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December 02, 2008, 09:02:04 AM *
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Author Topic: Firing at Cloaked Ships  (Read 1246 times)
Pappy63

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« Reply #15 on: July 31, 2008, 11:23:20 PM »

What about the ships that do not have a 360 degree firing arc? Like the Klingon BOP(Brel  and Kvorts) For those ships  Fleet salvo  where every ship will fire   Torp, mine or phaser or disrupter  on to a  spot designated by the Lead ship .The  lead ship will "paint" a target area and all ships  will fire a spread  around that target area. Any ship in the designated area  will  at the least lose  their cloak the, worst they will  take sheild and  ship damage.
Posted on: July 31, 2008, 11:18:57 PM
For the Federation  there could be a Remorae upgrade   for salvo launch of tordedo's.
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Dominus_Noctis

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« Reply #16 on: July 31, 2008, 11:28:08 PM »

Hmmm... I was hoping rather that they would take a bit of damage and it would act as a crude sensor to detect if cloaked ships were even there. After the damage was done, the ship would remain cloaked if not too badly damaged  Azn

The idea of painting a target area seems good  Cheesy
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voyager2001dl
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« Reply #17 on: August 01, 2008, 05:52:46 AM »

The 360 degree phaser spread sounds cool.  You could probably use a combination of the tachion scan ability and multi target phasers to make it work.  Maybe I will play with some ODFs on V3PR later.  (much later as I am starting a college class, buying a house and working full time at the moment)

Also, someone mentioned cloaking stations.  Wasnt there a post awhile back saying the romulan turrets in V3 could be cloaked by the cloaking generator?  I believe this was supposed to be a reason to make the generator more desirable as many people, including me, tended to just build 2 inteligence centers.   Correct me if Im wrong, I may be thinking of another mod.
Posted on: August 01, 2008, 05:50:38 AM
Oh, I almost forgot, one ship that can hit cloaked vessels is the Klingon one with the microtorpedoes
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Optec
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« Reply #18 on: August 01, 2008, 08:29:32 AM »

we had some balancing issues with the cloaked turrets, but we are working on bringing their cloak to v3 Smiley
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Cpt Ryan
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« Reply #19 on: August 01, 2008, 07:44:43 PM »

would've prefered this special on the sovie instead of its current (as of V3pr) engine disruptor thingy.
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