Menu Content/Inhalt

December 04, 2008, 09:25:55 PM *
Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length
 
   Overview   Help Search Login Register  
Pages: [1] 2
  Send this topic  |  Print  
Author Topic: Starbase Defenses  (Read 1335 times)
funnystuffpictures

Offline Offline

Posts: 42


"I've got faith" in fleet ops!


« on: June 25, 2008, 05:36:15 AM »

On DS9, the station had runnabouts and shuttle craft to defend the station before the Defiant came along.
     I just had an idea. What if stations in the game could launch fighters or shuttles to defend it when it's under attack?
     Also, I thought it would be cool to make the starbases a little more cannon (not that it isn't allready enough) and make them be able to repair ships like shipyards.

Logged
Meredith
Donator

Offline Offline

Posts: 298


^Seraphim^


WWW
« Reply #1 on: June 25, 2008, 06:21:19 AM »

oh thats a good idea I never thought about doing it with a station.
you could also have a hanger station that is only for having shuttles and stuff.
Logged


Blade
*
Online Online

Posts: 301



« Reply #2 on: June 25, 2008, 08:37:32 AM »

this bit really did confuse me not only ingame but in the sows how come when in combat starships never seam to launch there shuttles since there armed (even if they are weak they can help)
Logged
PREATOR DEFIANT

Offline Offline

Posts: 4518



WWW
« Reply #3 on: June 25, 2008, 11:58:11 AM »

I requested the shuttles that fly around the stations be lightly armed and attack any enemies that come into range years ago. Optec said nay Sad
Logged

*^*
auxilio ab alto
Hey! It's Me!

Offline Offline

Posts: 151


The youth of the coming generation, God is moving


« Reply #4 on: June 25, 2008, 03:27:02 PM »

this bit really did confuse me not only ingame but in the sows how come when in combat starships never seam to launch there shuttles since there armed (even if they are weak they can help)

Hmm...the only reason that I can think why starships wouldn't deploy fighters is because in the shows it takes like...2 shots on a shuttle for them to lose shields and most main systems, also it probably took so long to launch the fighters, plus, they're not exactly the most...formidable ship they've got. I'm also guessing that the captains didn't want to risk the lives of 2/3 people just for a little extra distraction in the midst of a battle. Only guessing here, tho...
Logged

The youth of the coming generation, God is moving in us.
funnystuffpictures

Offline Offline

Posts: 42


"I've got faith" in fleet ops!


« Reply #5 on: June 25, 2008, 03:55:33 PM »

Doesn't the attacker eliminate all the "ships" before it moves on to the fighters?
Logged
Tyler
PvP Novice

Offline Offline

Posts: 274


"Great men are Conqerors, not Peacmakers!"


WWW
« Reply #6 on: June 25, 2008, 04:20:54 PM »

The trouble with Starbase's repairing ships is that if you have a few or take an enemies Base, you get units scattered over the map or a large area at least. Maybe if only a few could Repair, like the Federation Spacedock for example.

Having the Cardassian Nor class Station (like DS9) as a neutral map unit on some maps that you can take over could be good for ship repairs.
Logged

"We will not go quietly into the night! We will not vanish without a fight!"
                        ~President Thomas Whitmore~


funnystuffpictures

Offline Offline

Posts: 42


"I've got faith" in fleet ops!


« Reply #7 on: June 25, 2008, 05:45:53 PM »

It would be cool to have DS9 in the game.
Logged
Pappy63

Offline Offline

Posts: 61


« Reply #8 on: June 26, 2008, 05:31:25 AM »

   One option could be a  upgrade to the stations  that adds a small   refit   repair dock to the station' bottom.   FRD Modules would  repair ships at  1/2 the rate of shipyards.  No building Just repair and recrew.Option Two ) Mobile Fleet Docks Basically a  Small repair frame with Engines . Limited to sublight monement with a  ship in the frame. warp 2  with out .    Option Three  Killer work Bee's and Hornets(standard   work bee armed with either one photon torpedo or a  phaser cannon on the side.  Both are  Gannonical in the sense that there were inclued in (   Star Fleet Acadamy  Line Officer Requirements,  Volume one page 120 )    S-2B" Wasp" 1 Torpedo /S-2C "Hornet" 1 Phaser Cannon  .  Yes limited damage but a "Death  from a Thousand Cuts" is still a death.
« Last Edit: June 26, 2008, 06:54:48 AM by Pappy63 » Logged
funnystuffpictures

Offline Offline

Posts: 42


"I've got faith" in fleet ops!


« Reply #9 on: July 03, 2008, 06:17:45 PM »

It would be cool just to press a button and have a fleet of shuttles and runnabouts launch from the station and start attacking the enemy.
Logged
Dominus_Noctis

Offline Offline

Posts: 1986


'Tis braver to live than to die.


« Reply #10 on: July 11, 2008, 12:21:34 AM »

I agree: maybe it could be a special ability only for one specific race... with a cool down? (researchable... maybe called "arm shuttlecraft"  )
Logged

I have not yet begun to fight! -John Paul Jones
We are the Borg. Lower your shields and surrender your ships. We will add your biological and technological distinctiveness to our own. Your culture will adapt to service us. Strength is irrelevant, resistance is futile.
funnystuffpictures

Offline Offline

Posts: 42


"I've got faith" in fleet ops!


« Reply #11 on: July 11, 2008, 04:45:28 PM »

If it would be for one specific race, I'd vote for the
Federation
     rolleyes
Logged
Tyler
PvP Novice

Offline Offline

Posts: 274


"Great men are Conqerors, not Peacmakers!"


WWW
« Reply #12 on: July 11, 2008, 05:02:48 PM »

More like Klingons. They are weapon-mad enough to stick disruptors on Shuttles. I wouldn't be surprised to see them lean out of the window in a Space suit and shoot enemy ships with a hand Disruptor.
Logged

"We will not go quietly into the night! We will not vanish without a fight!"
                        ~President Thomas Whitmore~


funnystuffpictures

Offline Offline

Posts: 42


"I've got faith" in fleet ops!


« Reply #13 on: July 11, 2008, 05:15:38 PM »

Maybe it could be one of those mixed tech thinds. If the klingons get ahold of a federeation construction ship, they get starbase shuttles and fighters, and vise versa.
Logged
Blade
*
Online Online

Posts: 301



« Reply #14 on: July 11, 2008, 05:19:14 PM »

dont all shuttles in the FO era have weapons anyway would make sence in time of war to release all combat capable vessels
Logged
Pages: [1] 2
  Send this topic  |  Print  
 
Jump to:  

© 2003-2008 DOCa Cola. All rights reserved.
Star Trek and related marks are trademarks of Paramount Pictures.
Powered by Joomla
Powered by SMF 1.1.7 | SMF © 2006-2008, Simple Machines LLC
Joomla Bridge by JoomlaHacks.com