Jarod
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Posts: 157
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« Reply #15 on: July 15, 2006, 06:39:51 PM » |
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Every avatar has benefits...
But i really can't digest pics of avatars, i mean Jadzia?! ... and others too!
Surely we can find some real ST admirals or so... ?
Martok and the Dominions are ok...
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Thus, what is of supreme importance in war is to attack the enemy's strategy. (Sun Tzu)
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The Old Man
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Posts: 677
Half away. X)
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« Reply #16 on: July 15, 2006, 08:54:17 PM » |
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I had a look around and I didn't really find female admirals of the time FO takes place. But I agree with Jarod: Jadzia looks a bit strange as an avatar. (Though I like her...  ) And with the FO-Team being so incredible good, I'm sure, that there will be a solution! The other Avatars are fine as they are.  Following Jarod, I'd suggest, if one would decide against pics of avatars, icons of factions or organizations instead of photographs. So instead of Jadzia - regarding Risner's ties to Section 31 - I could imagine a Section 31 insignia and for Mayson the symbol of the UFP. Well, back 2 topic: I prefer Admiral Risner - because it IS good to be in the Federation
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« Last Edit: July 15, 2006, 09:55:00 PM by TheSeer »
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Jan
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Posts: 739
Chefredakteur bei ST-Galaxy Network
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« Reply #17 on: July 16, 2006, 02:59:25 AM » |
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lol..yeah! I voted for Risner, too. Fast tech is my favourite playing style. Tech on Avalon which are extremly powerfull vs. all kind of stations with their long ranged fighters ...as TheSeer mentioned: ****..it's good to be in the federation... this is absolutley cool.
Generally, all Avatars are very interesting and one of the best features FleetOps has to offer. My sec. fav is Mr. Romulan ( sry..forgot the name :S )...I love Griffin Class! Looking forward to hear great and fitting music for the Dominion and the Borg with new textures and gameplay. 4 races is a bit boring after a while, even if one race is nearly 2 cos of the Avatars. Also can't wait for better special weapons effects. Now they look quite odd. Should be stronger with ship size aswell.
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Optec
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« Reply #18 on: August 02, 2006, 08:00:00 AM » |
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More Avatars for each race are planed for further versions, by the way. Further versions are NOT the v3 release
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Lumpybob
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Posts: 1718
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« Reply #19 on: August 02, 2006, 07:29:11 PM » |
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i prefer mayson because of the construction bonuses of cost and time and the torpedo turrets are great
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-=B!G=-The Black Baron
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Posts: 3060
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« Reply #20 on: August 03, 2006, 12:42:50 AM » |
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Well I dont really build turrets anymore. They've just become a waste of resources IMO since their firepower is a joke and its much better to build like 2 ships for that cost which could rip the turret to shreds and are actually mobile lol
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*^* "My power is discombobulatingly devastating I could feel his muscle tissues collapse under my force. It's ludicrous these mortals even attempt to enter my realm."~Mike Tyson R.I.P. Legend  
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Acidpunk
Formerly 4 of 11
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Posts: 1199
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« Reply #21 on: September 13, 2006, 01:28:36 AM » |
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5. General Mijural.
Just plain simply the best
Shrike is a monster ship with one of the most important specials in Mp
Turrets with torps are great vs the AI
Warbirds an tavaras become better ships
what else do you want?
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-=B!G=-The Black Baron
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« Reply #23 on: September 13, 2006, 02:40:33 PM » |
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Avalon is really good actually  Torp turret on the other hand DOES suck
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*^* "My power is discombobulatingly devastating I could feel his muscle tissues collapse under my force. It's ludicrous these mortals even attempt to enter my realm."~Mike Tyson R.I.P. Legend  
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8_of_11
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Posts: 77
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« Reply #25 on: September 24, 2006, 04:43:31 AM » |
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I use Mijural mostly. You get a Shrike, which kills destroyers all over early game and then you get some nice bonuses to capital ships that let you eat everything when yo can afford to get 5 or 6 of them. Backed up with destroyers to take fire and do their destroying thing, it's a pretty nice takedown. The only problem is defending yourself when your opponent is getting stuff like Bombers and cruisers and raiding your base. You need quite a few shrikes and Leahvals to get an adequate defense force without spending undue cash (which you're saving to get some Norexans out and about. It's like a giant, heavily shielded Shrike. What more do you need?)
So, yeah, the Tech when I'm dominion, and Mayson when I'm the Feds. Haven't gone Klinon-ing yet, mostly been Romulans under Mijural.
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The avatar is a tiny pic of a person in Oblivion imitating a racecar after being knocked on the head with a sword repeatedly, causing death and funny ragdoll physics. It's funnier.
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Acidpunk
Formerly 4 of 11
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« Reply #27 on: September 26, 2006, 06:03:22 AM » |
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you know looking at the poll results im guessing alot of people dont play this on MP cause mayson is horrible for Mplay unless your someone like Cube with barron on his side  as well as risner  and no fav for Duras thats weird i only picked Mirjual cause of the warbird boost too but duras is my second hmm this is weird
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« Last Edit: September 26, 2006, 06:04:11 AM by 4 of 11 »
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Skitzeh
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Posts: 181
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« Reply #28 on: September 26, 2006, 10:08:35 AM » |
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i guess in a destroyer heavy match, mayson is marginally better (+1 defence to all antares ships, except akiras, +2)
but the +3 offence u get from risner for the akira... i just cant see how you can beat that.
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Jan
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Posts: 739
Chefredakteur bei ST-Galaxy Network
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« Reply #29 on: September 26, 2006, 10:42:18 AM » |
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Generally I think Optec is too reservedly with changes caused by Avatars. You don't really feel that there has changed strength of ships or an decreased cost of research. The only thing that feels changed is the fact of new ships or stations. However, I do not reproach Optec anything because it's very hard to stay balanced. But I think an increase of any weapons power by 5 % is too less. Why not say an avatar doubles damage of some ship classes? I just want to feel a significant change by choosing an avatar. Same with special weapons. In my eyes they are 1. Too weak 2. Not really looking special. I mean...look at Rhienn torpedo refit. There the jumping torpedo is so insignificant.
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