Star Trek Armada II: Fleet Operations

Fleet Operations => Map editing => Topic started by: RedShirt on April 13, 2007, 05:17:42 PM



Title: Map Question
Post by: RedShirt on April 13, 2007, 05:17:42 PM
Will there be new maps with the full v3 release?

If so, any chance of some previews?  :shifty:


Title: Re: Map Question
Post by: Admiral Adama on April 13, 2007, 09:37:21 PM
i would like to make a formal request
could someone make more maps with neutral ai that you have to get around to attack the enemy?


Title: Re: Map Question
Post by: RedShirt on April 13, 2007, 09:59:01 PM
You mean like all the "[insert race name here] Hell" maps from stock A2?


Title: Re: Map Question
Post by: Admiral Adama on April 15, 2007, 04:46:43 PM
NO
the [insert race] Hell maps from a1


Title: Re: Map Question
Post by: RedShirt on April 18, 2007, 01:43:22 AM
Heh, same difference.

Way back when (as in when I played A1 online) I hated those maps...


Title: Re: Map Question
Post by: Admiral Adama on April 18, 2007, 02:10:48 AM
R u kidding me?
those are the best ones!
you can mass fleets and resources


Title: Re: Map Question
Post by: RedShirt on April 18, 2007, 02:12:25 AM
Unless, of course, your enemy is borg and he invests in transwarp.... interceptors....


Title: Re: Map Question
Post by: Admiral Adama on April 18, 2007, 02:16:02 AM
yes but thase are not strong enough by themselves to do much harm.  besides you have time to build turrets.  lots of them


Title: Re: Map Question
Post by: RedShirt on April 18, 2007, 02:23:36 AM
72.  I counted them.

That's how many interceptors two borg players sent per wave.  About once every five minutes.  It's scary.


Title: Re: Map Question
Post by: Admiral Adama on April 18, 2007, 03:00:24 AM
250:the amount of sovs i had halfway through a game


Title: Re: Map Question
Post by: RedShirt on April 18, 2007, 10:29:09 PM
I feel inclined to point out that there were four Borg players on the other team; it turned out in the end that they had been assimilating many of the ships in the middle with a ****load of cubes.


Title: Re: Map Question
Post by: Admiral Adama on April 18, 2007, 11:15:13 PM
4 borg playes is really unfair
they would have SOOOO many transwarp gates and cubes its not even funny


Title: Re: Map Question
Post by: RedShirt on April 19, 2007, 12:05:42 AM
4 borg playes is really unfair
they would have SOOOO many transwarp gates and cubes its not even funny

Trust me, it wasn't funny at all.


Title: Re: Map Question
Post by: Admiral Adama on April 19, 2007, 12:07:20 AM
what else did they throw at you?
tell me how it went


Title: Re: Map Question
Post by: RedShirt on April 19, 2007, 03:06:19 AM
Not much to say.  We were all Klingon, we thought that they were spending all their resources on the Interceptor barrage and transwarp gates.  We were wrong.  They had a ridiculous number of cubes and diamonds.  We died.


Title: Re: Map Question
Post by: hellewellth on April 19, 2007, 07:47:17 PM
i made a map for Fleet Operations beta 2 that has 4 AI an the map it is built so all players and ai's fight in the center.


Title: Re: Map Question
Post by: RedShirt on April 19, 2007, 07:50:48 PM
Looks awesome.  I'd download that one.


Title: Re: Map Question
Post by: hellewellth on April 19, 2007, 08:02:36 PM
i have tryed to post it but even zipped the file is to large to post (181 km) i use 7-zip


Title: Re: Map Question
Post by: RedShirt on April 19, 2007, 08:29:12 PM
Winzip offers a trial version, I believe.

It may be more effective.  If not, maybe megaupload accepts files that large...


Title: Re: Map Question
Post by: hellewellth on April 19, 2007, 08:55:55 PM
ok look in the "Map exchange" under Hellewellth's maps
http://www.fleetops.net/index.php?option=com_smf&Itemid=3&topic=3174.0 (http://www.fleetops.net/index.php?option=com_smf&Itemid=3&topic=3174.0)


Title: Re: Map Question
Post by: RedShirt on April 19, 2007, 09:16:46 PM
Awesome.  :D