	// Map Definitions

	// Handle for Tritanium Moon (trigger_tritanium) object trigger_1022
	Handle trigger_1022

	// Handle for Dilithium Moon (trigger_dilithium) object trigger_1021
	Handle trigger_1021

	// Handle for Tritanium Moon (trigger_tritanium) object trigger_1020
	Handle trigger_1020

	// Handle for Dilithium Moon (trigger_dilithium) object trigger_1019
	Handle trigger_1019

	// Handle for Tritanium Moon (trigger_tritanium) object trigger_1018
	Handle trigger_1018

	// Handle for Dilithium Moon (trigger_dilithium) object trigger_1017
	Handle trigger_1017

	// Handle for Tritanium Moon (trigger_tritanium) object trigger_1016
	Handle trigger_1016

	// Handle for Dilithium Moon (trigger_dilithium) object trigger_1015
	Handle trigger_1015

	// Handle for Tritanium Moon (trigger_tritanium) object trigger_1014
	Handle trigger_1014

	// Handle for Dilithium Moon (trigger_dilithium) object trigger_1013
	Handle trigger_1013

	// Handle for Tritanium Moon (trigger_tritanium) object trigger_1012
	Handle trigger_1012

	// Handle for Dilithium Moon (trigger_dilithium) object trigger_1011
	Handle trigger_1011

	// Handle for Tritanium Moon (trigger_tritanium) object trigger_1010
	Handle trigger_1010

	// Handle for Dilithium Moon (trigger_dilithium) object trigger_1009
	Handle trigger_1009

	// Handle for Tritanium Moon (trigger_tritanium) object trigger_1008
	Handle trigger_1008

	// Handle for Dilithium Moon (trigger_dilithium) object trigger_1007
	Handle trigger_1007

	// Handle for Tritanium Moon (trigger_tritanium) object trigger_1006
	Handle trigger_1006

	// Handle for Dilithium Moon (trigger_dilithium) object trigger_1005
	Handle trigger_1005

	// Handle for Dilithium Moon (trigger_dilithium) object trigger_1004
	Handle trigger_1004

	// Handle for Tritanium Moon (trigger_tritanium) object trigger_1003
	Handle trigger_1003

	// Handle for Outpost (fed_outpostZ) object fed_outp1002
	Handle fed_outp1002

	// Handle for McKinley Type Yard (fed_mckinley_yard) object fed_mcki1001
	Handle fed_mcki1001




	// Map Object Initialization

	trigger_1022 = GetHandle( "trigger_1022" );
	trigger_1021 = GetHandle( "trigger_1021" );
	trigger_1020 = GetHandle( "trigger_1020" );
	trigger_1019 = GetHandle( "trigger_1019" );
	trigger_1018 = GetHandle( "trigger_1018" );
	trigger_1017 = GetHandle( "trigger_1017" );
	trigger_1016 = GetHandle( "trigger_1016" );
	trigger_1015 = GetHandle( "trigger_1015" );
	trigger_1014 = GetHandle( "trigger_1014" );
	trigger_1013 = GetHandle( "trigger_1013" );
	trigger_1012 = GetHandle( "trigger_1012" );
	trigger_1011 = GetHandle( "trigger_1011" );
	trigger_1010 = GetHandle( "trigger_1010" );
	trigger_1009 = GetHandle( "trigger_1009" );
	trigger_1008 = GetHandle( "trigger_1008" );
	trigger_1007 = GetHandle( "trigger_1007" );
	trigger_1006 = GetHandle( "trigger_1006" );
	trigger_1005 = GetHandle( "trigger_1005" );
	trigger_1004 = GetHandle( "trigger_1004" );
	trigger_1003 = GetHandle( "trigger_1003" );
	fed_outp1002 = GetHandle( "fed_outp1002" );
	fed_mcki1001 = GetHandle( "fed_mcki1001" );



	// AI special forces

	SetSpecialForcesFlag( fed_outp1002, true );
	SetSpecialForcesFlag( fed_mcki1001, true );


	//
	// PATHS
	//

	// Path: "Camera_1" (2 points)
	// Path: "Camera_2" (2 points)
	// Path: "Camera_3" (2 points)
	// Path: "Camera_4" (2 points)
