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Author Topic: A Question  (Read 452 times)
SisQ
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« on: June 20, 2005, 03:45:53 PM »

can someone tell me how to add these animated textures Huh? i liked it very well at the shadows of B5... you know these textures wandering around the ship ... i think it was used in A1 too ... can someone help me Huh? i just need the command line

(i hope i do not offend anybody asking this question)
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Lumpybob
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« Reply #1 on: June 25, 2005, 06:37:56 AM »

i dont see how that could be offensive, and on a sorta related topic, could sumone teach me how to mod?
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Optec
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« Reply #2 on: June 25, 2005, 10:26:37 AM »

First you have to make a "flipbox texture", that means a texture that shows the different animation frames in a n x n frame (you could look at a torpedo texture for example, hope you understand what i mean Smiley ). For this example we used a 4x4 flipbox texture.
Then you have to assign a command node to the mesh which shall be animated. name it "c_tanim_tex4x4" and export it. That should do it Smiley

That's the procedure how to do it with 3D Studio Max. I don't know how it works in other programs.
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« Reply #3 on: June 25, 2005, 10:01:20 PM »

Quote
i dont see how that could be offensive, and on a sorta related topic, could sumone teach me how to mod?
look for westwoods big book of modding on a2files (might be westworlds)
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SisQ
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« Reply #4 on: July 04, 2005, 04:44:31 PM »

huh ... that sounds difficult ... but i will do ... more try to do this ... thanks you all ...
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