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patch FO
December 03, 2008, 10:25:43 PM
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Star Trek Armada II: Fleet Operations
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patch FO
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Topic: patch FO (Read 541 times)
Blade
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Posts: 301
patch FO
«
on:
June 30, 2008, 12:54:25 AM »
is there a way to add patches to FO so that if you release new features for the patch we can mod Fo to include them (like the max build number and MVAM for FO2-3pr
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Optec
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Re: patch FO
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Reply #1 on:
June 30, 2008, 07:47:58 AM »
v3 changed much of the file structure. it will be incompatible to v3PR mods, but adaption should not be to difficult. all new features we introduced will be available for moder of v3, too, of course
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Blade
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Re: patch FO
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Reply #2 on:
June 30, 2008, 01:53:54 PM »
i know FO3 will include all the current patch stuff but if you find new bugs to fix or even more features will we have to wait for FO4 to b able to use them in FO or will there b a FO3.X to include the new features
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auxilio ab alto
Hey! It's Me!
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The youth of the coming generation, God is moving
Re: patch FO
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Reply #3 on:
June 30, 2008, 05:38:44 PM »
Actually, an interesting feature I thought would be neat to have would be an auto-updater. I suppose you don't REALLY need one, since the game doesn't get updated once a week, but I still thought it'd be neat. That way instead of people trying to find exactly which patch is the right one and stuff like that, the game would auto-update. What do you think?
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The youth of the coming generation, God is moving in us.
Jan
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Posts: 739
Chefredakteur bei ST-Galaxy Network
Re: patch FO
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Reply #4 on:
June 30, 2008, 07:09:34 PM »
surprise, surprise ... I have a strange feeling about that.
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