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Author Topic: Path Finding Buged, Official Patch 1.2 In?  (Read 486 times)
midas

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« on: August 28, 2006, 04:36:17 PM »

hi,

i noticed that pathfinding is seriously buged, starships are hanging on asteroids and get stuck, especially when the ai of the ship is set to autoexplore/search & destroy. the official 1.2 patch fixed this problem in the original game is it in FO as well? (using v3 Pr 1)
« Last Edit: August 28, 2006, 04:36:37 PM by midas » Logged
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« Reply #1 on: August 28, 2006, 04:37:54 PM »

First off, which version did you observe the bug in?
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DOCa Cola
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« Reply #2 on: August 28, 2006, 05:02:21 PM »

actually, there is no patch 1.2 for armada 2. there is only a patch 1.2 for armada 1.
the newest patch for armada 2 is 1.1 and that one is already included with fleet operations.

DOCa Cola
« Last Edit: August 28, 2006, 05:03:17 PM by DOCa Cola » Logged

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« Reply #3 on: August 28, 2006, 08:09:04 PM »

Are we taking steps to fix it?
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"Freedom of speech is an American concept, so i don't give it any value."
~ Dean Stacey, investigator for the Canadian Human Rights Commission.

He heard the case against journalist Mark Steyn.  Steyn was accused of offending Muslims.
midas

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« Reply #4 on: August 28, 2006, 09:43:13 PM »

i am using fleetops 3 prerelease 1 with patch 1
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Optec
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« Reply #5 on: August 29, 2006, 09:12:51 AM »

Yep we are working on a pathfinding improvement
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Zulu, King Of The Dwarf People

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« Reply #6 on: August 29, 2006, 06:37:55 PM »

That is good to hear. I am having this problem too when I click on my ships to explore and with the AI...
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