To make a single ship with more hull points when we know it doesn't have a stronger hull is unrealistic and could potentially ruin gameplay. Same for weapons, shields, crew number, propulsion, sensor range...
Exactly. That's why I suggested a different approach to heroes. Maybe I haven't made that clear.
I want a ship that behaves pretty much like every other ship in its class, maybe with a very slight improvement of repair and shield recharge rates, but I want it to affect the other ships in the fleet.
(If it affects itself too in the process the better recharge, repair etc. rates are unnesessary too.)
In a sense just the thing L.Cmdr Worf said, the modified battle cry, only always on.
So no, no 5 Rhiens lost to a Sovereign, but maybe five instead of thre or four lost to a Federation strike group or even a few more survivors among that group.
And yes, I favour a toggle, too. Should be easy enough to do.
And linking heroes to avatars makes a lot of sense, too.