	// Map Definitions

	// Handle for Outpost (fed_outpost) object fed_outp1234
	Handle fed_outp1234

	// Handle for Starfleet Faction (effect_empty) object fed_effe1233
	Handle fed_effe1233

	// Handle for Tritanium Moon (map_ice_tritanium_moon3) object tri
	Handle tri

	// Handle for Dilithium Moon (map_ice_dilithium_moon4) object dil
	Handle dil

	// Handle for Newton Class (fed_newton) object repair
	Handle repair

	// Handle for Mandril Class (fed_mandril) object freight
	Handle freight

	// Handle for Mediterranean Class (fed_mediterranean) object const
	Handle const

	// Handle for D'Kora Class Marauder (nfer_marauder) object zferscav1001
	Handle zferscav1001

	// Handle for Dilithium Moon (map_ice_dilithium_moon3) object map_ice_1138
	Handle map_ice_1138

	// Handle for Tritanium Moon (map_ice_tritanium_moon2) object map_ice_1139
	Handle map_ice_1139

	// Handle for Starfleet Faction (effect_empty) object fed_effe1231
	Handle fed_effe1231

	// Handle for Outpost (fed_outpost) object fed_outp1232
	Handle fed_outp1232




	// Map Object Initialization

	fed_outp1234 = GetHandle( "fed_outp1234" );
	fed_effe1233 = GetHandle( "fed_effe1233" );
	tri = GetHandle( "tri" );
	dil = GetHandle( "dil" );
	repair = GetHandle( "repair" );
	freight = GetHandle( "freight" );
	const = GetHandle( "const" );
	zferscav1001 = GetHandle( "zferscav1001" );
	map_ice_1138 = GetHandle( "map_ice_1138" );
	map_ice_1139 = GetHandle( "map_ice_1139" );
	fed_effe1231 = GetHandle( "fed_effe1231" );
	fed_outp1232 = GetHandle( "fed_outp1232" );



	// AI special forces



	//
	// PATHS
	//

	// Path: "path_1" (9 points)
	// Path: "path_2" (7 points)
	// Path: "path_3" (8 points)
	// Path: "path_4" (7 points)
	// Path: "path_5" (7 points)
