Achilles
Offline
Posts: 54
|
 |
« on: October 07, 2008, 07:12:02 PM » |
|
Hi there, quick question... Once experience is accumulated and I then refit my vessel, does it's experience go down to 0 again? would you guys be able to put a code to retain it in... if not I suppose I could always change refits to only enable once experience is gained. Thanks, Achilles. 
|
|
|
|
|
Logged
|
|
|
|
|
Optec
|
 |
« Reply #1 on: October 07, 2008, 09:38:56 PM » |
|
yep a vessel will keep its experience after refiting as long as you used the replace weapon to refit it 
|
|
|
|
|
Logged
|
|
|
|
Achilles
Offline
Posts: 54
|
 |
« Reply #2 on: October 07, 2008, 10:12:27 PM » |
|
I've said it before and I'll say it again...
Sweeeeeeeet!!!!!
thanks Optec.
|
|
|
|
|
Logged
|
|
|
|
Tyler
PvP Novice
Online
Posts: 274
"Great men are Conqerors, not Peacmakers!"
|
 |
« Reply #3 on: October 08, 2008, 01:20:40 AM » |
|
As ships get more experienced, the odf changes right? How do you get the name to stay the same?
|
|
|
|
|
Logged
|
"We will not go quietly into the night! We will not vanish without a fight!" ~President Thomas Whitmore~ 
|
|
|
Blade
Offline
Posts: 301
|
 |
« Reply #4 on: October 08, 2008, 04:17:29 AM » |
|
that'll b part of the xperience code probably somthing they hardcoded that works like the replace weapon
altho i have not come accross refitting in my tests (unless its notvery obious
|
|
|
|
« Last Edit: October 08, 2008, 04:29:43 AM by Blade »
|
Logged
|
|
|
|
|
Optec
|
 |
« Reply #5 on: October 08, 2008, 04:42:59 AM » |
|
yep, the name stays too, there is also a parameter for the replace weapon to keep the vessels name
everything stays the same when leveling up. crew, damage, energy, given orders..
|
|
|
|
« Last Edit: October 08, 2008, 04:45:01 AM by Optec »
|
Logged
|
|
|
|
Achilles
Offline
Posts: 54
|
 |
« Reply #6 on: October 12, 2008, 04:55:06 PM » |
|
one additional thing, would it be possible for you to clone the replaceweapon classlabel, maybe just add a numeral onto the end. I realise this is a more personal specific request but if you get time to add it in it would be much appreciated.
|
|
|
|
|
Logged
|
|
|
|
Jan
Offline
Posts: 739
Chefredakteur bei ST-Galaxy Network
|
 |
« Reply #7 on: October 12, 2008, 05:25:53 PM » |
|
There's also something wierd about the upgraded ships. I use to select all ships of one kind via double click. Well, when there are 2 Rhienn class ships for example and one has been upgraded already I can't do that anymore. Then only ships of the same kind AND the same level can be selected by a double klick. In battle this is crippling my micromanagment.
|
|
|
|
|
Logged
|
|
|
|
DOCa Cola
Offline
Posts: 2604
|
 |
« Reply #8 on: October 12, 2008, 06:29:56 PM » |
|
yes, i like to select vessels the same as you do, jan. so that is on todo, but not planned for the v3.0 release
|
|
|
|
|
Logged
|
|
|
|
Tyler
PvP Novice
Online
Posts: 274
"Great men are Conqerors, not Peacmakers!"
|
 |
« Reply #9 on: October 12, 2008, 06:56:38 PM » |
|
I just use the fleet numbers (1-0). It's a lot easier.
|
|
|
|
|
Logged
|
"We will not go quietly into the night! We will not vanish without a fight!" ~President Thomas Whitmore~ 
|
|
|
DOCa Cola
Offline
Posts: 2604
|
 |
« Reply #10 on: October 12, 2008, 08:10:47 PM » |
|
sure, i use both actually  but the doubleclick function is useful for example when you only want to select artillery vessels that don't have a group yet
|
|
|
|
|
Logged
|
|
|
|
|