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Author Topic: Game crash at start up  (Read 7102 times)
player

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« on: October 13, 2007, 09:42:07 AM »

Hi.

When ever I try to run FleetOps 3PR, I only get as far as the splash before I get this error saying that the program has to quit and there was an error with armada2.tgt

I've tried this on another computer too and I get the same message. Both computers run XP and both meet (and exceed ) the game requirements [My system: 2.4 Ghz w/ 1GB ram & 128 Nvidia Geforce 4; all drivers up to date].
Does anyone know what the problem is and how to fix it?

Thanks.
« Last Edit: October 13, 2007, 09:44:34 AM by player » Logged
DOCa Cola
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« Reply #1 on: October 13, 2007, 09:53:48 AM »

welcome to the forums! Smiley
could you please attach the error log as file here?
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nefrance
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Dont take gaming seriously. Its just a game!


« Reply #2 on: October 13, 2007, 12:22:48 PM »

i had this problem before

you just need to reinstall fleetops  Cheesy

hope i helped you

nefrance
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The gaming world is falling apart, its being taken too seriously, I mean its just a game, nothing to be going nutso about. Someone needs to take action on this. We need to stop this. Its making online gaming very dangerous and not fun.
player

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« Reply #3 on: October 14, 2007, 07:00:53 AM »

@Doc : Here is the error file thing that my computer produced. There was his larger one with binary data and so on, but I could not copy it out of its box and paste it into a word pad. If that is the one you want, could you please explain the steps needed to recover it. Also, I've included a screen shot of the error box before the 'more' part with all the binary and hex


@ nef: I wish it was that easy. I've deinstalled/installed this nth number of times with no success on BOTH computers 


(Oh, this version of the crash came form my 1.7Ghz/512 RAM computer, the one that I originally played fleetops 2 on without any problems.) 
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DOCa Cola
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« Reply #4 on: October 15, 2007, 06:52:40 PM »

you could try to use the Star Trek Armada II: Fleet Operations - Updated beta loader - Vista compatibility from here. if the error still occours then, you should get a better error report also.
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player

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« Reply #5 on: October 15, 2007, 07:59:29 PM »

Right, that didn't work (But many thankyou for pointing to the link and for the help and attention so far )

Anyway, I found what seems to be the loggers of crash data that FleetOps makes. I've attached them; the logloader is the more recent one. I hope these were the more advanced error logs you wanted.
« Last Edit: October 15, 2007, 08:01:08 PM by player » Logged
DOCa Cola
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« Reply #6 on: October 29, 2007, 03:13:51 PM »

sorry for my late reply.
is the error offset still 0025ca48, when the error window comes up? (your unititled.jpg screenshot above)
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player

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« Reply #7 on: November 02, 2007, 08:16:00 PM »

No prob. Cheesy

As for the offset, for the most part yes...but the in the last test I also got 00001010 as a offset. After that the same 0025ca48 and then a 00001010 again.

So it seems to occasionally shift a bit. I don't know why, but it does.

==[edit]==

I also came across another post that seemed to suggest the same thing:   Star Trek Armada II: Fleet Operations - Fleet Ops bug on XP

So this probably isn't just isolated to me.
« Last Edit: November 02, 2007, 08:18:55 PM by player » Logged
DOCa Cola
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« Reply #8 on: November 02, 2007, 08:20:33 PM »

ok, i will check that, when i am back home on sunday Smiley
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DOCa Cola
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« Reply #9 on: November 03, 2007, 11:58:35 AM »

just tested it but lead me to nothing yet, it seems to be a crash produced by armada 2 and i haven't yet integrated a2 exception logging in the old v3pr loader code.

does vanilla armada 2 work without problems? it would be good if it is crashing too (atleast for debugging reasons  Cheesy)
« Last Edit: November 03, 2007, 12:03:31 PM by DOCa Cola » Logged

player

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« Reply #10 on: November 08, 2007, 01:08:46 PM »

vanilla armada 2? == the pure game?

I wouldn't know as I don't have it installed. I'm simply running the mod.

If it would help, I could run and test it.
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DOCa Cola
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« Reply #11 on: November 08, 2007, 01:31:26 PM »

yea, if possible - that would help alot
then i know where to start looking for
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