Hey,
I'm new here but I'm a really big fan of fleetops and have been playing with it for a while now. It's a great production but I have noticed a few bugs here and there. I do not know of this has been posted before, hopefully that isn't the case, and hopefully this may prove helpful:
- Frequent OOS problems in LAN play (even if the game is seemingly running well)
- Zoom in/out failure (occurs when map-depth settings are changed from standard settings)
- Changing ship alert status (bases, shipyards, etc. will sometimes produce units at a different alert status)
The OOS problem may or may not occur in other types of network play. I do not know if it does occur in those types as well - I have only played fleetops in LAN play.
I hope this information may prove relevant and in any way useful!