Menu Content/Inhalt

December 05, 2008, 05:57:17 AM *
Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length
 
   Overview   Help Search Login Register  
Pages: [1] 2
  Send this topic  |  Print  
Author Topic: Idea  (Read 1291 times)
Acidpunk
Formerly 4 of 11

Offline Offline

Posts: 1199



« on: September 20, 2006, 11:25:19 AM »

Me and Skitz aka dan just had the best 3 games in ages due to one simple fact

we limited destroyer production to 20 at any given time as ur max ammount and the games ended up with huge balanced fleets that actually looked cool and made interesting battles

I hope that others would agree to try this with us at some point
Logged

Jan
*
Offline Offline

Posts: 739


Chefredakteur bei ST-Galaxy Network


« Reply #1 on: September 20, 2006, 11:30:54 AM »

that's what I always said. Hope that devs are going to do that that option in settings.
Logged

Skitzeh

Offline Offline

Posts: 181



WWW
« Reply #2 on: September 20, 2006, 11:31:33 AM »

yep this was totally AMAZING!

we reackon 1 fleet of destroyers for feds and rommy, and maybe 2 for dom and klingon cos of their dependance on em =)

we gotta try this online with lots more players, really great Tongue!
Logged
Acidpunk
Formerly 4 of 11

Offline Offline

Posts: 1199



« Reply #3 on: September 20, 2006, 11:32:27 AM »

we just made sure we didnt do it, its not hard and actually makes the game fun when u get to see Intrepids, akiras, canaverals, Defiants, Remores, Excellsiors, Sovies and galaxies on a mass scale its great


Yeah it probs is the best way to play the game IMO you actually have fun learning the larger counters again
« Last Edit: September 20, 2006, 11:33:14 AM by 4 of 11 » Logged

Smoerebroed
*
Offline Offline

Posts: 518


The only Smoerenian from Planet Smoerland


« Reply #4 on: September 20, 2006, 12:07:01 PM »

Quote
that's what I always said. Hope that devs are going to do that that option in settings.
hmm prob. tricky to implement, if not impossible Sad i don't know for sure; oh and jan regarding your logo you mailed me yesterday; i have an idea; i try to show it to you this week
Logged

I have killed thousands. I have killed proud young warriors and wise old rulers. I have killed mothers with babes in their arms. I have killed the just, the wicked, and the beautiful. I have done this for two thousand years in the service of His Divine Shadow and  apparently the fun never stops!
-=B!G=-The Black Baron

Offline Offline

Posts: 3064



« Reply #5 on: September 20, 2006, 12:48:02 PM »

Well I certainly agree with this idea. The thing is tho, the Dominion MUST rely on bugs much more than any other race on their destroyers. Simply bacause of a lack of good cruisers. So I think that number should be bigger for the dominion Smiley

Overall a nice idea Wink Cheesy
Logged

*^*
"My power is discombobulatingly devastating I could feel his muscle tissues collapse under my force. It's ludicrous these mortals even attempt to enter my realm."~Mike Tyson

R.I.P. Legend Sad

Skitzeh

Offline Offline

Posts: 181



WWW
« Reply #6 on: September 20, 2006, 01:04:39 PM »

yeh well 2 fleets of bugs for dom would work because other races are forced to make larger ships that means the bomber will really come into its own imo.

lets see, worth trying this evening with more races and people methinks!
Logged
Frodo

Offline Offline

Posts: 726



« Reply #7 on: September 20, 2006, 01:06:21 PM »

cool idea i'll stick to it in my games see how it works! good idea chaps!

edit - come to think of it this will free up resources otherwise wasted on mass destroyer production, it wud be nice to see this as an option in the advanced game settings bit if possible but then again that wud be for the whole game and doms n klingons wud need more than 20 destroyers i wud think
« Last Edit: September 20, 2006, 01:11:17 PM by Frodo » Logged

Skitzeh

Offline Offline

Posts: 181



WWW
« Reply #8 on: September 20, 2006, 01:42:19 PM »

Quote
we reackon 1 fleet of destroyers for feds and rommy, and maybe 2 for dom and klingon cos of their dependance on em =)
i never quote myself, but it seems appropriate Tongue haha!
Logged
Acidpunk
Formerly 4 of 11

Offline Offline

Posts: 1199



« Reply #9 on: September 20, 2006, 04:22:46 PM »

Yeah exactly it doesnt need to be put in the game cause all we are doing is controlling what we build for teh sake of the game cool
Logged

Jan
*
Offline Offline

Posts: 739


Chefredakteur bei ST-Galaxy Network


« Reply #10 on: September 20, 2006, 09:00:24 PM »

that's stupid HAHA!  LOL

Pseudo-rules HAHAHAHA

sry.
 
Logged

Acidpunk
Formerly 4 of 11

Offline Offline

Posts: 1199



« Reply #11 on: September 20, 2006, 09:20:32 PM »

well its not if you want the game to be fun is it, or do you want me to spam you with 255 Bops?
Logged

Jan
*
Offline Offline

Posts: 739


Chefredakteur bei ST-Galaxy Network


« Reply #12 on: September 20, 2006, 10:33:24 PM »

cheesy  just joking man...  i'm right playing with that rules  and they are good
 
Logged

hypercube

Offline Offline

Posts: 991



WWW
« Reply #13 on: October 03, 2006, 12:21:00 PM »

it makes the game on hell of alot better, i can even build akiras now  :omg:  
Logged



..  | .- --  | - .... .  | --- ...- . .-. .-.. --- .-. -..
8_of_11

Offline Offline

Posts: 77



WWW
« Reply #14 on: October 04, 2006, 10:56:57 PM »

Dun-dun-DUN! Akiras! NFW! Shock and awe!
Uh... Press Play to Start!

I only wish I could actually play multiplayer, now... Maybe my IP problem has changed (it changes and makes Gamespy angry).

IS it possible to incorporate rules into the actual game, or has that been asked and decided as impossible already? Or, would it become a custom setting for each race?

Man, I wish we got the source code and stuff. That would rock.
Logged



The avatar is a tiny pic of a person in Oblivion imitating a racecar after being knocked on the head with a sword repeatedly, causing death and funny ragdoll physics.
It's funnier.
Pages: [1] 2
  Send this topic  |  Print  
 
Jump to:  

© 2003-2008 DOCa Cola. All rights reserved.
Star Trek and related marks are trademarks of Paramount Pictures.
Powered by Joomla
Powered by SMF 1.1.7 | SMF © 2006-2008, Simple Machines LLC
Joomla Bridge by JoomlaHacks.com