Ok, so I'll explain a little.
It's just like playing a paper and pencil rpg, only over the internet 9like with a mic on Skype, which is free)
I will be the "referee" who is the manager of the game, calculator of random encounters and describes the story as the players progress. Essentially I tell the players what they see, here, feel, smell, etc. and what they know of the situation, then they tell me what they do, and I respond with what happens as a result of their actions. The players may be called to roll two six sided dice from time to time, which they may be able to add certain skills depending upon the result, give the final score to me, so that i tell them what they've accomplished, or what has happened. there are also random encounters, etc, which I have to roll. In these cases the players won't know what i roll, they'll simply be told by me what happens.
Anyone interested in playing should start to think about what their character's names are, and what they're like. The majority of the character generation, however, will have to happen at the beginning of the actual session. maybe, even, to save time, i could meet with some of the players individually for just a short period before the actual session in order to generate characters.
Posted on: January 14, 2008, 10:43:47 pm
http://www.skype.com/download/skype/windows/Come on folks! Step right up, don't be shy!
Alright, I'll give some more character info:
Each character has six characteristics: strength, dexterity, endurance, intelligence, education and social status (generally more applicable to non-humans).
You then have a series of skills which range from 0-4, this is the number of points you get to add to your skill checks (the dice rolling I talked about). The reason skills can be at 0 is that not having the skill at all results in a -3 penalty on making that skill check.
OH! One major change- there will NOT be a player captain, instead of captain one player will be first officer at the rank of Lt. Commander (remeber, the 'captain" of the sabre is only at the rank of Commander, one step below the actual rank of captain).