Star Trek Armada II: Fleet Operations

Fleet Operations => General => Topic started by: NieKnight on August 05, 2003, 02:18:00 PM



Title: Building Style (units)
Post by: NieKnight on August 05, 2003, 02:18:00 PM
Age Of Empires (where if u have more than one building u can build more units at any one time)
Command & Conquer (where u can build a unit slowly and pay for it it in parts put on hold ect)
Fleet Opps


Title: Building Style (units)
Post by: Optec on August 05, 2003, 02:25:01 PM
ehm, where is the difference between the age of empires and the fleet ops system?


Title: Building Style (units)
Post by: NieKnight on August 05, 2003, 02:26:40 PM
err doh :blush: my bad

:: hides under nearest rock ::


Title: Building Style (units)
Post by: dynamic on August 06, 2003, 03:03:41 AM
I dont really like how in C&C you can only build one unit at a time from a structure. I always keep forgetting to build more tanks and I end up with like, 5 tanks while my opponent has 50.


Title: Building Style (units)
Post by: dynamic on August 06, 2003, 03:06:44 AM
Quote
ehm, where is the difference between the age of empires and the fleet ops system?
In AOE, when you select multiple units to build from a single structure, you pay the total resource cost for all those units right when you click to build them, but in Armada, the resource cost isnt payed until the construction of that ship begins. ( I think)


Title: Building Style (units)
Post by: NieKnight on August 06, 2003, 11:40:01 AM
thats right lol


Title: Building Style (units)
Post by: Optec on August 13, 2003, 08:33:42 PM
i prefere the "you spend the money when construction begins" method.. but perhaps i can make a freez option for the yards, so you can hold on construcion without killing the complete construction queue


Title: Building Style (units)
Post by: NieKnight on August 13, 2003, 11:06:14 PM
cool


Title: Building Style (units)
Post by: tyrkina on August 30, 2003, 06:03:38 AM
In CnC generals i like the idea of clicking 30 things to build and it builds as i get cash and power for buildings. but thats me. making 30 ships in a few clicks would allow me to concentrate on other areas as the build.  :)


Title: Building Style (units)
Post by: Optec on August 30, 2003, 09:45:49 AM
in beta2 you can insert "delays" in the construction queue, so the yard will wait, 30 seconds before it continues whitch the next vessels.. this could perhaps help you managing your resources


Title: Building Style (units)
Post by: NieKnight on August 30, 2003, 06:36:59 PM
cool is there any way of haveing it like the c&c style where you can say click 30 times+ and have them payed for slowley???
or if possible chose which style befor you play or @ the very least have ask befor the download


Title: Building Style (units)
Post by: DOCa Cola on August 30, 2003, 07:36:26 PM
nope, changing the behavior of how resources are paid is not possible.


Title: Building Style (units)
Post by: cts006 on August 30, 2003, 07:46:47 PM
i dislike the C&C one since having more yards means u have back ups but u cant build one uit at each unlike in a2 and aoe,aoe2(aok) and swgb


Title: Building Style (units)
Post by: NieKnight on August 30, 2003, 10:11:45 PM
yeah i know but the more you have the faster it builds


Title: Building Style (units)
Post by: Kaiser von Tiberius on September 01, 2003, 03:04:18 AM
I like the C&C style. It helps (not much but every bit counts) with the Tank Rush.  


Title: Building Style (units)
Post by: NieKnight on September 01, 2003, 01:25:33 PM
yeah i still prefer the c&c style but i don't aleways do a tank rush i use plains ect


Title: Building Style (units)
Post by: Kaiser von Tiberius on September 03, 2003, 10:37:38 PM
Oh wait, I forgot about playing YOU on Red Alert 2 Euf....yeah, scratch my theory on the not doing the tank rush thing...


Title: Building Style (units)
Post by: NieKnight on September 19, 2003, 04:08:04 PM
man that was a good match one thing u should of learend never ever make infintry walf past oil dereks when i have planes u go bye bye