Menu Content/Inhalt
Home arrow Forum arrow Star Trek: Armada II Patch 1.2 Projectarrow PP Generalarrow Star Trek Armada II: Patch Project 1.2.4 released!

December 05, 2008, 06:26:33 PM *
Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length
 
   Overview   Help Search Login Register  
Pages: 1 [2]
  Send this topic  |  Print  
Author Topic: Star Trek Armada II: Patch Project 1.2.4 released!  (Read 4290 times)
AdmarilRyan

Offline Offline

Posts: 226



« Reply #15 on: September 18, 2007, 03:33:19 PM »

I think this is something I'm going to have to try. Smiley
Logged

A2 Modding Veteran
Project Hostillities
DOCa Cola
*
Offline Offline

Posts: 2606



« Reply #16 on: September 18, 2007, 04:26:22 PM »

ok umm... Sad  I dont even know if this is fixable or what or if this happens nomaly but if you build a pod on my modular station and take it apart than you can build on top the the station here
yes, that is related to how armada works. so not my fault Tongue i will look to find a workaround for that later..
Logged

Lt.Cmdr Worf

Offline Offline

Posts: 145



« Reply #17 on: September 19, 2007, 02:24:44 AM »

Doca...did some investigating..and it does work..but the modular stations don't like anything but the stock odf names. it builds fyard and fyard2 and fbase i believe with no problem. but anything else that isn't preprogrammed..it will not accept. so that's essentially what we have to work with..I guess you need to see if there is a workaround to get the game to recognize names that it isn't preprogrammed with.
Logged
Meredith
Donator

Offline Offline

Posts: 298


^Seraphim^


WWW
« Reply #18 on: September 19, 2007, 02:55:29 AM »

ok thanks Doca thats what I thought but that would be worth looking into

to worf when I made my mod using this station I made new stations and they worked fine so try just building them with a constructor to see if it workes
Logged


Lt.Cmdr Worf

Offline Offline

Posts: 145



« Reply #19 on: September 19, 2007, 03:30:53 AM »

what kind of names did you use? did you use completely different names for your odfs? or did you incorporate the stock names in the beginning of all of the bases like in the one that you released on the forums?
Logged
DOCa Cola
*
Offline Offline

Posts: 2606



« Reply #20 on: September 19, 2007, 08:32:15 AM »

for the footprint issue. just enable is_starbase = 0 on these pods. an option that the shipyard pods are destroyed together with the researchstation and don't just stay comes with the next version
Logged

Lt.Cmdr Worf

Offline Offline

Posts: 145



« Reply #21 on: September 19, 2007, 02:58:44 PM »

will this help me with my issue? or is this totally unrelated to mine?
Logged
DOCa Cola
*
Offline Offline

Posts: 2606



« Reply #22 on: September 19, 2007, 04:59:09 PM »

these things are unrelated. i actually have no idea what causes the issue you have. it seems to work fine for meredith and me. i wasn't able to reproduce your issue. so just check on your odfs, i don't know whats wront. make sure you have installed 1.2.4 properly
Logged

k_merse

Offline Offline

Posts: 3


« Reply #23 on: September 30, 2007, 06:29:36 PM »

When I send a ship to decommission (in the general A2 1.1), there is a sound effect projected from the starbase where the ship is decommissioning. But after that, this sound not stops, but continues. It's very nerve-racking hearing that sound every time, when I watch my base.

It's only on my Computer or I found a bug? If you could heal it in the newt release, I would be very happy  rolleyes
Logged
DOCa Cola
*
Offline Offline

Posts: 2606



« Reply #24 on: October 01, 2007, 08:37:01 AM »

welcome to the forums! Smiley

yes, this is a known problem with activisions official patch. i am still looking for a reliable way to reproduce this issue. otherwise it's hard to track where this issue bug from.
« Last Edit: October 01, 2007, 08:48:24 AM by DOCa Cola » Logged

Pages: 1 [2]
  Send this topic  |  Print  
 
Jump to:  

© 2003-2008 DOCa Cola. All rights reserved.
Star Trek and related marks are trademarks of Paramount Pictures.
Powered by Joomla
Powered by SMF 1.1.7 | SMF © 2006-2008, Simple Machines LLC
Joomla Bridge by JoomlaHacks.com