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Title: Explore Ai? Post by: eoraptor on November 16, 2006, 10:39:38 AM I don't know if this is something that happens between the SOD and the game engine, or just an odd mutation of Fleet Ops.
Any ship I set to Explore, be it tiny Scouts or giant V15's will scout a ring once, maybe twice, but as soon as it comes to an obstruction such as an asteroid belt or the edge of the map, it just starts sweeping back and forth over the same small area repeatedly. My unmodded Armada game's scouts explore and navigate obstructions just fine. Has anyone else encountered this? It really puts a crimp in my tactics of using them to probe for the edge of enemy defenses without having to constantly re-command them. :( Title: Explore Ai? Post by: Optec on November 16, 2006, 06:44:56 PM yep we are still working to improve the pathfinding :) we have some better methods but they need time to be implemented. you can expect an update in future versions :)
Title: Explore Ai? Post by: Frodo on November 17, 2006, 12:57:20 AM same issue with me but i just keep settin em to explore after they bump into an asteriod field or set them at fixed points for early warning etc
Title: Explore Ai? Post by: 8_of_11 on November 24, 2006, 03:08:33 AM Yeah, I get that when I tell ships to go somewhere on the minimap and there's anything in the way, they get confused and ram it repeatedly (that's what it looks like, but not really ramming it Bug-style, of course).
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