Star Trek Armada II: Fleet Operations

Fleet Operations => Feature Request => Topic started by: Adam_C on June 26, 2006, 03:19:13 AM



Title: Ship Skins
Post by: Adam_C on June 26, 2006, 03:19:13 AM
will the galaxy skin look anything like; http://www.scifi-meshes.com/gallery/showphoto.php/photo/876 (http://www.scifi-meshes.com/gallery/showphoto.php/photo/876)


Title: Ship Skins
Post by: Optec on June 26, 2006, 06:51:20 AM
the galaxy class is currently not on the redo list  ^_^  


Title: Ship Skins
Post by: Adam_C on June 26, 2006, 08:17:38 PM
thats a pity


Title: Ship Skins
Post by: -=B!G=-The Black Baron on June 26, 2006, 09:40:45 PM
I think it should be redone as well :)


Title: Ship Skins
Post by: DOCa Cola on June 26, 2006, 09:44:15 PM
what do you don't like about our galaxy? :)


Title: Ship Skins
Post by: Jan on June 26, 2006, 10:22:20 PM
It's too bright in my eyes... if you are on normal view it just looks white...  


Title: Ship Skins
Post by: DOCa Cola on June 26, 2006, 10:27:19 PM
we used another mesh material (the shiny one :D) for it to make it look accordingly to the show but yes, sometimes it looks just white because of that...we will take a look into that and see if it looks better then.
any more complains? :D


Title: Ship Skins
Post by: -=B!G=-The Black Baron on June 26, 2006, 11:46:12 PM
Compared to the newer models it just isnt detailed enough :)
I cant say about the model, but the textures at least should be redone :D


Title: Ship Skins
Post by: Tylmiria on June 26, 2006, 11:48:01 PM
Ive noticed that the galaxy does look a tad out of place, Yeah - Well, Compared to 98% of the other ships. (It looks alright with just Nebula's around.. But unlike the nebula it sticks out in fleet formations).


Title: Ship Skins
Post by: RedShirt on June 27, 2006, 12:21:27 AM
It's a bit too weak in my opinion.  Either raise the stats or remove the credit cost, because I simply dont use them.  A Phalanx is twice as powerful for a fraction of the credits.


Title: Ship Skins
Post by: Tylmiria on June 27, 2006, 12:32:55 AM
Quote
It's a bit too weak in my opinion.  Either raise the stats or remove the credit cost, because I simply dont use them.  A Phalanx is twice as powerful for a fraction of the credits.
Yeah, Very True. I build like 2 of them for fun and thats about it.


Title: Ship Skins
Post by: RedShirt on June 27, 2006, 01:23:03 AM
They need to have AT LEAST 32 offensive power.


Title: Ship Skins
Post by: -=B!G=-The Black Baron on June 27, 2006, 08:21:27 AM
Emmm I dont think so. ITS A FREE SHIP it isnt limited with anything. B4 it was at least limited with crew. Now its just a free ship- its strong enough as it is. A battleship for free- a great deal :P


Title: Ship Skins
Post by: Tylmiria on June 27, 2006, 01:42:18 PM
Quote
Emmm I dont think so. ITS A FREE SHIP it isnt limited with anything. B4 it was at least limited with crew. Now its just a free ship- its strong enough as it is. A battleship for free- a great deal :P
Yeah but the simple point is.

I want saucer seperation back! lol.


Title: Ship Skins
Post by: Optec on June 27, 2006, 03:14:03 PM
with the galaxy class you can access a battleship even in the earliest minutes of a game where no other player can even dream of one and that without paying any resources for it :) lucky the federation does always seem to have friends nearby :P


Title: Ship Skins
Post by: RedShirt on June 27, 2006, 07:11:54 PM
It still sucks.  I would rather have it powerful (a.k.a. canon) than free.