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Author Topic: PP restart  (Read 873 times)
Blade
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« on: January 11, 2010, 11:04:17 PM »

hi since 3.1.0 has been released and a2 maps now are compatable will the pp continue again
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TParis
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« Reply #1 on: January 11, 2010, 11:04:53 PM »

Ye that would be awesome.
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starfox1701

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« Reply #2 on: March 03, 2010, 09:52:44 AM »

I too am would like to know if the PP will continue as this is a must for long trem survival of the comunity.
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Selor Kiith
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« Reply #3 on: March 03, 2010, 11:17:42 AM »

Forgive me my unworthy appearance here... but pp? Can't find solid data on that... would you mind to enlighten me?
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« Reply #4 on: March 03, 2010, 11:25:17 AM »

Developing the Patch Project means a lot of extra work and at the moment we are focusing on the development of Fleet Operations, sorry

If you are interessted in the modding features, there is also a moding community around Fleet Operations.
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starfox1701

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« Reply #5 on: March 10, 2010, 11:08:48 AM »

Might I purpose that you make the PP open sorce to encourage other programers to write for it much the same way the the foundation plugin has been open sorced in the BC community. I could never hurt to draw more programers to the Armad community.
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Dominus_Noctis
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« Reply #6 on: March 10, 2010, 10:30:01 PM »

I believe their plan is to eventually release the tools they have been developing for their endeavors - but they haven't yet gotten around to making these tools useful (or more understandable) for release  Azn. Since they use so much high-end software, I imagine it might be quite difficult to just release the tools if you yourself can't install them 
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Blade
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« Reply #7 on: March 17, 2010, 11:01:28 AM »

making your own 'patches' could also be scary and it could ruin combatability with other mods
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Dave Denton

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« Reply #8 on: March 17, 2010, 11:13:31 AM »

BC community stands for Star Trek - Bridge Commander Community
« Last Edit: March 17, 2010, 11:22:48 AM by Dave Denton » Logged
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