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Title: Fo3pre Crashes Post by: Jarod on July 01, 2006, 05:16:13 PM Hi all!
I've been playing FO v3pre (with the patch 1) with various maps and frequently the game crashes. (sometimes it crashes, sometimes it doesn't - on the same map) Usually i play with all included races on AI hard. I havent found out anything unusual at all, only that the game crashes after about an hour of playing (either playing Dominion, Romulan...). (Freq.: 40% ) I'm including the error message from the OS. (a few specs: Win XP pro SP2, Directx 9.0c, Celeron 2.0, 512 Ram, Radeon 9600pro)(avast, SpyBot, ZoneAlarm-the game crashes even if i disable these 3 musketeers ;) ) I should note that FO beta2 runs perfectly (for years now). Any way to discover why? Any advice welcome! Thanks Title: Fo3pre Crashes Post by: Lt.Cdr.White on July 01, 2006, 06:00:23 PM How's the cooling of your machine?
Because the graphics are more demanding now... perhaps it's some kind of heat problem? Title: Fo3pre Crashes Post by: Jarod on July 01, 2006, 08:19:29 PM Unfortunately no... Temp. never goes beyond 43C (SpeedFan).
Thanks for suggesting it though. Title: Fo3pre Crashes Post by: The Old Man on July 10, 2006, 08:48:47 PM Something different but same effect: FO PR crashes.
I tried to use the attack-probe while being cloaked and the game crashed. Title: Fo3pre Crashes Post by: Smoerebroed on July 12, 2006, 12:00:21 PM i forwarded this issue to our beloved Admin; he has the same bug so juhuu you caught a bug!
Title: Fo3pre Crashes Post by: The Old Man on July 13, 2006, 09:16:23 AM Quote i forwarded this issue to our beloved Admin; he has the same bug so juhuu you caught a bug! :sweatdrop: :cry: :unsure: So this means it's me, who is responsible for one more task on the to-do-list? :cry: ;) Thanks for forwarding this! :) Title: Fo3pre Crashes Post by: Optec on July 13, 2006, 10:57:02 AM yep the klingon attack probe is buged. fixed :)
Title: Fo3pre Crashes Post by: Smoerebroed on July 14, 2006, 07:31:22 AM i think there is another issue with the "engine" overload of the sovereign.
--> if you group a sovereign ship with a galaxy class one, the Galaxy class special ability button overlaps the Engine overload button; i try to make screenshots of the issue and post them here!
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