness of hostile
         ECM systems
",
"AUTOTOOLTIP-fedW_excelsioriiZMr52.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Quantum Torpedoes are a powerful
         replacement of Photon Torpedoes and are
         being used since the 24th century. They
         rely on rapid energy extraction from
         zero-point vacuum and can inflict
         massive damage upon detonation. Most
         Quantum Torpedo launchers use a
         volley-fire pattern. Federation
         Excelsior-II Class vessels use an
         improved guidance processor to greatly
         decrease the effectiveness of hostile
         ECM systems
",
"AUTOTOOLTIP-fedW_excelsioriiZMr62.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Quantum Torpedoes are a powerful
         replacement of Photon Torpedoes and are
         being used since the 24th century. They
         rely on rapid energy extraction from
         zero-point vacuum and can inflict
         massive damage upon detonation. Most
         Quantum Torpedo launchers use a
         volley-fire pattern. Federation
         Excelsior-II Class vessels use an
         improved guidance processor to greatly
         decrease the effectiveness of hostile
         ECM systems
",
"AUTOTOOLTIP-fedW_excelsioriiZr21.odf", "
       Damage
       Shot Delay
         Weapon range: Long

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_excelsioriiZr22.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Quantum Torpedoes are a powerful
         replacement of Photon Torpedoes and are
         being used since the 24th century. They
         rely on rapid energy extraction from
         zero-point vacuum and can inflict
         massive damage upon detonation. Most
         Quantum Torpedo launchers use a
         volley-fire pattern
",
"AUTOTOOLTIP-fedW_excelsioriiZr31.odf", "
       Damage
       Shot Delay
         Weapon range: Long

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_excelsioriiZr32.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Quantum Torpedoes are a powerful
         replacement of Photon Torpedoes and are
         being used since the 24th century. They
         rely on rapid energy extraction from
         zero-point vacuum and can inflict
         massive damage upon detonation. Most
         Quantum Torpedo launchers use a
         volley-fire pattern
",
"AUTOTOOLTIP-fedW_excelsioriiZr41.odf", "
     Damage
       Shot Delay
         Weapon range: Artillery

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_excelsioriiZr42.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Artillery
         Restricted firing arc

         Quantum Torpedoes are a powerful
         replacement of Photon Torpedoes and are
         being used since the 24th century. They
         rely on rapid energy extraction from
         zero-point vacuum and can inflict
         massive damage upon detonation. Most
         Quantum Torpedo launchers use a
         volley-fire pattern
",
"AUTOTOOLTIP-fedW_excelsioriiZr51.odf", "
     Damage
       Shot Delay
         Weapon range: Artillery

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_excelsioriiZr52.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Artillery
         Restricted firing arc

         Quantum Torpedoes are a powerful
         replacement of Photon Torpedoes and are
         being used since the 24th century. They
         rely on rapid energy extraction from
         zero-point vacuum and can inflict
         massive damage upon detonation. Most
         Quantum Torpedo launchers use a
         volley-fire pattern
",
"AUTOTOOLTIP-fedW_excelsioriiZr61.odf", "
     Damage
       Shot Delay
         Weapon range: Artillery

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_excelsioriiZr62.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Artillery
         Restricted firing arc

         Quantum Torpedoes are a powerful
         replacement of Photon Torpedoes and are
         being used since the 24th century. They
         rely on rapid energy extraction from
         zero-point vacuum and can inflict
         massive damage upon detonation. Most
         Quantum Torpedo launchers use a
         volley-fire pattern
",
"AUTOTOOLTIP-fedW_excelsiorii_rom1.odf", "
       Damage
       Shot Delay
         Weapon range: Long

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_excelsiorii_rom2.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Quantum Torpedoes are a powerful
         replacement of Photon Torpedoes and are
         being used since the 24th century. They
         rely on rapid energy extraction from
         zero-point vacuum and can inflict
         massive damage upon detonation. Most
         Quantum Torpedo launchers use a
         volley-fire pattern
",
"AUTOTOOLTIP-fedW_excelsiorii_romM2.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Quantum Torpedoes are a powerful
         replacement of Photon Torpedoes and are
         being used since the 24th century. They
         rely on rapid energy extraction from
         zero-point vacuum and can inflict
         massive damage upon detonation. Most
         Quantum Torpedo launchers use a
         volley-fire pattern. Federation
         Excelsior-II Class vessels use an
         improved guidance processor to greatly
         decrease the effectiveness of hostile
         ECM systems
",
"AUTOTOOLTIP-fedW_excelsiorii_romMr22.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Quantum Torpedoes are a powerful
         replacement of Photon Torpedoes and are
         being used since the 24th century. They
         rely on rapid energy extraction from
         zero-point vacuum and can inflict
         massive damage upon detonation. Most
         Quantum Torpedo launchers use a
         volley-fire pattern. Federation
         Excelsior-II Class vessels use an
         improved guidance processor to greatly
         decrease the effectiveness of hostile
         ECM systems
",
"AUTOTOOLTIP-fedW_excelsiorii_romMr32.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Quantum Torpedoes are a powerful
         replacement of Photon Torpedoes and are
         being used since the 24th century. They
         rely on rapid energy extraction from
         zero-point vacuum and can inflict
         massive damage upon detonation. Most
         Quantum Torpedo launchers use a
         volley-fire pattern. Federation
         Excelsior-II Class vessels use an
         improved guidance processor to greatly
         decrease the effectiveness of hostile
         ECM systems
",
"AUTOTOOLTIP-fedW_excelsiorii_romMr42.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Quantum Torpedoes are a powerful
         replacement of Photon Torpedoes and are
         being used since the 24th century. They
         rely on rapid energy extraction from
         zero-point vacuum and can inflict
         massive damage upon detonation. Most
         Quantum Torpedo launchers use a
         volley-fire pattern. Federation
         Excelsior-II Class vessels use an
         improved guidance processor to greatly
         decrease the effectiveness of hostile
         ECM systems
",
"AUTOTOOLTIP-fedW_excelsiorii_romMr52.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Quantum Torpedoes are a powerful
         replacement of Photon Torpedoes and are
         being used since the 24th century. They
         rely on rapid energy extraction from
         zero-point vacuum and can inflict
         massive damage upon detonation. Most
         Quantum Torpedo launchers use a
         volley-fire pattern. Federation
         Excelsior-II Class vessels use an
         improved guidance processor to greatly
         decrease the effectiveness of hostile
         ECM systems
",
"AUTOTOOLTIP-fedW_excelsiorii_romMr62.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Quantum Torpedoes are a powerful
         replacement of Photon Torpedoes and are
         being used since the 24th century. They
         rely on rapid energy extraction from
         zero-point vacuum and can inflict
         massive damage upon detonation. Most
         Quantum Torpedo launchers use a
         volley-fire pattern. Federation
         Excelsior-II Class vessels use an
         improved guidance processor to greatly
         decrease the effectiveness of hostile
         ECM systems
",
"AUTOTOOLTIP-fedW_excelsiorii_romr21.odf", "
       Damage
       Shot Delay
         Weapon range: Long

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_excelsiorii_romr22.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Quantum Torpedoes are a powerful
         replacement of Photon Torpedoes and are
         being used since the 24th century. They
         rely on rapid energy extraction from
         zero-point vacuum and can inflict
         massive damage upon detonation. Most
         Quantum Torpedo launchers use a
         volley-fire pattern
",
"AUTOTOOLTIP-fedW_excelsiorii_romr31.odf", "
       Damage
       Shot Delay
         Weapon range: Long

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_excelsiorii_romr32.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Quantum Torpedoes are a powerful
         replacement of Photon Torpedoes and are
         being used since the 24th century. They
         rely on rapid energy extraction from
         zero-point vacuum and can inflict
         massive damage upon detonation. Most
         Quantum Torpedo launchers use a
         volley-fire pattern
",
"AUTOTOOLTIP-fedW_excelsiorii_romr41.odf", "
       Damage
       Shot Delay
         Weapon range: Artillery

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_excelsiorii_romr42.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Artillery
         Restricted firing arc

         Quantum Torpedoes are a powerful
         replacement of Photon Torpedoes and are
         being used since the 24th century. They
         rely on rapid energy extraction from
         zero-point vacuum and can inflict
         massive damage upon detonation. Most
         Quantum Torpedo launchers use a
         volley-fire pattern
",
"AUTOTOOLTIP-fedW_excelsiorii_romr51.odf", "
     Damage
       Shot Delay
         Weapon range: Artillery

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_excelsiorii_romr52.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Artillery
         Restricted firing arc

         Quantum Torpedoes are a powerful
         replacement of Photon Torpedoes and are
         being used since the 24th century. They
         rely on rapid energy extraction from
         zero-point vacuum and can inflict
         massive damage upon detonation. Most
         Quantum Torpedo launchers use a
         volley-fire pattern
",
"AUTOTOOLTIP-fedW_excelsiorii_romr61.odf", "
     Damage
       Shot Delay
         Weapon range: Artillery

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_excelsiorii_romr62.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Artillery
         Restricted firing arc

         Quantum Torpedoes are a powerful
         replacement of Photon Torpedoes and are
         being used since the 24th century. They
         rely on rapid energy extraction from
         zero-point vacuum and can inflict
         massive damage upon detonation. Most
         Quantum Torpedo launchers use a
         volley-fire pattern
",
"AUTOTOOLTIP-fedW_excelsiorr21.odf", "
       Damage
    Shot Delay
         Weapon range: Long

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_excelsiorr22.odf", "
     Damage
    Shot Delay
         Weapon range: Long

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit
",
"AUTOTOOLTIP-fedW_excelsiorr23.odf", "
     Damage
    Shot Delay
         Weapon range: Long

         This special Photon Torpedo Launcher
         may use special energy to fire
         additional Photon Torpedoes
",
"AUTOTOOLTIP-fedW_excelsiorr31.odf", "
       Damage
    Shot Delay
         Weapon range: Long

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_excelsiorr32.odf", "
     Damage
    Shot Delay
         Weapon range: Long

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit
",
"AUTOTOOLTIP-fedW_excelsiorr33.odf", "
     Damage
    Shot Delay
         Weapon range: Long

         This special Photon Torpedo Launcher
         may use special energy to fire
         additional Photon Torpedoes
",
"AUTOTOOLTIP-fedW_excelsiorr41.odf", "
       Damage
    Shot Delay
         Weapon range: Long

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_excelsiorr42.odf", "
     Damage
    Shot Delay
         Weapon range: Long

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit
",
"AUTOTOOLTIP-fedW_excelsiorr43.odf", "
     Damage
    Shot Delay
         Weapon range: Long

         This special Photon Torpedo Launcher
         may use special energy to fire
         additional Photon Torpedoes
",
"AUTOTOOLTIP-fedW_excelsiorr51.odf", "
       Damage
    Shot Delay
         Weapon range: Long

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_excelsiorr52.odf", "
     Damage
    Shot Delay
         Weapon range: Long

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit
",
"AUTOTOOLTIP-fedW_excelsiorr53.odf", "
     Damage
    Shot Delay
         Weapon range: Long

         This special Photon Torpedo Launcher
         may use special energy to fire
         additional Photon Torpedoes
",
"AUTOTOOLTIP-fedW_excelsiorr61.odf", "
       Damage
    Shot Delay
         Weapon range: Long

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_excelsiorr62.odf", "
     Damage
  Shot Delay
         Weapon range: Long

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit
",
"AUTOTOOLTIP-fedW_excelsiorr63.odf", "
     Damage
    Shot Delay
         Weapon range: Long

         This special Photon Torpedo Launcher
         may use special energy to fire
         additional Photon Torpedoes
",
"AUTOTOOLTIP-fedW_galaxy1.odf", "
       Damage
       Shot Delay
         Weapon range: Medium

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_galaxy2.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit
",
"AUTOTOOLTIP-fedW_galaxyM2.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Medium

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit
",
"AUTOTOOLTIP-fedW_galaxyMr22.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Medium

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit
",
"AUTOTOOLTIP-fedW_galaxyMr32.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Medium

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit
",
"AUTOTOOLTIP-fedW_galaxyMr42.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Medium

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit
",
"AUTOTOOLTIP-fedW_galaxyMr52.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Medium

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit
",
"AUTOTOOLTIP-fedW_galaxyMr62.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Medium

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit
",
"AUTOTOOLTIP-fedW_galaxyr21.odf", "
       Damage
       Shot Delay
         Weapon range: Medium

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_galaxyr22.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit
",
"AUTOTOOLTIP-fedW_galaxyr31.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_galaxyr32.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit
",
"AUTOTOOLTIP-fedW_galaxyr41.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_galaxyr42.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit
",
"AUTOTOOLTIP-fedW_galaxyr51.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_galaxyr52.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit
",
"AUTOTOOLTIP-fedW_galaxyr61.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_galaxyr62.odf", "
     Damage
       Shots per volley
    Shot Delay
         Weapon range: Medium

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit
",
"AUTOTOOLTIP-fedW_intrepidY1.odf", "
       Damage
       Shot Delay
         Weapon range: Short

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_intrepidY2.odf", "
     Damage
       Shot Delay
         Weapon range: Short

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit
",
"AUTOTOOLTIP-fedW_intrepidYr21.odf", "
       Damage
       Shot Delay
         Weapon range: Short

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_intrepidYr22.odf", "
     Damage
       Shot Delay
         Weapon range: Short

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit
",
"AUTOTOOLTIP-fedW_intrepidYr31.odf", "
       Damage
       Shot Delay
         Weapon range: Short

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_intrepidYr32.odf", "
     Damage
       Shot Delay
         Weapon range: Short

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit
",
"AUTOTOOLTIP-fedW_intrepidYr41.odf", "
       Damage
  Shot Delay
         Weapon range: Short

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_intrepidYr42.odf", "
     Damage
  Shot Delay
         Weapon range: Short

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit
",
"AUTOTOOLTIP-fedW_intrepidYr51.odf", "
       Damage
  Shot Delay
         Weapon range: Short

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_intrepidYr52.odf", "
     Damage
  Shot Delay
         Weapon range: Short

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit
",
"AUTOTOOLTIP-fedW_intrepidYr61.odf", "
       Damage
  Shot Delay
         Weapon range: Short

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_intrepidYr62.odf", "
     Damage
  Shot Delay
         Weapon range: Short

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit
",
"AUTOTOOLTIP-fedW_intrepidZ1.odf", "
       Damage
       Shot Delay
         Weapon range: Short

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_intrepidZ2.odf", "
     Damage
       Shot Delay
         Weapon range: Short

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit
",
"AUTOTOOLTIP-fedW_intrepidZr21.odf", "
       Damage
       Shot Delay
         Weapon range: Short

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_intrepidZr22.odf", "
     Damage
       Shot Delay
         Weapon range: Short

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit
",
"AUTOTOOLTIP-fedW_intrepidZr31.odf", "
       Damage
       Shot Delay
         Weapon range: Short

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_intrepidZr32.odf", "
     Damage
       Shot Delay
         Weapon range: Short

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit
",
"AUTOTOOLTIP-fedW_intrepidZr41.odf", "
       Damage
  Shot Delay
         Weapon range: Short

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_intrepidZr42.odf", "
     Damage
  Shot Delay
         Weapon range: Short

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit
",
"AUTOTOOLTIP-fedW_intrepidZr51.odf", "
       Damage
  Shot Delay
         Weapon range: Short

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_intrepidZr52.odf", "
     Damage
  Shot Delay
         Weapon range: Short

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit
",
"AUTOTOOLTIP-fedW_intrepidZr61.odf", "
       Damage
  Shot Delay
         Weapon range: Short

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_intrepidZr62.odf", "
     Damage
  Shot Delay
         Weapon range: Short

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit
",
"AUTOTOOLTIP-fedW_intrepid_bor1.odf", "
       Damage
       Shot Delay
         Weapon range: Short

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_intrepid_bor2.odf", "
     Damage
       Shot Delay
         Weapon range: Short

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit
",
"AUTOTOOLTIP-fedW_intrepid_borr21.odf", "
       Damage
       Shot Delay
         Weapon range: Short

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_intrepid_borr22.odf", "
     Damage
       Shot Delay
         Weapon range: Short

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit
",
"AUTOTOOLTIP-fedW_intrepid_borr31.odf", "
       Damage
       Shot Delay
         Weapon range: Short

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_intrepid_borr32.odf", "
     Damage
       Shot Delay
         Weapon range: Short

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit
",
"AUTOTOOLTIP-fedW_intrepid_borr41.odf", "
       Damage
  Shot Delay
         Weapon range: Short

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_intrepid_borr42.odf", "
     Damage
  Shot Delay
         Weapon range: Short

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit
",
"AUTOTOOLTIP-fedW_intrepid_borr51.odf", "
       Damage
  Shot Delay
         Weapon range: Short

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_intrepid_borr52.odf", "
     Damage
  Shot Delay
         Weapon range: Short

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit
",
"AUTOTOOLTIP-fedW_intrepid_borr61.odf", "
       Damage
  Shot Delay
         Weapon range: Short

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_intrepid_borr62.odf", "
     Damage
  Shot Delay
         Weapon range: Short

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit
",
"AUTOTOOLTIP-fedW_mirandaii1.odf", "
       Damage
       Shot Delay
         Weapon range: Long

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_mirandaii2.odf", "
     Damage
    Shot Delay
         Weapon range: Long
         Restricted firing arc

         Quantum Pulse weapons have been
         produced since the early 25th century
         and are being used in some lighter
         Federation vessels, but they are still
         quite rare. While they perform far
         better then normal Phasers and do not
         require a vessel to load ammunition
         like torpedoes, the energy spike
         required to charge a small EM bubble
         with energy is immense, limiting the
         effective use
",
"AUTOTOOLTIP-fedW_mirandaiiM1.odf", "
       Damage
       Shot Delay
         Weapon range: Long

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_mirandaiiM2.odfdev", "
     Damage
  Shot Delay
         Weapon range: Long
         Restricted firing arc

         Quantum Pulse weapons have been
         produced since the early 25th century
         and are being used in some lighter
         Federation vessels, but they are still
         quite rare. While they perform far
         better then normal Phasers and do not
         require a vessel to load ammunition
         like torpedoes, the energy spike
         required to charge a small EM bubble
         with energy is immense, limiting the
         effective use
",
"AUTOTOOLTIP-fedW_mirandaiiMr21.odf", "
       Damage
       Shot Delay
         Weapon range: Long

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_mirandaiiMr22.odfdev", "
     Damage
  Shot Delay
         Weapon range: Long
         Restricted firing arc

         Quantum Pulse weapons have been
         produced since the early 25th century
         and are being used in some lighter
         Federation vessels, but they are still
         quite rare. While they perform far
         better then normal Phasers and do not
         require a vessel to load ammunition
         like torpedoes, the energy spike
         required to charge a small EM bubble
         with energy is immense, limiting the
         effective use
",
"AUTOTOOLTIP-fedW_mirandaiiMr31.odf", "
       Damage
       Shot Delay
         Weapon range: Long

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_mirandaiiMr32.odfdev", "
     Damage
  Shot Delay
         Weapon range: Long
         Restricted firing arc

         Quantum Pulse weapons have been
         produced since the early 25th century
         and are being used in some lighter
         Federation vessels, but they are still
         quite rare. While they perform far
         better then normal Phasers and do not
         require a vessel to load ammunition
         like torpedoes, the energy spike
         required to charge a small EM bubble
         with energy is immense, limiting the
         effective use
",
"AUTOTOOLTIP-fedW_mirandaiiMr41.odf", "
       Damage
       Shot Delay
         Weapon range: Long

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_mirandaiiMr42.odfdev", "
     Damage
  Shot Delay
         Weapon range: Long
         Restricted firing arc

         Quantum Pulse weapons have been
         produced since the early 25th century
         and are being used in some lighter
         Federation vessels, but they are still
         quite rare. While they perform far
         better then normal Phasers and do not
         require a vessel to load ammunition
         like torpedoes, the energy spike
         required to charge a small EM bubble
         with energy is immense, limiting the
         effective use
",
"AUTOTOOLTIP-fedW_mirandaiiMr51.odf", "
       Damage
       Shot Delay
         Weapon range: Long

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_mirandaiiMr52.odfdev", "
     Damage
  Shot Delay
         Weapon range: Long
         Restricted firing arc

         Quantum Pulse weapons have been
         produced since the early 25th century
         and are being used in some lighter
         Federation vessels, but they are still
         quite rare. While they perform far
         better then normal Phasers and do not
         require a vessel to load ammunition
         like torpedoes, the energy spike
         required to charge a small EM bubble
         with energy is immense, limiting the
         effective use
",
"AUTOTOOLTIP-fedW_mirandaiiMr61.odf", "
       Damage
       Shot Delay
         Weapon range: Long

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_mirandaiiMr62.odfdev", "
     Damage
  Shot Delay
         Weapon range: Long
         Restricted firing arc

         Quantum Pulse weapons have been
         produced since the early 25th century
         and are being used in some lighter
         Federation vessels, but they are still
         quite rare. While they perform far
         better then normal Phasers and do not
         require a vessel to load ammunition
         like torpedoes, the energy spike
         required to charge a small EM bubble
         with energy is immense, limiting the
         effective use
",
"AUTOTOOLTIP-fedW_mirandaiir21.odf", "
       Damage
       Shot Delay
         Weapon range: Long

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_mirandaiir22.odf", "
     Damage
    Shot Delay
         Weapon range: Long
         Restricted firing arc

         Quantum Pulse weapons have been
         produced since the early 25th century
         and are being used in some lighter
         Federation vessels, but they are still
         quite rare. While they perform far
         better then normal Phasers and do not
         require a vessel to load ammunition
         like torpedoes, the energy spike
         required to charge a small EM bubble
         with energy is immense, limiting the
         effective use
",
"AUTOTOOLTIP-fedW_mirandaiir31.odf", "
       Damage
       Shot Delay
         Weapon range: Long

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_mirandaiir32.odf", "
     Damage
    Shot Delay
         Weapon range: Long
         Restricted firing arc

         Quantum Pulse weapons have been
         produced since the early 25th century
         and are being used in some lighter
         Federation vessels, but they are still
         quite rare. While they perform far
         better then normal Phasers and do not
         require a vessel to load ammunition
         like torpedoes, the energy spike
         required to charge a small EM bubble
         with energy is immense, limiting the
         effective use
",
"AUTOTOOLTIP-fedW_mirandaiir41.odf", "
       Damage
       Shot Delay
         Weapon range: Long

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_mirandaiir42.odf", "
     Damage
    Shot Delay
         Weapon range: Long
         Restricted firing arc

         Quantum Pulse weapons have been
         produced since the early 25th century
         and are being used in some lighter
         Federation vessels, but they are still
         quite rare. While they perform far
         better then normal Phasers and do not
         require a vessel to load ammunition
         like torpedoes, the energy spike
         required to charge a small EM bubble
         with energy is immense, limiting the
         effective use
",
"AUTOTOOLTIP-fedW_mirandaiir51.odf", "
       Damage
       Shot Delay
         Weapon range: Long

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_mirandaiir52.odf", "
     Damage
    Shot Delay
         Weapon range: Long
         Restricted firing arc

         Quantum Pulse weapons have been
         produced since the early 25th century
         and are being used in some lighter
         Federation vessels, but they are still
         quite rare. While they perform far
         better then normal Phasers and do not
         require a vessel to load ammunition
         like torpedoes, the energy spike
         required to charge a small EM bubble
         with energy is immense, limiting the
         effective use
",
"AUTOTOOLTIP-fedW_mirandaiir61.odf", "
       Damage
       Shot Delay
         Weapon range: Long

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_mirandaiir62.odf", "
     Damage
    Shot Delay
         Weapon range: Long
         Restricted firing arc

         Quantum Pulse weapons have been
         produced since the early 25th century
         and are being used in some lighter
         Federation vessels, but they are still
         quite rare. While they perform far
         better then normal Phasers and do not
         require a vessel to load ammunition
         like torpedoes, the energy spike
         required to charge a small EM bubble
         with energy is immense, limiting the
         effective use
",
"AUTOTOOLTIP-fedW_monsoon1.odf", "
       Damage
       Shot Delay
         Weapon range: Short

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_monsoonr21.odf", "
       Damage
       Shot Delay
         Weapon range: Short

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_monsoonr31.odf", "
       Damage
       Shot Delay
         Weapon range: Short

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_monsoonr41.odf", "
     Damage
       Shot Delay
         Weapon range: Short

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_monsoonr51.odf", "
     Damage
       Shot Delay
         Weapon range: Short

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_monsoonr61.odf", "
     Damage
       Shot Delay
         Weapon range: Short

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_monsoonZ1.odf", "
       Damage
       Shot Delay
         Weapon range: Short

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_monsoonZr21.odf", "
       Damage
       Shot Delay
         Weapon range: Short

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_monsoonZr31.odf", "
       Damage
       Shot Delay
         Weapon range: Short

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_monsoonZr41.odf", "
     Damage
       Shot Delay
         Weapon range: Short

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_monsoonZr51.odf", "
     Damage
       Shot Delay
         Weapon range: Short

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_monsoonZr61.odf", "
     Damage
       Shot Delay
         Weapon range: Short

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_monsoon_bor1.odf", "
       Damage
       Shot Delay
         Weapon range: Short

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_monsoon_borr21.odf", "
     Damage
       Shot Delay
         Weapon range: Short

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_monsoon_borr31.odf", "
     Damage
       Shot Delay
         Weapon range: Short

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_monsoon_borr41.odf", "
     Damage
       Shot Delay
         Weapon range: Short

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_monsoon_borr51.odf", "
     Damage
       Shot Delay
         Weapon range: Short

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_monsoon_borr61.odf", "
     Damage
       Shot Delay
         Weapon range: Short

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_monsoon_kli1.odf", "
     Damage
       Shot Delay
         Weapon range: Short

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_monsoon_klir21.odf", "
     Damage
       Shot Delay
         Weapon range: Short

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_monsoon_klir31.odf", "
     Damage
       Shot Delay
         Weapon range: Short

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_monsoon_klir41.odf", "
     Damage
       Shot Delay
         Weapon range: Short

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_monsoon_klir51.odf", "
     Damage
       Shot Delay
         Weapon range: Short

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_monsoon_klir61.odf", "
     Damage
       Shot Delay
         Weapon range: Short

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_nebula1.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_nebulaM1.odf", "
       Damage
    Shot Delay
         Weapon range: Medium

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_nebulaMr21.odf", "
       Damage
    Shot Delay
         Weapon range: Medium

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_nebulaMr31.odf", "
       Damage
    Shot Delay
         Weapon range: Medium

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_nebulaMr41.odf", "
       Damage
    Shot Delay
         Weapon range: Medium

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_nebulaMr51.odf", "
       Damage
    Shot Delay
         Weapon range: Medium

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_nebulaMr61.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_nebular21.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_nebular31.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_nebular41.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_nebular51.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_nebular61.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_nebula_eng1.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_nebula_engr21.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_nebula_engr31.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_nebula_engr41.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_nebula_engr51.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_nebula_engr61.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_nebula_torp1.odf", "
       Damage
    Shot Delay
         Weapon range: Medium

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_nebula_torp2.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit
",
"AUTOTOOLTIP-fedW_nebula_torpM1.odf", "
       Damage
    Shot Delay
         Weapon range: Medium

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_nebula_torpM2.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit
",
"AUTOTOOLTIP-fedW_nebula_torpMr21.odf", "
       Damage
    Shot Delay
         Weapon range: Medium

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_nebula_torpMr22.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit
",
"AUTOTOOLTIP-fedW_nebula_torpMr31.odf", "
       Damage
    Shot Delay
         Weapon range: Medium

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_nebula_torpMr32.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit
",
"AUTOTOOLTIP-fedW_nebula_torpMr41.odf", "
       Damage
       Shots per volley
    Shot Delay
         Weapon range: Medium

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs. The new layer XV
         Phaser Arrays use a tripled charging
         system to achieve high impact values
         and short reload times for strike
         volleys
",
"AUTOTOOLTIP-fedW_nebula_torpMr42.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit
",
"AUTOTOOLTIP-fedW_nebula_torpMr51.odf", "
       Damage
       Shots per volley
    Shot Delay
         Weapon range: Medium

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs. The new layer XV
         Phaser Arrays use a tripled charging
         system to achieve high impact values
         and short reload times for strike
         volleys
",
"AUTOTOOLTIP-fedW_nebula_torpMr52.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit
",
"AUTOTOOLTIP-fedW_nebula_torpMr61.odf", "
     Damage
       Shots per volley
    Shot Delay
         Weapon range: Medium

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs. The new layer XV
         Phaser Arrays use a tripled charging
         system to achieve high impact values
         and short reload times for strike
         volleys
",
"AUTOTOOLTIP-fedW_nebula_torpMr62.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit
",
"AUTOTOOLTIP-fedW_nebula_torpr21.odf", "
       Damage
    Shot Delay
         Weapon range: Medium

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_nebula_torpr22.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit
",
"AUTOTOOLTIP-fedW_nebula_torpr31.odf", "
       Damage
    Shot Delay
         Weapon range: Medium

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_nebula_torpr32.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit
",
"AUTOTOOLTIP-fedW_nebula_torpr41.odf", "
       Damage
       Shots per volley
    Shot Delay
         Weapon range: Medium

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs. The new layer XV
         Phaser Arrays use a tripled charging
         system to achieve high impact values
         and short reload times for strike
         volleys
",
"AUTOTOOLTIP-fedW_nebula_torpr42.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit
",
"AUTOTOOLTIP-fedW_nebula_torpr51.odf", "
       Damage
       Shots per volley
    Shot Delay
         Weapon range: Medium

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs. The new layer XV
         Phaser Arrays use a tripled charging
         system to achieve high impact values
         and short reload times for strike
         volleys
",
"AUTOTOOLTIP-fedW_nebula_torpr52.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit
",
"AUTOTOOLTIP-fedW_nebula_torpr61.odf", "
       Damage
       Shots per volley
    Shot Delay
         Weapon range: Medium

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs. The new layer XV
         Phaser Arrays use a tripled charging
         system to achieve high impact values
         and short reload times for strike
         volleys
",
"AUTOTOOLTIP-fedW_nebula_torpr62.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit
",
"AUTOTOOLTIP-fedW_norway1.odf", "
     Damage
  Shot Delay
         Weapon range: Short

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_norwayM1.odf", "
     Damage
  Shot Delay
         Weapon range: Short

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_norwayMr21.odf", "
     Damage
  Shot Delay
         Weapon range: Short

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_norwayMr31.odf", "
     Damage
  Shot Delay
         Weapon range: Short

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_norwayMr41.odf", "
     Damage
  Shot Delay
         Weapon range: Short

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_norwayMr51.odf", "
     Damage
  Shot Delay
         Weapon range: Short

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_norwayMr61.odf", "
     Damage
  Shot Delay
         Weapon range: Short

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_norwayr21.odf", "
     Damage
  Shot Delay
         Weapon range: Short

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_norwayr31.odf", "
     Damage
  Shot Delay
         Weapon range: Short

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_norwayr41.odf", "
     Damage
  Shot Delay
         Weapon range: Short

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_norwayr51.odf", "
     Damage
  Shot Delay
         Weapon range: Short

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_norwayr61.odf", "
     Damage
  Shot Delay
         Weapon range: Short

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_nova1.odf", "
       Damage
  Shot Delay
         Weapon range: Medium

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_nova2.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit
",
"AUTOTOOLTIP-fedW_novar21.odf", "
       Damage
  Shot Delay
         Weapon range: Medium

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_novar22.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit
",
"AUTOTOOLTIP-fedW_novar31.odf", "
       Damage
  Shot Delay
         Weapon range: Medium

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_novar32.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit
",
"AUTOTOOLTIP-fedW_novar41.odf", "
       Damage
  Shot Delay
         Weapon range: Medium

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_novar42.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit
",
"AUTOTOOLTIP-fedW_novar51.odf", "
       Damage
  Shot Delay
         Weapon range: Medium

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_novar52.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit
",
"AUTOTOOLTIP-fedW_novar61.odf", "
       Damage
  Shot Delay
         Weapon range: Medium

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_novar62.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit
",
"AUTOTOOLTIP-fedW_outpost1.odf", "
     Damage
    Shot Delay
         Weapon range: Long

         Pulse Phaser cannons use the same
         technology as normal Phaser arrays do,
         but the firemode has been modified to
         fire high energy bursts in short
         sequences
",
"AUTOTOOLTIP-fedW_outpost1_D.odf", "
     Damage
    Shot Delay
         Weapon range: Long

         Pulse Phaser cannons use the same
         technology as normal Phaser arrays do,
         but the firemode has been modified to
         fire high energy bursts in short
         sequences
",
"AUTOTOOLTIP-fedW_outpost1_DD.odf", "
     Damage
    Shot Delay
         Weapon range: Long

         Pulse Phaser cannons use the same
         technology as normal Phaser arrays do,
         but the firemode has been modified to
         fire high energy bursts in short
         sequences
",
"AUTOTOOLTIP-fedW_outpost1_DDW.odf", "
     Damage
    Shot Delay
         Weapon range: Long

         Pulse Phaser cannons use the same
         technology as normal Phaser arrays do,
         but the firemode has been modified to
         fire high energy bursts in short
         sequences
",
"AUTOTOOLTIP-fedW_outpost1_DDWW.odf", "
     Damage
    Shot Delay
         Weapon range: Long

         Pulse Phaser cannons use the same
         technology as normal Phaser arrays do,
         but the firemode has been modified to
         fire high energy bursts in short
         sequences
",
"AUTOTOOLTIP-fedW_outpost1_DW.odf", "
     Damage
    Shot Delay
         Weapon range: Long

         Pulse Phaser cannons use the same
         technology as normal Phaser arrays do,
         but the firemode has been modified to
         fire high energy bursts in short
         sequences
",
"AUTOTOOLTIP-fedW_outpost1_DWW.odf", "
     Damage
    Shot Delay
         Weapon range: Long

         Pulse Phaser cannons use the same
         technology as normal Phaser arrays do,
         but the firemode has been modified to
         fire high energy bursts in short
         sequences
",
"AUTOTOOLTIP-fedW_outpost1_W.odf", "
     Damage
    Shot Delay
         Weapon range: Long

         Pulse Phaser cannons use the same
         technology as normal Phaser arrays do,
         but the firemode has been modified to
         fire high energy bursts in short
         sequences
",
"AUTOTOOLTIP-fedW_outpost1_WW.odf", "
     Damage
    Shot Delay
         Weapon range: Long

         Pulse Phaser cannons use the same
         technology as normal Phaser arrays do,
         but the firemode has been modified to
         fire high energy bursts in short
         sequences
",
"AUTOTOOLTIP-fedW_outpost2_DDW.odf", "
     Damage
       Shot Delay
         Weapon range: Long

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_outpost2_DDWW.odf", "
     Damage
       Shot Delay
         Weapon range: Long

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_outpost2_DW.odf", "
     Damage
       Shot Delay
         Weapon range: Long

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_outpost2_DWW.odf", "
     Damage
       Shot Delay
         Weapon range: Long

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_outpost2_W.odf", "
     Damage
       Shot Delay
         Weapon range: Long

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_outpost2_WW.odf", "
     Damage
       Shot Delay
         Weapon range: Long

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_outpost3_DDWW.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Long

         Quantum Torpedoes are a powerful
         replacement of Photon Torpedoes and are
         being used since the 24th century. They
         rely on rapid energy extraction from
         zero-point vacuum and can inflict
         massive damage upon detonation. Most
         Quantum Torpedo launchers use a
         volley-fire pattern
",
"AUTOTOOLTIP-fedW_outpost3_DWW.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Long

         Quantum Torpedoes are a powerful
         replacement of Photon Torpedoes and are
         being used since the 24th century. They
         rely on rapid energy extraction from
         zero-point vacuum and can inflict
         massive damage upon detonation. Most
         Quantum Torpedo launchers use a
         volley-fire pattern
",
"AUTOTOOLTIP-fedW_outpost3_WW.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Long

         Quantum Torpedoes are a powerful
         replacement of Photon Torpedoes and are
         being used since the 24th century. They
         rely on rapid energy extraction from
         zero-point vacuum and can inflict
         massive damage upon detonation. Most
         Quantum Torpedo launchers use a
         volley-fire pattern
",
"AUTOTOOLTIP-fedW_phalanx1.odf", "
     Damage
  Shot Delay
         Weapon range: Long

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_phalanx2.odf", "
       Damage
  Shot Delay
         Weapon range: Long
         Restricted firing arc

         Pulse Phaser cannons use the same
         technology as normal Phaser arrays do,
         but the firemode has been modified to
         fire high energy bursts in short
         sequences
",
"AUTOTOOLTIP-fedW_phalanx3.odf", "
     Shot Delay
         Weapon range: Long

         The Magnan particle is created using
         rare sub-atomic reactions discovered as
         the sun of Magnan Erethos was partially
         consumed by a black hole. Combined with
         an old-fashioned Phaser Cannon, it may
         serve as an ultra-heavy assault weapon.
         As the Phalanx is one of the few
         warships designed by the United
         Federation of Planets, the choice was
         logical to test the Magnan Phaser
         Cannon in this chassis
",
"AUTOTOOLTIP-fedW_phalanxM3.odf", "
     Shot Delay
         Weapon range: Long

         The Magnan particle is created using
         rare sub-atomic reactions discovered as
         the sun of Magnan Erethos was partially
         consumed by a black hole. Combined with
         an old-fashioned Phaser Cannon, it may
         serve as an ultra-heavy assault weapon.
         As the Phalanx is one of the few
         warships designed by the United
         Federation of Planets, the choice was
         logical to test the Magnan Phaser
         Cannon in this chassis
",
"AUTOTOOLTIP-fedW_phalanxMr23.odf", "
     Shot Delay
         Weapon range: Long

         The Magnan particle is created using
         rare sub-atomic reactions discovered as
         the sun of Magnan Erethos was partially
         consumed by a black hole. Combined with
         an old-fashioned Phaser Cannon, it may
         serve as an ultra-heavy assault weapon.
         As the Phalanx is one of the few
         warships designed by the United
         Federation of Planets, the choice was
         logical to test the Magnan Phaser
         Cannon in this chassis
",
"AUTOTOOLTIP-fedW_phalanxMr33.odf", "
     Shot Delay
         Weapon range: Long

         The Magnan particle is created using
         rare sub-atomic reactions discovered as
         the sun of Magnan Erethos was partially
         consumed by a black hole. Combined with
         an old-fashioned Phaser Cannon, it may
         serve as an ultra-heavy assault weapon.
         As the Phalanx is one of the few
         warships designed by the United
         Federation of Planets, the choice was
         logical to test the Magnan Phaser
         Cannon in this chassis
",
"AUTOTOOLTIP-fedW_phalanxMr43.odf", "
     Shot Delay
         Weapon range: Long

         The Magnan particle is created using
         rare sub-atomic reactions discovered as
         the sun of Magnan Erethos was partially
         consumed by a black hole. Combined with
         an old-fashioned Phaser Cannon, it may
         serve as an ultra-heavy assault weapon.
         As the Phalanx is one of the few
         warships designed by the United
         Federation of Planets, the choice was
         logical to test the Magnan Phaser
         Cannon in this chassis
",
"AUTOTOOLTIP-fedW_phalanxMr53.odf", "
     Shot Delay
         Weapon range: Long

         The Magnan particle is created using
         rare sub-atomic reactions discovered as
         the sun of Magnan Erethos was partially
         consumed by a black hole. Combined with
         an old-fashioned Phaser Cannon, it may
         serve as an ultra-heavy assault weapon.
         As the Phalanx is one of the few
         warships designed by the United
         Federation of Planets, the choice was
         logical to test the Magnan Phaser
         Cannon in this chassis
",
"AUTOTOOLTIP-fedW_phalanxMr63.odf", "
     Shot Delay
         Weapon range: Long

         The Magnan particle is created using
         rare sub-atomic reactions discovered as
         the sun of Magnan Erethos was partially
         consumed by a black hole. Combined with
         an old-fashioned Phaser Cannon, it may
         serve as an ultra-heavy assault weapon.
         As the Phalanx is one of the few
         warships designed by the United
         Federation of Planets, the choice was
         logical to test the Magnan Phaser
         Cannon in this chassis
",
"AUTOTOOLTIP-fedW_phalanxr21.odf", "
     Damage
  Shot Delay
         Weapon range: Long

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_phalanxr22.odf", "
     Damage
  Shot Delay
         Weapon range: Long
         Restricted firing arc

         Pulse Phaser cannons use the same
         technology as normal Phaser arrays do,
         but the firemode has been modified to
         fire high energy bursts in short
         sequences
",
"AUTOTOOLTIP-fedW_phalanxr23.odf", "
     Shot Delay
         Weapon range: Long

         The Magnan particle is created using
         rare sub-atomic reactions discovered as
         the sun of Magnan Erethos was partially
         consumed by a black hole. Combined with
         an old-fashioned Phaser Cannon, it may
         serve as an ultra-heavy assault weapon.
         As the Phalanx is one of the few
         warships designed by the United
         Federation of Planets, the choice was
         logical to test the Magnan Phaser
         Cannon in this chassis
",
"AUTOTOOLTIP-fedW_phalanxr31.odf", "
     Damage
  Shot Delay
         Weapon range: Long

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_phalanxr32.odf", "
     Damage
  Shot Delay
         Weapon range: Long
         Restricted firing arc

         Pulse Phaser cannons use the same
         technology as normal Phaser arrays do,
         but the firemode has been modified to
         fire high energy bursts in short
         sequences
",
"AUTOTOOLTIP-fedW_phalanxr33.odf", "
     Shot Delay
         Weapon range: Long

         The Magnan particle is created using
         rare sub-atomic reactions discovered as
         the sun of Magnan Erethos was partially
         consumed by a black hole. Combined with
         an old-fashioned Phaser Cannon, it may
         serve as an ultra-heavy assault weapon.
         As the Phalanx is one of the few
         warships designed by the United
         Federation of Planets, the choice was
         logical to test the Magnan Phaser
         Cannon in this chassis
",
"AUTOTOOLTIP-fedW_phalanxr41.odf", "
     Damage
  Shot Delay
         Weapon range: Long

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_phalanxr42.odf", "
     Damage
  Shot Delay
         Weapon range: Long
         Restricted firing arc

         Pulse Phaser cannons use the same
         technology as normal Phaser arrays do,
         but the firemode has been modified to
         fire high energy bursts in short
         sequences
",
"AUTOTOOLTIP-fedW_phalanxr43.odf", "
     Shot Delay
         Weapon range: Long

         The Magnan particle is created using
         rare sub-atomic reactions discovered as
         the sun of Magnan Erethos was partially
         consumed by a black hole. Combined with
         an old-fashioned Phaser Cannon, it may
         serve as an ultra-heavy assault weapon.
         As the Phalanx is one of the few
         warships designed by the United
         Federation of Planets, the choice was
         logical to test the Magnan Phaser
         Cannon in this chassis
",
"AUTOTOOLTIP-fedW_phalanxr51.odf", "
     Damage
  Shot Delay
         Weapon range: Long

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_phalanxr52.odf", "
     Damage
  Shot Delay
         Weapon range: Long
         Restricted firing arc

         Pulse Phaser cannons use the same
         technology as normal Phaser arrays do,
         but the firemode has been modified to
         fire high energy bursts in short
         sequences
",
"AUTOTOOLTIP-fedW_phalanxr53.odf", "
     Shot Delay
         Weapon range: Long

         The Magnan particle is created using
         rare sub-atomic reactions discovered as
         the sun of Magnan Erethos was partially
         consumed by a black hole. Combined with
         an old-fashioned Phaser Cannon, it may
         serve as an ultra-heavy assault weapon.
         As the Phalanx is one of the few
         warships designed by the United
         Federation of Planets, the choice was
         logical to test the Magnan Phaser
         Cannon in this chassis
",
"AUTOTOOLTIP-fedW_phalanxr61.odf", "
     Damage
  Shot Delay
         Weapon range: Long

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_phalanxr62.odf", "
     Damage
  Shot Delay
         Weapon range: Long
         Restricted firing arc

         Pulse Phaser cannons use the same
         technology as normal Phaser arrays do,
         but the firemode has been modified to
         fire high energy bursts in short
         sequences. The plasma collider
         developed by Mathis Chenfield in the
         early 25th inspired a new generation of
         phaser weapons
",
"AUTOTOOLTIP-fedW_phalanxr63.odf", "
     Shot Delay
         Weapon range: Long

         The Magnan particle is created using
         rare sub-atomic reactions discovered as
         the sun of Magnan Erethos was partially
         consumed by a black hole. Combined with
         an old-fashioned Phaser Cannon, it may
         serve as an ultra-heavy assault weapon.
         As the Phalanx is one of the few
         warships designed by the United
         Federation of Planets, the choice was
         logical to test the Magnan Phaser
         Cannon in this chassis
",
"AUTOTOOLTIP-fedW_platform_phaser1.odf", "
     Damage
       Shot Delay
         Weapon range: Long

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_platform_phaserZ1.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Long

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs. The new layer XV
         Phaser Arrays use a tripled charging
         system to achieve high impact values
         and short reload times for strike
         volleys
",
"AUTOTOOLTIP-fedW_platform_pulse1.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Pulse Phaser cannons use the same
         technology as normal Phaser arrays do,
         but the firemode has been modified to
         fire high energy bursts in short
         sequences
",
"AUTOTOOLTIP-fedW_platform_pulseZ1.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Quantum Pulse weapons have been
         produced since the early 25th century
         and are being used in some lighter
         Federation vessels, but they are still
         quite rare. While they perform far
         better then normal Phasers and do not
         require a vessel to load ammunition
         like torpedoes, the energy spike
         required to charge a small EM bubble
         with energy is immense, limiting the
         effective use
",
"AUTOTOOLTIP-fedW_platform_torpedo1.odf", "
     Damage
    Shot Delay
         Weapon range: Artillery

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit
",
"AUTOTOOLTIP-fedW_platform_torpedoZ1.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Artillery

         Quantum Torpedoes are a powerful
         replacement of Photon Torpedoes and are
         being used since the 24th century. They
         rely on rapid energy extraction from
         zero-point vacuum and can inflict
         massive damage upon detonation. Most
         Quantum Torpedo launchers use a
         volley-fire pattern
",
"AUTOTOOLTIP-fedW_premonition1.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_premonition2.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Medium

         Quantum Torpedoes are a powerful
         replacement of Photon Torpedoes and are
         being used since the 24th century. They
         rely on rapid energy extraction from
         zero-point vacuum and can inflict
         massive damage upon detonation. Most
         Quantum Torpedo launchers use a
         volley-fire pattern
",
"AUTOTOOLTIP-fedW_remoore1.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_remoore2.odf", "
     Damage
  Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit
",
"AUTOTOOLTIP-fedW_remoorer21.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_remoorer22.odf", "
     Damage
  Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit
",
"AUTOTOOLTIP-fedW_remoorer31.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_remoorer32.odf", "
     Damage
  Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit
",
"AUTOTOOLTIP-fedW_remoorer41.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_remoorer42.odf", "
     Damage
  Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit
",
"AUTOTOOLTIP-fedW_remoorer51.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_remoorer52.odf", "
     Damage
  Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit
",
"AUTOTOOLTIP-fedW_remoorer61.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_remoorer62.odf", "
     Damage
    Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit
",
"AUTOTOOLTIP-fedW_remooreY1.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_remooreY2.odf", "
     Damage
  Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit
",
"AUTOTOOLTIP-fedW_remooreYr21.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_remooreYr22.odf", "
     Damage
  Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit
",
"AUTOTOOLTIP-fedW_remooreYr31.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_remooreYr32.odf", "
     Damage
  Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit
",
"AUTOTOOLTIP-fedW_remooreYr41.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_remooreYr42.odf", "
     Damage
  Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit
",
"AUTOTOOLTIP-fedW_remooreYr51.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_remooreYr52.odf", "
     Damage
  Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit
",
"AUTOTOOLTIP-fedW_remooreYr61.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_remooreYr62.odf", "
     Damage
    Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit
",
"AUTOTOOLTIP-fedW_remoore_bor1.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_remoore_bor2.odf", "
     Damage
  Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit
",
"AUTOTOOLTIP-fedW_remoore_borr21.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_remoore_borr22.odf", "
     Damage
  Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit
",
"AUTOTOOLTIP-fedW_remoore_borr31.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_remoore_borr32.odf", "
     Damage
  Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit
",
"AUTOTOOLTIP-fedW_remoore_borr41.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_remoore_borr42.odf", "
     Damage
  Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit
",
"AUTOTOOLTIP-fedW_remoore_borr51.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_remoore_borr52.odf", "
     Damage
  Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit
",
"AUTOTOOLTIP-fedW_remoore_borr61.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_remoore_borr62.odf", "
     Damage
    Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit
",
"AUTOTOOLTIP-fedW_rhodeisland1.odf", "
       Damage
  Shot Delay
         Weapon range: Medium

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_rhodeisland2.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Quantum Torpedoes are a powerful
         replacement of Photon Torpedoes and are
         being used since the 24th century. They
         rely on rapid energy extraction from
         zero-point vacuum and can inflict
         massive damage upon detonation. Most
         Quantum Torpedo launchers use a
         volley-fire pattern
",
"AUTOTOOLTIP-fedW_rhodeislandr21.odf", "
       Damage
  Shot Delay
         Weapon range: Medium

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_rhodeislandr22.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Quantum Torpedoes are a powerful
         replacement of Photon Torpedoes and are
         being used since the 24th century. They
         rely on rapid energy extraction from
         zero-point vacuum and can inflict
         massive damage upon detonation. Most
         Quantum Torpedo launchers use a
         volley-fire pattern
",
"AUTOTOOLTIP-fedW_rhodeislandr31.odf", "
       Damage
  Shot Delay
         Weapon range: Medium

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_rhodeislandr32.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Quantum Torpedoes are a powerful
         replacement of Photon Torpedoes and are
         being used since the 24th century. They
         rely on rapid energy extraction from
         zero-point vacuum and can inflict
         massive damage upon detonation. Most
         Quantum Torpedo launchers use a
         volley-fire pattern
",
"AUTOTOOLTIP-fedW_rhodeislandr41.odf", "
       Damage
  Shot Delay
         Weapon range: Medium

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_rhodeislandr42.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Quantum Torpedoes are a powerful
         replacement of Photon Torpedoes and are
         being used since the 24th century. They
         rely on rapid energy extraction from
         zero-point vacuum and can inflict
         massive damage upon detonation. Most
         Quantum Torpedo launchers use a
         volley-fire pattern
",
"AUTOTOOLTIP-fedW_rhodeislandr51.odf", "
       Damage
  Shot Delay
         Weapon range: Medium

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_rhodeislandr52.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Quantum Torpedoes are a powerful
         replacement of Photon Torpedoes and are
         being used since the 24th century. They
         rely on rapid energy extraction from
         zero-point vacuum and can inflict
         massive damage upon detonation. Most
         Quantum Torpedo launchers use a
         volley-fire pattern
",
"AUTOTOOLTIP-fedW_rhodeislandr61.odf", "
       Damage
  Shot Delay
         Weapon range: Medium

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_rhodeislandr62.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Quantum Torpedoes are a powerful
         replacement of Photon Torpedoes and are
         being used since the 24th century. They
         rely on rapid energy extraction from
         zero-point vacuum and can inflict
         massive damage upon detonation. Most
         Quantum Torpedo launchers use a
         volley-fire pattern
",
"AUTOTOOLTIP-fedW_saberY1.odf", "
       Damage
    Shot Delay
         Weapon range: Long

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_saberYM1.odf", "
       Damage
    Shot Delay
         Weapon range: Long

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_saberYMI1.odf", "
     Damage
    Shot Delay
         Weapon range: Long

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_saberYMIr21.odf", "
     Damage
    Shot Delay
         Weapon range: Long

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_saberYMIr31.odf", "
     Damage
    Shot Delay
         Weapon range: Long

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_saberYMIr41.odf", "
     Damage
    Shot Delay
         Weapon range: Long

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_saberYMIr42.odf", "
       Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Quantum Pulse weapons have been
         produced since the early 25th century
         and are being used in some lighter
         Federation vessels, but they are still
         quite rare. While they perform far
         better then normal Phasers and do not
         require a vessel to load ammunition
         like torpedoes, the energy spike
         required to charge a small EM bubble
         with energy is immense, limiting the
         effective use
",
"AUTOTOOLTIP-fedW_saberYMIr51.odf", "
     Damage
    Shot Delay
         Weapon range: Long

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_saberYMIr52.odf", "
     Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Quantum Pulse weapons have been
         produced since the early 25th century
         and are being used in some lighter
         Federation vessels, but they are still
         quite rare. While they perform far
         better then normal Phasers and do not
         require a vessel to load ammunition
         like torpedoes, the energy spike
         required to charge a small EM bubble
         with energy is immense, limiting the
         effective use
",
"AUTOTOOLTIP-fedW_saberYMIr61.odf", "
     Damage
    Shot Delay
         Weapon range: Long

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_saberYMIr62.odf", "
     Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Quantum Pulse weapons have been
         produced since the early 25th century
         and are being used in some lighter
         Federation vessels, but they are still
         quite rare. While they perform far
         better then normal Phasers and do not
         require a vessel to load ammunition
         like torpedoes, the energy spike
         required to charge a small EM bubble
         with energy is immense, limiting the
         effective use
",
"AUTOTOOLTIP-fedW_saberYMIr63.odf", "
       Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit
",
"AUTOTOOLTIP-fedW_saberYMr21.odf", "
       Damage
    Shot Delay
         Weapon range: Long

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_saberYMr31.odf", "
       Damage
    Shot Delay
         Weapon range: Long

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_saberYMr41.odf", "
     Damage
    Shot Delay
         Weapon range: Long

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_saberYMr42.odf", "
       Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Quantum Pulse weapons have been
         produced since the early 25th century
         and are being used in some lighter
         Federation vessels, but they are still
         quite rare. While they perform far
         better then normal Phasers and do not
         require a vessel to load ammunition
         like torpedoes, the energy spike
         required to charge a small EM bubble
         with energy is immense, limiting the
         effective use
",
"AUTOTOOLTIP-fedW_saberYMr51.odf", "
     Damage
    Shot Delay
         Weapon range: Long

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_saberYMr52.odf", "
       Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Quantum Pulse weapons have been
         produced since the early 25th century
         and are being used in some lighter
         Federation vessels, but they are still
         quite rare. While they perform far
         better then normal Phasers and do not
         require a vessel to load ammunition
         like torpedoes, the energy spike
         required to charge a small EM bubble
         with energy is immense, limiting the
         effective use
",
"AUTOTOOLTIP-fedW_saberYMr61.odf", "
     Damage
    Shot Delay
         Weapon range: Long

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_saberYMr62.odf", "
       Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Quantum Pulse weapons have been
         produced since the early 25th century
         and are being used in some lighter
         Federation vessels, but they are still
         quite rare. While they perform far
         better then normal Phasers and do not
         require a vessel to load ammunition
         like torpedoes, the energy spike
         required to charge a small EM bubble
         with energy is immense, limiting the
         effective use
",
"AUTOTOOLTIP-fedW_saberYr21.odf", "
     Damage
    Shot Delay
         Weapon range: Long

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_saberYr31.odf", "
     Damage
    Shot Delay
         Weapon range: Long

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_saberYr41.odf", "
     Damage
    Shot Delay
         Weapon range: Long

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_saberYr42.odf", "
       Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Quantum Pulse weapons have been
         produced since the early 25th century
         and are being used in some lighter
         Federation vessels, but they are still
         quite rare. While they perform far
         better then normal Phasers and do not
         require a vessel to load ammunition
         like torpedoes, the energy spike
         required to charge a small EM bubble
         with energy is immense, limiting the
         effective use
",
"AUTOTOOLTIP-fedW_saberYr51.odf", "
     Damage
    Shot Delay
         Weapon range: Long

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_saberYr52.odf", "
       Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Quantum Pulse weapons have been
         produced since the early 25th century
         and are being used in some lighter
         Federation vessels, but they are still
         quite rare. While they perform far
         better then normal Phasers and do not
         require a vessel to load ammunition
         like torpedoes, the energy spike
         required to charge a small EM bubble
         with energy is immense, limiting the
         effective use
",
"AUTOTOOLTIP-fedW_saberYr61.odf", "
     Damage
    Shot Delay
         Weapon range: Long

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_saberYr62.odf", "
     Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Quantum Pulse weapons have been
         produced since the early 25th century
         and are being used in some lighter
         Federation vessels, but they are still
         quite rare. While they perform far
         better then normal Phasers and do not
         require a vessel to load ammunition
         like torpedoes, the energy spike
         required to charge a small EM bubble
         with energy is immense, limiting the
         effective use
",
"AUTOTOOLTIP-fedW_saberZ1.odf", "
       Damage
    Shot Delay
         Weapon range: Long

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_saberZM1.odf", "
       Damage
    Shot Delay
         Weapon range: Long

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_saberZMI1.odf", "
     Damage
    Shot Delay
         Weapon range: Long

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_saberZMIr21.odf", "
     Damage
    Shot Delay
         Weapon range: Long

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_saberZMIr31.odf", "
     Damage
    Shot Delay
         Weapon range: Long

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_saberZMIr41.odf", "
     Damage
    Shot Delay
         Weapon range: Long

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_saberZMIr42.odf", "
       Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Quantum Pulse weapons have been
         produced since the early 25th century
         and are being used in some lighter
         Federation vessels, but they are still
         quite rare. While they perform far
         better then normal Phasers and do not
         require a vessel to load ammunition
         like torpedoes, the energy spike
         required to charge a small EM bubble
         with energy is immense, limiting the
         effective use
",
"AUTOTOOLTIP-fedW_saberZMIr51.odf", "
     Damage
    Shot Delay
         Weapon range: Long

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_saberZMIr52.odf", "
       Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Quantum Pulse weapons have been
         produced since the early 25th century
         and are being used in some lighter
         Federation vessels, but they are still
         quite rare. While they perform far
         better then normal Phasers and do not
         require a vessel to load ammunition
         like torpedoes, the energy spike
         required to charge a small EM bubble
         with energy is immense, limiting the
         effective use
",
"AUTOTOOLTIP-fedW_saberZMIr61.odf", "
     Damage
    Shot Delay
         Weapon range: Long

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_saberZMIr62.odf", "
     Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Quantum Pulse weapons have been
         produced since the early 25th century
         and are being used in some lighter
         Federation vessels, but they are still
         quite rare. While they perform far
         better then normal Phasers and do not
         require a vessel to load ammunition
         like torpedoes, the energy spike
         required to charge a small EM bubble
         with energy is immense, limiting the
         effective use
",
"AUTOTOOLTIP-fedW_saberZMIr63.odf", "
       Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit
",
"AUTOTOOLTIP-fedW_saberZMr21.odf", "
       Damage
    Shot Delay
         Weapon range: Long

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_saberZMr31.odf", "
       Damage
    Shot Delay
         Weapon range: Long

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_saberZMr41.odf", "
       Damage
    Shot Delay
         Weapon range: Long

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_saberZMr42.odf", "
       Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Quantum Pulse weapons have been
         produced since the early 25th century
         and are being used in some lighter
         Federation vessels, but they are still
         quite rare. While they perform far
         better then normal Phasers and do not
         require a vessel to load ammunition
         like torpedoes, the energy spike
         required to charge a small EM bubble
         with energy is immense, limiting the
         effective use
",
"AUTOTOOLTIP-fedW_saberZMr51.odf", "
       Damage
    Shot Delay
         Weapon range: Long

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_saberZMr52.odf", "
       Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Quantum Pulse weapons have been
         produced since the early 25th century
         and are being used in some lighter
         Federation vessels, but they are still
         quite rare. While they perform far
         better then normal Phasers and do not
         require a vessel to load ammunition
         like torpedoes, the energy spike
         required to charge a small EM bubble
         with energy is immense, limiting the
         effective use
",
"AUTOTOOLTIP-fedW_saberZMr61.odf", "
     Damage
    Shot Delay
         Weapon range: Long

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_saberZMr62.odf", "
       Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Quantum Pulse weapons have been
         produced since the early 25th century
         and are being used in some lighter
         Federation vessels, but they are still
         quite rare. While they perform far
         better then normal Phasers and do not
         require a vessel to load ammunition
         like torpedoes, the energy spike
         required to charge a small EM bubble
         with energy is immense, limiting the
         effective use
",
"AUTOTOOLTIP-fedW_saberZr21.odf", "
       Damage
    Shot Delay
         Weapon range: Long

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_saberZr31.odf", "
     Damage
    Shot Delay
         Weapon range: Long

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_saberZr41.odf", "
     Damage
    Shot Delay
         Weapon range: Long

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_saberZr42.odf", "
       Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Quantum Pulse weapons have been
         produced since the early 25th century
         and are being used in some lighter
         Federation vessels, but they are still
         quite rare. While they perform far
         better then normal Phasers and do not
         require a vessel to load ammunition
         like torpedoes, the energy spike
         required to charge a small EM bubble
         with energy is immense, limiting the
         effective use
",
"AUTOTOOLTIP-fedW_saberZr51.odf", "
     Damage
    Shot Delay
         Weapon range: Long

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_saberZr52.odf", "
       Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Quantum Pulse weapons have been
         produced since the early 25th century
         and are being used in some lighter
         Federation vessels, but they are still
         quite rare. While they perform far
         better then normal Phasers and do not
         require a vessel to load ammunition
         like torpedoes, the energy spike
         required to charge a small EM bubble
         with energy is immense, limiting the
         effective use
",
"AUTOTOOLTIP-fedW_saberZr61.odf", "
     Damage
    Shot Delay
         Weapon range: Long

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_saberZr62.odf", "
       Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Quantum Pulse weapons have been
         produced since the early 25th century
         and are being used in some lighter
         Federation vessels, but they are still
         quite rare. While they perform far
         better then normal Phasers and do not
         require a vessel to load ammunition
         like torpedoes, the energy spike
         required to charge a small EM bubble
         with energy is immense, limiting the
         effective use
",
"AUTOTOOLTIP-fedW_sovereign1.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_sovereign2.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Medium

         Quantum Torpedoes are a powerful
         replacement of Photon Torpedoes and are
         being used since the 24th century. They
         rely on rapid energy extraction from
         zero-point vacuum and can inflict
         massive damage upon detonation. Most
         Quantum Torpedo launchers use a
         volley-fire pattern
",
"AUTOTOOLTIP-fedW_sovereignr21.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_sovereignr22.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Medium

         Quantum Torpedoes are a powerful
         replacement of Photon Torpedoes and are
         being used since the 24th century. They
         rely on rapid energy extraction from
         zero-point vacuum and can inflict
         massive damage upon detonation. Most
         Quantum Torpedo launchers use a
         volley-fire pattern
",
"AUTOTOOLTIP-fedW_sovereignr31.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_sovereignr32.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Medium

         Quantum Torpedoes are a powerful
         replacement of Photon Torpedoes and are
         being used since the 24th century. They
         rely on rapid energy extraction from
         zero-point vacuum and can inflict
         massive damage upon detonation. Most
         Quantum Torpedo launchers use a
         volley-fire pattern
",
"AUTOTOOLTIP-fedW_sovereignr41.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_sovereignr42.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Medium

         Quantum Torpedoes are a powerful
         replacement of Photon Torpedoes and are
         being used since the 24th century. They
         rely on rapid energy extraction from
         zero-point vacuum and can inflict
         massive damage upon detonation. Most
         Quantum Torpedo launchers use a
         volley-fire pattern
",
"AUTOTOOLTIP-fedW_sovereignr51.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_sovereignr52.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Medium

         Quantum Torpedoes are a powerful
         replacement of Photon Torpedoes and are
         being used since the 24th century. They
         rely on rapid energy extraction from
         zero-point vacuum and can inflict
         massive damage upon detonation. Most
         Quantum Torpedo launchers use a
         volley-fire pattern
",
"AUTOTOOLTIP-fedW_sovereignr61.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_sovereignr62.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Medium

         Quantum Torpedoes are a powerful
         replacement of Photon Torpedoes and are
         being used since the 24th century. They
         rely on rapid energy extraction from
         zero-point vacuum and can inflict
         massive damage upon detonation. Most
         Quantum Torpedo launchers use a
         volley-fire pattern
",
"AUTOTOOLTIP-fedW_sovereignY1.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_sovereignY2.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Medium

         Quantum Torpedoes are a powerful
         replacement of Photon Torpedoes and are
         being used since the 24th century. They
         rely on rapid energy extraction from
         zero-point vacuum and can inflict
         massive damage upon detonation. Most
         Quantum Torpedo launchers use a
         volley-fire pattern
",
"AUTOTOOLTIP-fedW_sovereignYr21.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_sovereignYr22.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Medium

         Quantum Torpedoes are a powerful
         replacement of Photon Torpedoes and are
         being used since the 24th century. They
         rely on rapid energy extraction from
         zero-point vacuum and can inflict
         massive damage upon detonation. Most
         Quantum Torpedo launchers use a
         volley-fire pattern
",
"AUTOTOOLTIP-fedW_sovereignYr31.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_sovereignYr32.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Medium

         Quantum Torpedoes are a powerful
         replacement of Photon Torpedoes and are
         being used since the 24th century. They
         rely on rapid energy extraction from
         zero-point vacuum and can inflict
         massive damage upon detonation. Most
         Quantum Torpedo launchers use a
         volley-fire pattern
",
"AUTOTOOLTIP-fedW_sovereignYr41.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_sovereignYr42.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Medium

         Quantum Torpedoes are a powerful
         replacement of Photon Torpedoes and are
         being used since the 24th century. They
         rely on rapid energy extraction from
         zero-point vacuum and can inflict
         massive damage upon detonation. Most
         Quantum Torpedo launchers use a
         volley-fire pattern
",
"AUTOTOOLTIP-fedW_sovereignYr51.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_sovereignYr52.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Medium

         Quantum Torpedoes are a powerful
         replacement of Photon Torpedoes and are
         being used since the 24th century. They
         rely on rapid energy extraction from
         zero-point vacuum and can inflict
         massive damage upon detonation. Most
         Quantum Torpedo launchers use a
         volley-fire pattern
",
"AUTOTOOLTIP-fedW_sovereignYr61.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-fedW_sovereignYr62.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Medium

         Quantum Torpedoes are a powerful
         replacement of Photon Torpedoes and are
         being used since the 24th century. They
         rely on rapid energy extraction from
         zero-point vacuum and can inflict
         massive damage upon detonation. Most
         Quantum Torpedo launchers use a
         volley-fire pattern
",
"AUTOTOOLTIP-fedW_spacedock1.odf", "
      _Empty
       Shot Delay
         Weapon range: Long

         Pulse Phaser cannons use the same
         technology as normal Phaser arrays do,
         but the firemode has been modified to
         fire high energy bursts in short
         sequences
",
"AUTOTOOLTIP-fedW_steamrunner1.odf", "
     Damage
       Shot Delay
         Weapon range: Artillery

   percent damage against stations
       additional area damage

         Tricobalt was in use as an explosive
         for centuries. As modern warheads can
         carry far greater payloads, they have
         become popular again, in particular for
         clearing massive objects like
         asteroids. Or starbases
",
"AUTOTOOLTIP-fedW_steamrunnerM1.odf", "
     Damage
       Shot Delay
         Weapon range: Artillery

   percent damage against stations
       additional area damage

         Tricobalt was in use as an explosive
         for centuries. As modern warheads can
         carry far greater payloads, they have
         become popular again, in particular for
         clearing massive objects like
         asteroids. Or starbases
",
"AUTOTOOLTIP-fedW_steamrunnerMr21.odf", "
     Damage
       Shot Delay
         Weapon range: Artillery

   percent damage against stations
       additional area damage

         Tricobalt was in use as an explosive
         for centuries. As modern warheads can
         carry far greater payloads, they have
         become popular again, in particular for
         clearing massive objects like
         asteroids. Or starbases
",
"AUTOTOOLTIP-fedW_steamrunnerMr31.odf", "
     Damage
       Shot Delay
         Weapon range: Artillery

   percent damage against stations
       additional area damage

         Tricobalt was in use as an explosive
         for centuries. As modern warheads can
         carry far greater payloads, they have
         become popular again, in particular for
         clearing massive objects like
         asteroids. Or starbases
",
"AUTOTOOLTIP-fedW_steamrunnerMr41.odf", "
     Damage
       Shot Delay
         Weapon range: Artillery

   percent damage against stations
       additional area damage

         Tricobalt was in use as an explosive
         for centuries. As modern warheads can
         carry far greater payloads, they have
         become popular again, in particular for
         clearing massive objects like
         asteroids. Or starbases
",
"AUTOTOOLTIP-fedW_steamrunnerMr51.odf", "
     Damage
       Shot Delay
         Weapon range: Artillery

   percent damage against stations
       additional area damage

         Tricobalt was in use as an explosive
         for centuries. As modern warheads can
         carry far greater payloads, they have
         become popular again, in particular for
         clearing massive objects like
         asteroids. Or starbases
",
"AUTOTOOLTIP-fedW_steamrunnerMr61.odf", "
     Damage
       Shot Delay
         Weapon range: Artillery

   percent damage against stations
       additional area damage

         Tricobalt was in use as an explosive
         for centuries. As modern warheads can
         carry far greater payloads, they have
         become popular again, in particular for
         clearing massive objects like
         asteroids. Or starbases
",
"AUTOTOOLTIP-fedW_steamrunnerr21.odf", "
     Damage
       Shot Delay
         Weapon range: Artillery

   percent damage against stations
       additional area damage

         Tricobalt was in use as an explosive
         for centuries. As modern warheads can
         carry far greater payloads, they have
         become popular again, in particular for
         clearing massive objects like
         asteroids. Or starbases
",
"AUTOTOOLTIP-fedW_steamrunnerr31.odf", "
     Damage
       Shot Delay
         Weapon range: Artillery

   percent damage against stations
       additional area damage

         Tricobalt was in use as an explosive
         for centuries. As modern warheads can
         carry far greater payloads, they have
         become popular again, in particular for
         clearing massive objects like
         asteroids. Or starbases
",
"AUTOTOOLTIP-fedW_steamrunnerr41.odf", "
     Damage
       Shot Delay
         Weapon range: Artillery

   percent damage against stations
       additional area damage

         Tricobalt was in use as an explosive
         for centuries. As modern warheads can
         carry far greater payloads, they have
         become popular again, in particular for
         clearing massive objects like
         asteroids. Or starbases
",
"AUTOTOOLTIP-fedW_steamrunnerr51.odf", "
     Damage
       Shot Delay
         Weapon range: Artillery

   percent damage against stations
       additional area damage

         Tricobalt was in use as an explosive
         for centuries. As modern warheads can
         carry far greater payloads, they have
         become popular again, in particular for
         clearing massive objects like
         asteroids. Or starbases
",
"AUTOTOOLTIP-fedW_steamrunnerr61.odf", "
    ׾ Damage
       Shot Delay
         Weapon range: Artillery

   percent damage against stations
       additional area damage

         Tricobalt was in use as an explosive
         for centuries. As modern warheads can
         carry far greater payloads, they have
         become popular again, in particular for
         clearing massive objects like
         asteroids. Or starbases
",
"AUTOTOOLTIP-fedW_teutoburg1.odf", "
       Damage
       Shots per volley
       Shot Delay
         Weapon range: Strategic
         Restricted firing arc

    percent chance to hit
       additional torpedo fired over medium range

         In an attempt to avoid casualties like
         those suffered during the Dominion War,
         Vulcan engineers developed these
         special strategic torpedoes to bombard
         military targets from extreme
         distances. If used over shorter
         distances, the targeting processors may
         calculate vectors for additional volleys
",
"AUTOTOOLTIP-fedW_teutoburg2.odf", "
       Damage
       Shots per volley
       Shot Delay
         Weapon range: Strategic
         Restricted firing arc

    percent chance to hit
       additional torpedo fired over medium range

         In an attempt to avoid casualties like
         those suffered during the Dominion War,
         Vulcan engineers developed these
         special strategic torpedoes to bombard
         military targets from extreme
         distances. If used over shorter
         distances, the targeting processors may
         calculate vectors for additional volleys
",
"AUTOTOOLTIP-fedW_teutoburg3.odf", "
       Damage
       Shots per volley
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

    percent chance to hit
       additional torpedo fired over medium range

         In an attempt to avoid casualties like
         those suffered during the Dominion War,
         Vulcan engineers developed these
         special strategic torpedoes to bombard
         military targets from extreme
         distances. If used over shorter
         distances, the targeting processors may
         calculate vectors for additional volleys
",
"AUTOTOOLTIP-fedW_teutoburgr21.odf", "
       Damage
       Shots per volley
       Shot Delay
         Weapon range: Strategic
         Restricted firing arc

    percent chance to hit
       additional torpedo fired over medium range

         In an attempt to avoid casualties like
         those suffered during the Dominion War,
         Vulcan engineers developed these
         special strategic torpedoes to bombard
         military targets from extreme
         distances. If used over shorter
         distances, the targeting processors may
         calculate vectors for additional volleys
",
"AUTOTOOLTIP-fedW_teutoburgr22.odf", "
       Damage
       Shots per volley
       Shot Delay
         Weapon range: Strategic
         Restricted firing arc

    percent chance to hit
       additional torpedo fired over medium range

         In an attempt to avoid casualties like
         those suffered during the Dominion War,
         Vulcan engineers developed these
         special strategic torpedoes to bombard
         military targets from extreme
         distances. If used over shorter
         distances, the targeting processors may
         calculate vectors for additional volleys
",
"AUTOTOOLTIP-fedW_teutoburgr23.odf", "
       Damage
       Shots per volley
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

    percent chance to hit
       additional torpedo fired over medium range

         In an attempt to avoid casualties like
         those suffered during the Dominion War,
         Vulcan engineers developed these
         special strategic torpedoes to bombard
         military targets from extreme
         distances. If used over shorter
         distances, the targeting processors may
         calculate vectors for additional volleys
",
"AUTOTOOLTIP-fedW_teutoburgr31.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Strategic
         Restricted firing arc

    percent chance to hit
       additional torpedo fired over medium range

         In an attempt to avoid casualties like
         those suffered during the Dominion War,
         Vulcan engineers developed these
         special strategic torpedoes to bombard
         military targets from extreme
         distances. If used over shorter
         distances, the targeting processors may
         calculate vectors for additional volleys
",
"AUTOTOOLTIP-fedW_teutoburgr32.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Strategic
         Restricted firing arc

    percent chance to hit
       additional torpedo fired over medium range

         In an attempt to avoid casualties like
         those suffered during the Dominion War,
         Vulcan engineers developed these
         special strategic torpedoes to bombard
         military targets from extreme
         distances. If used over shorter
         distances, the targeting processors may
         calculate vectors for additional volleys
",
"AUTOTOOLTIP-fedW_teutoburgr33.odf", "
       Damage
       Shots per volley
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

    percent chance to hit
       additional torpedo fired over medium range

         In an attempt to avoid casualties like
         those suffered during the Dominion War,
         Vulcan engineers developed these
         special strategic torpedoes to bombard
         military targets from extreme
         distances. If used over shorter
         distances, the targeting processors may
         calculate vectors for additional volleys
",
"AUTOTOOLTIP-fedW_teutoburgr41.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Strategic
         Restricted firing arc

    percent chance to hit
       additional torpedo fired over medium range

         In an attempt to avoid casualties like
         those suffered during the Dominion War,
         Vulcan engineers developed these
         special strategic torpedoes to bombard
         military targets from extreme
         distances. If used over shorter
         distances, the targeting processors may
         calculate vectors for additional volleys
",
"AUTOTOOLTIP-fedW_teutoburgr42.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Strategic
         Restricted firing arc

    percent chance to hit
       additional torpedo fired over medium range

         In an attempt to avoid casualties like
         those suffered during the Dominion War,
         Vulcan engineers developed these
         special strategic torpedoes to bombard
         military targets from extreme
         distances. If used over shorter
         distances, the targeting processors may
         calculate vectors for additional volleys
",
"AUTOTOOLTIP-fedW_teutoburgr43.odf", "
       Damage
       Shots per volley
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

    percent chance to hit
       additional torpedo fired over medium range

         In an attempt to avoid casualties like
         those suffered during the Dominion War,
         Vulcan engineers developed these
         special strategic torpedoes to bombard
         military targets from extreme
         distances. If used over shorter
         distances, the targeting processors may
         calculate vectors for additional volleys
",
"AUTOTOOLTIP-fedW_teutoburgr51.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Strategic
         Restricted firing arc

    percent chance to hit
       additional torpedo fired over medium range

         In an attempt to avoid casualties like
         those suffered during the Dominion War,
         Vulcan engineers developed these
         special strategic torpedoes to bombard
         military targets from extreme
         distances. If used over shorter
         distances, the targeting processors may
         calculate vectors for additional volleys
",
"AUTOTOOLTIP-fedW_teutoburgr52.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Strategic
         Restricted firing arc

    percent chance to hit
       additional torpedo fired over medium range

         In an attempt to avoid casualties like
         those suffered during the Dominion War,
         Vulcan engineers developed these
         special strategic torpedoes to bombard
         military targets from extreme
         distances. If used over shorter
         distances, the targeting processors may
         calculate vectors for additional volleys
",
"AUTOTOOLTIP-fedW_teutoburgr53.odf", "
       Damage
       Shots per volley
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

    percent chance to hit
       additional torpedo fired over medium range

         In an attempt to avoid casualties like
         those suffered during the Dominion War,
         Vulcan engineers developed these
         special strategic torpedoes to bombard
         military targets from extreme
         distances. If used over shorter
         distances, the targeting processors may
         calculate vectors for additional volleys
",
"AUTOTOOLTIP-fedW_teutoburgr61.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Strategic
         Restricted firing arc

    percent chance to hit
       additional torpedo fired over medium range

         In an attempt to avoid casualties like
         those suffered during the Dominion War,
         Vulcan engineers developed these
         special strategic torpedoes to bombard
         military targets from extreme
         distances. If used over shorter
         distances, the targeting processors may
         calculate vectors for additional volleys
",
"AUTOTOOLTIP-fedW_teutoburgr62.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Strategic
         Restricted firing arc

    percent chance to hit
       additional torpedo fired over medium range

         In an attempt to avoid casualties like
         those suffered during the Dominion War,
         Vulcan engineers developed these
         special strategic torpedoes to bombard
         military targets from extreme
         distances. If used over shorter
         distances, the targeting processors may
         calculate vectors for additional volleys
",
"AUTOTOOLTIP-fedW_teutoburgr63.odf", "
       Damage
       Shots per volley
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

    percent chance to hit
       additional torpedo fired over medium range

         In an attempt to avoid casualties like
         those suffered during the Dominion War,
         Vulcan engineers developed these
         special strategic torpedoes to bombard
         military targets from extreme
         distances. If used over shorter
         distances, the targeting processors may
         calculate vectors for additional volleys
",
"AUTOTOOLTIP-fedW_teutoburgr64.odf", "
     Damage
       Shot Delay
         Weapon range: Strategic
         Restricted firing arc

   percent damage against stations
       additional area damage

         Tricobalt was in use as an explosive
         for centuries. As modern warheads can
         carry far greater payloads, they have
         become popular again, in particular for
         clearing massive objects like
         asteroids. Or starbases
",
"AUTOTOOLTIP-fedW_venture1.odf", "
       Damage
    Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Pulse Phaser cannons use the same
         technology as normal Phaser arrays do,
         but the firemode has been modified to
         fire high energy bursts in short
         sequences
",
"AUTOTOOLTIP-fed_fleetsupplyAW.odf", "
     Damage
       Shot Delay
         Weapon range: Artillery

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit
",
"AUTOTOOLTIP-fed_fleetsupplyLW.odf", "
     Damage
       Shot Delay
         Weapon range: Long

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit
",
"AUTOTOOLTIP-fed_fleetsupplyMW.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit
",
"AUTOTOOLTIP-fed_fleetsupplyRhAW.odf", "
       Damage
       Shot Delay
         Weapon range: Artillery

         Quantum Torpedoes are a powerful
         replacement of Photon Torpedoes and are
         being used since the 24th century. They
         rely on rapid energy extraction from
         zero-point vacuum and can inflict
         massive damage upon detonation. Most
         Quantum Torpedo launchers use a
         volley-fire pattern
",
"AUTOTOOLTIP-fed_fleetsupplyRhLW.odf", "
       Damage
       Shot Delay
         Weapon range: Long

         Quantum Torpedoes are a powerful
         replacement of Photon Torpedoes and are
         being used since the 24th century. They
         rely on rapid energy extraction from
         zero-point vacuum and can inflict
         massive damage upon detonation. Most
         Quantum Torpedo launchers use a
         volley-fire pattern
",
"AUTOTOOLTIP-fed_fleetsupplyRhMW.odf", "
       Damage
       Shot Delay
         Weapon range: Medium

         Quantum Torpedoes are a powerful
         replacement of Photon Torpedoes and are
         being used since the 24th century. They
         rely on rapid energy extraction from
         zero-point vacuum and can inflict
         massive damage upon detonation. Most
         Quantum Torpedo launchers use a
         volley-fire pattern
",
"AUTOTOOLTIP-fed_fleetsupplyRhSW.odf", "
       Damage
       Shot Delay
         Weapon range: Short

         Quantum Torpedoes are a powerful
         replacement of Photon Torpedoes and are
         being used since the 24th century. They
         rely on rapid energy extraction from
         zero-point vacuum and can inflict
         massive damage upon detonation. Most
         Quantum Torpedo launchers use a
         volley-fire pattern
",
"AUTOTOOLTIP-fed_fleetsupplyRhTW.odf", "
       Damage
       Shot Delay
         Weapon range: Strategic

         Quantum Torpedoes are a powerful
         replacement of Photon Torpedoes and are
         being used since the 24th century. They
         rely on rapid energy extraction from
         zero-point vacuum and can inflict
         massive damage upon detonation. Most
         Quantum Torpedo launchers use a
         volley-fire pattern
",
"AUTOTOOLTIP-fed_fleetsupplySW.odf", "
     Damage
       Shot Delay
         Weapon range: Short

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit
",
"AUTOTOOLTIP-fed_fleetsupplyTW.odf", "
     Damage
       Shot Delay
         Weapon range: Strategic

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit
",
"AUTOTOOLTIP-kliW_bortas1.odf", "
     Damage
       Shot Delay
         Weapon range: Short

         These warheads have been armed with
         ion-plasma instead of antimatter,
         making them very effective against
         armored targets, especially if the
         target relies on duranium alloy armor
         plates. However, in order to achieve an
         effective detonation area, Ion
         Torpedoes must be far larger than
         Photon Torpedoes. Still, their precise
         impact effect is highly variable
",
"AUTOTOOLTIP-kliW_bortasr21.odf", "
     Damage
       Shot Delay
         Weapon range: Short

         These warheads have been armed with
         ion-plasma instead of antimatter,
         making them very effective against
         armored targets, especially if the
         target relies on duranium alloy armor
         plates. However, in order to achieve an
         effective detonation area, Ion
         Torpedoes must be far larger than
         Photon Torpedoes. Still, their precise
         impact effect is highly variable
",
"AUTOTOOLTIP-kliW_bortasr31.odf", "
     Damage
       Shot Delay
         Weapon range: Short

         These warheads have been armed with
         ion-plasma instead of antimatter,
         making them very effective against
         armored targets, especially if the
         target relies on duranium alloy armor
         plates. However, in order to achieve an
         effective detonation area, Ion
         Torpedoes must be far larger than
         Photon Torpedoes. Still, their precise
         impact effect is highly variable
",
"AUTOTOOLTIP-kliW_bortasr41.odf", "
     Damage
       Shot Delay
         Weapon range: Short

         These warheads have been armed with
         ion-plasma instead of antimatter,
         making them very effective against
         armored targets, especially if the
         target relies on duranium alloy armor
         plates. However, in order to achieve an
         effective detonation area, Ion
         Torpedoes must be far larger than
         Photon Torpedoes. Still, their precise
         impact effect is highly variable
",
"AUTOTOOLTIP-kliW_bortasr51.odf", "
     Damage
       Shot Delay
         Weapon range: Short

         These warheads have been armed with
         ion-plasma instead of antimatter,
         making them very effective against
         armored targets, especially if the
         target relies on duranium alloy armor
         plates. However, in order to achieve an
         effective detonation area, Ion
         Torpedoes must be far larger than
         Photon Torpedoes. Still, their precise
         impact effect is highly variable
",
"AUTOTOOLTIP-kliW_bortasr61.odf", "
   Damage
       Shot Delay
         Weapon range: Long

         These warheads have been armed with
         ion-plasma instead of antimatter,
         making them very effective against
         armored targets, especially if the
         target relies on duranium alloy armor
         plates. However, in order to achieve an
         effective detonation area, Ion
         Torpedoes must be far larger than
         Photon Torpedoes. Still, their precise
         impact effect is highly variable
",
"AUTOTOOLTIP-kliW_bortasY1.odf", "
     Damage
       Shot Delay
         Weapon range: Short

         These warheads have been armed with
         ion-plasma instead of antimatter,
         making them very effective against
         armored targets, especially if the
         target relies on duranium alloy armor
         plates. However, in order to achieve an
         effective detonation area, Ion
         Torpedoes must be far larger than
         Photon Torpedoes. Still, their precise
         impact effect is highly variable
",
"AUTOTOOLTIP-kliW_bortasYr21.odf", "
     Damage
       Shot Delay
         Weapon range: Short

         These warheads have been armed with
         ion-plasma instead of antimatter,
         making them very effective against
         armored targets, especially if the
         target relies on duranium alloy armor
         plates. However, in order to achieve an
         effective detonation area, Ion
         Torpedoes must be far larger than
         Photon Torpedoes. Still, their precise
         impact effect is highly variable
",
"AUTOTOOLTIP-kliW_bortasYr31.odf", "
     Damage
       Shot Delay
         Weapon range: Short

         These warheads have been armed with
         ion-plasma instead of antimatter,
         making them very effective against
         armored targets, especially if the
         target relies on duranium alloy armor
         plates. However, in order to achieve an
         effective detonation area, Ion
         Torpedoes must be far larger than
         Photon Torpedoes. Still, their precise
         impact effect is highly variable
",
"AUTOTOOLTIP-kliW_bortasYr41.odf", "
     Damage
       Shot Delay
         Weapon range: Short

         These warheads have been armed with
         ion-plasma instead of antimatter,
         making them very effective against
         armored targets, especially if the
         target relies on duranium alloy armor
         plates. However, in order to achieve an
         effective detonation area, Ion
         Torpedoes must be far larger than
         Photon Torpedoes. Still, their precise
         impact effect is highly variable
",
"AUTOTOOLTIP-kliW_bortasYr51.odf", "
     Damage
       Shot Delay
         Weapon range: Short

         These warheads have been armed with
         ion-plasma instead of antimatter,
         making them very effective against
         armored targets, especially if the
         target relies on duranium alloy armor
         plates. However, in order to achieve an
         effective detonation area, Ion
         Torpedoes must be far larger than
         Photon Torpedoes. Still, their precise
         impact effect is highly variable
",
"AUTOTOOLTIP-kliW_bortasYr61.odf", "
   Damage
       Shot Delay
         Weapon range: Long

         These warheads have been armed with
         ion-plasma instead of antimatter,
         making them very effective against
         armored targets, especially if the
         target relies on duranium alloy armor
         plates. However, in order to achieve an
         effective detonation area, Ion
         Torpedoes must be far larger than
         Photon Torpedoes. Still, their precise
         impact effect is highly variable
",
"AUTOTOOLTIP-kliW_brel1.odf", "
       Damage
       Shots per volley
       Shot Delay
         Weapon range: Short
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-kliW_brelM1.odf", "
       Damage
       Shots per volley
       Shot Delay
         Weapon range: Short
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-kliW_brelMr21.odf", "
       Damage
       Shots per volley
       Shot Delay
         Weapon range: Short
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-kliW_brelMr31.odf", "
       Damage
       Shots per volley
       Shot Delay
         Weapon range: Short
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-kliW_brelMr41.odf", "
       Damage
       Shots per volley
       Shot Delay
         Weapon range: Short
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-kliW_brelMr51.odf", "
       Damage
       Shots per volley
       Shot Delay
         Weapon range: Short
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-kliW_brelMr61.odf", "
       Damage
       Shots per volley
       Shot Delay
         Weapon range: Short
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-kliW_brelr21.odf", "
       Damage
       Shots per volley
       Shot Delay
         Weapon range: Short
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-kliW_brelr31.odf", "
       Damage
       Shots per volley
       Shot Delay
         Weapon range: Short
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-kliW_brelr41.odf", "
       Damage
       Shots per volley
       Shot Delay
         Weapon range: Short
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-kliW_brelr51.odf", "
       Damage
       Shots per volley
       Shot Delay
         Weapon range: Short
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-kliW_brelr61.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Short
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-kliW_brelZ1.odf", "
       Damage
       Shots per volley
       Shot Delay
         Weapon range: Short
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-kliW_brelZ2.odf", "
       Damage
    Shot Delay
         Weapon range: Short

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit. There are also some
         smaller versions of Photon Torpedoes in
         use, trading reduced ammunition storage
         for firepower
",
"AUTOTOOLTIP-kliW_brelZM1.odf", "
       Damage
       Shots per volley
       Shot Delay
         Weapon range: Short
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-kliW_brelZM2.odf", "
       Damage
    Shot Delay
         Weapon range: Short

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit. There are also some
         smaller versions of Photon Torpedoes in
         use, trading reduced ammunition storage
         for firepower
",
"AUTOTOOLTIP-kliW_brelZMr21.odf", "
       Damage
       Shots per volley
       Shot Delay
         Weapon range: Short
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-kliW_brelZMr22.odf", "
       Damage
    Shot Delay
         Weapon range: Short

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit. There are also some
         smaller versions of Photon Torpedoes in
         use, trading reduced ammunition storage
         for firepower
",
"AUTOTOOLTIP-kliW_brelZMr31.odf", "
       Damage
       Shots per volley
       Shot Delay
         Weapon range: Short
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-kliW_brelZMr32.odf", "
       Damage
    Shot Delay
         Weapon range: Short

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit. There are also some
         smaller versions of Photon Torpedoes in
         use, trading reduced ammunition storage
         for firepower
",
"AUTOTOOLTIP-kliW_brelZMr41.odf", "
       Damage
       Shots per volley
       Shot Delay
         Weapon range: Short
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-kliW_brelZMr42.odf", "
       Damage
    Shot Delay
         Weapon range: Short

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit. There are also some
         smaller versions of Photon Torpedoes in
         use, trading reduced ammunition storage
         for firepower
",
"AUTOTOOLTIP-kliW_brelZMr51.odf", "
       Damage
       Shots per volley
       Shot Delay
         Weapon range: Short
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-kliW_brelZMr52.odf", "
       Damage
    Shot Delay
         Weapon range: Short

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit. There are also some
         smaller versions of Photon Torpedoes in
         use, trading reduced ammunition storage
         for firepower
",
"AUTOTOOLTIP-kliW_brelZMr61.odf", "
       Damage
       Shots per volley
       Shot Delay
         Weapon range: Short
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-kliW_brelZMr62.odf", "
       Damage
    Shot Delay
         Weapon range: Short

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit. There are also some
         smaller versions of Photon Torpedoes in
         use, trading reduced ammunition storage
         for firepower
",
"AUTOTOOLTIP-kliW_brelZr21.odf", "
       Damage
       Shots per volley
       Shot Delay
         Weapon range: Short
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-kliW_brelZr22.odf", "
       Damage
    Shot Delay
         Weapon range: Short

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit. There are also some
         smaller versions of Photon Torpedoes in
         use, trading reduced ammunition storage
         for firepower
",
"AUTOTOOLTIP-kliW_brelZr31.odf", "
       Damage
       Shots per volley
       Shot Delay
         Weapon range: Short
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-kliW_brelZr32.odf", "
       Damage
    Shot Delay
         Weapon range: Short

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit. There are also some
         smaller versions of Photon Torpedoes in
         use, trading reduced ammunition storage
         for firepower
",
"AUTOTOOLTIP-kliW_brelZr41.odf", "
       Damage
       Shots per volley
       Shot Delay
         Weapon range: Short
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-kliW_brelZr42.odf", "
       Damage
    Shot Delay
         Weapon range: Short

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit. There are also some
         smaller versions of Photon Torpedoes in
         use, trading reduced ammunition storage
         for firepower
",
"AUTOTOOLTIP-kliW_brelZr51.odf", "
       Damage
       Shots per volley
       Shot Delay
         Weapon range: Short
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-kliW_brelZr52.odf", "
       Damage
    Shot Delay
         Weapon range: Short

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit. There are also some
         smaller versions of Photon Torpedoes in
         use, trading reduced ammunition storage
         for firepower
",
"AUTOTOOLTIP-kliW_brelZr61.odf", "
       Damage
       Shots per volley
       Shot Delay
         Weapon range: Short
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-kliW_brelZr62.odf", "
       Damage
    Shot Delay
         Weapon range: Short

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit. There are also some
         smaller versions of Photon Torpedoes in
         use, trading reduced ammunition storage
         for firepower
",
"AUTOTOOLTIP-kliW_brel_bor1.odf", "
       Damage
       Shots per volley
       Shot Delay
         Weapon range: Short
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-kliW_brel_borM1.odf", "
       Damage
       Shots per volley
       Shot Delay
         Weapon range: Short
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-kliW_brel_borMr21.odf", "
       Damage
       Shots per volley
       Shot Delay
         Weapon range: Short
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-kliW_brel_borMr31.odf", "
       Damage
       Shots per volley
       Shot Delay
         Weapon range: Short
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-kliW_brel_borMr41.odf", "
       Damage
       Shots per volley
       Shot Delay
         Weapon range: Short
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-kliW_brel_borMr51.odf", "
       Damage
       Shots per volley
       Shot Delay
         Weapon range: Short
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-kliW_brel_borMr61.odf", "
       Damage
       Shots per volley
       Shot Delay
         Weapon range: Short
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-kliW_brel_borr21.odf", "
       Damage
       Shots per volley
       Shot Delay
         Weapon range: Short
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-kliW_brel_borr31.odf", "
       Damage
       Shots per volley
       Shot Delay
         Weapon range: Short
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-kliW_brel_borr41.odf", "
       Damage
       Shots per volley
       Shot Delay
         Weapon range: Short
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-kliW_brel_borr51.odf", "
       Damage
       Shots per volley
       Shot Delay
         Weapon range: Short
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-kliW_brel_borr61.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Short
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-kliW_brel_rom1.odf", "
       Damage
 ם Shot Delay
         Weapon range: Short
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-kliW_brel_romM1.odf", "
       Damage
  Shot Delay
         Weapon range: Short
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-kliW_brel_romMr21.odf", "
       Damage
  Shot Delay
         Weapon range: Short
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-kliW_brel_romMr31.odf", "
       Damage
  Shot Delay
         Weapon range: Short
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-kliW_brel_romMr41.odf", "
       Damage
  Shot Delay
         Weapon range: Short
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-kliW_brel_romMr51.odf", "
       Damage
  Shot Delay
         Weapon range: Short
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-kliW_brel_romMr61.odf", "
       Damage
  Shot Delay
         Weapon range: Short
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-kliW_brel_romr21.odf", "
       Damage
 ם Shot Delay
         Weapon range: Short
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-kliW_brel_romr31.odf", "
       Damage
 ם Shot Delay
         Weapon range: Short
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-kliW_brel_romr41.odf", "
       Damage
 ם Shot Delay
         Weapon range: Short
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-kliW_brel_romr51.odf", "
       Damage
 ם Shot Delay
         Weapon range: Short
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-kliW_brel_romr61.odf", "
       Damage
  Shot Delay
         Weapon range: Short
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-kliW_chargh1.odf", "
     Damage
  Shot Delay
         Weapon range: Medium

         These warheads have been armed with
         ion-plasma instead of antimatter,
         making them very effective against
         armored targets, especially if the
         target relies on duranium alloy armor
         plates. However, in order to achieve an
         effective detonation area, Ion
         Torpedoes must be far larger than
         Photon Torpedoes. Still, their precise
         impact effect is highly variable
",
"AUTOTOOLTIP-kliW_charghr21.odf", "
     Damage
  Shot Delay
         Weapon range: Medium

         These warheads have been armed with
         ion-plasma instead of antimatter,
         making them very effective against
         armored targets, especially if the
         target relies on duranium alloy armor
         plates. However, in order to achieve an
         effective detonation area, Ion
         Torpedoes must be far larger than
         Photon Torpedoes. Still, their precise
         impact effect is highly variable
",
"AUTOTOOLTIP-kliW_charghr31.odf", "
     Damage
  Shot Delay
         Weapon range: Medium

         These warheads have been armed with
         ion-plasma instead of antimatter,
         making them very effective against
         armored targets, especially if the
         target relies on duranium alloy armor
         plates. However, in order to achieve an
         effective detonation area, Ion
         Torpedoes must be far larger than
         Photon Torpedoes. Still, their precise
         impact effect is highly variable
",
"AUTOTOOLTIP-kliW_charghr41.odf", "
     Damage
  Shot Delay
         Weapon range: Medium

         These warheads have been armed with
         ion-plasma instead of antimatter,
         making them very effective against
         armored targets, especially if the
         target relies on duranium alloy armor
         plates. However, in order to achieve an
         effective detonation area, Ion
         Torpedoes must be far larger than
         Photon Torpedoes. Still, their precise
         impact effect is highly variable
",
"AUTOTOOLTIP-kliW_charghr51.odf", "
     Damage
  Shot Delay
         Weapon range: Medium

         These warheads have been armed with
         ion-plasma instead of antimatter,
         making them very effective against
         armored targets, especially if the
         target relies on duranium alloy armor
         plates. However, in order to achieve an
         effective detonation area, Ion
         Torpedoes must be far larger than
         Photon Torpedoes. Still, their precise
         impact effect is highly variable
",
"AUTOTOOLTIP-kliW_charghr61.odf", "
     Damage
  Shot Delay
         Weapon range: Medium

         These warheads have been armed with
         ion-plasma instead of antimatter,
         making them very effective against
         armored targets, especially if the
         target relies on duranium alloy armor
         plates. However, in order to achieve an
         effective detonation area, Ion
         Torpedoes must be far larger than
         Photon Torpedoes. Still, their precise
         impact effect is highly variable
",
"AUTOTOOLTIP-kliW_chonaq1.odf", "
     Damage
       Shot Delay
         Weapon range: Long

         Klingons are known for their weapon
         technology across the whole quadrant.
         This latest addition is another
         masterpiece of Klingon Engineers.
         Assault Disruptors use crystalline
         emitter devices in order to achieve
         short cooldown times with low heat
         signatures, enabling large and constant
         amounts of energy to be fired
",
"AUTOTOOLTIP-kliW_chonaqM1.odf", "
     Damage
       Shot Delay
         Weapon range: Long

         Klingons are known for their weapon
         technology across the whole quadrant.
         This latest addition is another
         masterpiece of Klingon Engineers.
         Assault Disruptors use crystalline
         emitter devices in order to achieve
         short cooldown times with low heat
         signatures, enabling large and constant
         amounts of energy to be fired
",
"AUTOTOOLTIP-kliW_chonaqMr21.odf", "
     Damage
       Shot Delay
         Weapon range: Long

         Klingons are known for their weapon
         technology across the whole quadrant.
         This latest addition is another
         masterpiece of Klingon Engineers.
         Assault Disruptors use crystalline
         emitter devices in order to achieve
         short cooldown times with low heat
         signatures, enabling large and constant
         amounts of energy to be fired
",
"AUTOTOOLTIP-kliW_chonaqMr31.odf", "
     Damage
       Shot Delay
         Weapon range: Long

         Klingons are known for their weapon
         technology across the whole quadrant.
         This latest addition is another
         masterpiece of Klingon Engineers.
         Assault Disruptors use crystalline
         emitter devices in order to achieve
         short cooldown times with low heat
         signatures, enabling large and constant
         amounts of energy to be fired
",
"AUTOTOOLTIP-kliW_chonaqMr41.odf", "
     Damage
       Shot Delay
         Weapon range: Long

         Klingons are known for their weapon
         technology across the whole quadrant.
         This latest addition is another
         masterpiece of Klingon Engineers.
         Assault Disruptors use crystalline
         emitter devices in order to achieve
         short cooldown times with low heat
         signatures, enabling large and constant
         amounts of energy to be fired
",
"AUTOTOOLTIP-kliW_chonaqMr51.odf", "
     Damage
       Shot Delay
         Weapon range: Long

         Klingons are known for their weapon
         technology across the whole quadrant.
         This latest addition is another
         masterpiece of Klingon Engineers.
         Assault Disruptors use crystalline
         emitter devices in order to achieve
         short cooldown times with low heat
         signatures, enabling large and constant
         amounts of energy to be fired
",
"AUTOTOOLTIP-kliW_chonaqMr61.odf", "
     Damage
       Shot Delay
         Weapon range: Long

         Klingons are known for their weapon
         technology across the whole quadrant.
         This latest addition is another
         masterpiece of Klingon Engineers.
         Assault Disruptors use crystalline
         emitter devices in order to achieve
         short cooldown times with low heat
         signatures, enabling large and constant
         amounts of energy to be fired
",
"AUTOTOOLTIP-kliW_chonaqr21.odf", "
     Damage
       Shot Delay
         Weapon range: Long

         Klingons are known for their weapon
         technology across the whole quadrant.
         This latest addition is another
         masterpiece of Klingon Engineers.
         Assault Disruptors use crystalline
         emitter devices in order to achieve
         short cooldown times with low heat
         signatures, enabling large and constant
         amounts of energy to be fired
",
"AUTOTOOLTIP-kliW_chonaqr31.odf", "
     Damage
       Shot Delay
         Weapon range: Long

         Klingons are known for their weapon
         technology across the whole quadrant.
         This latest addition is another
         masterpiece of Klingon Engineers.
         Assault Disruptors use crystalline
         emitter devices in order to achieve
         short cooldown times with low heat
         signatures, enabling large and constant
         amounts of energy to be fired
",
"AUTOTOOLTIP-kliW_chonaqr41.odf", "
     Damage
       Shot Delay
         Weapon range: Long

         Klingons are known for their weapon
         technology across the whole quadrant.
         This latest addition is another
         masterpiece of Klingon Engineers.
         Assault Disruptors use crystalline
         emitter devices in order to achieve
         short cooldown times with low heat
         signatures, enabling large and constant
         amounts of energy to be fired
",
"AUTOTOOLTIP-kliW_chonaqr51.odf", "
     Damage
       Shot Delay
         Weapon range: Long

         Klingons are known for their weapon
         technology across the whole quadrant.
         This latest addition is another
         masterpiece of Klingon Engineers.
         Assault Disruptors use crystalline
         emitter devices in order to achieve
         short cooldown times with low heat
         signatures, enabling large and constant
         amounts of energy to be fired
",
"AUTOTOOLTIP-kliW_chonaqr61.odf", "
     Damage
       Shot Delay
         Weapon range: Long

         Klingons are known for their weapon
         technology across the whole quadrant.
         This latest addition is another
         masterpiece of Klingon Engineers.
         Assault Disruptors use crystalline
         emitter devices in order to achieve
         short cooldown times with low heat
         signatures, enabling large and constant
         amounts of energy to be fired
",
"AUTOTOOLTIP-kliW_chonaqY1.odf", "
     Damage
       Shot Delay
         Weapon range: Long

         Klingons are known for their weapon
         technology across the whole quadrant.
         This latest addition is another
         masterpiece of Klingon Engineers.
         Assault Disruptors use crystalline
         emitter devices in order to achieve
         short cooldown times with low heat
         signatures, enabling large and constant
         amounts of energy to be fired
",
"AUTOTOOLTIP-kliW_chonaqYM1.odf", "
     Damage
       Shot Delay
         Weapon range: Long

         Klingons are known for their weapon
         technology across the whole quadrant.
         This latest addition is another
         masterpiece of Klingon Engineers.
         Assault Disruptors use crystalline
         emitter devices in order to achieve
         short cooldown times with low heat
         signatures, enabling large and constant
         amounts of energy to be fired
",
"AUTOTOOLTIP-kliW_chonaqYMr21.odf", "
     Damage
       Shot Delay
         Weapon range: Long

         Klingons are known for their weapon
         technology across the whole quadrant.
         This latest addition is another
         masterpiece of Klingon Engineers.
         Assault Disruptors use crystalline
         emitter devices in order to achieve
         short cooldown times with low heat
         signatures, enabling large and constant
         amounts of energy to be fired
",
"AUTOTOOLTIP-kliW_chonaqYMr31.odf", "
     Damage
       Shot Delay
         Weapon range: Long

         Klingons are known for their weapon
         technology across the whole quadrant.
         This latest addition is another
         masterpiece of Klingon Engineers.
         Assault Disruptors use crystalline
         emitter devices in order to achieve
         short cooldown times with low heat
         signatures, enabling large and constant
         amounts of energy to be fired
",
"AUTOTOOLTIP-kliW_chonaqYMr41.odf", "
     Damage
       Shot Delay
         Weapon range: Long

         Klingons are known for their weapon
         technology across the whole quadrant.
         This latest addition is another
         masterpiece of Klingon Engineers.
         Assault Disruptors use crystalline
         emitter devices in order to achieve
         short cooldown times with low heat
         signatures, enabling large and constant
         amounts of energy to be fired
",
"AUTOTOOLTIP-kliW_chonaqYMr51.odf", "
     Damage
       Shot Delay
         Weapon range: Long

         Klingons are known for their weapon
         technology across the whole quadrant.
         This latest addition is another
         masterpiece of Klingon Engineers.
         Assault Disruptors use crystalline
         emitter devices in order to achieve
         short cooldown times with low heat
         signatures, enabling large and constant
         amounts of energy to be fired
",
"AUTOTOOLTIP-kliW_chonaqYMr61.odf", "
     Damage
       Shot Delay
         Weapon range: Long

         Klingons are known for their weapon
         technology across the whole quadrant.
         This latest addition is another
         masterpiece of Klingon Engineers.
         Assault Disruptors use crystalline
         emitter devices in order to achieve
         short cooldown times with low heat
         signatures, enabling large and constant
         amounts of energy to be fired
",
"AUTOTOOLTIP-kliW_chonaqYr21.odf", "
     Damage
       Shot Delay
         Weapon range: Long

         Klingons are known for their weapon
         technology across the whole quadrant.
         This latest addition is another
         masterpiece of Klingon Engineers.
         Assault Disruptors use crystalline
         emitter devices in order to achieve
         short cooldown times with low heat
         signatures, enabling large and constant
         amounts of energy to be fired
",
"AUTOTOOLTIP-kliW_chonaqYr31.odf", "
     Damage
       Shot Delay
         Weapon range: Long

         Klingons are known for their weapon
         technology across the whole quadrant.
         This latest addition is another
         masterpiece of Klingon Engineers.
         Assault Disruptors use crystalline
         emitter devices in order to achieve
         short cooldown times with low heat
         signatures, enabling large and constant
         amounts of energy to be fired
",
"AUTOTOOLTIP-kliW_chonaqYr41.odf", "
     Damage
       Shot Delay
         Weapon range: Long

         Klingons are known for their weapon
         technology across the whole quadrant.
         This latest addition is another
         masterpiece of Klingon Engineers.
         Assault Disruptors use crystalline
         emitter devices in order to achieve
         short cooldown times with low heat
         signatures, enabling large and constant
         amounts of energy to be fired
",
"AUTOTOOLTIP-kliW_chonaqYr51.odf", "
     Damage
       Shot Delay
         Weapon range: Long

         Klingons are known for their weapon
         technology across the whole quadrant.
         This latest addition is another
         masterpiece of Klingon Engineers.
         Assault Disruptors use crystalline
         emitter devices in order to achieve
         short cooldown times with low heat
         signatures, enabling large and constant
         amounts of energy to be fired
",
"AUTOTOOLTIP-kliW_chonaqYr61.odf", "
     Damage
       Shot Delay
         Weapon range: Long

         Klingons are known for their weapon
         technology across the whole quadrant.
         This latest addition is another
         masterpiece of Klingon Engineers.
         Assault Disruptors use crystalline
         emitter devices in order to achieve
         short cooldown times with low heat
         signatures, enabling large and constant
         amounts of energy to be fired
",
"AUTOTOOLTIP-kliW_chonaq_dom1.odf", "
     Damage
       Shot Delay
         Weapon range: Artillery

         Klingons are known for their weapon
         technology across the whole quadrant.
         This latest addition is another
         masterpiece of Klingon Engineers.
         Assault Disruptors use crystalline
         emitter devices in order to achieve
         short cooldown times with low heat
         signatures, enabling large and constant
         amounts of energy to be fired
",
"AUTOTOOLTIP-kliW_chonaq_domM1.odf", "
     Damage
       Shot Delay
         Weapon range: Artillery

         Klingons are known for their weapon
         technology across the whole quadrant.
         This latest addition is another
         masterpiece of Klingon Engineers.
         Assault Disruptors use crystalline
         emitter devices in order to achieve
         short cooldown times with low heat
         signatures, enabling large and constant
         amounts of energy to be fired
",
"AUTOTOOLTIP-kliW_chonaq_domMr21.odf", "
     Damage
       Shot Delay
         Weapon range: Artillery

         Klingons are known for their weapon
         technology across the whole quadrant.
         This latest addition is another
         masterpiece of Klingon Engineers.
         Assault Disruptors use crystalline
         emitter devices in order to achieve
         short cooldown times with low heat
         signatures, enabling large and constant
         amounts of energy to be fired
",
"AUTOTOOLTIP-kliW_chonaq_domMr31.odf", "
     Damage
       Shot Delay
         Weapon range: Artillery

         Klingons are known for their weapon
         technology across the whole quadrant.
         This latest addition is another
         masterpiece of Klingon Engineers.
         Assault Disruptors use crystalline
         emitter devices in order to achieve
         short cooldown times with low heat
         signatures, enabling large and constant
         amounts of energy to be fired
",
"AUTOTOOLTIP-kliW_chonaq_domMr41.odf", "
     Damage
       Shot Delay
         Weapon range: Artillery

         Klingons are known for their weapon
         technology across the whole quadrant.
         This latest addition is another
         masterpiece of Klingon Engineers.
         Assault Disruptors use crystalline
         emitter devices in order to achieve
         short cooldown times with low heat
         signatures, enabling large and constant
         amounts of energy to be fired
",
"AUTOTOOLTIP-kliW_chonaq_domMr51.odf", "
     Damage
       Shot Delay
         Weapon range: Artillery

         Klingons are known for their weapon
         technology across the whole quadrant.
         This latest addition is another
         masterpiece of Klingon Engineers.
         Assault Disruptors use crystalline
         emitter devices in order to achieve
         short cooldown times with low heat
         signatures, enabling large and constant
         amounts of energy to be fired
",
"AUTOTOOLTIP-kliW_chonaq_domMr61.odf", "
     Damage
       Shot Delay
         Weapon range: Artillery

         Klingons are known for their weapon
         technology across the whole quadrant.
         This latest addition is another
         masterpiece of Klingon Engineers.
         Assault Disruptors use crystalline
         emitter devices in order to achieve
         short cooldown times with low heat
         signatures, enabling large and constant
         amounts of energy to be fired
",
"AUTOTOOLTIP-kliW_chonaq_domr21.odf", "
     Damage
       Shot Delay
         Weapon range: Artillery

         Klingons are known for their weapon
         technology across the whole quadrant.
         This latest addition is another
         masterpiece of Klingon Engineers.
         Assault Disruptors use crystalline
         emitter devices in order to achieve
         short cooldown times with low heat
         signatures, enabling large and constant
         amounts of energy to be fired
",
"AUTOTOOLTIP-kliW_chonaq_domr31.odf", "
     Damage
       Shot Delay
         Weapon range: Artillery

         Klingons are known for their weapon
         technology across the whole quadrant.
         This latest addition is another
         masterpiece of Klingon Engineers.
         Assault Disruptors use crystalline
         emitter devices in order to achieve
         short cooldown times with low heat
         signatures, enabling large and constant
         amounts of energy to be fired
",
"AUTOTOOLTIP-kliW_chonaq_domr41.odf", "
     Damage
       Shot Delay
         Weapon range: Artillery

         Klingons are known for their weapon
         technology across the whole quadrant.
         This latest addition is another
         masterpiece of Klingon Engineers.
         Assault Disruptors use crystalline
         emitter devices in order to achieve
         short cooldown times with low heat
         signatures, enabling large and constant
         amounts of energy to be fired
",
"AUTOTOOLTIP-kliW_chonaq_domr51.odf", "
     Damage
       Shot Delay
         Weapon range: Artillery

         Klingons are known for their weapon
         technology across the whole quadrant.
         This latest addition is another
         masterpiece of Klingon Engineers.
         Assault Disruptors use crystalline
         emitter devices in order to achieve
         short cooldown times with low heat
         signatures, enabling large and constant
         amounts of energy to be fired
",
"AUTOTOOLTIP-kliW_chonaq_domr61.odf", "
     Damage
       Shot Delay
         Weapon range: Artillery

         Klingons are known for their weapon
         technology across the whole quadrant.
         This latest addition is another
         masterpiece of Klingon Engineers.
         Assault Disruptors use crystalline
         emitter devices in order to achieve
         short cooldown times with low heat
         signatures, enabling large and constant
         amounts of energy to be fired
",
"AUTOTOOLTIP-kliW_chor1.odf", "
       Damage
       Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels. Civil
         disruptors are modified defense
         weapons, built to destroy small assault
         craft
",
"AUTOTOOLTIP-kliW_edjen1.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-kliW_edjen2.odf", "
       Damage
       Shots per volley
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-kliW_edjenr21.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-kliW_edjenr22.odf", "
       Damage
       Shots per volley
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-kliW_edjenr31.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-kliW_edjenr32.odf", "
       Damage
       Shots per volley
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-kliW_edjenr41.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-kliW_edjenr42.odf", "
       Damage
       Shots per volley
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-kliW_edjenr51.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-kliW_edjenr52.odf", "
       Damage
       Shots per volley
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-kliW_edjenr61.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-kliW_edjenr62.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-kliW_kahless_station1.odf", "
     Damage
    Shot Delay
         Weapon range: Long

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit. There are also some
         smaller versions of Photon Torpedoes in
         use, trading reduced ammunition storage
         for firepower
",
"AUTOTOOLTIP-kliW_kahless_station1_D.odf", "
     Damage
    Shot Delay
         Weapon range: Long

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit. There are also some
         smaller versions of Photon Torpedoes in
         use, trading reduced ammunition storage
         for firepower
",
"AUTOTOOLTIP-kliW_kahless_station1_DD.odf", "
     Damage
    Shot Delay
         Weapon range: Long

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit. There are also some
         smaller versions of Photon Torpedoes in
         use, trading reduced ammunition storage
         for firepower
",
"AUTOTOOLTIP-kliW_kahless_station1_DDW.odf", "
     Damage
    Shot Delay
         Weapon range: Long

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit. There are also some
         smaller versions of Photon Torpedoes in
         use, trading reduced ammunition storage
         for firepower
",
"AUTOTOOLTIP-kliW_kahless_station1_DDWW.odf", "
     Damage
    Shot Delay
         Weapon range: Long

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit. There are also some
         smaller versions of Photon Torpedoes in
         use, trading reduced ammunition storage
         for firepower
",
"AUTOTOOLTIP-kliW_kahless_station1_DW.odf", "
     Damage
    Shot Delay
         Weapon range: Long

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit. There are also some
         smaller versions of Photon Torpedoes in
         use, trading reduced ammunition storage
         for firepower
",
"AUTOTOOLTIP-kliW_kahless_station1_DWW.odf", "
     Damage
    Shot Delay
         Weapon range: Long

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit. There are also some
         smaller versions of Photon Torpedoes in
         use, trading reduced ammunition storage
         for firepower
",
"AUTOTOOLTIP-kliW_kahless_station1_W.odf", "
     Damage
    Shot Delay
         Weapon range: Long

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit. There are also some
         smaller versions of Photon Torpedoes in
         use, trading reduced ammunition storage
         for firepower
",
"AUTOTOOLTIP-kliW_kahless_station1_WW.odf", "
     Damage
    Shot Delay
         Weapon range: Long

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit. There are also some
         smaller versions of Photon Torpedoes in
         use, trading reduced ammunition storage
         for firepower
",
"AUTOTOOLTIP-kliW_kahless_station2.odf", "
     Damage
       Shot Delay
         Weapon range: Long

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels. Some
         Disruptors have been scaled to giant
         stationary cannons used on spacestations
",
"AUTOTOOLTIP-kliW_kahless_station2_D.odf", "
     Damage
       Shot Delay
         Weapon range: Long

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels. Some
         Disruptors have been scaled to giant
         stationary cannons used on spacestations
",
"AUTOTOOLTIP-kliW_kahless_station2_DD.odf", "
     Damage
       Shot Delay
         Weapon range: Long

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels. Some
         Disruptors have been scaled to giant
         stationary cannons used on spacestations
",
"AUTOTOOLTIP-kliW_kahless_station2_DDW.odf", "
     Damage
       Shot Delay
         Weapon range: Long

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels. Some
         Disruptors have been scaled to giant
         stationary cannons used on spacestations
",
"AUTOTOOLTIP-kliW_kahless_station2_DDWW.odf", "
     Damage
       Shot Delay
         Weapon range: Long

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels. Some
         Disruptors have been scaled to giant
         stationary cannons used on spacestations
",
"AUTOTOOLTIP-kliW_kahless_station2_DW.odf", "
     Damage
       Shot Delay
         Weapon range: Long

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels. Some
         Disruptors have been scaled to giant
         stationary cannons used on spacestations
",
"AUTOTOOLTIP-kliW_kahless_station2_DWW.odf", "
     Damage
       Shot Delay
         Weapon range: Long

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels. Some
         Disruptors have been scaled to giant
         stationary cannons used on spacestations
",
"AUTOTOOLTIP-kliW_kahless_station2_W.odf", "
     Damage
       Shot Delay
         Weapon range: Long

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels. Some
         Disruptors have been scaled to giant
         stationary cannons used on spacestations
",
"AUTOTOOLTIP-kliW_kahless_station2_WW.odf", "
     Damage
       Shot Delay
         Weapon range: Long

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels. Some
         Disruptors have been scaled to giant
         stationary cannons used on spacestations
",
"AUTOTOOLTIP-kliW_kahless_station3_DDW.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Long

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-kliW_kahless_station3_DDWW.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Long

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-kliW_kahless_station3_DW.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Long

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-kliW_kahless_station3_DWW.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Long

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-kliW_kahless_station3_W.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Long

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-kliW_kahless_station3_WW.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Long

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-kliW_kahless_station4_DDWW.odf", "
     Damage
       Shot Delay
         Weapon range: Long

         These warheads have been armed with
         ion-plasma instead of antimatter,
         making them very effective against
         armored targets, especially if the
         target relies on duranium alloy armor
         plates. However, in order to achieve an
         effective detonation area, Ion
         Torpedoes must be far larger than
         Photon Torpedoes. Still, their precise
         impact effect is highly variable
",
"AUTOTOOLTIP-kliW_kahless_station4_DWW.odf", "
     Damage
       Shot Delay
         Weapon range: Long

         These warheads have been armed with
         ion-plasma instead of antimatter,
         making them very effective against
         armored targets, especially if the
         target relies on duranium alloy armor
         plates. However, in order to achieve an
         effective detonation area, Ion
         Torpedoes must be far larger than
         Photon Torpedoes. Still, their precise
         impact effect is highly variable
",
"AUTOTOOLTIP-kliW_kahless_station4_WW.odf", "
     Damage
       Shot Delay
         Weapon range: Long

         These warheads have been armed with
         ion-plasma instead of antimatter,
         making them very effective against
         armored targets, especially if the
         target relies on duranium alloy armor
         plates. However, in order to achieve an
         effective detonation area, Ion
         Torpedoes must be far larger than
         Photon Torpedoes. Still, their precise
         impact effect is highly variable
",
"AUTOTOOLTIP-kliW_kbeajq1.odf", "
     Damage
  Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-kliW_kbeajqr21.odf", "
     Damage
  Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-kliW_kbeajqr31.odf", "
     Damage
  Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-kliW_kbeajqr41.odf", "
     Damage
  Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-kliW_kbeajqr51.odf", "
     Damage
  Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-kliW_kbeajqr61.odf", "
     Damage
  Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-kliW_ktinga1.odf", "
       Damage
    Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-kliW_ktingaM1.odf", "
       Damage
    Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-kliW_ktingaMM1.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-kliW_ktingaMr21.odf", "
       Damage
    Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-kliW_ktingaMr31.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-kliW_ktingaMr41.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-kliW_ktingaMr42.odf", "
       Damage
    Shot Delay
         Weapon range: Medium

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit. There are also some
         smaller versions of Photon Torpedoes in
         use, trading reduced ammunition storage
         for firepower
",
"AUTOTOOLTIP-kliW_ktingaMr51.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-kliW_ktingaMr52.odf", "
       Damage
    Shot Delay
         Weapon range: Medium

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit. There are also some
         smaller versions of Photon Torpedoes in
         use, trading reduced ammunition storage
         for firepower
",
"AUTOTOOLTIP-kliW_ktingaMr61.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-kliW_ktingaMr62.odf", "
       Damage
    Shot Delay
         Weapon range: Medium

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit. There are also some
         smaller versions of Photon Torpedoes in
         use, trading reduced ammunition storage
         for firepower
",
"AUTOTOOLTIP-kliW_ktingar21.odf", "
       Damage
    Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-kliW_ktingar31.odf", "
       Damage
    Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-kliW_ktingar41.odf", "
       Damage
    Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-kliW_ktingar42.odf", "
       Damage
    Shot Delay
         Weapon range: Medium

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit. There are also some
         smaller versions of Photon Torpedoes in
         use, trading reduced ammunition storage
         for firepower
",
"AUTOTOOLTIP-kliW_ktingar51.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-kliW_ktingar52.odf", "
       Damage
    Shot Delay
         Weapon range: Medium

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit. There are also some
         smaller versions of Photon Torpedoes in
         use, trading reduced ammunition storage
         for firepower
",
"AUTOTOOLTIP-kliW_ktingar61.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-kliW_ktingar62.odf", "
       Damage
    Shot Delay
         Weapon range: Medium

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit. There are also some
         smaller versions of Photon Torpedoes in
         use, trading reduced ammunition storage
         for firepower
",
"AUTOTOOLTIP-kliW_kvort1.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Short
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-kliW_kvortr21.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Short
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-kliW_kvortr31.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Short
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-kliW_kvortr41.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Short
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-kliW_kvortr42.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Short
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-kliW_kvortr51.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Short
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-kliW_kvortr52.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Short
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-kliW_kvortr61.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Short
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-kliW_kvortr62.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Short
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-kliW_kvortZ1.odf", "
       Damage
       Shots per volley
       Shot Delay
         Weapon range: Short
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-kliW_kvortZ2.odf", "
       Damage
    Shot Delay
         Weapon range: Short

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit. There are also some
         smaller versions of Photon Torpedoes in
         use, trading reduced ammunition storage
         for firepower
",
"AUTOTOOLTIP-kliW_kvortZr21.odf", "
       Damage
       Shots per volley
       Shot Delay
         Weapon range: Short
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-kliW_kvortZr22.odf", "
       Damage
    Shot Delay
         Weapon range: Short

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit. There are also some
         smaller versions of Photon Torpedoes in
         use, trading reduced ammunition storage
         for firepower
",
"AUTOTOOLTIP-kliW_kvortZr31.odf", "
       Damage
       Shots per volley
       Shot Delay
         Weapon range: Short
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-kliW_kvortZr32.odf", "
       Damage
    Shot Delay
         Weapon range: Short

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit. There are also some
         smaller versions of Photon Torpedoes in
         use, trading reduced ammunition storage
         for firepower
",
"AUTOTOOLTIP-kliW_kvortZr41.odf", "
       Damage
       Shots per volley
       Shot Delay
         Weapon range: Short
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-kliW_kvortZr42.odf", "
       Damage
    Shot Delay
         Weapon range: Short

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit. There are also some
         smaller versions of Photon Torpedoes in
         use, trading reduced ammunition storage
         for firepower
",
"AUTOTOOLTIP-kliW_kvortZr43.odf", "
       Damage
       Shots per volley
       Shot Delay
         Weapon range: Short
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-kliW_kvortZr51.odf", "
       Damage
       Shots per volley
       Shot Delay
         Weapon range: Short
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-kliW_kvortZr52.odf", "
       Damage
    Shot Delay
         Weapon range: Short

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit. There are also some
         smaller versions of Photon Torpedoes in
         use, trading reduced ammunition storage
         for firepower
",
"AUTOTOOLTIP-kliW_kvortZr53.odf", "
       Damage
       Shots per volley
       Shot Delay
         Weapon range: Short
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-kliW_kvortZr61.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Short
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-kliW_kvortZr62.odf", "
     Damage
    Shot Delay
         Weapon range: Short

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit. There are also some
         smaller versions of Photon Torpedoes in
         use, trading reduced ammunition storage
         for firepower
",
"AUTOTOOLTIP-kliW_kvortZr63.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Short
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-kliW_kvort_fed1.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-kliW_kvort_fedr21.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-kliW_kvort_fedr31.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-kliW_kvort_fedr41.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-kliW_kvort_fedr42.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-kliW_kvort_fedr51.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-kliW_kvort_fedr52.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-kliW_kvort_fedr61.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-kliW_kvort_fedr62.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-kliW_luspet1.odf", "
     Damage
       Shot Delay
         Weapon range: Short

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-kliW_luspet2.odf", "
      _Empty
    Shot Delay
         Weapon range: Short
         Restricted firing arc

         These special torpedoes carry more then
         one warhead and are designed to
         penetrate deep into a vessel before
         detonation. Although this method leaves
         nothing to salvage, it is a very
         effective combat tactic
",
"AUTOTOOLTIP-kliW_luspet3.odf", "
     Damage
    Shot Delay
         Weapon range: Short
         Restricted firing arc

         These special torpedoes carry more then
         one warhead and are designed to
         penetrate deep into a vessel before
         detonation. Although this method leaves
         nothing to salvage, it is a very
         effective combat tactic
",
"AUTOTOOLTIP-kliW_luspetr21.odf", "
     Damage
       Shot Delay
         Weapon range: Short

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-kliW_luspetr22.odf", "
      _Empty
    Shot Delay
         Weapon range: Short
         Restricted firing arc

         These special torpedoes carry more then
         one warhead and are designed to
         penetrate deep into a vessel before
         detonation. Although this method leaves
         nothing to salvage, it is a very
         effective combat tactic
",
"AUTOTOOLTIP-kliW_luspetr23.odf", "
     Damage
    Shot Delay
         Weapon range: Short
         Restricted firing arc

         These special torpedoes carry more then
         one warhead and are designed to
         penetrate deep into a vessel before
         detonation. Although this method leaves
         nothing to salvage, it is a very
         effective combat tactic
",
"AUTOTOOLTIP-kliW_luspetr31.odf", "
     Damage
       Shot Delay
         Weapon range: Short

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-kliW_luspetr32.odf", "
      _Empty
    Shot Delay
         Weapon range: Short
         Restricted firing arc

         These special torpedoes carry more then
         one warhead and are designed to
         penetrate deep into a vessel before
         detonation. Although this method leaves
         nothing to salvage, it is a very
         effective combat tactic
",
"AUTOTOOLTIP-kliW_luspetr33.odf", "
     Damage
    Shot Delay
         Weapon range: Short
         Restricted firing arc

         These special torpedoes carry more then
         one warhead and are designed to
         penetrate deep into a vessel before
         detonation. Although this method leaves
         nothing to salvage, it is a very
         effective combat tactic
",
"AUTOTOOLTIP-kliW_luspetr41.odf", "
     Damage
       Shot Delay
         Weapon range: Short

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-kliW_luspetr42.odf", "
      _Empty
    Shot Delay
         Weapon range: Short
         Restricted firing arc

         These special torpedoes carry more then
         one warhead and are designed to
         penetrate deep into a vessel before
         detonation. Although this method leaves
         nothing to salvage, it is a very
         effective combat tactic
",
"AUTOTOOLTIP-kliW_luspetr43.odf", "
     Damage
    Shot Delay
         Weapon range: Short
         Restricted firing arc

         These special torpedoes carry more then
         one warhead and are designed to
         penetrate deep into a vessel before
         detonation. Although this method leaves
         nothing to salvage, it is a very
         effective combat tactic
",
"AUTOTOOLTIP-kliW_luspetr51.odf", "
     Damage
       Shot Delay
         Weapon range: Short

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-kliW_luspetr52.odf", "
      _Empty
    Shot Delay
         Weapon range: Short
         Restricted firing arc

         These special torpedoes carry more then
         one warhead and are designed to
         penetrate deep into a vessel before
         detonation. Although this method leaves
         nothing to salvage, it is a very
         effective combat tactic
",
"AUTOTOOLTIP-kliW_luspetr53.odf", "
     Damage
    Shot Delay
         Weapon range: Short
         Restricted firing arc

         These special torpedoes carry more then
         one warhead and are designed to
         penetrate deep into a vessel before
         detonation. Although this method leaves
         nothing to salvage, it is a very
         effective combat tactic
",
"AUTOTOOLTIP-kliW_luspetr61.odf", "
     Damage
       Shot Delay
         Weapon range: Short

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-kliW_luspetr62.odf", "
      _Empty
    Shot Delay
         Weapon range: Short
         Restricted firing arc

         These special torpedoes carry more then
         one warhead and are designed to
         penetrate deep into a vessel before
         detonation. Although this method leaves
         nothing to salvage, it is a very
         effective combat tactic
",
"AUTOTOOLTIP-kliW_luspetr63.odf", "
     Damage
    Shot Delay
         Weapon range: Short
         Restricted firing arc

         These special torpedoes carry more then
         one warhead and are designed to
         penetrate deep into a vessel before
         detonation. Although this method leaves
         nothing to salvage, it is a very
         effective combat tactic
",
"AUTOTOOLTIP-kliW_mini_platform1.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit. There are also some
         smaller versions of Photon Torpedoes in
         use, trading reduced ammunition storage
         for firepower
",
"AUTOTOOLTIP-kliW_mini_platformr41.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit. There are also some
         smaller versions of Photon Torpedoes in
         use, trading reduced ammunition storage
         for firepower
",
"AUTOTOOLTIP-kliW_mini_platformr51.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit. There are also some
         smaller versions of Photon Torpedoes in
         use, trading reduced ammunition storage
         for firepower
",
"AUTOTOOLTIP-kliW_neghvar1.odf", "
     Damage
       Shot Delay
         Weapon range: Short

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-kliW_neghvar2.odf", "
     Damage
  Shot Delay
         Weapon range: Short

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit. There are also some
         smaller versions of Photon Torpedoes in
         use, trading reduced ammunition storage
         for firepower
",
"AUTOTOOLTIP-kliW_neghvarr21.odf", "
     Damage
       Shot Delay
         Weapon range: Short

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-kliW_neghvarr22.odf", "
     Damage
  Shot Delay
         Weapon range: Short

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit. There are also some
         smaller versions of Photon Torpedoes in
         use, trading reduced ammunition storage
         for firepower
",
"AUTOTOOLTIP-kliW_neghvarr31.odf", "
     Damage
       Shot Delay
         Weapon range: Short

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-kliW_neghvarr32.odf", "
     Damage
  Shot Delay
         Weapon range: Short

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit. There are also some
         smaller versions of Photon Torpedoes in
         use, trading reduced ammunition storage
         for firepower
",
"AUTOTOOLTIP-kliW_neghvarr41.odf", "
     Damage
       Shot Delay
         Weapon range: Short

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-kliW_neghvarr42.odf", "
     Damage
    Shot Delay
         Weapon range: Short

         These warheads have been armed with
         ion-plasma instead of antimatter,
         making them very effective against
         armored targets, especially if the
         target relies on duranium alloy armor
         plates. However, in order to achieve an
         effective detonation area, Ion
         Torpedoes must be far larger than
         Photon Torpedoes. Still, their precise
         impact effect is highly variable
",
"AUTOTOOLTIP-kliW_neghvarr51.odf", "
     Damage
       Shot Delay
         Weapon range: Short

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-kliW_neghvarr52.odf", "
     Damage
    Shot Delay
         Weapon range: Short

         These warheads have been armed with
         ion-plasma instead of antimatter,
         making them very effective against
         armored targets, especially if the
         target relies on duranium alloy armor
         plates. However, in order to achieve an
         effective detonation area, Ion
         Torpedoes must be far larger than
         Photon Torpedoes. Still, their precise
         impact effect is highly variable
",
"AUTOTOOLTIP-kliW_neghvarr61.odf", "
     Damage
       Shot Delay
         Weapon range: Short

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-kliW_neghvarr62.odf", "
     Damage
    Shot Delay
         Weapon range: Short

         These warheads have been armed with
         ion-plasma instead of antimatter,
         making them very effective against
         armored targets, especially if the
         target relies on duranium alloy armor
         plates. However, in order to achieve an
         effective detonation area, Ion
         Torpedoes must be far larger than
         Photon Torpedoes. Still, their precise
         impact effect is highly variable
",
"AUTOTOOLTIP-kliW_neghvarr63.odf", "
     Damage
       Shot Delay
         Weapon range: Short
         Restricted firing arc

         This ultra-heavy weaponry is nothing
         less than an artillery cannon mounted
         on a battleship. One single volley is
         able to crush through the shields of
         starbases. The exact charging mechanism
         of this giant disruptor is still
         unknown. Klingon engineering at its
         finest
",
"AUTOTOOLTIP-kliW_neghvarY1.odf", "
     Damage
       Shot Delay
         Weapon range: Short

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-kliW_neghvarY2.odf", "
     Damage
  Shot Delay
         Weapon range: Short

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit. There are also some
         smaller versions of Photon Torpedoes in
         use, trading reduced ammunition storage
         for firepower
",
"AUTOTOOLTIP-kliW_neghvarYr21.odf", "
     Damage
       Shot Delay
         Weapon range: Short

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-kliW_neghvarYr22.odf", "
     Damage
  Shot Delay
         Weapon range: Short

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit. There are also some
         smaller versions of Photon Torpedoes in
         use, trading reduced ammunition storage
         for firepower
",
"AUTOTOOLTIP-kliW_neghvarYr31.odf", "
     Damage
       Shot Delay
         Weapon range: Short

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-kliW_neghvarYr32.odf", "
     Damage
  Shot Delay
         Weapon range: Short

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit. There are also some
         smaller versions of Photon Torpedoes in
         use, trading reduced ammunition storage
         for firepower
",
"AUTOTOOLTIP-kliW_neghvarYr41.odf", "
     Damage
       Shot Delay
         Weapon range: Short

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-kliW_neghvarYr42.odf", "
     Damage
    Shot Delay
         Weapon range: Short

         These warheads have been armed with
         ion-plasma instead of antimatter,
         making them very effective against
         armored targets, especially if the
         target relies on duranium alloy armor
         plates. However, in order to achieve an
         effective detonation area, Ion
         Torpedoes must be far larger than
         Photon Torpedoes. Still, their precise
         impact effect is highly variable
",
"AUTOTOOLTIP-kliW_neghvarYr51.odf", "
     Damage
       Shot Delay
         Weapon range: Short

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-kliW_neghvarYr52.odf", "
     Damage
    Shot Delay
         Weapon range: Short

         These warheads have been armed with
         ion-plasma instead of antimatter,
         making them very effective against
         armored targets, especially if the
         target relies on duranium alloy armor
         plates. However, in order to achieve an
         effective detonation area, Ion
         Torpedoes must be far larger than
         Photon Torpedoes. Still, their precise
         impact effect is highly variable
",
"AUTOTOOLTIP-kliW_neghvarYr61.odf", "
     Damage
       Shot Delay
         Weapon range: Short

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-kliW_neghvarYr62.odf", "
     Damage
    Shot Delay
         Weapon range: Short

         These warheads have been armed with
         ion-plasma instead of antimatter,
         making them very effective against
         armored targets, especially if the
         target relies on duranium alloy armor
         plates. However, in order to achieve an
         effective detonation area, Ion
         Torpedoes must be far larger than
         Photon Torpedoes. Still, their precise
         impact effect is highly variable
",
"AUTOTOOLTIP-kliW_neghvarYr63.odf", "
     Damage
       Shot Delay
         Weapon range: Short
         Restricted firing arc

         This ultra-heavy weaponry is nothing
         less than an artillery cannon mounted
         on a battleship. One single volley is
         able to crush through the shields of
         starbases. The exact charging mechanism
         of this giant disruptor is still
         unknown. Klingon engineering at its
         finest
",
"AUTOTOOLTIP-kliW_noqduj1.odf", "
       Damage
       Shots per volley
    Shot Delay
         Weapon range: Short
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy.
         Superiority fighter cannons deal double
         damage against other scouts
",
"AUTOTOOLTIP-kliW_noqduj_dom1.odf", "
       Damage
       Shots per volley
    Shot Delay
         Weapon range: Short
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy.
         Superiority fighter cannons deal double
         damage against other scouts
",
"AUTOTOOLTIP-kliW_platform1.odf", "
     Damage
    Shot Delay
         Weapon range: Long

         Photon Racks are based on an ancient
         missile launcher. Modern Photon Racks
         carry the same warheads that small
         Photon Torpedoes would, but their
         velocity is much slower in order to
         allow advanced target-seeking
         mechanisms to do their work. As Photon
         Racks are automated, they are
         considered a tool and not a real weapon
         that might bring honor to a Klingon
",
"AUTOTOOLTIP-kliW_platform2.odf", "
     Damage
    Shot Delay
         Weapon range: Long

         Photon Racks are based on an ancient
         missile launcher. Modern Photon Racks
         carry the same warheads that small
         Photon Torpedoes would, but their
         velocity is much slower in order to
         allow advanced target-seeking
         mechanisms to do their work. As Photon
         Racks are automated, they are
         considered a tool and not a real weapon
         that might bring honor to a Klingon
",
"AUTOTOOLTIP-kliW_qawduj1.odf", "
       Damage
    Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-kliW_qawduj2.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit. There are also some
         smaller versions of Photon Torpedoes in
         use, trading reduced ammunition storage
         for firepower
",
"AUTOTOOLTIP-kliW_qawdujM1.odf", "
       Damage
    Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-kliW_qawdujM2.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit. There are also some
         smaller versions of Photon Torpedoes in
         use, trading reduced ammunition storage
         for firepower
",
"AUTOTOOLTIP-kliW_qawdujMr21.odf", "
       Damage
    Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-kliW_qawdujMr22.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit. There are also some
         smaller versions of Photon Torpedoes in
         use, trading reduced ammunition storage
         for firepower
",
"AUTOTOOLTIP-kliW_qawdujMr31.odf", "
       Damage
    Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-kliW_qawdujMr32.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit. There are also some
         smaller versions of Photon Torpedoes in
         use, trading reduced ammunition storage
         for firepower
",
"AUTOTOOLTIP-kliW_qawdujMr41.odf", "
       Damage
    Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-kliW_qawdujMr42.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit. There are also some
         smaller versions of Photon Torpedoes in
         use, trading reduced ammunition storage
         for firepower
",
"AUTOTOOLTIP-kliW_qawdujMr51.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-kliW_qawdujMr52.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit. There are also some
         smaller versions of Photon Torpedoes in
         use, trading reduced ammunition storage
         for firepower
",
"AUTOTOOLTIP-kliW_qawdujMr61.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-kliW_qawdujMr62.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit. There are also some
         smaller versions of Photon Torpedoes in
         use, trading reduced ammunition storage
         for firepower
",
"AUTOTOOLTIP-kliW_qawdujr21.odf", "
       Damage
    Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-kliW_qawdujr22.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit. There are also some
         smaller versions of Photon Torpedoes in
         use, trading reduced ammunition storage
         for firepower
",
"AUTOTOOLTIP-kliW_qawdujr31.odf", "
       Damage
    Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-kliW_qawdujr32.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit. There are also some
         smaller versions of Photon Torpedoes in
         use, trading reduced ammunition storage
         for firepower
",
"AUTOTOOLTIP-kliW_qawdujr41.odf", "
       Damage
    Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-kliW_qawdujr42.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit. There are also some
         smaller versions of Photon Torpedoes in
         use, trading reduced ammunition storage
         for firepower
",
"AUTOTOOLTIP-kliW_qawdujr51.odf", "
       Damage
    Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-kliW_qawdujr52.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit. There are also some
         smaller versions of Photon Torpedoes in
         use, trading reduced ammunition storage
         for firepower
",
"AUTOTOOLTIP-kliW_qawdujr61.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-kliW_qawdujr62.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit. There are also some
         smaller versions of Photon Torpedoes in
         use, trading reduced ammunition storage
         for firepower
",
"AUTOTOOLTIP-kliW_qawduj_bor1.odf", "
       Damage
    Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-kliW_qawduj_bor2.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit. There are also some
         smaller versions of Photon Torpedoes in
         use, trading reduced ammunition storage
         for firepower
",
"AUTOTOOLTIP-kliW_qawduj_borM1.odf", "
       Damage
    Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-kliW_qawduj_borM2.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit. There are also some
         smaller versions of Photon Torpedoes in
         use, trading reduced ammunition storage
         for firepower
",
"AUTOTOOLTIP-kliW_qawduj_borMr21.odf", "
       Damage
    Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-kliW_qawduj_borMr22.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit. There are also some
         smaller versions of Photon Torpedoes in
         use, trading reduced ammunition storage
         for firepower
",
"AUTOTOOLTIP-kliW_qawduj_borMr31.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-kliW_qawduj_borMr32.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit. There are also some
         smaller versions of Photon Torpedoes in
         use, trading reduced ammunition storage
         for firepower
",
"AUTOTOOLTIP-kliW_qawduj_borMr41.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-kliW_qawduj_borMr42.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit. There are also some
         smaller versions of Photon Torpedoes in
         use, trading reduced ammunition storage
         for firepower
",
"AUTOTOOLTIP-kliW_qawduj_borMr51.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-kliW_qawduj_borMr52.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit. There are also some
         smaller versions of Photon Torpedoes in
         use, trading reduced ammunition storage
         for firepower
",
"AUTOTOOLTIP-kliW_qawduj_borMr61.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-kliW_qawduj_borMr62.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit. There are also some
         smaller versions of Photon Torpedoes in
         use, trading reduced ammunition storage
         for firepower
",
"AUTOTOOLTIP-kliW_qawduj_borr21.odf", "
       Damage
    Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-kliW_qawduj_borr22.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit. There are also some
         smaller versions of Photon Torpedoes in
         use, trading reduced ammunition storage
         for firepower
",
"AUTOTOOLTIP-kliW_qawduj_borr31.odf", "
       Damage
    Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-kliW_qawduj_borr32.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit. There are also some
         smaller versions of Photon Torpedoes in
         use, trading reduced ammunition storage
         for firepower
",
"AUTOTOOLTIP-kliW_qawduj_borr41.odf", "
       Damage
    Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-kliW_qawduj_borr42.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit. There are also some
         smaller versions of Photon Torpedoes in
         use, trading reduced ammunition storage
         for firepower
",
"AUTOTOOLTIP-kliW_qawduj_borr51.odf", "
       Damage
    Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-kliW_qawduj_borr52.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit. There are also some
         smaller versions of Photon Torpedoes in
         use, trading reduced ammunition storage
         for firepower
",
"AUTOTOOLTIP-kliW_qawduj_borr61.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-kliW_qawduj_borr62.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit. There are also some
         smaller versions of Photon Torpedoes in
         use, trading reduced ammunition storage
         for firepower
",
"AUTOTOOLTIP-kliW_qawduj_rom1.odf", "
       Damage
    Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-kliW_qawduj_rom2.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit. There are also some
         smaller versions of Photon Torpedoes in
         use, trading reduced ammunition storage
         for firepower
",
"AUTOTOOLTIP-kliW_qawduj_romM1.odf", "
       Damage
    Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-kliW_qawduj_romM2.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit. There are also some
         smaller versions of Photon Torpedoes in
         use, trading reduced ammunition storage
         for firepower
",
"AUTOTOOLTIP-kliW_qawduj_romMr21.odf", "
       Damage
    Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-kliW_qawduj_romMr22.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit. There are also some
         smaller versions of Photon Torpedoes in
         use, trading reduced ammunition storage
         for firepower
",
"AUTOTOOLTIP-kliW_qawduj_romMr31.odf", "
       Damage
    Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-kliW_qawduj_romMr32.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit. There are also some
         smaller versions of Photon Torpedoes in
         use, trading reduced ammunition storage
         for firepower
",
"AUTOTOOLTIP-kliW_qawduj_romMr41.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-kliW_qawduj_romMr42.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit. There are also some
         smaller versions of Photon Torpedoes in
         use, trading reduced ammunition storage
         for firepower
",
"AUTOTOOLTIP-kliW_qawduj_romMr51.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-kliW_qawduj_romMr52.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit. There are also some
         smaller versions of Photon Torpedoes in
         use, trading reduced ammunition storage
         for firepower
",
"AUTOTOOLTIP-kliW_qawduj_romMr61.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-kliW_qawduj_romMr62.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit. There are also some
         smaller versions of Photon Torpedoes in
         use, trading reduced ammunition storage
         for firepower
",
"AUTOTOOLTIP-kliW_qawduj_romr21.odf", "
       Damage
    Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-kliW_qawduj_romr22.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit. There are also some
         smaller versions of Photon Torpedoes in
         use, trading reduced ammunition storage
         for firepower
",
"AUTOTOOLTIP-kliW_qawduj_romr31.odf", "
       Damage
    Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-kliW_qawduj_romr32.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit. There are also some
         smaller versions of Photon Torpedoes in
         use, trading reduced ammunition storage
         for firepower
",
"AUTOTOOLTIP-kliW_qawduj_romr41.odf", "
       Damage
    Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-kliW_qawduj_romr42.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit. There are also some
         smaller versions of Photon Torpedoes in
         use, trading reduced ammunition storage
         for firepower
",
"AUTOTOOLTIP-kliW_qawduj_romr51.odf", "
       Damage
    Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-kliW_qawduj_romr52.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit. There are also some
         smaller versions of Photon Torpedoes in
         use, trading reduced ammunition storage
         for firepower
",
"AUTOTOOLTIP-kliW_qawduj_romr61.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-kliW_qawduj_romr62.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit. There are also some
         smaller versions of Photon Torpedoes in
         use, trading reduced ammunition storage
         for firepower
",
"AUTOTOOLTIP-kliW_sang1.odf", "
     Damage
    Shot Delay
         Weapon range: Long

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit. There are also some
         smaller versions of Photon Torpedoes in
         use, trading reduced ammunition storage
         for firepower
",
"AUTOTOOLTIP-kliW_sangr21.odf", "
     Damage
    Shot Delay
         Weapon range: Long

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit. There are also some
         smaller versions of Photon Torpedoes in
         use, trading reduced ammunition storage
         for firepower
",
"AUTOTOOLTIP-kliW_sangr31.odf", "
     Damage
    Shot Delay
         Weapon range: Long

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit. There are also some
         smaller versions of Photon Torpedoes in
         use, trading reduced ammunition storage
         for firepower
",
"AUTOTOOLTIP-kliW_sangr41.odf", "
     Damage
    Shot Delay
         Weapon range: Long

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit. There are also some
         smaller versions of Photon Torpedoes in
         use, trading reduced ammunition storage
         for firepower
",
"AUTOTOOLTIP-kliW_sangr51.odf", "
     Damage
    Shot Delay
         Weapon range: Long

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit. There are also some
         smaller versions of Photon Torpedoes in
         use, trading reduced ammunition storage
         for firepower
",
"AUTOTOOLTIP-kliW_sangr61.odf", "
     Damage
    Shot Delay
         Weapon range: Long

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit. There are also some
         smaller versions of Photon Torpedoes in
         use, trading reduced ammunition storage
         for firepower
",
"AUTOTOOLTIP-kliW_sangZ1.odf", "
     Damage
    Shot Delay
         Weapon range: Long

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit. There are also some
         smaller versions of Photon Torpedoes in
         use, trading reduced ammunition storage
         for firepower
",
"AUTOTOOLTIP-kliW_sangZr21.odf", "
     Damage
    Shot Delay
         Weapon range: Long

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit. There are also some
         smaller versions of Photon Torpedoes in
         use, trading reduced ammunition storage
         for firepower
",
"AUTOTOOLTIP-kliW_sangZr31.odf", "
     Damage
    Shot Delay
         Weapon range: Long

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit. There are also some
         smaller versions of Photon Torpedoes in
         use, trading reduced ammunition storage
         for firepower
",
"AUTOTOOLTIP-kliW_sangZr41.odf", "
     Damage
    Shot Delay
         Weapon range: Long

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit. There are also some
         smaller versions of Photon Torpedoes in
         use, trading reduced ammunition storage
         for firepower
",
"AUTOTOOLTIP-kliW_sangZr51.odf", "
     Damage
    Shot Delay
         Weapon range: Long

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit. There are also some
         smaller versions of Photon Torpedoes in
         use, trading reduced ammunition storage
         for firepower
",
"AUTOTOOLTIP-kliW_sangZr61.odf", "
     Damage
    Shot Delay
         Weapon range: Long

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit. There are also some
         smaller versions of Photon Torpedoes in
         use, trading reduced ammunition storage
         for firepower
",
"AUTOTOOLTIP-kliW_sang_bor1.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit. There are also some
         smaller versions of Photon Torpedoes in
         use, trading reduced ammunition storage
         for firepower. Refined torpedoes have a
         better chance to hit their targets
",
"AUTOTOOLTIP-kliW_sang_borr21.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit. There are also some
         smaller versions of Photon Torpedoes in
         use, trading reduced ammunition storage
         for firepower. Refined torpedoes have a
         better chance to hit their targets
",
"AUTOTOOLTIP-kliW_sang_borr31.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit. There are also some
         smaller versions of Photon Torpedoes in
         use, trading reduced ammunition storage
         for firepower. Refined torpedoes have a
         better chance to hit their targets
",
"AUTOTOOLTIP-kliW_sang_borr41.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit. There are also some
         smaller versions of Photon Torpedoes in
         use, trading reduced ammunition storage
         for firepower. Refined torpedoes have a
         better chance to hit their targets
",
"AUTOTOOLTIP-kliW_sang_borr51.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit. There are also some
         smaller versions of Photon Torpedoes in
         use, trading reduced ammunition storage
         for firepower. Refined torpedoes have a
         better chance to hit their targets
",
"AUTOTOOLTIP-kliW_sang_borr61.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit. There are also some
         smaller versions of Photon Torpedoes in
         use, trading reduced ammunition storage
         for firepower
",
"AUTOTOOLTIP-kliW_sang_rom1.odf", "
       Damage
       Shots per volley
    Shot Delay
         Weapon range: Long

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit. There are also some
         smaller versions of Photon Torpedoes in
         use, trading reduced ammunition storage
         for firepower
",
"AUTOTOOLTIP-kliW_sang_romr21.odf", "
       Damage
       Shots per volley
    Shot Delay
         Weapon range: Long

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit. There are also some
         smaller versions of Photon Torpedoes in
         use, trading reduced ammunition storage
         for firepower
",
"AUTOTOOLTIP-kliW_sang_romr31.odf", "
       Damage
       Shots per volley
    Shot Delay
         Weapon range: Long

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit. There are also some
         smaller versions of Photon Torpedoes in
         use, trading reduced ammunition storage
         for firepower
",
"AUTOTOOLTIP-kliW_sang_romr41.odf", "
       Damage
       Shots per volley
    Shot Delay
         Weapon range: Long

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit. There are also some
         smaller versions of Photon Torpedoes in
         use, trading reduced ammunition storage
         for firepower
",
"AUTOTOOLTIP-kliW_sang_romr51.odf", "
       Damage
    Shot Delay
         Weapon range: Long

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit. There are also some
         smaller versions of Photon Torpedoes in
         use, trading reduced ammunition storage
         for firepower
",
"AUTOTOOLTIP-kliW_sang_romr61.odf", "
     Damage
    Shot Delay
         Weapon range: Long

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit. There are also some
         smaller versions of Photon Torpedoes in
         use, trading reduced ammunition storage
         for firepower
",
"AUTOTOOLTIP-kliW_susa1.odf", "
       Damage
       Shot Delay
         Weapon range: Short
         Restricted firing arc

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit. There are also some
         smaller versions of Photon Torpedoes in
         use, trading reduced ammunition storage
         for firepower
",
"AUTOTOOLTIP-kliW_susaM1.odf", "
       Damage
    Shot Delay
         Weapon range: Short
         Restricted firing arc

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit. There are also some
         smaller versions of Photon Torpedoes in
         use, trading reduced ammunition storage
         for firepower
",
"AUTOTOOLTIP-kliW_susaMM1.odf", "
       Damage
       Shot Delay
         Weapon range: Short
         Restricted firing arc

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit. There are also some
         smaller versions of Photon Torpedoes in
         use, trading reduced ammunition storage
         for firepower
",
"AUTOTOOLTIP-kliW_susaMMr21.odf", "
       Damage
       Shot Delay
         Weapon range: Short
         Restricted firing arc

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit. There are also some
         smaller versions of Photon Torpedoes in
         use, trading reduced ammunition storage
         for firepower
",
"AUTOTOOLTIP-kliW_susaMMr31.odf", "
       Damage
       Shot Delay
         Weapon range: Short
         Restricted firing arc

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit. There are also some
         smaller versions of Photon Torpedoes in
         use, trading reduced ammunition storage
         for firepower
",
"AUTOTOOLTIP-kliW_susaMMr41.odf", "
       Damage
       Shot Delay
         Weapon range: Short
         Restricted firing arc

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit. There are also some
         smaller versions of Photon Torpedoes in
         use, trading reduced ammunition storage
         for firepower
",
"AUTOTOOLTIP-kliW_susaMMr42.odf", "
       Damage
       Shot Delay
         Weapon range: Short
         Restricted firing arc

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit. There are also some
         smaller versions of Photon Torpedoes in
         use, trading reduced ammunition storage
         for firepower
",
"AUTOTOOLTIP-kliW_susaMMr51.odf", "
       Damage
       Shot Delay
         Weapon range: Short
         Restricted firing arc

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit. There are also some
         smaller versions of Photon Torpedoes in
         use, trading reduced ammunition storage
         for firepower
",
"AUTOTOOLTIP-kliW_susaMMr52.odf", "
       Damage
       Shot Delay
         Weapon range: Short
         Restricted firing arc

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit. There are also some
         smaller versions of Photon Torpedoes in
         use, trading reduced ammunition storage
         for firepower
",
"AUTOTOOLTIP-kliW_susaMMr61.odf", "
       Damage
       Shot Delay
         Weapon range: Short
         Restricted firing arc

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit. There are also some
         smaller versions of Photon Torpedoes in
         use, trading reduced ammunition storage
         for firepower
",
"AUTOTOOLTIP-kliW_susaMMr62.odf", "
       Damage
       Shot Delay
         Weapon range: Short
         Restricted firing arc

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit. There are also some
         smaller versions of Photon Torpedoes in
         use, trading reduced ammunition storage
         for firepower
",
"AUTOTOOLTIP-kliW_susaMr21.odf", "
       Damage
    Shot Delay
         Weapon range: Short
         Restricted firing arc

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit. There are also some
         smaller versions of Photon Torpedoes in
         use, trading reduced ammunition storage
         for firepower
",
"AUTOTOOLTIP-kliW_susaMr31.odf", "
       Damage
    Shot Delay
         Weapon range: Short
         Restricted firing arc

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit. There are also some
         smaller versions of Photon Torpedoes in
         use, trading reduced ammunition storage
         for firepower
",
"AUTOTOOLTIP-kliW_susaMr41.odf", "
       Damage
    Shot Delay
         Weapon range: Short
         Restricted firing arc

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit. There are also some
         smaller versions of Photon Torpedoes in
         use, trading reduced ammunition storage
         for firepower
",
"AUTOTOOLTIP-kliW_susaMr42.odf", "
       Damage
    Shot Delay
         Weapon range: Short
         Restricted firing arc

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit. There are also some
         smaller versions of Photon Torpedoes in
         use, trading reduced ammunition storage
         for firepower
",
"AUTOTOOLTIP-kliW_susaMr51.odf", "
       Damage
    Shot Delay
         Weapon range: Short
         Restricted firing arc

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit. There are also some
         smaller versions of Photon Torpedoes in
         use, trading reduced ammunition storage
         for firepower
",
"AUTOTOOLTIP-kliW_susaMr52.odf", "
       Damage
    Shot Delay
         Weapon range: Short
         Restricted firing arc

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit. There are also some
         smaller versions of Photon Torpedoes in
         use, trading reduced ammunition storage
         for firepower
",
"AUTOTOOLTIP-kliW_susaMr61.odf", "
       Damage
    Shot Delay
         Weapon range: Short
         Restricted firing arc

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit. There are also some
         smaller versions of Photon Torpedoes in
         use, trading reduced ammunition storage
         for firepower
",
"AUTOTOOLTIP-kliW_susaMr62.odf", "
       Damage
    Shot Delay
         Weapon range: Short
         Restricted firing arc

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit. There are also some
         smaller versions of Photon Torpedoes in
         use, trading reduced ammunition storage
         for firepower
",
"AUTOTOOLTIP-kliW_susar21.odf", "
       Damage
       Shot Delay
         Weapon range: Short
         Restricted firing arc

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit. There are also some
         smaller versions of Photon Torpedoes in
         use, trading reduced ammunition storage
         for firepower
",
"AUTOTOOLTIP-kliW_susar31.odf", "
       Damage
       Shot Delay
         Weapon range: Short
         Restricted firing arc

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit. There are also some
         smaller versions of Photon Torpedoes in
         use, trading reduced ammunition storage
         for firepower
",
"AUTOTOOLTIP-kliW_susar41.odf", "
       Damage
       Shot Delay
         Weapon range: Short
         Restricted firing arc

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit. There are also some
         smaller versions of Photon Torpedoes in
         use, trading reduced ammunition storage
         for firepower
",
"AUTOTOOLTIP-kliW_susar42.odf", "
       Damage
       Shot Delay
         Weapon range: Short
         Restricted firing arc

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit. There are also some
         smaller versions of Photon Torpedoes in
         use, trading reduced ammunition storage
         for firepower
",
"AUTOTOOLTIP-kliW_susar51.odf", "
       Damage
       Shot Delay
         Weapon range: Short
         Restricted firing arc

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit. There are also some
         smaller versions of Photon Torpedoes in
         use, trading reduced ammunition storage
         for firepower
",
"AUTOTOOLTIP-kliW_susar52.odf", "
       Damage
       Shot Delay
         Weapon range: Short
         Restricted firing arc

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit. There are also some
         smaller versions of Photon Torpedoes in
         use, trading reduced ammunition storage
         for firepower
",
"AUTOTOOLTIP-kliW_susar61.odf", "
       Damage
       Shot Delay
         Weapon range: Short
         Restricted firing arc

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit. There are also some
         smaller versions of Photon Torpedoes in
         use, trading reduced ammunition storage
         for firepower
",
"AUTOTOOLTIP-kliW_susar62.odf", "
       Damage
       Shot Delay
         Weapon range: Short
         Restricted firing arc

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit. There are also some
         smaller versions of Photon Torpedoes in
         use, trading reduced ammunition storage
         for firepower
",
"AUTOTOOLTIP-kliW_veqlaragh1.odf", "
     Damage
  Shot Delay
         Weapon range: Artillery

         Tactical Torpedoes are multi-purpose
         warheads that may be equipped with
         whatever type of explosive is required
         for a certain target. They have also
         become very popular on pirate vessels,
         in order to transfer goods between the
         stars that upset some central
         authorities
",
"AUTOTOOLTIP-kliW_veqlaraghM1.odf", "
     Damage
  Shot Delay
         Weapon range: Artillery

         Tactical Torpedoes are multi-purpose
         warheads that may be equipped with
         whatever type of explosive is required
         for a certain target. They have also
         become very popular on pirate vessels,
         in order to transfer goods between the
         stars that upset some central
         authorities
",
"AUTOTOOLTIP-kliW_veqlaraghMr21.odf", "
     Damage
  Shot Delay
         Weapon range: Artillery

         Tactical Torpedoes are multi-purpose
         warheads that may be equipped with
         whatever type of explosive is required
         for a certain target. They have also
         become very popular on pirate vessels,
         in order to transfer goods between the
         stars that upset some central
         authorities
",
"AUTOTOOLTIP-kliW_veqlaraghMr31.odf", "
     Damage
  Shot Delay
         Weapon range: Artillery

         Tactical Torpedoes are multi-purpose
         warheads that may be equipped with
         whatever type of explosive is required
         for a certain target. They have also
         become very popular on pirate vessels,
         in order to transfer goods between the
         stars that upset some central
         authorities
",
"AUTOTOOLTIP-kliW_veqlaraghMr41.odf", "
     Damage
  Shot Delay
         Weapon range: Artillery

         Tactical Torpedoes are multi-purpose
         warheads that may be equipped with
         whatever type of explosive is required
         for a certain target. They have also
         become very popular on pirate vessels,
         in order to transfer goods between the
         stars that upset some central
         authorities
",
"AUTOTOOLTIP-kliW_veqlaraghMr51.odf", "
     Damage
  Shot Delay
         Weapon range: Artillery

         Tactical Torpedoes are multi-purpose
         warheads that may be equipped with
         whatever type of explosive is required
         for a certain target. They have also
         become very popular on pirate vessels,
         in order to transfer goods between the
         stars that upset some central
         authorities
",
"AUTOTOOLTIP-kliW_veqlaraghMr61.odf", "
     Damage
  Shot Delay
         Weapon range: Artillery

         Tactical Torpedoes are multi-purpose
         warheads that may be equipped with
         whatever type of explosive is required
         for a certain target. They have also
         become very popular on pirate vessels,
         in order to transfer goods between the
         stars that upset some central
         authorities
",
"AUTOTOOLTIP-kliW_veqlaraghr21.odf", "
     Damage
  Shot Delay
         Weapon range: Artillery

         Tactical Torpedoes are multi-purpose
         warheads that may be equipped with
         whatever type of explosive is required
         for a certain target. They have also
         become very popular on pirate vessels,
         in order to transfer goods between the
         stars that upset some central
         authorities
",
"AUTOTOOLTIP-kliW_veqlaraghr31.odf", "
     Damage
  Shot Delay
         Weapon range: Artillery

         Tactical Torpedoes are multi-purpose
         warheads that may be equipped with
         whatever type of explosive is required
         for a certain target. They have also
         become very popular on pirate vessels,
         in order to transfer goods between the
         stars that upset some central
         authorities
",
"AUTOTOOLTIP-kliW_veqlaraghr41.odf", "
     Damage
  Shot Delay
         Weapon range: Artillery

         Tactical Torpedoes are multi-purpose
         warheads that may be equipped with
         whatever type of explosive is required
         for a certain target. They have also
         become very popular on pirate vessels,
         in order to transfer goods between the
         stars that upset some central
         authorities
",
"AUTOTOOLTIP-kliW_veqlaraghr51.odf", "
     Damage
  Shot Delay
         Weapon range: Artillery

         Tactical Torpedoes are multi-purpose
         warheads that may be equipped with
         whatever type of explosive is required
         for a certain target. They have also
         become very popular on pirate vessels,
         in order to transfer goods between the
         stars that upset some central
         authorities
",
"AUTOTOOLTIP-kliW_veqlaraghr61.odf", "
     Damage
  Shot Delay
         Weapon range: Artillery

         Tactical Torpedoes are multi-purpose
         warheads that may be equipped with
         whatever type of explosive is required
         for a certain target. They have also
         become very popular on pirate vessels,
         in order to transfer goods between the
         stars that upset some central
         authorities
",
"AUTOTOOLTIP-kliW_vorcha1.odf", "
     Damage
    Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-kliW_vorchar21.odf", "
     Damage
    Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-kliW_vorchar31.odf", "
     Damage
    Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-kliW_vorchar41.odf", "
     Damage
    Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-kliW_vorchar42.odf", "
       Damage
    Shot Delay
         Weapon range: Medium

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit. There are also some
         smaller versions of Photon Torpedoes in
         use, trading reduced ammunition storage
         for firepower
",
"AUTOTOOLTIP-kliW_vorchar51.odf", "
     Damage
    Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-kliW_vorchar52.odf", "
       Damage
    Shot Delay
         Weapon range: Medium

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit. There are also some
         smaller versions of Photon Torpedoes in
         use, trading reduced ammunition storage
         for firepower
",
"AUTOTOOLTIP-kliW_vorchar61.odf", "
     Damage
    Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-kliW_vorchar62.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit. There are also some
         smaller versions of Photon Torpedoes in
         use, trading reduced ammunition storage
         for firepower
",
"AUTOTOOLTIP-kliW_vorcha_fed1.odf", "
     Damage
  Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them an excellent weaponry for
         both small and large vessels
",
"AUTOTOOLTIP-kliW_vorcha_fedr21.odf", "
     Damage
  Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them an excellent weaponry for
         both small and large vessels
",
"AUTOTOOLTIP-kliW_vorcha_fedr31.odf", "
     Damage
  Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them an excellent weaponry for
         both small and large vessels
",
"AUTOTOOLTIP-kliW_vorcha_fedr41.odf", "
     Damage
  Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them an excellent weaponry for
         both small and large vessels
",
"AUTOTOOLTIP-kliW_vorcha_fedr42.odf", "
       Damage
    Shot Delay
         Weapon range: Medium

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit. There are also some
         smaller versions of Photon Torpedoes in
         use, trading reduced ammunition storage
         for firepower
",
"AUTOTOOLTIP-kliW_vorcha_fedr51.odf", "
     Damage
  Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them an excellent weaponry for
         both small and large vessels
",
"AUTOTOOLTIP-kliW_vorcha_fedr52.odf", "
       Damage
    Shot Delay
         Weapon range: Medium

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit. There are also some
         smaller versions of Photon Torpedoes in
         use, trading reduced ammunition storage
         for firepower
",
"AUTOTOOLTIP-kliW_vorcha_fedr61.odf", "
     Damage
  Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them an excellent weaponry for
         both small and large vessels
",
"AUTOTOOLTIP-kliW_vorcha_fedr62.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Originally developed by the Klingon
         Empire at the beginning of the 22nd
         century, Photon Torpedoes became a
         default weapon throughout the galaxy.
         The destructive effect of antimatter
         warheads may destroy unshielded targets
         with a single hit. There are also some
         smaller versions of Photon Torpedoes in
         use, trading reduced ammunition storage
         for firepower
",
"AUTOTOOLTIP-kliW_vutpa1.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-kliW_vutpa2.odf", "
       Damage
       Shot Delay
         Weapon range: Medium

         Photon Racks are based on an ancient
         missile launcher. Modern Photon Racks
         carry the same warheads that small
         Photon Torpedoes would, but their
         velocity is much slower in order to
         allow advanced target-seeking
         mechanisms to do their work. As Photon
         Racks are automated, they are
         considered a tool and not a real weapon
         that might bring honor to a Klingon
",
"AUTOTOOLTIP-kliW_vutpa3.odf", "
       Damage
       Shot Delay
         Weapon range: Medium

         Photon Racks are based on an ancient
         missile launcher. Modern Photon Racks
         carry the same warheads that small
         Photon Torpedoes would, but their
         velocity is much slower in order to
         allow advanced target-seeking
         mechanisms to do their work. As Photon
         Racks are automated, they are
         considered a tool and not a real weapon
         that might bring honor to a Klingon
",
"AUTOTOOLTIP-kliW_vutpar21.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-kliW_vutpar22.odf", "
       Damage
       Shot Delay
         Weapon range: Medium

         Photon Racks are based on an ancient
         missile launcher. Modern Photon Racks
         carry the same warheads that small
         Photon Torpedoes would, but their
         velocity is much slower in order to
         allow advanced target-seeking
         mechanisms to do their work. As Photon
         Racks are automated, they are
         considered a tool and not a real weapon
         that might bring honor to a Klingon
",
"AUTOTOOLTIP-kliW_vutpar23.odf", "
       Damage
       Shot Delay
         Weapon range: Medium

         Photon Racks are based on an ancient
         missile launcher. Modern Photon Racks
         carry the same warheads that small
         Photon Torpedoes would, but their
         velocity is much slower in order to
         allow advanced target-seeking
         mechanisms to do their work. As Photon
         Racks are automated, they are
         considered a tool and not a real weapon
         that might bring honor to a Klingon
",
"AUTOTOOLTIP-kliW_vutpar31.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-kliW_vutpar32.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Photon Racks are based on an ancient
         missile launcher. Modern Photon Racks
         carry the same warheads that small
         Photon Torpedoes would, but their
         velocity is much slower in order to
         allow advanced target-seeking
         mechanisms to do their work. As Photon
         Racks are automated, they are
         considered a tool and not a real weapon
         that might bring honor to a Klingon
",
"AUTOTOOLTIP-kliW_vutpar33.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Photon Racks are based on an ancient
         missile launcher. Modern Photon Racks
         carry the same warheads that small
         Photon Torpedoes would, but their
         velocity is much slower in order to
         allow advanced target-seeking
         mechanisms to do their work. As Photon
         Racks are automated, they are
         considered a tool and not a real weapon
         that might bring honor to a Klingon
",
"AUTOTOOLTIP-kliW_vutpar41.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-kliW_vutpar42.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Photon Racks are based on an ancient
         missile launcher. Modern Photon Racks
         carry the same warheads that small
         Photon Torpedoes would, but their
         velocity is much slower in order to
         allow advanced target-seeking
         mechanisms to do their work. As Photon
         Racks are automated, they are
         considered a tool and not a real weapon
         that might bring honor to a Klingon
",
"AUTOTOOLTIP-kliW_vutpar43.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Photon Racks are based on an ancient
         missile launcher. Modern Photon Racks
         carry the same warheads that small
         Photon Torpedoes would, but their
         velocity is much slower in order to
         allow advanced target-seeking
         mechanisms to do their work. As Photon
         Racks are automated, they are
         considered a tool and not a real weapon
         that might bring honor to a Klingon
",
"AUTOTOOLTIP-kliW_vutpar51.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-kliW_vutpar52.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Photon Racks are based on an ancient
         missile launcher. Modern Photon Racks
         carry the same warheads that small
         Photon Torpedoes would, but their
         velocity is much slower in order to
         allow advanced target-seeking
         mechanisms to do their work. As Photon
         Racks are automated, they are
         considered a tool and not a real weapon
         that might bring honor to a Klingon
",
"AUTOTOOLTIP-kliW_vutpar53.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Photon Racks are based on an ancient
         missile launcher. Modern Photon Racks
         carry the same warheads that small
         Photon Torpedoes would, but their
         velocity is much slower in order to
         allow advanced target-seeking
         mechanisms to do their work. As Photon
         Racks are automated, they are
         considered a tool and not a real weapon
         that might bring honor to a Klingon
",
"AUTOTOOLTIP-kliW_vutpar61.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-kliW_vutpar62.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Photon Racks are based on an ancient
         missile launcher. Modern Photon Racks
         carry the same warheads that small
         Photon Torpedoes would, but their
         velocity is much slower in order to
         allow advanced target-seeking
         mechanisms to do their work. As Photon
         Racks are automated, they are
         considered a tool and not a real weapon
         that might bring honor to a Klingon
",
"AUTOTOOLTIP-kliW_vutpar63.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Photon Racks are based on an ancient
         missile launcher. Modern Photon Racks
         carry the same warheads that small
         Photon Torpedoes would, but their
         velocity is much slower in order to
         allow advanced target-seeking
         mechanisms to do their work. As Photon
         Racks are automated, they are
         considered a tool and not a real weapon
         that might bring honor to a Klingon
",
"AUTOTOOLTIP-kliW_vutpa_dom1.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-kliW_vutpa_dom2.odf", "
       Damage
       Shot Delay
         Weapon range: Medium

         Photon Racks are based on an ancient
         missile launcher. Modern Photon Racks
         carry the same warheads that small
         Photon Torpedoes would, but their
         velocity is much slower in order to
         allow advanced target-seeking
         mechanisms to do their work. As Photon
         Racks are automated, they are
         considered a tool and not a real weapon
         that might bring honor to a Klingon
",
"AUTOTOOLTIP-kliW_vutpa_dom3.odf", "
       Damage
       Shot Delay
         Weapon range: Medium

         Photon Racks are based on an ancient
         missile launcher. Modern Photon Racks
         carry the same warheads that small
         Photon Torpedoes would, but their
         velocity is much slower in order to
         allow advanced target-seeking
         mechanisms to do their work. As Photon
         Racks are automated, they are
         considered a tool and not a real weapon
         that might bring honor to a Klingon
",
"AUTOTOOLTIP-kliW_vutpa_domr21.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-kliW_vutpa_domr22.odf", "
       Damage
       Shot Delay
         Weapon range: Medium

         Photon Racks are based on an ancient
         missile launcher. Modern Photon Racks
         carry the same warheads that small
         Photon Torpedoes would, but their
         velocity is much slower in order to
         allow advanced target-seeking
         mechanisms to do their work. As Photon
         Racks are automated, they are
         considered a tool and not a real weapon
         that might bring honor to a Klingon
",
"AUTOTOOLTIP-kliW_vutpa_domr23.odf", "
       Damage
       Shot Delay
         Weapon range: Medium

         Photon Racks are based on an ancient
         missile launcher. Modern Photon Racks
         carry the same warheads that small
         Photon Torpedoes would, but their
         velocity is much slower in order to
         allow advanced target-seeking
         mechanisms to do their work. As Photon
         Racks are automated, they are
         considered a tool and not a real weapon
         that might bring honor to a Klingon
",
"AUTOTOOLTIP-kliW_vutpa_domr31.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-kliW_vutpa_domr32.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Photon Racks are based on an ancient
         missile launcher. Modern Photon Racks
         carry the same warheads that small
         Photon Torpedoes would, but their
         velocity is much slower in order to
         allow advanced target-seeking
         mechanisms to do their work. As Photon
         Racks are automated, they are
         considered a tool and not a real weapon
         that might bring honor to a Klingon
",
"AUTOTOOLTIP-kliW_vutpa_domr33.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Photon Racks are based on an ancient
         missile launcher. Modern Photon Racks
         carry the same warheads that small
         Photon Torpedoes would, but their
         velocity is much slower in order to
         allow advanced target-seeking
         mechanisms to do their work. As Photon
         Racks are automated, they are
         considered a tool and not a real weapon
         that might bring honor to a Klingon
",
"AUTOTOOLTIP-kliW_vutpa_domr41.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-kliW_vutpa_domr42.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Photon Racks are based on an ancient
         missile launcher. Modern Photon Racks
         carry the same warheads that small
         Photon Torpedoes would, but their
         velocity is much slower in order to
         allow advanced target-seeking
         mechanisms to do their work. As Photon
         Racks are automated, they are
         considered a tool and not a real weapon
         that might bring honor to a Klingon
",
"AUTOTOOLTIP-kliW_vutpa_domr43.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Photon Racks are based on an ancient
         missile launcher. Modern Photon Racks
         carry the same warheads that small
         Photon Torpedoes would, but their
         velocity is much slower in order to
         allow advanced target-seeking
         mechanisms to do their work. As Photon
         Racks are automated, they are
         considered a tool and not a real weapon
         that might bring honor to a Klingon
",
"AUTOTOOLTIP-kliW_vutpa_domr51.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-kliW_vutpa_domr52.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Photon Racks are based on an ancient
         missile launcher. Modern Photon Racks
         carry the same warheads that small
         Photon Torpedoes would, but their
         velocity is much slower in order to
         allow advanced target-seeking
         mechanisms to do their work. As Photon
         Racks are automated, they are
         considered a tool and not a real weapon
         that might bring honor to a Klingon
",
"AUTOTOOLTIP-kliW_vutpa_domr53.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Photon Racks are based on an ancient
         missile launcher. Modern Photon Racks
         carry the same warheads that small
         Photon Torpedoes would, but their
         velocity is much slower in order to
         allow advanced target-seeking
         mechanisms to do their work. As Photon
         Racks are automated, they are
         considered a tool and not a real weapon
         that might bring honor to a Klingon
",
"AUTOTOOLTIP-kliW_vutpa_domr61.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-kliW_vutpa_domr62.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Photon Racks are based on an ancient
         missile launcher. Modern Photon Racks
         carry the same warheads that small
         Photon Torpedoes would, but their
         velocity is much slower in order to
         allow advanced target-seeking
         mechanisms to do their work. As Photon
         Racks are automated, they are
         considered a tool and not a real weapon
         that might bring honor to a Klingon
",
"AUTOTOOLTIP-kliW_vutpa_domr63.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Photon Racks are based on an ancient
         missile launcher. Modern Photon Racks
         carry the same warheads that small
         Photon Torpedoes would, but their
         velocity is much slower in order to
         allow advanced target-seeking
         mechanisms to do their work. As Photon
         Racks are automated, they are
         considered a tool and not a real weapon
         that might bring honor to a Klingon
",
"AUTOTOOLTIP-nbreW_battleship1.odf", "
     Damage
       Shot Delay
         Weapon range: Long

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-nbreW_battleship2.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Long

         For a long time the precise mechanics
         and blueprints of Breen Torpedoes were
         a mystery. Instead of an explosive
         payload of some kind, these tiny
         warheads carry an EM field generator,
         using the target's own warpfield as a
         source of destructive energy. They are
         very effective against battleships
",
"AUTOTOOLTIP-nbreW_battleshipr21.odf", "
     Damage
       Shot Delay
         Weapon range: Long

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-nbreW_battleshipr22.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Long

         For a long time the precise mechanics
         and blueprints of Breen Torpedoes were
         a mystery. Instead of an explosive
         payload of some kind, these tiny
         warheads carry an EM field generator,
         using the target's own warpfield as a
         source of destructive energy. They are
         very effective against battleships
",
"AUTOTOOLTIP-nbreW_battleshipr31.odf", "
     Damage
       Shot Delay
         Weapon range: Long

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-nbreW_battleshipr32.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Long

         For a long time the precise mechanics
         and blueprints of Breen Torpedoes were
         a mystery. Instead of an explosive
         payload of some kind, these tiny
         warheads carry an EM field generator,
         using the target's own warpfield as a
         source of destructive energy. They are
         very effective against battleships
",
"AUTOTOOLTIP-nbreW_battleshipr41.odf", "
     Damage
       Shot Delay
         Weapon range: Long

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-nbreW_battleshipr42.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Long

         For a long time the precise mechanics
         and blueprints of Breen Torpedoes were
         a mystery. Instead of an explosive
         payload of some kind, these tiny
         warheads carry an EM field generator,
         using the target's own warpfield as a
         source of destructive energy. They are
         very effective against battleships
",
"AUTOTOOLTIP-nbreW_battleshipr51.odf", "
     Damage
       Shot Delay
         Weapon range: Long

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-nbreW_battleshipr52.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Long

         For a long time the precise mechanics
         and blueprints of Breen Torpedoes were
         a mystery. Instead of an explosive
         payload of some kind, these tiny
         warheads carry an EM field generator,
         using the target's own warpfield as a
         source of destructive energy. They are
         very effective against battleships
",
"AUTOTOOLTIP-nbreW_battleshipr61.odf", "
     Damage
       Shot Delay
         Weapon range: Long

         Phasers are powerful beam weapons that
         utilize Nadion particle emissions. They
         are very popular among space-traveling
         species of all kind. Phaser Arrays are
         a special mounting method for the
         emitters to achieve short reload times
         and wide attack arcs
",
"AUTOTOOLTIP-nbreW_battleshipr62.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Long

         For a long time the precise mechanics
         and blueprints of Breen Torpedoes were
         a mystery. Instead of an explosive
         payload of some kind, these tiny
         warheads carry an EM field generator,
         using the target's own warpfield as a
         source of destructive energy. They are
         very effective against battleships
",
"AUTOTOOLTIP-nbreW_cruiser1.odf", "
       Damage
       Shots per volley
    Shot Delay
         Weapon range: Long
         Restricted firing arc

         For a long time the precise mechanics
         and blueprints of Breen Torpedoes were
         a mystery. Instead of an explosive
         payload of some kind, these tiny
         warheads carry an EM field generator,
         using the target's own warpfield as a
         source of destructive energy. They are
         very effective against battleships
",
"AUTOTOOLTIP-nbreW_cruiserr21.odf", "
       Damage
       Shots per volley
    Shot Delay
         Weapon range: Long
         Restricted firing arc

         For a long time the precise mechanics
         and blueprints of Breen Torpedoes were
         a mystery. Instead of an explosive
         payload of some kind, these tiny
         warheads carry an EM field generator,
         using the target's own warpfield as a
         source of destructive energy. They are
         very effective against battleships
",
"AUTOTOOLTIP-nbreW_cruiserr31.odf", "
       Damage
       Shots per volley
    Shot Delay
         Weapon range: Long
         Restricted firing arc

         For a long time the precise mechanics
         and blueprints of Breen Torpedoes were
         a mystery. Instead of an explosive
         payload of some kind, these tiny
         warheads carry an EM field generator,
         using the target's own warpfield as a
         source of destructive energy. They are
         very effective against battleships
",
"AUTOTOOLTIP-nbreW_cruiserr41.odf", "
     Damage
       Shots per volley
    Shot Delay
         Weapon range: Long
         Restricted firing arc

         For a long time the precise mechanics
         and blueprints of Breen Torpedoes were
         a mystery. Instead of an explosive
         payload of some kind, these tiny
         warheads carry an EM field generator,
         using the target's own warpfield as a
         source of destructive energy. They are
         very effective against battleships
",
"AUTOTOOLTIP-nbreW_cruiserr51.odf", "
     Damage
       Shots per volley
    Shot Delay
         Weapon range: Long
         Restricted firing arc

         For a long time the precise mechanics
         and blueprints of Breen Torpedoes were
         a mystery. Instead of an explosive
         payload of some kind, these tiny
         warheads carry an EM field generator,
         using the target's own warpfield as a
         source of destructive energy. They are
         very effective against battleships
",
"AUTOTOOLTIP-nbreW_cruiserr61.odf", "
     Damage
       Shots per volley
    Shot Delay
         Weapon range: Long
         Restricted firing arc

         For a long time the precise mechanics
         and blueprints of Breen Torpedoes were
         a mystery. Instead of an explosive
         payload of some kind, these tiny
         warheads carry an EM field generator,
         using the target's own warpfield as a
         source of destructive energy. They are
         very effective against battleships
",
"AUTOTOOLTIP-nferW_marauder1.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Pulse Phaser cannons use the same
         technology as normal Phaser arrays do,
         but the firemode has been modified to
         fire high energy bursts in short
         sequences
",
"AUTOTOOLTIP-romW_cehlaer1.odf", "
     Damage
       Shot Delay
         Weapon range: Long

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_cehlaer2.odf", "
       Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_cehlaerr21.odf", "
     Damage
       Shot Delay
         Weapon range: Long

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_cehlaerr22.odf", "
       Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_cehlaerr31.odf", "
     Damage
       Shot Delay
         Weapon range: Long

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_cehlaerr32.odf", "
       Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_cehlaerr41.odf", "
     Damage
    Shot Delay
         Weapon range: Long

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_cehlaerr42.odf", "
       Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_cehlaerr51.odf", "
     Damage
    Shot Delay
         Weapon range: Long

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_cehlaerr52.odf", "
       Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_cehlaerr61.odf", "
     Damage
    Shot Delay
         Weapon range: Long

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_cehlaerr62.odf", "
       Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_dderidexY1.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_dderidexY2.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Romulan Plasma Torpedoes are very
         similar to Photon Torpedoes, but they
         carry plasma instead of antimatter. As
         Plasma can be generated on most
         starships and the torpedo hulls may be
         replicated, ammunition is not a
         problem. Plasma Torpedoes are usually
         less effective, but are available in
         large numbers
",
"AUTOTOOLTIP-romW_dderidexYr21.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_dderidexYr22.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Romulan Plasma Torpedoes are very
         similar to Photon Torpedoes, but they
         carry plasma instead of antimatter. As
         Plasma can be generated on most
         starships and the torpedo hulls may be
         replicated, ammunition is not a
         problem. Plasma Torpedoes are usually
         less effective, but are available in
         large numbers
",
"AUTOTOOLTIP-romW_dderidexYr31.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_dderidexYr32.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Romulan Plasma Torpedoes are very
         similar to Photon Torpedoes, but they
         carry plasma instead of antimatter. As
         Plasma can be generated on most
         starships and the torpedo hulls may be
         replicated, ammunition is not a
         problem. Plasma Torpedoes are usually
         less effective, but are available in
         large numbers
",
"AUTOTOOLTIP-romW_dderidexYr41.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_dderidexYr42.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Romulan Plasma Torpedoes are very
         similar to Photon Torpedoes, but they
         carry plasma instead of antimatter. As
         Plasma can be generated on most
         starships and the torpedo hulls may be
         replicated, ammunition is not a
         problem. Plasma Torpedoes are usually
         less effective, but are available in
         large numbers. Plasma Charges added to
         the launcher systems increase the
         damage based on the range to a target
",
"AUTOTOOLTIP-romW_dderidexYr51.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_dderidexYr52.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Romulan Plasma Torpedoes are very
         similar to Photon Torpedoes, but they
         carry plasma instead of antimatter. As
         Plasma can be generated on most
         starships and the torpedo hulls may be
         replicated, ammunition is not a
         problem. Plasma Torpedoes are usually
         less effective, but are available in
         large numbers. Plasma Charges added to
         the launcher systems increase the
         damage based on the range to a target
",
"AUTOTOOLTIP-romW_dderidexYr61.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_dderidexYr62.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Romulan Plasma Torpedoes are very
         similar to Photon Torpedoes, but they
         carry plasma instead of antimatter. As
         Plasma can be generated on most
         starships and the torpedo hulls may be
         replicated, ammunition is not a
         problem. Plasma Torpedoes are usually
         less effective, but are available in
         large numbers. Plasma Charges added to
         the launcher systems increase the
         damage based on the range to a target
",
"AUTOTOOLTIP-romW_dderidexZ1.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_dderidexZ2.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Romulan Plasma Torpedoes are very
         similar to Photon Torpedoes, but they
         carry plasma instead of antimatter. As
         Plasma can be generated on most
         starships and the torpedo hulls may be
         replicated, ammunition is not a
         problem. Plasma Torpedoes are usually
         less effective, but are available in
         large numbers
",
"AUTOTOOLTIP-romW_dderidexZr21.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_dderidexZr22.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Romulan Plasma Torpedoes are very
         similar to Photon Torpedoes, but they
         carry plasma instead of antimatter. As
         Plasma can be generated on most
         starships and the torpedo hulls may be
         replicated, ammunition is not a
         problem. Plasma Torpedoes are usually
         less effective, but are available in
         large numbers
",
"AUTOTOOLTIP-romW_dderidexZr31.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_dderidexZr32.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Romulan Plasma Torpedoes are very
         similar to Photon Torpedoes, but they
         carry plasma instead of antimatter. As
         Plasma can be generated on most
         starships and the torpedo hulls may be
         replicated, ammunition is not a
         problem. Plasma Torpedoes are usually
         less effective, but are available in
         large numbers
",
"AUTOTOOLTIP-romW_dderidexZr41.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_dderidexZr42.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Romulan Plasma Torpedoes are very
         similar to Photon Torpedoes, but they
         carry plasma instead of antimatter. As
         Plasma can be generated on most
         starships and the torpedo hulls may be
         replicated, ammunition is not a
         problem. Plasma Torpedoes are usually
         less effective, but are available in
         large numbers. Plasma Charges added to
         the launcher systems increase the
         damage based on the range to a target
",
"AUTOTOOLTIP-romW_dderidexZr51.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_dderidexZr52.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Romulan Plasma Torpedoes are very
         similar to Photon Torpedoes, but they
         carry plasma instead of antimatter. As
         Plasma can be generated on most
         starships and the torpedo hulls may be
         replicated, ammunition is not a
         problem. Plasma Torpedoes are usually
         less effective, but are available in
         large numbers. Plasma Charges added to
         the launcher systems increase the
         damage based on the range to a target
",
"AUTOTOOLTIP-romW_dderidexZr61.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_dderidexZr62.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Romulan Plasma Torpedoes are very
         similar to Photon Torpedoes, but they
         carry plasma instead of antimatter. As
         Plasma can be generated on most
         starships and the torpedo hulls may be
         replicated, ammunition is not a
         problem. Plasma Torpedoes are usually
         less effective, but are available in
         large numbers. Plasma Charges added to
         the launcher systems increase the
         damage based on the range to a target
",
"AUTOTOOLTIP-romW_delevhas1.odf", "
    Shot Delay
         Weapon range: Artillery

         Tricobalt weapons were very effective
         in the Dominion war, so the Tal'Shiar
         took over the blue prints and advanced
         the design, using a new cobalt isotope,
         called Quadcobalt. The results are
         impressive
",
"AUTOTOOLTIP-romW_disruptor_turret1.odf", "
     Damage
    Shot Delay
         Weapon range: Long

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_disruptor_turretM1.odf", "
     Damage
    Shot Delay
         Weapon range: Artillery

         Unlike most modern weapons there are
         still some weapons around that utilize
         enriched Duranium as a bullet-type
         weapon system. Romulans have been seen
         to equip deep-space vessels with them,
         as complete ammunition may be
         replicated or mined
",
"AUTOTOOLTIP-romW_disruptor_turretZ1.odf", "
     Damage
    Shot Delay
         Weapon range: Long

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_disruptor_turretZM1.odf", "
     Damage
    Shot Delay
         Weapon range: Artillery

         Unlike most modern weapons there are
         still some weapons around that utilize
         enriched Duranium as a bullet-type
         weapon system. Romulans have been seen
         to equip deep-space vessels with them,
         as complete ammunition may be
         replicated or mined
",
"AUTOTOOLTIP-romW_eresis1.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_eresis2.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Romulan Plasma Torpedoes are very
         similar to Photon Torpedoes, but they
         carry plasma instead of antimatter. As
         Plasma can be generated on most
         starships and the torpedo hulls may be
         replicated, ammunition is not a
         problem. Plasma Torpedoes are usually
         less effective, but are available in
         large numbers
",
"AUTOTOOLTIP-romW_eresisr21.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_eresisr22.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Romulan Plasma Torpedoes are very
         similar to Photon Torpedoes, but they
         carry plasma instead of antimatter. As
         Plasma can be generated on most
         starships and the torpedo hulls may be
         replicated, ammunition is not a
         problem. Plasma Torpedoes are usually
         less effective, but are available in
         large numbers
",
"AUTOTOOLTIP-romW_eresisr31.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_eresisr32.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Romulan Plasma Torpedoes are very
         similar to Photon Torpedoes, but they
         carry plasma instead of antimatter. As
         Plasma can be generated on most
         starships and the torpedo hulls may be
         replicated, ammunition is not a
         problem. Plasma Torpedoes are usually
         less effective, but are available in
         large numbers
",
"AUTOTOOLTIP-romW_eresisr41.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_eresisr42.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Romulan Plasma Torpedoes are very
         similar to Photon Torpedoes, but they
         carry plasma instead of antimatter. As
         Plasma can be generated on most
         starships and the torpedo hulls may be
         replicated, ammunition is not a
         problem. Plasma Torpedoes are usually
         less effective, but are available in
         large numbers
",
"AUTOTOOLTIP-romW_eresisr51.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_eresisr52.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Romulan Plasma Torpedoes are very
         similar to Photon Torpedoes, but they
         carry plasma instead of antimatter. As
         Plasma can be generated on most
         starships and the torpedo hulls may be
         replicated, ammunition is not a
         problem. Plasma Torpedoes are usually
         less effective, but are available in
         large numbers
",
"AUTOTOOLTIP-romW_eresisr61.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_eresisr62.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Romulan Plasma Torpedoes are very
         similar to Photon Torpedoes, but they
         carry plasma instead of antimatter. As
         Plasma can be generated on most
         starships and the torpedo hulls may be
         replicated, ammunition is not a
         problem. Plasma Torpedoes are usually
         less effective, but are available in
         large numbers
",
"AUTOTOOLTIP-romW_generix1.odf", "
     Damage
    Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Romulan Plasma Torpedoes are very
         similar to Photon Torpedoes, but they
         carry plasma instead of antimatter. As
         Plasma can be generated on most
         starships and the torpedo hulls may be
         replicated, ammunition is not a
         problem. Plasma Torpedoes are usually
         less effective, but are available in
         large numbers
",
"AUTOTOOLTIP-romW_generixr21.odf", "
     Damage
    Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Romulan Plasma Torpedoes are very
         similar to Photon Torpedoes, but they
         carry plasma instead of antimatter. As
         Plasma can be generated on most
         starships and the torpedo hulls may be
         replicated, ammunition is not a
         problem. Plasma Torpedoes are usually
         less effective, but are available in
         large numbers
",
"AUTOTOOLTIP-romW_generixr31.odf", "
     Damage
    Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Romulan Plasma Torpedoes are very
         similar to Photon Torpedoes, but they
         carry plasma instead of antimatter. As
         Plasma can be generated on most
         starships and the torpedo hulls may be
         replicated, ammunition is not a
         problem. Plasma Torpedoes are usually
         less effective, but are available in
         large numbers
",
"AUTOTOOLTIP-romW_generixr41.odf", "
     Damage
    Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Romulan Plasma Torpedoes are very
         similar to Photon Torpedoes, but they
         carry plasma instead of antimatter. As
         Plasma can be generated on most
         starships and the torpedo hulls may be
         replicated, ammunition is not a
         problem. Plasma Torpedoes are usually
         less effective, but are available in
         large numbers
",
"AUTOTOOLTIP-romW_generixr51.odf", "
     Damage
    Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Romulan Plasma Torpedoes are very
         similar to Photon Torpedoes, but they
         carry plasma instead of antimatter. As
         Plasma can be generated on most
         starships and the torpedo hulls may be
         replicated, ammunition is not a
         problem. Plasma Torpedoes are usually
         less effective, but are available in
         large numbers
",
"AUTOTOOLTIP-romW_generixr61.odf", "
     Damage
    Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Romulan Plasma Torpedoes are very
         similar to Photon Torpedoes, but they
         carry plasma instead of antimatter. As
         Plasma can be generated on most
         starships and the torpedo hulls may be
         replicated, ammunition is not a
         problem. Plasma Torpedoes are usually
         less effective, but are available in
         large numbers
",
"AUTOTOOLTIP-romW_generix_sin1.odf", "
       Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_generix_sinr21.odf", "
       Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_generix_sinr31.odf", "
       Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_generix_sinr41.odf", "
       Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_generix_sinr51.odf", "
       Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_generix_sinr61.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_generix_spc1.odf", "
       Damage
    Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_generix_spc2.odf", "
     Damage
    Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Unlike most modern weapons there are
         still some weapons around that utilize
         enriched Duranium as a bullet-type
         weapon system. Romulans have been seen
         to equip deep-space vessels with them,
         as complete ammunition may be
         replicated or mined
",
"AUTOTOOLTIP-romW_generix_spcr21.odf", "
       Damage
    Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_generix_spcr22.odf", "
     Damage
    Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Unlike most modern weapons there are
         still some weapons around that utilize
         enriched Duranium as a bullet-type
         weapon system. Romulans have been seen
         to equip deep-space vessels with them,
         as complete ammunition may be
         replicated or mined
",
"AUTOTOOLTIP-romW_generix_spcr31.odf", "
       Damage
    Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_generix_spcr32.odf", "
     Damage
    Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Unlike most modern weapons there are
         still some weapons around that utilize
         enriched Duranium as a bullet-type
         weapon system. Romulans have been seen
         to equip deep-space vessels with them,
         as complete ammunition may be
         replicated or mined
",
"AUTOTOOLTIP-romW_generix_spcr41.odf", "
       Damage
    Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_generix_spcr42.odf", "
     Damage
    Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Unlike most modern weapons there are
         still some weapons around that utilize
         enriched Duranium as a bullet-type
         weapon system. Romulans have been seen
         to equip deep-space vessels with them,
         as complete ammunition may be
         replicated or mined
",
"AUTOTOOLTIP-romW_generix_spcr51.odf", "
       Damage
    Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_generix_spcr52.odf", "
     Damage
    Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Unlike most modern weapons there are
         still some weapons around that utilize
         enriched Duranium as a bullet-type
         weapon system. Romulans have been seen
         to equip deep-space vessels with them,
         as complete ammunition may be
         replicated or mined
",
"AUTOTOOLTIP-romW_generix_spcr61.odf", "
       Damage
    Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_generix_spcr62.odf", "
     Damage
    Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Unlike most modern weapons there are
         still some weapons around that utilize
         enriched Duranium as a bullet-type
         weapon system. Romulans have been seen
         to equip deep-space vessels with them,
         as complete ammunition may be
         replicated or mined
",
"AUTOTOOLTIP-romW_generix_spcY1.odf", "
       Damage
    Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_generix_spcY2.odf", "
     Damage
    Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Unlike most modern weapons there are
         still some weapons around that utilize
         enriched Duranium as a bullet-type
         weapon system. Romulans have been seen
         to equip deep-space vessels with them,
         as complete ammunition may be
         replicated or mined
",
"AUTOTOOLTIP-romW_generix_spcYr21.odf", "
       Damage
    Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_generix_spcYr22.odf", "
     Damage
    Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Unlike most modern weapons there are
         still some weapons around that utilize
         enriched Duranium as a bullet-type
         weapon system. Romulans have been seen
         to equip deep-space vessels with them,
         as complete ammunition may be
         replicated or mined
",
"AUTOTOOLTIP-romW_generix_spcYr31.odf", "
       Damage
    Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_generix_spcYr32.odf", "
     Damage
    Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Unlike most modern weapons there are
         still some weapons around that utilize
         enriched Duranium as a bullet-type
         weapon system. Romulans have been seen
         to equip deep-space vessels with them,
         as complete ammunition may be
         replicated or mined
",
"AUTOTOOLTIP-romW_generix_spcYr41.odf", "
       Damage
    Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_generix_spcYr42.odf", "
     Damage
    Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Unlike most modern weapons there are
         still some weapons around that utilize
         enriched Duranium as a bullet-type
         weapon system. Romulans have been seen
         to equip deep-space vessels with them,
         as complete ammunition may be
         replicated or mined
",
"AUTOTOOLTIP-romW_generix_spcYr51.odf", "
       Damage
    Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_generix_spcYr52.odf", "
     Damage
    Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Unlike most modern weapons there are
         still some weapons around that utilize
         enriched Duranium as a bullet-type
         weapon system. Romulans have been seen
         to equip deep-space vessels with them,
         as complete ammunition may be
         replicated or mined
",
"AUTOTOOLTIP-romW_generix_spcYr61.odf", "
       Damage
    Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_generix_spcYr62.odf", "
     Damage
    Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Unlike most modern weapons there are
         still some weapons around that utilize
         enriched Duranium as a bullet-type
         weapon system. Romulans have been seen
         to equip deep-space vessels with them,
         as complete ammunition may be
         replicated or mined
",
"AUTOTOOLTIP-romW_griffin1.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_griffinr21.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_griffinr31.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_griffinr41.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_griffinr51.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_griffinr61.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_leahval1.odf", "
     Damage
       Shot Delay
         Weapon range: Short

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_leahvalM1.odf", "
     Damage
       Shot Delay
         Weapon range: Short

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_leahvalMr21.odf", "
     Damage
       Shot Delay
         Weapon range: Short

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_leahvalMr31.odf", "
     Damage
       Shot Delay
         Weapon range: Short

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_leahvalMr41.odf", "
     Damage
       Shot Delay
         Weapon range: Short

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_leahvalMr42.odf", "
       Damage
       Shot Delay
         Weapon range: Short
         Restricted firing arc

         Unlike most modern weapons there are
         still some weapons around that utilize
         enriched Duranium as a bullet-type
         weapon system. Romulans have been seen
         to equip deep-space vessels with them,
         as complete ammunition may be
         replicated or mined
",
"AUTOTOOLTIP-romW_leahvalMr51.odf", "
     Damage
       Shot Delay
         Weapon range: Short

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_leahvalMr52.odf", "
       Damage
       Shot Delay
         Weapon range: Short
         Restricted firing arc

         Unlike most modern weapons there are
         still some weapons around that utilize
         enriched Duranium as a bullet-type
         weapon system. Romulans have been seen
         to equip deep-space vessels with them,
         as complete ammunition may be
         replicated or mined
",
"AUTOTOOLTIP-romW_leahvalMr61.odf", "
     Damage
       Shot Delay
         Weapon range: Short

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_leahvalMr62.odf", "
       Damage
       Shot Delay
         Weapon range: Short
         Restricted firing arc

         Unlike most modern weapons there are
         still some weapons around that utilize
         enriched Duranium as a bullet-type
         weapon system. Romulans have been seen
         to equip deep-space vessels with them,
         as complete ammunition may be
         replicated or mined
",
"AUTOTOOLTIP-romW_leahvalr21.odf", "
     Damage
       Shot Delay
         Weapon range: Short

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_leahvalr31.odf", "
     Damage
       Shot Delay
         Weapon range: Short

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_leahvalr41.odf", "
     Damage
       Shot Delay
         Weapon range: Short

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_leahvalr42.odf", "
       Damage
       Shot Delay
         Weapon range: Short
         Restricted firing arc

         Unlike most modern weapons there are
         still some weapons around that utilize
         enriched Duranium as a bullet-type
         weapon system. Romulans have been seen
         to equip deep-space vessels with them,
         as complete ammunition may be
         replicated or mined
",
"AUTOTOOLTIP-romW_leahvalr51.odf", "
     Damage
       Shot Delay
         Weapon range: Short

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_leahvalr52.odf", "
       Damage
       Shot Delay
         Weapon range: Short
         Restricted firing arc

         Unlike most modern weapons there are
         still some weapons around that utilize
         enriched Duranium as a bullet-type
         weapon system. Romulans have been seen
         to equip deep-space vessels with them,
         as complete ammunition may be
         replicated or mined
",
"AUTOTOOLTIP-romW_leahvalr61.odf", "
     Damage
       Shot Delay
         Weapon range: Short

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_leahvalr62.odf", "
       Damage
       Shot Delay
         Weapon range: Short
         Restricted firing arc

         Unlike most modern weapons there are
         still some weapons around that utilize
         enriched Duranium as a bullet-type
         weapon system. Romulans have been seen
         to equip deep-space vessels with them,
         as complete ammunition may be
         replicated or mined
",
"AUTOTOOLTIP-romW_leahvalY1.odf", "
     Damage
       Shot Delay
         Weapon range: Short

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_leahvalYM1.odf", "
     Damage
       Shot Delay
         Weapon range: Short

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_leahvalYMr21.odf", "
     Damage
       Shot Delay
         Weapon range: Short

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_leahvalYMr31.odf", "
     Damage
       Shot Delay
         Weapon range: Short

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_leahvalYMr41.odf", "
     Damage
       Shot Delay
         Weapon range: Short

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_leahvalYMr42.odf", "
       Damage
       Shot Delay
         Weapon range: Short
         Restricted firing arc

         Unlike most modern weapons there are
         still some weapons around that utilize
         enriched Duranium as a bullet-type
         weapon system. Romulans have been seen
         to equip deep-space vessels with them,
         as complete ammunition may be
         replicated or mined
",
"AUTOTOOLTIP-romW_leahvalYMr51.odf", "
     Damage
       Shot Delay
         Weapon range: Short

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_leahvalYMr52.odf", "
       Damage
       Shot Delay
         Weapon range: Short
         Restricted firing arc

         Unlike most modern weapons there are
         still some weapons around that utilize
         enriched Duranium as a bullet-type
         weapon system. Romulans have been seen
         to equip deep-space vessels with them,
         as complete ammunition may be
         replicated or mined
",
"AUTOTOOLTIP-romW_leahvalYMr61.odf", "
     Damage
       Shot Delay
         Weapon range: Short

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_leahvalYMr62.odf", "
       Damage
       Shot Delay
         Weapon range: Short
         Restricted firing arc

         Unlike most modern weapons there are
         still some weapons around that utilize
         enriched Duranium as a bullet-type
         weapon system. Romulans have been seen
         to equip deep-space vessels with them,
         as complete ammunition may be
         replicated or mined
",
"AUTOTOOLTIP-romW_leahvalYr21.odf", "
     Damage
       Shot Delay
         Weapon range: Short

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_leahvalYr31.odf", "
     Damage
       Shot Delay
         Weapon range: Short

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_leahvalYr41.odf", "
     Damage
       Shot Delay
         Weapon range: Short

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_leahvalYr42.odf", "
       Damage
       Shot Delay
         Weapon range: Short
         Restricted firing arc

         Unlike most modern weapons there are
         still some weapons around that utilize
         enriched Duranium as a bullet-type
         weapon system. Romulans have been seen
         to equip deep-space vessels with them,
         as complete ammunition may be
         replicated or mined
",
"AUTOTOOLTIP-romW_leahvalYr51.odf", "
     Damage
       Shot Delay
         Weapon range: Short

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_leahvalYr52.odf", "
       Damage
       Shot Delay
         Weapon range: Short
         Restricted firing arc

         Unlike most modern weapons there are
         still some weapons around that utilize
         enriched Duranium as a bullet-type
         weapon system. Romulans have been seen
         to equip deep-space vessels with them,
         as complete ammunition may be
         replicated or mined
",
"AUTOTOOLTIP-romW_leahvalYr61.odf", "
     Damage
       Shot Delay
         Weapon range: Short

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_leahvalYr62.odf", "
       Damage
       Shot Delay
         Weapon range: Short
         Restricted firing arc

         Unlike most modern weapons there are
         still some weapons around that utilize
         enriched Duranium as a bullet-type
         weapon system. Romulans have been seen
         to equip deep-space vessels with them,
         as complete ammunition may be
         replicated or mined
",
"AUTOTOOLTIP-romW_leahval_bor1.odf", "
     Damage
       Shot Delay
         Weapon range: Short

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels. Disruptors
         improved with auto-adapting Borg
         technology will deal increased damage
         to all non-Borg targets
",
"AUTOTOOLTIP-romW_leahval_borM1.odf", "
     Damage
       Shot Delay
         Weapon range: Short

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels. Disruptors
         improved with auto-adapting Borg
         technology will deal increased damage
         to all non-Borg targets
",
"AUTOTOOLTIP-romW_leahval_borMr21.odf", "
     Damage
       Shot Delay
         Weapon range: Short

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels. Disruptors
         improved with auto-adapting Borg
         technology will deal increased damage
         to all non-Borg targets
",
"AUTOTOOLTIP-romW_leahval_borMr31.odf", "
     Damage
       Shot Delay
         Weapon range: Short

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels. Disruptors
         improved with auto-adapting Borg
         technology will deal increased damage
         to all non-Borg targets
",
"AUTOTOOLTIP-romW_leahval_borMr41.odf", "
     Damage
       Shot Delay
         Weapon range: Short

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels. Disruptors
         improved with auto-adapting Borg
         technology will deal increased damage
         to all non-Borg targets
",
"AUTOTOOLTIP-romW_leahval_borMr42.odf", "
       Damage
       Shot Delay
         Weapon range: Short
         Restricted firing arc

         Unlike most modern weapons there are
         still some weapons around that utilize
         enriched Duranium as a bullet-type
         weapon system. Romulans have been seen
         to equip deep-space vessels with them,
         as complete ammunition may be
         replicated or mined. Projectile Weapons
         improved with auto-adapting Borg
         technology will deal increased damage
         to all non-Borg targets
",
"AUTOTOOLTIP-romW_leahval_borMr51.odf", "
     Damage
       Shot Delay
         Weapon range: Short

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels. Disruptors
         improved with auto-adapting Borg
         technology will deal increased damage
         to all non-Borg targets
",
"AUTOTOOLTIP-romW_leahval_borMr52.odf", "
       Damage
       Shot Delay
         Weapon range: Short
         Restricted firing arc

         Unlike most modern weapons there are
         still some weapons around that utilize
         enriched Duranium as a bullet-type
         weapon system. Romulans have been seen
         to equip deep-space vessels with them,
         as complete ammunition may be
         replicated or mined. Projectile Weapons
         improved with auto-adapting Borg
         technology will deal increased damage
         to all non-Borg targets
",
"AUTOTOOLTIP-romW_leahval_borMr61.odf", "
     Damage
       Shot Delay
         Weapon range: Short

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels. Disruptors
         improved with auto-adapting Borg
         technology will deal increased damage
         to all non-Borg targets
",
"AUTOTOOLTIP-romW_leahval_borMr62.odf", "
       Damage
       Shot Delay
         Weapon range: Short
         Restricted firing arc

         Unlike most modern weapons there are
         still some weapons around that utilize
         enriched Duranium as a bullet-type
         weapon system. Romulans have been seen
         to equip deep-space vessels with them,
         as complete ammunition may be
         replicated or mined. Projectile Weapons
         improved with auto-adapting Borg
         technology will deal increased damage
         to all non-Borg targets
",
"AUTOTOOLTIP-romW_leahval_borr21.odf", "
     Damage
       Shot Delay
         Weapon range: Short

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels. Disruptors
         improved with auto-adapting Borg
         technology will deal increased damage
         to all non-Borg targets
",
"AUTOTOOLTIP-romW_leahval_borr31.odf", "
     Damage
       Shot Delay
         Weapon range: Short

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels. Disruptors
         improved with auto-adapting Borg
         technology will deal increased damage
         to all non-Borg targets
",
"AUTOTOOLTIP-romW_leahval_borr41.odf", "
     Damage
       Shot Delay
         Weapon range: Short

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels. Disruptors
         improved with auto-adapting Borg
         technology will deal increased damage
         to all non-Borg targets
",
"AUTOTOOLTIP-romW_leahval_borr42.odf", "
       Damage
       Shot Delay
         Weapon range: Short
         Restricted firing arc

         Unlike most modern weapons there are
         still some weapons around that utilize
         enriched Duranium as a bullet-type
         weapon system. Romulans have been seen
         to equip deep-space vessels with them,
         as complete ammunition may be
         replicated or mined. Projectile Weapons
         improved with auto-adapting Borg
         technology will deal increased damage
         to all non-Borg targets
",
"AUTOTOOLTIP-romW_leahval_borr51.odf", "
     Damage
       Shot Delay
         Weapon range: Short

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels. Disruptors
         improved with auto-adapting Borg
         technology will deal increased damage
         to all non-Borg targets
",
"AUTOTOOLTIP-romW_leahval_borr52.odf", "
       Damage
       Shot Delay
         Weapon range: Short
         Restricted firing arc

         Unlike most modern weapons there are
         still some weapons around that utilize
         enriched Duranium as a bullet-type
         weapon system. Romulans have been seen
         to equip deep-space vessels with them,
         as complete ammunition may be
         replicated or mined. Projectile Weapons
         improved with auto-adapting Borg
         technology will deal increased damage
         to all non-Borg targets
",
"AUTOTOOLTIP-romW_leahval_borr61.odf", "
     Damage
       Shot Delay
         Weapon range: Short

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels. Disruptors
         improved with auto-adapting Borg
         technology will deal increased damage
         to all non-Borg targets
",
"AUTOTOOLTIP-romW_leahval_borr62.odf", "
       Damage
       Shot Delay
         Weapon range: Short
         Restricted firing arc

         Unlike most modern weapons there are
         still some weapons around that utilize
         enriched Duranium as a bullet-type
         weapon system. Romulans have been seen
         to equip deep-space vessels with them,
         as complete ammunition may be
         replicated or mined. Projectile Weapons
         improved with auto-adapting Borg
         technology will deal increased damage
         to all non-Borg targets
",
"AUTOTOOLTIP-romW_leahval_dom1.odf", "
     Damage
       Shot Delay
         Weapon range: Short

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_leahval_domM1.odf", "
     Damage
       Shot Delay
         Weapon range: Short

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_leahval_domMr21.odf", "
     Damage
       Shot Delay
         Weapon range: Short

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_leahval_domMr31.odf", "
     Damage
       Shot Delay
         Weapon range: Short

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_leahval_domMr41.odf", "
     Damage
       Shot Delay
         Weapon range: Short

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_leahval_domMr42.odf", "
       Damage
       Shot Delay
         Weapon range: Short
         Restricted firing arc

         Unlike most modern weapons there are
         still some weapons around that utilize
         enriched Duranium as a bullet-type
         weapon system. Romulans have been seen
         to equip deep-space vessels with them,
         as complete ammunition may be
         replicated or mined
",
"AUTOTOOLTIP-romW_leahval_domMr51.odf", "
     Damage
       Shot Delay
         Weapon range: Short

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_leahval_domMr52.odf", "
       Damage
       Shot Delay
         Weapon range: Short
         Restricted firing arc

         Unlike most modern weapons there are
         still some weapons around that utilize
         enriched Duranium as a bullet-type
         weapon system. Romulans have been seen
         to equip deep-space vessels with them,
         as complete ammunition may be
         replicated or mined
",
"AUTOTOOLTIP-romW_leahval_domMr61.odf", "
     Damage
       Shot Delay
         Weapon range: Short

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_leahval_domMr62.odf", "
       Damage
       Shot Delay
         Weapon range: Short
         Restricted firing arc

         Unlike most modern weapons there are
         still some weapons around that utilize
         enriched Duranium as a bullet-type
         weapon system. Romulans have been seen
         to equip deep-space vessels with them,
         as complete ammunition may be
         replicated or mined
",
"AUTOTOOLTIP-romW_leahval_domr21.odf", "
     Damage
       Shot Delay
         Weapon range: Short

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_leahval_domr31.odf", "
     Damage
       Shot Delay
         Weapon range: Short

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_leahval_domr41.odf", "
     Damage
       Shot Delay
         Weapon range: Short

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_leahval_domr42.odf", "
       Damage
       Shot Delay
         Weapon range: Short
         Restricted firing arc

         Unlike most modern weapons there are
         still some weapons around that utilize
         enriched Duranium as a bullet-type
         weapon system. Romulans have been seen
         to equip deep-space vessels with them,
         as complete ammunition may be
         replicated or mined
",
"AUTOTOOLTIP-romW_leahval_domr51.odf", "
     Damage
       Shot Delay
         Weapon range: Short

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_leahval_domr52.odf", "
       Damage
       Shot Delay
         Weapon range: Short
         Restricted firing arc

         Unlike most modern weapons there are
         still some weapons around that utilize
         enriched Duranium as a bullet-type
         weapon system. Romulans have been seen
         to equip deep-space vessels with them,
         as complete ammunition may be
         replicated or mined
",
"AUTOTOOLTIP-romW_leahval_domr61.odf", "
     Damage
       Shot Delay
         Weapon range: Short

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_leahval_domr62.odf", "
       Damage
       Shot Delay
         Weapon range: Short
         Restricted firing arc

         Unlike most modern weapons there are
         still some weapons around that utilize
         enriched Duranium as a bullet-type
         weapon system. Romulans have been seen
         to equip deep-space vessels with them,
         as complete ammunition may be
         replicated or mined
",
"AUTOTOOLTIP-romW_leahval_fed1.odf", "
       Damage
       Shot Delay
         Weapon range: Short

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_leahval_fed2.odf", "
       Damage
       Shots per volley
       Shot Delay
         Weapon range: Short

         Romulan Plasma Torpedoes are very
         similar to Photon Torpedoes, but they
         carry plasma instead of antimatter. As
         Plasma can be generated on most
         starships and the torpedo hulls may be
         replicated, ammunition is not a
         problem. Plasma Torpedoes are usually
         less effective, but are available in
         large numbers
",
"AUTOTOOLTIP-romW_leahval_fedM1.odf", "
     Damage
       Shot Delay
         Weapon range: Short

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_leahval_fedM2.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Short

         Romulan Plasma Torpedoes are very
         similar to Photon Torpedoes, but they
         carry plasma instead of antimatter. As
         Plasma can be generated on most
         starships and the torpedo hulls may be
         replicated, ammunition is not a
         problem. Plasma Torpedoes are usually
         less effective, but are available in
         large numbers
",
"AUTOTOOLTIP-romW_leahval_fedMr21.odf", "
     Damage
       Shot Delay
         Weapon range: Short

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_leahval_fedMr22.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Short

         Romulan Plasma Torpedoes are very
         similar to Photon Torpedoes, but they
         carry plasma instead of antimatter. As
         Plasma can be generated on most
         starships and the torpedo hulls may be
         replicated, ammunition is not a
         problem. Plasma Torpedoes are usually
         less effective, but are available in
         large numbers
",
"AUTOTOOLTIP-romW_leahval_fedMr31.odf", "
     Damage
       Shot Delay
         Weapon range: Short

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_leahval_fedMr32.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Short

         Romulan Plasma Torpedoes are very
         similar to Photon Torpedoes, but they
         carry plasma instead of antimatter. As
         Plasma can be generated on most
         starships and the torpedo hulls may be
         replicated, ammunition is not a
         problem. Plasma Torpedoes are usually
         less effective, but are available in
         large numbers
",
"AUTOTOOLTIP-romW_leahval_fedMr41.odf", "
     Damage
       Shot Delay
         Weapon range: Short

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_leahval_fedMr42.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Short

         Romulan Plasma Torpedoes are very
         similar to Photon Torpedoes, but they
         carry plasma instead of antimatter. As
         Plasma can be generated on most
         starships and the torpedo hulls may be
         replicated, ammunition is not a
         problem. Plasma Torpedoes are usually
         less effective, but are available in
         large numbers
",
"AUTOTOOLTIP-romW_leahval_fedMr43.odf", "
       Damage
       Shot Delay
         Weapon range: Short
         Restricted firing arc

         Unlike most modern weapons there are
         still some weapons around that utilize
         enriched Duranium as a bullet-type
         weapon system. Romulans have been seen
         to equip deep-space vessels with them,
         as complete ammunition may be
         replicated or mined
",
"AUTOTOOLTIP-romW_leahval_fedMr51.odf", "
     Damage
       Shot Delay
         Weapon range: Short

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_leahval_fedMr52.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Short

         Romulan Plasma Torpedoes are very
         similar to Photon Torpedoes, but they
         carry plasma instead of antimatter. As
         Plasma can be generated on most
         starships and the torpedo hulls may be
         replicated, ammunition is not a
         problem. Plasma Torpedoes are usually
         less effective, but are available in
         large numbers
",
"AUTOTOOLTIP-romW_leahval_fedMr53.odf", "
       Damage
       Shot Delay
         Weapon range: Short
         Restricted firing arc

         Unlike most modern weapons there are
         still some weapons around that utilize
         enriched Duranium as a bullet-type
         weapon system. Romulans have been seen
         to equip deep-space vessels with them,
         as complete ammunition may be
         replicated or mined
",
"AUTOTOOLTIP-romW_leahval_fedMr61.odf", "
     Damage
       Shot Delay
         Weapon range: Short

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_leahval_fedMr62.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Short

         Romulan Plasma Torpedoes are very
         similar to Photon Torpedoes, but they
         carry plasma instead of antimatter. As
         Plasma can be generated on most
         starships and the torpedo hulls may be
         replicated, ammunition is not a
         problem. Plasma Torpedoes are usually
         less effective, but are available in
         large numbers
",
"AUTOTOOLTIP-romW_leahval_fedMr63.odf", "
       Damage
       Shot Delay
         Weapon range: Short
         Restricted firing arc

         Unlike most modern weapons there are
         still some weapons around that utilize
         enriched Duranium as a bullet-type
         weapon system. Romulans have been seen
         to equip deep-space vessels with them,
         as complete ammunition may be
         replicated or mined
",
"AUTOTOOLTIP-romW_leahval_fedr21.odf", "
       Damage
       Shot Delay
         Weapon range: Short

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_leahval_fedr22.odf", "
       Damage
       Shots per volley
       Shot Delay
         Weapon range: Short

         Romulan Plasma Torpedoes are very
         similar to Photon Torpedoes, but they
         carry plasma instead of antimatter. As
         Plasma can be generated on most
         starships and the torpedo hulls may be
         replicated, ammunition is not a
         problem. Plasma Torpedoes are usually
         less effective, but are available in
         large numbers
",
"AUTOTOOLTIP-romW_leahval_fedr31.odf", "
       Damage
       Shot Delay
         Weapon range: Short

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_leahval_fedr32.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Short

         Romulan Plasma Torpedoes are very
         similar to Photon Torpedoes, but they
         carry plasma instead of antimatter. As
         Plasma can be generated on most
         starships and the torpedo hulls may be
         replicated, ammunition is not a
         problem. Plasma Torpedoes are usually
         less effective, but are available in
         large numbers
",
"AUTOTOOLTIP-romW_leahval_fedr41.odf", "
       Damage
       Shot Delay
         Weapon range: Short

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_leahval_fedr42.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Short

         Romulan Plasma Torpedoes are very
         similar to Photon Torpedoes, but they
         carry plasma instead of antimatter. As
         Plasma can be generated on most
         starships and the torpedo hulls may be
         replicated, ammunition is not a
         problem. Plasma Torpedoes are usually
         less effective, but are available in
         large numbers
",
"AUTOTOOLTIP-romW_leahval_fedr43.odf", "
       Damage
       Shot Delay
         Weapon range: Short
         Restricted firing arc

         Unlike most modern weapons there are
         still some weapons around that utilize
         enriched Duranium as a bullet-type
         weapon system. Romulans have been seen
         to equip deep-space vessels with them,
         as complete ammunition may be
         replicated or mined
",
"AUTOTOOLTIP-romW_leahval_fedr51.odf", "
       Damage
       Shot Delay
         Weapon range: Short

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_leahval_fedr52.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Short

         Romulan Plasma Torpedoes are very
         similar to Photon Torpedoes, but they
         carry plasma instead of antimatter. As
         Plasma can be generated on most
         starships and the torpedo hulls may be
         replicated, ammunition is not a
         problem. Plasma Torpedoes are usually
         less effective, but are available in
         large numbers
",
"AUTOTOOLTIP-romW_leahval_fedr53.odf", "
       Damage
       Shot Delay
         Weapon range: Short
         Restricted firing arc

         Unlike most modern weapons there are
         still some weapons around that utilize
         enriched Duranium as a bullet-type
         weapon system. Romulans have been seen
         to equip deep-space vessels with them,
         as complete ammunition may be
         replicated or mined
",
"AUTOTOOLTIP-romW_leahval_fedr61.odf", "
     Damage
       Shot Delay
         Weapon range: Short

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_leahval_fedr62.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Short

         Romulan Plasma Torpedoes are very
         similar to Photon Torpedoes, but they
         carry plasma instead of antimatter. As
         Plasma can be generated on most
         starships and the torpedo hulls may be
         replicated, ammunition is not a
         problem. Plasma Torpedoes are usually
         less effective, but are available in
         large numbers
",
"AUTOTOOLTIP-romW_leahval_fedr63.odf", "
       Damage
       Shot Delay
         Weapon range: Short
         Restricted firing arc

         Unlike most modern weapons there are
         still some weapons around that utilize
         enriched Duranium as a bullet-type
         weapon system. Romulans have been seen
         to equip deep-space vessels with them,
         as complete ammunition may be
         replicated or mined
",
"AUTOTOOLTIP-romW_norexan3.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_norexanr43.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_norexanr53.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_norexanY1.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_norexanY2.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_norexanYr21.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_norexanYr22.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_norexanYr31.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_norexanYr32.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_norexanYr41.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_norexanYr42.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_norexanYr51.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_norexanYr52.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_norexanYr61.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_norexanYr62.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_norexanZ1.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_norexanZ2.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_norexanZr21.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_norexanZr22.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_norexanZr31.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_norexanZr32.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_norexanZr41.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_norexanZr42.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_norexanZr51.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_norexanZr52.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_norexanZr61.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_norexanZr62.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_rhienn1.odf", "
     Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_rhiennr21.odf", "
     Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_rhiennr31.odf", "
     Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_rhiennr41.odf", "
     Damage
  Shot Delay
         Weapon range: Long
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy.
         Some Romulan engineers managed to
         improve the damage output of disruptors
         at the price of increasing their reload
         time
",
"AUTOTOOLTIP-romW_rhiennr51.odf", "
     Damage
  Shot Delay
         Weapon range: Long
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy.
         Some Romulan engineers managed to
         improve the damage output of disruptors
         at the price of increasing their reload
         time
",
"AUTOTOOLTIP-romW_rhiennr61.odf", "
     Damage
  Shot Delay
         Weapon range: Long
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy.
         Some Romulan engineers managed to
         improve the damage output of disruptors
         at the price of increasing their reload
         time
",
"AUTOTOOLTIP-romW_rhienn_bor1.odf", "
     Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy.
         Some Romulan engineers managed to
         improve the damage output of disruptors
         at the price of increasing their reload
         time
",
"AUTOTOOLTIP-romW_rhienn_borr21.odf", "
     Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_rhienn_borr31.odf", "
     Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_rhienn_borr41.odf", "
     Damage
  Shot Delay
         Weapon range: Long
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy.
         Some Romulan engineers managed to
         improve the damage output of disruptors
         at the price of increasing their reload
         time
",
"AUTOTOOLTIP-romW_rhienn_borr51.odf", "
     Damage
  Shot Delay
         Weapon range: Long
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy.
         Some Romulan engineers managed to
         improve the damage output of disruptors
         at the price of increasing their reload
         time
",
"AUTOTOOLTIP-romW_rhienn_borr61.odf", "
     Damage
  Shot Delay
         Weapon range: Long
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy.
         Some Romulan engineers managed to
         improve the damage output of disruptors
         at the price of increasing their reload
         time
",
"AUTOTOOLTIP-romW_rhienn_phaser1.odf", "
       Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_rhienn_phaser2.odf", "
     Damage
    Shot Delay
         Weapon range: Long

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_rhienn_phaserr21.odf", "
     Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_rhienn_phaserr22.odf", "
     Damage
    Shot Delay
         Weapon range: Long

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_rhienn_phaserr31.odf", "
     Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_rhienn_phaserr32.odf", "
     Damage
    Shot Delay
         Weapon range: Long

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_rhienn_phaserr41.odf", "
     Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_rhienn_phaserr42.odf", "
     Damage
    Shot Delay
         Weapon range: Long

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_rhienn_phaserr51.odf", "
     Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_rhienn_phaserr52.odf", "
     Damage
    Shot Delay
         Weapon range: Long

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_rhienn_phaserr61.odf", "
     Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_rhienn_phaserr62.odf", "
     Damage
    Shot Delay
         Weapon range: Long

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_rhienn_phaserY1.odf", "
     Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_rhienn_phaserY2.odf", "
     Damage
    Shot Delay
         Weapon range: Long

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_rhienn_phaserYr21.odf", "
     Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_rhienn_phaserYr22.odf", "
     Damage
    Shot Delay
         Weapon range: Long

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_rhienn_phaserYr31.odf", "
     Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_rhienn_phaserYr32.odf", "
     Damage
    Shot Delay
         Weapon range: Long

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_rhienn_phaserYr41.odf", "
     Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_rhienn_phaserYr42.odf", "
     Damage
    Shot Delay
         Weapon range: Long

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_rhienn_phaserYr51.odf", "
     Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_rhienn_phaserYr52.odf", "
     Damage
    Shot Delay
         Weapon range: Long

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_rhienn_phaserYr61.odf", "
     Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_rhienn_phaserYr62.odf", "
     Damage
    Shot Delay
         Weapon range: Long

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_rhienn_phaser_bor1.odf", "
     Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_rhienn_phaser_bor2.odf", "
     Damage
    Shot Delay
         Weapon range: Long

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_rhienn_phaser_borr21.odf", "
     Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_rhienn_phaser_borr22.odf", "
     Damage
    Shot Delay
         Weapon range: Long

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_rhienn_phaser_borr31.odf", "
     Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_rhienn_phaser_borr32.odf", "
     Damage
    Shot Delay
         Weapon range: Long

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_rhienn_phaser_borr41.odf", "
     Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_rhienn_phaser_borr42.odf", "
     Damage
    Shot Delay
         Weapon range: Long

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_rhienn_phaser_borr51.odf", "
     Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_rhienn_phaser_borr52.odf", "
     Damage
    Shot Delay
         Weapon range: Long

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_rhienn_phaser_borr61.odf", "
     Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_rhienn_phaser_borr62.odf", "
     Damage
    Shot Delay
         Weapon range: Long

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_rhienn_phaser_kli1.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_rhienn_phaser_klir21.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_rhienn_phaser_klir31.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_rhienn_phaser_klir41.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_rhienn_phaser_klir51.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_rhienn_phaser_klir61.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_rhienn_torpedo1.odf", "
     Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_rhienn_torpedo2.odf", "
     Damage
    Shot Delay
         Weapon range: Long

         Romulan Plasma Torpedoes are very
         similar to Photon Torpedoes, but they
         carry plasma instead of antimatter. As
         Plasma can be generated on most
         starships and the torpedo hulls may be
         replicated, ammunition is not a
         problem. Plasma Torpedoes are usually
         less effective, but are available in
         large numbers
",
"AUTOTOOLTIP-romW_rhienn_torpedor21.odf", "
     Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_rhienn_torpedor22.odf", "
     Damage
    Shot Delay
         Weapon range: Long

         Romulan Plasma Torpedoes are very
         similar to Photon Torpedoes, but they
         carry plasma instead of antimatter. As
         Plasma can be generated on most
         starships and the torpedo hulls may be
         replicated, ammunition is not a
         problem. Plasma Torpedoes are usually
         less effective, but are available in
         large numbers
",
"AUTOTOOLTIP-romW_rhienn_torpedor31.odf", "
     Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_rhienn_torpedor32.odf", "
     Damage
    Shot Delay
         Weapon range: Long

         Romulan Plasma Torpedoes are very
         similar to Photon Torpedoes, but they
         carry plasma instead of antimatter. As
         Plasma can be generated on most
         starships and the torpedo hulls may be
         replicated, ammunition is not a
         problem. Plasma Torpedoes are usually
         less effective, but are available in
         large numbers
",
"AUTOTOOLTIP-romW_rhienn_torpedor41.odf", "
     Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_rhienn_torpedor42.odf", "
     Damage
    Shot Delay
         Weapon range: Long

         Romulan Plasma Torpedoes are very
         similar to Photon Torpedoes, but they
         carry plasma instead of antimatter. As
         Plasma can be generated on most
         starships and the torpedo hulls may be
         replicated, ammunition is not a
         problem. Plasma Torpedoes are usually
         less effective, but are available in
         large numbers
",
"AUTOTOOLTIP-romW_rhienn_torpedor51.odf", "
     Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_rhienn_torpedor52.odf", "
     Damage
    Shot Delay
         Weapon range: Long

         Romulan Plasma Torpedoes are very
         similar to Photon Torpedoes, but they
         carry plasma instead of antimatter. As
         Plasma can be generated on most
         starships and the torpedo hulls may be
         replicated, ammunition is not a
         problem. Plasma Torpedoes are usually
         less effective, but are available in
         large numbers
",
"AUTOTOOLTIP-romW_rhienn_torpedor61.odf", "
     Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_rhienn_torpedor62.odf", "
     Damage
    Shot Delay
         Weapon range: Long

         Romulan Plasma Torpedoes are very
         similar to Photon Torpedoes, but they
         carry plasma instead of antimatter. As
         Plasma can be generated on most
         starships and the torpedo hulls may be
         replicated, ammunition is not a
         problem. Plasma Torpedoes are usually
         less effective, but are available in
         large numbers
",
"AUTOTOOLTIP-romW_rhienn_torpedo_bor1.odf", "
     Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_rhienn_torpedo_bor2.odf", "
     Damage
    Shot Delay
         Weapon range: Long

         Romulan Plasma Torpedoes are very
         similar to Photon Torpedoes, but they
         carry plasma instead of antimatter. As
         Plasma can be generated on most
         starships and the torpedo hulls may be
         replicated, ammunition is not a
         problem. Plasma Torpedoes are usually
         less effective, but are available in
         large numbers
",
"AUTOTOOLTIP-romW_rhienn_torpedo_borr21.odf", "
     Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_rhienn_torpedo_borr22.odf", "
     Damage
    Shot Delay
         Weapon range: Long

         Romulan Plasma Torpedoes are very
         similar to Photon Torpedoes, but they
         carry plasma instead of antimatter. As
         Plasma can be generated on most
         starships and the torpedo hulls may be
         replicated, ammunition is not a
         problem. Plasma Torpedoes are usually
         less effective, but are available in
         large numbers
",
"AUTOTOOLTIP-romW_rhienn_torpedo_borr31.odf", "
     Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_rhienn_torpedo_borr32.odf", "
     Damage
    Shot Delay
         Weapon range: Long

         Romulan Plasma Torpedoes are very
         similar to Photon Torpedoes, but they
         carry plasma instead of antimatter. As
         Plasma can be generated on most
         starships and the torpedo hulls may be
         replicated, ammunition is not a
         problem. Plasma Torpedoes are usually
         less effective, but are available in
         large numbers
",
"AUTOTOOLTIP-romW_rhienn_torpedo_borr41.odf", "
     Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_rhienn_torpedo_borr42.odf", "
     Damage
    Shot Delay
         Weapon range: Long

         Romulan Plasma Torpedoes are very
         similar to Photon Torpedoes, but they
         carry plasma instead of antimatter. As
         Plasma can be generated on most
         starships and the torpedo hulls may be
         replicated, ammunition is not a
         problem. Plasma Torpedoes are usually
         less effective, but are available in
         large numbers
",
"AUTOTOOLTIP-romW_rhienn_torpedo_borr51.odf", "
     Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_rhienn_torpedo_borr52.odf", "
     Damage
    Shot Delay
         Weapon range: Long

         Romulan Plasma Torpedoes are very
         similar to Photon Torpedoes, but they
         carry plasma instead of antimatter. As
         Plasma can be generated on most
         starships and the torpedo hulls may be
         replicated, ammunition is not a
         problem. Plasma Torpedoes are usually
         less effective, but are available in
         large numbers
",
"AUTOTOOLTIP-romW_rhienn_torpedo_borr61.odf", "
     Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_rhienn_torpedo_borr62.odf", "
     Damage
    Shot Delay
         Weapon range: Long

         Romulan Plasma Torpedoes are very
         similar to Photon Torpedoes, but they
         carry plasma instead of antimatter. As
         Plasma can be generated on most
         starships and the torpedo hulls may be
         replicated, ammunition is not a
         problem. Plasma Torpedoes are usually
         less effective, but are available in
         large numbers
",
"AUTOTOOLTIP-romW_rhienn_torpedo_dom1.odf", "
     Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_rhienn_torpedo_dom2.odf", "
     Damage
    Shot Delay
         Weapon range: Long

         Romulan Plasma Torpedoes are very
         similar to Photon Torpedoes, but they
         carry plasma instead of antimatter. As
         Plasma can be generated on most
         starships and the torpedo hulls may be
         replicated, ammunition is not a
         problem. Plasma Torpedoes are usually
         less effective, but are available in
         large numbers
",
"AUTOTOOLTIP-romW_rhienn_torpedo_domr21.odf", "
     Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_rhienn_torpedo_domr22.odf", "
     Damage
    Shot Delay
         Weapon range: Long

         Romulan Plasma Torpedoes are very
         similar to Photon Torpedoes, but they
         carry plasma instead of antimatter. As
         Plasma can be generated on most
         starships and the torpedo hulls may be
         replicated, ammunition is not a
         problem. Plasma Torpedoes are usually
         less effective, but are available in
         large numbers
",
"AUTOTOOLTIP-romW_rhienn_torpedo_domr31.odf", "
     Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_rhienn_torpedo_domr32.odf", "
     Damage
    Shot Delay
         Weapon range: Long

         Romulan Plasma Torpedoes are very
         similar to Photon Torpedoes, but they
         carry plasma instead of antimatter. As
         Plasma can be generated on most
         starships and the torpedo hulls may be
         replicated, ammunition is not a
         problem. Plasma Torpedoes are usually
         less effective, but are available in
         large numbers
",
"AUTOTOOLTIP-romW_rhienn_torpedo_domr41.odf", "
     Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_rhienn_torpedo_domr42.odf", "
     Damage
    Shot Delay
         Weapon range: Long

         Romulan Plasma Torpedoes are very
         similar to Photon Torpedoes, but they
         carry plasma instead of antimatter. As
         Plasma can be generated on most
         starships and the torpedo hulls may be
         replicated, ammunition is not a
         problem. Plasma Torpedoes are usually
         less effective, but are available in
         large numbers
",
"AUTOTOOLTIP-romW_rhienn_torpedo_domr51.odf", "
     Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_rhienn_torpedo_domr52.odf", "
     Damage
    Shot Delay
         Weapon range: Long

         Romulan Plasma Torpedoes are very
         similar to Photon Torpedoes, but they
         carry plasma instead of antimatter. As
         Plasma can be generated on most
         starships and the torpedo hulls may be
         replicated, ammunition is not a
         problem. Plasma Torpedoes are usually
         less effective, but are available in
         large numbers
",
"AUTOTOOLTIP-romW_rhienn_torpedo_domr61.odf", "
     Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_rhienn_torpedo_domr62.odf", "
     Damage
    Shot Delay
         Weapon range: Long

         Romulan Plasma Torpedoes are very
         similar to Photon Torpedoes, but they
         carry plasma instead of antimatter. As
         Plasma can be generated on most
         starships and the torpedo hulls may be
         replicated, ammunition is not a
         problem. Plasma Torpedoes are usually
         less effective, but are available in
         large numbers
",
"AUTOTOOLTIP-romW_saeihr1.odf", "
       Damage
       Shot Delay
         Weapon range: Long

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_saeihr2.odf", "
     Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Unlike most modern weapons there are
         still some weapons around that utilize
         enriched Duranium as a bullet-type
         weapon system. Romulans have been seen
         to equip deep-space vessels with them,
         as complete ammunition may be
         replicated or mined
",
"AUTOTOOLTIP-romW_saeihrM1.odf", "
     Damage
       Shot Delay
         Weapon range: Long

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_saeihrM2.odf", "
     Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Unlike most modern weapons there are
         still some weapons around that utilize
         enriched Duranium as a bullet-type
         weapon system. Romulans have been seen
         to equip deep-space vessels with them,
         as complete ammunition may be
         replicated or mined
",
"AUTOTOOLTIP-romW_saeihrMr21.odf", "
     Damage
       Shot Delay
         Weapon range: Long

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_saeihrMr22.odf", "
     Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Unlike most modern weapons there are
         still some weapons around that utilize
         enriched Duranium as a bullet-type
         weapon system. Romulans have been seen
         to equip deep-space vessels with them,
         as complete ammunition may be
         replicated or mined
",
"AUTOTOOLTIP-romW_saeihrMr31.odf", "
     Damage
       Shot Delay
         Weapon range: Long

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_saeihrMr32.odf", "
     Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Unlike most modern weapons there are
         still some weapons around that utilize
         enriched Duranium as a bullet-type
         weapon system. Romulans have been seen
         to equip deep-space vessels with them,
         as complete ammunition may be
         replicated or mined
",
"AUTOTOOLTIP-romW_saeihrMr41.odf", "
     Damage
       Shot Delay
         Weapon range: Long

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_saeihrMr42.odf", "
     Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Unlike most modern weapons there are
         still some weapons around that utilize
         enriched Duranium as a bullet-type
         weapon system. Romulans have been seen
         to equip deep-space vessels with them,
         as complete ammunition may be
         replicated or mined
",
"AUTOTOOLTIP-romW_saeihrMr51.odf", "
     Damage
       Shot Delay
         Weapon range: Long

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_saeihrMr52.odf", "
     Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Unlike most modern weapons there are
         still some weapons around that utilize
         enriched Duranium as a bullet-type
         weapon system. Romulans have been seen
         to equip deep-space vessels with them,
         as complete ammunition may be
         replicated or mined
",
"AUTOTOOLTIP-romW_saeihrMr61.odf", "
     Damage
       Shot Delay
         Weapon range: Long

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_saeihrMr62.odf", "
     Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Unlike most modern weapons there are
         still some weapons around that utilize
         enriched Duranium as a bullet-type
         weapon system. Romulans have been seen
         to equip deep-space vessels with them,
         as complete ammunition may be
         replicated or mined
",
"AUTOTOOLTIP-romW_saeihrr21.odf", "
       Damage
       Shot Delay
         Weapon range: Long

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_saeihrr22.odf", "
     Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Unlike most modern weapons there are
         still some weapons around that utilize
         enriched Duranium as a bullet-type
         weapon system. Romulans have been seen
         to equip deep-space vessels with them,
         as complete ammunition may be
         replicated or mined
",
"AUTOTOOLTIP-romW_saeihrr31.odf", "
       Damage
       Shot Delay
         Weapon range: Long

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_saeihrr32.odf", "
     Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Unlike most modern weapons there are
         still some weapons around that utilize
         enriched Duranium as a bullet-type
         weapon system. Romulans have been seen
         to equip deep-space vessels with them,
         as complete ammunition may be
         replicated or mined
",
"AUTOTOOLTIP-romW_saeihrr41.odf", "
       Damage
       Shot Delay
         Weapon range: Long

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_saeihrr42.odf", "
     Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Unlike most modern weapons there are
         still some weapons around that utilize
         enriched Duranium as a bullet-type
         weapon system. Romulans have been seen
         to equip deep-space vessels with them,
         as complete ammunition may be
         replicated or mined
",
"AUTOTOOLTIP-romW_saeihrr51.odf", "
       Damage
       Shot Delay
         Weapon range: Long

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_saeihrr52.odf", "
     Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Unlike most modern weapons there are
         still some weapons around that utilize
         enriched Duranium as a bullet-type
         weapon system. Romulans have been seen
         to equip deep-space vessels with them,
         as complete ammunition may be
         replicated or mined
",
"AUTOTOOLTIP-romW_saeihrr61.odf", "
       Damage
       Shot Delay
         Weapon range: Long

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_saeihrr62.odf", "
     Damage
       Shot Delay
         Weapon range: Long
         Restricted firing arc

         Unlike most modern weapons there are
         still some weapons around that utilize
         enriched Duranium as a bullet-type
         weapon system. Romulans have been seen
         to equip deep-space vessels with them,
         as complete ammunition may be
         replicated or mined
",
"AUTOTOOLTIP-romW_serkad1.odf", "
       Shot Delay
         Weapon range: Artillery

         Tricobalt weapons were very effective
         in the Dominion war, so the Tal'Shiar
         took over the blue prints and advanced
         the design, using a new cobalt isotope,
         called Quadcobalt. The results are
         impressive
",
"AUTOTOOLTIP-romW_serkadr21.odf", "
       Shot Delay
         Weapon range: Artillery

         Tricobalt weapons were very effective
         in the Dominion war, so the Tal'Shiar
         took over the blue prints and advanced
         the design, using a new cobalt isotope,
         called Quadcobalt. The results are
         impressive
",
"AUTOTOOLTIP-romW_serkadr31.odf", "
       Shot Delay
         Weapon range: Artillery

         Tricobalt weapons were very effective
         in the Dominion war, so the Tal'Shiar
         took over the blue prints and advanced
         the design, using a new cobalt isotope,
         called Quadcobalt. The results are
         impressive
",
"AUTOTOOLTIP-romW_serkadr41.odf", "
    Shot Delay
         Weapon range: Artillery

         Tricobalt weapons were very effective
         in the Dominion war, so the Tal'Shiar
         took over the blue prints and advanced
         the design, using a new cobalt isotope,
         called Quadcobalt. The results are
         impressive
",
"AUTOTOOLTIP-romW_serkadr51.odf", "
    Shot Delay
         Weapon range: Artillery

         Tricobalt weapons were very effective
         in the Dominion war, so the Tal'Shiar
         took over the blue prints and advanced
         the design, using a new cobalt isotope,
         called Quadcobalt. The results are
         impressive
",
"AUTOTOOLTIP-romW_serkadr61.odf", "
    Shot Delay
         Weapon range: Artillery

         Tricobalt weapons were very effective
         in the Dominion war, so the Tal'Shiar
         took over the blue prints and advanced
         the design, using a new cobalt isotope,
         called Quadcobalt. The results are
         impressive
",
"AUTOTOOLTIP-romW_serkas1.odf", "
       Shot Delay
         Weapon range: Artillery

         Tricobalt weapons were very effective
         in the Dominion war, so the Tal'Shiar
         took over the blue prints and advanced
         the design, using a new cobalt isotope,
         called Quadcobalt. The results are
         impressive
",
"AUTOTOOLTIP-romW_serkasr21.odf", "
       Shot Delay
         Weapon range: Artillery

         Tricobalt weapons were very effective
         in the Dominion war, so the Tal'Shiar
         took over the blue prints and advanced
         the design, using a new cobalt isotope,
         called Quadcobalt. The results are
         impressive
",
"AUTOTOOLTIP-romW_serkasr31.odf", "
       Shot Delay
         Weapon range: Artillery

         Tricobalt weapons were very effective
         in the Dominion war, so the Tal'Shiar
         took over the blue prints and advanced
         the design, using a new cobalt isotope,
         called Quadcobalt. The results are
         impressive
",
"AUTOTOOLTIP-romW_serkasr41.odf", "
    Shot Delay
         Weapon range: Artillery

         Tricobalt weapons were very effective
         in the Dominion war, so the Tal'Shiar
         took over the blue prints and advanced
         the design, using a new cobalt isotope,
         called Quadcobalt. The results are
         impressive
",
"AUTOTOOLTIP-romW_serkasr51.odf", "
    Shot Delay
         Weapon range: Artillery

         Tricobalt weapons were very effective
         in the Dominion war, so the Tal'Shiar
         took over the blue prints and advanced
         the design, using a new cobalt isotope,
         called Quadcobalt. The results are
         impressive
",
"AUTOTOOLTIP-romW_serkasr61.odf", "
    Shot Delay
         Weapon range: Artillery

         Tricobalt weapons were very effective
         in the Dominion war, so the Tal'Shiar
         took over the blue prints and advanced
         the design, using a new cobalt isotope,
         called Quadcobalt. The results are
         impressive
",
"AUTOTOOLTIP-romW_shrike1.odf", "
       Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy.
         These Disruptors have been refitted
         with a special Proton Chamber to
         polarize the weapon systems of enemy
         destroyers
",
"AUTOTOOLTIP-romW_shriker21.odf", "
       Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy.
         These Disruptors have been refitted
         with a special Proton Chamber to
         polarize the weapon systems of enemy
         destroyers
",
"AUTOTOOLTIP-romW_shriker31.odf", "
       Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy.
         These Disruptors have been refitted
         with a special Proton Chamber to
         polarize the weapon systems of enemy
         destroyers
",
"AUTOTOOLTIP-romW_shriker41.odf", "
       Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy.
         These Disruptors have been refitted
         with a special Proton Chamber to
         polarize the weapon systems of enemy
         destroyers
",
"AUTOTOOLTIP-romW_shriker51.odf", "
       Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy.
         These Disruptors have been refitted
         with a special Proton Chamber to
         polarize the weapon systems of enemy
         destroyers
",
"AUTOTOOLTIP-romW_shriker61.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy.
         These Disruptors have been refitted
         with a special Proton Chamber to
         polarize the weapon systems of enemy
         destroyers
",
"AUTOTOOLTIP-romW_starbase1.odf", "
     Damage
       Shot Delay
         Weapon range: Long

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_starbase1_D.odf", "
     Damage
       Shot Delay
         Weapon range: Long

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_starbase1_DD.odf", "
     Damage
       Shot Delay
         Weapon range: Long

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_starbase1_DDW.odf", "
     Damage
       Shot Delay
         Weapon range: Long

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_starbase1_DDWW.odf", "
     Damage
       Shot Delay
         Weapon range: Long

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_starbase1_DW.odf", "
     Damage
       Shot Delay
         Weapon range: Long

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_starbase1_DWW.odf", "
     Damage
       Shot Delay
         Weapon range: Long

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_starbase1_W.odf", "
     Damage
       Shot Delay
         Weapon range: Long

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_starbase1_WW.odf", "
     Damage
       Shot Delay
         Weapon range: Long

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_starbase2_DDW.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Long

         Romulan Plasma Torpedoes are very
         similar to Photon Torpedoes, but they
         carry plasma instead of antimatter. As
         Plasma can be generated on most
         starships and the torpedo hulls may be
         replicated, ammunition is not a
         problem. Plasma Torpedoes are usually
         less effective, but are available in
         large numbers
",
"AUTOTOOLTIP-romW_starbase2_DDWW.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Long

         Romulan Plasma Torpedoes are very
         similar to Photon Torpedoes, but they
         carry plasma instead of antimatter. As
         Plasma can be generated on most
         starships and the torpedo hulls may be
         replicated, ammunition is not a
         problem. Plasma Torpedoes are usually
         less effective, but are available in
         large numbers
",
"AUTOTOOLTIP-romW_starbase2_DW.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Long

         Romulan Plasma Torpedoes are very
         similar to Photon Torpedoes, but they
         carry plasma instead of antimatter. As
         Plasma can be generated on most
         starships and the torpedo hulls may be
         replicated, ammunition is not a
         problem. Plasma Torpedoes are usually
         less effective, but are available in
         large numbers
",
"AUTOTOOLTIP-romW_starbase2_DWW.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Long

         Romulan Plasma Torpedoes are very
         similar to Photon Torpedoes, but they
         carry plasma instead of antimatter. As
         Plasma can be generated on most
         starships and the torpedo hulls may be
         replicated, ammunition is not a
         problem. Plasma Torpedoes are usually
         less effective, but are available in
         large numbers
",
"AUTOTOOLTIP-romW_starbase2_W.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Long

         Romulan Plasma Torpedoes are very
         similar to Photon Torpedoes, but they
         carry plasma instead of antimatter. As
         Plasma can be generated on most
         starships and the torpedo hulls may be
         replicated, ammunition is not a
         problem. Plasma Torpedoes are usually
         less effective, but are available in
         large numbers
",
"AUTOTOOLTIP-romW_starbase2_WW.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Long

         Romulan Plasma Torpedoes are very
         similar to Photon Torpedoes, but they
         carry plasma instead of antimatter. As
         Plasma can be generated on most
         starships and the torpedo hulls may be
         replicated, ammunition is not a
         problem. Plasma Torpedoes are usually
         less effective, but are available in
         large numbers
",
"AUTOTOOLTIP-romW_starbase3_DDWW.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Long

         Unlike most modern weapons there are
         still some weapons around that utilize
         enriched Duranium as a bullet-type
         weapon system. Romulans have been seen
         to equip deep-space vessels with them,
         as complete ammunition may be
         replicated or mined
",
"AUTOTOOLTIP-romW_starbase3_DWW.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Long

         Unlike most modern weapons there are
         still some weapons around that utilize
         enriched Duranium as a bullet-type
         weapon system. Romulans have been seen
         to equip deep-space vessels with them,
         as complete ammunition may be
         replicated or mined
",
"AUTOTOOLTIP-romW_starbase3_WW.odf", "
     Damage
       Shots per volley
       Shot Delay
         Weapon range: Long

         Unlike most modern weapons there are
         still some weapons around that utilize
         enriched Duranium as a bullet-type
         weapon system. Romulans have been seen
         to equip deep-space vessels with them,
         as complete ammunition may be
         replicated or mined
",
"AUTOTOOLTIP-romW_talon1.odf", "
     Damage
       Shot Delay
         Weapon range: Short
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_talon2.odf", "
     Damage
       Shot Delay
         Weapon range: Short
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_talon_fed1.odf", "
     Damage
       Shot Delay
         Weapon range: Short
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_tavaraY1.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_tavaraY2.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Romulan Plasma Torpedoes are very
         similar to Photon Torpedoes, but they
         carry plasma instead of antimatter. As
         Plasma can be generated on most
         starships and the torpedo hulls may be
         replicated, ammunition is not a
         problem. Plasma Torpedoes are usually
         less effective, but are available in
         large numbers
",
"AUTOTOOLTIP-romW_tavaraY3.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_tavaraYr21.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_tavaraYr22.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Romulan Plasma Torpedoes are very
         similar to Photon Torpedoes, but they
         carry plasma instead of antimatter. As
         Plasma can be generated on most
         starships and the torpedo hulls may be
         replicated, ammunition is not a
         problem. Plasma Torpedoes are usually
         less effective, but are available in
         large numbers
",
"AUTOTOOLTIP-romW_tavaraYr23.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_tavaraYr31.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_tavaraYr32.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Romulan Plasma Torpedoes are very
         similar to Photon Torpedoes, but they
         carry plasma instead of antimatter. As
         Plasma can be generated on most
         starships and the torpedo hulls may be
         replicated, ammunition is not a
         problem. Plasma Torpedoes are usually
         less effective, but are available in
         large numbers
",
"AUTOTOOLTIP-romW_tavaraYr33.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_tavaraYr41.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_tavaraYr42.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Romulan Plasma Torpedoes are very
         similar to Photon Torpedoes, but they
         carry plasma instead of antimatter. As
         Plasma can be generated on most
         starships and the torpedo hulls may be
         replicated, ammunition is not a
         problem. Plasma Torpedoes are usually
         less effective, but are available in
         large numbers
",
"AUTOTOOLTIP-romW_tavaraYr43.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_tavaraYr51.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_tavaraYr52.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Romulan Plasma Torpedoes are very
         similar to Photon Torpedoes, but they
         carry plasma instead of antimatter. As
         Plasma can be generated on most
         starships and the torpedo hulls may be
         replicated, ammunition is not a
         problem. Plasma Torpedoes are usually
         less effective, but are available in
         large numbers
",
"AUTOTOOLTIP-romW_tavaraYr53.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_tavaraYr61.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_tavaraYr62.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Romulan Plasma Torpedoes are very
         similar to Photon Torpedoes, but they
         carry plasma instead of antimatter. As
         Plasma can be generated on most
         starships and the torpedo hulls may be
         replicated, ammunition is not a
         problem. Plasma Torpedoes are usually
         less effective, but are available in
         large numbers
",
"AUTOTOOLTIP-romW_tavaraYr63.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_tavaraY_C1.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_tavaraY_C2.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Romulan Plasma Torpedoes are very
         similar to Photon Torpedoes, but they
         carry plasma instead of antimatter. As
         Plasma can be generated on most
         starships and the torpedo hulls may be
         replicated, ammunition is not a
         problem. Plasma Torpedoes are usually
         less effective, but are available in
         large numbers
",
"AUTOTOOLTIP-romW_tavaraY_C3.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_tavaraY_Cr21.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_tavaraY_Cr22.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Romulan Plasma Torpedoes are very
         similar to Photon Torpedoes, but they
         carry plasma instead of antimatter. As
         Plasma can be generated on most
         starships and the torpedo hulls may be
         replicated, ammunition is not a
         problem. Plasma Torpedoes are usually
         less effective, but are available in
         large numbers
",
"AUTOTOOLTIP-romW_tavaraY_Cr23.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_tavaraY_Cr31.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_tavaraY_Cr32.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Romulan Plasma Torpedoes are very
         similar to Photon Torpedoes, but they
         carry plasma instead of antimatter. As
         Plasma can be generated on most
         starships and the torpedo hulls may be
         replicated, ammunition is not a
         problem. Plasma Torpedoes are usually
         less effective, but are available in
         large numbers
",
"AUTOTOOLTIP-romW_tavaraY_Cr33.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_tavaraY_Cr41.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_tavaraY_Cr42.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Romulan Plasma Torpedoes are very
         similar to Photon Torpedoes, but they
         carry plasma instead of antimatter. As
         Plasma can be generated on most
         starships and the torpedo hulls may be
         replicated, ammunition is not a
         problem. Plasma Torpedoes are usually
         less effective, but are available in
         large numbers
",
"AUTOTOOLTIP-romW_tavaraY_Cr43.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_tavaraY_Cr51.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_tavaraY_Cr52.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Romulan Plasma Torpedoes are very
         similar to Photon Torpedoes, but they
         carry plasma instead of antimatter. As
         Plasma can be generated on most
         starships and the torpedo hulls may be
         replicated, ammunition is not a
         problem. Plasma Torpedoes are usually
         less effective, but are available in
         large numbers
",
"AUTOTOOLTIP-romW_tavaraY_Cr53.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_tavaraY_Cr61.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_tavaraY_Cr62.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Romulan Plasma Torpedoes are very
         similar to Photon Torpedoes, but they
         carry plasma instead of antimatter. As
         Plasma can be generated on most
         starships and the torpedo hulls may be
         replicated, ammunition is not a
         problem. Plasma Torpedoes are usually
         less effective, but are available in
         large numbers
",
"AUTOTOOLTIP-romW_tavaraY_Cr63.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_tavaraY_D1.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_tavaraY_D2.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Romulan Plasma Torpedoes are very
         similar to Photon Torpedoes, but they
         carry plasma instead of antimatter. As
         Plasma can be generated on most
         starships and the torpedo hulls may be
         replicated, ammunition is not a
         problem. Plasma Torpedoes are usually
         less effective, but are available in
         large numbers
",
"AUTOTOOLTIP-romW_tavaraY_D3.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_tavaraY_DC1.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_tavaraY_DC2.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Romulan Plasma Torpedoes are very
         similar to Photon Torpedoes, but they
         carry plasma instead of antimatter. As
         Plasma can be generated on most
         starships and the torpedo hulls may be
         replicated, ammunition is not a
         problem. Plasma Torpedoes are usually
         less effective, but are available in
         large numbers
",
"AUTOTOOLTIP-romW_tavaraY_DC3.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_tavaraY_DCr21.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_tavaraY_DCr22.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Romulan Plasma Torpedoes are very
         similar to Photon Torpedoes, but they
         carry plasma instead of antimatter. As
         Plasma can be generated on most
         starships and the torpedo hulls may be
         replicated, ammunition is not a
         problem. Plasma Torpedoes are usually
         less effective, but are available in
         large numbers
",
"AUTOTOOLTIP-romW_tavaraY_DCr23.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_tavaraY_DCr31.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_tavaraY_DCr32.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Romulan Plasma Torpedoes are very
         similar to Photon Torpedoes, but they
         carry plasma instead of antimatter. As
         Plasma can be generated on most
         starships and the torpedo hulls may be
         replicated, ammunition is not a
         problem. Plasma Torpedoes are usually
         less effective, but are available in
         large numbers
",
"AUTOTOOLTIP-romW_tavaraY_DCr33.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_tavaraY_DCr41.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_tavaraY_DCr42.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Romulan Plasma Torpedoes are very
         similar to Photon Torpedoes, but they
         carry plasma instead of antimatter. As
         Plasma can be generated on most
         starships and the torpedo hulls may be
         replicated, ammunition is not a
         problem. Plasma Torpedoes are usually
         less effective, but are available in
         large numbers
",
"AUTOTOOLTIP-romW_tavaraY_DCr43.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_tavaraY_DCr51.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_tavaraY_DCr52.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Romulan Plasma Torpedoes are very
         similar to Photon Torpedoes, but they
         carry plasma instead of antimatter. As
         Plasma can be generated on most
         starships and the torpedo hulls may be
         replicated, ammunition is not a
         problem. Plasma Torpedoes are usually
         less effective, but are available in
         large numbers
",
"AUTOTOOLTIP-romW_tavaraY_DCr53.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_tavaraY_DCr61.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_tavaraY_DCr62.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Romulan Plasma Torpedoes are very
         similar to Photon Torpedoes, but they
         carry plasma instead of antimatter. As
         Plasma can be generated on most
         starships and the torpedo hulls may be
         replicated, ammunition is not a
         problem. Plasma Torpedoes are usually
         less effective, but are available in
         large numbers
",
"AUTOTOOLTIP-romW_tavaraY_DCr63.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_tavaraY_Dr21.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_tavaraY_Dr22.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Romulan Plasma Torpedoes are very
         similar to Photon Torpedoes, but they
         carry plasma instead of antimatter. As
         Plasma can be generated on most
         starships and the torpedo hulls may be
         replicated, ammunition is not a
         problem. Plasma Torpedoes are usually
         less effective, but are available in
         large numbers
",
"AUTOTOOLTIP-romW_tavaraY_Dr23.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_tavaraY_Dr31.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_tavaraY_Dr32.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Romulan Plasma Torpedoes are very
         similar to Photon Torpedoes, but they
         carry plasma instead of antimatter. As
         Plasma can be generated on most
         starships and the torpedo hulls may be
         replicated, ammunition is not a
         problem. Plasma Torpedoes are usually
         less effective, but are available in
         large numbers
",
"AUTOTOOLTIP-romW_tavaraY_Dr33.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_tavaraY_Dr41.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_tavaraY_Dr42.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Romulan Plasma Torpedoes are very
         similar to Photon Torpedoes, but they
         carry plasma instead of antimatter. As
         Plasma can be generated on most
         starships and the torpedo hulls may be
         replicated, ammunition is not a
         problem. Plasma Torpedoes are usually
         less effective, but are available in
         large numbers
",
"AUTOTOOLTIP-romW_tavaraY_Dr43.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_tavaraY_Dr51.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_tavaraY_Dr52.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Romulan Plasma Torpedoes are very
         similar to Photon Torpedoes, but they
         carry plasma instead of antimatter. As
         Plasma can be generated on most
         starships and the torpedo hulls may be
         replicated, ammunition is not a
         problem. Plasma Torpedoes are usually
         less effective, but are available in
         large numbers
",
"AUTOTOOLTIP-romW_tavaraY_Dr53.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_tavaraY_Dr61.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_tavaraY_Dr62.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Romulan Plasma Torpedoes are very
         similar to Photon Torpedoes, but they
         carry plasma instead of antimatter. As
         Plasma can be generated on most
         starships and the torpedo hulls may be
         replicated, ammunition is not a
         problem. Plasma Torpedoes are usually
         less effective, but are available in
         large numbers
",
"AUTOTOOLTIP-romW_tavaraY_Dr63.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_tavaraY_W1.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_tavaraY_W2.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Romulan Plasma Torpedoes are very
         similar to Photon Torpedoes, but they
         carry plasma instead of antimatter. As
         Plasma can be generated on most
         starships and the torpedo hulls may be
         replicated, ammunition is not a
         problem. Plasma Torpedoes are usually
         less effective, but are available in
         large numbers
",
"AUTOTOOLTIP-romW_tavaraY_W3.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_tavaraY_WC1.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_tavaraY_WC2.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Romulan Plasma Torpedoes are very
         similar to Photon Torpedoes, but they
         carry plasma instead of antimatter. As
         Plasma can be generated on most
         starships and the torpedo hulls may be
         replicated, ammunition is not a
         problem. Plasma Torpedoes are usually
         less effective, but are available in
         large numbers
",
"AUTOTOOLTIP-romW_tavaraY_WC3.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_tavaraY_WCr21.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_tavaraY_WCr22.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Romulan Plasma Torpedoes are very
         similar to Photon Torpedoes, but they
         carry plasma instead of antimatter. As
         Plasma can be generated on most
         starships and the torpedo hulls may be
         replicated, ammunition is not a
         problem. Plasma Torpedoes are usually
         less effective, but are available in
         large numbers
",
"AUTOTOOLTIP-romW_tavaraY_WCr23.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_tavaraY_WCr31.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_tavaraY_WCr32.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Romulan Plasma Torpedoes are very
         similar to Photon Torpedoes, but they
         carry plasma instead of antimatter. As
         Plasma can be generated on most
         starships and the torpedo hulls may be
         replicated, ammunition is not a
         problem. Plasma Torpedoes are usually
         less effective, but are available in
         large numbers
",
"AUTOTOOLTIP-romW_tavaraY_WCr33.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_tavaraY_WCr41.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_tavaraY_WCr42.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Romulan Plasma Torpedoes are very
         similar to Photon Torpedoes, but they
         carry plasma instead of antimatter. As
         Plasma can be generated on most
         starships and the torpedo hulls may be
         replicated, ammunition is not a
         problem. Plasma Torpedoes are usually
         less effective, but are available in
         large numbers
",
"AUTOTOOLTIP-romW_tavaraY_WCr43.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_tavaraY_WCr51.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_tavaraY_WCr52.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Romulan Plasma Torpedoes are very
         similar to Photon Torpedoes, but they
         carry plasma instead of antimatter. As
         Plasma can be generated on most
         starships and the torpedo hulls may be
         replicated, ammunition is not a
         problem. Plasma Torpedoes are usually
         less effective, but are available in
         large numbers
",
"AUTOTOOLTIP-romW_tavaraY_WCr53.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_tavaraY_WCr61.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_tavaraY_WCr62.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Romulan Plasma Torpedoes are very
         similar to Photon Torpedoes, but they
         carry plasma instead of antimatter. As
         Plasma can be generated on most
         starships and the torpedo hulls may be
         replicated, ammunition is not a
         problem. Plasma Torpedoes are usually
         less effective, but are available in
         large numbers
",
"AUTOTOOLTIP-romW_tavaraY_WCr63.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_tavaraY_WD1.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_tavaraY_WD2.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Romulan Plasma Torpedoes are very
         similar to Photon Torpedoes, but they
         carry plasma instead of antimatter. As
         Plasma can be generated on most
         starships and the torpedo hulls may be
         replicated, ammunition is not a
         problem. Plasma Torpedoes are usually
         less effective, but are available in
         large numbers
",
"AUTOTOOLTIP-romW_tavaraY_WD3.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_tavaraY_WDC1.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_tavaraY_WDC2.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Romulan Plasma Torpedoes are very
         similar to Photon Torpedoes, but they
         carry plasma instead of antimatter. As
         Plasma can be generated on most
         starships and the torpedo hulls may be
         replicated, ammunition is not a
         problem. Plasma Torpedoes are usually
         less effective, but are available in
         large numbers
",
"AUTOTOOLTIP-romW_tavaraY_WDC3.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_tavaraY_WDCr21.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_tavaraY_WDCr22.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Romulan Plasma Torpedoes are very
         similar to Photon Torpedoes, but they
         carry plasma instead of antimatter. As
         Plasma can be generated on most
         starships and the torpedo hulls may be
         replicated, ammunition is not a
         problem. Plasma Torpedoes are usually
         less effective, but are available in
         large numbers
",
"AUTOTOOLTIP-romW_tavaraY_WDCr23.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_tavaraY_WDCr31.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_tavaraY_WDCr32.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Romulan Plasma Torpedoes are very
         similar to Photon Torpedoes, but they
         carry plasma instead of antimatter. As
         Plasma can be generated on most
         starships and the torpedo hulls may be
         replicated, ammunition is not a
         problem. Plasma Torpedoes are usually
         less effective, but are available in
         large numbers
",
"AUTOTOOLTIP-romW_tavaraY_WDCr33.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_tavaraY_WDCr41.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_tavaraY_WDCr42.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Romulan Plasma Torpedoes are very
         similar to Photon Torpedoes, but they
         carry plasma instead of antimatter. As
         Plasma can be generated on most
         starships and the torpedo hulls may be
         replicated, ammunition is not a
         problem. Plasma Torpedoes are usually
         less effective, but are available in
         large numbers
",
"AUTOTOOLTIP-romW_tavaraY_WDCr43.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_tavaraY_WDCr51.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_tavaraY_WDCr52.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Romulan Plasma Torpedoes are very
         similar to Photon Torpedoes, but they
         carry plasma instead of antimatter. As
         Plasma can be generated on most
         starships and the torpedo hulls may be
         replicated, ammunition is not a
         problem. Plasma Torpedoes are usually
         less effective, but are available in
         large numbers
",
"AUTOTOOLTIP-romW_tavaraY_WDCr53.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_tavaraY_WDCr61.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_tavaraY_WDCr62.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Romulan Plasma Torpedoes are very
         similar to Photon Torpedoes, but they
         carry plasma instead of antimatter. As
         Plasma can be generated on most
         starships and the torpedo hulls may be
         replicated, ammunition is not a
         problem. Plasma Torpedoes are usually
         less effective, but are available in
         large numbers
",
"AUTOTOOLTIP-romW_tavaraY_WDCr63.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_tavaraY_WDr21.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_tavaraY_WDr22.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Romulan Plasma Torpedoes are very
         similar to Photon Torpedoes, but they
         carry plasma instead of antimatter. As
         Plasma can be generated on most
         starships and the torpedo hulls may be
         replicated, ammunition is not a
         problem. Plasma Torpedoes are usually
         less effective, but are available in
         large numbers
",
"AUTOTOOLTIP-romW_tavaraY_WDr23.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_tavaraY_WDr31.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_tavaraY_WDr32.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Romulan Plasma Torpedoes are very
         similar to Photon Torpedoes, but they
         carry plasma instead of antimatter. As
         Plasma can be generated on most
         starships and the torpedo hulls may be
         replicated, ammunition is not a
         problem. Plasma Torpedoes are usually
         less effective, but are available in
         large numbers
",
"AUTOTOOLTIP-romW_tavaraY_WDr33.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_tavaraY_WDr41.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_tavaraY_WDr42.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Romulan Plasma Torpedoes are very
         similar to Photon Torpedoes, but they
         carry plasma instead of antimatter. As
         Plasma can be generated on most
         starships and the torpedo hulls may be
         replicated, ammunition is not a
         problem. Plasma Torpedoes are usually
         less effective, but are available in
         large numbers
",
"AUTOTOOLTIP-romW_tavaraY_WDr43.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_tavaraY_WDr51.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_tavaraY_WDr52.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Romulan Plasma Torpedoes are very
         similar to Photon Torpedoes, but they
         carry plasma instead of antimatter. As
         Plasma can be generated on most
         starships and the torpedo hulls may be
         replicated, ammunition is not a
         problem. Plasma Torpedoes are usually
         less effective, but are available in
         large numbers
",
"AUTOTOOLTIP-romW_tavaraY_WDr53.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_tavaraY_WDr61.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_tavaraY_WDr62.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Romulan Plasma Torpedoes are very
         similar to Photon Torpedoes, but they
         carry plasma instead of antimatter. As
         Plasma can be generated on most
         starships and the torpedo hulls may be
         replicated, ammunition is not a
         problem. Plasma Torpedoes are usually
         less effective, but are available in
         large numbers
",
"AUTOTOOLTIP-romW_tavaraY_WDr63.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_tavaraY_Wr21.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_tavaraY_Wr22.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Romulan Plasma Torpedoes are very
         similar to Photon Torpedoes, but they
         carry plasma instead of antimatter. As
         Plasma can be generated on most
         starships and the torpedo hulls may be
         replicated, ammunition is not a
         problem. Plasma Torpedoes are usually
         less effective, but are available in
         large numbers
",
"AUTOTOOLTIP-romW_tavaraY_Wr23.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_tavaraY_Wr31.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_tavaraY_Wr32.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Romulan Plasma Torpedoes are very
         similar to Photon Torpedoes, but they
         carry plasma instead of antimatter. As
         Plasma can be generated on most
         starships and the torpedo hulls may be
         replicated, ammunition is not a
         problem. Plasma Torpedoes are usually
         less effective, but are available in
         large numbers
",
"AUTOTOOLTIP-romW_tavaraY_Wr33.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_tavaraY_Wr41.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_tavaraY_Wr42.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Romulan Plasma Torpedoes are very
         similar to Photon Torpedoes, but they
         carry plasma instead of antimatter. As
         Plasma can be generated on most
         starships and the torpedo hulls may be
         replicated, ammunition is not a
         problem. Plasma Torpedoes are usually
         less effective, but are available in
         large numbers
",
"AUTOTOOLTIP-romW_tavaraY_Wr43.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_tavaraY_Wr51.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_tavaraY_Wr52.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Romulan Plasma Torpedoes are very
         similar to Photon Torpedoes, but they
         carry plasma instead of antimatter. As
         Plasma can be generated on most
         starships and the torpedo hulls may be
         replicated, ammunition is not a
         problem. Plasma Torpedoes are usually
         less effective, but are available in
         large numbers
",
"AUTOTOOLTIP-romW_tavaraY_Wr53.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_tavaraY_Wr61.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_tavaraY_Wr62.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Romulan Plasma Torpedoes are very
         similar to Photon Torpedoes, but they
         carry plasma instead of antimatter. As
         Plasma can be generated on most
         starships and the torpedo hulls may be
         replicated, ammunition is not a
         problem. Plasma Torpedoes are usually
         less effective, but are available in
         large numbers
",
"AUTOTOOLTIP-romW_tavaraY_Wr63.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_tavaraZ1.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_tavaraZ2.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Romulan Plasma Torpedoes are very
         similar to Photon Torpedoes, but they
         carry plasma instead of antimatter. As
         Plasma can be generated on most
         starships and the torpedo hulls may be
         replicated, ammunition is not a
         problem. Plasma Torpedoes are usually
         less effective, but are available in
         large numbers
",
"AUTOTOOLTIP-romW_tavaraZ3.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_tavaraZr21.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_tavaraZr22.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Romulan Plasma Torpedoes are very
         similar to Photon Torpedoes, but they
         carry plasma instead of antimatter. As
         Plasma can be generated on most
         starships and the torpedo hulls may be
         replicated, ammunition is not a
         problem. Plasma Torpedoes are usually
         less effective, but are available in
         large numbers
",
"AUTOTOOLTIP-romW_tavaraZr23.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_tavaraZr31.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_tavaraZr32.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Romulan Plasma Torpedoes are very
         similar to Photon Torpedoes, but they
         carry plasma instead of antimatter. As
         Plasma can be generated on most
         starships and the torpedo hulls may be
         replicated, ammunition is not a
         problem. Plasma Torpedoes are usually
         less effective, but are available in
         large numbers
",
"AUTOTOOLTIP-romW_tavaraZr33.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_tavaraZr41.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_tavaraZr42.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Romulan Plasma Torpedoes are very
         similar to Photon Torpedoes, but they
         carry plasma instead of antimatter. As
         Plasma can be generated on most
         starships and the torpedo hulls may be
         replicated, ammunition is not a
         problem. Plasma Torpedoes are usually
         less effective, but are available in
         large numbers
",
"AUTOTOOLTIP-romW_tavaraZr43.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_tavaraZr51.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_tavaraZr52.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Romulan Plasma Torpedoes are very
         similar to Photon Torpedoes, but they
         carry plasma instead of antimatter. As
         Plasma can be generated on most
         starships and the torpedo hulls may be
         replicated, ammunition is not a
         problem. Plasma Torpedoes are usually
         less effective, but are available in
         large numbers
",
"AUTOTOOLTIP-romW_tavaraZr53.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_tavaraZr61.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_tavaraZr62.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Romulan Plasma Torpedoes are very
         similar to Photon Torpedoes, but they
         carry plasma instead of antimatter. As
         Plasma can be generated on most
         starships and the torpedo hulls may be
         replicated, ammunition is not a
         problem. Plasma Torpedoes are usually
         less effective, but are available in
         large numbers
",
"AUTOTOOLTIP-romW_tavaraZr63.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_tavaraZ_C1.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_tavaraZ_C2.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Romulan Plasma Torpedoes are very
         similar to Photon Torpedoes, but they
         carry plasma instead of antimatter. As
         Plasma can be generated on most
         starships and the torpedo hulls may be
         replicated, ammunition is not a
         problem. Plasma Torpedoes are usually
         less effective, but are available in
         large numbers
",
"AUTOTOOLTIP-romW_tavaraZ_C3.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_tavaraZ_Cr21.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_tavaraZ_Cr22.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Romulan Plasma Torpedoes are very
         similar to Photon Torpedoes, but they
         carry plasma instead of antimatter. As
         Plasma can be generated on most
         starships and the torpedo hulls may be
         replicated, ammunition is not a
         problem. Plasma Torpedoes are usually
         less effective, but are available in
         large numbers
",
"AUTOTOOLTIP-romW_tavaraZ_Cr23.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_tavaraZ_Cr31.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_tavaraZ_Cr32.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Romulan Plasma Torpedoes are very
         similar to Photon Torpedoes, but they
         carry plasma instead of antimatter. As
         Plasma can be generated on most
         starships and the torpedo hulls may be
         replicated, ammunition is not a
         problem. Plasma Torpedoes are usually
         less effective, but are available in
         large numbers
",
"AUTOTOOLTIP-romW_tavaraZ_Cr33.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_tavaraZ_Cr41.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_tavaraZ_Cr42.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Romulan Plasma Torpedoes are very
         similar to Photon Torpedoes, but they
         carry plasma instead of antimatter. As
         Plasma can be generated on most
         starships and the torpedo hulls may be
         replicated, ammunition is not a
         problem. Plasma Torpedoes are usually
         less effective, but are available in
         large numbers
",
"AUTOTOOLTIP-romW_tavaraZ_Cr43.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_tavaraZ_Cr51.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_tavaraZ_Cr52.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Romulan Plasma Torpedoes are very
         similar to Photon Torpedoes, but they
         carry plasma instead of antimatter. As
         Plasma can be generated on most
         starships and the torpedo hulls may be
         replicated, ammunition is not a
         problem. Plasma Torpedoes are usually
         less effective, but are available in
         large numbers
",
"AUTOTOOLTIP-romW_tavaraZ_Cr53.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_tavaraZ_Cr61.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_tavaraZ_Cr62.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Romulan Plasma Torpedoes are very
         similar to Photon Torpedoes, but they
         carry plasma instead of antimatter. As
         Plasma can be generated on most
         starships and the torpedo hulls may be
         replicated, ammunition is not a
         problem. Plasma Torpedoes are usually
         less effective, but are available in
         large numbers
",
"AUTOTOOLTIP-romW_tavaraZ_Cr63.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_tavaraZ_D1.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_tavaraZ_D2.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Romulan Plasma Torpedoes are very
         similar to Photon Torpedoes, but they
         carry plasma instead of antimatter. As
         Plasma can be generated on most
         starships and the torpedo hulls may be
         replicated, ammunition is not a
         problem. Plasma Torpedoes are usually
         less effective, but are available in
         large numbers
",
"AUTOTOOLTIP-romW_tavaraZ_D3.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_tavaraZ_DC1.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_tavaraZ_DC2.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Romulan Plasma Torpedoes are very
         similar to Photon Torpedoes, but they
         carry plasma instead of antimatter. As
         Plasma can be generated on most
         starships and the torpedo hulls may be
         replicated, ammunition is not a
         problem. Plasma Torpedoes are usually
         less effective, but are available in
         large numbers
",
"AUTOTOOLTIP-romW_tavaraZ_DC3.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_tavaraZ_DCr21.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_tavaraZ_DCr22.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Romulan Plasma Torpedoes are very
         similar to Photon Torpedoes, but they
         carry plasma instead of antimatter. As
         Plasma can be generated on most
         starships and the torpedo hulls may be
         replicated, ammunition is not a
         problem. Plasma Torpedoes are usually
         less effective, but are available in
         large numbers
",
"AUTOTOOLTIP-romW_tavaraZ_DCr23.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_tavaraZ_DCr31.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_tavaraZ_DCr32.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Romulan Plasma Torpedoes are very
         similar to Photon Torpedoes, but they
         carry plasma instead of antimatter. As
         Plasma can be generated on most
         starships and the torpedo hulls may be
         replicated, ammunition is not a
         problem. Plasma Torpedoes are usually
         less effective, but are available in
         large numbers
",
"AUTOTOOLTIP-romW_tavaraZ_DCr33.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_tavaraZ_DCr41.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_tavaraZ_DCr42.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Romulan Plasma Torpedoes are very
         similar to Photon Torpedoes, but they
         carry plasma instead of antimatter. As
         Plasma can be generated on most
         starships and the torpedo hulls may be
         replicated, ammunition is not a
         problem. Plasma Torpedoes are usually
         less effective, but are available in
         large numbers
",
"AUTOTOOLTIP-romW_tavaraZ_DCr43.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_tavaraZ_DCr51.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_tavaraZ_DCr52.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Romulan Plasma Torpedoes are very
         similar to Photon Torpedoes, but they
         carry plasma instead of antimatter. As
         Plasma can be generated on most
         starships and the torpedo hulls may be
         replicated, ammunition is not a
         problem. Plasma Torpedoes are usually
         less effective, but are available in
         large numbers
",
"AUTOTOOLTIP-romW_tavaraZ_DCr53.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_tavaraZ_DCr61.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_tavaraZ_DCr62.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Romulan Plasma Torpedoes are very
         similar to Photon Torpedoes, but they
         carry plasma instead of antimatter. As
         Plasma can be generated on most
         starships and the torpedo hulls may be
         replicated, ammunition is not a
         problem. Plasma Torpedoes are usually
         less effective, but are available in
         large numbers
",
"AUTOTOOLTIP-romW_tavaraZ_DCr63.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_tavaraZ_Dr21.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_tavaraZ_Dr22.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Romulan Plasma Torpedoes are very
         similar to Photon Torpedoes, but they
         carry plasma instead of antimatter. As
         Plasma can be generated on most
         starships and the torpedo hulls may be
         replicated, ammunition is not a
         problem. Plasma Torpedoes are usually
         less effective, but are available in
         large numbers
",
"AUTOTOOLTIP-romW_tavaraZ_Dr23.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_tavaraZ_Dr31.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_tavaraZ_Dr32.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Romulan Plasma Torpedoes are very
         similar to Photon Torpedoes, but they
         carry plasma instead of antimatter. As
         Plasma can be generated on most
         starships and the torpedo hulls may be
         replicated, ammunition is not a
         problem. Plasma Torpedoes are usually
         less effective, but are available in
         large numbers
",
"AUTOTOOLTIP-romW_tavaraZ_Dr33.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_tavaraZ_Dr41.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_tavaraZ_Dr42.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Romulan Plasma Torpedoes are very
         similar to Photon Torpedoes, but they
         carry plasma instead of antimatter. As
         Plasma can be generated on most
         starships and the torpedo hulls may be
         replicated, ammunition is not a
         problem. Plasma Torpedoes are usually
         less effective, but are available in
         large numbers
",
"AUTOTOOLTIP-romW_tavaraZ_Dr43.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_tavaraZ_Dr51.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_tavaraZ_Dr52.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Romulan Plasma Torpedoes are very
         similar to Photon Torpedoes, but they
         carry plasma instead of antimatter. As
         Plasma can be generated on most
         starships and the torpedo hulls may be
         replicated, ammunition is not a
         problem. Plasma Torpedoes are usually
         less effective, but are available in
         large numbers
",
"AUTOTOOLTIP-romW_tavaraZ_Dr53.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_tavaraZ_Dr61.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_tavaraZ_Dr62.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Romulan Plasma Torpedoes are very
         similar to Photon Torpedoes, but they
         carry plasma instead of antimatter. As
         Plasma can be generated on most
         starships and the torpedo hulls may be
         replicated, ammunition is not a
         problem. Plasma Torpedoes are usually
         less effective, but are available in
         large numbers
",
"AUTOTOOLTIP-romW_tavaraZ_Dr63.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_tavaraZ_W1.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_tavaraZ_W2.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Romulan Plasma Torpedoes are very
         similar to Photon Torpedoes, but they
         carry plasma instead of antimatter. As
         Plasma can be generated on most
         starships and the torpedo hulls may be
         replicated, ammunition is not a
         problem. Plasma Torpedoes are usually
         less effective, but are available in
         large numbers
",
"AUTOTOOLTIP-romW_tavaraZ_W3.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_tavaraZ_WC1.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_tavaraZ_WC2.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Romulan Plasma Torpedoes are very
         similar to Photon Torpedoes, but they
         carry plasma instead of antimatter. As
         Plasma can be generated on most
         starships and the torpedo hulls may be
         replicated, ammunition is not a
         problem. Plasma Torpedoes are usually
         less effective, but are available in
         large numbers
",
"AUTOTOOLTIP-romW_tavaraZ_WC3.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_tavaraZ_WCr21.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_tavaraZ_WCr22.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Romulan Plasma Torpedoes are very
         similar to Photon Torpedoes, but they
         carry plasma instead of antimatter. As
         Plasma can be generated on most
         starships and the torpedo hulls may be
         replicated, ammunition is not a
         problem. Plasma Torpedoes are usually
         less effective, but are available in
         large numbers
",
"AUTOTOOLTIP-romW_tavaraZ_WCr23.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_tavaraZ_WCr31.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_tavaraZ_WCr32.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Romulan Plasma Torpedoes are very
         similar to Photon Torpedoes, but they
         carry plasma instead of antimatter. As
         Plasma can be generated on most
         starships and the torpedo hulls may be
         replicated, ammunition is not a
         problem. Plasma Torpedoes are usually
         less effective, but are available in
         large numbers
",
"AUTOTOOLTIP-romW_tavaraZ_WCr33.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_tavaraZ_WCr41.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_tavaraZ_WCr42.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Romulan Plasma Torpedoes are very
         similar to Photon Torpedoes, but they
         carry plasma instead of antimatter. As
         Plasma can be generated on most
         starships and the torpedo hulls may be
         replicated, ammunition is not a
         problem. Plasma Torpedoes are usually
         less effective, but are available in
         large numbers
",
"AUTOTOOLTIP-romW_tavaraZ_WCr43.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_tavaraZ_WCr51.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_tavaraZ_WCr52.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Romulan Plasma Torpedoes are very
         similar to Photon Torpedoes, but they
         carry plasma instead of antimatter. As
         Plasma can be generated on most
         starships and the torpedo hulls may be
         replicated, ammunition is not a
         problem. Plasma Torpedoes are usually
         less effective, but are available in
         large numbers
",
"AUTOTOOLTIP-romW_tavaraZ_WCr53.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_tavaraZ_WCr61.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_tavaraZ_WCr62.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Romulan Plasma Torpedoes are very
         similar to Photon Torpedoes, but they
         carry plasma instead of antimatter. As
         Plasma can be generated on most
         starships and the torpedo hulls may be
         replicated, ammunition is not a
         problem. Plasma Torpedoes are usually
         less effective, but are available in
         large numbers
",
"AUTOTOOLTIP-romW_tavaraZ_WCr63.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_tavaraZ_WD1.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_tavaraZ_WD2.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Romulan Plasma Torpedoes are very
         similar to Photon Torpedoes, but they
         carry plasma instead of antimatter. As
         Plasma can be generated on most
         starships and the torpedo hulls may be
         replicated, ammunition is not a
         problem. Plasma Torpedoes are usually
         less effective, but are available in
         large numbers
",
"AUTOTOOLTIP-romW_tavaraZ_WD3.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_tavaraZ_WDC1.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_tavaraZ_WDC2.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Romulan Plasma Torpedoes are very
         similar to Photon Torpedoes, but they
         carry plasma instead of antimatter. As
         Plasma can be generated on most
         starships and the torpedo hulls may be
         replicated, ammunition is not a
         problem. Plasma Torpedoes are usually
         less effective, but are available in
         large numbers
",
"AUTOTOOLTIP-romW_tavaraZ_WDC3.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_tavaraZ_WDCr21.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_tavaraZ_WDCr22.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Romulan Plasma Torpedoes are very
         similar to Photon Torpedoes, but they
         carry plasma instead of antimatter. As
         Plasma can be generated on most
         starships and the torpedo hulls may be
         replicated, ammunition is not a
         problem. Plasma Torpedoes are usually
         less effective, but are available in
         large numbers
",
"AUTOTOOLTIP-romW_tavaraZ_WDCr23.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_tavaraZ_WDCr31.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_tavaraZ_WDCr32.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Romulan Plasma Torpedoes are very
         similar to Photon Torpedoes, but they
         carry plasma instead of antimatter. As
         Plasma can be generated on most
         starships and the torpedo hulls may be
         replicated, ammunition is not a
         problem. Plasma Torpedoes are usually
         less effective, but are available in
         large numbers
",
"AUTOTOOLTIP-romW_tavaraZ_WDCr33.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_tavaraZ_WDCr41.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_tavaraZ_WDCr42.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Romulan Plasma Torpedoes are very
         similar to Photon Torpedoes, but they
         carry plasma instead of antimatter. As
         Plasma can be generated on most
         starships and the torpedo hulls may be
         replicated, ammunition is not a
         problem. Plasma Torpedoes are usually
         less effective, but are available in
         large numbers
",
"AUTOTOOLTIP-romW_tavaraZ_WDCr43.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_tavaraZ_WDCr51.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_tavaraZ_WDCr52.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Romulan Plasma Torpedoes are very
         similar to Photon Torpedoes, but they
         carry plasma instead of antimatter. As
         Plasma can be generated on most
         starships and the torpedo hulls may be
         replicated, ammunition is not a
         problem. Plasma Torpedoes are usually
         less effective, but are available in
         large numbers
",
"AUTOTOOLTIP-romW_tavaraZ_WDCr53.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_tavaraZ_WDCr61.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_tavaraZ_WDCr62.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Romulan Plasma Torpedoes are very
         similar to Photon Torpedoes, but they
         carry plasma instead of antimatter. As
         Plasma can be generated on most
         starships and the torpedo hulls may be
         replicated, ammunition is not a
         problem. Plasma Torpedoes are usually
         less effective, but are available in
         large numbers
",
"AUTOTOOLTIP-romW_tavaraZ_WDCr63.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_tavaraZ_WDr21.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_tavaraZ_WDr22.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Romulan Plasma Torpedoes are very
         similar to Photon Torpedoes, but they
         carry plasma instead of antimatter. As
         Plasma can be generated on most
         starships and the torpedo hulls may be
         replicated, ammunition is not a
         problem. Plasma Torpedoes are usually
         less effective, but are available in
         large numbers
",
"AUTOTOOLTIP-romW_tavaraZ_WDr23.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_tavaraZ_WDr31.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_tavaraZ_WDr32.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Romulan Plasma Torpedoes are very
         similar to Photon Torpedoes, but they
         carry plasma instead of antimatter. As
         Plasma can be generated on most
         starships and the torpedo hulls may be
         replicated, ammunition is not a
         problem. Plasma Torpedoes are usually
         less effective, but are available in
         large numbers
",
"AUTOTOOLTIP-romW_tavaraZ_WDr33.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_tavaraZ_WDr41.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_tavaraZ_WDr42.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Romulan Plasma Torpedoes are very
         similar to Photon Torpedoes, but they
         carry plasma instead of antimatter. As
         Plasma can be generated on most
         starships and the torpedo hulls may be
         replicated, ammunition is not a
         problem. Plasma Torpedoes are usually
         less effective, but are available in
         large numbers
",
"AUTOTOOLTIP-romW_tavaraZ_WDr43.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_tavaraZ_WDr51.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_tavaraZ_WDr52.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Romulan Plasma Torpedoes are very
         similar to Photon Torpedoes, but they
         carry plasma instead of antimatter. As
         Plasma can be generated on most
         starships and the torpedo hulls may be
         replicated, ammunition is not a
         problem. Plasma Torpedoes are usually
         less effective, but are available in
         large numbers
",
"AUTOTOOLTIP-romW_tavaraZ_WDr53.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_tavaraZ_WDr61.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_tavaraZ_WDr62.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Romulan Plasma Torpedoes are very
         similar to Photon Torpedoes, but they
         carry plasma instead of antimatter. As
         Plasma can be generated on most
         starships and the torpedo hulls may be
         replicated, ammunition is not a
         problem. Plasma Torpedoes are usually
         less effective, but are available in
         large numbers
",
"AUTOTOOLTIP-romW_tavaraZ_WDr63.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_tavaraZ_Wr21.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_tavaraZ_Wr22.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Romulan Plasma Torpedoes are very
         similar to Photon Torpedoes, but they
         carry plasma instead of antimatter. As
         Plasma can be generated on most
         starships and the torpedo hulls may be
         replicated, ammunition is not a
         problem. Plasma Torpedoes are usually
         less effective, but are available in
         large numbers
",
"AUTOTOOLTIP-romW_tavaraZ_Wr23.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_tavaraZ_Wr31.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_tavaraZ_Wr32.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Romulan Plasma Torpedoes are very
         similar to Photon Torpedoes, but they
         carry plasma instead of antimatter. As
         Plasma can be generated on most
         starships and the torpedo hulls may be
         replicated, ammunition is not a
         problem. Plasma Torpedoes are usually
         less effective, but are available in
         large numbers
",
"AUTOTOOLTIP-romW_tavaraZ_Wr33.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_tavaraZ_Wr41.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_tavaraZ_Wr42.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Romulan Plasma Torpedoes are very
         similar to Photon Torpedoes, but they
         carry plasma instead of antimatter. As
         Plasma can be generated on most
         starships and the torpedo hulls may be
         replicated, ammunition is not a
         problem. Plasma Torpedoes are usually
         less effective, but are available in
         large numbers
",
"AUTOTOOLTIP-romW_tavaraZ_Wr43.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_tavaraZ_Wr51.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_tavaraZ_Wr52.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Romulan Plasma Torpedoes are very
         similar to Photon Torpedoes, but they
         carry plasma instead of antimatter. As
         Plasma can be generated on most
         starships and the torpedo hulls may be
         replicated, ammunition is not a
         problem. Plasma Torpedoes are usually
         less effective, but are available in
         large numbers
",
"AUTOTOOLTIP-romW_tavaraZ_Wr53.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-romW_tavaraZ_Wr61.odf", "
     Damage
       Shot Delay
         Weapon range: Medium

         Similar to phasers, these weapons are
         used by almost all space traveling
         species at some point in their history.
         Their good trade-off of firepower,
         range, reload time and energy usage
         makes them excellent weaponry for both
         small and large vessels
",
"AUTOTOOLTIP-romW_tavaraZ_Wr62.odf", "
     Damage
    Shot Delay
         Weapon range: Medium

         Romulan Plasma Torpedoes are very
         similar to Photon Torpedoes, but they
         carry plasma instead of antimatter. As
         Plasma can be generated on most
         starships and the torpedo hulls may be
         replicated, ammunition is not a
         problem. Plasma Torpedoes are usually
         less effective, but are available in
         large numbers
",
"AUTOTOOLTIP-romW_tavaraZ_Wr63.odf", "
     Damage
       Shot Delay
         Weapon range: Medium
         Restricted firing arc

         Pulse Disruptors are very old, but yet
         effective weapons, developed in the
         21st century. Many modern weapons have
         followed them since, but they are still
         the most-used weaponry in the galaxy
",
"AUTOTOOLTIP-mtech_romcloak.odf", "Romulan Technology


     System Value
   percent movement speed
    percent weapon range
       Is equipped with a cloaking device

         Your away teams salvaged a functional
         Romulan cloaking device including all
         the tactical subsystems directly linked
         to it. Many modifications were
         necessary, but it was finally possible
         to reproduce Romulan cloaking
         technology on an experimental Excelsior
         Class ship. It still seems unlikely
         that cloaking technology will work
         together with the more advanced
         Starfleet ships
",
"AUTOTOOLTIP-passive_ablativearmor.odf", "

   percent resistance against short-range
    percent damage against long-range
    percent hull repair rate

         Special armor plates have been added to
         this unit, which will reduce incoming
         fire by being damaged or destroyed. It
         is effective against short range
         weapons with high energy profiles. As
         ablative systems are always harder to
         repair, the hull repair rate drops
         slightly. The mass of this vessel is
         also increased, resulting in reduced
         combat performance against long range
         crafts
",
"AUTOTOOLTIP-passive_ablativearmor_kli.odf", "

   percent resistance against short-range
      percent damage against long-range
    percent hull repair rate

         Special armor plates have been added to
         this unit, which will reduce incoming
         fire by being damaged or destroyed. It
         is effective against short range
         weapons with high energy profiles. As
         ablative systems are always harder to
         repair, the hull repair rate drops
         slightly. The mass of this vessel is
         also increased, resulting in reduced
         combat performance against long range
         crafts
",
"AUTOTOOLTIP-passive_acs.odf", "

   percent damage against battleships while
         Guided Quantum Torpedoes are active

         ACS Torpedoes are a powerful
         modification of regular Quantum
         Torpedoes, adjusted to be most
         effective against battleships and
         similar targets. ACS Torpedoes are
         expensive to produce, so they will only
         be fired while the effect of Guided
         Quantum Torpedoes is active
",
"AUTOTOOLTIP-passive_adapdom1.odf", "

   percent resistance against Dominion sources

         This vessel receives reduced damage
         from Dominion sources of all kind,
         including special weapons and similar
         effects. The effectiveness of Adaption
         increases with the number of modules
         installed
",
"AUTOTOOLTIP-passive_adapdom2.odf", "

   percent resistance against Dominion sources

         This vessel receives reduced damage
         from Dominion sources of all kind,
         including special weapons and similar
         effects. The effectiveness of Adaption
         increases with the number of modules
         installed
",
"AUTOTOOLTIP-passive_adapfed1.odf", "

   percent resistance against Federation sources

         This vessel receives reduced damage
         from Federation sources of all kind,
         including special weapons and similar
         effects. The effectiveness of Adaption
         increases with the number of modules
         installed
",
"AUTOTOOLTIP-passive_adapfed2.odf", "

   percent resistance against Federation sources

         This vessel receives reduced damage
         from Federation sources of all kind,
         including special weapons and similar
         effects. The effectiveness of Adaption
         increases with the number of modules
         installed
",
"AUTOTOOLTIP-passive_adapkli1.odf", "

   percent resistance against Klingon sources

         This vessel receives reduced damage
         from Klingon sources of all kind,
         including special weapons and similar
         effects. The effectiveness of Adaption
         increases with the number of modules
         installed
",
"AUTOTOOLTIP-passive_adapkli2.odf", "

   percent resistance against Klingon sources

         This vessel receives reduced damage
         from Klingon sources of all kind,
         including special weapons and similar
         effects. The effectiveness of Adaption
         increases with the number of modules
         installed
",
"AUTOTOOLTIP-passive_adaprom1.odf", "

   percent resistance against Romulan sources

         This vessel receives reduced damage
         from Romulan sources of all kind,
         including special weapons and similar
         effects. The effectiveness of Adaption
         increases with the number of modules
         installed
",
"AUTOTOOLTIP-passive_adaprom2.odf", "

   percent resistance against Romulan sources

         This vessel receives reduced damage
         from Romulan sources of all kind,
         including special weapons and similar
         effects. The effectiveness of Adaption
         increases with the number of modules
         installed
",
"AUTOTOOLTIP-passive_advancedengineering.odf", "

   percent resistance against weapon
         disabling effects
 percent shield regeneration rate
 percent subsystem durability
 percent subsystem repair rate

         The engineering decks of this vessel
         have been extended, allowing faster and
         easier repairs, resulting in a doubled
         subsystem and hull regeneration rate.
         All subsystems are also more durable
         and may resist disabling effects like
         special weapons
",
"AUTOTOOLTIP-passive_advancedmagnan1.odf", "

   percent Magnan Phaser damage

         An additional collector beacon for
         Magnan emitters greatly increases the
         damage dealt by these experimental
         weapons
",
"AUTOTOOLTIP-passive_advancedmagnan2.odf", "

   percent Magnan Phaser damage

         An additional collector beacon for
         Magnan emitters greatly increases the
         damage dealt by these experimental
         weapons
",
"AUTOTOOLTIP-passive_alloyreinforce.odf", "

   percent hull durability
   percent resistance against torpedo weapons

         Special armor reinforcements have been
         added to the chassis of this vessel, in
         order to empower the structural
         integrity and to reduce damage received
         from torpedoes
",
"AUTOTOOLTIP-passive_alterium.odf", "

         Arlterium is a rare crystal refined
         from Dilithium ore. Its energy
         characteristics allow the usage of
         Arlterium Lenses within disruptor
         technology, greatly increasing the
         effective range of weapons. In addition
         there is also a chance for
         Arlterium-enhanced disruptors to fire
         pulses of charged energy that may hit a
         target's propulsion systems
",
"AUTOTOOLTIP-passive_alterium1.odf", "

       additional Arlterium Disruptor effect

         Advanced Arlterium refining techniques
         allow the production of unique devices,
         which greatly increase the Arlterium
         Disruptor's efficiency. Due to the high
         market price of Arlterium, the Empire
         only refits a small number of Generix
         Class cruisers with these special
         weapons
",
"AUTOTOOLTIP-passive_alterium2.odf", "

       additional Arlterium Disruptor effect
   percent Arlterium Disruptor duration

         Advanced Arlterium refining techniques
         allow the production of unique devices,
         which greatly increase the Arlterium
         Disruptor's efficiency. Due to the high
         market price of Arlterium, the Empire
         only refits a small number of Generix
         Class cruisers with these special
         weapons
",
"AUTOTOOLTIP-passive_ammolockon.odf", "

   percent damage against vessels with
         at least one torpedo launcher
     percent chance to disable weapons on
         vessels with at least one torpedo launcher

         The targeting computer of this vessel
         uses energy signatures generated by a
         vessel's ammunition to greatly increase
         the efficiency of weapons. If targeting
         vessels that use torpedoes, the
         ammunition lock-on can show the
         greatest effect and will even disable
         the weapons of the target
",
"AUTOTOOLTIP-passive_anticruiser.odf", "

   percent damage against cruisers

         Special torpedo ammunition grants this
         refit the ability to deal greatly
         increased damage against cruisers and
         similar opponents
",
"AUTOTOOLTIP-passive_antimattercon.odf", "

 energy
   percent rate of fire with photon torpedoes

         Vessels with additional antimatter
         storage benefit from larger energy
         reserves. In addition, as Photon
         Torpedoes carry antimatter as a
         warhead, their rate of fire increases
",
"AUTOTOOLTIP-passive_armorpiercing1.odf", "

  percent of a target's hitpoints dealt
         as torpedo damage

         Torpedoes fired by this warship will
         pierce through a hostile's armor,
         dealing uniform damage to all kinds of
         targets. The more hitpoints a foe has,
         the more damage will be dealt
",
"AUTOTOOLTIP-passive_armorpiercing2.odf", "

  percent of a target's hitpoints dealt
         as torpedo damage

         Torpedoes fired by this warship will
         pierce through a hostile's armor,
         dealing uniform damage to all kinds of
         targets. The more hitpoints a foe has,
         the more damage will be dealt
",
"AUTOTOOLTIP-passive_armorplates1.odf", "

   percent subsystem durability

         Reactive Armor is a simple, but
         efficient way to improve the hull
         strength and the subsystem durability
",
"AUTOTOOLTIP-passive_armorplates2.odf", "

 percent subsystem durability

         Reactive Armor is a simple, but
         efficient way to improve the hull
         strength and the subsystem durability
",
"AUTOTOOLTIP-passive_assres1.odf", "

   percent resistance against special weapons

         This vessel has assimilated countless
         drones from foreign species and
         integrated them into the collective,
         allowing to make great use of their
         experience, memories and mental
         capacity. The greater flexibility and
         assimilated knowledge allows it to
         adapt to many special weapons. The
         effectiveness of Assimilated Resistance
         increases with the number of modules
         installed
",
"AUTOTOOLTIP-passive_assres2.odf", "

   percent resistance against special weapons

         This vessel has assimilated countless
         drones from foreign species and
         integrated them into the collective,
         allowing to make great use of their
         experience, memories and mental
         capacity. The greater flexibility and
         assimilated knowledge allows it to
         adapt to many special weapons. The
         effectiveness of Assimilated Resistance
         increases with the number of modules
         installed
",
"AUTOTOOLTIP-passive_assres3.odf", "

   percent resistance against special weapons

         This vessel has assimilated countless
         drones from foreign species and
         integrated them into the collective,
         allowing to make great use of their
         experience, memories and mental
         capacity. The greater flexibility and
         assimilated knowledge allows it to
         adapt to many special weapons. The
         effectiveness of Assimilated Resistance
         increases with the number of modules
         installed
",
"AUTOTOOLTIP-passive_assres4.odf", "

   percent resistance against special weapons

         This vessel has assimilated countless
         drones from foreign species and
         integrated them into the collective,
         allowing to make great use of their
         experience, memories and mental
         capacity. The greater flexibility and
         assimilated knowledge allows it to
         adapt to many special weapons. The
         effectiveness of Assimilated Resistance
         increases with the number of modules
         installed
",
"AUTOTOOLTIP-passive_autodef.odf", "

   percent resistance against medium-range
    percent resistance against support ships
    percent damage against support ships
     percent increased supply costs

         This vessel is equipped with a special
         computer core, that allows it to
         remodulate weapon and shield systems
         while in battle to optimize defense
         against standard vessels at medium
         range. Those computer cores are quite
         expensive, and therefore the supply
         cost of this vessel is increased. The
         AI also seems to be less effective
         against non-regular starships like
         support vessels
",
"AUTOTOOLTIP-passive_autodef_kli.odf", "

   percent resistance against medium-range
    percent resistance against support ships
    percent damage against support ships
     percent increased supply costs

         This vessel is equipped with a special
         computer core, that allows it to
         remodulate weapon and shield systems
         while in battle to optimize defense
         against standard vessels at medium
         range. Those computer cores are quite
         expensive, and therefore the supply
         cost of this vessel is increased. The
         AI also seems to be less effective
         against non-regular starships like
         support vessels
",
"AUTOTOOLTIP-passive_autorepair1.odf", "

     to all attributes
   percent movement speed
   percent hull repair rate

         This vessel is equipped with an
         automatic repair and diagnosis set,
         that will greatly increase the overall
         performance of this vessel, in order to
         make it a solid battleship
",
"AUTOTOOLTIP-passive_autorepair2.odf", "

     to all attributes
   percent movement speed
   percent hull repair rate

         This vessel is equipped with an
         automatic repair and diagnosis set,
         that will greatly increase the overall
         performance of this vessel, in order to
         make it a solid battleship
",
"AUTOTOOLTIP-passive_bastionshield1.odf", "

     percent resistance against all weapons

         Some Defenders are equipped with a
         special set of shield generators,
         titled Bastion Shields. While they are
         still a single-layer shield harmony,
         their energy capacity is incredible
         high and renders the ship very robust
         against most damage
",
"AUTOTOOLTIP-passive_bastionshield2.odf", "

     percent resistance against all weapons

         Some Defenders are equipped with a
         special set of shield generators,
         titled Bastion Shields. While they are
         still a single-layer shield harmony,
         their energy capacity is incredible
         high and renders the ship very robust
         against most damage
",
"AUTOTOOLTIP-passive_battletried.odf", "

   percent of System Value is added to
         Offensive and Defensive Values
       Grants Manual Targeting

         The Klingons are known for their solid
         and efficient technology. They don't
         have a need for holo-decks or similar
         systems on their warships. Utilizing
         battle-tried subsystems allows a vessel
         to greatly boost its offensive and
         defensive strength
         Increased experience also allows the
         tactical officers of this vessel to use
         manual targeting
",
"AUTOTOOLTIP-passive_beamcomp1.odf", "

   percent resistance against beam weapons

         The installation of additional beam
         modules allows the subsystems of Borg
         vessels to rapidly adapt to hostile
         phaser fire. The effectiveness of Beam
         Compensation increases with the number
         of modules installed
",
"AUTOTOOLTIP-passive_beamcomp2.odf", "

   percent resistance against beam weapons

         The installation of additional beam
         modules allows the subsystems of Borg
         vessels to rapidly adapt to hostile
         phaser fire. The effectiveness of Beam
         Compensation increases with the number
         of modules installed
",
"AUTOTOOLTIP-passive_beamcomp3.odf", "

   percent resistance against beam weapons

         The installation of additional beam
         modules allows the subsystems of Borg
         vessels to rapidly adapt to hostile
         phaser fire. The effectiveness of Beam
         Compensation increases with the number
         of modules installed
",
"AUTOTOOLTIP-passive_beamcomp4.odf", "

   percent resistance against beam weapons

         The installation of additional beam
         modules allows the subsystems of Borg
         vessels to rapidly adapt to hostile
         phaser fire. The effectiveness of Beam
         Compensation increases with the number
         of modules installed
",
"AUTOTOOLTIP-passive_blackops1.odf", "

   percent efficiency of
         Fast-Tracking Computers
       Shields remain active while cloaked

         The Generix Specter Refit is a
         specialized vessel for operations deep
         within hostile territory. To perform
         this task at maximum efficiency, many
         vessels undergo numerous modifications
         and configurations by their crew
",
"AUTOTOOLTIP-passive_blackops2.odf", "

   percent efficiency of
         Fast-Tracking Computers
       Shields remain active while cloaked

         The Generix Specter Refit is a
         specialized vessel for operations deep
         within hostile territory. To perform
         this task at maximum efficiency, many
         vessels undergo numerous modifications
         and configurations by their crew
",
"AUTOTOOLTIP-passive_bombardement1.odf", "

   percent damage against stations

         Dominion engineers have developed a lot
         of weapon upgrades in order to increase
         the effectiveness against stations,
         starbases and orbital defenses
",
"AUTOTOOLTIP-passive_bombardement2.odf", "

   percent damage against stations

         Dominion engineers have developed a lot
         of weapon upgrades in order to increase
         the effectiveness against stations,
         starbases and orbital defenses
",
"AUTOTOOLTIP-passive_borgmicro1.odf", "

   percent hull repair rate
   percent resistance against subsystem
         disabling effects

         Borg vessels are complex construct of
         technological and biological
         components. Several cybernetic devices
         act as interface between those systems.
         An additional set of connections allows
         organic and technological components to
         regenerate, even while stressed by
         enemy fire. The effectiveness of Borg
         Microtech increases with the number of
         modules installed
",
"AUTOTOOLTIP-passive_borgmicro2.odf", "

   percent hull repair rate
   percent resistance against subsystem
         disabling effects

         Borg vessels are complex construct of
         technological and biological
         components. Several cybernetic devices
         act as interface between those systems.
         An additional set of connections allows
         organic and technological components to
         regenerate, even while stressed by
         enemy fire. The effectiveness of Borg
         Microtech increases with the number of
         modules installed
",
"AUTOTOOLTIP-passive_borgmicro3.odf", "

   percent hull repair rate
   percent resistance against subsystem
         disabling effects

         Borg vessels are complex construct of
         technological and biological
         components. Several cybernetic devices
         act as interface between those systems.
         An additional set of connections allows
         organic and technological components to
         regenerate, even while stressed by
         enemy fire. The effectiveness of Borg
         Microtech increases with the number of
         modules installed
",
"AUTOTOOLTIP-passive_borgmicro4.odf", "

   percent hull repair rate
   percent resistance against subsystem
         disabling effects

         Borg vessels are complex construct of
         technological and biological
         components. Several cybernetic devices
         act as interface between those systems.
         An additional set of connections allows
         organic and technological components to
         regenerate, even while stressed by
         enemy fire. The effectiveness of Borg
         Microtech increases with the number of
         modules installed
",
"AUTOTOOLTIP-passive_breaching1.odf", "

       percent chance to deal double damage
         with pulse weapons

         This vessel will automatically target
         critical spots in a foe's space-frame.
         This grants the pulse weapons a chance
         to deal double damage
",
"AUTOTOOLTIP-passive_breaching2.odf", "

       percent chance to deal double damage
         with pulse weapons

         This vessel will automatically target
         critical spots in a foe's space-frame.
         This grants the pulse weapons a chance
         to deal double damage
",
"AUTOTOOLTIP-passive_breentech1.odf", "

       seconds of subsystem fluctuations on
         weapon hit at a 5 percent chance

         The cannons have been refitted with
         dampening particle emitters, giving
         normal weapon fire a chance to disable
         random subsystems on target vessels
",
"AUTOTOOLTIP-passive_breentech2.odf", "

       seconds of subsystem fluctuations on
         weapon hit at a 5 percent chance

         The cannons have been refitted with
         dampening particle emitters, giving
         normal weapon fire a chance to disable
         random subsystems on target vessels
",
"AUTOTOOLTIP-passive_capitaltorpedoes1.odf", "

   percent damage against all vessels
         except battleships

         Giant warheads require different reload
         and storage systems than normal
         torpedoes. These oversized weapons deal
         increased damage to most targets,
         except those which were designed for
         heavy combat. That is to say,
         battleships
",
"AUTOTOOLTIP-passive_capitaltorpedoes2.odf", "

   percent damage against all vessels
         except battleships

         Giant warheads require different reload
         and storage systems than normal
         torpedoes. These oversized weapons deal
         increased damage to most targets,
         except those which were designed for
         heavy combat. That is to say,
         battleships
",
"AUTOTOOLTIP-passive_chenfieldcollider.odf", "

 percent damage against small vessels
     percent chance to fire an extra volley

         The designs for the plasma collider
         were originally developed by Dr. Steven
         Chenfield in 2208, but were recently
         rediscovered by Federation engineers
         after the Dominion War. Colliding the
         remains of weapon plasma within a
         controlled apparatus, it allows a
         vessel to fire additional volleys from
         time to time and greatly improves
         damage against smaller, less shielded
         targets
",
"AUTOTOOLTIP-passive_crisisset.odf", "

     Defensive Value
   percent chance to cause cover fire while
         the Hyper Impulse Drive is engaged
   Offensive Value and Photon Torpedo armament
         while under the effect of cover fire

         Starfleet developed several refit sets
         in order to adapt light destroyers to
         the difficult situations in the early
         25th century. These include long-range
         patrol duties, escorting non-Federation
         convoys and dealing with the growing
         pirate threats. The most common crisis
         set for Saber Class vessels contains
         additional ECM scramblers and shield
         generators, new targeting computers and
         a set of photon torpedo launchers with
         limited torpedo capacity for tactical
         engagements
",
"AUTOTOOLTIP-passive_cthrusters1.odf", "

     percent movement speed
     percent avoidance against pulse weapons

         An effective refit of impulse engines
         and navigational thrusters allow this
         vessel to move faster and increases the
         effectiveness of ECM systems onboard
",
"AUTOTOOLTIP-passive_cthrusters2.odf", "

   percent movement speed
   percent avoidance against pulse weapons

         An effective refit of impulse engines
         and navigational thrusters allow this
         vessel to move faster and increases the
         effectiveness of ECM systems onboard
",
"AUTOTOOLTIP-passive_deepspacerefit1.odf", "

     bonus Supplies

         In order to perform deep space
         missions, there is a set of
         modifications made to the chassis of
         the Nova. Those modifications include
         more stable EPS nodes and advanced
         replicators, which may be used to
         replicate some supplies for the fleet
",
"AUTOTOOLTIP-passive_deepspacerefit2.odf", "

     bonus Supplies

         In order to perform deep space
         missions, there is a set of
         modifications made to the chassis of
         the Nova. Those modifications include
         more stable EPS nodes and advanced
         replicators, which may be used to
         replicate some supplies for the fleet
",
"AUTOTOOLTIP-passive_defdom1.odf", "

         This Sphere is equipped with giant
         subspace emitters to generate a field
         of spatial distortion. Assimilation
         targets which are under attack by the
         Sphere will lose energy and their
         combat performance decreases. The
         effectiveness of Deflector Dominator
         increases with the number of modules
         installed
",
"AUTOTOOLTIP-passive_defdom2.odf", "

         This Sphere is equipped with giant
         subspace emitters to generate a field
         of spatial distortion. Assimilation
         targets which are under attack by the
         Sphere will lose energy and their
         combat performance decreases. The
         effectiveness of Deflector Dominator
         increases with the number of modules
         installed
",
"AUTOTOOLTIP-passive_defdom3.odf", "

         This Sphere is equipped with giant
         subspace emitters to generate a field
         of spatial distortion. Assimilation
         targets which are under attack by the
         Sphere will lose energy and their
         combat performance decreases. The
         effectiveness of Deflector Dominator
         increases with the number of modules
         installed
",
"AUTOTOOLTIP-passive_defdom4.odf", "

         This Sphere is equipped with giant
         subspace emitters to generate a field
         of spatial distortion. Assimilation
         targets which are under attack by the
         Sphere will lose energy and their
         combat performance decreases. The
         effectiveness of Deflector Dominator
         increases with the number of modules
         installed
",
"AUTOTOOLTIP-passive_deflectorrefit1.odf", "

   percent resistance against subsystem
         disabling effects
   percent extra damage to shields from
         EPS Control Nodes

         A late modification to the Nova Class
         chassis includes advanced deflector
         subsystems and a secondary layer of EPS
         conduits
",
"AUTOTOOLTIP-passive_deflectorrefit2.odf", "

   percent resistance against subsystem
         disabling effects
   percent extra damage to shields from
         EPS Control Nodes

         A late modification to the Nova Class
         chassis includes advanced deflector
         subsystems and a secondary layer of EPS
         conduits
",
"AUTOTOOLTIP-passive_delevhas1.odf", "

     percent rate of fire with
         Quadcobalt Torpedoes

         The Delevhas was the first experimental
         vessel to carry Quadcobalt Torpedoes.
         The launching mechanism was flawed,
         collecting too many particles that
         caused the destruction of the first
         three prototypes before the Serkas'
         system was finally safe enough for
         regular use. A modification of the old
         Delevhas model was finally designed
         that combines higher reload times with
         acceptable radiation levels
",
"AUTOTOOLTIP-passive_delevhas2.odf", "

   percent rate of fire with
         Quadcobalt Torpedoes

         The Delevhas was the first experimental
         vessel to carry Quadcobalt Torpedoes.
         The launching mechanism was flawed,
         collecting too many particles that
         caused the destruction of the first
         three prototypes before the Serkas'
         system was finally safe enough for
         regular use. A modification of the old
         Delevhas model was finally designed
         that combines higher reload times with
         acceptable radiation levels
",
"AUTOTOOLTIP-passive_destroyercore1.odf", "

     percent resistance against destroyers
     percent damage against destroyers
     Defensive Value while Weapon Fatigue
         is active

         This vessel carries giant fusion
         reactors for a vessel of its size.
         Therefore it is far superior to other
         destroyers in both offensive and
         defensive capabilities
",
"AUTOTOOLTIP-passive_destroyercore2.odf", "

   percent resistance against destroyers
   percent damage against destroyers
     Defensive Value while Weapon Fatigue
         is active

         This vessel carries giant fusion
         reactors for a vessel of its size.
         Therefore it is far superior to other
         destroyers in both offensive and
         defensive capabilities
",
"AUTOTOOLTIP-passive_dispatch.odf", "

     Offensive Value
     Defensive Value

         This vessel destroyed an opponent
         vessel shortly after entering combat as
         a destroyer. The crew and the ship have
         proven to be a honorable asset to the
         Klingon fleet
",
"AUTOTOOLTIP-passive_draindisruptor1.odf", "

       energy drained per volley

         Inspired by Breen weapon technology,
         the Klingons started to refit some
         disruptor systems in order to achieve a
         draining effect. While the efficiency
         is too low to disable whole subsystems,
         it is still powerful enough to drain
         the energy reserves of a target with
         each attack
",
"AUTOTOOLTIP-passive_draindisruptor2.odf", "

     energy drained per volley

         Inspired by Breen weapon technology,
         the Klingons started to refit some
         disruptor systems in order to achieve a
         draining effect. While the efficiency
         is too low to disable whole subsystems,
         it is still powerful enough to drain
         the energy reserves of a target with
         each attack
",
"AUTOTOOLTIP-passive_dualtorpedoes.odf", "

   Offensive Value
       additional torpedo fired per launcher

         Upgrading the tactical capacities of
         Galaxy Class vessels was one of the
         main efforts of the McKinley yard
         complex in the late 24th century, in
         order to keep these aged battleships up
         to date compared to the rapid
         development of new weapon systems
         following the Dominion War crisis. One
         of these solutions is to replace the
         existant torpedo launchers with a more
         compact version, which allows to
         install an additional launcher on the
         same deck
",
"AUTOTOOLTIP-passive_dynshields.odf", "

     percent resistance against all weapons
         for each point of incoming damage below 20
   percent resistance against beam weapons
         while Refractive Shield Dome is active
       Refractive Shield Dome no longer causes damage

         The most experienced tactical officers
         in the Galae manually adjust the shield
         configurations of single refractive
         emitter cells to benefit from the
         dynamic matrix structure of the Generix
         shield system
",
"AUTOTOOLTIP-passive_eallocation.odf", "

   Defensive Value while cloak is inactive

         A more flexible energy grid allows the
         rerouting of energy to the shield
         emitters while the cloaking device is
         inactive
",
"AUTOTOOLTIP-passive_elitesquadrons1.odf", "

       fighter gains a chance to fire pulse
         volleys during combat

         Additional hangar bays and advanced
         weapon refits greatly increase the
         damage dealt by fighters allowing them
         to fire devastating pulse volleys
",
"AUTOTOOLTIP-passive_elitesquadrons2.odf", "

       fighters gain a chance to fire pulse
         volleys during combat

         Additional hangar bays and advanced
         weapon refits greatly increase the
         damage dealt by fighters allowing them
         to fire devastating pulse volleys
",
"AUTOTOOLTIP-passive_emshield.odf", "

 percent resistance against the bonus damage
         effects of an attackers ranged-based
         passive abilities

         Borg vessels are surrounded by an EM
         shield that acts much like the
         deflector shields of other species.
         Some small Borg vessels are equipped
         with very dense layers of shield
         generators, negating the effects of
         hostile range-based passive abilities
",
"AUTOTOOLTIP-passive_energyaccum.odf", "

   Offensive Value while Energy Rerouting is active
   percent energy regeneration rate while
         Energy Rerouting is active

         The Ambassador Class is equipped with a
         highly flexible energy grid. To bring
         this battleship of the last century
         into the modern battlefield, the ship
         was refitted with energy cells in its
         vital systems, which are slowly charged
         by the normal energy output of the
         ship. In times of conflict, this energy
         can be used to power vital systems
",
"AUTOTOOLTIP-passive_energyrefit.odf", "

     System Value
   seconds Arlterium Disruptor cooldown

         This vessel receives a refitted set of
         four power generators. These modified
         singularity modules increase System
         Value and greatly reduce the cooldown
         time of Arlterium Disruptor weaponry
",
"AUTOTOOLTIP-passive_engsyn1.odf", "

   percent hull repair rate while the construction
         of a platform is in progress

         Advanced automated diagnostics allow
         this vessel to perform very efficient
         repairs while the tactical systems are
         shut down and most energy is redirected
         to the engineering bays
",
"AUTOTOOLTIP-passive_engsyn2.odf", "

 percent hull repair rate while the construction
         of a platform is in progress

         Advanced automated diagnostics allow
         this vessel to perform very efficient
         repairs while the tactical systems are
         shut down and most energy is redirected
         to the engineering bays
",
"AUTOTOOLTIP-passive_epscontrol.odf", "

   percent damage to shields
    percent resistance against pulse weapons

         The EPS Grid of this vessel has been
         modified to charge larger amounts of
         energy in a single subsystem. In case
         of military conflicts these
         modifications are often used to
         increase the weapon efficiency against
         hostile shields. The altered EPS nodes
         are less stable and are known to fail
         if facing massive energy bursts like
         absorbing shield hits of pulse
         disruptors
",
"AUTOTOOLTIP-passive_epscontrol1.odf", "

   percent damage to shields
    percent resistance against pulse weapons

         The EPS Grid of this vessel has been
         modified to charge larger amounts of
         energy in a single subsystem. In case
         of military conflicts these
         modifications are often used to
         increase the weapon efficiency against
         hostile shields. The altered EPS nodes
         are less stable and are known to fail
         if facing massive energy bursts like
         absorbing shield hits of pulse
         disruptors
",
"AUTOTOOLTIP-passive_epscontrol2.odf", "

   percent damage to shields
    percent resistance against pulse weapons

         The EPS Grid of this vessel has been
         modified to charge larger amounts of
         energy in a single subsystem. In case
         of military conflicts these
         modifications are often used to
         increase the weapon efficiency against
         hostile shields. The altered EPS nodes
         are less stable and are known to fail
         if facing massive energy bursts like
         absorbing shield hits of pulse
         disruptors
",
"AUTOTOOLTIP-passive_extracore1.odf", "

     Defensive Value
   percent Shield Reset recharge rate

         An additional non-experimental
         antimatter core increases overall
         starship performance and shortens the
         reload time for Shield Reset
",
"AUTOTOOLTIP-passive_extracore2.odf", "

   Defensive Value
   percent Shield Reset recharge rate

         An additional non-experimental
         antimatter core increases overall
         starship performance and shortens the
         reload time for Shield Reset
",
"AUTOTOOLTIP-passive_extraenergy.odf", "

   percent damage against stations
    percent shield regeneration

         A large energy storage unit is
         connected to the weapon systems,
         allowing them to draw large amounts of
         energy with each volley. This unique
         charging technique increases damage
         versus stations, but that comes for a
         price. The shield regeneration rate is
         reduced, due to rerouted plasma circuits
",
"AUTOTOOLTIP-passive_extvolley1.odf", "

     torpedoes fired per launcher at medium range

         The volley launchers of these starships
         were adjusted for improved performance
         in regular combat scenarios. Strategic
         assault capabilities remain unchanged
",
"AUTOTOOLTIP-passive_extvolley2.odf", "

     torpedoes fired per launcher at medium range

         The volley launchers of these starships
         were adjusted for improved performance
         in regular combat scenarios. Strategic
         assault capabilities remain unchanged
",
"AUTOTOOLTIP-passive_fasttargeting.odf", "

   percent damage against short-range
    percent resistance against long-range

         This vessel has been refitted in order
         to assault and destroy fast moving
         vessels that might damage a fleet. The
         weapons will deal increased damage
         against short range units. As the
         modified weapon systems consume many
         calculation cycles, defense against
         long-range weaponry is reduced
",
"AUTOTOOLTIP-passive_fasttargeting_rom1.odf", "

   percent damage against short-range
    percent resistance against long-range

         This vessel has been refitted in order
         to assault and destroy fast moving
         vessels that might damage a fleet. The
         weapons will deal increased damage
         against short range units. As the
         modified weapon systems consume many
         calculation cycles, defense against
         long-range weaponry is reduced
",
"AUTOTOOLTIP-passive_fasttargeting_rom2.odf", "

   percent damage against short-range
    percent resistance against long-range

         This vessel has been refitted in order
         to assault and destroy fast moving
         vessels that might damage a fleet. The
         weapons will deal increased damage
         against short range units. As the
         modified weapon systems consume many
         calculation cycles, defense against
         long-range weaponry is reduced
",
"AUTOTOOLTIP-passive_fieldcloning.odf", "

 percent boarding strength
 crew capacity

         Cloning and breeding new warriors right
         at the front lines is not easy, but
         this ship is equipped with the basic
         equipment to do so. Warriors onboard
         will fight much more efficiently due to
         better DNA refinement
",
"AUTOTOOLTIP-passive_fieldcommand.odf", "

       less Warp-in slot used

         This vessel may serve as a squadron
         leader for your fleet
",
"AUTOTOOLTIP-passive_fielddiag1.odf", "

   Defensive Value
   percent repair efficiency on non-Federation stargets

         An additional antimatter core directly
         connected with the vessel's maintenance
         subsystems is a powerful improvement
         for every service craft
",
"AUTOTOOLTIP-passive_fielddiag2.odf", "

   System Value
   percent base repair efficiency

         These highly flexible replicators allow
         production of spare parts at an
         unmatched rate, comparable to the
         engineering equipment deployed at
         starbases
",
"AUTOTOOLTIP-passive_fielddiag3.odf", "

     percent of the base repair rate also
         restores shields

         A new set of main computer cores allow
         this vessel to connect to the LCARS of
         a target ship to optimize its shield
         harmony
",
"AUTOTOOLTIP-passive_fieldhq.odf", "

     additional Warp-in slots
     Defensive Value

         Deep space vessels were often used
         during the Eraudi Crisis as mobile
         command centers to operate deep within
         unknown territory. The agility and
         flexibility of Nova Class vessels
         allowed them to fulfill this role far
         more efficiently than larger battleships
",
"AUTOTOOLTIP-passive_flak1.odf", "

   percent damage against destroyers

         This vessel has been refitted to strike
         at small and mobile targets by
         predicting their movement paths.
         Therefore its weapons are far more
         efficient against destroyers
",
"AUTOTOOLTIP-passive_flak2.odf", "

   percent damage against destroyers

         This vessel has been refitted to strike
         at small and mobile targets by
         predicting their movement paths.
         Therefore its weapons are far more
         efficient against destroyers
",
"AUTOTOOLTIP-passive_flanking1.odf", "

   percent damage against slower vessels

         It took years to develop a system
         layout to maximize the system
         performance of Rhienn Class strike
         craft. Upon installation, it greatly
         improves the combat capabilities
         against slower vessels
",
"AUTOTOOLTIP-passive_flanking2.odf", "

   percent damage against slower vessels

         It took years to develop a system
         layout to maximize the system
         performance of Rhienn Class strike
         craft. Upon installation, it greatly
         improves the combat capabilities
         against slower vessels
",
"AUTOTOOLTIP-passive_fortification1.odf", "

   percent shield regeneration rate

         Micro-technology allows greatly
         improved effectiveness of structural
         defense fields and boosts the shield
         strength
",
"AUTOTOOLTIP-passive_fortification2.odf", "

   percent shield regeneration rate

         Micro-technology allows greatly
         improved effectiveness of structural
         defense fields and boosts the shield
         strength
",
"AUTOTOOLTIP-passive_fullspectrum1.odf", "

     percent Multi Purpose Weapons energy costs

         Great progress in the field of plasma
         research allowed the Romulans to
         construct many of the modern subsystems
         of Norexan Class vessels. The latest
         developments in these sectors brought
         up a classified, but very effective
         energy conduit technology that is used
         in the flagships of the Empire
",
"AUTOTOOLTIP-passive_fullspectrum2.odf", "

     percent Multi Purpose Weapons energy costs

         Great progress in the field of plasma
         research allowed the Romulans to
         construct many of the modern subsystems
         of Norexan Class vessels. The latest
         developments in these sectors brought
         up a classified, but very effective
         energy conduit technology that is used
         in the flagships of the Empire
",
"AUTOTOOLTIP-passive_galaxyadjust1.odf", "

   percent resistance against large vessels
         while Type 3 Torpedoes are disabled
   percent resistance against small vessels
         while Type 3 Torpedoes are active

         Recent conflicts revealed a group of
         flaws in the basic Galaxy Class chassis
         construction patterns. As a complete
         refit is not possible, a package of
         adjustments and extensions were
         developed, to bring these popular
         battleships up to date
",
"AUTOTOOLTIP-passive_galaxyadjust2.odf", "

   percent resistance against large vessels
         while Type 3 Torpedoes are disabled
   percent resistance against small vessels
         while Type 3 Torpedoes are active

         Recent conflicts revealed a group of
         flaws in the basic Galaxy Class chassis
         construction patterns. As a complete
         refit is not possible, a package of
         adjustments and extensions were
         developed, to bring these popular
         battleships up to date
",
"AUTOTOOLTIP-passive_gelpacks1.odf", "

   percent rate of fire with all weapons

         Neural circuits offer many advantages
         over logic circuits. They allow faster
         information processing that may be used
         in military situations to speed up
         target selection and, along with that,
         to speed up the rate of fire
",
"AUTOTOOLTIP-passive_gelpacks2.odf", "

   percent rate of fire with all weapons

         Neural circuits offer many advantages
         over logic circuits. They allow faster
         information processing that may be used
         in military situations to speed up
         target selection and, along with that,
         to speed up the rate of fire
",
"AUTOTOOLTIP-passive_gelpacks3.odf", "

   percent rate of fire with all weapons

         Neural circuits offer many advantages
         over logic circuits. They allow faster
         information processing that may be used
         in military situations to speed up
         target selection and, along with that,
         to speed up the rate of fire
",
"AUTOTOOLTIP-passive_gravsource.odf", "

   percent energy regeneration rate
       Counts as a station for damage calculations

         Using Borg energy cores in regular
         Romulan vessels is an experimental
         approach. The large amounts of energy
         available increase the shield
         regeneration rate, but the strong
         graviton emissions make this vessel
         count as a station for damage
         calculation
",
"AUTOTOOLTIP-passive_hdshield.odf", "

   percent resistance against long-range
    percent damage against short-range
    percent energy regeneration rate

         These modified shield generators create
         a very dense protective field around
         this vessel, greatly reducing damage
         received from weapons fired over a long
         weapon range. Its effectiveness drops
         if a weapon is fired from closer
         distances. The shield generators
         consume large amounts of energy, which
         reduces the special energy regeneration
         rate and slightly reduces damage dealt
         against short range attackers, as the
         energy spikes for weapon systems are
         lower
",
"AUTOTOOLTIP-passive_highexplosives1.odf", "

   percent damage with Cluster Torpedoes
         and Field Of Fire

         A special ammo system greatly increases
         the damage dealt by Cluster Torpedoes
         and similar warheads, such as the Field
         of Fire special ability
",
"AUTOTOOLTIP-passive_highexplosives2.odf", "

  ׍ percent damage with Cluster Torpedoes
         and Field Of Fire

         A special ammo system greatly increases
         the damage dealt by Cluster Torpedoes
         and similar warheads, such as the Field
         of Fire special ability
",
"AUTOTOOLTIP-passive_hullpolarization1.odf", "

   percent resistance against vessels which
         did not yet reach an officer rank

         Hull polarization is one of the most
         common defense techniques in the
         universe. However, there is a
         relatively new discovery in this
         sector. Some modern vessels may
         polarize individual hull plates, making
         it very hard for inexperienced tactical
         officers to get an effective hit
",
"AUTOTOOLTIP-passive_hullpolarization2.odf", "

   percent resistance against vessels which
         did not yet reach an officer rank

         Hull polarization is one of the most
         common defense techniques in the
         universe. However, there is a
         relatively new discovery in this
         sector. Some modern vessels may
         polarize individual hull plates, making
         it very hard for inexperienced tactical
         officers to get an effective hit
",
"AUTOTOOLTIP-passive_hyperimpulse.odf", "

       Adds a passive Hyper Impulse Drive
         without any Offensive Value reduction

         Successfully tested on Saber Class
         vessels, the Hyper Impulse Drive was
         soon adopted for several other starship
         designs with similar tactical profiles,
         like the Centaur Class
",
"AUTOTOOLTIP-passive_hyperquantum.odf", "

 percent damage with Quantum Pulse weapons
         against stations while Blockade Breaker
         is active

         The large casualties in the Cardassian
         system caused a hefty investment in
         resources to develop weaponry to
         counter the extremely powerful shield
         generators supplied by stationary
         targets. Quantum Pulse weapons with
         their high energy spikes are a perfect
         foundation for this endeavor
",
"AUTOTOOLTIP-passive_impintegrity1.odf", "

     to all attributes

         This ship has been refitted with
         improved structural integrity and
         internal subsystem upgrades, increasing
         its overall performance
",
"AUTOTOOLTIP-passive_impintegrity2.odf", "

     to all attributes

         This ship has been refitted with
         improved structural integrity and
         internal subsystem upgrades, increasing
         its overall performance
",
"AUTOTOOLTIP-passive_implosion1.odf", "

     area pulse damage to up to four targets
         every 25 seconds while in combat

         This vessel has been equipped with a
         special generator, which allows it to
         generate a colliding spacial anomaly
         that causes area damage. The implosion
         field is more effective against smaller
         units
",
"AUTOTOOLTIP-passive_implosion2.odf", "

   area pulse damage to up to four targets
         every 25 seconds while in combat

         This vessel has been equipped with a
         special generator, which allows it to
         generate a colliding spacial anomaly
         that causes area damage. The implosion
         field is more effective against smaller
         units
",
"AUTOTOOLTIP-passive_infiltrator1.odf", "

     percent chance to disable a stations weapon
         systems for 5 seconds on a Plasma Torpedo hit

         The latest success of Romulan engineers
         is a specialized AI system that
         automatically adjusts the weapon
         frequencies to break through stationary
         heavy shields, like those used on
         stations. It is usually used to make
         attacks against vital weapon systems
",
"AUTOTOOLTIP-passive_infiltrator2.odf", "

     percent chance to disable a stations weapon
         systems for 5 seconds on a Plasma Torpedo hit

         The latest success of Romulan engineers
         is a specialized AI system that
         automatically adjusts the weapon
         frequencies to break through stationary
         heavy shields, like those used on
         stations. It is usually used to make
         attacks against vital weapon systems
",
"AUTOTOOLTIP-passive_ionhull.odf", "

 percent resistance against ion storms

         Special pods have been installed in
         this unit's hull plates, rendering it
         invulnerable to the effects of ion
         storms, either artificial or natural
",
"AUTOTOOLTIP-passive_ionsynthesizer.odf", "

 percent weapon range for Ion Torpedoes
   percent area of effect for Ion Storms

         The ability to generate large amounts
         of ions allow this vessel to increase
         the effective weapon range of Ion
         Torpedoes, and to greatly increase the
         radius of effect for the Ion Storm
",
"AUTOTOOLTIP-passive_ireplicators1.odf", "

   percent damage with Ion Storms
     Offensive Value for Attack Probes
     Defensive Value for Attack Probes

         The ability to replicate large spare
         parts and new Combat Probes greatly
         boosts the effectiveness of special
         weapons, like the Ion-Storm damage and
         the overall Attack Probe attributes
",
"AUTOTOOLTIP-passive_ireplicators2.odf", "

   percent damage with Ion Storms
     Offensive Value for Attack Probes
     Defensive Value for Attack Probes

         The ability to replicate large spare
         parts and new Combat Probes greatly
         boosts the effectiveness of special
         weapons, like the Ion-Storm damage and
         the overall Attack Probe attributes
",
"AUTOTOOLTIP-passive_ireplicatorsA1.odf", "

     Offensive Value
     Defensive Value

         The vessel which deployed this probe
         was equipped with field replicators
",
"AUTOTOOLTIP-passive_ireplicatorsA2.odf", "

     Offensive Value
     Defensive Value

         The vessel which deployed this probe
         was equipped with field replicators
",
"AUTOTOOLTIP-passive_jamming1.odf", "

       additional engine disabling effect on
         Sensor Jammer usage

         Refined versions of the Sensor Jammer
         gain a certain potential to cause
         directed system fluctuations, capable
         of knocking out subsystems more
         efficiently
",
"AUTOTOOLTIP-passive_jamming2.odf", "

       additional engine disabling effect on
         Sensor Jammer usage
   chance to successfully disable a subsystem
         with Sensor Jammer

         Refined versions of the Sensor Jammer
         gain a certain potential to cause
         directed system fluctuations, capable
         of knocking out subsystems more
         efficiently
",
"AUTOTOOLTIP-passive_kaleh.odf", "

   damage on the first volley after entering
         battle every 2 minutes
    percent resistance against medium-range

         Several linked plasma chargers build up
         a potential that can be used to greatly
         improve the damage of a disruptor
         volley. The first burst fired after
         decloaking is much stronger than
         normal. However, charging plasma
         directly through the primary conduits
         renders this vessel more vulnerable
         against tactical cruisers
",
"AUTOTOOLTIP-passive_longrangetargeting1.odf", "

   percent weapon range

         The targeting scanners of this vessel
         have been refitted to allow striking
         over giant distances with impressive
         firepower
",
"AUTOTOOLTIP-passive_longrangetargeting2.odf", "

   percent weapon range
     Offensive Value

         The targeting scanners of this vessel
         have been refitted to allow striking
         over giant distances with impressive
         firepower
",
"AUTOTOOLTIP-passive_majesticdesign.odf", "

   percent of energy regeneration rate is
         added to the shield regeneration rate

         The Warbird is a very old, but popular
         design in the Romulan Star Empire. It
         is still in construction after almost
         one century. Many refits and changes
         took place to empower the basic
         chassis, like special circuits that
         allow a fraction of the special energy
         regeneration rate to also regenerate
         shields
",
"AUTOTOOLTIP-passive_manual.odf", "

   percent efficiency of many passive abilities
         by reducing their negative effects
     percent chance to track cloaking targets

         Experienced Klingon tactical officers
         are known to have great skills in
         following cloaked vessels shortly after
         the ships are entering cloak and still
         landing hits
         Also reduces the drawbacks that some
         offensive or defensive passive
         abilities might bring
",
"AUTOTOOLTIP-passive_militarychassis.odf", "

     Offensive Value
     Defensive Value
      System Value

         The Centaur Class was developed during
         the Dominion War as a dedicated escort
         and defense vessel. Just like the
         Defiant Class, it is only equipped with
         rudimentary medical and science
         technology
",
"AUTOTOOLTIP-passive_mironrefit.odf", "

       Preserves engines while Guided Quantum
         Torpedoes are active
       The ship automatically triggers a 12 second
         Defense Pattern after Guided Quantum
         Torpedoes were engaged

         One of the first vessels of the
         Excelsior-II construction series, the
         USS Miron, was separated from its main
         fleet during the Dominion War and
         survived almost three months in
         Cardassian territory before reaching
         Starfleet space again. To accomplish
         this, the Andorian Chief Engineer,
         Lieutenant Commander Hralkon, made some
         rather unique modifications to the
         tactical systems
",
"AUTOTOOLTIP-passive_mlshields.odf", "

   Defensive Value

         Multiple shield layers allow this
         starship to absorb large amounts of
         energy without taking damage
",
"AUTOTOOLTIP-passive_mlshields_dom.odf", "

   Defensive Value

         Multiple shield layers allow this
         starship to absorb large amounts of
         energy without taking damage
",
"AUTOTOOLTIP-passive_modules1.odf", "

   percent attribute bonuses of all upgrades

         Tavara type Warbirds are equipped with
         a large-scale framework that allows
         rapid modification and increases the
         effectiveness of installed modifications
",
"AUTOTOOLTIP-passive_modules2.odf", "

   percent attribute bonuses of all upgrades

         Tavara type Warbirds are equipped with
         a large-scale framework that allows
         rapid modification and increases the
         effectiveness of installed modifications
",
"AUTOTOOLTIP-passive_multicore.odf", "

   System Value
 percent shield regeneration rate

         The idea of using multiple energy
         systems to increase the performance of
         vessels is as old as space-traveling
         itself. While it is usually not a
         cost-effective method, it may still be
         used to greatly increase the system
         performance of a vessel. The shield
         regeneration rate increases
         dramatically too
",
"AUTOTOOLTIP-passive_myotronreader.odf", "

       Sensor Synergy becomes passive. Nearby
         stations are automatically affected
       Is equipped with the Myotron Ping ability

         A mobile Myotron collector modifies the
         deflector dish of this vessel. These
         adjustments make it possible to use
         advanced sensor apparatuses
",
"AUTOTOOLTIP-passive_naniteswarm1.odf", "

   percent boarding strength

         Several Nanite replicators are
         installed in the subsystems of this
         vessel. These nanites swarm all
         corridors regenerating damaged drones
         or assimilating intruders. The
         effectiveness of these Nanite Swarms
         increases with the number of modules
         installed
",
"AUTOTOOLTIP-passive_naniteswarm2.odf", "

   percent boarding strength

         Several Nanite replicators are
         installed in the subsystems of this
         vessel. These nanites swarm all
         corridors regenerating damaged drones
         or assimilating intruders. The
         effectiveness of these Nanite Swarms
         increases with the number of modules
         installed
",
"AUTOTOOLTIP-passive_naniteswarm3.odf", "

   percent boarding strength

         Several Nanite replicators are
         installed in the subsystems of this
         vessel. These nanites swarm all
         corridors regenerating damaged drones
         or assimilating intruders. The
         effectiveness of these Nanite Swarms
         increases with the number of modules
         installed
",
"AUTOTOOLTIP-passive_naniteswarm4.odf", "

   percent boarding strength

         Several Nanite replicators are
         installed in the subsystems of this
         vessel. These nanites swarm all
         corridors regenerating damaged drones
         or assimilating intruders. The
         effectiveness of these Nanite Swarms
         increases with the number of modules
         installed
",
"AUTOTOOLTIP-passive_nanofabricators.odf", "

   percent resistance against special abilities
   percent resistance against all damage for each
         special ability on the attacking vessel

         Originally developed as a civil
         construction framework, nano facilities
         got a booming success in military
         usage. Today they are used in covert
         ops Romulan ships to automatically
         adapt Hull signatures and repair damage
         during combat
",
"AUTOTOOLTIP-passive_nanoplates1.odf", "

     percent avoidace against pulse weapons
     percent avoidace against torpedo weapons
     percent resistance against beam weapons
     percent resistance against special abilities

         Integrating nano systems into armor
         plates not only grants vessels the
         ability to adjust the armor type to the
         current requirements, but it also
         allows the integration of tight ECM
         systems. Therefore nano technology will
         boost a vessel's capability to resist
         special weapon damage and improves its
         ECM systems
",
"AUTOTOOLTIP-passive_nanoplates2.odf", "

   percent avoidace against pulse weapons
   percent avoidace against torpedo weapons
   percent resistance against beam weapons
   percent resistance against special abilities

         Integrating nano systems into armor
         plates not only grants vessels the
         ability to adjust the armor type to the
         current requirements, but it also
         allows the integration of tight ECM
         systems. Therefore nano technology will
         boost a vessel's capability to resist
         special weapon damage and improves its
         ECM systems
",
"AUTOTOOLTIP-passive_omegacore.odf", "

       Gains the special abilities of all Warbirds

         Inspired by Ciadan technology, the
         Empire developed a unique and
         revolutionary energy source, using an
         omega particle. It yields close to
         infinite amounts of energy, allowing
         the Tavara to be refitted with the
         special weapons of all Romulan Warbird
         chassis under your command
",
"AUTOTOOLTIP-passive_omniarmor.odf", "

     Defensive Value
 percent subsystem durability

         A special armor module system allows
         this ship to install specific armor
         plates to fit the task at hand. This
         way a vessel may profit from increased
         overall defenses and highly durable
         subsystems and weapons
",
"AUTOTOOLTIP-passive_optimizedshields.odf", "

   percent resistance against torpedo weapons
   percent resistance against pulse weapons
   percent resistance against beam weapons

         Combat experience gained during the
         Dominion War allowed adjustment of the
         shield geometry to gain better
         protection. Damage taken from beam
         weapon is reduced the most, while
         torpedo weapons get the smallest damage
         reduction
",
"AUTOTOOLTIP-passive_overshield.odf", "

   percent resistance against torpedo weapons

         Redundant shield generators reduce the
         damage taken from torpedoes
",
"AUTOTOOLTIP-passive_parallelreload.odf", "

 percent rate of fire with all weapons
    percent damage with beam weapons
    percent accuracy with torpedo weapons

         A secondary reload system might even
         double the rate of fire for a vessel.
         Those rapid reloads cause some problems
         - like slightly reduced weapon power or
         higher miss rates on torpedo weapons -
         but, after all, it still boosts a
         starships combat performance
",
"AUTOTOOLTIP-passive_phaseconduits1.odf", "

   percent resistance against Tachyon Pings
         0

         With the discovery of phasing
         technologies which consume only small
         amounts of energy it became one of the
         most popular Romulan technologies
         utilized in starship construction. The
         ability to phase certain internal
         subsystems allows the improvement of
         cloaking devices and grants adaption to
         all kinds of situations
",
"AUTOTOOLTIP-passive_phaseconduits2.odf", "

   percent resistance against Tachyon Pings
         0
     System Value

         With the discovery of phasing
         technologies which consume only small
         amounts of energy it became one of the
         most popular Romulan technologies
         utilized in starship construction. The
         ability to phase certain internal
         subsystems allows the improvement of
         cloaking devices and grants adaption to
         all kinds of situations
",
"AUTOTOOLTIP-passive_phaseshields1.odf", "

   percent resistance against all vessels
         but support vessels
    percent resistance against all support vessels

         Some shield generators allow the phase
         of a vessel to be slightly shifted to
         reduce the damage received. While
         certain ships with advanced sensors and
         systems - like support vessels - will
         have the ability to track the phase
         shifts and deal even increased damage,
         most normal vessels find it hard to
         inflict critical damage
",
"AUTOTOOLTIP-passive_phaseshields2.odf", "

   percent resistance against all vessels
         but support vessels
    percent resistance against all support vessels

         Some shield generators allow the phase
         of a vessel to be slightly shifted to
         reduce the damage received. While
         certain ships with advanced sensors and
         systems - like support vessels - will
         have the ability to track the phase
         shifts and deal even increased damage,
         most normal vessels find it hard to
         inflict critical damage
",
"AUTOTOOLTIP-passive_plasmastorage1.odf", "

   percent Plasma Bolt duration
   percent damage with Plasma Mines

         The Generix Support Refit uses a lot of
         plasma in its offensive subsystems. It
         makes sense to construct a plasma
         holding device to increase the
         effectiveness of special weapons
",
"AUTOTOOLTIP-passive_plasmastorage2.odf", "

   percent Plasma Bolt duration
   percent damage with Plasma Mines

         The Generix Support Refit uses a lot of
         plasma in its offensive subsystems. It
         makes sense to construct a plasma
         holding device to increase the
         effectiveness of special weapons
",
"AUTOTOOLTIP-passive_platformbay.odf", "

       Deploys Phaser Platforms instead of
         Pulse Platforms

         The construction bays of this Nebula
         Class were extended across two
         additional decks, which allows the
         installation of more complex factories
         to manufacture phaser emitters, Nadion
         focusing systems and energy cells
",
"AUTOTOOLTIP-passive_polarizationcore1.odf", "

   percent area of effect with Mass Polarization
   percent resistance against destroyers

         Special hull plates greatly increase
         the polarization potential of the
         Dreadnought. As polarized hull plates
         also serve as a defensive system, it
         will also reduce the damage received
         from lesser vessels like destroyers or
         cruisers
",
"AUTOTOOLTIP-passive_polarizationcore2.odf", "

   percent area of effect with Mass Polarization
   percent resistance against destroyers
   percent resistance against cruisers

         Special hull plates greatly increase
         the polarization potential of the
         Dreadnought. As polarized hull plates
         also serve as a defensive system, it
         will also reduce the damage received
         from lesser vessels like destroyers or
         cruisers
",
"AUTOTOOLTIP-passive_protonwarheads.odf", "

     area torpedo damage to up to four targets
         every 9 seconds while in combat

         The warheads of this vessel have been
         enriched with condensed protons,
         granting them a chance to deal
         incredible area damage on impact
",
"AUTOTOOLTIP-passive_radiation1.odf", "

   percent area of effect with Radiation Field

         Unique reactors produce enriched
         unstable material that may be used to
         empower the area of effect and total
         capacity of the Radiation Device
",
"AUTOTOOLTIP-passive_radiation2.odf", "

   percent area of effect with Radiation Field
   percent damage with Radiation Field

         Unique reactors produce enriched
         unstable material that may be used to
         empower the area of effect and total
         capacity of the Radiation Device
",
"AUTOTOOLTIP-passive_rapidadap1.odf", "

       percent chance to disable subsystems on
         successfull hit. Life-Support is most likely
         to be disabled

         This vessel dynamically modifies the
         payload of torpedoes with aggressive
         liquids, causing subsystem failure
",
"AUTOTOOLTIP-passive_rapidadap2.odf", "

     percent chance to disable subsystems on
         successfull hit. Life-Support is most likely
         to be disabled

         This vessel dynamically modifies the
         payload of torpedoes with aggressive
         liquids, causing subsystem failure
",
"AUTOTOOLTIP-passive_rapidprocessing1.odf", "

   percent resistance against special abilities

         While some modern designs use
         biological components like bio-neural
         gel packs to speed up processing, there
         are also new developments in
         nano-technology, allowing a vessel to
         rapidly react to unforeseen situations
",
"AUTOTOOLTIP-passive_rapidprocessing2.odf", "

   percent resistance against special abilities

         While some modern designs use
         biological components like bio-neural
         gel packs to speed up processing, there
         are also new developments in
         nano-technology, allowing a vessel to
         rapidly react to unforeseen situations
",
"AUTOTOOLTIP-passive_refractive.odf", "

   percent resistance against all weapons
         for each point of incoming damage below 10

         Romulan engineers spent years
         developing a configurable shield system
         of tight fragments, greatly reducing
         the efficiency of weaponry with low
         average, but high peak energy profiles
",
"AUTOTOOLTIP-passive_regularcore.odf", "

       No longer counts towards the
         Singularity Refit cap
       The ship remains maneuverable
         while an Harmonic Implosion is
         taking place

         The six singularity cores of this
         vessel were replaced by a set of
         refined cores which went through
         numerous performance and stability tests
",
"AUTOTOOLTIP-passive_relaymodule.odf", "

       Allows the vessel to become a stationary platform

         This ship is refitted with the
         subsystems required to turn it into a
         powerful defense installation
",
"AUTOTOOLTIP-passive_rommarines.odf", "

   percent boarding strength

         The Rei'karansu are an elite CQ combat
         regiment deployed by the Star Empire to
         capture vessels, starbases or even
         planets. Some stealth units are even
         trained in assassination. The marines
         serve under direct control of Galae
         operatives or the Praetor himself,
         something often proclaimed by the
         Tal'Shiar to be a risk for the security
         of the Empire. The Senate says the same
         about the Tal'Shiar
",
"AUTOTOOLTIP-passive_russell.odf", "

 percent benefits from Bio-neural Gel Packs
 percent phaser damage to shields

         The Russell Institute of Xenology, a
         joint-venture of Martian and Hydran
         science institutes, constructed a
         special neural processor using over a
         dozen alien DNA markers from different
         species. Although this technology never
         made it into series production due to
         ethical questions still open to answer,
         they have been deployed on several
         experimental vessels. Starfleet adopted
         some of them to  utilize the incredibly
         flexible computer system for tactical
         shield harmonic analysis
",
"AUTOTOOLTIP-passive_secondarybuffer1.odf", "

     Defensive Value while Energy Buffer is active

         While the Energy Buffer special ability
         is active, an additional buffer system
         will be supplied, greatly increasing
         the shield strength of this warship
",
"AUTOTOOLTIP-passive_secondarybuffer2.odf", "

   Defensive Value while Energy Buffer is active

         While the Energy Buffer special ability
         is active, an additional buffer system
         will be supplied, greatly increasing
         the shield strength of this warship
",
"AUTOTOOLTIP-passive_selfconftorps.odf", "

       Tactical Torpedo Pod becomes a permanent and
         toggleable ability and no longer costs supplies
       While Tactical Torpedo Pod is active, energy
         regeneration rate is increased by an additional
         25 percent, but photon torpedoes are disabled

         After the fall of Cardassia and the end
         of the Dominion War, many Federation
         companies saw the reconstruction of the
         Cardassian Union as a new market. With
         increasing Federation influence in the
         Cardassian economy, many military plans
         and tactical documents were sold in the
         process. Versatile Industries, a
         subsidiary firm of the Alpha Centauri
         Mining Cooperation, introduced
         self-configuring torpedo systems at the
         beginning of the 25th century. It is
         not officially confirmed, but they are
         probably based on Cardassian torpedo
         technology
",
"AUTOTOOLTIP-passive_sensorhub1.odf", "

       percent chance to cause Cover Fire on
         successful phaser hit

         In times of conflict, Nebula Class
         ships were often used to act as mobile
         sensor hubs for the fleet, performing
         high-resolution tactical scans and
         transferring them to the fleet. It also
         allows the Nebula Class to fire very
         precise phaser volleys to support
         allied starships, similar to some
         attack patterns deployed by Saber Class
         vessels

     Synergy Units:
         Saber Class
         Canaveral Class
         Excelsior Class
",
"AUTOTOOLTIP-passive_sensorhub2.odf", "

     percent chance to cause Cover Fire on
         successful phaser hit

         In times of conflict, Nebula Class
         ships were often used to act as mobile
         sensor hubs for the fleet, performing
         high-resolution tactical scans and
         transferring them to the fleet. It also
         allows the Nebula Class to fire very
         precise phaser volleys to support
         allied starships, similar to some
         attack patterns deployed by Saber Class
         vessels

     Synergy Units:
         Saber Class
         Canaveral Class
         Excelsior Class
",
"AUTOTOOLTIP-passive_shieldbattery.odf", "

   percent resistance against all vessels with
         an Offensive Value of 40 or less. Lower Offensive
         Values add additional resistance

         Additional energy batteries allow to
         mitigate a certain percentage of
         damage, greatly reducing the damage
         received from less powerful weapon
         systems
",
"AUTOTOOLTIP-passive_shuttlebay.odf", "

         This vessel is equipped with modern
         civil shuttle bays which may be used to
         support fighter crafts if their carrier
         should be lost. This vessel still lacks
         the facilities to deploy fighters on
         its own
",
"AUTOTOOLTIP-passive_siegeprocessors1.odf", "

   percent damage against stations

         A recent development in military
         technology is the development of
         positronic nanosystems with the
         capability of analyzing complex shield
         harmonics in short time, to greatly
         increase the combat performance against
         certain targets. The processors of this
         vessel have been adjusted against
         stations
",
"AUTOTOOLTIP-passive_siegeprocessors2.odf", "

   percent damage against stations

         A recent development in military
         technology is the development of
         positronic nanosystems with the
         capability of analyzing complex shield
         harmonics in short time, to greatly
         increase the combat performance against
         certain targets. The processors of this
         vessel have been adjusted against
         stations
",
"AUTOTOOLTIP-passive_singlestage.odf", "

   percent damage against medium-range
    percent resistance against weapon
         disabling effects
    percent weapon repair rate

         Special types of energy conduits allow
         weapons to charge more energy and deal
         increased damage against the typical,
         medium range target. Many protection
         systems and buffers have been skipped
         and therefore the weapons of this
         vessel are more vulnerable to
         fluctuations and all subsystems are
         more easily damaged. As the
         modifications made are no standard
         procedure, they increase the resource
         costs of this vessel slightly
",
"AUTOTOOLTIP-passive_singrephase1.odf", "

   percent harmonic transmitter wave frequency
   percent faster Harmonic Implosion recharge

         As the first containment layer is
         released and a singularity shifts into
         the singularity phase, there are
         numerous phase disturbances on a
         Generix Class vessel. In order to lose
         as less energy as possible a network of
         phase shift generators are installed
         around the singularity cores to catch
         high energy particle which would
         otherwise leave this plane of existence
         unused
",
"AUTOTOOLTIP-passive_singrephase2.odf", "

   percent harmonic transmitter wave frequency
   percent faster Harmonic Implosion recharge

         As the first containment layer is
         released and a singularity shifts into
         the singularity phase, there are
         numerous phase disturbances on a
         Generix Class vessel. In order to lose
         as less energy as possible a network of
         phase shift generators are installed
         around the singularity cores to catch
         high energy particle which would
         otherwise leave this plane of existence
         unused
",
"AUTOTOOLTIP-passive_singularitycores1.odf", "

   percent rate of fire with the main disruptor
 percent energy recharge rate

         Cehlaer type Warbirds are being built
         with special bays to be refitted with
         additional subsystems, if necessary. A
         common refit is the installation of
         four additional singularity cores to
         greatly increase the total energy
         available for weapons and special
         systems
",
"AUTOTOOLTIP-passive_singularitycores2.odf", "

   percent rate of fire with
         the main disruptor
 percent energy recharge rate

         Cehlaer type Warbirds are being built
         with special bays to be refitted with
         additional subsystems, if necessary. A
         common refit is the installation of
         four additional singularity cores to
         greatly increase the total energy
         available for weapons and special
         systems
",
"AUTOTOOLTIP-passive_sixshield1.odf", "

     percent resistance against pulse weapons
     percent resistance against beam weapons

         Based on modifications made to Galaxy
         Class vessels during the Dominion War,
         a new shield layout was introduced,
         that shows much greater potential
         against beam and pulse weapons
",
"AUTOTOOLTIP-passive_sixshield2.odf", "

   percent resistance against pulse weapons
   percent resistance against beam weapons

         Based on modifications made to Galaxy
         Class vessels during the Dominion War,
         a new shield layout was introduced,
         that shows much greater potential
         against beam and pulse weapons
",
"AUTOTOOLTIP-passive_specialpurpose1.odf", "

   percent damage against battleships

         Adjustments in the energy conduits
         increase the firepower of this vessels'
         beam weapons, especially if used
         against battleships
",
"AUTOTOOLTIP-passive_specialpurpose2.odf", "

   percent damage against battleships

         Adjustments in the energy conduits
         increase the firepower of this vessels'
         beam weapons, especially if used
         against battleships
",
"AUTOTOOLTIP-passive_standaloneshield1.odf", "

   Defensive Value

         The shield generators of this vessel
         are supplied by their own, independent
         power source and are much more effective
",
"AUTOTOOLTIP-passive_standaloneshield2.odf", "

   Defensive Value

         The shield generators of this vessel
         are supplied by their own, independent
         power source and are much more effective
",
"AUTOTOOLTIP-passive_strategicgrid1.odf", "

   percent resistance against all vessels with
         a Defensive Value of 50 or less. Lower Defensive
         Values add additional resistance

         The Generix is equipped with a
         multi-phase shielding system that may
         be used to rapidly adapt to the
         profiles of attack crafts
",
"AUTOTOOLTIP-passive_strategicgrid2.odf", "

   percent resistance against all vessels with
         a Defensive Value of 50 or less. Lower Defensive
         Values add additional resistance

         The Generix is equipped with a
         multi-phase shielding system that may
         be used to rapidly adapt to the
         profiles of attack crafts
",
"AUTOTOOLTIP-passive_strategicscanners1.odf", "

   percent sensor radius with Sensor Synergy
   percent weapon range with Sensor Blackout

         Improved scanners and vector
         calculation systems allow this vessel
         to use its special weapons at a much
         longer range or to achieve a greater
         area of effect with them
",
"AUTOTOOLTIP-passive_strategicscanners2.odf", "

   percent sensor radius with Sensor Synergy
   percent weapon range with Sensor Blackout

         Improved scanners and vector
         calculation systems allow this vessel
         to use its special weapons at a much
         longer range or to achieve a greater
         area of effect with them
",
"AUTOTOOLTIP-passive_superiorecm.odf", "

   percent avoidance against pulse weapons
   percent avoidance against torpedo weapons

         Greatly boosts the effectiveness of ECM
         systems, giving this unit a much better
         chance to avoid weapon fire
",
"AUTOTOOLTIP-passive_supintel1.odf", "

         Elite Tal'Shiar agents are able to
         steal the most vital information from
         hostile empires, granting you the Spy
         special ability to reveal all opponents
         in the sector
",
"AUTOTOOLTIP-passive_supintel2.odf", "

    percent energy costs for Spy

         Elite Tal'Shiar agents are able to
         steal the most vital information from
         hostile empires, granting you the Spy
         special ability to reveal all opponents
         in the sector
",
"AUTOTOOLTIP-passive_suppressive.odf", "

   percent damage against pulse weapons

         Some agile Generix refits carry a
         suppressive shielding device that
         allows the shield emitters to
         compensate for energy-based pulse
         weaponry by a large amount
",
"AUTOTOOLTIP-passive_swintercon.odf", "

     to all attributes
    percent energy costs for all abilities

         A secondary grid of EPS relays connects
         all subsystems of this vessel, greatly
         reducing the special energy costs of
         special abilities and boosting the
         vessels overall performance
",
"AUTOTOOLTIP-passive_tactical.odf", "

   percent resistance against vessels
         with low offensive values

         The largest Borg vessels have been
         spotted to carry heavy tactical armor
         plates. These plates are several meters
         thick and the great polarization
         capacity is unmatched by the defense
         capabilities of any other technology.
         Weapon damage with low energy profiles
         are rendered almost useless against
         these vessels
",
"AUTOTOOLTIP-passive_tactical1.odf", "

   percent resistance against vessels
         with low offensive values

         The largest Borg vessels have been
         spotted to carry heavy tactical armor
         plates. These plates are several meters
         thick and the great polarization
         capacity is unmatched by the defense
         capabilities of any other technology.
         Weapon damage with low energy profiles
         are rendered almost useless against
         these vessels. The effectiveness of
         Tactical Armor Plates increases with
         the number of modules installed
",
"AUTOTOOLTIP-passive_tactical2.odf", "

   percent resistance against vessels
         with low offensive values

         The largest Borg vessels have been
         spotted to carry heavy tactical armor
         plates. These plates are several meters
         thick and the great polarization
         capacity is unmatched by the defense
         capabilities of any other technology.
         Weapon damage with low energy profiles
         are rendered almost useless against
         these vessels. The effectiveness of
         Tactical Armor Plates increases with
         the number of modules installed
",
"AUTOTOOLTIP-passive_tactical3.odf", "

   percent resistance against vessels
         with low offensive values

         The largest Borg vessels have been
         spotted to carry heavy tactical armor
         plates. These plates are several meters
         thick and the great polarization
         capacity is unmatched by the defense
         capabilities of any other technology.
         Weapon damage with low energy profiles
         are rendered almost useless against
         these vessels. The effectiveness of
         Tactical Armor Plates increases with
         the number of modules installed
",
"AUTOTOOLTIP-passive_tactical4.odf", "

   percent resistance against vessels
         with low offensive values

         The largest Borg vessels have been
         spotted to carry heavy tactical armor
         plates. These plates are several meters
         thick and the great polarization
         capacity is unmatched by the defense
         capabilities of any other technology.
         Weapon damage with low energy profiles
         are rendered almost useless against
         these vessels. The effectiveness of
         Tactical Armor Plates increases with
         the number of modules installed
",
"AUTOTOOLTIP-passive_tacticcomp.odf", "

   percent damage against medium-range

         A unique combination of processing
         systems and automated weapon systems
         allow this unit to outgun vessels with
         similar tactical systems as itself
",
"AUTOTOOLTIP-passive_tacticoff.odf", "

 percent damage against scouts

         The weapon controls of this vessel are
         far superior to other crafts of the
         same tactical designation, dealing
         increased damage against those foes
",
"AUTOTOOLTIP-passive_tacticoffA.odf", "

   percent damage against destroyers

         The weapon controls of this vessel are
         far superior to other crafts of the
         same tactical designation, dealing
         increased damage against those foes
",
"AUTOTOOLTIP-passive_tetrionspread.odf", "

   Offensive Value
     possible targets for Excessive Strike

         This vessel uses advanced and highly
         modified Tetryon launchers. This
         greatly increases the offensive value
         of this warship and allows the
         Excessive Strike to target many more
         targets at once
",
"AUTOTOOLTIP-passive_tetryoncell.odf", "

   percent damage against stations

         Integrating Dominion Tetryon technology
         into Romulan subsystems proved to be
         very hard. Finally the engineers were
         able to use Dominion precharging cells
         into the Disruptor systems to increase
         the siege capabilities of a Rhienn
",
"AUTOTOOLTIP-passive_tinyecm.odf", "

   percent avoidance against pulse weapons
   percent avoidance against torpedo weapons

         A special ECM suite has been integrated
         into this vessel's basic chassis,
         making it harder for it to be hit by
         pulse and torpedo weapons
",
"AUTOTOOLTIP-passive_tinyecm1.odf", "

   percent avoidance against pulse weapons
   percent avoidance against torpedo weapons

         A special ECM suite has been integrated
         into this vessel's basic chassis,
         making it harder for it to be hit by
         pulse and torpedo weapons
",
"AUTOTOOLTIP-passive_tinyecm2.odf", "

   percent avoidance against pulse weapons
   percent avoidance against torpedo weapons

         A special ECM suite has been integrated
         into this vessel's basic chassis,
         making it harder for it to be hit by
         pulse and torpedo weapons
",
"AUTOTOOLTIP-passive_tinyecm2A.odf", "

   percent avoidance against pulse weapons
   percent avoidance against torpedo weapons

         A special ECM suite has been integrated
         into this vessel's basic chassis,
         making it harder for it to be hit by
         pulse and torpedo weapons
",
"AUTOTOOLTIP-passive_tinyecmA.odf", "

   percent avoidance against pulse weapons
   percent avoidance against torpedo weapons

         A special ECM suite has been integrated
         into this vessel's basic chassis,
         making it harder for it to be hit by
         pulse and torpedo weapons
",
"AUTOTOOLTIP-passive_torpcomp1.odf", "

     percent resistance against torpedo weapons

         Borg vessels show great synergy
         effects. The installation of a single
         torpedo launcher may grant a vessel
         benefits of all sort that might not be
         obvious in the first place. Torpedo
         modules, for example, increase the
         damage resistance against hostile
         torpedoes. The effectiveness of Torpedo
         Compensation increases with the number
         of modules installed
",
"AUTOTOOLTIP-passive_torpcomp2.odf", "

   percent resistance against torpedo weapons

         Borg vessels show great synergy
         effects. The installation of a single
         torpedo launcher may grant a vessel
         benefits of all sort that might not be
         obvious in the first place. Torpedo
         modules, for example, increase the
         damage resistance against hostile
         torpedoes. The effectiveness of Torpedo
         Compensation increases with the number
         of modules installed
",
"AUTOTOOLTIP-passive_torpcomp3.odf", "

   percent resistance against torpedo weapons

         Borg vessels show great synergy
         effects. The installation of a single
         torpedo launcher may grant a vessel
         benefits of all sort that might not be
         obvious in the first place. Torpedo
         modules, for example, increase the
         damage resistance against hostile
         torpedoes. The effectiveness of Torpedo
         Compensation increases with the number
         of modules installed
",
"AUTOTOOLTIP-passive_torpcomp4.odf", "

   percent resistance against torpedo weapons

         Borg vessels show great synergy
         effects. The installation of a single
         torpedo launcher may grant a vessel
         benefits of all sort that might not be
         obvious in the first place. Torpedo
         modules, for example, increase the
         damage resistance against hostile
         torpedoes. The effectiveness of Torpedo
         Compensation increases with the number
         of modules installed
",
"AUTOTOOLTIP-passive_torpedobarrage1.odf", "

     area torpedo damage to up to four targets
         every 9 seconds while in combat

         Special Photon Torpedo warheads leave a
         field of high energy particles behind -
         so called antimatter dust. From time to
         time these dust fields detonate within
         the enemy fleet and inflict massive
         damage. More experienced tactical
         officers might even use them to bypass
         shield systems
",
"AUTOTOOLTIP-passive_torpedobarrage2.odf", "

     shield breaking area torpedo damage to
         up to four targets every 9 seconds
         while in combat

         Special Photon Torpedo warheads leave a
         field of high energy particles behind -
         so called antimatter dust. From time to
         time these dust fields detonate within
         the enemy fleet and inflict massive
         damage. More experienced tactical
         officers might even use them to bypass
         shield systems
",
"AUTOTOOLTIP-passive_torpedostore.odf", "

       Fleet Supply no longer costs supplies to be used
       Fleet Supply affects vessels equipped with either
         photon or quantum torpedoes

         Reconfiguration of the interior of this
         ship enables transportation of almost
         twice the amount of ammunition by
         sacrificing civil utilities like
         holodecks
",
"AUTOTOOLTIP-passive_tricobaltcollector.odf", "

       Adds a regular Tricobalt Torpedo Launcher
       Combines Surgical Strike Patterns and
         Tricobalt Carpet into a single ability

         The Teutoburg is equipped with a
         modified set of bussard collectors to
         allow collection of particles and
         warhead synthesis right in the field.
         Some adjustments to the collection
         apparatuses allow construction of
         Tricobalt warheads to replenish the
         supplies of the ship
",
"AUTOTOOLTIP-passive_tripplecore.odf", "

   percent rate of fire when opening combat
   percent increased rate of fire duration
     percent faster recovery after combat to
         enter a new increased rate of fire effect

         Extended singularity cores allow this
         vessel to fire more quickly when
         opening combat. This grants this
         warship great potential for hit and run
         strategies
",
"AUTOTOOLTIP-passive_tscrambler.odf", "

   percent avoidance against torpedo weapons

         In addition to regular ECM systems, a
         scrambling device has been installed
         that will make it very hard to receive
         a torpedo lock on this ship
",
"AUTOTOOLTIP-passive_tscrambler2.odf", "

   percent avoidance against torpedo weapons

         In addition to regular ECM systems, a
         scrambling device has been installed
         that will make it very hard to receive
         a torpedo lock on this ship. A super
         targeting scrambler is capable of
         avoiding far greater numbers of
         torpedoes
",
"AUTOTOOLTIP-passive_tscrambler3.odf", "

  ם percent avoidance against torpedo weapons

         In addition to regular ECM systems, a
         scrambling device has been installed
         that will make it very hard to receive
         a torpedo lock on this ship. A super
         targeting scrambler is capable of
         avoiding far greater numbers of
         torpedoes
",
"AUTOTOOLTIP-passive_verteron1.odf", "

     percent chance on pulse disruptor hit
         to disable engines for 4 seconds

         Charging a common pulse disruptor with
         Verteron particles might cause subspace
         fluctuations that disturb a target's
         engine systems. However the fluctuation
         effect is only temporary
",
"AUTOTOOLTIP-passive_verteron2.odf", "

     percent chance on pulse disruptor hit
         to disable engines for 4 seconds

         Charging a common pulse disruptor with
         Verteron particles might cause subspace
         fluctuations that disturb a target's
         engine systems. However the fluctuation
         effect is only temporary
",
"AUTOTOOLTIP-passive_warimpulse.odf", "

   percent movement speed
   percent avoidance against pulse weapons

         Klingon engineers soon started to
         adjust all systems of a vessel to
         improve its combat capabilities. The
         impulse drives were no exception. These
         war-refits usually grant a better
         acceleration, top speed, and boost the
         ECM capabilities of a vessel
",
"AUTOTOOLTIP-passive_warriorq.odf", "

   percent boarding strength
 crew capacity

         This vessel has been refitted with
         additional quarters and weapon
         chambers. These changes increase the
         maximum crew capacity and the combat
         power of soldiers during boarding
         actions to make this vessel act as a
         troopship
",
"AUTOTOOLTIP-passive_weaponpods.odf", "

 percent resistance against weapon
         disabling effects

         Redundant weapon systems greatly
         increase the resistance against damage
         and fluctuations. This warship will
         always be combat-ready
",
"AUTOTOOLTIP-passive_weaponrefit.odf", "

   percent damage against long-range
    percent resistance against short-range

         A special group of micro-processors
         have been added to the weapon control
         to increase the effectiveness against
         tactical long-range targets. The
         defense systems had to be adjusted,
         increasing the damage received from
         short range assault crafts
",
"AUTOTOOLTIP-passive_weaponrefit_kli.odf", "

   percent damage against long-range
    percent resistance against short-range

         A special group of micro-processors
         have been added to the weapon control
         to increase the effectiveness against
         tactical long-range targets. The
         defense systems had to be adjusted,
         increasing the damage received from
         short range assault crafts
",
"AUTOTOOLTIP-all_detection.odf", "
       Pings all cloaked units on your mini-map
",
"AUTOTOOLTIP-all_tachion_scan.odf", "
       Reveals all cloaked vessels at the
         target location within a medium-range
         radius. Will also reveal vessels that
         utilize an advanced cloaking device

 125  
",
"AUTOTOOLTIP-all_tachyon_pingAL.odf", "
     Shot Delay
         Weapon range: Long

         Detects all nearby cloaked vessels by
         performing multi-point tachyon scans.
         Only a limited number of vessels can be
         detected with each ping. Also detects
         vessels that utilize an advanced
         cloaking device
",
"AUTOTOOLTIP-all_tachyon_pingAM.odf", "
     Shot Delay
         Weapon range: Medium

         Detects all nearby cloaked vessels by
         performing multi-point tachyon scans.
         Only a limited number of vessels can be
         detected with each ping. Also detects
         vessels that utilize an advanced
         cloaking device
",
"AUTOTOOLTIP-all_tachyon_pingAS.odf", "
     Shot Delay
         Weapon range: Short

         Detects all nearby cloaked vessels by
         performing multi-point tachyon scans.
         Only a limited number of vessels can be
         detected with each ping. Also detects
         vessels that utilize an advanced
         cloaking device
",
"AUTOTOOLTIP-all_tachyon_pingL.odf", "
     Shot Delay
         Weapon range: Long

         Detects all nearby cloaked vessels by
         performing multi-point tachyon scans.
         Only a limited number of vessels can be
         detected with each ping
",
"AUTOTOOLTIP-all_tachyon_pingM.odf", "
     Shot Delay
         Weapon range: Medium

         Detects all nearby cloaked vessels by
         performing multi-point tachyon scans.
         Only a limited number of vessels can be
         detected with each ping
",
"AUTOTOOLTIP-all_tachyon_pingS.odf", "
     Shot Delay
         Weapon range: Short

         Detects all nearby cloaked vessels by
         performing multi-point tachyon scans.
         Only a limited number of vessels can be
         detected with each ping
",
"AUTOTOOLTIP-avatar_bor_assimilate.odf", "

       Pyramid
       Nanite Factory Module - Assimilator and
         Pyramid


       The Assimilator Module reaches its
         maximum capacity with just 2 modules
         installed
       Assimilator Collective Connections
         costs reduced by 20 percent and
         increased Defensive Value of
         Assimilators and Pyramids by 20
       Incubation Centers will slowly
         assimilate nearby hostile vessels
",
"AUTOTOOLTIP-avatar_bor_assimilate.odf_WithName", "Directive: Assimilate


       Pyramid
       Nanite Factory Module - Assimilator and
         Pyramid


       The Assimilator Module reaches its
         maximum capacity with just 2 modules
         installed
       Assimilator Collective Connections
         costs reduced by 20 percent and
         increased Defensive Value of
         Assimilators and Pyramids by 20
       Incubation Centers will slowly
         assimilate nearby hostile vessels
",
"AUTOTOOLTIP-avatar_bor_optimize.odf", "

       Recycling Center
       Prime Module - Sphere


       Reduces the construction costs of
         selecting a Borg chassis by 30 percent
       Allows the productivity of Incubation
         Centers to be upgraded
       Increased Defensive Value for Resource
         Assimilators by 5
",
"AUTOTOOLTIP-avatar_bor_optimize.odf_WithName", "Directive: Optimize


       Recycling Center
       Prime Module - Sphere


       Reduces the construction costs of
         selecting a Borg chassis by 30 percent
       Allows the productivity of Incubation
         Centers to be upgraded
       Increased Defensive Value for Resource
         Assimilators by 5
",
"AUTOTOOLTIP-avatar_dom_breen.odf", "

       Breen Cruiser
       Breen Battleship


       Increased Offensive Value for all
         vessels with Tetryon Torpedoes by 2
       Reduced research costs for all Dominion
         system upgrades by 20 percent
       Allows movement speed to be upgraded at
         the Ketracel White Facility
",
"AUTOTOOLTIP-avatar_dom_breen.odf_WithName", "Alliance: Breen


       Breen Cruiser
       Breen Battleship


       Increased Offensive Value for all
         vessels with Tetryon Torpedoes by 2
       Reduced research costs for all Dominion
         system upgrades by 20 percent
       Allows movement speed to be upgraded at
         the Ketracel White Facility
",
"AUTOTOOLTIP-avatar_dom_pure.odf", "

       S-7 Defender
       Hyperspace Sensor System


       Reduced construction costs for all mass
         Construction Yard prototypes by 50
         percent
       You may build two Hyperspace Artilleries
       Increased all attributes of the B-5
         Battle Cruiser, V-13 Battleship and S-7
         Defender by 3 and increased the weapon
         range of the B-5 Battle Cruiser to
         medium range
",
"AUTOTOOLTIP-avatar_dom_pure.odf_WithName", "Dominion Puretech


       S-7 Defender
       Hyperspace Sensor System


       Reduced construction costs for all mass
         Construction Yard prototypes by 50
         percent
       You may build two Hyperspace Artilleries
       Increased all attributes of the B-5
         Battle Cruiser, V-13 Battleship and S-7
         Defender by 3 and increased the weapon
         range of the B-5 Battle Cruiser to
         medium range
",
"AUTOTOOLTIP-avatar_fed_mayson.odf", "

       Norway Class
       Nova Class


       Increased Defensive Value for all
         Antares Yard vessels
       Defense Platforms are equipped with
         altered weaponry and have increased
         Offensive Values
       Increased Offensive and Defensive Value
         for Excelsior II Class by 4 and equipps
         her with the ACS Torpedo passive ability
",
"AUTOTOOLTIP-avatar_fed_mayson.odf_WithName", "Admiral Ben Mayson


       Norway Class
       Nova Class


       Increased Defensive Value for all
         Antares Yard vessels
       Defense Platforms are equipped with
         altered weaponry and have increased
         Offensive Values
       Increased Offensive and Defensive Value
         for Excelsior II Class by 4 and equipps
         her with the ACS Torpedo passive ability
",
"AUTOTOOLTIP-avatar_fed_risner.odf", "

       Avalon Class
       Phalanx Class


       Increased Offensive Value for Intrepid
         and Akira Class vessels by 3 and
         increases the Offensive Value for Saber
         Class vessels by 1. Also grants an
         additional Offensive Value to the Saber
         Class for every two ranks
       Increased System Value for all Eraudi
         Yard vessels by 4 and increases the
         Offensive Value of all Eraudi Yard
         vessels depending on their military
         status. Combat vessels receive higher
         bonuses. Also allows the Akira Class
         and Sovereign Class vessels to support
         friendly fighters
       Reduced research costs for all Starship
         Chassis by 25 percent
",
"AUTOTOOLTIP-avatar_fed_risner.odf_WithName", "Admiral Jane Risner


       Avalon Class
       Phalanx Class


       Increased Offensive Value for Intrepid
         and Akira Class vessels by 3 and
         increases the Offensive Value for Saber
         Class vessels by 1. Also grants an
         additional Offensive Value to the Saber
         Class for every two ranks
       Increased System Value for all Eraudi
         Yard vessels by 4 and increases the
         Offensive Value of all Eraudi Yard
         vessels depending on their military
         status. Combat vessels receive higher
         bonuses. Also allows the Akira Class
         and Sovereign Class vessels to support
         friendly fighters
       Reduced research costs for all Starship
         Chassis by 25 percent
",
"AUTOTOOLTIP-avatar_kli_martok.odf", "

       LuSpet Class
       SuS'a' Class


       Increased Defensive Value for all
         Imperial Yard vessels
       Reduced the construction costs for
         Field Yard, Battle Yard and Imperial
         Yard by 30 percent and reduces the
         supply costs of yard extensions by half
       Increased Crew boarding strength for
         Vor'cha, Vutpa', LuSpet and Negh'var
         Class vessels
",
"AUTOTOOLTIP-avatar_kli_martok.odf_WithName", "Martok


       LuSpet Class
       SuS'a' Class


       Increased Defensive Value for all
         Imperial Yard vessels
       Reduced the construction costs for
         Field Yard, Battle Yard and Imperial
         Yard by 30 percent and reduces the
         supply costs of yard extensions by half
       Increased Crew boarding strength for
         Vor'cha, Vutpa', LuSpet and Negh'var
         Class vessels
",
"AUTOTOOLTIP-avatar_kli_taqroja.odf", "

       Veqlaragh Class
       Chargh Class


       Equipped B'rel and K'Vort Class Vessels
         with Photon Torpedoes and increased the
         Offensive Value of B'rel, K'Vort and
         Sang' Class vessels by 2. The B'rel
         also yields additional supplies during
         battle
       Reduced construction costs for Topmey
         Class vessels by 20 percent
       Replaced Torpedo Drone weapons by Heavy
         Disruptor weapons
",
"AUTOTOOLTIP-avatar_kli_taqroja.odf_WithName", "TaQ'roja


       Veqlaragh Class
       Chargh Class


       Equipped B'rel and K'Vort Class Vessels
         with Photon Torpedoes and increased the
         Offensive Value of B'rel, K'Vort and
         Sang' Class vessels by 2. The B'rel
         also yields additional supplies during
         battle
       Reduced construction costs for Topmey
         Class vessels by 20 percent
       Replaced Torpedo Drone weapons by Heavy
         Disruptor weapons
",
"AUTOTOOLTIP-avatar_rom_helev.odf", "

       Eresis Class
       Griffin Class


       Increased Offensive Value for all
         vessels with beam-type Disruptors by 3
       The Intelligence Center will gain more
         experience and level-up faster
       Reduced the supply costs for all
         Generix Class refits and Staryard
         vessels by 50 percent
",
"AUTOTOOLTIP-avatar_rom_helev.odf_WithName", "General Helev


       Eresis Class
       Griffin Class


       Increased Offensive Value for all
         vessels with beam-type Disruptors by 3
       The Intelligence Center will gain more
         experience and level-up faster
       Reduced the supply costs for all
         Generix Class refits and Staryard
         vessels by 50 percent
",
"AUTOTOOLTIP-avatar_rom_mijural.odf", "

       Shrike Class
       Cehlaer Class


       Increased Defensive Value for Defense
         Batteries by 5 and increased Defensive
         Value for Singularity Transmitters by
         10. Defense Batteries remain active for
         a longer time span if disconnected from
         a Singularity Transmitter
       Increased Offensive and Defensive
         Values for all Warbirds by 3 and
         increased their movement speed
       You may build two Tavara Type Warbirds
",
"AUTOTOOLTIP-avatar_rom_mijural.odf_WithName", "General Mijural


       Shrike Class
       Cehlaer Class


       Increased Defensive Value for Defense
         Batteries by 5 and increased Defensive
         Value for Singularity Transmitters by
         10. Defense Batteries remain active for
         a longer time span if disconnected from
         a Singularity Transmitter
       Increased Offensive and Defensive
         Values for all Warbirds by 3 and
         increased their movement speed
       You may build two Tavara Type Warbirds
",
"AUTOTOOLTIP-bor_adaption.odfdev", "
     Shot Delay
         Weapon range: Medium

         Scans unassimilated targets and adapts
         up to two nearby Borg vessels to their
         technological characteristics, allowing
         them to fire adapted torpedoes at
         targets which match the scanned craft
         in both faction and weapon range
",
"AUTOTOOLTIP-bor_adaptionD.odf", "
       Damage
    Shot Delay
         Weapon range: Short

         Assimilated from the Klingons, these
         warheads have been extended with a
         shield generator, allowing them to
         generate a small shield bubble around
         themselves. This way they are capable
         of adapting to a target's shield system
",
"AUTOTOOLTIP-bor_adaption_OO.odf", "
       Shot Delay
         Weapon range: Medium

         Scans unassimilated targets and adapts
         up to two nearby Borg vessels to their
         technological characteristics, allowing
         them to fire adapted torpedoes at
         targets which match the scanned craft
         in both faction and weapon range
",
"AUTOTOOLTIP-bor_areaboard.odf", "
       Shot Delay
         Weapon range: Medium

         Automatically boards all hostile units
         nearby
",
"AUTOTOOLTIP-bor_arearecrew.odf", "
       Shot Delay
         Weapon range: Medium

         Automatically recrews all friendly
         units nearby
",
"AUTOTOOLTIP-bor_autoassimilator_A.odf", "
       Assimilates 2 crewmen per second to
         ease boarding and adds them to the
         Assimilators crew, if it should not be
         fully recrewed

     Weapon range: Long

 50  per second
",
"AUTOTOOLTIP-bor_autoassimilator_AA.odf", "
       Assimilates 4 crewmen per second to
         ease boarding and adds them to the
         Assimilators crew, if it should not be
         fully recrewed

     Weapon range: Long

 50  per second
",
"AUTOTOOLTIP-bor_autoassimilator_AAA.odf", "
       Assimilates 6 crewmen per second to
         ease boarding and adds them to the
         Assimilators crew, if it should not be
         fully recrewed

     Weapon range: Long

 50  per second
",
"AUTOTOOLTIP-bor_autoassimilator_AZ.odf", "
       Assimilates 3 crewmen per second to
         ease boarding and adds them to the
         Assimilators crew, if it should not be
         fully recrewed

     Weapon range: Long

 50  per second
",
"AUTOTOOLTIP-bor_axial.odf", "
       The Dodecahedron acquires multiple
         targets and performs attacks utilizing
         its full potential by rotation around
         its relative vertical axis. Adapted
         Torpedoes are fired twice as fast
       Special weapon energy does not
         regenerate while the effect of Axial
         Assault Pattern is active
       Lasts 10 seconds

 375  
",
"AUTOTOOLTIP-bor_board.odf", "
       Transport Borg drones through the
         enemy's shields
       The boarding party size increases with
         chassis size

     Weapon range: Long

 250  
",
"AUTOTOOLTIP-bor_board_probe.odf", "
       Transport Borg drones through the
         enemy's shields
       The boarding party size increases with
         chassis size

     Weapon range: Long

 125  
",
"AUTOTOOLTIP-bor_devestating.odf", "
       Fires a medium range torpedo at a
         hostile target. The torpedo will have a
         devastating influence on the target's
         shields
       Damage dealt increases with chassis size

     Weapon range: Medium

 250  
",
"AUTOTOOLTIP-bor_devestating_probe.odf", "
       Fires a medium range torpedo at a
         hostile target. The torpedo will have a
         devastating influence on the target's
         shields
       Damage dealt increases with chassis size

     Weapon range: Medium

 125  
",
"AUTOTOOLTIP-bor_emaura.odf", "

         Generates a field of fluctuations
         around this craft, rendering targets
         for assimilation visible, even while
         they are cloaked
",
"AUTOTOOLTIP-bor_emdome.odf", "
       The Adaptor remodulates the EM Field to
         create a dense protective barrier
         around itself, transferring all energy
         regeneration into the shield
       The dense EM fluctuations will also
         render all nearby cloaked ships visible
       Lasts 25 seconds

 350  
",
"AUTOTOOLTIP-bor_emfield.odf", "

         Generates a field of fluctuations
         around this craft, rendering targets
         for assimilation visible, even while
         they are cloaked. The vessel must be in
         combat to emit the field
",
"AUTOTOOLTIP-bor_holdingbeam_H.odf", "
       Starts the assimilation of a unit
       Transfers 5 Borg drones per second to
         the target vessel
       Locks the target vessel in place

     Weapon range: Medium

 175  per second
",
"AUTOTOOLTIP-bor_holdingbeam_HH.odf", "
       Starts the assimilation of a unit
       Transfers 10 Borg drones per second to
         the target vessel
       Locks the target vessel in place

     Weapon range: Medium

 175  per second
",
"AUTOTOOLTIP-bor_holdingbeam_HHH.odf", "
       Starts the assimilation of a unit
       Transfers 15 Borg drones per second to
         the target vessel
       Locks the target vessel in place

     Weapon range: Medium

 175  per second
",
"AUTOTOOLTIP-bor_holdingbeam_HHHH.odf", "
       Starts the assimilation of a unit
       Transfers 20 Borg drones per second to
         the target vessel
       Locks the target vessel in place

     Weapon range: Medium

 175  per second
",
"AUTOTOOLTIP-bor_matrixteleport.odf", "
       Use the Collective network to transport
         drones to any friendly vessel near the
         target location

 300  
",
"AUTOTOOLTIP-bor_nanitefactory.odf", "
       Creates a wave of aggressive nanites
         around this vessel. Hostiles within the
         field will suffer from crew casualties

     Weapon range: Medium

 591  
",
"AUTOTOOLTIP-bor_nanites.odf", "
       Creates a field of Borg nanites in
         space. The nanites will cause constant
         damage to all hostiles within the area
       Damage is divided amongst all valid
         targets
       There is also a chance that a hostile
         unit might be infected with the
         nanites, causing subsystem failure.
         Cloaked vessels are sure to be affected
         by nanites, as their structural
         shielding is reduced
       Special Energy cost decrease with
         chassis size
       Hits cloaked vessels
       Lasts 25 seconds

     Weapon range: Long

 600  
",
"AUTOTOOLTIP-bor_nanites_cube.odf", "
       Creates a field of Borg nanites in
         space. The nanites will cause constant
         damage to all hostiles within the area
       Damage is divided amongst all valid
         targets
       There is also a chance that a hostile
         unit might be infected with the
         nanites, causing subsystem failure.
         Cloaked vessels are sure to be affected
         by nanites, as their structural
         shielding is reduced
       Special Energy cost decrease with
         chassis size
       Hits cloaked vessels
       Lasts 25 seconds

     Weapon range: Long

 600  
",
"AUTOTOOLTIP-bor_nanites_diamond.odf", "
       Creates a field of Borg nanites in
         space. The nanites will cause constant
         damage to all hostiles within the area
       Damage is divided amongst all valid
         targets
       There is also a chance that a hostile
         unit might be infected with the
         nanites, causing subsystem failure.
         Cloaked vessels are sure to be affected
         by nanites, as their structural
         shielding is reduced
       Special Energy cost decrease with
         chassis size
       Hits cloaked vessels
       Lasts 25 seconds

     Weapon range: Long

 700  
",
"AUTOTOOLTIP-bor_neuraltransceiver.odf", "
       This vessel may act as a central
         operation point to order the command
         sequences issued via neural
         transceivers to Borg drones on nearby
         vessels. This allows Borg craft to
         operate far more efficiently and
         increases special energy available
       Other vessels which are also equipped
         with Neural Transceiver are not affected

     Weapon range: Medium

 300  
",
"AUTOTOOLTIP-bor_order_D.odf", "
       Focuses the attention of the Collective
         on an allied vessel
       Increases damage dealt and subsystem
         repair rate
       Lasts 30 seconds

     Weapon range: Artillery

 770  
",
"AUTOTOOLTIP-bor_order_DD.odf", "
       Focuses the attention of the Collective
         on an allied vessel
       Increases damage dealt and subsystem
         repair rate
       Lasts 60 seconds

     Weapon range: Artillery

 770  
",
"AUTOTOOLTIP-bor_order_DDD.odf", "
       Focuses the attention of the Collective
         on an allied vessel
       Increases damage dealt and subsystem
         repair rate
       Lasts 90 seconds

     Weapon range: Artillery

 770  
",
"AUTOTOOLTIP-bor_recycle_dilithium.odf", "
       Generates 5  every second
       Consumes 1  every 3 seconds
",
"AUTOTOOLTIP-bor_recycle_tritanium.odf", "
       Generates 5  every second
       Consumes 1  every 3 seconds
",
"AUTOTOOLTIP-bor_refresh.odf", "
       This Borg vessel engages all
         regeneration cycles and resynchronizes
         with the Collective
       For 10 seconds it will not be able to
         act. When the effect wears off, all
         graviton mines or similar negative
         effects will be removed

 100  
",
"AUTOTOOLTIP-bor_refresh2.odf", "
       This Borg vessel engages all
         regeneration cycles and resynchronizes
         with the Collective
       For 10 seconds it will not be able to
         act. When the effect wears off, all
         graviton mines or similar negative
         effects will be removed

 50  
",
"AUTOTOOLTIP-bor_regeneration_RR.odf", "
       Regenerates hull and subsystems

 200  per second
",
"AUTOTOOLTIP-bor_regeneration_RRR.odf", "
       Regenerates hull and subsystems

 100  per second
",
"AUTOTOOLTIP-bor_regeneration_scoutcube.odf", "
       Regenerates hull and subsystems

 40  per second
",
"AUTOTOOLTIP-bor_remodulate.odf", "
       Remodulates the protocols of up to five
         smaller Borg vessels nearby to gain
         additional capabilities for a short
         duration
       Regeneration Scout Cubes gain the
         Regeneration ability for 32 seconds,
         Interception Scout Cubes gain
         volleyfire for 16 seconds, EM Scout
         Cubes gain Rapid Adaption Torpedoes for
         8 seconds and Probes emit a Tachyon Ping
       May only be used once every 30 seconds
       This vessel shuts down for 9 seconds
         after activation

     Valid Targets:
         Probe
         Scoutcube

     Weapon range: Short

 190  
",
"AUTOTOOLTIP-bor_remodulate_torp1.odf", "
       Damage
    Shot Delay
         Weapon range: Long

         Assimilated from the Klingons, these
         warheads have been extended with a
         shield generator, allowing them to
         generate a small shield bubble around
         themselves. This way they are capable
         of adapting to a target's shield system
",
"AUTOTOOLTIP-bor_remodulate_torp2.odf", "
     Damage
       Shot Delay
         Weapon range: Long

         Assimilated from the Klingons, these
         warheads have been extended with a
         shield generator, allowing them to
         generate a small shield bubble around
         themselves. This way they are capable
         of adapting to a target's shield system
",
"AUTOTOOLTIP-bor_sensor_relay.odf", "
       Places a permanent Sensor Relay nearby
         this Borg vessel

 50  
",
"AUTOTOOLTIP-bor_slizer_adap.odf", "
       Fires a high energy cutting beam that
         will slice the enemy's hull apart
       Deals double damage to small sized
         targets
       Total damage dealt increases with
         chassis size

     Weapon range: Short

 150  
",
"AUTOTOOLTIP-bor_slizer_assi.odf", "
       Fires a high energy cutting beam that
         will slice the enemy's hull apart
       Deals double damage to small sized
         targets
       Total damage dealt increases with
         chassis size

     Weapon range: Short

 200  
",
"AUTOTOOLTIP-bor_slizer_cube.odf", "
       Fires a high energy cutting beam that
         will slice the enemy's hull apart
       Deals double damage to small sized
         targets
       Total damage dealt increases with
         chassis size

     Weapon range: Short

 200  
",
"AUTOTOOLTIP-bor_slizer_diamond.odf", "
       Fires a high energy cutting beam that
         will slice the enemy's hull apart
       Deals double damage to small sized
         targets
       Total damage dealt increases with
         chassis size

     Weapon range: Short

 200  
",
"AUTOTOOLTIP-bor_slizer_probe.odf", "
       Fires a high energy cutting beam that
         will slice the enemy's hull apart
       Deals double damage to small sized
         targets
       Total damage dealt increases with
         chassis size

     Weapon range: Short

 100  
",
"AUTOTOOLTIP-bor_slizer_scube.odf", "
       Fires a high energy cutting beam that
         will slice the enemy's hull apart
       Deals double damage to small sized
         targets
       Total damage dealt increases with
         chassis size

     Weapon range: Short

 150  
",
"AUTOTOOLTIP-bor_slizer_sphere.odf", "
       Fires a high energy cutting beam that
         will slice the enemy's hull apart
       Deals double damage to small sized
         targets
       Total damage dealt increases with
         chassis size

     Weapon range: Short

 200  
",
"AUTOTOOLTIP-bor_stations_hol.odf", "
       Starts the assimilation of a unit
       Transfers 5 Borg drones per second to
         the target vessel
       Locks the target vessel in place

     Weapon range: Medium
",
"AUTOTOOLTIP-bor_transwarp_detector.odf", "
       Engage the Transwarp coils of this unit
         to maximum, allowing it to instantly
         travel to the target location
       Maximum distance decreases with chassis
         size

 40  
",
"AUTOTOOLTIP-bor_transwarp_probe.odf", "
       Engage the Transwarp coils of this unit
         to maximum, allowing it to instantly
         travel to the target location
       Maximum distance decreases with chassis
         size

 125  
",
"AUTOTOOLTIP-bor_vinculum.odfdev", "
       Borg Vinculums are necessary to control
         a large amount of drones. If many new
         drones have been added to the
         Collective, a new Vinculum is required.
         It restores a large amount of energy on
         a Borg target that is equipped with at
         least one Holding-Beam Module

     Weapon range: Short

 500  
",
"AUTOTOOLTIP-dom_alphawhite.odf", "
       A special version of Ketracel White
         increases the effectiveness of all
         Jem'Hadar on nearby friendly targets,
         increasing the rate of fire by 30
         percent
       There might be small crew casualties on
         the affected vessels
       Lasts 15 seconds

     Weapon range: Short

 114  
",
"AUTOTOOLTIP-dom_alphawhite_bor.odf", "
       A special version of Ketracel White
         increases the effectiveness of all
         Jem'Hadar on nearby friendly targets,
         increasing the rate of fire by 45
         percent
       Lasts 25 seconds

     Weapon range: Short

     
       Duration increased by 10 seconds
       No longer causes crew casualties

 114  
",
"AUTOTOOLTIP-dom_artillery.odf", "
       Fires the Hyperspace Artillery at the
         selected coordinates, leaving nothing
         but destruction behind
       Units in the center of the explosion
         will suffer additional direct hull
         damage for 10 seconds
       Deals double damage to buildings
       Hits cloaked vessels

     Weapon range: More than artillery
",
"AUTOTOOLTIP-dom_at_charges.odf", "
      _Empty
       Shot Delay
         Weapon range: Artillery

         A powerful area-anti-destroyer weapon
         that is capable of decimating whole
         fleets
",
"AUTOTOOLTIP-dom_biowarheads.odf", "
       Orders the fighters of this carrier to
         use their armor piercing warheads
         containing genetically engineered
         microbes, which will infest the life
         support systems of an affected vessel

 225  
",
"AUTOTOOLTIP-dom_cascade.odf", "
       Causes a meta-static fluctuation at the
         targeted area. Cascading energy waves
         will rip through the systems of up to
         five hostile vessels in the area
         causing heavy damage to their systems,
         with a chance to lose special weapon
         energy
       Damage dealt and the chance to lose
         special weapon energy are based on the
         maximum number of special abilities a
         unit may carry

     Weapon range: Medium

 244  
",
"AUTOTOOLTIP-dom_collision.odf", "
       Ram a hostile target to deal damage to
         it, sacrificing this unit
       The engines of the target will be
         crushed for a brief amount of time
       Stations and civil vessels like
         constructors or freighters will only
         suffer half damage, as they don't carry
         weapon systems that may detonate upon
         impact
       Damage increases with the rank of the
         A-20 Attack Destroyer
       There is also a chance of failure,
         rendering this vessel derelict
",
"AUTOTOOLTIP-dom_coreblast.odf", "
       Fires a concentrated blast of energy at
         a hostile unit, killing its propulsion
         systems
       Lasts 14 seconds

     Weapon range: Medium

 108  
",
"AUTOTOOLTIP-dom_counterweaponry.odf", "
       Fires a powerful disruptor shot at an
         opponent's vessel, dealing high damage
         to long range vessels and even more
         devastating damage against artillery
         vessels

     Weapon range: Long

 170  
",
"AUTOTOOLTIP-dom_deepscan.odf", "
       Scans the target area, allowing you to
         see all activity there for a brief
         period of time

 50  
",
"AUTOTOOLTIP-dom_ebeacon.odf", "
       Emits a field of energy at a certain
         frequency which can be directly fed
         into the systems of allied vessels
       Restores 20 special weapon energy on
         all nearby units
       Other vessels which are also equipped
         with Energy Beacon are not affected

     Weapon range: Short

 134  
",
"AUTOTOOLTIP-dom_emblast.odf", "
       Fires an electromagnetic charge at the
         target location. The space fluctuations
         will make it much harder for hostile
         weapons to target you, increasing their
         weapon's cooldown times by 50 percent
       Lasts 12 seconds

     Weapon range: Artillery

 260  
",
"AUTOTOOLTIP-dom_emblast_fed.odf", "
       Fires an electromagnetic charge at the
         target location. The space fluctuations
         will make it much harder for hostile
         weapons to target you, increasing their
         weapon's cooldown times by 50 percent
       Disables the engines of vessels within
         the taget area for a brief duration
       Lasts 12 seconds

     Weapon range: Artillery

     
       Disables the engines of affected units
         in addition to the normal effects

 260  
",
"AUTOTOOLTIP-dom_excessive.odf", "
       Fires an immense volley of torpedoes at
         up to 3 nearby hostile targets. The
         charged torpedoes will crush through
         the enemy's shields, causing high hull
         damage

     Weapon range: Medium

 277  
",
"AUTOTOOLTIP-dom_excessiver6.odf", "
       Fires an immense volley of torpedoes at
         up to 12 nearby hostile targets. The
         charged torpedoes will crush through
         the enemy's shields causing high hull
         damage

     Weapon range: Medium

 277  
",
"AUTOTOOLTIP-dom_isbomb.odf", "
       Drops an Isotopic Subspace Bomb that
         will detonate after 4 seconds
       Deals damage and shuts down the engines
       Lasts 13 seconds
       Hits cloaked vessels

     Weapon range: Short

 166  
",
"AUTOTOOLTIP-dom_opresence.odf", "
       Polarize the hull of the dreadnought,
         causing tremendous electro-magnetic
         fluctuations in hostile systems
       All hostiles within an area covered by
         90 percent of the Dreadnoughts sensor
         range are incapacitated for 8 seconds
       Incapacitated targets can neither
         receive nor execute orders

 740  
",
"AUTOTOOLTIP-dom_opresencer4.odf", "
       Polarize the hull of the dreadnought,
         causing tremendous electro-magnetical
         fluctuations in hostile systems
       All hostiles within an area covered by
         70 percent of the Dreadnoughts sensor
         range are incapacitated for 8 seconds
       Incapacitated targets can neither
         receive nor execute orders

 740  
",
"AUTOTOOLTIP-dom_opresencer5.odf", "
       Polarize the hull of the dreadnought,
         causing tremendous electro-magnetical
         fluctuations in hostile systems
       All hostiles within an area covered by
         90 percent of the Dreadnoughts sensor
         range are incapacitated for 8 seconds
       Incapacitated targets can neither
         receive nor execute orders

 740  
",
"AUTOTOOLTIP-dom_passivescan.odf", "
       Some modifications of Dominion sensor
         probes are capable of operating in a
         low-energy mode, making them
         undetectable by deep space scanners.
         They will only activate in short
         intervals

       Deploys Passive Probe

             Offensive Value
             Defensive Value
             System Value

 35  
",
"AUTOTOOLTIP-dom_phaseshield.odf", "
       Phases the shield frequencies,
         increasing the Defensive Value of the
         Siege Cruiser by 100
       Lasts 8 seconds

 332  
",
"AUTOTOOLTIP-dom_rangeboost.odf", "
       Increases the weapon range of nearby
         allies by 25 percent

     Weapon range: Medium

 36  per second
",
"AUTOTOOLTIP-dom_remotebeacon.odf", "
       Dominion vessels are equipped with very
         efficient sensor systems that may be
         supported with deep space scans from
         stationary sensor installations.
         Initiates a Tachyon Ping from an allied
         Dominion vessel close to the target
         destination

 150  
",
"AUTOTOOLTIP-dom_shield_recharge.odf", "
       Rapidly recharge the shields of an
         allied unit

     Weapon range: Medium

 100  per second
",
"AUTOTOOLTIP-dom_tetrionsingularity.odf", "
       Fires a Tetryon torpedo enriched with
         instable protomatter, causing a
         short-lived Tetryon singularity at the
         target location. A Tetryon singularity
         has devastating effects on stationary
         structures

     Weapon range: Long

 1250  
",
"AUTOTOOLTIP-dom_tetrion_compound.odfdev", "
       Fires 2 Tetryon-loaded photon torpedoes
         on 2 independent hostile units
       Deals triple damage to buildings

     Weapon range: Long

 97  
",
"AUTOTOOLTIP-dom_tetrion_disruptor.odf", "
       A Tetryon-focused disruptor volley is
         precise even at extreme distances

     Weapon range: Artillery

 163  
",
"AUTOTOOLTIP-dom_tetrion_disruptorr4.odf", "
       A Tetryon-focused disruptor volley is
         precise even at extreme distances

     Weapon range: Artillery

 163  
",
"AUTOTOOLTIP-dom_tetrion_disruptorr5.odf", "
       A Tetryon-focused disruptor volley is
         precise even at extreme distances

     Weapon range: Artillery

 163  
",
"AUTOTOOLTIP-dom_tetrion_photon.odf", "
       Fires a Tetryon-loaded photon torpedo
         against a hostile unit
       Deals triple damage to buildings

     Weapon range: Artillery

 120  
",
"AUTOTOOLTIP-dom_work_supply.odf", "
       Configure the storage systems of the
         Workership to mine supplies.
         Automatically activates Mining Mode
",
"AUTOTOOLTIP-dom_work_to_mine.odf", "
       While active, the Workership is able to
         act as a freighter to mine Dilithium
         and Tritanium
",
"AUTOTOOLTIP-fed_acs_torpedo.odfdev", "
       Fires an Anti Capital Ship torpedo at a
         hostile target. The Anti Capital Ship
         Torpedo deals highly increased damage
         to battleships

     Weapon range: Long

 144  
",
"AUTOTOOLTIP-fed_advmagnan.odf", "
       Hypercharge the Magnan Phaser Coils.
         This makes it possible to fire several
         shots with the Magnan Phaser Array in a
         very short amount of time
       Magnan Phaser Recharge rate reduced to
         20 percent
       Lasts until canceled
",
"AUTOTOOLTIP-fed_antimattermine.odf", "
       Drops a self-detonating mine at the
         current location

 248  
",
"AUTOTOOLTIP-fed_assaultmode.odf", "
     Offensive Value
     Defensive Value
     System Value

       Power up all of the Norway's systems to
         maximum, greatly increasing her siege
         capability
       Increases shield and hull repair rate
         by 100 percent
       Reduces damage received from stations
         by 50 percent
       The Norway may not use special
         abilities while the effect of Assault
         Mode is active
       May only be toggled once every 30
         seconds
       Lasts 25 seconds

 159  
",
"AUTOTOOLTIP-fed_blackout.odf", "
       Overloads the enemy's targeting systems
         on up to five hostile units at the
         target area decreasing their rate of
         fire by 35 percent
       Lasts 25 seconds

     Weapon range: Medium

 429  
",
"AUTOTOOLTIP-fed_blackoutM.odf", "
       Overloads the enemy's targeting systems
         on up to five hostile units at the
         target area decreasing their rate of
         fire by 35 percent
       Lasts 25 seconds

         Insufficient maximum special energy to
         activate this ability. Disable EC3M to
         proceed

     Weapon range: Medium

 429  
",
"AUTOTOOLTIP-fed_blackoutMr4.odf", "
       Overloads the enemy's targeting systems
         on up to five hostile units at the
         target area decreasing their rate of
         fire by 35 percent
       Lasts 25 seconds

         Insufficient maximum special energy to
         activate this ability. Disable EC3M to
         proceed

     Weapon range: Long

 429  
",
"AUTOTOOLTIP-fed_blackoutMr5.odf", "
       Overloads the enemy's targeting systems
         on up to five hostile units at the
         target area decreasing their rate of
         fire by 35 percent
       Lasts 25 seconds

         Insufficient maximum special energy to
         activate this ability. Disable EC3M to
         proceed

     Weapon range: Artillery

 429  
",
"AUTOTOOLTIP-fed_blackoutr4.odf", "
       Overloads the enemy's targeting systems
         on up to five hostile units at the
         target area decreasing their rate of
         fire by 35 percent
       Lasts 25 seconds

     Weapon range: Long

 429  
",
"AUTOTOOLTIP-fed_blackoutr5.odf", "
       Overloads the enemy's targeting systems
         on up to five hostile units at the
         target area decreasing their rate of
         fire by 35 percent
       Lasts 25 seconds

     Weapon range: Artillery

 429  
",
"AUTOTOOLTIP-fed_blockadebreaker.odf", "
   Defensive Value

       The Miranda-II is a highly durable
         battlecruiser which can punch through
         enemy lines and assault strategic
         targets
       Doubles the rate of fire for the Heavy
         Quantum Pulse weapons. The reduced ECCM
         calculation cycles per shot will cause
         a greater miss rate on small and medium
         targets
       This vessel counts as a battleship
         while the effect of Blockade Breaker is
         active
       Lasts 20 seconds

 171  
",
"AUTOTOOLTIP-fed_cloak.odf", "
       Hides this unit from the enemies sensors
       Cloaking and decloaking will take 4
         seconds
       Special weapon energy does not
         regenerate while cloaked
",
"AUTOTOOLTIP-fed_combat_tractor.odf", "
       Allows to be locked on a target even
         while shields are active

     Weapon range: Medium

 1  per second
",
"AUTOTOOLTIP-fed_critical.odf", "
       A direct hit kills the enemy's weapon
         systems and deals high damage
       Lasts 12 seconds

     Weapon range: Short

 166  
",
"AUTOTOOLTIP-fed_defensefocus.odf", "
       Redirect energy to the shield
         generators and prepares for impact of
         enemy fire. Increases Defensive Value
         by 15, reduces movement speed and
         greatly reduces the damage received
         from torpedoes
       Special weapon energy does not
         regenerate while the effect of Energy
         Rerouting is active
       Lasts 20 seconds

 187  
",
"AUTOTOOLTIP-fed_defense_patterns.odf", "
       Reroute all emergency-power to the
         shields, increasing the shield
         regeneration rate by 500 percent and
         the hull repair rate by 250 percent
       Special weapon energy does not
         regenerate while the effect of
         Defensive Patterns is active
       Lasts 30 seconds

 165  
",
"AUTOTOOLTIP-fed_distortion.odfdev", "
       Creates a field of zero-energy
         fluctuation. The engines of up to five
         nearby enemies will stop functioning
       Engine overload effects will deal a
         portion of damage to the affected units
         based on their movement speed
       Lasts 6 seconds

     Weapon range: Short

 272  
",
"AUTOTOOLTIP-fed_ecccm.odf", "
     Defensive Value
    System Value

       An experimental sensor dish allows this
         vessel to disturb and distract the ECCM
         scanners used by hostiles to counter
         ECM systems. This greatly increases the
         defensive capabilities of the
         Canaveral, converting a portion of its
         System Value into Defensive Value at a
         two to one ratio
       Also reduces passive ranged-based
         damage bonuses against this vessel by
         33 percent
       Lasts until canceled
",
"AUTOTOOLTIP-fed_ecm.odf", "
       Greatly decreases the chance that
         weapons will hit friendly targets nearby

     Weapon range: Medium

 70  per second
",
"AUTOTOOLTIP-fed_energy.odfdev", "
       Transfers energy reserves to an allied
         unit. Restores 60 special weapon energy
       Other vessels which are also equipped
         with Emergency Power are not affected

     Weapon range: Medium

 165  
",
"AUTOTOOLTIP-fed_fleetsupply.odf", "
       In times of war, deep space vessels
         like the Nova Class are often used as
         supply vessels to support the fleets,
         due to their increased storage capacity
         and better replicators. This allows the
         Nova and up to 4 friendly Federation
         vessels nearby to fire additional
         photon torpedoes if they are equipped
         with a photon torpedo launcher

     Weapon range: Medium

 130  
",
"AUTOTOOLTIP-fed_fleetsupplyRh.odf", "
       In times of war, deep space vessels
         like the Nova Class are often used as
         supply vessels to support the fleets,
         due to their increased storage capacity
         and better replicators. This allows the
         Nova and up to 4 friendly Federation
         vessels nearby to fire additional
         quantum torpedoes if they are equipped
         with a quantum torpedo launcher

     Weapon range: Medium

 130  
",
"AUTOTOOLTIP-fed_fleetsupplyRhr6.odf", "
       In times of war, deep space vessels
         like the Nova Class are often used as
         supply vessels to support the fleets,
         due to their increased storage capacity
         and better replicators. This allows the
         Nova and up to 4 friendly Federation
         vessels nearby to fire additional
         quantum or photon torpedoes if they are
         equipped with a quantum or photon
         torpedo launcher

     Weapon range: Medium

 130  
",
"AUTOTOOLTIP-fed_fullscan.odf", "
       Power up the Nebula's sensor system.
         Greatly increases the sensor range but
         reduces Offensive Value by 15
       Lasts 30 seconds

 250  
",
"AUTOTOOLTIP-fed_gravitonloaded.odf", "
       A graviton-particle loaded torpedo
         assembled with Borg technology deals
         double damage to hostile battleships
         and triple damage to hostile stations

     Weapon range: Artillery

 119  
",
"AUTOTOOLTIP-fed_guidedquantums.odf", "
       This starship engages high resolution
         scanners and will guide its Quantum
         Torpedoes to sure hits
       This vessel is immobilized and special
         weapon energy does not regenerate while
         the effect of Guided Quantum Torpedoes
         is active
       Lasts 12 seconds

 200  
",
"AUTOTOOLTIP-fed_impulse.odf", "
     Offensive Value

       Greatly increases the movement speed
         and the efficiency of the Tiny ECM Suite
       While Hyper Impulse Drive is active,
         attacks may provide cover fire for
         nearby light long-range crafts. Cover
         fire boosts ECM systems to avoid all
         incoming fire for 4 seconds
       The cover fire effect also allows Saber
         Class vessels with deactivated Hyper
         Impulse Drive to perform more powerful
         attack strikes
       May only be toggled once every 30
         seconds
       Lasts until canceled

     Synergy Units:
         Saber Class
         Canaveral Class
         Excelsior Class
",
"AUTOTOOLTIP-fed_impulseD.odf", "

 percent avoidance against all weapons
     Offensive Value if this ship is a Saber Class
         with deactivated Hyper Impulse Drive

         This vessel engages advanced ECM
         covered by a another vessel. If this
         ship is a Saber Class destroyer with
         deactivated Hyper Impulse Drive, it
         will also use this advantage for a
         powerful attack volley
",
"AUTOTOOLTIP-fed_myotronscan.odf", "
       This alternative to Tachyon Pings was
         ironically developed based on Romulan
         technology. Unlike normal Tachyon
         Pings, it is possible to track down
         vessels for a much longer period of
         time using Myotron emissions

     Weapon range: Long

 175  
",
"AUTOTOOLTIP-fed_plasmabolt.odf", "
       An extreme-heat plasmabolt will
         deactivate the enemies weapon systems
       Lasts 10 seconds

     Weapon range: Medium

 91  
",
"AUTOTOOLTIP-fed_plasmaboltr4.odf", "
       An extreme-heat plasmabolt will
         deactivate the enemies weapon systems
       Lasts 10 seconds

     Weapon range: Long

 68  
",
"AUTOTOOLTIP-fed_plasmaboltr5.odf", "
       An extreme-heat plasmabolt will
         deactivate the enemies weapon systems
       Lasts 10 seconds

     Weapon range: Artillery

 68  
",
"AUTOTOOLTIP-fed_plasmacoil.odf", "
       Creates a field of super-hot warp plasma
       Deals increased damage to small and
         medium sized targets
       Damage is divided amongst all valid
         targets
       Lasts 5 seconds

     Weapon range: Medium

 383  
",
"AUTOTOOLTIP-fed_platform_replicator.odf", "
       Begins construction of a Pulse Platform
         and transports it to a location nearby.
         The Nebula Class may not participate in
         combat for one minute while assembly is
         in progress
       Special weapon energy does not
         regenerate during construction

       Deploys Pulse Platform

           Offensive Value
           Defensive Value
           System Value

 175  
",
"AUTOTOOLTIP-fed_platform_replicatorr6.odf", "
       Begins construction of a Phaser
         Platform and transports it to a
         location nearby. The Nebula Class may
         not participate in combat while
         assembly is in progress

       Deploys Phaser Platform

           Offensive Value
           Defensive Value
           System Value

 175  
",
"AUTOTOOLTIP-fed_pointdefense.odfdev", "
       Targets incoming projectile weapons,
         like most torpedoes, and destroys them

     Weapon range: Dogfight

 70  per second
",
"AUTOTOOLTIP-fed_precise.odf", "
       Although Remore Class vessels do not
         carry enough torpedoes to effectively
         use them in battle, they can fire
         precise volleys at structural weak
         points, greatly damaging the target's
         shields

     Weapon range: Medium

 471  
",
"AUTOTOOLTIP-fed_precise_nebula.odf", "
       Fires precise volleys at structural
         weak points, greatly damaging the
         target's shields

     Weapon range: Medium

 156  
",
"AUTOTOOLTIP-fed_probe.odf", "
       Launches a sensor probe in the
         direction this unit is facing. The
         probe will reveal all areas it passes by
       Lasts 20 seconds

 65  
",
"AUTOTOOLTIP-fed_probe_rom.odf", "
       Launches a sensor probe in the
         direction this unit is facing. The
         probe will reveal all areas it pathes by
       Lasts 20 seconds

     
       Reveals cloaked units

 65  
",
"AUTOTOOLTIP-fed_progscan.odf", "
       The Venture engages a progressive scan
         pattern. Weapons will be deactivated
         and the ship becomes immobilized. In
         the first 10 seconds after activation,
         the ship has a reduced sensor range
         while type A scans are performed. Once
         the data is analyzed the sensor range
         increases
       10 seconds later the results of type B
         scans are ready, causing a further
         increase in sensor range
       Each scan includes a Graviton-Tachyon
         Ping
       A further 10 seconds later the vessel
         returns to normal operations
       Special weapon energy does not
         regenerate while the effects of
         Progressive Scan are active

 35  
",
"AUTOTOOLTIP-fed_prometheus_int.odf", "
       Reintegrates the Prometheus Class into
         one vessel
",
"AUTOTOOLTIP-fed_prometheus_sep.odf", "
       Separates the Prometheus into three
         independent vessels
",
"AUTOTOOLTIP-fed_proximity.odf", "
       Fires a special torpedo at an enemy
         unit. This torpedo is not set on the
         normal detonate-on-impact setting,
         making it easier to damage small and
         fast vessels

     Weapon range: Medium

 96  
",
"AUTOTOOLTIP-fed_proximity_kli.odf", "
       Fires a special torpedo at an enemy
         unit. This torpedo is not set on the
         normal detonate-on-impact setting,
         making it easier to damage small and
         fast vessels

     Weapon range: Medium

     
       Special energy costs reduced by 50
         percent

 48  
",
"AUTOTOOLTIP-fed_remoteshields.odfdev", "
       After the Dominion War, Centaur Class
         vessels, featuring large flexibility
         and tactical capacities, were often
         used to arrest pirates and protect
         border colonies. Most were therefore
         equipped with modified shield
         generators, which allow automated
         platforms to extend their shield
         bubbles around the Centaur for faster
         recovery after a mission. The targeted
         platform will lose all of its shields
         in the process, but the shields of all
         nearby Centaur Class ships are restored

     Valid Targets:
         Phaser Platform
         Pulse Platform
         Torpedo Platform

     Weapon range: Dogfight

 50  
",
"AUTOTOOLTIP-fed_remoteshieldsC.odf", "
       The shield matrix of this platform was
         overriden and the harmonics transferred
         to nearby Centaur Class ships. Shields
         are drained completely
",
"AUTOTOOLTIP-fed_repair_beam.odf", "

    percent efficiency on non-Federation units
    percent efficiency on cybernetic units like
         Borg vessels and stations

         Industrial remote replicators and
         nano-synthesis allowed the development
         of a rapid repair system without the
         need to have a stardock nearby. As the
         energy consumption of a repair beam is
         tremendous, they are only installed on
         dedicated craft in combat situations
",
"AUTOTOOLTIP-fed_repair_beamU.odf", "

    percent efficiency on non-Federation units
    percent efficiency on cybernetic units like
         Borg vessels and stations

         Industrial remote replicators and
         nano-synthesis allowed the development
         of a rapid repair system without the
         need to have a stardock nearby. As the
         energy consumption of a repair beam is
         tremendous, they are only installed on
         dedicated craft in combat situations
",
"AUTOTOOLTIP-fed_sensorsynergy.odfdev", "
       The Canaveral supports the scanning
         patterns of a nearby allied station,
         greatly increasing its sensor range.
         Defense platforms or similar structures
         do not count as valid targets, as their
         sensors are very specialized or limited
       Lasts 20 seconds

     Synergy Units:
         All stations except defense platforms

     Weapon range: Medium

 100  
",
"AUTOTOOLTIP-fed_shieldovercharge.odf", "
       Lowers the shields of the Descent for
         10 seconds to charge up energy in the
         shield generators. Once the charge up
         is complete, the shields return to
         maximum capacity and a Shield Reset is
         triggered, ignoring the current Shield
         Reset cooldown

     Weapon range: Dogfight
",
"AUTOTOOLTIP-fed_shieldreset.odf", "
       Reset the shield-matrix of the Descent
         to completely restore her shield energy
         and the shields of all allied vessels
         nearby

     Weapon range: Dogfight
",
"AUTOTOOLTIP-fed_surgical.odf", "
       The Teutoburg is equipped with a set of
         reflex scanners allowing it to
         rasterize hostile vessels and receive
         precise coordinates for hostile weapon
         systems
       While active, the Teutoburg might
         disable hostile weapon systems for 5
         seconds, but the effect consumes 75 
       Lasts 15 seconds

 25  
",
"AUTOTOOLTIP-fed_surgicalA.odfdev", "

     percent chance to disable weapons on
         a target ship for 5 seconds

         The Teutoburg performs subsystem
         targeting
",
"AUTOTOOLTIP-fed_temp_stasis.odf", "
       Creates an experimental chronoton
         anomaly that will destroy the normal
         flow of time. The complete region will
         be frozen in time
       Lasts 40 seconds

     Weapon range: Long

 100  
",
"AUTOTOOLTIP-fed_torpmodule.odf", "
       The Nebula Refit is equipped with
         highly advanced and configurable
         torpedo launchers capable of performing
         a large variety of assault and defense
         patterns. This tactical advantage
         allows the ship to fire Proximity
         Photon Torpedoes, Tricobalt Torpedoes
         and Precise Volley at an increased
         special energy regeneration rate
       Lasts 40 seconds
",
"AUTOTOOLTIP-fed_torpmoduleB.odf", "
       The Nebula Refit is equipped with
         highly advanced and configurable
         torpedo launchers capable of performing
         a large variety of assault and defense
         patterns. This tactical advantage
         allows the ship to fire Proximity
         Photon Torpedoes, Tricobalt Torpedoes
         and Precise Volley at an increased
         special energy regeneration rate
       Normal photon torpedo launchers are
         disabled while the Tactical Torpedo Pod
         is active
       Lasts until canceled
",
"AUTOTOOLTIP-fed_tricharger.odf", "
       Three sperate automated reload systems
         increase the rate of fire for Light
         Tricobalt Torpedoes to one volley per
         second
       Decreases the movement speed of this
         vessel
       Lasts 6 seconds

 87  
",
"AUTOTOOLTIP-fed_tricobalt.odf", "
       A tricobalt loaded torpedo deals
         increased damage to hostile stations
         and might cause area damage on a direct
         hit

     Weapon range: Artillery

 119  
",
"AUTOTOOLTIP-fed_tricobaltvolley.odf", "
       Launches focused volleys of strategic
         Tricobalt warheads every four seconds.
         Upon impact the volleys will detonate
         dealing area damage to all targets
         within range. Every Tricobalt Torpedo
         fired consumes 25 
       Lasts 15 seconds

 25  
",
"AUTOTOOLTIP-fed_tricobaltvolleyA.odfdev", "
     Damage

   percent damage against stations
       additional area damage

         Tricobalt was in use as an explosive
         for centuries. As modern warheads can
         carry far greater payloads, they have
         become popular again, in particular for
         clearing massive objects like
         asteroids. Or starbases
",
"AUTOTOOLTIP-fed_tricobaltvolleyr6.odf", "
       Launches focused volleys of strategic
         Tricobalt warheads every four seconds.
         Upon impact the volleys will detonate
         dealing area damage to all targets
         within range and might disable the
         weapon subsystem of the primary target
         for 5 seconds. Every Tricobalt Torpedo
         fired consumes 25 
       Lasts 15 seconds

 25  
",
"AUTOTOOLTIP-fed_type3torpedoes.odf", "
       Changes the firemode of the Galaxy to
         fire Photon Torpedoes at up to three
         targets
       Shield regeneration rate and rate of
         fire for photon torpedoes reduced
       Lasts until canceled
",
"AUTOTOOLTIP-fed_vector.odf", "
       Launches a torpedo that will bounce to
         an additional two targets

     Weapon range: Artillery

 228  
",
"AUTOTOOLTIP-fed_vectorcalc.odf", "
       Calculates the projectile vectors for
         an allied vessel, allowing the target
         to fire 40 percent more shots per second
       Lasts 60 seconds

     Weapon range: Medium

 425  
",
"AUTOTOOLTIP-fed_warpin.odf", "
       Calls for the assistance of up to three
         Federation vessels from a nearby sector
       Once a Warp-In vessel reaches an
         officer rank its slot will be freed and
         a new vessel may be requested
       If a Warp-In vessel is destroyed, you
         will have to support the Starfleet
         construction funds with a small amount
         of supplies
",
"AUTOTOOLTIP-fed_warpin_nebula.odf", "
       Coordinate fleet movement in nearby
         sectors to act as an strategic HQ. This
         allows freeing up ships from escort
         duties and rerouting them into this
         sector
       These reinforcements count towards the
         Warp-In limit

 400  
",
"AUTOTOOLTIP-fed_warpin_special.odf", "
       Request relocation of an experimental
         Descent Class vessel into your sector.
         The Descent is a powerful command
         vessel with experimental shield
         technology
       Once the Descent reaches an officer
         rank it will consume less Warp-In
         slots, allowing additional Warp-In
         requests
       If a Warp-In vessel is destroyed, you
         will have to support Starfleet
         construction funds with a small amount
         of supplies
",
"AUTOTOOLTIP-fed_warpin_strat.odf", "
       Request relocation of an Teutoburg
         Class strategic cruiser into your
         sector. The Teutoburg is a specialized
         extreme distances combat vessel
       Once the Teutoburg reaches an officer
         rank it will consume less Warp-In
         slots, allowing additional Warp-In
         requests
       If a Warp-In vessel is destroyed, you
         will have to support Starfleet
         construction funds with a small amount
         of supplies
",
"AUTOTOOLTIP-kli_alt_armament.odf", "
       Alternative ammunition will increase
         the time between shots by 250 percent
         but attacks will cause the target to
         lose its engines
       Lasts until canceled
",
"AUTOTOOLTIP-kli_attackprobe.odf", "
       Drops an automated attack probe which
         will attack a hostile target nearby
       May be used while Advanced Cloak is
         active

       Deploys Attack Probe

           Offensive Value
           Defensive Value
             System Value

 500  
",
"AUTOTOOLTIP-kli_attackprober4.odf", "
       Drops an automated attack probe which
         will attack a hostile target nearby
       May be used while Advanced Cloak is
         active

       Deploys Attack Probe

           Offensive Value
           Defensive Value
             System Value

 500  
",
"AUTOTOOLTIP-kli_attackprober5.odf", "
       Drops an automated attack probe which
         will attack a hostile target nearby
       May be used while Advanced Cloak is
         active

       Deploys Attack Probe

           Offensive Value
           Defensive Value
             System Value

 500  
",
"AUTOTOOLTIP-kli_battleplan.odf", "
       Organize the attack patterns of your
         fleet to greatly increase the damage
         dealt

 50  per second
",
"AUTOTOOLTIP-kli_calltoarms.odf", "
       Increases the crew capacity of this
         vessel by 125
       Grants the Vutpa' Troopship status,
         allowing her to use the Transporter
         Assault ability
",
"AUTOTOOLTIP-kli_cloak.odf", "
       Hides this unit from the enemies sensors
       Cloaking and decloaking will take 4
         seconds
       Special weapon energy does not
         regenerate while cloaked
",
"AUTOTOOLTIP-kli_cloak_bortas.odf", "
       Hides this unit from the enemies sensors
       Cloaking and decloaking will take 4
         seconds
       Special weapon energy does not
         regenerate while cloaked

         Advanced Cloaking devices are only
         countered by Graviton-Tachyon Pings
",
"AUTOTOOLTIP-kli_cloak_large.odf", "
       Hides this unit from the enemies sensors
       Cloaking and decloaking will take 4
         seconds
       Special weapon energy does not
         regenerate while cloaked
",
"AUTOTOOLTIP-kli_cloak_rom.odf", "
       Hides this unit from the enemies sensors
       Cloaking and decloaking will take 2
         seconds
       Special weapon energy does not
         regenerate while cloaked
",
"AUTOTOOLTIP-kli_combat_tractor.odf", "
       Can be locked on a target even while
         shields are active

     Weapon range: Medium

 5  per second
",
"AUTOTOOLTIP-kli_compound.odfdev", "
       Fires a volley of micro photon
         torpedoes at up to three independent
         targets

     Weapon range: Long

 110  
",
"AUTOTOOLTIP-kli_compound_rom.odf", "
       Fires a volley of micro photon
         torpedoes at up to five independent
         targets

     Weapon range: Long

     
       Will hit 2 additional targets

 110  
",
"AUTOTOOLTIP-kli_dispatch.odf", "
    Offensive Value
    Defensive Value

       Dispatch the resource-storage
         containers to transform this unit into
         a completely operational destroyer
       This surprise attack will increase the
         combat effectiveness for 35 seconds. If
         the K't'inga gains a rank while the
         effect is active, it will gain a
         permanent attribute bonus
       The cloaking device is unavailable
         while the effect is active
       All stored resources are lost and this
         process is not reversible
       Only available while in the vicinity of
         a Klingon Mining Station
",
"AUTOTOOLTIP-kli_energybuffer.odf", "
       An energy buffering system connected to
         the Assault Disruptor will reduce its
         energy usage by 50 percent, but will
         also cut down movement speed due to
         less total starship energy available
       Lasts until canceled
",
"AUTOTOOLTIP-kli_fatigue.odf", "
     Offensive Value
     Defensive Value

       At the turning point of a battle, a
         Klingon warrior will do everything to
         achieve victory, even if that involves
         irreparable damage to a ship
       The Weapon Fatigue effect dissipates if
         the B'rel gains a new rank, but if the
         Weapon Fatigue effect persists through
         its full duration, there is a chance
         for the B'rel to immediately rank up.
         If ranking up the supplies spent will
         be returned
       Lasts 40 seconds

 65  
",
"AUTOTOOLTIP-kli_fieldoffire.odf", "
       Transport a charge of heavy explosives
         at the target location. The resulting
         fireball will cause internal explosions
         on up to five vessels in the affected
         area
       The internal explosions will last twice
         as long as the effect of normal Cluster
         Torpedoes and deal 50 percent increased
         damage
       Hits cloaked vessels

     Weapon range: Long

 222  
",
"AUTOTOOLTIP-kli_graviton_marker.odf", "
       Drops a graviton marker at the current
         location. If a hostile unit gets
         targeted by the graviton marker, its
         movement speed will be cut down
         drastically

 63  
",
"AUTOTOOLTIP-kli_gravseekmissile.odf", "
       As conflicts within the Empire became
         more frequent, there soon was a need to
         face cloaked threats. The answer was a
         modification of the ancient Photon Rack
         missiles, adding a shield breaking
         polaron warhead and a mass seeking
         guidance system. These projectiles
         might even cause weapon system damage
         due to their precise guidance system
       Only hits cloaked vessels

     Weapon range: Medium

 74  
",
"AUTOTOOLTIP-kli_heavy_disruptor.odf", "
       Fires an over-energized disruptor shot
         at a hostile target
       Heavy disruptors deal increased damage
         to destroyers

     Weapon range: Medium

 52  
",
"AUTOTOOLTIP-kli_homing.odf", "
       Fires a homing torpedo drone at a
         hostile vessel
       The torpedo drone will always hit its
         target

     Weapon range: Medium

 52  
",
"AUTOTOOLTIP-kli_imperial_stance.odf", "
     Offensive Value
     Defensive Value
     System Value

       Renders the subsystems of the Qaw'Duj
         immune to fluctuations and disabling
         effects and reduces damage received
         from special weapons by 70 percent
       Lasts 30 seconds

 215  
",
"AUTOTOOLTIP-kli_ion_storm.odf", "
       Creates an artificial ion storm around
         this unit
       Hits cloaked vessels
       Lasts 25 seconds

 612  
",
"AUTOTOOLTIP-kli_ion_torpedo.odf", "
       Ionizing energies will cause system
         failures on a hostile unit, draining 80
         special weapon energy

     Weapon range: Medium

 85  
",
"AUTOTOOLTIP-kli_ion_torpedo_bor.odf", "
       Ionizing energies will cause system
         failures on a hostile unit, draining 20
         special weapon energy per second
       Lasts 8 seconds

     Weapon range: Medium

     
       Destroys twice as much special energy
         but over a total time of 8 seconds

 85  
",
"AUTOTOOLTIP-kli_lastditch.odf", "
       Supercharges the primary systems,
         causing high stress to the weapons.
         Increases the Offensive Value of this
         unit by 8 and shortens the weapon
         reload times for 35 seconds
       After this effect ends the Offensive
         Value will be reduced by 4 for an
         additional 20 seconds
       The cloaking device cannot be used
         while effects of Last Ditch Assault are
         active

 95  
",
"AUTOTOOLTIP-kli_manualS.odf", "

         Experienced Klingon tactical officers
         are known to have great skills in
         following cloaked vessels shortly after
         they are entering cloak and still
         landing hits
",
"AUTOTOOLTIP-kli_missilestorm.odf", "
       Photon Racks are an ancient, but yet
         powerful Klingon weaponry. A special
         attack pattern launches a high number
         of missiles at independent targets

     Weapon range: Medium

 151  
",
"AUTOTOOLTIP-kli_overload.odf", "
       A concentrated ion-burst will deal
         tremendous amounts of damage to a
         single hostile target, enough to blast
         away a smaller unit with a single shot
       The torpedo launcher will have a
         cooldown period for 30 seconds

     Weapon range: Long

 276  
",
"AUTOTOOLTIP-kli_polaron.odf", "
       Fires a polaron-charged torpedo at a
         hostile unit, breaking through the
         shields causing direct hull damage and
         crushing a subsystem
       Lasts 10 seconds

     Weapon range: Medium

 173  
",
"AUTOTOOLTIP-kli_polaronfield.odf", "
       Disables a random subsystem each second
         on up to five hostile vessels in the
         target area
       Lasts 5 seconds

     Weapon range: Long

 278  
",
"AUTOTOOLTIP-kli_polaronfield_rom.odf", "
       Disables a random subsystem each second
         on up to five hostile vessels in the
         target area
       Deals damage to all affected hostiles
       Lasts 5 seconds

     Weapon range: Long

     
       Deals damage in addition to its normal
         effects

 278  
",
"AUTOTOOLTIP-kli_regeneration.odf", "
       Regenerates hull and subsystems

 16  per second
",
"AUTOTOOLTIP-kli_sb_torpedo.odf", "
       This torpedo is especially adjusted to
         break through the shields of a hostile
         and deal direct hull damage
       May be used while cloaked

     Weapon range: Short

 89  
",
"AUTOTOOLTIP-kli_scramblingprobe.odf", "
       Places a scrambling probe at the
         current location. The probe grants you
         view of nearby space and will emit a
         scrambling wave every 10 seconds
       The scrambling wave deactivates weapons
         and engines for 4 seconds and decloaks
         all hostiles
       Lasts 60 seconds

 114  
",
"AUTOTOOLTIP-nbre_cloak.odf", "
       Hides this unit from the enemies sensors
       Cloaking and decloaking will take 3
         seconds
       Special weapon energy does not
         regenerate while cloaked

 100  
",
"AUTOTOOLTIP-nbre_dampening.odf", "
       Disables up to two subsystems of a
         hostile units for 5 seconds or one
         subsystem for 10 seconds. Also causes a
         massive drop in shield energy

     Weapon range: Long

 275  
",
"AUTOTOOLTIP-nfer_disblast.odf", "
       Fires a concentrated blast of energy at
         a hostile unit killing its propulsion
         systems
       Lasts 10 seconds

     Weapon range: Medium

 108  
",
"AUTOTOOLTIP-npc_tractorbeam.odf", "
       Lock on to a friendly or neutral target
         with disabled engines to get it towed.
         If damaged wreckage is under your
         control and is being towed near a yard,
         you may issue a repair order to dock

     Weapon range: Dogfight
",
"AUTOTOOLTIP-rom_aldovh_cloak.odf", "
       The next generation of cloaking devices
         enables disruptors to be used while
         cloaked
       Activation will cause the normal cloak
         to drain energy per second but keeps
         the weapons online

 12  per second
",
"AUTOTOOLTIP-rom_arlterium.odf", "
       Arlterium is a rare crystalline
         material refined from Dilithium
         crystals. While disruptor focus
         crystals made of Arlterium shift a
         large part of the energy spectrum,
         resulting in the damage dealt being
         reduced, they may be used to disrupt
         antimatter-based energy cores and
         weapon systems

     Weapon range: Medium

 175  
",
"AUTOTOOLTIP-rom_auto_repair.odf", "
       Engages automated damage control
         systems to rapidly bring this ship back
         to full operational status

 60  per second
",
"AUTOTOOLTIP-rom_auto_repairM.odf", "
       Engages automated damage control
         systems to rapidly bring this ship back
         to full operational status

         The repair rate boost is increased
         while Advanced Energy Reeling is active

 60  per second
",
"AUTOTOOLTIP-rom_bombardment.odf", "
       Fires a constant stream of phasing
         plasma particles at an opponent's unit.
         The shield stress will render the
         target incapable of any actions

     Weapon range: Medium

 49  per second
",
"AUTOTOOLTIP-rom_cascade.odf", "
       Causes a meta-static fluctuation at the
         targeted area. Cascading energy waves
         will rip through the systems of all
         hostile vessels in the area causing
         heavy damage to their systems with a
         chance to lose special weapon energy
       Damage dealt and the chance to lose
         special weapon energy are based on the
         maximum number of special abilities a
         unit may carry

     Weapon range: Medium

 213  
",
"AUTOTOOLTIP-rom_cloak.odf", "
       Hides this unit from the enemies sensors
       Cloaking and decloaking will take 2
         seconds
       Special weapon energy does not
         regenerate while cloaked

 15  
",
"AUTOTOOLTIP-rom_cloak_leahvalM.odf", "
       Hides this unit from the enemies sensors
       Cloaking and decloaking will take 2
         seconds
       Special weapon energy does not
         regenerate while cloaked

         Cloaking consumes no special weapon
         energy while Advanced Energy Reeling is
         active
",
"AUTOTOOLTIP-rom_cloak_station.odf", "
       Stationary cloaking generators are much
         more efficient, allowing stations and
         freighters to keep shields and weapons
         online
       Cloak may not be activated while
         construction or research is in
         progress, you can however build and
         research while being cloaked
       Special weapon energy does not
         regenerate while cloaked

 10  per second
",
"AUTOTOOLTIP-rom_cloak_station2.odf", "
       Stationary cloaking generators are much
         more efficient, allowing stations and
         freighters to keep the shields and
         weapons online
       Cloak may not be activated while
         construction or research is in
         progress, you can however build and
         research while cloaked
",
"AUTOTOOLTIP-rom_cloak_supreme.odf", "
       Hides this unit from the enemies sensors
       Cloaking and decloaking will take 2
         seconds
       Special weapon energy does not
         regenerate while cloaked

         Advanced Cloaking devices are only
         countered by Graviton-Tachyon Pings

 15  
",
"AUTOTOOLTIP-rom_cloak_tavara.odf", "
       Hides this unit from the enemies sensors
       Cloaking and decloaking will take 1
         second
       Special weapon energy does not
         regenerate while cloaked

         Advanced Cloaking devices are only
         countered by Graviton-Tachyon Pings
",
"AUTOTOOLTIP-rom_concave.odf", "
   Offensive Value

       A concave plasma conduit will highly
         increase the offensive value of the
         Saeihr. Nevertheless the coils will be
         heavily stressed during usage and won't
         make it long
       May be used while cloaked
       Lasts 20 seconds

 184  
",
"AUTOTOOLTIP-rom_concaver6.odf", "
   Offensive Value

       A concave plasma conduit will highly
         increase the offensive value of the
         Saeihr. Nevertheless the coils will be
         heavily stressed during usage and won't
         make it long
       May be used while cloaked
       Lasts 20 seconds

 129  
",
"AUTOTOOLTIP-rom_covert-ops.odf", "
       Transports 75 Romulan marines onto the
         target vessel. They will immediately
         try to capture it

     Weapon range: Artillery

 400  
",
"AUTOTOOLTIP-rom_critical.odf", "
       A direct hit kills the enemy's weapon
         systems
       Lasts 12 seconds

     Weapon range: Short

 179  
",
"AUTOTOOLTIP-rom_energyrecharge.odf", "
       Shot Delay
         Weapon range: Medium

         Emits a field around this unit,
         recharging the energy stores of nearby
         friendly Romulan vessels, powering
         nearby Defense Batteries
",
"AUTOTOOLTIP-rom_energyrecharge_gen.odf", "
       Shot Delay
         Weapon range: Short

         Emits a field around this unit while
         the cloaking device is offline,
         recharging the energy stores of nearby
         friendly Romulan vessels
",
"AUTOTOOLTIP-rom_energyrecharge_har.odf", "
       Shot Delay
         Weapon range: Short

         Emits a field around this unit while
         the cloaking device is offline,
         recharging the energy stores of nearby
         friendly Romulan vessels, powering
         nearby Defense Batteries
",
"AUTOTOOLTIP-rom_energy_reeling.odf", "
  Offensive Value
  Defensive Value

       Reinforce the plasma conduits to
         transfer far more energy to systems,
         improving the effects of special
         weapons. The Metaphasic Disruptor deals
         increased damage to short range
         vessels, Auto Repair Systems work
         faster and cloak consumes no energy
       Special weapon energy regeneration rate
         is reduced while the effect of Advanced
         Energy Reeling is active
       May be used while cloaked
       Lasts 20 seconds

 103  
",
"AUTOTOOLTIP-rom_graviton_marker.odf", "
       Drops a graviton marker at the current
         location. If a hostile unit gets
         targeted by the graviton marker, its
         movement speed will be cut down
         drastically

 113  
",
"AUTOTOOLTIP-rom_harmonicimpl.odf", "
       Releases the secondary containment
         systems and invokes an artificial
         singularity implosion. The implosion
         allows the transmitter waves to
         regenerate a portion of the shields of
         all affected vessels and to power
         Defense Batteries
       If affected by a conventional
         transmitter wave, the Generix will emit
         an additional harmonic singularity wave
       All energy conduits of the Generix will
         be reconfigured to contain the
         implosion, leaving her incapable of any
         action
       Lasts 20 seconds
",
"AUTOTOOLTIP-rom_metaphasic.odf", "
       Fires a metaphasic disruptor shot at a
         hostile target. The disruptor is
         constantly phasing and therefore will
         deal highly variable damage

     Weapon range: Short

 131  
",
"AUTOTOOLTIP-rom_metaphasicM.odf", "
       Fires a metaphasic disruptor shot at a
         hostile target. The disruptor is
         constantly phasing and therefore will
         deal highly variable damage

         Deals increased damage to small targets
         while Advanced Energy Reeling is active

     Weapon range: Short

 131  
",
"AUTOTOOLTIP-rom_multipurpose.odf", "
       Allows the Norexan to use its beam
         disruptor as an additional pulse
         disruptor weapon. Each shot will
         consume 66 
       Decreases special energy regeneration
         rate by 50 percent while active
       May be used while cloaked
       Lasts until canceled
",
"AUTOTOOLTIP-rom_multipurposer4.odf", "
       Allows the Norexan to use its beam
         disruptor as an additional pulse
         disruptor weapon. Each shot will
         consume 46 
       Decreases special energy regeneration
         rate by 50 percent while active
       May be used while cloaked
       Lasts until canceled
",
"AUTOTOOLTIP-rom_multipurposer5.odf", "
       Allows the Norexan to use its beam
         disruptor as an additional pulse
         disruptor weapon. Each shot will
         consume 26 
       Decreases special energy regeneration
         rate by 50 percent while active
       May be used while cloaked
       Lasts until canceled
",
"AUTOTOOLTIP-rom_multi_targeting.odfdev", "
       Fires a simultaneous disruptor volley
         at up to 4 hostile targets dealing
         increased damage

     Weapon range: Long

 96  
",
"AUTOTOOLTIP-rom_phaseplates.odf", "
       Shifts single armor plates in phase to
         improve damage reduction. The damage
         reduction is proportional to the
         attacking range, being most effective
         against close targets. Also makes it
         almost impossible for adapting Borg
         weaponry to penetrate the hull
       Phase Plates do not work on refitted
         Rhienn Class vessels
       Special weapon energy does not
         regenerate while the effect of Phase
         Plates is active
       May be used while cloaked
       Lasts 30 seconds

 109  
",
"AUTOTOOLTIP-rom_phase_cloak.odf", "
       The cloaking device has been adjusted
         to fit the Generix's energy signature,
         allowing it to keep its shields up even
         while cloaked
       Activation will cause the normal cloak
         to drain energy per second but keeps
         the shields online

 1  per second
",
"AUTOTOOLTIP-rom_plasmabolt.odf", "
       An extremely hot plasma bolt will
         deactivate the enemy's weapon systems
       Lasts 10 seconds

     Weapon range: Medium

 104  
",
"AUTOTOOLTIP-rom_plasmaboltr4.odf", "
       An extremely hot plasma bolt will
         deactivate the enemy's weapon systems
       Lasts 12 seconds

     Weapon range: Medium

 104  
",
"AUTOTOOLTIP-rom_plasmaboltr5.odf", "
       An extremely hot plasma bolt will
         deactivate the enemy's weapon systems
       Lasts 14 seconds

     Weapon range: Medium

 104  
",
"AUTOTOOLTIP-rom_plasmaboltr6.odf", "
       An extremely hot plasma bolt will
         deactivate the enemy's weapon systems
       Lasts 14 seconds

     Weapon range: Medium

 73  
",
"AUTOTOOLTIP-rom_plasmamine.odf", "
       Drops a self-detonating mine at the
         current location

 138  
",
"AUTOTOOLTIP-rom_plasmaminer6.odf", "
       Drops a self-detonating mine at the
         current location

 97  
",
"AUTOTOOLTIP-rom_radiation.odf", "
       Creates a field of plasma radiation at
         the target location which will deal
         damage to all targets within the area
         of effect
       There is a chance that a single target
         will receive increased damage
       Damage is divided amongst all valid
         targets

     Weapon range: Medium

 288  
",
"AUTOTOOLTIP-rom_radiationr4.odf", "
       Creates a field of plasma radiation at
         the target location which will deal
         damage to all targets within the area
         of effect
       There is a chance that a single target
         will receive increased damage
       Damage is divided amongst all valid
         targets

     Weapon range: Medium

 288  
",
"AUTOTOOLTIP-rom_radiationr5.odf", "
       Creates a field of plasma radiation at
         the target location which will deal
         damage to all targets within the area
         of effect
       There is a chance that a single target
         will receive increased damage
       Damage is divided amongst all valid
         targets

     Weapon range: Medium

 288  
",
"AUTOTOOLTIP-rom_refractive.odf", "
       Reconfigures the shield emitters to
         generate a shield dome around this
         vessel. The refractive emitters will
         compensate all incoming damage from
         pulse weapons. However, as the dome
         dissipates, the regular shields will
         suffer a severe energy loss
       Special weapon energy does not
         regenerate while the effect of
         Refractive Shield Dome is active
       Lasts 10 seconds

 247  
",
"AUTOTOOLTIP-rom_sabotage.odf", "
       An active Sleeper Agent will try to
         sabotage the infiltrated vessel,
         causing its complete destruction or at
         least heavy structural damage
       There is a chance that the saboteur
         will fail. The probability of a
         successful sabotage increases with the
         rank of the Intelligence Center

 450  
",
"AUTOTOOLTIP-rom_sensorjammer.odfdev", "
       Scrambles the targeting sensors of
         hostile units, disabling the sensor or
         weapon subsystems. Not all affected
         vessels will suffer from subsystem
         failure
       Deals an amount of damage based on the
         targets sensor range
       Lasts 6 seconds

     Weapon range: Medium

 225  
",
"AUTOTOOLTIP-rom_sensorjammerr4.odf", "
       Scrambles the targeting sensors of
         hostile units, disabling the sensor or
         weapon subsystems. Some foes might even
         lose their engines. Not all affected
         vessels will suffer from subsystem
         failure
       Deals an amount of damage based on the
         targets sensor range
       Lasts 6 seconds

     Weapon range: Medium

 225  
",
"AUTOTOOLTIP-rom_sensorjammerr5.odf", "
       Scrambles the targeting sensors of
         hostile units, disabling the sensor or
         weapon subsystems. Some foes might even
         lose their engines
       Deals an amount of damage based on the
         targets sensor range
       Lasts 6 seconds

     Weapon range: Medium

 225  
",
"AUTOTOOLTIP-rom_shield_recharge.odf", "
       Rapidly recharges the shields of an
         allied unit

     Weapon range: Short

 100  per second
",
"AUTOTOOLTIP-rom_silentresolve.odf", "
       Fires a Quadcobalt Torpedo ignoring the
         normal cooldown time
       May be used while cloaked

     Weapon range: Long

 132  
",
"AUTOTOOLTIP-rom_silentresolver6.odf", "
       Fires a Quadcobalt Torpedo ignoring the
         normal cooldown time
       May be used while cloaked

     Weapon range: Long

 92  
",
"AUTOTOOLTIP-rom_singularityimp.odf", "
       Centuries of experience with artificial
         quantum singularities allowed Romulan
         engineers to develop a safe and
         controlled mechanism of creating an
         imploding singularity event. The
         resulting energy waves may be collected
         by nearby vessels, greatly boosting
         their energy stores and Defense
         Batteries in the area of effect will
         also return to full shield strength
       The Singularity Transmitter will shut
         down for 120 seconds

 850  
",
"AUTOTOOLTIP-rom_sleeperagent.odf", "
       Activates a sleeper agent aboard a
         hostile vessel in this sector, granting
         you access to its sensors for 1 minute
       Required for Saboteur Agent
       Grants the Intelligence Center
         experience based on the infiltrated
         vessel

 150  
",
"AUTOTOOLTIP-rom_spy.odf", "
       Reveals the sensor information of all
         hostile stations in this sector to you.
         However, the amount of sensor data per
         station can not be assured

 1000  
",
"AUTOTOOLTIP-rom_spyr5.odf", "
       Reveals the sensor information of all
         hostile stations in this sector to you.
         However, the amount of sensor data per
         station can not be assured

 800  
",
"AUTOTOOLTIP-rom_stealth_field.odfdev", "
       Bombards the space around this unit
         with subspace transmissions, making it
         impossible for the enemy to clearly
         target your fleet
       Decreases the damage dealt by hostile
         units by 15 percent
       Lasts 10 seconds

     Weapon range: Long

 345  
",
"AUTOTOOLTIP-rom_talshiar_agent.odf", "
       Transport an agent to a hostile unit
         granting you its complete sensor
         information
       May be used while cloaked
       Lasts 45 seconds

     Weapon range: Medium

 60  
",
"AUTOTOOLTIP-rom_transwarp.odf", "
       An experimental transwarp system
         inspired by Borg technology. Allows
         instantaneous travel over a small
         distance

 100  
",
"AUTOTOOLTIP-rom_turretmode.odf", "
      Offensive Value

       Replaces the Pulse Disruptors with an
         artillery-range Projectile Weapon, but
         reduces the damage per second
       May be used while cloaked
       Lasts until canceled
",
"AUTOTOOLTIP-rom_unstable.odfdev", "
       The blueprints of this uncommon
         weaponry date back to the years of the
         Romulan war of independence, when they
         were used to sabotage pirate marauders.
         As more sensible technologies are being
         deployed in modern high-tech vessels,
         these ancient warheads found use again
         to disable engines and to damage shields
       May be used while cloaked
       Lasts 10 seconds

     Valid Targets:
         Support Vessels

     Weapon range: Medium

 126  
",
"AUTOTOOLTIP-rom_vector.odf", "
       Launches a torpedo that will bounce to
         an additional two targets

     Weapon range: Artillery

 228  
",


//##################################
//######  Game Engine Strings  #####
//##################################

	"GAME-RESOURCES-INSUFFICIENT_DILITHIUM", "You do not have enough dilithium to perform that task",
	"GAME-RESOURCES-INSUFFICIENT_TRITANIUM", "You do not have enough tritanium to perform that task",
	"GAME-RESOURCES-INSUFFICIENT_CREW", "You do not have enough crew to perform that task",
	"GAME-RESOURCES-INSUFFICIENT_SUPPLY", "You do not have enough supplies to perform that task",
	"GAME-RESOURCES-INSUFFICIENT_CREDITS", "You do not have enough free credits to perform that task",
	
	"GUI_SD_SPE_READY", "ready",
	"GUI_SD_SPE_EMPTY", "n/a",

//#############################
//######  Hotkey Strings  #####
//#############################

	"GAME-HOTKEY-A", "
(Hotkey: A)",
	"GAME-HOTKEY-B", "
(Hotkey: B)",
	"GAME-HOTKEY-C", "
(Hotkey: C)",
	"GAME-HOTKEY-D", "
(Hotkey: D)",
	"GAME-HOTKEY-E", "
(Hotkey: E)",
	"GAME-HOTKEY-F", "
(Hotkey: F)",
	"GAME-HOTKEY-G", "
(Hotkey: G)",
	"GAME-HOTKEY-H", "
(Hotkey: H)",
	"GAME-HOTKEY-I", "
(Hotkey: I)",
	"GAME-HOTKEY-J", "
(Hotkey: J)",
	"GAME-HOTKEY-K", "
(Hotkey: K)",
	"GAME-HOTKEY-L", "
(Hotkey: L)",
	"GAME-HOTKEY-M", "
(Hotkey: M)",
	"GAME-HOTKEY-N", "
(Hotkey: N)",
	"GAME-HOTKEY-O", "
(Hotkey: O)",
	"GAME-HOTKEY-P", "
(Hotkey: P)",
	"GAME-HOTKEY-Q", "
(Hotkey: Q)",
	"GAME-HOTKEY-R", "
(Hotkey: R)",
	"GAME-HOTKEY-S", "
(Hotkey: S)",
	"GAME-HOTKEY-T", "
(Hotkey: T)",
	"GAME-HOTKEY-U", "
(Hotkey: U)",
	"GAME-HOTKEY-V", "
(Hotkey: V)",
	"GAME-HOTKEY-W", "
(Hotkey: W)",
	"GAME-HOTKEY-X", "
(Hotkey: X)",
	"GAME-HOTKEY-Y", "
(Hotkey: Y)",
	"GAME-HOTKEY-Z", "
(Hotkey: Z)",
	"GAME-HOTKEY-SHIFT_A", "
(Hotkey: Shift + A)",
	"GAME-HOTKEY-SHIFT_B", "
(Hotkey: Shift + B)",
	"GAME-HOTKEY-SHIFT_C", "
(Hotkey: Shift + C)",
	"GAME-HOTKEY-SHIFT_D", "
(Hotkey: Shift + D)",
	"GAME-HOTKEY-SHIFT_E", "
(Hotkey: Shift + E)",
	"GAME-HOTKEY-SHIFT_F", "
(Hotkey: Shift + F)",
	"GAME-HOTKEY-SHIFT_G", "
(Hotkey: Shift + G)",
	"GAME-HOTKEY-SHIFT_H", "
(Hotkey: Shift + H)",
	"GAME-HOTKEY-SHIFT_I", "
(Hotkey: Shift + I)",
	"GAME-HOTKEY-SHIFT_J", "
(Hotkey: Shift + J)",
	"GAME-HOTKEY-SHIFT_K", "
(Hotkey: Shift + K)",
	"GAME-HOTKEY-SHIFT_L", "
(Hotkey: Shift + L)",
	"GAME-HOTKEY-SHIFT_M", "
(Hotkey: Shift + M)",
	"GAME-HOTKEY-SHIFT_N", "
(Hotkey: Shift + N)",
	"GAME-HOTKEY-SHIFT_O", "
(Hotkey: Shift + O)",
	"GAME-HOTKEY-SHIFT_P", "
(Hotkey: Shift + P)",
	"GAME-HOTKEY-SHIFT_Q", "
(Hotkey: Shift + Q)",
	"GAME-HOTKEY-SHIFT_R", "
(Hotkey: Shift + R)",
	"GAME-HOTKEY-SHIFT_S", "
(Hotkey: Shift + S)",
	"GAME-HOTKEY-SHIFT_T", "
(Hotkey: Shift + T)",
	"GAME-HOTKEY-SHIFT_U", "
(Hotkey: Shift + U)",
	"GAME-HOTKEY-SHIFT_V", "
(Hotkey: Shift + V)",
	"GAME-HOTKEY-SHIFT_W", "
(Hotkey: Shift + W)",
	"GAME-HOTKEY-SHIFT_X", "
(Hotkey: Shift + X)",
	"GAME-HOTKEY-SHIFT_Y", "
(Hotkey: Shift + Y)",
	"GAME-HOTKEY-SHIFT_Z", "
(Hotkey: Shift + Z)",
	"GAME-HOTKEY-F1", "
(Hotkey: F1)",
	"GAME-HOTKEY-F2", "
(Hotkey: F2)",
	"GAME-HOTKEY-F3", "
(Hotkey: F3)",
	"GAME-HOTKEY-F4", "
(Hotkey: F4)",
	"GAME-HOTKEY-F5", "
(Hotkey: F5)",
	"GAME-HOTKEY-F6", "
(Hotkey: F6)",
	"GAME-HOTKEY-F7", "
(Hotkey: F7)",
	"GAME-HOTKEY-F8", "
(Hotkey: F8)",
	"GAME-HOTKEY-F9", "
(Hotkey: F9)",
	"GAME-HOTKEY-F10", "
(Hotkey: F10)",
	"GAME-HOTKEY-F11", "
(Hotkey: F11)",
	"GAME-HOTKEY-F12", "
(Hotkey: F12)",
	"GAME-HOTKEY-CTRL_C", "
(Hotkey: Ctrl + C)",
	"GAME-HOTKEY-DELETE", "
(Hotkey: Delete)",
	"GAME-HOTKEY-NUM_0", "
(Hotkey: Numblock 0)",
	"GAME-HOTKEY-NUM_1", "
(Hotkey: Numblock 1)",
	"GAME-HOTKEY-NUM_2", "
(Hotkey: Numblock 2)",
	"GAME-HOTKEY-NUM_3", "
(Hotkey: Numblock 3)",
	"GAME-HOTKEY-NUM_4", "
(Hotkey: Numblock 4)",
	"GAME-HOTKEY-NUM_5", "
(Hotkey: Numblock 5)",
	"GAME-HOTKEY-NUM_6", "
(Hotkey: Numblock 6)",
	"GAME-HOTKEY-NUM_7", "
(Hotkey: Numblock 7)",
	"GAME-HOTKEY-NUM_8", "
(Hotkey: Numblock 8)",
	"GAME-HOTKEY-NUM_9", "
(Hotkey: Numblock 9)",
	"GAME-HOTKEY-CONTROL_C", "
(Hotkey: Ctrl + C)",

//######################################
//######  Original Armada Strings  #####
//######################################

	"GUI_CP_DILITHIUM_RES",		"",
	"GUI_CP_LATINUM_RES",		"",
	"GUI_CP_CREW_RES",			"",
	"GUI_CP_OFFICER_RES",		"",
	"GUI_CP_BIOMATTER_RES",		"",
	"GUI_CP_METAL_RES",			"",

	"GUI_RD_CREW_TOOLTIP",		"Crew: %d/%d",
	"GUI_RD_CREW_VTOOLTIP",		"Crew: %d/%d  
Available crew that is not in active service.",
	"GUI_RD_DILITHIUM_TOOLTIP",	"",
	"GUI_RD_DILITHIUM_VTOOLTIP","Dilithium: 
	Current dilithium store. Dilithium is obtained from Dilithium Moons or similar sources.",
	"GUI_RD_LATINUM_TOOLTIP",	"",
	"GUI_RD_LATINUM_VTOOLTIP",	"Tritanium: 
	Current tritanium store. Tritanium is obtained from Tritanium Moons or similar sources.",
	"GUI_RD_BIOMATTER_TOOLTIP", "",
	"GUI_RD_BIOMATTER_VTOOLTIP",	"Supply: 
	Current supply units left. Supplies are needed to maintain starships and are required to construct vessels.",
	"GUI_RD_CREDITS_TOOLTIP",	"",
	"GUI_RD_CREDITS_VTOOLTIP",	"",
	"GUI_RD_METAL_TOOLTIP",		"",
	"GUI_RD_METAL_VTOOLTIP",	"Collective Connections: 
Current Collective Connections available. Collective Connections are permanently established. Collective Connections are needed to operate Borg drones and are required to construct most vessels.",
	"GUI_RD_OBSERVER_TOOLTIP",	"Observers have no resources.",
	"GUI_RD_OBSERVER_VTOOLTIP",	"Observers have no resources.",
	"GUI_CP_REQRACE",		"Required ally: %s",
	"GUI_CP_RACEBUILD",		"Only buildable by: %s",
	"GUI_CHAT_OBJECTCOMPLETE",	"%s is ready",
	"GUI_CP_CAP_CLASSVALUE",	"         Consumes %d slots",

//##################
//##################
//######  END  #####
//##################
//##################



	// the default game name is constructed as LEFT + Playername + RIGHT
	// so for German, LEFT should be "Game von " and RIGHT should be ""
	"MP_DEFAULT_GAME_NAME_LEFT",			"",
	"MP_DEFAULT_GAME_NAME_RIGHT",			"'s Game",

	// these permit the translation of the default GameSpy room names.  
	// Note, additional rooms may be added by GameSpy at any time, and will be untranslated (unless a key is in here)
	"MP_ROOM_NAME_Cadet",					"Cadet",
	"MP_ROOM_NAME_Captain",					"Captain",
	"MP_ROOM_NAME_Admiral",					"Admiral",
	"MP_ROOM_NAME_Main Lobby",				"Main Lobby",

	// various messages for filetransfer progress.  the filename is printed between LHS and RHS.  An empty RHS indicates no filename in that message.
	"MP_FILETRANSFER_COMMENCED_LHS",		"A new map (",
	"MP_FILETRANSFER_COMMENCED_RHS",		") is downloading into your bzn directory.  Back out of this game set up if you need to stop this download.",
	"MP_FILETRANSFER_COMPLETED_LHS",		"The new map download was successful.  You are ready to play on this new map now.",
	"MP_FILETRANSFER_COMPLETED_RHS",		"",
	"MP_FILETRANSFER_PERMISSION_REQUEST_LHS","The host has chosen a map (",
	"MP_FILETRANSFER_PERMISSION_REQUEST_RHS",") that you do not have.  Click on the 'Download this Map' button to receive it.",
	"MP_FILETRANSFER_FAIL_NEVER_LHS",		"The host has chosen a map (",
	"MP_FILETRANSFER_FAIL_NEVER_RHS",		") that you do not have.  Per your request (Download Maps is set to Never), it will not be downloaded.",
	"MP_FILETRANSFER_FAIL_EXISTS_LHS",		"The host's map cannot be downloaded, because you already have a map with the same filename (",
	"MP_FILETRANSFER_FAIL_EXISTS_RHS",		").",
	"MP_FILETRANSFER_FAIL_SAVE_LHS",		"The host has chosen a save game that you do not have.  You cannot play this map.",
	"MP_FILETRANSFER_FAIL_SAVE_RHS",		"",
	"MP_FILETRANSFER_FAIL_SERVER_LHS",		"The new map download was terminated by the host.",
	"MP_FILETRANSFER_FAIL_SERVER_RHS",		"",

	// multiplayer filetransfer button texts
	"MP_FILETRANSFER_BUTTON_ACCEPT",		"Download this Map",
	"MP_FILETRANSFER_BUTTON_NEVER",			"Download Maps: Never",
	"MP_FILETRANSFER_BUTTON_ASK",			"Download Maps: Ask",
	"MP_FILETRANSFER_BUTTON_ALWAYS",		"Download Maps: Always",

	// replay tooltips
	"GUI_REPLAY_RESTART",					"Restart Playback",
	"GUI_REPLAY_RESTART_V",					"Restart the replay from the beginning.",
	"GUI_REPLAY_PAUSE",						"Pause Replay",
	"GUI_REPLAY_PAUSE_V",					"Pause playback of the replay.  Press Normal Playback to restore the normal playback speed.",
	"GUI_REPLAY_SLOW",						"Slow Playback",
	"GUI_REPLAY_SLOW_V",					"Play the replay at a slower than normal rate.  Press Normal Playback to restore the normal playback speed.",
	"GUI_REPLAY_NORMAL",					"Normal Playback",
	"GUI_REPLAY_NORMAL_V",					"Play the replay at normal playback speed.",
	"GUI_REPLAY_FAST",						"Fast Playback",
	"GUI_REPLAY_FAST_V",					"Play the replay back at a faster than normal rate.  Press Normal Playback to restore the normal playback speed."
};

