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Title: Pocket Battles Post by: eoraptor on November 25, 2006, 10:02:14 AM Here's another attempt at some unusual ideas. This map has no less than 8 wormhole pairs, and numerous bottlenecks. The wormholes connect to different areas in a haphazard manner, and the starting points are near defensible positions, with plenty of resources, if you can keep them defended!
The main idea behind the map (born out by a few tests against the game AI) is to have numerous small skirmishes rather than a few large fleet actions. If you can capture bases... you're half way to setting up new staging areas as you find you're way through the map's interconnects. Title: Pocket Battles Post by: eoraptor on November 27, 2006, 05:00:32 AM Well, I see some people have downloaded (and hopefully tried) my first two maps over the holiday weekend... Any feedback?
Title: Pocket Battles Post by: [IBKW]DeadlySpade on November 28, 2006, 12:02:27 AM it looks interesting but I havn't had time to play it yet
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