The Next Generation

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posted on December 12th, 2011, 10:48 pm
Last edited by Optec on December 12th, 2011, 11:48 pm, edited 2 times in total.
It was quite silent around here for a few weeks, due to our intense development of the next, big patch. Today, I want to start a series of news posts introducing all the new stuff we are working on.

Click here to read this article!
posted on December 12th, 2011, 10:55 pm
fricking awesome

think a pic could be given to demonstrate the 'all attributes' being displayed part?

Speed? Shield Strength as well as hull strength?

wider technology trees sounds interesting too.
posted on December 12th, 2011, 10:58 pm
This IS


[shadow=red,left][glow=red,2,300]AWESOME[/glow][/shadow]
posted on December 12th, 2011, 11:05 pm
oh wow, this is awesome.

the standout point for me is that defensive tanks can now tank regardless of defence value, i think that's a huge accomplishment and something i really look forward to.

thank you for these new posts.
posted on December 12th, 2011, 11:27 pm
You guys are my heros :wub: !!!! :thumbsup: :thumbsup:
posted on December 12th, 2011, 11:31 pm
improved graphics?
posted on December 12th, 2011, 11:32 pm
Yeah, this is very exciting news.  :woot:
posted on December 13th, 2011, 12:16 am
:blink:

omg guys i cant wait im get back online asap

awesome work fellas  :thumbsup:
Xanto
User avatar
posted on December 13th, 2011, 12:25 am
Optec wrote:So what is the content you can expect? Basically, it's one of the most complex patches we have made so far, stuffed with new units, models, special effects, AI, "trekism" and - the focus of this package - a completely revised gameplay to make Fleet Operations even more fun both in multiplayer and singleplayer modes!



I do want... like now, please? No, okay I will wait.  :'(
posted on December 13th, 2011, 12:33 am
Sweet i like the way that this is heading, the pictures are really cool too esp the Generix
posted on December 13th, 2011, 1:15 am
So a new mechanic will be introduced, simplifying the way you can recognize your ships and introducing completely new strategies unseen in Fleet Operations or Armada 2. Every unit shows its profile in its tooltip along with all of its attributes which are relevant for game mechanics. All hidden properties have been removed. A vessel gains unique abilities or characteristics, inherited from its profile.


Can you provide a screenshot? I'm interested to see how the layout will be. With adding such a lerge quantity of info there is a real risk of information overload.
posted on December 13th, 2011, 2:26 am
Could you give some technical information about this patch?  I can't wait to try it out.
posted on December 13th, 2011, 2:35 am
Very, very cool. You have me on the edge of my seat waiting for more information. I figure the next update will send me off of my seat. Better put a pillow on the floor now - just to be safe.
posted on December 13th, 2011, 4:14 am
2 out of 4 pics Klingon ships

good omen
posted on December 13th, 2011, 5:16 am
Well this redo is certainly, on a much greater scale then I imagined!  This is super cool!  These next versions are going to be awesome!
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