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Author Topic: Startrek Online Game?  (Read 2442 times)
OMEGA

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« Reply #30 on: June 15, 2005, 04:14:47 AM »

Well like most things in life, time will tell on this, but with the massive communities of older players that exist within most mmoprgs it'll be quite along time I can assure you of that, there’s alot of exciting mmorpgs in development and with WoW becoming the fastest-growing online game in history, it should be a bright future.

And as abit of proof to my claims an extract from a recent Blizzard press release.

Blizzard Entertainment today announced that World of Warcraft has surpassed the  2 million subscriber mark. Blizzard expects to see even greater growth with the recent commercial launch in China on June 7, 2005.

And just to add something I’ve yet to say, its abit of a poor comparison between the decline of Pokemon and predictions over the future of mmorpgs, considering that ones a children’s television show and the other is a game, and the big difference in the people that are involved in each mainly young children and people like myself older guys who've been gaming for Avery long time and see gaming not just as a form of entertainment but as a passion.
« Last Edit: June 15, 2005, 04:36:40 AM by OMEGA » Logged



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« Reply #31 on: June 15, 2005, 11:11:53 AM »

ok lets drop pokémon i used it as an example, there plentey of harrp potter nuts, lord of the ringshas been around science the 30's with huge numbers of people taking it up and dropping it throught out the years, in the 30's when it come out, in the 80's when the cartoon version came out, and the last few years when the films come outk, notice how most intrest has died again, people are getting fed up of hearing the words "my prescious" and it proberly won't have any intrest in the general public untill they make the hobbit or somthing in which it will once again peak and decline, the samecan be said for harry potter books, no one really cares about them a few months after they come out, but when they have come out everyone is hyper about it, all fads follow a trend, weather they are 70 years plus like lotr, they will go up and down, dying and rising look at the yoyo, that was around in the 1800's somone makes an improvment and they are the latest fad then they died and no one buys them again.

Now to stop my self repeating whati have alredey said i will stop here and await for your reply.
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« Reply #32 on: June 15, 2005, 02:59:47 PM »

But then the difference between the likes of LOTR's and such is that their limited a to universe that was originally created, regardless of how many new stories etc that are created people will eventually grow bored of the chracters, the world and so one, with mmorpgs the worlds are constantly changing, adding not just new characters, items and quests, but new places to explore, and the fact that your there in the world and not just reading about it is why mmorpgs and in fact gaming on a whole is such a big business now.

Theres really no way regardless of how long we go on to settle this, at the moment mmorpgs are the biggest form of online gaming and the communities are only getting bigger, there has and there will always be the core following that keeps the games alive, the same goes for harry potter and LOTR's, and wether or not they ever become massive again is something to question, but they will never die and neither will mmorpgs as long as that hardcore fan base remains.

I really suggest you guys pick up WoW I know you don't like to pay a monthly fee but you get the first month included, spend some serious time in the game and you'll start to understand why mmorpgs have such a dedicated fan base and understand why they won't die.
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« Reply #33 on: June 15, 2005, 06:48:30 PM »

i have played wow on a friends computer, i did not like it, i found it repeative as i was using the same moves over and over again fighting and using the same items over and over again. I have not played swg but from what i understand it is shtie so hey, each to there own.
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« Reply #34 on: June 15, 2005, 07:15:29 PM »

Well it takes time to level up to gain access to new spells and abilities, but i respect what your saying there not for everyone you need to be the kind of person whos willing to invest alot of time to get anthing out of the games, as for SWG the games US release was very buggy and alot of the key features didn't quite work, however the game received review scores of around 70% when it was released here in the UK, and over time with patches and the recent expansions (you can get all 3 in a box set for 14.99 now) the game has improved alot, its the commen mistake people make with mmorpgs in judging them to early.
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« Reply #35 on: June 16, 2005, 05:00:31 AM »

Hey fools at STO!

Ditch the monthly fee! Don't you get enough profit from $50 a game? Be like guild wars! Otherwise you'll make no money.

Oh hello everyone, I'll get a good sig soon. (Used to make great sigs using SFC3: but that was busted and I'm not paying $140 to replace it)
 
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« Reply #36 on: June 16, 2005, 03:18:17 PM »

dito TF Gustav Graves.

my thots egesacly the fee will end up lieting the amwnt of pepal how buy tham games. thare are serves that will evin deel with the onling gaming for free for the company praticaly like gayspiy meny games dont charges a one line fee for thare games realy makes me feel that thay are insucer about the new game coming out.

i think thay whood be beter off not chaging an online fee and making the game smaller at ferst and seling the rest as ad ons or some thing.
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« Reply #37 on: June 16, 2005, 03:18:54 PM »

Quote
Ditch the monthly fee! Don't you get enough profit from $50 a game? Be like guild wars! Otherwise you'll make no money.

Well a monthly fee is required to help maintain the constant servers and keep the new content flowing, remember guild wars isn't the same as a standard mmorpg, you have towns and cities that act only has hubs to find groups and talk to people before missions its not a continuous world, and its only a small few that refuse to play mmorpgs due to the fees (kids and cheap skates) and im sure blizzard pulling in £8.99 a month from over 2 million people would argue that you don't make money.

I know lot of you people don't play alot of games, but please look into what your saying before you post about it, as its just silly speculation.

Quote
there are serves that will even deal with the online gaming for free for the company practically like gamespy

Taking the time to correct your spelling aside, again please look into what your saying, gamespy is a game server browser not a games company (it only searches and displays the game servers that already exist for a particular game making it easier for you to find one), and only the basic version is free you have to subscribe to get the full features (again around £8 a year)
 
« Last Edit: June 16, 2005, 03:24:52 PM by OMEGA » Logged



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« Reply #38 on: June 16, 2005, 03:41:03 PM »

required to help maintain  (bull! dont believe evry thing you here on the intret) thay cood do it with out the munny.


that works for me.


or do what uther game comanys do sell thare games for $60-$80 us dolors and make on line free.
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« Reply #39 on: June 16, 2005, 06:06:27 PM »

so why don't you have to pay for the blizzard server of the game Diablo 2? or the server of Guildwars?
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« Reply #40 on: June 16, 2005, 06:52:27 PM »

if you look at thare price tags when thay ferst come out you will see why. meny games do it the whay blizzard duss it, like unreal trnament i am geting halo is the same way half life 1-2 and so on.

thay wont to bump up the price to incress profits. profit is all ways the bodam line all ways with coprs and comapnys.
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« Reply #41 on: June 17, 2005, 12:54:13 AM »

Of course it is, but do you think people will bite? Most of us ARE cheap-skates! And besides, it isn't World Of Warcraft: it's decaying Star Trek!

Perhaps to solve this problem, maybe people can host games on servers themselves: like BF1942. What you earn is transfered over a network on which the database of your stats is stored then bounced back ready for gameplay. That would be only 1-3 high memory servers with high bandwidth hosted by other players.
World Of Warcraft has that many people simply because it's popular: Star Trek is not. You of all people should know that some Trekkies are overly-obsessive thus making Star Trek seem like a nerd only game or series.
So you can see why I'm saying this. I'm a REAL cheap skate and I'm not paying $15 a month for a game. The most you can pull me for is $5, like RuneScape. $5 a month is $60 a year. $15 a month is x3 that so it would be $180 a year. That's a lot of money: for $180 I can get a gig of ram or a mid-grade Nvidia card, like a 6200.
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« Reply #42 on: June 17, 2005, 11:41:59 AM »

excatly, countre strike etc you don't pay for there servers, theres a small advert saying content hosted by valve or sponserd by burger king, just while the game is laoding, then it magicly disapears and you don't see it again till you load a new server/map etc.
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« Reply #43 on: June 17, 2005, 07:15:31 PM »

Oh for the love of all things holy, you do pay for counter strike servers you rent them from server hosting companies for various amounts of money per month (eg jolt and firestorm) depending on the amount of slots and branding (my old clans call of duty server cost 28 odd pounds per month), when you use steam (or any other SERVER BROWSING programs like gamespy or all seeing eye) etc to find a CS or CS-S server it just searches for all available servers and compiles a list, those servers are not hosted by valve, only the update servers are and there only for patches etc.

It doesn't cost public players any money to join and play on the servers but theirs someone or a clan thats paying for them.

Please will you all look into what you’re saying first.
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« Reply #44 on: June 17, 2005, 11:15:50 PM »

yes however it is optional, its just them clans paying for a server it get more rekonised, they do not have to do it as there is public servers such as the halflife public servers etc so for the love of all things holy i did omega, so don't go there.
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