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RedShirt
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« Reply #75 on: November 05, 2005, 10:44:47 PM »

Someone?  That's not telling me much... If it were DOCa or Optec, I'd at least know whether to take it seriously or not...
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« Reply #76 on: November 05, 2005, 11:46:31 PM »

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The fighters wont be selectable or attackable. If the Carrier is destroyed they will try to return to another nearby carrier. If this also fails for some reason they will explode Smiley The poor pilots get crazy alone in the dark  cool
if i do recall you saying that thare will be an updated avatars? Cheesy your the gratist!
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Cpt Ryan
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« Reply #77 on: November 07, 2005, 03:56:07 AM »

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if i do recall you saying that thare will be an updated avatars? Cheesy your the gratist!
you mean they will do different things now? :omg:  
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« Reply #78 on: November 07, 2005, 05:28:14 AM »

thats what i understood.
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« Reply #79 on: November 07, 2005, 08:18:47 PM »

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I feel sorry
sorry
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LordsofKobol

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« Reply #80 on: November 08, 2005, 01:13:42 AM »

Wait wait wait...If this ship is unarmed what is going to be the range of these fighters? because if I have no offensive weaponry I don't wanna be near the battle...
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« Reply #81 on: November 08, 2005, 09:31:52 AM »

The Avalon Class is equipped with a Phaser. Booth the Phaser and the Fighters are long-range.
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RedShirt
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« Reply #82 on: November 08, 2005, 03:30:52 PM »

A Sabre style phaser? (4 dmg.)
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~ Dean Stacey, investigator for the Canadian Human Rights Commission.

He heard the case against journalist Mark Steyn.  Steyn was accused of offending Muslims.
Casper
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« Reply #83 on: November 08, 2005, 11:18:23 PM »

i think it seems more like a "wartime" avatar, so my guess is that the carrier itself is going to have a bit of firepower, something like 6dmg with a 2.5sec recharge rate (or something like that). or the Excelsior II's phaser banks even, but that would be totally (insert word here). Cheesy  
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RedShirt
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« Reply #84 on: November 09, 2005, 01:08:55 AM »

Too bad the Klingons and Romulans don't have fighters...
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~ Dean Stacey, investigator for the Canadian Human Rights Commission.

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« Reply #85 on: November 09, 2005, 01:24:59 AM »

no don't go there please! LOL

how many fighters are there per carrier in the others games ppl have mentioned?  
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« Reply #86 on: November 09, 2005, 02:00:14 AM »

Hmm...I don't know any other games but I can give an example from Battlestar? lol They have about 47 vipers (off the top of my head) but only about half are in operation due to lack of pilots. Galactica is about 1325.7 meters long (rough estimate by division of about 3.5 feet in a meter) 520 meters wide (agian, rough estimate) 165.7 meters high (agian, rough estimate). Considering the size of the ship, it has massive rail guns to defend it from the huge Cylon onslaught, even with the amazing skill of Galactica's fighter pilots it still needed a heavy defense...Sorry if this was all useless information, just giving an example for a Carrier size vs amount of fighters vs firepower sorta thing...
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« Reply #87 on: November 09, 2005, 08:33:03 PM »

well with the drones weapon (which is I think how FO is making there fighters unless there was more fiddling with the engine by them) a group of fighters will appear from the ship and attack the target. They will likely be in groups of 4-8 and will have a rate of fire that is set at the moment one squad comes back another squad appears.
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« Reply #88 on: November 09, 2005, 09:00:01 PM »

in the C&CRA2 each one has 3
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Casper
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« Reply #89 on: November 10, 2005, 12:02:59 AM »

as i think about starfleet command volII it seems that carriers should have about 4 to 8 squadrons of 4 fighters (depending on the carriers size), but things change the current generation of carriers in FO might be bigger or (more likely) smaller.  
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Wind, Forrest, Fire, Mountain -Sun Tzu's "The Art of War"

"My candle burns at both ends- It will not last the night. but ah, my friends, and oh my foes it gives a lovely light." -Edna St. Vincent Millay
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