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Title: Credits Post by: NieKnight on July 25, 2003, 12:01:25 PM when u are playing and u take/asimulate a con ship is there anyway of getting more credits so u can use the special stuff for that race???
Title: Credits Post by: CDPelectro on August 17, 2003, 08:17:26 PM You guys are the modders, and you know what can and can't be done. I was wondering though, similar to the assimilation idea, would there be other ways of getitng credits? ie: Destroying/assimilating an enemy starbase earns you a credit, and destroying/assimilating any other enemy structure earns you 1/2 or 1/4 credit. Something like this would make the credit system a lot more useful, and might give people more of an incentive to go out there and attack some bases! :D
Title: Credits Post by: Optec on August 17, 2003, 08:50:56 PM hm.. nice idea but i think this is impossible to do with armada2.. sorry
the only thing which can extend your credit stock are socalled neutral stations, which can be occupied (not boarded) by construction ships. they cannot be destroyed if well placed this cann add additional action to a map (i hope so :D) these stations like other neutral stations will be available in beta3.. so you will have to wait a bit.. :cry: Title: Credits Post by: chompman on August 17, 2003, 09:47:32 PM hmm, at the moment (1.1) only the feds really need credits (for their ships) but the klingons ond borg use them for buildings.....
dunno what will be changed in beta2 but a way to get more than 10 credits would be fine :) can you make the occupied own of neutral stations like eg. the units healing fountain in AoM ? :blink: Title: Credits Post by: Optec on August 17, 2003, 10:14:54 PM yep ther will be several intersting neutral stations, as, fore example a effect like this :)
Title: Credits Post by: NieKnight on August 17, 2003, 11:22:19 PM so theres going to dope in the stations? now that will be a helpful i don't think!
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