Stylsy
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« Reply #15 on: May 11, 2008, 05:05:28 PM » |
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Haven't checked in for a while, but this is awesome news. Can't wait to try the next release out!
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Jan
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« Reply #16 on: May 11, 2008, 07:59:06 PM » |
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But still... there is one thing. Fights look a bit odd as all ships just stand there and fire. I wouldn't mind if ships moved around while fyring on a cube or so just to make it a bit more dynamic and eye candy. Some fleet orders we saw in vanilla A2 would be very nice.
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Dominus_Noctis
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'Tis braver to live than to die.
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« Reply #17 on: May 11, 2008, 08:08:01 PM » |
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Yeah I agree... it always did look odd when the ships just sit there and shoot without maneuvering and what not ... but I guess it's up to the player to move the ships?  I remember the cloverleaf formation... mmmm  Anyway... how many beams were each cube firing? It looked like 2 per each... and I didn't see any gravtorps but... 
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I have not yet begun to fight! -John Paul Jones We are the Borg. Lower your shields and surrender your ships. We will add your biological and technological distinctiveness to our own. Your culture will adapt to service us. Strength is irrelevant, resistance is futile.
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redmanmark86
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« Reply #18 on: May 11, 2008, 09:58:42 PM » |
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depends how much they bothered to upgrade the cubes before attacking, remember its all slot based now?
anyway as for dog fighting, cant you bring back 'Directors Cut' from Armada 1 which allowed the ships to automatically circle each other?
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Triarii
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« Reply #19 on: May 11, 2008, 10:00:26 PM » |
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I fear I may have to boycott playing as the Federation (or even playing multi-player at all) unless that stoned sounding Arm II computer voice is replaced with its Arm I counterpart. I can put up with the other Arm II voice-sets (though I'd prefer it if all Arm II construction ship, mining ship and scout ship voice-sets were repalced with their Arm I counterparts as well), but the stoned computer voice REALLY pisses me off and almost completely wrecks my enjoyment of playing as the Federation, because I have to constantly listen to it... Please Fleet Ops team, do me a favour and at least fix the computer voice, I'm begging you... 
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Optec
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« Reply #20 on: May 12, 2008, 01:55:37 AM » |
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Yep, we are still working on some advanced fleet movement, but the way it is done in vanilla a2 is not such a good start. we might probably start something on our own for v4. You will find many more interesting feature in v3 to bring you more action - more about them in the next news posts  The number of vessels a cube can attack simultaniously depends on which models are installed. the tactical cube for example was configured with many defensive upgrades (like the tactical armor which is just a module itself) and only attacks one target. the "normal" cube can attack 2. A sphere for example - the best multi-targeting vessel for the Borg - can attack up to 4 individual targets. More about the module system can be read here. We just take a small look at the sound files for the old a1 voice. We will see what we can do 
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RedShirt
Per Philosophia, Clarus. Per Clarus, Veritas.
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« Reply #21 on: May 12, 2008, 03:18:17 AM » |
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Holy... That was, I do believe, the first official confirmation that, life allowing, you guys are going to stick around for another version. Probably to be released by 2012. 
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"Freedom of speech is an American concept, so i don't give it any value." ~ Dean Stacey, investigator for the Canadian Human Rights Commission.
He heard the case against journalist Mark Steyn. Steyn was accused of offending Muslims.
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Dominus_Noctis
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« Reply #22 on: May 12, 2008, 04:11:14 AM » |
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...every four years: not bad at all  . Starcraft II took/is taking/will possibly/might take 10 years... 
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I have not yet begun to fight! -John Paul Jones We are the Borg. Lower your shields and surrender your ships. We will add your biological and technological distinctiveness to our own. Your culture will adapt to service us. Strength is irrelevant, resistance is futile.
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Optec
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« Reply #23 on: May 12, 2008, 11:09:07 AM » |
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Well Real Life throws in stones in our way from time to time but we have no intentions to stop fleet operations before all features and all 8 races are up and running
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Triarii
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« Reply #24 on: May 12, 2008, 12:58:44 PM » |
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*Gushes* Thankyou so much for taking my begging into consideration, guys! 
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Dominus_Noctis
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« Reply #25 on: May 12, 2008, 06:08:20 PM » |
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Wait... what is the other one? Borg, Feds, Romies, Klingons, Iconian, Ciadan, Dominion.... Noxtar? Posted on: May 12, 2008, 05:43:54 PM Just had an idea... what about rotatable structures? Is it even possible (useful for yards especially)?
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I have not yet begun to fight! -John Paul Jones We are the Borg. Lower your shields and surrender your ships. We will add your biological and technological distinctiveness to our own. Your culture will adapt to service us. Strength is irrelevant, resistance is futile.
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Eufnoc
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« Reply #26 on: May 12, 2008, 06:36:21 PM » |
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yep
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Dominus_Noctis
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« Reply #27 on: May 12, 2008, 07:13:05 PM » |
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Yep to what 
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I have not yet begun to fight! -John Paul Jones We are the Borg. Lower your shields and surrender your ships. We will add your biological and technological distinctiveness to our own. Your culture will adapt to service us. Strength is irrelevant, resistance is futile.
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Eufnoc
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« Reply #28 on: May 12, 2008, 08:02:06 PM » |
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Wait... what is the other one? Borg, Feds, Romies, Klingons, Iconian, Ciadan, Dominion.... Noxtar? Posted on: May 12, 2008, 05:43:54 PM Just had an idea... what about rotatable structures? Is it even possible (useful for yards especially)?
Yep to what  The Noxter bit, had not even seen the other question about rotation.
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Smoerebroed
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« Reply #29 on: May 12, 2008, 09:57:11 PM » |
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I hope that screenshaking still allows me to issue orders without troubles; other then that; wahoo!
@Tick; your assumption is correct
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I have killed thousands. I have killed proud young warriors and wise old rulers. I have killed mothers with babes in their arms. I have killed the just, the wicked, and the beautiful. I have done this for two thousand years in the service of His Divine Shadow and apparently the fun never stops!
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