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Author Topic: Fed Strategy  (Read 7557 times)
LordsofKobol

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« Reply #45 on: December 20, 2005, 11:25:51 PM »

I still say go for BT Tongue the fact that limewire shows up on more spyware and anti-virus sites than the BlasterWorm did should scare you away from it LOL

and yes, for all your warez and illegal gaming downloads use BT Smiley LOL
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Frodo

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« Reply #46 on: December 20, 2005, 11:28:02 PM »

pro version of lime warns u about corrupt files b4 when u click to download and its fine but becomes corrupt halfway thru it cancels it so any malicious stuff is pretty much filtered. no spyware or adware with the pro so go to BT and get the pro lol
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Admiral Adama
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« Reply #47 on: December 21, 2005, 02:54:20 AM »

pro is good yes.
and i never keep any valuable info on my comp
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Arrow

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« Reply #48 on: February 18, 2006, 05:22:47 PM »

Make a fleet of Intrepids and use Tricobalt torpedoes on stations, then run away. That's my hit and run.

Build enough Intrepids you can cause some building hurt and at least annoy him...
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hypercube

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« Reply #49 on: February 19, 2006, 12:50:31 AM »

and if you are playing vs 4 borgs and you do that?
the torpedoes would problčably hit yes, but the borg would get a group of intrepid all of the sudden
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Arrow

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« Reply #50 on: February 24, 2006, 01:40:50 AM »

Well, if you're planning a base attack, the said pre-emptive would lure defenders away from base defences, and everyone knows, if you're going to attack an enemy base, try not to get hit by things you don't have to get hit by (i.e: Turrets!!)
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hypercube

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« Reply #51 on: February 24, 2006, 03:33:07 AM »

that is not easy, but this strategy would problably work early in the game, b4 the bprg get the cubes and turret up.
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« Reply #52 on: February 24, 2006, 04:35:19 AM »

Turrets aren't a problem if you're using tricobalts. The whole idea is you hit them from outside the turret's range to lure the defenders away from it. Cubes are another thing.
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hypercube

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« Reply #53 on: February 24, 2006, 01:03:10 PM »

well interpids suck anyway, i personally never use them, unless to fight off rush attacks and such. Excelsiors andd Sovereigns are the main battle ships and if you don't want many looses you use them in all attacks, sevies for breaking hardpoints and excelsiors(they work wonderfull in defence as well) for support and for ships and non-defencive stations.
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« Reply #54 on: February 24, 2006, 06:18:40 PM »

I find they're good quick-attack ships.

Anyway, is it just me or do some of these ships seem a little...redundant? I mean, it's great to have variety, but Sovereigns and Excelsiors are practically interchangable - IMO, ships should have varied uses which make them invaluable. I keep referencing Warcraft III because strategy-wise it's a very good game.
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hypercube

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« Reply #55 on: February 25, 2006, 04:11:34 AM »

well, in armada you have certain defencive, offencive and interchangable ships, for ex. the excelsior II class is a very efective defence ship becuse of it's long range and good firepower, they are not good for breaking hardpoints and engaging enemy ships(especially the borg) becuse of it's weak shields and hull and it's crew. Intrepids are good and cheap ships that offer enou8gh firepoew to eliminate the enemy, but with very high looses, i found that a combination of galaxy and akira as one group and sovies as the other, all of theese supported by excelsiors, the AI will(don't ask me why) shoot the galaxy and akira, so not many sovies will be lost and you can easily destroy the enmy with you sovie fleet.
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« Reply #56 on: February 25, 2006, 05:08:13 AM »

Then maybe their roles should be included in with the ship descriptions. "Sovereign class, heavy battleship - designed for frontal assaults. Has the Disruption Field special ability."
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Casper
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« Reply #57 on: February 25, 2006, 12:11:52 PM »

i wouldn't mind that.
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« Reply #58 on: February 25, 2006, 02:59:13 PM »

Where's the fun then?
You should find out the role of each ship by yourself and plus, where does it say it HAS to be like that Smiley If ya want go attack the borg with ventures and see how good it goes Tongue
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« Reply #59 on: February 25, 2006, 06:56:31 PM »

Yeah, but I think the idea is that you build your fleet based on their capabilities. Besides, I think the role of some of them is rather ambiguous (sp?) like Excelsior vs Sovereign, Galaxy vs Sovereign, all the Generix vessels, etc. "Dreadnought" and "Battleship" are technically the same...what's the difference?

Besides, it can't be all that bad if popular games do it too.
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