Star Trek Armada II: Fleet Operations

Fleet Operations => Strategy => Topic started by: eoraptor on November 24, 2006, 03:52:31 AM



Title: Large Map Strategies
Post by: eoraptor on November 24, 2006, 03:52:31 AM
just finished my first IA game on a huge 8 player map...

is there any way to find your foes (in this case 4 opponets on an 8 player map) without building like 20 scouts? just curious if anyone has better strategies.

oh, and here is a gorgeous screen cap from the final assault of the match!

 


Title: Re: Large Map Strategies
Post by: RedShirt on April 13, 2007, 05:05:40 PM
Heh, I missed this topic the first go.

When I play against people (not AI), sometimes I simple wait for them to launch a small raid against me, and spring an ambush.  Often, the opponent will try to retreat his his surviving ship(s) back to his base, and thats where a venture comes in, as it can follow at a safe distance.  Basically, he leads you right to his base without the need of 20 scouts.  Bear in mind that this strategy isn't a guaranteed success like the 20-scouts-looking-all-over-the-map, and can backfire if your enemy attacks you with a fleet larger than your ambush unit.  Also, you have to exercise restraint by letting some of the enemy survive the encounter.  If by chance you accidentally kill them all before you can hold your fire, just building a scout and sending it in the direction that they came from also works sometimes.


Title: Re: Large Map Strategies
Post by: Admiral Adama on April 13, 2007, 09:32:21 PM
actually i like the 20 scout method
you can see more of the map and detect movement esier


Title: Re: Large Map Strategies
Post by: RedShirt on April 13, 2007, 10:01:10 PM
I use it often as well, but sometimes it gives away your position instead, and the micro is a pain in the arse if you try it while macroing your economy.


Title: Re: Large Map Strategies
Post by: Casper on April 14, 2007, 07:14:46 AM
i only use the 20 scouts method when my forces are poised to strike, i normally send a few small scale forces to do recon and raiding actions to get the lay of no-man's-land.


Title: Re: Large Map Strategies
Post by: RedShirt on April 14, 2007, 03:16:34 PM
That's the exact strategy that the one I explained above is a counter to.


Title: Re: Large Map Strategies
Post by: Admiral Adama on April 15, 2007, 04:43:41 PM
that means you just lost your fleet and red shirt entered your base via you ***hole


Title: Re: Large Map Strategies
Post by: Casper on April 17, 2007, 07:19:45 AM
i never recall my recon fleets back to my H.Q. in such instances. i have a small recon & repairing outpost to distract your assault. and i raise 3 types of forces Simultaneously, 1st is recon & raiding, 2nd is inner defense, 3rd is outer defense & attack. typically force 1 has 3 light fleets, force 2 has 3 heavy fleets, and force 3 has 2 assault (very heavy) fleets, oh and a repair force at my repair base too.


Title: Re: Large Map Strategies
Post by: Admiral Adama on April 17, 2007, 10:11:54 PM
that would take to long to create.  i would rape you.  just make lots of fast ships.  like defiants :thumbsup:


Title: Re: Large Map Strategies
Post by: RedShirt on April 18, 2007, 01:50:16 AM
You have to tech up fast to rush Defiants, but if you manage it you really have a leg up in that match.


Title: Re: Large Map Strategies
Post by: Admiral Adama on April 18, 2007, 02:08:37 AM
more like if you lose you really need to kill yourself because you are useless


Title: Re: Large Map Strategies
Post by: RedShirt on April 18, 2007, 02:29:02 AM
Either that or your enemy is some kind of gaming deity...


Title: Re: Large Map Strategies
Post by: Admiral Adama on April 18, 2007, 03:02:52 AM
DEFIANTS!?
WE ARE THE CULT OF FO!
WE SUMMON THE POWER OF THE LEGENDARY DOCA COLA!
5 min into the game 30 cubes appear.
30 seconds later you say you want a rematch


Title: Re: Large Map Strategies
Post by: Casper on April 18, 2007, 06:14:21 AM
hmhmhmhm.


Title: Re: Large Map Strategies
Post by: RedShirt on April 18, 2007, 10:36:41 PM
hmhmhmhm.

Adama, why did you tie Casper up and gag him?


Title: Re: Large Map Strategies
Post by: Admiral Adama on April 18, 2007, 11:55:09 PM
because he said something about my mother


Title: Re: Large Map Strategies
Post by: RedShirt on April 19, 2007, 03:07:23 AM
If I heard someone mention your mother, I'd take them out too.


Title: Re: Large Map Strategies
Post by: Casper on April 20, 2007, 09:02:50 AM
that was laughing under my breath. for instances when a full lol isn't needed. :rolleyes:


Title: Re: Large Map Strategies
Post by: RedShirt on April 20, 2007, 09:17:17 PM
Of course.  We can't expect you to laugh out loud when you're gagged and tied to a chair...


Title: Re: Large Map Strategies
Post by: Casper on April 24, 2007, 05:52:01 PM
 :lol: ROFLMAO