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Fo: Asteroid Fields
November 23, 2008, 08:15:23 PM
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Star Trek Armada II: Fleet Operations
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Fo: Asteroid Fields
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Topic: Fo: Asteroid Fields (Read 533 times)
Ehhhh
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Posts: 3
Fo: Asteroid Fields
«
on:
June 17, 2004, 08:58:38 AM »
I dont know whether i am in the right room to post this question but who cares! I downloaded Fleet Ops yesterday, installed it...yaddy yaddy ya. Its a brilliant game but it runs too slow on the comp, even at low graphics. My comps fast, but i think my graphics card is sh*thouse.
The asteriod fields and space dust that are in Fleet Ops look a hell of a lot more better than the ones in the original patched version. So heres my question. I was wondering.
How could I put the asteroid fields from Fleet ops to the original?
Or is it even possible to do this?
Thanks
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hypercube
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Posts: 991
Fo: Asteroid Fields
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Reply #1 on:
June 17, 2004, 10:07:06 AM »
try using a fleetops map, or make one.
i have no idea if this will work, but give it a try
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-=B!G=-The Black Baron
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Posts: 3058
Fo: Asteroid Fields
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Reply #2 on:
June 17, 2004, 11:45:06 AM »
Quote
try using a fleetops map, or make one.
That wont work, for sure
You have to replace some textures in the original armada, but I have no idea wich ones, ask optec in chat
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DOCa Cola
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Posts: 2589
Fo: Asteroid Fields
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Reply #3 on:
June 20, 2004, 02:54:46 PM »
@ehhhh
what are your system specs?
DOCa Cola
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Ehhhh
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Fo: Asteroid Fields
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Reply #4 on:
June 22, 2004, 11:59:52 AM »
my brother tells me i have:
- amd athlon 1700xp
- 64mb geforce 2 mx
- 256 mb ddr ram
- 40 gig disk space
considering that armada II came out when my system was brand new, i'd expect that the bloody game would work smoothly aswell.
I also tried modding some file without a program. I could do it on the first Armada but not with Armada II. It says when i try altering say an .odf file that the file exisists with Read Only Attributes
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DOCa Cola
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Fo: Asteroid Fields
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Reply #5 on:
June 22, 2004, 02:57:47 PM »
sounds like you may have too low ram, 512 should be ok. you will notice an overall performance increase in games if you upgrade to 512mb. If you switch to the task manager during a game the maximum of 256mb ram should be reached or over that number, then files will be cached on your hd slowing down every game, and that not only affects fleet operations.
DOCa Cola
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cts006
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Fo: Asteroid Fields
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Reply #6 on:
June 23, 2004, 04:53:15 AM »
I agree with Doca,
Except for the graphics card wich is a little dated i would say that the ram is your biggest hiderence their. The processor checks out, ive seen fleet ops run smooth at a lot lower clock speed and the hard drive isnt that big of a factor.
About the odf's,
Select the odf or group/entire folder full you want to mod and "Right click on it or one of the selected group, go to properties and under atributes go to read only, and uncheck the box.
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hypercube
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Fo: Asteroid Fields
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Reply #7 on:
June 23, 2004, 07:45:12 AM »
i agree my system is inferior to yours except for the graphic card(i have geforce titanium 4200) and FO works smoothly on it
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Ehhhh
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Posts: 3
Fo: Asteroid Fields
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Reply #8 on:
June 23, 2004, 07:51:42 AM »
thanks guys, much appreciated....all i gotta do know is get some extra cash
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DOCa Cola
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Fo: Asteroid Fields
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Reply #9 on:
June 23, 2004, 09:01:04 AM »
hehe, thats always the prob. 256mb cost around $40 depending if you want "no name" or not
DOCa Cola
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