cbosdell
Offline
Posts: 50
|
 |
« Reply #375 on: June 21, 2008, 11:24:02 PM » |
|
Well if that MP Trading Bugfix is what I think it is I am glad it's being fixed. 
|
|
|
|
|
Logged
|
|
|
|
The Old Man
Offline
Posts: 698
Half away. X)
|
 |
« Reply #376 on: June 22, 2008, 07:10:00 AM » |
|
This thread will celebrate its third birthday this year in July. I just want to thank you guys that you're still keeping up the great work! Three years is a long time and there are lots of modifications out there who haven't even reached a beta-release-state, effectively being work in progress for less than some months. You're spending your spare time in this project for years now and you are still publishing news, adding new features and working hard on completing the mod. I'm not worried about the to-do-count because you've proven your iron will. We will see Fleet Operations one day - not only FO3.  And we are back down to 9! 
|
|
|
|
« Last Edit: June 22, 2008, 06:24:19 PM by The Old Man »
|
Logged
|
|
|
|
auxilio ab alto
Hey! It's Me!
Offline
Posts: 161
The youth of the coming generation, God is moving
|
 |
« Reply #377 on: June 22, 2008, 11:58:10 PM » |
|
HAPPY BIRTHDAY!!! w0000000t! That's great!!! YAY! Now... I get back to finals studying  :D:D:D:D Have fun working on the mod, guys! Or should I say....three year old (almost) original game! 
|
|
|
|
|
Logged
|
The youth of the coming generation, God is moving in us. 
|
|
|
DOCa Cola
Offline
Posts: 2694
|
 |
« Reply #378 on: June 23, 2008, 08:50:39 AM » |
|
Well if that MP Trading Bugfix is what I think it is I am glad it's being fixed.  so, what do you think it is? 
|
|
|
|
|
Logged
|
|
|
|
Kaidus
Bomb
Offline
Posts: 49
|
 |
« Reply #379 on: June 23, 2008, 10:14:22 AM » |
|
so, what do you think it is?  Is it something having to do with a bug in the multiplayer trading system?
|
|
|
|
|
Logged
|
 Everything I tell you is a lie, the truth is bigger than the words we use to describe it.
|
|
|
TParis
Armada2Files.com Staff
Offline
Posts: 211
|
 |
« Reply #380 on: June 23, 2008, 04:33:19 PM » |
|
There are 2 problems with trading on multiplayer: 1. You can give as many ships to your ally as you want, even if he has reached credit limit. 2. If Ships that have some negative effect on emselves get traded will have this effect removed (for example in stock A2: Romulan Spy, Grav-Mines) Hope you can fix these aswell (if not doen so yet) 
|
|
|
|
« Last Edit: June 23, 2008, 04:36:53 PM by TParis »
|
Logged
|
FleetOps addicted since 2003. "Never give up, never surrender." - Commander Taggart
|
|
|
|
Optec
|
 |
« Reply #381 on: June 23, 2008, 06:02:12 PM » |
|
yep, all ships that cost credits are no longer tradeable
|
|
|
|
|
Logged
|
|
|
|
Dominus_Noctis
Offline
Posts: 2070
'Tis braver to live than to die.
|
 |
« Reply #382 on: June 23, 2008, 11:51:40 PM » |
|
Another ship was finished  Nine tasks remaining!!
|
|
|
|
|
Logged
|
I have not yet begun to fight! -John Paul Jones We are the Borg. Lower your shields and surrender your ships. We will add your biological and technological distinctiveness to our own. Your culture will adapt to service us. Strength is irrelevant, resistance is futile.
|
|
|
cbosdell
Offline
Posts: 50
|
 |
« Reply #383 on: June 24, 2008, 12:34:10 AM » |
|
yep, all ships that cost credits are no longer tradeable
Thanks! 
|
|
|
|
|
Logged
|
|
|
|
The Old Man
Offline
Posts: 698
Half away. X)
|
 |
« Reply #384 on: June 24, 2008, 04:47:37 AM » |
|
Another ship was finished  Can we get some news about it? Pleeeeeeaaaase! 
|
|
|
|
|
Logged
|
|
|
|
DOCa Cola
Offline
Posts: 2694
|
 |
« Reply #385 on: June 24, 2008, 09:01:54 AM » |
|
1. You can give as many ships to your ally as you want, even if he has reached credit limit. actually that was fixed a while ago already. the trading fix in the todo is about that we have noticed in a testgame that we cannot trade dilithium anymore  nothing severe to fix though.. 2. If Ships that have some negative effect on emselves get traded will have this effect removed (for example in stock A2: Romulan Spy, Grav-Mines)
put that on todo as 'low priority' task 
|
|
|
|
« Last Edit: June 24, 2008, 09:09:38 AM by DOCa Cola »
|
Logged
|
|
|
|
Dominus_Noctis
Offline
Posts: 2070
'Tis braver to live than to die.
|
 |
« Reply #386 on: June 24, 2008, 10:59:17 PM » |
|
Yea! I always hated that I couldn't trade dilithium anymore... particularly cuz I always ran out of it early on  Darn: back up to eleven tasks
|
|
|
|
« Last Edit: June 25, 2008, 10:57:37 PM by Dominus_Noctis »
|
Logged
|
I have not yet begun to fight! -John Paul Jones We are the Borg. Lower your shields and surrender your ships. We will add your biological and technological distinctiveness to our own. Your culture will adapt to service us. Strength is irrelevant, resistance is futile.
|
|
|
|
|
Triarii
Offline
Posts: 228
|
 |
« Reply #388 on: June 27, 2008, 04:54:18 AM » |
|
Whilst I can't speak for the two classified tasks they've added, the visible tasks they've added appear to be primarily composed of bug-fixes...
|
|
|
|
|
Logged
|
|
|
|
Blade
Offline
Posts: 336
|
 |
« Reply #389 on: June 27, 2008, 02:58:51 PM » |
|
12 tasks is it me or are the tasks yo-yoing i want FO3 and patch 2.6
|
|
|
|
|
Logged
|
|
|
|
|