// Map Definitions // Handle for Dilithium Moon (trigger_dilithium) object trigger_1001 Handle trigger_1001 // Handle for Latinum Moon (trigger_tritanium) object trigger_1002 Handle trigger_1002 // Handle for Latinum Moon (trigger_tritanium) object trigger_1003 Handle trigger_1003 // Handle for Dilithium Moon (trigger_dilithium) object trigger_1004 Handle trigger_1004 // Handle for Wormhole (map_wormhole) object map_worm1005 Handle map_worm1005 // Handle for Wormhole (map_wormhole) object map_worm1006 Handle map_worm1006 // Handle for Dilithium Moon (map_ice_dilithium_moon1) object map_ice_1007 Handle map_ice_1007 // Handle for Latinum Moon (map_ice_tritanium_moon1) object map_ice_1008 Handle map_ice_1008 // Handle for Latinum Moon (map_ice_tritanium_moon2) object map_ice_1009 Handle map_ice_1009 // Handle for Dilithium Moon (map_ice_dilithium_moon2) object map_ice_1010 Handle map_ice_1010 // Handle for Dilithium Moon (map_ice_dilithium_moon3) object map_ice_1011 Handle map_ice_1011 // Handle for Latinum Moon (map_ice_tritanium_moon3) object map_ice_1012 Handle map_ice_1012 // Handle for Dilithium Moon (map_ice_dilithium_moon4) object map_ice_1013 Handle map_ice_1013 // Handle for Latinum Moon (map_ice_tritanium_moon4) object map_ice_1014 Handle map_ice_1014 // Handle for Dilithium Moon (map_ice_dilithium_moon1) object map_ice_1464 Handle map_ice_1464 // Handle for Dilithium Moon (map_ice_dilithium_moon2) object map_ice_1465 Handle map_ice_1465 // Map Object Initialization trigger_1001 = GetHandle( "trigger_1001" ); trigger_1002 = GetHandle( "trigger_1002" ); trigger_1003 = GetHandle( "trigger_1003" ); trigger_1004 = GetHandle( "trigger_1004" ); map_worm1005 = GetHandle( "map_worm1005" ); map_worm1006 = GetHandle( "map_worm1006" ); map_ice_1007 = GetHandle( "map_ice_1007" ); map_ice_1008 = GetHandle( "map_ice_1008" ); map_ice_1009 = GetHandle( "map_ice_1009" ); map_ice_1010 = GetHandle( "map_ice_1010" ); map_ice_1011 = GetHandle( "map_ice_1011" ); map_ice_1012 = GetHandle( "map_ice_1012" ); map_ice_1013 = GetHandle( "map_ice_1013" ); map_ice_1014 = GetHandle( "map_ice_1014" ); map_ice_1464 = GetHandle( "map_ice_1464" ); map_ice_1465 = GetHandle( "map_ice_1465" ); // AI special forces // // PATHS // // Path: "Camera_2" (1 points) // Path: "Camera_1" (1 points)