Menu Content/Inhalt

July 29, 2010, 03:04:30 PM *
Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length
 
   Overview   Help Search Login Register  
Pages: [1] 2
  Send this topic  |  Print  
Author Topic: Freighter Bug  (Read 483 times)
cabal

Offline Offline

Posts: 135


AI Overlord


« on: March 08, 2010, 07:03:28 AM »

Freighters, or Romulan ones at least, can fire on enemy vessels with their mining beams.
Logged
Mal
*
Offline Offline

Posts: 1927


Timing isn't everything. But it almost is.


« Reply #1 on: March 08, 2010, 07:23:40 AM »

I see what you mean now.  If you take a miner (I did a romulan one) and set it to high special weapons autonomy, it will use its mining beam on another vessel or station.  Nothing happens as a result, the beam just "attacks" a ship or station, but no damage or mining happens.
Logged

Kemmer:  I demand you open a channel to Earth at once!
Ivanova:  I'm a Lieutenant Commander in Earth Force, Major. I don't take demands. If you have a request, I will consider it.
Kemmer:  Very well, then. I request that you open a channel to Earthdome.
Ivanova:  Request denied. Have a nice day.
Optec
*
Offline Offline

Posts: 4166



WWW
« Reply #2 on: March 08, 2010, 12:59:47 PM »

will be fixed
Logged

Please support Fleet Operations by donating

Send a standard greeting... Full spread!
Mort
*
Offline Offline

Posts: 155



WWW
« Reply #3 on: March 08, 2010, 05:46:41 PM »

i believe any freighter can do that
« Last Edit: March 08, 2010, 05:49:07 PM by Mort » Logged

quaddmgtech

Offline Offline

Posts: 748



« Reply #4 on: March 08, 2010, 06:29:39 PM »

No wonder Mandrils always show up as my 'least effective combat ship' in the ADM log.

 LOL
Logged

THE BORG CAN ASSIMILATE THIS!!!
Boggz
In Soviet Russia, FleetOps plays YOU!
*
Offline Offline

Posts: 1821


If I had wheels I'd be a wagon!


« Reply #5 on: March 08, 2010, 06:33:57 PM »

Awesome Screenie, Mort Cheesy
Logged

 

Dom and Mal are A FIRIN' THEIR LAZARS! BWAAAAAAAAAAARRRRR!!!!!
Mal
*
Offline Offline

Posts: 1927


Timing isn't everything. But it almost is.


« Reply #6 on: March 08, 2010, 06:40:35 PM »

Good move, Mort!  Mining Voyager for spare parts!
Logged

Kemmer:  I demand you open a channel to Earth at once!
Ivanova:  I'm a Lieutenant Commander in Earth Force, Major. I don't take demands. If you have a request, I will consider it.
Kemmer:  Very well, then. I request that you open a channel to Earthdome.
Ivanova:  Request denied. Have a nice day.
Myles
*
Offline Offline

Posts: 2289



« Reply #7 on: March 08, 2010, 06:56:08 PM »

i think we should leave it as it is, star trek freighter ops sounds fun. freighter captains thinking they have weapons LOL

on a serious note maybe the freighters could be adapated to steal enemy resources, if you can get a freighter to an enemy refinery, you could load up refined resources (ie load up several times the normal capacity - as normally you are carrying raw ores). imagine your enemy's horror when they had just added that last module to their first sphere and suddenly they lack the resources.  
Logged

Before you criticize someone, you should walk a mile in their shoes. That way when you criticize them, you are a mile away from them and you have their shoes
Adm. Zaxxon
So say we all.

Offline Offline

Posts: 3073


Commanding the starship of the Future.


« Reply #8 on: March 08, 2010, 07:37:49 PM »

that would be awesome!

I also like the mining beams that can actually mine resources off ships, and eventually kill them
Logged


Follow the link to check for updates.  The mod is still going!
Myles
*
Offline Offline

Posts: 2289



« Reply #9 on: March 08, 2010, 07:48:07 PM »

mining from ships i dont think is sensible. how do you strip the armour off a ship? if it takes phasers lots of work to get through then a mining beam would need ages. or everyone would just use mining ships as combat ships.
Logged

Before you criticize someone, you should walk a mile in their shoes. That way when you criticize them, you are a mile away from them and you have their shoes
Dircome
Admitted Fleet Operations Addict and proud of it

Online Online

Posts: 2011


Audaces Fortuna Iuvat


« Reply #10 on: March 08, 2010, 07:53:34 PM »

if this is going to be fixed does that mean that the freighters will no longer always be my least effective combat ship??
Logged

Q: When will the next patch be out?
A: later this week

"Oh my gosh!!! I keep sending my lemmings off the cliff and they keep falling!!!!!  Why???" :crybab
blazing_gig
*
Offline Offline

Posts: 268



« Reply #11 on: March 08, 2010, 10:14:14 PM »

Wait, wait, wait...you mean I send my freighters on suicide-runs to my enemy's base at the end of every game I lose, and I never even knew that they could actually attack when they got there?! Damn.....
Logged

quaddmgtech

Offline Offline

Posts: 748



« Reply #12 on: March 08, 2010, 10:16:47 PM »

The particle collector beam should be invertible so that you can push enemy ships away as a defense mechanism. Or perhaps blast dilithium at them... that would be awesome.
Logged

THE BORG CAN ASSIMILATE THIS!!!
Dominus_Noctis
*
Offline Offline

Posts: 8129


I have not yet begun to fight! -John Paul Jones


WWW
« Reply #13 on: March 08, 2010, 10:18:14 PM »

if this is going to be fixed does that mean that the freighters will no longer always be my least effective combat ship??

I think this is a seperate issue - probably that will be fixed when the Admiral's Log is reworked a good way's down the road.  Azn
Logged

For information on map making, storyline, gameplay and more:
'Tis braver to live than to die.
[EXC] 1337_64M3R
A modding obsessed person who is proud to be one.

Offline Offline

Posts: 2350


I have the imagination of a builder.


« Reply #14 on: March 08, 2010, 11:30:23 PM »

First of all, the error is the combat=1 code. I believe the devs must have copied and paste and forgot to make it a 0.  Azn Who knows the reason? Right?
Logged

Current Projects:
- USS Never Ending Fury (Temporarily on Hold)
- Warp-in Project (In-Progress)
- Cardassian Race (Need Help)
- 8472 (In-Progress)
Pages: [1] 2
  Send this topic  |  Print  
 
Jump to:  

© 2003-2010 DOCa Cola. All rights reserved.
Star Trek and related marks are trademarks of Paramount Pictures.
Powered by Joomla
Powered by SMF 1.1.7 | SMF © 2006-2008, Simple Machines LLC
Joomla Bridge by JoomlaHacks.com