Star Trek Armada II: Fleet Operations

Fleet Operations => Technical Stuff => Topic started by: midas on August 28, 2006, 04:36:17 PM



Title: Path Finding Buged, Official Patch 1.2 In?
Post by: midas on August 28, 2006, 04:36:17 PM
hi,

i noticed that pathfinding is seriously buged, starships are hanging on asteroids and get stuck, especially when the ai of the ship is set to autoexplore/search & destroy. the official 1.2 patch fixed this problem in the original game is it in FO as well? (using v3 Pr 1)


Title: Path Finding Buged, Official Patch 1.2 In?
Post by: RedShirt on August 28, 2006, 04:37:54 PM
First off, which version did you observe the bug in?


Title: Path Finding Buged, Official Patch 1.2 In?
Post by: DOCa Cola on August 28, 2006, 05:02:21 PM
actually, there is no patch 1.2 for armada 2. there is only a patch 1.2 for armada 1.
the newest patch for armada 2 is 1.1 and that one is already included with fleet operations.

DOCa Cola


Title: Path Finding Buged, Official Patch 1.2 In?
Post by: RedShirt on August 28, 2006, 08:09:04 PM
Are we taking steps to fix it?


Title: Path Finding Buged, Official Patch 1.2 In?
Post by: midas on August 28, 2006, 09:43:13 PM
i am using fleetops 3 prerelease 1 with patch 1


Title: Path Finding Buged, Official Patch 1.2 In?
Post by: Optec on August 29, 2006, 09:12:51 AM
Yep we are working on a pathfinding improvement


Title: Path Finding Buged, Official Patch 1.2 In?
Post by: Zulu, King Of The Dwarf People on August 29, 2006, 06:37:55 PM
That is good to hear. I am having this problem too when I click on my ships to explore and with the AI...