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Author Topic: Fleet Operations 3.0: Supply Resource  (Read 7324 times)
Optec
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« on: May 31, 2004, 03:09:41 PM »

One of the major new features of Fleet Operations 3.0 will be the Supply ressource which introduces an advanced system for attack and support vessel production.

Supply

Spare parts, replicator proto material, nanites or Romulan Ale  cheesy . All things a starship requires to operate. In Fleet Operations such goods are just called "Supply". When a starship lefts the yards it's loading bays have been filled with all supplies it will need during its journey. You will have to pay the supply units required to construct a ship along with the dilithium and tritanium costs at the beginning of construction. Supplies are required for the construction of vessels only. Stations, research or warp-in vessels do never require supplies to be built.
If you run out of supplies you will have to call in new supplies. You can manage that by extending your supply routes at a starbase.


extend supply routes button


It is important to always check your supply count. If you can manage to build up a powerful fleet within your start supplies, you have a significant advantage over a player who has to extend his supply routes to get a good fleet. Supply costs vary from 2 supplyunits for a Sabre to 15 supplyunits for a Tavara.

The resource information page has been updated. Check it out here.

Optec
« Last Edit: June 01, 2004, 10:11:38 AM by DOCa Cola » Logged

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NieKnight
« Reply #1 on: May 31, 2004, 04:29:04 PM »

cool so ill you have to send supplys out to ships that are left guarding an outpost on the opposite side of the map?
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-=B!G=-The Black Baron

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« Reply #2 on: May 31, 2004, 04:38:37 PM »

As i was looking in the information page I noticed that there was an increase of credits to 30, is that true?

BTW its great that this new resource is included, will this mean that ships can run out of torpedos?
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Detektor
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« Reply #3 on: May 31, 2004, 04:48:09 PM »

1 Q.: Yes, the creditslimit changed to 20, but the creditscost are also increased

2 Q.:  No, the ships don't run out of ammo
« Last Edit: May 31, 2004, 04:48:48 PM by Detektor » Logged
Overlord/Zeich
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« Reply #4 on: May 31, 2004, 06:07:49 PM »

Wow.  That looks really cool.  Where do you get supplies from.  Where is the extend supply routes button located?  
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Detektor
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« Reply #5 on: May 31, 2004, 06:41:15 PM »

in the starbase build menu
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PREATOR DEFIANT

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« Reply #6 on: May 31, 2004, 07:35:16 PM »

Now thats really neat and realistic, and really unlike Optec not to give us a heads up before he even adds it. Sneaky devil you  
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Optec
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« Reply #7 on: May 31, 2004, 07:49:34 PM »

hehe Wink
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« Reply #8 on: May 31, 2004, 08:53:15 PM »

Excellent!
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cts006

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« Reply #9 on: June 01, 2004, 03:49:23 PM »

By the looks of this its based off the oficers resource, and im shure Credits are also, I thought it was only posible to have the officers resource be renamed/used once?
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-=B!G=-The Black Baron

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« Reply #10 on: June 01, 2004, 05:37:29 PM »

I've noticed that credits are underlined when you write them, and you can click on them, well thats fine but when you click on them u get relocaded to some site about houses Shocked , is this a error?
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Optec
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« Reply #11 on: June 01, 2004, 05:48:23 PM »

@cts006
supply is not completely like the old officers. just playing arround with the engine Wink but don't fear, credits will be untouched and work as always

@hyperion
credits are underlined when you write them? they are a hyperlink? where? sorry i don't understand  
« Last Edit: June 01, 2004, 05:48:45 PM by Optec » Logged

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-=B!G=-The Black Baron

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« Reply #12 on: June 01, 2004, 06:03:52 PM »

Quote
credits are underlined when you write them? they are a hyperlink? where? sorry i don't understand 

Yeah i guess they are a hyperlink and this is where they redirect me when i click on them:https://www.mortgageexpo.com/home.cfm?SC=EZULALNS1

Some strange house selling site    
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"My power is discombobulatingly devastating I could feel his muscle tissues collapse under my force. It's ludicrous these mortals even attempt to enter my realm."~Mike Tyson

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Optec
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« Reply #13 on: June 01, 2004, 06:09:39 PM »

hm *strange*  :omg:  
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cts006

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« Reply #14 on: June 01, 2004, 06:10:03 PM »

That is wack.
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