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Author Topic: Beta 3: Shrike Class  (Read 2132 times)
Optec
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« on: May 09, 2004, 05:44:35 PM »

Sometimes you meet an old friend after years of separation. You can say something similar to the Romulan Shrike Class.
We all now this fast and deadly attack destroyer from the original Star Trek: Armada. It was one of the many good designes, which were made for the first Armada game.
Now, years later, you can meet it again in Fleet Operations. One of the new Avatar vessels in Beta3 will be the Shrike Class, and it will be as nasty as always Wink . The Shrike got some makeup to fit the Fleet Operations style, but the popular design is of course the same.

[color=00FFCC]Shrike Class[/color]



Macromedia Shockwave required

The Shrike Class is a very fast Romulan destroyer which was designed for all kinds of spionage and stealth tasks. It's cloaking device has perfectly been adjusted to it's energy signature, allowing a Shrike Class to pass through every enemy fleet without being seen. Of course Tachion Scans will still detect it's cloak signature.
The Shrike Class can be produced at the Staryard if you have chosen [color=00FFCC]General Mijural[/color] as your Avatar. It has quite impressive shieldings and armor for a vessel of it's size. The Dual Rapid Fire Pulsedisruptors installed in Shrike Class vessels can beat up most destroyes easily, but a good Shrike Commander will avoid direct conflict and try to continue it's mission stealthly. The [color=00FFCC]Tal'Shiar Agent[/color] special ability will allow you to send and intelligence operative onboard an enemy vessel or station and grant you complete line of view of the targetted unit.



Our Shrike Class is on a mission deep into enemy territory...


...suddendly a Monsoon Class engages out of the nearby nebula! Prepare for battle!

Note: The stats of this vessel may change until release

Optec
« Last Edit: May 11, 2004, 03:44:04 PM by DOCa Cola » Logged

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« Reply #1 on: May 11, 2004, 01:54:15 PM »

Cool I loved that ship in armada 1 LOL , it wasnt that strong in A1 though, but it had the same special weapon and if u would put tal shiar agend on a main base, everything that the enemy has revealed until that moment was shown, will this be the case in fleetops too?  
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« Reply #2 on: May 11, 2004, 01:56:18 PM »

nice shot, takin this vessel Smiley
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« Reply #3 on: May 11, 2004, 02:07:15 PM »

Looks very nice, finally something to help with the Romulans lack of picket ships Cheesy  
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« Reply #4 on: May 11, 2004, 03:19:19 PM »

yep, the tal shiar agent will work the same as in armada1
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« Reply #5 on: May 11, 2004, 03:28:47 PM »

I thought Shrike has the spy in A2 Shocked  
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« Reply #6 on: May 11, 2004, 03:53:22 PM »

yep, the tal shiar agent is nearly the same as the spy. we used a different name, cause the romulan intelligence center already has an ability called spy
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« Reply #7 on: May 11, 2004, 03:58:19 PM »

Very nice! Waiting with much anticipation!
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« Reply #8 on: May 11, 2004, 10:52:56 PM »

Very cool.  I've always like the Strike class.  Nice to see some Romulan Avatars
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« Reply #9 on: May 12, 2004, 01:12:09 PM »

I guess this vessle is sort of like rhein class(without class), it has the same weapons, it's about the same size, will there be any difference except the special weapon?
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« Reply #10 on: May 12, 2004, 03:07:21 PM »

hehe its Rhienn, not the river Rhein  Cheesy

Yep there are many differences. The Shrike has different weapons from the Rhienn. The Shrike Pulse Disruptors are "Rapid Fire" Pulse disruptors, which means they will reload faster but deal less damage. The Shrike has faster movement speed, too.
The most significant difference is the weaponrange. The Shrike is short range, while the Rhienn is long Range. In Beta3 the characteristics of weaponranges have been increased. In other words the starships have a differenc charakter. The Shrike is a strong vessel with greate defensive capabilities, while the Rhienn has massive offensive firepower over a long distance but lack shieldings and hull strength.

Greetings,
Optec
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« Reply #11 on: May 12, 2004, 03:28:07 PM »

Thanks Optec, and sorry about the spelling , I knew that rhein reminded me of some word Cheesy  
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« Reply #12 on: May 12, 2004, 04:40:14 PM »

well.. yea.. itīs a river in germany LOL

but, umm, the shrike.. will it be like in A1? like the handling of the spy or movement, weaponstrengh or something similar? wanna know the specs of it, cause i cant say for now thats its worth the buildin or not... u know Cheesy
« Last Edit: May 12, 2004, 04:41:08 PM by KL0K » Logged
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« Reply #13 on: May 12, 2004, 05:52:47 PM »

hehe, ok, just for you:

Movement Speed:
Rhienn: Fast Destroyer movement
Shrike: Nearly Scout movement

Damage per second:
Rhienn: 2.6 Damage per second
Shrike: 2.3 Damage per second

Weaponrange:
Rhienn: long
Shrike: short

Hitpoints:
Rhienn: 90
Shrike: 140

Costs:
Rhienn: 300 Dilithium, 100 Tritanium
Shrike: 225 Dilithium, 225 Tritanium

Special Abilities:
Rhienn: None, but can be upgradet to refits
Shrike: Talshiar Agent

note that this stats my change until the release, they are from the current development version with the current balancing system

Greetings,
Optec
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« Reply #14 on: May 13, 2004, 11:29:42 AM »

i think it will be one of the main ships for everyone while playing on the romulan side... its fast enough, so it can sneak in and flee from attacks in seconds.. lil disruptors.. only possible damage against BoPīs and the like, but ok... and got enough hitpoints for lowering shields an get out stealthy Cheesy

so most likely in A1... nice job
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