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Author Topic: LtCdrs Mod  (Read 2772 times)
startrek47

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« on: August 11, 2004, 12:22:35 AM »

well, i would say happy b'day LtCdr, but SOMEONE (coughs)Do'Ka (coughs again)Co'La, closed my topic. happy bday anyway.

PS:Doca Cola, I see why you are 'the meanie admin' lol

Topic cut down by DOCa Cola - I love to cut more or less pointless threads Wink so it os now about ltcdrs mod, alright...
« Last Edit: August 17, 2004, 10:56:44 AM by DOCa Cola » Logged





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LtCdr

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« Reply #1 on: August 14, 2004, 07:08:58 AM »

It is playing in the DS9 timeline, but the war isnīt over yet.
I worked very hard on it for more then one year now.
All was beginning with a compilation I found somewhere, so I couldnīt investigate exactly who to give credits for some components.
I converted some ships and stations from SFC and BC, the other models are the bestlooking ones available at the moment.
The main idea was to have a great visual quality when playing in 3D and to come as close as possible to the Trek reality in most cases.
I made this mod for myself, but I thought the community could need some fresh ideas. So I decided to release it.

Features:
- completely new rewritten racespecific AI, that means every Race has itīs own personality and behaviour.
- nearly all SODs of ships and bases have been optimized or corrected, now
they have better hardpoint-accuracy, corrected textures and more
- many new HQ-voicesamples and stereoeffects for weapons
- more realistic and canon fireArcs, weapontextures and special weapons
- new damage- and hitsystem for more realism
- correct scaling of ships and stations, but not planets ;-)
- new GUI and Buttons for all races, very good LCARS system for the federation
- Dominion race
- new physics, ship-based not class-based like before.
- introducing the Cardassian Orbital Defense Plattform
moveable in 3 axis and automatically aiming at the targets!
- most textures in high detail and precision
- a new working MVAM for the Prometheus, but still in 2 steps.
and it canīt be used by the AI.
- some new functions I found in the gamecode.
and much more...
There are some things to be aware of, before playing this mod.
It is still very beta but full functional and you will have to forget your used gameplay, but you will get many new aspects and ideas of what can be done with Armada2.
It is optimized for large maps above 30000x30000, so smaller and original maps can cause some problems. I recommend to play the two included maps, Gamma Quadrant and DS9.
Because of the new AI and DS9-based gameplay, I recommend to play with Federation/Klingons/Romulans against Cardassians/Dominion to get the best results.
The Borg and Species are still in the game but canīt be used, because they arenīt integrated in the new AI and will cause the game to crash.

The size of the mod is 238 MB and  I can send the mod via ICQ or my FTP-Server. The upload-speed is max 45 kb/s.

So anyone, who is interested, is invited to a new experience.
But it is not comparable to the quality of FleetOps, which is still the best Mod available.

LtCdr
« Last Edit: August 14, 2004, 07:12:08 AM by LtCdr » Logged

Youīll get what you deserve.
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« Reply #2 on: August 14, 2004, 10:10:13 AM »

Sounds interesting, how far along are you?
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startrek47

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« Reply #3 on: August 14, 2004, 02:09:13 PM »

cool i like it what do i need to get it
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NieKnight
« Reply #4 on: August 14, 2004, 06:29:21 PM »

cool i 'm to lazy to read the whole thing i got to the story not over yet but hey it sounds good.
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LtCdr

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« Reply #5 on: August 14, 2004, 07:08:07 PM »

The mod is playable, but not finished yet. The Borg and Species are available, but canīt be used and will crash the game.

You can contact me via ICQ and then I send the file directly with 45 kb/s, if you have a fast connection or I give you a username and password for my ftp for slower connections.
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startrek47

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« Reply #6 on: August 14, 2004, 10:25:34 PM »

so i can do anything but borg & 8472? WTF is icq? How do i get it?
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« Reply #7 on: August 14, 2004, 10:26:53 PM »

You got foldershare?
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startrek47

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« Reply #8 on: August 14, 2004, 10:29:04 PM »

wtf is foldershare???....erm...no
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startrek47

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« Reply #9 on: August 14, 2004, 10:29:35 PM »

ooh i found icq . com!!!d/ling
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« Reply #10 on: August 14, 2004, 10:31:21 PM »

LtCdr you got Foldershare? I would be interesting in playing/testing this mod.
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NieKnight
« Reply #11 on: August 16, 2004, 01:10:48 AM »

lol i can't stand icq i can't remember my num or other ppls num and none of my friends use it so
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startrek47

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« Reply #12 on: August 16, 2004, 01:53:26 AM »

well...i like it!!!
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NieKnight
« Reply #13 on: August 16, 2004, 02:54:11 AM »

all them stupid noises all them numbers all them sh*ttey smilieys that have different codes to everything else
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startrek47

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« Reply #14 on: August 16, 2004, 12:24:51 PM »

i meant the mod, not icq
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