Vorsath
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Posts: 159
Boldly going where no man of Gondor has gone b4.
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« Reply #150 on: May 28, 2009, 07:55:41 AM » |
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I'd have to agree that it is a little too powerful, or just used too much, I find myself fearing the site of the bugs more than the more 'powerful' battle cruisers.
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runaway
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Posts: 126
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« Reply #152 on: May 28, 2009, 11:29:31 AM » |
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i just assimilated some vor'cha classes.
i want to select all of them by double clicking on one of the ships. But it doens't work cause of different ranks.
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Sono Pazzi Questi Romulani
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Exodus
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Posts: 306
Manchester Uni '09!
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« Reply #153 on: May 28, 2009, 01:13:29 PM » |
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I think I found a ship that slipped your update... it was cloaked, I presume.  The regular Vor'cha (avatar used was Martok) doesn't work this way. It seems all other Martok vessels, including Federation mixed tech Vor'chas, are double-click selectable with different ranks. Playing Risner recently (latest patch of course, but not .7), I've noticed that this isn't working with any ships  Hehe, a bit too powerful though, even for the Dominion Serpicus  10 ships can level a Starbase, 5 a shipyard  ... but it doesn't work everytime haha How about making it so the ability is only possible when the ship is below a certain amount of health? I would be all for leaving it how it is, as I mainly play instant action and it's a nice challenge but the AI doesn't have the option of misusing them as a human player does. It's a very dominion-like feature, but I'm nit sure sacraficing ten whole ships to take down a starbase is quite their style 
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Necrorubi
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Posts: 88
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« Reply #154 on: June 03, 2009, 05:47:31 PM » |
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Could an fed-specific upgrade implemented, that when health drops below 10% (?) the system value is increased for that period?
In fact, that would not mean anything for balance (since most these ships are virtually dead. Pun intended). As a fedish end-battle ability mirroring the romulans initial advantage to a slight degree.
Reason for it would be the fact, that during ... any ST episode/Film ... vessels were on the edge of destruction, the cunning of the captain and the resourcefulness of the engineers "to jump of the devil's shovel" meaning: to cheat death.
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Blade
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Posts: 1093
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« Reply #155 on: June 06, 2009, 10:38:47 PM » |
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the issue about the bouble clicking to select any rank i think its a spelling mistake in the odf code.
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They are coming! I feel them scratching inside my mind, scratching, screaming, running, so many - so, so many voices. They are coming for us - flesh, body and soul!
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Optec
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« Reply #156 on: June 06, 2009, 11:51:36 PM » |
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actually its a referencing missmatch, caused by the compiler that generates the ODFs. will be fixed with 3.0.7 soon 
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[EXC] 1337_64M3R
The Forums official Necromancer.
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Posts: 2516
Ehh... Romulan Ale anyone?
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« Reply #157 on: June 07, 2009, 12:21:43 AM » |
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I've also noticed something out of the ordinary, this only happened once though so I think it was just an anomaly. But I've noticed that my opponent Dom had a veteran Interceptor, that thing fired a poleron beam that destroyed a starbase instantly when on full health.  It took 1 Descent and 3 Sovs to take it down. It had crazy sheilds but it blew up when the sheilds buckled. On the same game a Klingon Vor'Cha that was cloaked PHASED right through a Rom base! I know this because it got trapped in the construction area and couldn't get out until I attacked the base and destroyed it.  I think you have to check the deeper parameters a bit... or not. But it was very weird.
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« Last Edit: June 07, 2009, 02:03:43 PM by Optec »
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Current Projects: - Fleet Ops: Generations (Pending) - Warp-in Project (On Hold) - Cardassian Race (In Progress) - 8472 (Pending)
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Adam_C
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Posts: 167
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« Reply #158 on: June 07, 2009, 07:04:29 AM » |
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whilst i feel the new yard good it does show up some of the other models textures more specifically the hq station as being a bit of a sub-par mismatch. but i cant blame u guys for prioritizing game features over models/textures art etc
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Today is a good day to post!
Sys; Windows XP sp3 & Windows 7 b4bit, 2gb ram, Intel core duo, 8800gt
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Optec
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« Reply #159 on: June 07, 2009, 02:04:46 PM » |
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we are working on new models to replace the old ones. Models will be replaced constantly with future patches 
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Adam_C
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Posts: 167
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« Reply #160 on: June 07, 2009, 06:05:25 PM » |
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love you
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Today is a good day to post!
Sys; Windows XP sp3 & Windows 7 b4bit, 2gb ram, Intel core duo, 8800gt
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kuckica
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Posts: 10
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« Reply #161 on: June 12, 2009, 10:53:34 PM » |
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 :lol:i played this game since it got out and star trek armada 1 too im a big star trek fan the modifications are awsome im playing it like 15 hours without stop only problem is the borg is just to strong  klingons are to weak u should just make some balance with races and i like my new romulan ships.Oh and can someone explain me why i cant play with my friend on game spy on net i can create game and all but he doesnt see it and cant join. thx in advance
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Dominus_Noctis
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Posts: 8461
I have not yet begun to fight! -John Paul Jones
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« Reply #162 on: June 13, 2009, 12:28:38 AM » |
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Well, so far I've heard the argument that the Borg, Klingons, Romulans, Dominion, and Federation are too weak... so as far as I'm concerned, if all the races are underpowered, I guess they must all be balanced then 
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For information on map-making, storyline, gameplay, modding and more: 'Tis braver to live than to die.
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silent93
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Posts: 909
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« Reply #163 on: June 13, 2009, 02:35:33 AM » |
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The key to Klingons, really, seems to be focus on their 'canon' ships. A force of B'rel, K'vort, and Vorcha is devastating to almost any fleet, and can be deployed rapidly. Back them up with Negh'var on base defense, and base assault, and there's not that much that can reliably stand up to them unless they actually manage to grossly outnumber them. Klingon damage-output minimizes the need for their durability by killing the enemies before they can do much damage. The speed they can mass-produce the two birds of prey means that outnumbering them is difficult.
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Kayden
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Posts: 12
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« Reply #164 on: July 05, 2009, 11:43:11 PM » |
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I just tried downloaded the 3.06 ver and trying to install it with Windows 7 64 bit. I keep getting an odd error "NSIS Error, Installer integrity check has failed. Common causes include incomplete download and damaged media. Contact the installer's author to obtain a new copy. More information at Nsis Error". When I decdied to write this I decided to try the download on my windows xp machine of my daughters computer and that gives me the same exact error. If you look at the armada2 files you can see the file size is -1 bytes so I think the file is corrupt, is there an alternate site to download this file?
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« Last Edit: July 05, 2009, 11:45:05 PM by Kayden »
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