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May 16, 2008, 02:51:44 PM
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Star Trek Armada II: Fleet Operations
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Maximum Map Size
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Topic: Maximum Map Size (Read 907 times)
warp
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Posts: 315
Topic starter
watch dog
Maximum Map Size
«
on:
July 04, 2006, 01:44:25 PM »
in A1 :
Type of Map:
1000x1000 - very tiny miniwar = Map that fills up just one screen
2000x2000 - standard yardwar = 4 player Yard War
6400x6400 - the Standard size = Medium map
10,000x10,000 = Large Map
15,000x15,000 and above = Enormous map !
but i don't know for FO, can you help me?
thx
«
Last Edit: July 04, 2006, 02:17:06 PM by DOCa Cola
»
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Casper
Commanding Officer, U.S.S. Griffin
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Maximum Map Size
«
Reply #1 on:
July 05, 2006, 01:56:43 PM »
usually i make very large maps about 40,000x40,000 , but not sure what the standards are though.
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Wind, Forrest, Fire, Mountain -Sun Tzu's "The Art of War"
I am a modern student in the art of war! no army can stop me, no navy can contain me, and no man can kill me. who's head do i have to mount next on my wall ? -Me[b
Jarod
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Maximum Map Size
«
Reply #2 on:
July 06, 2006, 05:35:16 PM »
Check this post:
Largest Stable Size
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Thus, what is of supreme importance in war is to attack the enemy's strategy.
(Sun Tzu)
GAMER4EVER
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Re: Maximum Map Size
«
Reply #3 on:
August 04, 2007, 05:25:45 AM »
Quote from: Jarod on July 06, 2006, 05:35:16 PM
Check this post:
Largest Stable Size
r
Bad Link
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Dominus_Noctis
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'Tis braver to live than to die.
Re: Maximum Map Size
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Reply #4 on:
August 04, 2007, 09:19:44 AM »
Or this one: *please work*
Star Trek Armada II: Fleet Operations - Largest Stable Size
This was the old discussion, so it's probably still relevant
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I have not yet begun to fight! -John Paul Jones
We are the Borg. Lower your shields and surrender your ships. We will add your biological and technological distinctiveness to our own. Your culture will adapt to service us. Strength is irrelevant, resistance is futile.
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