Jamiezxiv
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« on: June 07, 2005, 08:46:03 PM » |
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I thought it would be a good idea to make a place where everyone can pass on tips for playing any race in Fleetops. Please dont hold back as the aim of this is to make the game as enjoyabile as possible for everyone.
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 To boldly kick ***
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Kaiser von Tiberius
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« Reply #1 on: June 08, 2005, 04:21:31 AM » |
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Use fleets of single ships. Make Fleet Group (FG) 1 Akiras. FG2 Soverigns. FG3 something else. Then use a fine control over those FGs to great effect. I've tried using mixed fleets, but it just doesn't seem to work out well. They're hard to maintain, and the smaller ships get pounded while the Bigger ships can't do as much.
Like as borg, I usually have at least 2 FGs of Interceptors as a Quick Response team and as a raiding force if I see a target of opportunity.
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« Last Edit: June 08, 2005, 04:24:00 AM by Kaiser von Tiberius »
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PREATOR DEFIANT
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« Reply #2 on: June 08, 2005, 04:23:27 AM » |
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I work best with 3-4 balanced fleets of ships. Like take one of every ship for your race and make a fleet out of it, that way you got every special ability of your race.
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  *^*
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Azraael
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« Reply #3 on: June 08, 2005, 07:06:18 AM » |
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Resistance is, and always has been... futile.
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-=B!G=-The Black Baron
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« Reply #4 on: June 08, 2005, 10:24:31 AM » |
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Balanced fleets are the key to win in FO I especially like cruiser type ships, u can make a lot of them and they are reasonably strong
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*^* "My power is discombobulatingly devastating I could feel his muscle tissues collapse under my force. It's ludicrous these mortals even attempt to enter my realm."~Mike Tyson R.I.P. Legend  
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[TD]Roach
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« Reply #5 on: June 08, 2005, 12:17:43 PM » |
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I like to play klingon and i have to say BOp's with K'tinga's at an early stage is a big advantage. Very deadly in a rush
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THAT'S WHAT HAPPENS WHEN YOU PLAY FLEETOPS
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Kaiser von Tiberius
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« Reply #6 on: June 08, 2005, 02:14:10 PM » |
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I never cared much for the Klingons...they rely too much on brute force, just smashing away at things. No subtleness. The Borg have the best of all worlds. Enough special weapons to be tricky when they want to, but also with the brute force for a smash and laugh. The Romulans have the tricks, but too often don't have quite the necessary fire power. The Feds...."We're morally and technologically superior, so that means we win. And our ships are White. Stick that in your blunt and smoke it."
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-=B!G=-The Black Baron
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« Reply #7 on: June 08, 2005, 04:23:41 PM » |
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And the dominion has the brute things and also the sneakyness  Their my favorites, thats why I cant wait to try out v3
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*^* "My power is discombobulatingly devastating I could feel his muscle tissues collapse under my force. It's ludicrous these mortals even attempt to enter my realm."~Mike Tyson R.I.P. Legend  
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Eufnoc
Star Trek Armada II: Fleet Operation’s Tournament Staff
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Star Trek Armada II: Fleet Operation’s Tournament
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« Reply #8 on: June 08, 2005, 04:28:58 PM » |
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now this is f***ing clever! 3. (and from this one i'm speccially proud) For suprise attacks do not use interceptors alone. Make some adaptors, and some interceptors. Use adaptation on interceptors, and You got a fleet with powerfull torpedos and phasers, all with transwarp. Resistance is futile in this case.
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Kaiser von Tiberius
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« Reply #9 on: June 08, 2005, 04:56:06 PM » |
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Hmm...don't remember Adaptors.....have to go experiment with that in V3.
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-=B!G=-The Black Baron
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« Reply #10 on: June 08, 2005, 07:24:22 PM » |
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Adaptors are those ships that lore had with those rebel borg, it has tech assimilator beam on it, and u can target that on a ally ship. To bad adaptors arent the strongest of ships
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*^* "My power is discombobulatingly devastating I could feel his muscle tissues collapse under my force. It's ludicrous these mortals even attempt to enter my realm."~Mike Tyson R.I.P. Legend  
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Kaiser von Tiberius
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« Reply #11 on: June 08, 2005, 07:42:56 PM » |
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Oh those things....ew. I never liked them...too weak. More cost effective to just build 2 or 3 fleets of Interceptors. 16 massed phaser beams cut through most ships/stations quite nicely.
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-=B!G=-The Black Baron
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« Reply #12 on: June 09, 2005, 02:47:58 AM » |
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Agreed  Me like sphere though, nice regeneration
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*^* "My power is discombobulatingly devastating I could feel his muscle tissues collapse under my force. It's ludicrous these mortals even attempt to enter my realm."~Mike Tyson R.I.P. Legend  
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[TD]Roach
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« Reply #13 on: June 09, 2005, 12:19:42 PM » |
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i always skip the adaptors and build spheres, i find them one of the must usefull ships in the beginning other are jusr easily squatted down or don't do any damage
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THAT'S WHAT HAPPENS WHEN YOU PLAY FLEETOPS
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-=B!G=-The Black Baron
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« Reply #14 on: June 09, 2005, 03:32:42 PM » |
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Spheres are really strong for their cost
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*^* "My power is discombobulatingly devastating I could feel his muscle tissues collapse under my force. It's ludicrous these mortals even attempt to enter my realm."~Mike Tyson R.I.P. Legend  
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