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November 23, 2008, 12:56:32 PM *
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Author Topic: Bringing Planets Back?  (Read 1434 times)
KL0K

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« Reply #30 on: June 13, 2004, 10:57:04 PM »

for me, it would be enough to get that feature of armada1 back, that u get increased crew or stuff like that if u build a base near a planet... but well.. i liked the colonisation thingy of a2 pretty much.. so my opinion is a bit splitted about this tho
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PREATOR DEFIANT

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« Reply #31 on: June 13, 2004, 11:26:55 PM »

Quote
Wrong again. Put simply, my post was a "yes" to the thread.
Actually it was a no, no, planets DO have shields. Actually I think that can be either a yes or a no depending on how you look at it.
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TanEdos
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« Reply #32 on: June 14, 2004, 02:27:34 PM »

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FA DEFIANT,Jun 13 2004, 11:26 PM] Actually it was a no, no, planets DO have shields. Actually I think that can be either a yes or a no depending on how you look at it.
From what I read it was a YES.
« Last Edit: June 14, 2004, 02:28:03 PM by TanEdos » Logged

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PREATOR DEFIANT

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« Reply #33 on: June 14, 2004, 03:17:46 PM »

No it can go both ways, no-(refering to me as being wrong) planets do have shields or yes planets do have shields...so there LOL  
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NieKnight
« Reply #34 on: June 14, 2004, 04:08:36 PM »

ok cool thanks, so we can't name the planets?
is there any chance you could release som named planets for 3.0?
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Atlantis

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« Reply #35 on: June 15, 2004, 10:00:36 AM »

Hmm, so it was a yes to the other guys post, but a no to your post, and your post was a no to the other guys post, so my post was a yes to his..... Cheesy

Lol, i'll let you off on that one Smiley

Another thing could be to use the old planets, but have them so small you cant ever see them, and give them names like "Oreius Sector" etc, and in the Admirals log, it would say "1st battle of the Oreius Sector". (you can change the .cfg file to put the word "the" in there....
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