Casper
Commanding Officer, U.S.S. Griffin
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« on: August 21, 2005, 09:26:13 AM » |
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I just got some ideas on hero ships, don't know how applyable some of these are so bear with me.
1st idea. there are 2 or 4 hero ships that can be built (with different voice overs) and you can only build one of each, and they will cost like 2 credits each or something. now there are two kinds of heros; you have tacticians, and warriors. Tacticians have passive AOE effects that boost the performance of several ship systems in the surrounding ships, but the tacticians ship is inferior to the warriors ship. the warrior has a more powerful ship and several "debuffs" that affect a large enemy force for an extended amount of time, now each ability will have a long recharge rate, but there will be two per hero or something, but they are all different, even the AOE passive tactician ones.
2nd idea. there are various hero shuttles that can be "absorbed" into either a specific ship or any large vessel (battle ship, dread or something), and has the same attributes that have been listed for the 1st idea.
so what your honest opinion?
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 Wind, Forrest, Fire, Mountain -Sun Tzu's "The Art of War" "My candle burns at both ends- It will not last the night. but ah, my friends, and oh my foes it gives a lovely light." -Edna St. Vincent Millay
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warp
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watch dog
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« Reply #1 on: August 21, 2005, 12:00:25 PM » |
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AOE= Age of Empires and in Age of Empires is not Hero but in aom=Age of Mythology and aomt =Age of Mythology Titans in Star Trek Armada II Fleet Operations Version Beta 2 Patch 2 is Credits go to http://www.fleetops.net/index.php?p=FOresourcesyou can Steamrunner Class Support Cruiser  Nebula Class Light Battleship  Galaxy Class Medium Battleship  Descent Class Dreadnought  tis a littel (""Hero"")
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« Last Edit: August 21, 2005, 12:02:02 PM by warp »
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Optec
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« Reply #2 on: August 21, 2005, 12:20:16 PM » |
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I think he means AOE = Area of effect - meaning that this weapon or ability does not work on a slected target but on a certain region anyway, some very interesting indeas to consider, maybe for v4
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warp
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watch dog
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« Reply #3 on: August 21, 2005, 12:27:36 PM » |
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oooh ok sorry Area of effect ? is tis a game???
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DOCa Cola
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« Reply #4 on: August 21, 2005, 01:28:54 PM » |
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no, it's no game, it's what is says - an area affected by something
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« Last Edit: August 21, 2005, 03:05:04 PM by DOCa Cola »
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warp
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watch dog
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« Reply #5 on: August 21, 2005, 01:48:11 PM » |
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ooooo ok
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Cpt Ryan
Fleet Ops mob boss
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There is no spoon
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« Reply #6 on: August 21, 2005, 04:35:41 PM » |
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oh warp your almost commedy  (no offence  ) interesting idea's i agree
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"The past makes us who we are... forget your past and you have no future"-Me.. i think "better to send 5 lions than 500 sheep"- some guy i can't remember "DANCE FOOL!!... and make it a nice dance"- another guy i cant remember
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Casper
Commanding Officer, U.S.S. Griffin
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« Reply #7 on: August 21, 2005, 11:34:42 PM » |
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didn't think AOE was that confusing. ok AOE = Area of effect
ok, check this out
you have a new station called um... command academy, or something. And you can build 4 ships, or shuttles if that works.
1st is captain Sisko, the ship is defiant class (or any heavy warship), he is a tactician, his passive AOE would be: improves torpedo dodge for all ships by 20%, x2 vs dominion ships, and improves shield recharge rate 20%, and weapon hit percentages 25%, vs Dominion ships 60%! Just an example, not exactly what the stats should be.
2nd is captain Jellico, ship excelsior 2 (or ships of similar size), warrior, his debuffs are Tachyon pulse, prevents ships from cloaking and or forces them to decloak, 60 sec, 25 special energy. Horror of Battle, reduces enemy weapons fire 40%, damages enemy shields 50%, and blinds enemy sensors 70%, and stops enemy ships dead in there tracks, 45 sec., special energy 100. Once again just an example
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 Wind, Forrest, Fire, Mountain -Sun Tzu's "The Art of War" "My candle burns at both ends- It will not last the night. but ah, my friends, and oh my foes it gives a lovely light." -Edna St. Vincent Millay
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Cpt Ryan
Fleet Ops mob boss
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There is no spoon
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« Reply #8 on: August 22, 2005, 12:10:42 AM » |
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very interesting but i don't think it suites fleet ops very well but still very interesting
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"The past makes us who we are... forget your past and you have no future"-Me.. i think "better to send 5 lions than 500 sheep"- some guy i can't remember "DANCE FOOL!!... and make it a nice dance"- another guy i cant remember
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PREATOR DEFIANT
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« Reply #9 on: August 22, 2005, 01:02:39 AM » |
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Heros are such a stupid idea.
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coolhandab
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« Reply #10 on: August 22, 2005, 02:52:34 AM » |
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Heros are almost never implemented well, and they're a pain in the butt to keep track of in battle and keep from dying (like all those single player missions in A2, what a pain)
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"Centurion, ready plasma torpedos. We shall show these meddling humans how the Star Empire conducts negotiations." --nemo me impune lacessit
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Casper
Commanding Officer, U.S.S. Griffin
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« Reply #11 on: August 22, 2005, 03:12:00 AM » |
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what about a hero selection button in the quick menu and a hero marker so you can tell them apart from normal ships, would that help, or a quick button per hero or something? and it's not like you really lose’em when there ship explodes, you can always make more, but only one of each hero at a time. ---  edit i feel everyone has a valid opinion, even if i don't agree with it. however, what if there was like an extra techtree or an option that allows you to disable hero ships in a match. so even if you don't like heros, people still have the option to have them.
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« Last Edit: August 22, 2005, 03:19:52 AM by Casper »
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 Wind, Forrest, Fire, Mountain -Sun Tzu's "The Art of War" "My candle burns at both ends- It will not last the night. but ah, my friends, and oh my foes it gives a lovely light." -Edna St. Vincent Millay
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warp
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watch dog
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« Reply #12 on: August 22, 2005, 09:35:45 AM » |
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ok this idea is ok
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Casper
Commanding Officer, U.S.S. Griffin
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« Reply #13 on: August 22, 2005, 10:04:00 AM » |
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preator defiant, why do you hate heros, i just want to know?  ---edit i just don't get it.
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« Last Edit: August 22, 2005, 10:06:17 AM by Casper »
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 Wind, Forrest, Fire, Mountain -Sun Tzu's "The Art of War" "My candle burns at both ends- It will not last the night. but ah, my friends, and oh my foes it gives a lovely light." -Edna St. Vincent Millay
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PREATOR DEFIANT
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« Reply #14 on: August 22, 2005, 01:25:15 PM » |
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Because no ship is going to be super powerful just from a more experianced crew. This isn't suppose to be a show, and I don't want super ships flying around that should be the same class as others.
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