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Author Topic: A Few Noticed Glitches  (Read 276 times)
Arastat
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« on: April 25, 2006, 02:56:35 PM »

Hey,

I'm new here but I'm a really big fan of fleetops and have been playing with it for a while now.  It's a great production but I have noticed a few bugs here and there.  I do not know of this has been posted before, hopefully that isn't the case, and hopefully this may prove helpful:
  • Frequent OOS problems in LAN play (even if the game is seemingly running well)
  • Zoom in/out failure (occurs when map-depth settings are changed from standard settings)
  • Changing ship alert status (bases, shipyards, etc. will sometimes produce units at a different alert status)
The OOS problem may or may not occur in other types of network play.  I do not know if it does occur in those types as well - I have only played fleetops in LAN play.

I hope this information may prove relevant and in any way useful!
 
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Arastat[/font]
Jan
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« Reply #1 on: April 25, 2006, 04:09:02 PM »

I proved the oos issue. Over TCP/IP all works fine. I can count oos prblems online on one hand. even formations can be used without danger of oos.
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