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Star Trek Armada II: Fleet Operations
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Largest Stable Size
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Topic: Largest Stable Size (Read 2617 times)
Frodo
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Posts: 721
Largest Stable Size
«
Reply #30 on:
July 05, 2006, 11:33:42 PM »
thanks optec and casper too, i've looked in the manual and cant find anything about the shortcuts.
what is the biggest custom map for FO if anyone knows (save me lookin thru every map lol)
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Honda Prelude 2.3i
Optec
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Largest Stable Size
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Reply #31 on:
July 06, 2006, 02:21:21 PM »
hmm, good question
i would guess something about 32000x32000
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Jarod
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Largest Stable Size
«
Reply #32 on:
July 06, 2006, 05:26:20 PM »
Check my maps (FO Map Exchange), opinions welcome.
FleetOps Map Exchange/Jarod's maps
Tadeja v3 (8-player map for Fleet Operations (FleetOps 3 pre))
Size: 40.000x40.000
For FObeta2 check these maps: Bystander, Betrayal v1, Tadeja, Centerfold, Challenger... Some of them get up to 50.000x50.000
Any questions?
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Frodo
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Largest Stable Size
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Reply #33 on:
July 06, 2006, 07:46:57 PM »
are you gonna make some more big maps??!??
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Honda Prelude 2.3i
Jarod
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Largest Stable Size
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Reply #34 on:
July 08, 2006, 07:16:34 PM »
of course
Open space or not?
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Thus, what is of supreme importance in war is to attack the enemy's strategy.
(Sun Tzu)
Jarod
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Posts: 156
Largest Stable Size
«
Reply #35 on:
July 08, 2006, 07:23:56 PM »
AAARGHHHH....
it won't go above 50k
... they just don't work...
I made a couple of test maps from 51k up to 98k, but they don' work...
ah well, no sense crying about it, i need to polish my starship (ekm: car)...
Could one fit a few disruptors on ones car?
Ah, nevermind, my sovereign needs attention
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Thus, what is of supreme importance in war is to attack the enemy's strategy.
(Sun Tzu)
Frodo
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Posts: 721
Largest Stable Size
«
Reply #36 on:
July 08, 2006, 09:21:19 PM »
i don't mind whether its open spaced or not, u made great use of nebulas and asteroid fields in ur tedeja map. how about a massive map with random mining resources littered about the map, not a lot maybe about 5 of each resource and the players have to fight for em. don't have any resources behind the bases like every map has for the players to begin mining straight away. if we cant gather resources at the start of the match we'll have to be careful how we spend our starting resources. am i making much sense here?
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Honda Prelude 2.3i
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