Star Trek Armada II: Fleet Operations

General => Small Talk => Topic started by: Triarii on January 09, 2008, 03:35:24 PM



Title: Spacefarers (a sci-fi RPG)
Post by: Triarii on January 09, 2008, 03:35:24 PM
Hi there Fleet Ops fanatics! Now, despite that I'm rather new here (well, I joined a long time ago, but I've only really started posting now since I've only just now actually been able to download Fleet Ops), I thought I might give this old chestnut a try here on the Fleet Ops. You see, Spacefarers is a game that I invented about two-and-a-half years ago and have since spread to a number of different forums. In fact, I just ran one recently on another forum... I hope you guys don't mind me trying it out here... :thumbsup:

Instructions:

There are few very basic steps for joining the game...

1: You start off by creating (or selecting) a spacecraft, which could derive from a published work, or could be completely original. It can be pretty much anything that takes your fancy... large or small, automated or manned, battleship or explorer, it's up to you.

2: Post up a link with some basic stats (or write the stats yourself) such as size, weapons compliment, etc...

3: Provide a picture. I have included this a separate step because it is absolutely essential that you provide a picture,. It could be anything from a masterful piece of CGI to a hastily drawn doodle, as long as gives one an idea of what the ship in question looks like... It's no good if we don't know what your ship looks like!

4: You're done! Just bring your ship into the game!

There are eight basic rules...

1: You are not allowed to destroy another person's vessel. Only a vessel's owner can destroy it (or allow it to be destroyed). You are, however, free to damage or otherwise effect the vessel within reason for your ship's weaponry and abilities...

Note: This rule is flexible and subject to change, depending on how the story progresses... Obviously it would, for example, to completely enforce this rule if entire fleets, for example, were engaging each other...

2: Initially, you may not use too powerful a ship. You can use any kind of ship you like, but it must not be something overwhelmingly powerful like a massive "you all might as well not bother" dreadnought (the Super Star Destroyer would be an example), a huge Death Star-esque mobile station, a ship with an insta-kill super weapon, etc. If you're not sure, trying looking for a ship that could, by Star Trek standards, be defined as a 'heavy cruiser' (a medium to medium-heavy vessel).

Note: I will have the final say on whether a ship is reasonable or not. Don't bother asking me though, as you can assume I find the ship acceptable unless I actually say otherwise... Also, this is easily the least concrete of the rules. For one thing, I'm sure most of you will be able to use your common sense to determine if something is unreasonable...

3: The game is not to be played in script format (novel format only, please).

4: Don't play another person's ship or characters for them! I see this all too often when I host this game, so I've bolded it here... as in the last game, I posted this rule and someone still did it... :rolleyes:

5: You are allowed to use a canon ship from a published work (though I would advise against it).

6: Please don't get overly silly and/or start spamming. It really pains me to see this happen to my forum games...

7: Above all, have fun with it...

Note: OOC and IC can be used to let the other players know whether you are speaking out of the context of the game (OOC or 'out of context') or within the context of the game (IC or 'in context'). You can also think of them as 'out of character' and 'in character', respectively, if you wish...

With out of the way, let's begin...

_____________________________________________________________

OOC: This is my ship, the Akira class Federation starship U.S.S. Adelaide, registry number N.C.C. 81111. Do I really need to say where this ship derives from?

Here are several pictures of the Akira class (obviously, you guys all know what an Akira class looks like, but still)...

http://www.strekschematics.utvinternet.com/shipgallery/shipgallery1/akira.jpg

http://www.shiporama.org/images/akira/akira51.jpg

http://members.lycos.nl/sovereign001frontier/hpbimg/akira.jpg

Some excellent (albiet long winded) statistics for the ship can be found here...

ACTD - Advanced Starship Design Bureau | Akira-class
Specs (http://techspecs.acalltoduty.com/akira.html)

VERY IMPORTANT: Ignore all references to the class' 'flight bay' in the above link. The Adelaide does not have a flight bay (it has only a regular shuttle bay) and it does not carry fighters!

IC: The USS Adelaide flew fly silently through space. From a humanoid perspective, she was big ship, but she was but the tiniest speck against the vast void she had been sent to explore, with every one of thousands of points of light yet another distant star, if not another galaxy, far, far away... Most were well out of reach of the tiny vessel, but that didn't stop her. Starfleet and the Federation it protected, were explorers, first and foremost, even if exploring the universe or indeed, even their own galaxy, seemed like a daunting task...

At the apex of the huge, yet at the same time diminutive catamaran-like vessel, several officers had just reported for bridge duty. Amongst them was the captain, Henry Baker, a humble man in his early forties, from the southern Earth island continent known as Australia. Having just completed his log entry, he was now taking his morning coffee.

"Thank you," he nodded to the crewman who had brought to him. "Dismissed, crewman."

"Aye sir," the young man replied, before turning on his heel to leave.

The captain took a sip from his cup, then placed it down on the arm rest of his chair before looking up at the view screen. A beautiful golden yellow cloud filled most of the right half of the viewer. Henry smiled, his emerald green eyes lighting up slightly. Amazing sights like this were a large part of why he had joined Starfleet. He really was an explorer at heart...

"Coming up on class 3 nebula, captain," a voice said from somewhere to Henry's right. "That's, quite the breath taking sight, ain't it?"

"Indeed it is," Henry replied, still smiling.

It was the ship's science officer, Kevin Wilcox, who had spoken, a cheerful yet professional man from the southern part of one of Earth's northern islands, formerly part of the country known as Great Britain. The two gold insignia on the color of the blue trimmed tunic indicated his rank of lieutenant.

He ran a scan of the nebula, as was standard procedure, pushing some of his hard to manage brown locks out of his eyes at the same time. Suddenly the sensor panel beeped as the array made contact with something else.

"That's not all that's out there," he said. "I'm picking up another vessel nearby, unable to identify as yet. Our long range sensors must be being scrambled by the nebula, that's why I didn't pick it up sooner..."

"I see," said Henry. "Put the ship on screen, lieutenant."

OOC: Note, the vessel that the Adelaide has come into contact with will be the ship of whomever decides to join first...

Any takers? :sweatdrop:


Title: Re: Spacefarers (a sci-fi RPG)
Post by: Rhaz on January 09, 2008, 06:58:37 PM


IC:

The vessel that appeared was a very familiar one to the seasoned Starfleet crew. Predatory and shaped like a scorpion, the unmistakable shape of a Cardassian type-3 Galor class Destroyer glided into view.



OOC:

Erm.

I'm new to this whole Forum RPG Thing but I decided to try this, so forgive me for any inftractions =).

http://www.ex-astris-scientia.org/scans/factfiles/galor-model.jpg

Everyone knows the typical Galor class starship, but this one has some neat modifications.

The standard Galor class comes equipped with a primary spiral wave disruptor cannon mounted forward (and a large one mounted on the rear) as well as various supplementary phaser banks and Cardassian Fusion torpedoes (Torpedoes detonated by a laser due to lack of photon torpedo technology). A Galor class is roughly the equivalent of an un-refitted Excelsior class ship.

Anyways, this Galor class the 'Prakesh' has been bought from the Cardassian Union for a steep price and has been heavily modified for independent use. The Fusion Torpedo Launchers have been stripped and replaced with three federation standard Photon Torpedo Launchers (2 Fore, 1 Aft). The Rear facing Spiral Wave Disruptor has been removed and replaced with A pair of Type X Phaser batteries for reduced power consumption and firepower. The various Galor Class phaser banks have been removed and replaced with Type X Phaser batteries for a more energy efficient beam weapons system with comparable firepower. The Primary Spiral Wave Disruptor Cannon hasn't been replaced but has been significantly modified to produce a significantly more powerful discharge at an increased rate of fire at the expensive of being less reliable. The reactor is an expiremental design purchased from the Cardassian Union, it provides power output nearly equal to the Obsidian Order Keldon Class Warships. The Shield Generators are standard but have been augmented with an additional shield generator from a decommissioned Ferengi Marauder, boosting the Shield Power to about 135% of original specifications, giving it slightly inferior shield protection to that of an Akira class Starship.

The extensive list of federation weapons were acquired from shady sources like the Ferengi and the Nausicaans. The ship is run by an independent mercenary crew.



IC:

In the cramped bridge of the Mercenary vessel, A dozen humanoids including Humans, Cardassians and  Romulans busily monitored a wide range of stations cobbled together from Cardassian technology and anything the vessel had acquired. One man sat in a central position, slightly higher than the rest of the bridge crew, this man was the Captain of the vessel: Roland Brix. Captain Brix was a tall and strongly built man in his early thirties from The Lorenze Cluster. Having noticed the Akira class ship on his view screen, the Captain turned to his crew.

"Ejiul, what are the status of the  tactical systems on that starship?"

"Unknown sir", responded the automated voice of an Imperial Romulan Officer, of course the slender Ejiul no longer found himself on the bridge of a Romulan Starship stationed in the Neutral Zone but he retained his professionalism none the less.

"Well, lower all shields and proceed to hail the Starfleet ship" was the response from the Captain.

"Esteemed Captain, are you sure we shouldn't be charging our weapons, an opportunity like this seldom arises!"

The captain turned to his left to see his Cardassian First Officer Furel-Hadar's surprised face at the unusual actions of his captain. Having served in the Dominion War, the Captain's close friend was often more prone to violence than diplomacy.

"I am sure, return to your sta-",

"Channel open" interrupted Ejiul.

"Greetings, Starfleet vessel".

Captain Brix awaited his response.


 


Title: Re: Spacefarers (a sci-fi RPG)
Post by: Triarii on January 10, 2008, 03:09:54 AM
OOC: Your post was fine, Rhaz...

IC: "They're... lowering their shields, sir..." said Kevin.

Henry had been immediately alarmed at seeing the Cardassian vessel. He knew the typical Galor class was no match for a modern Federation cruiser like the Akira, but a Cardassian ship being this far from Cardassian space after the war or indeed at any time was immensely suspicious at the least. Suddenly, he noticed something very odd... The ship's torpedo launchers and phaser strips didn't look right... His brief thought was cut off, however, by the sound of another voice...

"Sir, they're hailing us..."

The Adelaide's communications officer, ensign Albert Harris, was perhaps one of a dying breed in the Federation. The communications officer was dying out, communications being considered increasingly to be such a simple function that specialized training or knowledge was not required for it. Both captain Baker and ensign Harris knew better than that, however. It just wasn't good enough to reply on the universal translator when encountering a new race, or indeed, even conversing with a known race. The translator was a fantastic piece of machinery, but it was still liable to make errors. In truth, an innate knowledge of languages and other forms of communication was still necessary on any vessel on a exploration mission. Captain Baker had seen this and had insisted that a communications specialist be assigned to his vessel before they departed from Deep Space 5.

So far, Henry had been pleased with his decision. In addition to being an excellent communications officer, ensign Haptic was also a whiz with the ship's computer. He could recover infomation from the library at an incredible pace, twice as fast as anyone else on the ship. He'd also worked with the ship's chief engineer to increase the computer's processing efficiency by a reported 8-12% and there hadn't been a computer glitch since he had come on board... Yes, he was a fine young officer and Henry was seriously considering requesting his promotion to lieutenant, junior grade.

"On screen," Henry replied.

The Cardassian ship's bridge was, interesting, to say the least. The bridge crew was a hodge-podge of humans, Romulans and Cardassians and not all the technology they were using appeared to be Cardassian. Henry's short-lived earlier suspicions that might be some kind of pirate ship came to the front again. He knew he would have to be careful. He was sure they would love to get their hands on some of his ship's technology. He didn't want to provoke them into rash action, however, so he did not yet give the order for a close scan or shields...

"Greetings, Starfleet vessel".

It was the well built man sitting in the captain's chair who had spoken. Obviously he was their leader. He was physically intimidating, but Henry did not yet know what to expect from this man. He knew he would have to be careful, however. Pirates, mercenaries, whatever they were, they would no doubt prove unpredictable... And what in the galaxy were they doing all the way out here?

"This is captain Henry Baker of the starship Adelaide," Henry replied professionally. "We notice your vessel is a long way from known space. Do you require assistance?"


Title: Re: Spacefarers (a sci-fi RPG)
Post by: RedShirt on January 11, 2008, 04:59:35 AM
Quite OOC:

I'll come in next reasonable opportunity.


Title: Re: Spacefarers (a sci-fi RPG)
Post by: Triarii on January 11, 2008, 09:11:11 AM
OOC: Well I'm waiting for Rahz up there to make his next post. If he doesn't, this thread could well be derailed before it even starts... :ermm:


Title: Re: Spacefarers (a sci-fi RPG)
Post by: Mortographer on January 14, 2008, 06:11:27 AM
IC:
The U.S.S. Stardust had been cruising for several hours before any further evidence of the Cardassian vessel was discovered. 

"On screen", Captain Alex Logmar commanded as the gleaming Excelsior class starship came to a halt in front of the wreckage.  It was a Romulan freighter, shrouded in a cloud of its own debris.

"No life-forms sir; in fact, very little organic matter at all, the crew must have been taken," declared Lieutenant Davie Meyers.

"Can you tell what the freighter was carrying?", inquired the Captain.

"Not a clue, can't even tell if it was carrying anything at all."

"Alright", replied the captain, "get into the computer and get me the ship's manifest, then we're out of here."

'Captain, I've detected the cardassian vessel, and there's a federation signature as well, it's the Adelaide."

"Plot a course, maximum warp.'

"Aye aye", came the familiar response of lieutenant Jeff Dawkins, flight specialist.

"Engage!"   

OOC: So, here's Stardust schematics: ACTD - Advanced Starship Design Bureau | Excelsior-class Specs (http://techspecs.acalltoduty.com/excelsior.html#3.1%C2%A0%20PHASERS)
Pretty much standard, Is equipped with non-poluting drive of course.  Shipboard computers seriously updated and crew reduced to about 70 officers and 160 enlisted crew. Phasers updated to seven type IX phaser arrays.  Has the mentioned torpedo upgrade to Akira's generation 


Title: Re: Spacefarers (a sci-fi RPG)
Post by: Triarii on January 14, 2008, 07:30:52 AM
OOC: USS Stardust? Ummm... right... :blink:

Anyway, Rahz! Hello? Where are you? Helooooo?


Title: Re: Spacefarers (a sci-fi RPG)
Post by: Mortographer on January 14, 2008, 02:12:19 PM
"Zooming through space..."

OOC: It was the first name that came to mind...I don't know why.


Title: Re: Spacefarers (a sci-fi RPG)
Post by: Triarii on January 14, 2008, 04:59:45 PM
OOC: *Shrug* Whatever, it's already part of this game's continuity now (unless you decide to change it, of course). It doesn't break any rules or anything, it just seemed unorthodox, that's all...

Where the hell is Rhaz? If he doesn't post soon I'm going to ahve to remove his ship from play and reassign the Stardust as being the ship that the Adelaide initally ran into...


Title: Re: Spacefarers (a sci-fi RPG)
Post by: Mortographer on January 15, 2008, 02:53:59 AM
OOC: Takes a while for this sort of thing to get going, doesn't it?

Oh, and if rpging does interest you make sure to check out my thread on traveler based star trek rpg.

Meanwhile, I hope Rhaz responds...


Title: Re: Spacefarers (a sci-fi RPG)
Post by: Dominus_Noctis on January 16, 2008, 02:18:39 AM
Not to put my foot in my mouth, but Rhaz may take a while to respond  :(
As far as I know, he usually visits the site for a few days and then doesn't check it for a few weeks.


Title: Re: Spacefarers (a sci-fi RPG)
Post by: Triarii on January 16, 2008, 04:18:43 AM
OOC:
Quote
As far as I know, he usually visits the site for a few days and then doesn't check it for a few weeks.

For the purposes of this game, that's completely unacceptable... I'm sorry, but I've given him a week... which is long enough... Rhaz's ship is now out of offical play (though it could show up later as an NPC, or someone else could take control of it) and all three IC posts that came after my inital post in this thread may or may not be effectively voided for story purposes...

Now, from here we have four options that I can see...

1: Someone else could take control of Rahz's ship...

2: USS Stardust could take Rhaz's ship's place as the ship the Adelaide initally enocountered (its mission to chase a Cardassian vessel need not have changed).

3: We start over again from my inital post in this thread, as if nothing after that post had ever happened. Whomever posted first from there would be the ship the Adelaide encounters (which could very well be USS Stardust).

4: As number 3, but we start with a completely new thread...

What do you think?


Title: Re: Spacefarers (a sci-fi RPG)
Post by: Mortographer on January 28, 2008, 12:08:10 AM
So...it's been more than a week, what's the deal?


Title: Re: Spacefarers (a sci-fi RPG)
Post by: Triarii on January 28, 2008, 12:57:47 AM
OOC:
Quote
So...it's been more than a week, what's the deal?

I've been waiting for you! :pinch:

Rahz's ship is out of play now, so would you like to take control of it? Or will we just replace Rahz's ship with the USS Stardust? The Stardust's mission needn't change (we can always have a priviteer ship appear later as a player or NPC ship), but keep in mind that all IC posts except my opening posts are now invalid...

So what'll it be?


Title: Re: Spacefarers (a sci-fi RPG)
Post by: Mortographer on January 28, 2008, 02:31:29 AM
I like the excelsior, so my choice would be the Stardust.

I'm assuming my post regarding tracking the cardy vessel is still valid as you said it would be ok to keep that element in the game?


Title: Re: Spacefarers (a sci-fi RPG)
Post by: Triarii on January 28, 2008, 07:32:04 AM
OOC: Of course... Just repost that bit about the Stardust chasing a Cardy vessel and make it so the Stardust bumps into the Adelaide by the nebula (the Stardust is now the ship the Adelaide stumbles across by the nebula, rather than being a distance out and detecting the Adelaide and the Card vessel together and then heading to the nebula, as it does in your original post)...

If you like, you can add the Romulan freighter to the nebula's vicinity as well (I.E. The Stardust is examining the wreck by the nebula when the Adelaide happens to bump into them)...


Title: Re: Spacefarers (a sci-fi RPG)
Post by: Mortographer on January 28, 2008, 09:38:38 PM
IC:
The U.S.S. Stardust had been cruising for several hours before any further evidence of the Cardassian vessel was discovered.

"On screen", Captain Alex Logmar commanded as the gleaming Excelsior class starship came to a halt in front of the wreckage.  It was a Romulan freighter, shrouded in a cloud of its own debris.

"No life-forms sir; in fact, very little organic matter at all, the crew must have been taken," declared Lieutenant Davie Meyers.

"Can you tell what the freighter was carrying?", inquired the Captain.

"Not a clue, can't even tell if it was carrying anything at all."

"Alright", replied the captain, "get into the computer and get me the ship's manifest, then we're out of here."

"Captain, federation ship approaching...it's the Adelaide."

"On screen."   


Title: Re: Spacefarers (a sci-fi RPG)
Post by: Triarii on January 28, 2008, 11:42:22 PM
OOC: Is the Stardust in the Excelsior variant or in the Lakota/Enterprise-B variant? Also, what's its registry number?

IC: "Sir, it's actually two vessels," Kevin corrected himself, though this had already become plainly obvious one the view screen. "As you can probably see, one's a Romulan freighter... though it looks inactive... The Excelsior class vessel there is the USS Stardust... they've been assigned to investigate possible Cardassian piracy for the last month or so... I'd guess that freighter is the pirate's latest victim... I wonder what they, not to mention the Romulans, are doing all the way out here, though..."

"The Stardust is hailing, sir."

Albert Harris was one of what was rather a dying breed in the Federation... In recent years, communications officers were increasingly being seen as an unnecessary expense. Captain Baker had known better than that, however. In his opinion, it simply wasn't good enough to rely solely on the universal translator, which was far from foolproof, even when translating known languages... It was simply no substitute for someone who could really understand the subtle nuances of different languages... and thus, when captain Baker read the resume of this young academy graduate from the colonies, which included fluency in almost a dozen alien languages and linguistics expertise, he was quick to request Harris be assigned to the Adelaide as communications officer.

His talents when beyond talking to people, however. With the help of the chief engineer, he had made the Adelaide's slightly unreliable computer core run like clockwork, and held the ship's record for retrieving information from the library computer. Computer code was just another language to him, apparently...

"On screen," Henry replied.

"I have Captain Alex Logmar on screen, sir."

The image of the Excelsior class' bridge replaced the outside image that they had been looking at a moment before. Henry's expression was a professional, if slightly curious one... he wanted to know what was going on...

"This is captain Henry Baker," he announced, knowing the Stardust would have already IDed his ship, making declaring its name unnecessary. "Forgive my frankness, but we were unaware any other Federation vessels were deployed this far out..."


Title: Re: Spacefarers (a sci-fi RPG)
Post by: Mortographer on January 29, 2008, 02:22:54 AM
OOC: NCC-62045, excelsior class similarly modified as Lakota but w/out quantum torpedoes.   

IC: At the words of Captain Harris, the Stardust's 1st officer, Commander Ben Jones, risked a nervous sidelong glance at his captain; Logmar regarded the other captain.  "As it should be, Captain; the Stardust has been closed to all long-range communication channels for quite some time, as per Starfleet's last orders.  Our mission has not deviated significantly from our recorded assignment, but it has developed into something far more...sensitive."  he gave a slight cough before uttering the last word.  In truth, sensitive would be a bit of an understatement if his and Starfleet's fears turned out to be justified. 

     After a short moment of contemplation, Logmar returned his gaze to the viewscreen.  "Perhaps we could share a meal this evening captain, on the Stardust, if you are not too pressed for time?"

     



Title: Re: Spacefarers (a sci-fi RPG)
Post by: Triarii on January 29, 2008, 10:22:34 AM
OOC:
Quote
At the words of Captain Harris...

That's captain Baker! :lol:

IC: Henry mused at his fellow officers words for a moment, taking the time to sip some more of his coffee, but never breaking his eye contact with his fellow captain. What had Logmar meant by "sensitive"? Was there anything the Adelaide could do? The Adelaide's immediate assignment was a protracted, long duration survey mission, mapping stellar phenomena like the nebula that hovered nearby, so Henry was in no great hurry, and decided, despite his burning curiosity, against asking Logmar anymore about the Stardust's mission... for the moment, at least...

"Certainly, if you can spare the time, of course..." Henry replied. "Surely I needn't point out that "this evening" is 12 hours away? Perhaps lunch at 10 or 1100 instead?"

Henry had always been a rather frank person... It always 'to the point' with him... He disliked beating around the bush and waiting patiently... he wanted to know what was going on, but hoped he didn't betray that fact with his body language... uncertain if he might have given himself away...


Title: Re: Spacefarers (a sci-fi RPG)
Post by: Leokadia on January 29, 2008, 05:40:23 PM
OCC:

U 2 seemed a bit lonely so I'll join...

So my vessel is a Son'a battleship.

pics:

http://www.geocities.com/Area51/Dreamworld/2460/database/schematics/sonaship_top.jpg

http://www.neutralzone.de/database/Alien/Beta/SonaBattleship03.htm

http://www.neutralzone.de/database/Alien/Beta/SonaBattleship05.htm

Not much on the stats of a Son'a battleship but I found the weapon compliment:
2 Isolytic Torpedo Launchers (forward)
4 Photon Torpedo launchers (all foward)
5 Medium Phaser (2 forward, 3 rear)
5 Light Paser  (3 forward, 2 rear)

I also found that the ship is almost double the size of an akira class so I'd guess the crew about 700....

Length: 835 meters
Width: 1,075 meters
Height: 150 meters

Any other info would be gratefully acepted..

Now the changes  :D:

Name of Ship: Ghost
Name of Captian: Jakob Kontje
Crew: 350 (1/3 human; 2/3 various alien species...)
weapons: replaced one aft medium phaser with a photon torpedo launcher, also capable of firing Isolytic Torpedos
and 2 of theforward light phasers with lllF (Romulan) disrupters 
other: romulan cloak, new warp core, enhanced thrusters

I believe this ship is powerful enough... say that 2 almost toke out a Sovereign....

Sorry, no idea on max. speed, shield strenght a pretty much any thing else which isn't stated here...

IC:

Captian Kontje was sitting in his captian chair, savouring his new ship which he had just "accuired" 2 months ago. Being a mercenary, life was not always easy... Just out of the shipyard for the refits he had wanted, Jakob wanted to test his new vessel...

His first officer, Giulia Shaper aproached him in her usual stealthly manner,"Captian, Engineering reports, that they are ready for warp, the last checks are nearly complete." "Excellent, then prepare for warp. Pick a direction you'd like... We'll probably find work somewhere..."

5 minutes later the soft humm of the warp engines came to life... Having spent the last 3 days suppervising the refit, Captian Kontje decided to finally have a nap.

4 hours later, he was disturbed by the comm. coming to life. "Captian, maybe you should come to the bridge". Hurryingly getting dressed, Jakob raced to the bridge to the bridge. Arriving, he ask for the situation. "Long range scans have detected 2 Federation ships... An Akira-Class Heavy Cruiser and anExcelsior-Class Explorer.", his tactical officer reported. "I thought they might need our help or information seeming that they are circling around a field of debis..." his first officer reported.

"Hmm, yes, set a course and raise the cloak. We have to be good if we want to be hired... Apro. ETA?"
"Aye, sir. 3 minutes, sir."

Shortly after, Ghost droped out of warp. "Place us infront of their noses and then drop the cloak, and do not charge weapons. Prepare to raise shields if necessary."
"Aye, sir"
"As soon as we drop the cloak, open the comunication frequency's. I want to talk with them..."

"This is the cruiser Ghost. Can we be of assistance?"

OCC:

I hope it's not to terrible... I tried... Any feed back would be nice  :pinch:   


Title: Re: Spacefarers (a sci-fi RPG)
Post by: Triarii on January 30, 2008, 06:15:53 AM
OOC: That's perfectly alright, Leokadia... nothing wrong with that post... would have been good if you had confirmed the species of the people mentioned, though...

IC: Henry had just finished speaking when the perimiter alerts on both ships pierced the air... Henry nearly upset his coffee mug as he is hand scrambled to the buttons on the side of his chair.

"Sir! Son'a battleship decloacking, dead ahead!" Kevin called out.

The warship was significantly wider than it was long, it's imposing chevron-like form seeming to suddenly fade into existance between the two far smaller Federation vessels. Henry was alarmed and was about to call for red alert when Kevin spoke up again...

"Their weapons are unpowered, sir," Kevin reported, sounding calmer now.

Kevin was about to report further on what his sensors were telling him when ensign Harris interupted him...

OOC: That's perfectly alright, Leokadia... nothing wrong with that post... would have been good if you had confirmed the species of the people mentioned, though...

IC: Henry had just finished speaking when the perimeter alerts on both ships pierced the air... Henry nearly upset his coffee mug as he is hand scrambled to the buttons on the side of his chair.

"Sir! Son'a battleship decloaking, dead ahead!" Kevin called out.

The warship was significantly wider than it was long, it's imposing chevron-like form seeming to suddenly fade into existence between the two far smaller Federation vessels. Henry was alarmed and was about to call for red alert when Kevin spoke up again...

"Their weapons are unpowered, sir," Kevin reported, sounding calmer now.

Kevin was about to report further on what his sensors were telling him when ensign Harris interrupted him...

"We're being hailed," Albert reported.

"On screen," Henry ordered.

The screen once again changed from an external view to a split screen com channel, with this new vessel's captain on the left and captain Logmar of the Stardust on the right, as the channel to that ship was still open...

"This is the cruiser Ghost. Can we be of assistance?"

"This is captain Henry Baker of the Federation starship Adelaide," Henry responded. "What can you tell us about this disabled freighter?"


Title: Re: Spacefarers (a sci-fi RPG)
Post by: Leokadia on January 30, 2008, 07:34:41 PM
OOC:

Okay, now you will know a bit more about the crew...
On and 2 more modifications: :D

1: enchanced thrusters
2: the aft torpedo laucher also lauches subspace weapons
and the disrupters are now lllF

ANd considering the size the ship might have about 20-30 decks...

IC:

"Maybe I have some information for you. Please allow me to check."

Nodding at his Communications officer, Jakob said: "Mute it."

Jakob swiveled to face Saran, his andorian tactical officer. "What can you tell me about the freighter?"
"Standard J-4 Baydron class Romulan freighter. Multiple hull breaches. I am getting reports of Starfleet and Cardassian weapon signatures."
"Any warp trail?"
"I am reading some particles but because of their dispersion rate and with the interference of the star fleet vessels,  it is impossible to determine where it leads."
"Hmm, Star Fleet you say? Maybe it was them."
"But that would not explain the Cardassian weapon signatures.", Leer, Jakob's Vulcan science officer countered.
"So probably a pirate. We had our database updated with the most recent pirate activity here didn't we? Check our database maybe you'll find something. Any sign of the crew?"
"No life signs, sir. They were probably taken."
"Wasn't that girl we bought of the Orion Slaver a Romulan? Maybe she knows something about this." Giulia, the human first officer noted.
"Hmm, yes, send for her as soon as this communiqué is over."

Swiveling back to face the view screen, Jakob nodded at Tau're, his Romulan communications officer.

"Hello again, we have detected a faint warp signature but are not able to determine where it leads. Also we may know what happened to the crew. But there would be the slight problem that we usually get paid for our work and information. We have to feed ourselves."

Posted on: January 30, 2008, 04:43:24 pm
OOC:

Quick question: what happens to a ship that ejects it's warp core? Does it lose main power or what?

THX (I might need it, later in the story...)


Title: Re: Spacefarers (a sci-fi RPG)
Post by: Triarii on January 30, 2008, 09:24:11 PM
OOC:

Quote
Quick question: what happens to a ship that ejects it's warp core? Does it lose main power or what?

Well, a Trek ship doesn't rely solely on its matter/anti-matter reactor for power... most ships have secondary non-M/AM reactors and may also have seperate reactions for their impulse as well, which also provide power. Also, the Galaxy's saucer section was designed to fuction without a warp core, but I guess that's not the same thing...

However, after ejecting its core, a ship would still probably have enough power to keep basic systems (life support, impulse engines, main deflector and basic sensors) running... it would be pretty stupid if a ship didn't have enough in the way of auxillary power generation capacity that it is basically dead in the water after losing its core (though the loss of the warp engines is pretty 'dead in the water' anyway...).


Title: Re: Spacefarers (a sci-fi RPG)
Post by: Leokadia on February 02, 2008, 12:04:19 AM
OOC:

OOC:

Well, a Trek ship doesn't rely solely on its matter/anti-matter reactor for power... most ships have secondary non-M/AM reactors and may also have seperate reactions for their impulse as well, which also provide power. Also, the Galaxy's saucer section was designed to fuction without a warp core, but I guess that's not the same thing...

However, after ejecting its core, a ship would still probably have enough power to keep basic systems (life support, impulse engines, main deflector and basic sensors) running... it would be pretty stupid if a ship didn't have enough in the way of auxillary power generation capacity that it is basically dead in the water after losing its core (though the loss of the warp engines is pretty 'dead in the water' anyway...).


Hmm... o the ship would have power, but considerably less... Okay thx :thumbsup:
Posted on: January 30, 2008, 10:53:26 pm
OOC:

Guessing by the rate of your answers... my last post wasn't to great....

I didn't really know what to write about... tell me wath is happening and then it'll ne probably better.... :blush:


Title: Re: Spacefarers (a sci-fi RPG)
Post by: Triarii on February 02, 2008, 02:57:41 AM
OOC: What? :lol:

Seriously, your last post was fine... don't let anyone tell you otherwise... :thumbsup:


Title: Re: Spacefarers (a sci-fi RPG)
Post by: Leokadia on February 02, 2008, 09:20:05 AM
OOC: Oh okay  :D

that cheers me up  :thumbsup:


Title: Re: Spacefarers (a sci-fi RPG)
Post by: Triarii on February 03, 2008, 12:22:43 AM
OOC: So... where did Mortographer go, anyway? :ermm:


Title: Re: Spacefarers (a sci-fi RPG)
Post by: Leokadia on February 03, 2008, 11:05:44 AM
OOC: well he was last on 2 days ago.... maybe u send him a message....


Title: Re: Spacefarers (a sci-fi RPG)
Post by: Triarii on February 04, 2008, 11:57:38 AM
OOC: Ok, done...


Title: Re: Spacefarers (a sci-fi RPG)
Post by: Mortographer on February 06, 2008, 02:22:59 PM
OOC:  Sorry sorry sorry!  Got interrupted the last few times I checked back.  Oh, and I meant Baker, don't know where harris came from...

IC:  This new arrival came as quite a surprise to Logmar.  A Son'a ship, though by the looks of it without a Son'a crew. 

     "Mr. Meyers, I want a complete scan of that ship."
     "Aye, sir."  The Lieutenant rapidly moved his hands across the control panel.  "They seem to be formidably armed, though not exactly full on supplies.  Crew is varied, I believe this is some sort of mercenary ship." 
     "Very well, we'll see what information they plan to 'share' with us, and whether it's worth any price.  In the meantime: Mr. Barack, be prepared to charge weapons if i should give the order."  The ship's tactical officer gave a brief nod.

     Sitting down in his chair, the Captain waited.

     Meanwhile, a few decks below, one ensign carefully lifted the control panel and, pulling out a small device, went to work, listening for anyone nearby. 


Title: Re: Spacefarers (a sci-fi RPG)
Post by: Leokadia on February 06, 2008, 05:42:24 PM
OOC: I let Triarii go first and then it's my turn again... :thumbsup:

Oh, rereading the rules I noticed you said a ship around the heavycruiser class...

A Son'a battleship ranges more into the Capitol class ships... :blush:

Should I still use it or no?


Title: Re: Spacefarers (a sci-fi RPG)
Post by: Triarii on February 07, 2008, 01:50:52 AM
OOC: The heavy cruiser thing was only a reccomendation. Besides, there's only one S'ona ship as opposed to two Federation ships, that's why I let you use something slightly larger... :thumbsup:

IC: Henry didn't like the idea of giving these rouges anything that might help them put innocent lives in danger, but he thought he might as well at least listen to their request. After all, which was worse, having two groups of rouges out there, or just the one carrying a few Federation supplies?

"What kind of 'pay' did you have in mind?" Henry questioned.


Title: Re: Spacefarers (a sci-fi RPG)
Post by: Leokadia on February 07, 2008, 07:09:20 PM
OOC:
OOC: The heavy cruiser thing was only a reccomendation. Besides, there's only one S'ona ship as opposed to two Federation ships, that's why I let you use something slightly larger... :thumbsup:

That makes it sound like you are about to attack me :D


IC:

Jakob looked at Tau're.
"Send them the list"
Turning back to the view screen he said:
"We are in need of torpedoes and anti-matter. But we would also accept any other kind of supplies and or technologies. If you would now excuse me, I shall try to find the information you want."
Tau're cut the line at Jakob's nod.

"Get me that Romulan now, and send her to my ready room."
"At once, Sir!"

Jakob moved to his ready room and once there, check through the most resont list of his ships supplies. Shortly after that, the doorbell rang.
"Come in."
In stepped a slender, attractive Romulan female, named Sena.
"You know why you are here?" "No, Sir." " I called you to do that, what I bought you for." Sena tensed. " Naa, sorry bad joke of mine. How is it going at your new job?"
Looking relieved, Sena answered: "Very well, sir. I would like to express my gratitude again."
"Okay, do so by telling me how you ended up at that Orion."
"There isn't much to it. I was an engineer upon an Romulan freighter, which was hauling Romulan Ale, when a pirate vessel attacked us. Then a conduct blew right next to my head and the next thing I remember, was being caged in the middle of a slave market. That is where your men then showed up."
"Anything you could tell me about that pirate?" " I heard the rumor of them being Cardassians, but it is not proven. I believe they have some sort of Outpost in an Asteroid, a few light years from the Shipyard where we refitted. But I can't make any promises, Sir."
"How do you know this?"
"Being a slave makes it easy to pick up information, but has its down sides to." Sena turned her head to show a series of scares on her neck.
"Hmm, thank you, you may return to your station."
After Sena left, Jakob called in Giulia.
"Did you look into the records?"
"Yes, there were sightings of an refitted Galor-class vessel, which had also been recently at Shipyard we refitted in for some system upgrades, but there is nothing on its crew or its origin."
"Okay, thank you. Let' see what our friends have been doing."
Returning to the bridge, Jakob called: "Hail them again."
Placing himself in the commandseat, Jakob looked upon the Bridge of the Starfleet vessel.
"We have some interesting information for you on a vessel quite similar to the one you search, but again, I am sorry to remind you that you will get nothing without you paying us first...."


Title: Re: Spacefarers (a sci-fi RPG)
Post by: Triarii on February 08, 2008, 01:20:00 AM
OOC: Can you write up the contents of the lis you sent my ship, please?

IC: Henry frowned as the mercenary captain mentioned torpedoes and anti-matter. Surely he knew that the Federation didn't trade weapons... Hopefully they would be able to find something else of value aboard ship however...

"We're recieving a list of supplies, captain," Kevin reported. "I'll route them to the command chair..."

Henry tapped a few buttons on his control console and accessed the list. He considered what his ship could spare before replying..."

"You must be aware the Federation is not in the buisness of trading weapons," he began. "I can, however, start by offering you medical supplies..."

He didn't want to tip his hand to the mercenary captain too quickly, thus his opening bid had been quite modest. He was hoping to get the infomation without having to give away anything too valuable...


Title: Re: Spacefarers (a sci-fi RPG)
Post by: Mortographer on February 08, 2008, 02:03:12 AM
     IC:  Logmar pondered.  This was something he did quite often, often enough, in fact, that his officers no longer showed any sign of irritation while waiting for his response.  Not that he was slow in a desperate situation, but he certainly was a ponderer.
 
     "Open a channel to Captain Baker."

     The soft beep of a channel opening could be heard.

     "Captain, before negotiating with our mercenary friends, you might want to hear what information the Stardust picked up first.  There's quite alot there, so I'll directly transmit the computer data to your ship.  In summary, a Cardassian ship has been terrorizing various federation outposts for a while, but we believe this is simply part of a much larger, and more sinister objective.  The implications of them attacking the Romulan freighter may, I fear, further worsen our situation.  I suggest being...lenient in finding ways to obtain any information  this band of mercenaries might have, if it is at all valuable; it is curious they showed up so quickly after our arrival.  They also seemed to avoid detection until they were nearly on top of us, I wonder..."   

 


Title: Re: Spacefarers (a sci-fi RPG)
Post by: Leokadia on February 08, 2008, 04:55:19 PM
OOC:

I don't know... machine parts, food, basic equipment.... :pinch: oh and my conversation with Sena must have been really short for you to answer that fast... :D

IC:

"You must be aware the Federation is not in the buisness of trading weapons," he began. "I can, however, start by offering you medical supplies..."

"Excuse me sir, we are geting something on one of the pirate channels." Tau're reported.
"Mute the connection to the Star fleet vessel and let's hear it."
"This is a message from the Ring. For all you mercanaries out there. If you are looking for work, you have just found it. If you are interessted, then contact us immediatly... We only have a limited amout of jobs."
"Hm... How convinient. Contact them... "
"Aye, Sir."
"You have reached the contact point of the Ring. How can we help you?"
"We got a transmisson that you would be offering work, which seems usual, you being a pirate orginization, but I'm out of work so what do I care."
"Hmm, yes. Transmit your coordinates, and I shall see what I have for you."

Turning to Tau're.
"Transmit them."

"Ah yes. We have been monitoring you for a while already. You've miss our ship scanning you, which is good. You are in the persence of 2 Federation ships. Your job is to follow them, and destroy them if they keep sniffing around. Confuse them a bit. They have bin stiring up to much for a while now. Damm does Cardassians, that they are so greedy that they can't keep a low profile."
"And my payment?"
"We will totaly resupply your ship and refund any damage caused, as soon as the Starfleet ships have left."
"Fine, we'll do it. Ghost out."

"Contact the Starfleet ships again."

Jakob waited for the viewscreen to come to life.
"Sorry to keep you waiting. A bit more than just medical supplies and you'll never find a better friend..."
Jakob said with a charming smile.



Title: Re: Spacefarers (a sci-fi RPG)
Post by: Mortographer on February 08, 2008, 08:51:52 PM
IC: "Captain Baker, might I also add that if no other alternative can be found, starfleet is willing to bend the rules on this one if it should lead to any vital aid regarding the situation."


Title: Re: Spacefarers (a sci-fi RPG)
Post by: Triarii on February 09, 2008, 03:23:53 AM
OOC:

Quote
I don't know... machine parts, food, basic equipment....  oh and my conversation with Sena must have been really short for you to answer that fast...


Oh, nevermind... :lol:

IC: Henry took another moment to think, quickly running again through the list he had been sent.

"We could also offer you a repliactor and 2 tons of construction grade duranium sheet metal..."


Title: Re: Spacefarers (a sci-fi RPG)
Post by: Leokadia on February 09, 2008, 03:54:09 PM
OOC:

Looking at more facts about my ship, I stumbled over the fact that it is a battlecruiser and not a battleship...

So it is not as heavyly armoured as a battleship but faster than one.

IC:

"We could also offer you a repliactor and 2 tons of construction grade duranium sheet metal..."

"Hmm, maybe you could also put in some primary phase coils. So in total that would be medical supplies, a rerplicator, 2 tons of duranium and some primary phase coils. If you agree to this then send the goods to the cargobay which my communications officer will destinate for you. You will recieve our information as soon as we have the goods."

Looking at Saran, Jakob said: "Send a security team down to that Cargobay. Make sure we only get what we wanted."

Saran nodded and gave the specified order.


Title: Re: Spacefarers (a sci-fi RPG)
Post by: Triarii on February 10, 2008, 09:03:54 AM
Henry nodded. "That would be acceptable... We can provide you with three coils... I trust that's sufficent?"

Henry was pleased with how this was going so far. Nothing of extreme value was on the table and they were going to get the infomation they wanted in return for what were really rather elementary supplies... this was going well, and Henry even felt confident enough to drink the rest of his coffee as he continued to negotiate...


Title: Re: Spacefarers (a sci-fi RPG)
Post by: Leokadia on February 12, 2008, 04:20:18 PM
"Yes, that will suffice."

"End transmission."
"As soon as we have the equipment, send them the Galors' schematics and pick some random coordinates in the nearest unopcupied Asteroidbelt and send those as well, saying that there would be a base there..."


Title: Re: Spacefarers (a sci-fi RPG)
Post by: Mortographer on February 22, 2008, 11:13:56 PM
OOC:  Hmm...not much activity.


Title: Re: Spacefarers (a sci-fi RPG)
Post by: Triarii on February 23, 2008, 10:49:34 AM
OOC: I was waiting for you to make a post, ya know... :thumbsup:


Title: Re: Spacefarers (a sci-fi RPG)
Post by: Leokadia on April 10, 2008, 09:12:06 PM
OOC: And I am waiting for both of you to make a post  :D
But take you time....
Posted on: February 24, 2008, 08:28:27 AM
OOC:
hmm, well I didn't mean that much time.... :sweatdrop:

Well also some other people could join in to speed thinges up...
And in the end we all have a catalystic battle  :D


Title: Re: Spacefarers (a sci-fi RPG)
Post by: Mortographer on April 11, 2008, 02:02:11 AM
OOC: Hmm...not exactly sure what to say.  I feel like I'm just sort of waiting for the other ships to take action.


Title: Re: Spacefarers (a sci-fi RPG)
Post by: Leokadia on April 24, 2008, 08:16:23 PM
*sleeping away...*

WHat ever happened to Triarii?


Title: Re: Spacefarers (a sci-fi RPG)
Post by: Dominus_Noctis on April 25, 2008, 04:35:43 AM
Yeah, and I miss reading your guys stuff  :sweatdrop:


Title: Re: Spacefarers (a sci-fi RPG)
Post by: Leokadia on April 25, 2008, 10:39:39 PM
OOC: Well, maybe you give us some Ideas and we can maybe get the rock to roll again.... :thumbsup:


Title: Re: Spacefarers (a sci-fi RPG)
Post by: Mortographer on May 03, 2008, 02:42:20 PM
Yeah, more people should join so we don't have to use such a short post rotation!


Title: Re: Spacefarers (a sci-fi RPG)
Post by: Dominus_Noctis on May 03, 2008, 03:44:26 PM
I would... but I have no time to write such long posts. Possibly in the summer... possibly  :sweatdrop: