Well, first off, I never really liked Fleet Operations (don't kick me out~~~! Now l love it!!

) It was like Armada 2, except its a whole lot laggy and models look weird.. lol As I played more and more, I realized that there is great strategy in this mod, and I would like to share some of mine.
I use each ship for a specific use, and I beleive that it seemed to be really effective. Also, I use this strategy so that I have minimal casualties and losses on my side...
Venture: Like I mentioned in some other post, I use it as attack fighters, primarily to draw more fire away from the main attacking ships. It is best if 1/4 of the entire fleet is Ventures. I think Venture is not suitable for scouting since it is too weak even though it has a wide sensor range
Saber: I use it as Light assault ships because if its small size, high maneuvreability, and minimal firepower. I use it as taking out pesky Bird of Preys and sometimes bigger Rheinn classes, but can handle much more larger ships in more numbers, (Galaxy, Warbird etc)
Monsoon: Well, I think it is my main attack ship that destroys large ships. You might wonder why I use it for destroying large ships, but I destroyed a Negh'Var with only 2 Monsoons.
Intrepid: With Photon torpedoes and Tricobalt Torps as a special weapon, I use it to take on all stations, ranging from sensor satilites to Starbases
Akira: I use this ship to take out its own size ships, (Rheinn, Sphere, K'Tinga, etc)
Caneveral: I use this as scout ships , beleive it or not. Like I said, Ventures are way too weak for scouting, what if you meet 2 Warbirds? Venture doesn't stand a chance, but the Caneveral can fight back, and survive until it reaches the base.
Galaxy: Another ship to attack stations, but I also use it to take out large ships of its size.
Nebula: Because of its pulse Phaser, I use it to take out small ships, like Saber, BoP, K'Vort etc.
Streamrunner: I don't really use this ship, but If I am forced to, I would put it on a base, so it will attack incoming targets in long range when my defense platforms are out of range
Descent: I also don't use this one very often, because it costs 3 credits. To me its not a recommended ship.
Remoore: Well, I research the special weapon for this ship, and I send them with Galaxies and Nebulas.
Excelsior II: For this, I usually use it for defense. Seriously, it is a great defense ship, with 4 quantum torpeodes firing at a time rapidly, it is really good at defending the base. I would recommend that you put at least 4 on your base. You could also send it with a main fleet, but I don't usually do that unless I go for a last and final assault
Defiant: I don't use that much either, because of its high costs and painfully long recharging speed!!!!!!!!!!
Sovereign: Also, because of its quantum torpedoes, I use it for defense, and when going for a final assault, I dispatch all Sovereign s I have~~
Well, I hope I helped...