Star Trek Armada II: Fleet Operations

Fleet Operations => Technical Stuff => Topic started by: cts006 on March 01, 2004, 04:20:11 AM



Title: B2:Gaming - Physics And Path Finding
Post by: cts006 on March 01, 2004, 04:20:11 AM
I have noticed that ships tend to move side ways and get stuck in places and cant find theyrre way to another part of the map. Ships just dont do what they are suposed to. I tell a ship to go to the enemy base it either gets stuck behined a asteroid field or they fly there side ways. Not to mention when they go verticle and wont move. Just some observations.


Title: B2:Gaming - Physics And Path Finding
Post by: Optec on March 01, 2004, 06:33:06 AM
yep, the a2 path finding and phyics system does not like the changes we did with fleet operations. we are trying to fix this


Title: B2:Gaming - Physics And Path Finding
Post by: Sir-Sabin on March 01, 2004, 07:04:38 PM
i've notice this problem to, they get stuck when things are in the way, like mining ship getting stuck by a moon


Title: B2:Gaming - Physics And Path Finding
Post by: cts006 on March 02, 2004, 01:16:16 AM
koo, so we can expect better for B3?


Title: B2:Gaming - Physics And Path Finding
Post by: Optec on March 02, 2004, 07:23:08 AM
yep, hope so