|
Title: Fleet Operations 3.0 Pr Mirror Available Post by: DOCa Cola on June 17, 2006, 02:33:32 PM Download from Armada2Files.com (http://armada2.filefront.com/file/Fleet_Operations;64678)
Download from ST-Galaxy.de (http://www.st-galaxy.de/cms/index.php?categ=35&parent=12&p=downloads&area=1) Download from FilePlanet (http://www.fileplanet.com/hosteddl.aspx?/hst/t/r/trickste/armada2/FOSetup3PR.zip) Download from FileFront (http://files.filefront.com/FOSetup3PRrar/;5162023;;/fileinfo.html) Torrent (http://www.torrentspy.com/torrent/767257/Fleet_Operations_3_0_Preview_Release) Installation instructions. Just run FOSetup3PR.exe and insert your Armada II CD when asked. Setup will then copy required files from the CD. One minor bug has been discovered: Second: To allow screenshots to work (alt+p) you have to create a subfolder called "screenshot" in the fleet operations main directory The Multimedia Pack for Beta 2 is still compatible with this Version. A Dominion Soundtrack is not yet available. Update: Over 700 counted downloads the first day for the preview release, quite nice :) Title: Fleet Operations 3.0 Pr Mirror Available Post by: -=B!G=-The Black Baron on June 17, 2006, 02:35:36 PM YAY FOR US :D
Title: Fleet Operations 3.0 Pr Mirror Available Post by: XSB on June 17, 2006, 02:59:23 PM Do you need to register or something?
edit: If you're having problems don't block their cookies :D Title: Fleet Operations 3.0 Pr Mirror Available Post by: hypercube on June 17, 2006, 03:01:22 PM when you'r happy and you know it clap your hands,
when you'r happy and you know it.... :lol: ps this is my 666th post :mellow: beware the devil is upon us Title: Fleet Operations 3.0 Pr Mirror Available Post by: MKulczyk on June 17, 2006, 03:07:37 PM I enabled free Download now.
Hopefully some more mirrors will offers from another community in the next hours... ;) @DOCa Cola, pls. inform the other mirrors from the old version to upload the new version to offer better service for your members: Armada2Files.com ArmadaFleetCommand Fileplanet.com masters-hosting.de Star Trek Gamers Directory Trek-Online.com Title: Fleet Operations 3.0 Pr Mirror Available Post by: DOCa Cola on June 17, 2006, 03:14:02 PM yep, they already are
more mirrors are coming soon Title: Fleet Operations 3.0 Pr Mirror Available Post by: warp on June 17, 2006, 03:59:11 PM most you furst unistal beta 2.2 or not?? for FOSetup3PR
Title: Fleet Operations 3.0 Pr Mirror Available Post by: Jan on June 17, 2006, 04:03:12 PM no.
Title: Fleet Operations 3.0 Pr Mirror Available Post by: Krael on June 17, 2006, 04:09:55 PM I just played a game and I must say it's good.
It's better than good. The graphics are very good (and I love that new mining beam), but it still seems a bit rough over the edges. But I won't complain. Thanks for bringing such a good mod (well preview mod for now) open for public. Title: Fleet Operations 3.0 Pr Mirror Available Post by: warp on June 17, 2006, 04:26:34 PM hmm, no music :(
Title: Fleet Operations 3.0 Pr Mirror Available Post by: -=B!G=-The Black Baron on June 17, 2006, 04:28:29 PM I like how strong battleships are now. In Beta 2 they were much to weak. Also the longer ship battles are a very good (canon ;)) touch as well :D
Basically Im very impressed Title: Fleet Operations 3.0 Pr Mirror Available Post by: Optec on June 17, 2006, 04:37:46 PM to add music you can simply install the beta2 media package. it is still compatible to this preview - not to v3 of course :)
Title: Fleet Operations 3.0 Pr Mirror Available Post by: Jan on June 17, 2006, 04:38:54 PM use the multimediapack from Beta 2 warp
Title: Fleet Operations 3.0 Pr Mirror Available Post by: warp on June 17, 2006, 04:53:20 PM Fleet Operations Mutimedia Pack
Version 1 downloaden and install? Title: Fleet Operations 3.0 Pr Mirror Available Post by: Detektor on June 17, 2006, 05:00:49 PM yes
Title: Fleet Operations 3.0 Pr Mirror Available Post by: Dawnofwar4 on June 17, 2006, 05:00:56 PM This is the best Summer present i have got *cries* :(
I LOVE THIS ICANT WAIT fOR V3 Title: Fleet Operations 3.0 Pr Mirror Available Post by: Armageddon on June 17, 2006, 06:50:19 PM Nifty
Title: Fleet Operations 3.0 Pr Mirror Available Post by: cts006 on June 17, 2006, 06:53:14 PM Woo where is that nay-saying ***** when you want him. Eufnoc knows what I mean.
Title: Fleet Operations 3.0 Pr Mirror Available Post by: Cpt Ryan on June 17, 2006, 07:01:38 PM i have just tasted the nectar of heaven.... and it is sweeet :D
but i am confused as to why the nebula still has the pulse phaser :huh: or is that because it has yet to be redone? also a question about "system strength" what is this on the verbose tooltip for a ship. i mean dam this better than most full games i've played and it aint even finished yet :lol: anyway so far this is excellent, and now im off to go play some more B) Title: Fleet Operations 3.0 Pr Mirror Available Post by: Detektor on June 17, 2006, 07:14:25 PM The Systemvalue shows you how fast the special energy of your ship will recharge.
If you take a look at a Supportship ( Fed Remoore as Example) the Systemvalue is much higher compared with a Phalanxclass. Title: Fleet Operations 3.0 Pr Mirror Available Post by: ColdDarkParanoia on June 17, 2006, 07:19:05 PM i noticed there were no crew in the feds resource monitors at the top of the screen. as it's been metioned before the longer battle realy do work well :)
Title: Fleet Operations 3.0 Pr Mirror Available Post by: Optec on June 17, 2006, 07:20:02 PM yep, there is a description of the 3 starship attributes in the changelog. we will put up some info sites arround them till the v3 release B)
From the Readme: Added 3 dynamic unit attributes. These attributes describe the capabilities of vessels or stations.
And yep, crew is no longer a resource :) the changelog within the "FOreadme.txt" in your Fleet Operations folder contains all information about what has been changed till beta2 Title: Fleet Operations 3.0 Pr Mirror Available Post by: Trickster on June 17, 2006, 08:05:10 PM Here is the FilePlanet (http://www.fileplanet.com/hosteddl.aspx?/hst/t/r/trickste/armada2/FOSetup3PR.zip) mirror.
Title: Fleet Operations 3.0 Pr Mirror Available Post by: Detektor on June 17, 2006, 08:14:12 PM Thank you :D
Title: Fleet Operations 3.0 Pr Mirror Available Post by: Jan on June 17, 2006, 08:15:49 PM I found a VERY critical matter of the missing crew. Right at the beginning ppl start building masses of small sized ships and roll over the map with 2 or 3 fleets. That's boring.
Title: Fleet Operations 3.0 Pr Mirror Available Post by: Optec on June 17, 2006, 08:20:13 PM There is more then one way to stop the destroyer swarming ;) every race has its own answer to this topic. besides that supply takes the role of crew.
Title: Fleet Operations 3.0 Pr Mirror Available Post by: Intimid8er on June 17, 2006, 08:40:42 PM I just played as the Dominion, Klingons, and Feds. I've yet to play as the Rommies.
One comment about the Dominion is that sometimes I get confused with the Mining Mode and Construction mode ships. While it is probably just a personal problem of mine I just wanted to say something instead of sitting in the corner. I love the detail about the Klingon mining ships to where they can change their role in life. :lol: Title: Fleet Operations 3.0 Pr Mirror Available Post by: Optec on June 17, 2006, 08:43:21 PM hehe yep the idea of blowing away there containers just came up during modelling ^_^
yep we noticed the mining / construction mode problem to, we will probably add an icon to the wireframe and buildbutton representing the current operationmode for v3 Title: Fleet Operations 3.0 Pr Mirror Available Post by: Detektor on June 17, 2006, 08:44:14 PM Quote I love the detail about the Klingon mining ships to where they can change their role in life. :lol: hehe ^_^It can sometimes save your live if you have a swarm of addinal Ships Title: Fleet Operations 3.0 Pr Mirror Available Post by: Jan on June 17, 2006, 08:56:18 PM I really don't know how to stand up vs 2 fleets of BoPs with my federation defence or 5 Galaxies :mad:
Title: Fleet Operations 3.0 Pr Mirror Available Post by: Detektor on June 17, 2006, 09:22:26 PM 2 Fleets of BoPs?
Well i love my Defaint and Phalanx :) Otherwise Sabers and Canaverals with Sensor blackout, very nice B) Title: Fleet Operations 3.0 Pr Mirror Available Post by: Optec on June 17, 2006, 09:29:58 PM or let Mayson aid you with a small Norway Plasmacoil here and there B)
Title: Fleet Operations 3.0 Pr Mirror Available Post by: mike_ on June 17, 2006, 10:21:12 PM Are we ever likely to see experience in Fleet Ops? Or is it even possible? I think it could be quite an interesting addition - for example, a decent crew could turn an otherwise overly expensive capital ship into a much better fighter e.g. by doubling firepower, effectively making the ship twice as good value for money. Obviously, the bigger the ship, the bigger the effect a crew has on the fleet overall. That could also lead to a better balance of ships in the game i.e. fewer large ships, plenty of small ones.
Title: Fleet Operations 3.0 Pr Mirror Available Post by: -=B!G=-The Black Baron on June 17, 2006, 10:22:08 PM Khmmm well the defiant and phalanx are good against small ships yes. BUT u can get bops A LOT faster than u can get defiants and/or phalanxes. I think nebulas would work best against that or those monsoon class ^_^
Though if your Dominion and someone tries to swarm u, bugs are the way to go lol. Or those Heavy Cruisers(**** pulse weapons ;)) One of the differences Ive noticed in this version is that u cannot swarm only 1 type of ships. U'll get owned emidiatly, especially if you try to swarm battleship, they cost just too much and have too long of a build time. Ive learned this the hard way, when I was dominion and was trying to build battleships and they started annoying me at my yards, had to change my plans right away lol :D Anyhow, very good work on the mod. Im especially impressed with the AI :sweatdrop: Title: Fleet Operations 3.0 Pr Mirror Available Post by: Cpt Ryan on June 17, 2006, 10:33:26 PM has anyone noticed how slow the defiant seems to be? i thought it was supposed to be pretty quick.
Title: Fleet Operations 3.0 Pr Mirror Available Post by: apocalypse on June 18, 2006, 12:10:37 AM ive only had a quick game on this version and i was wondering if it was at all possible 2 combine it with beta 2 (just for the borg and noxter) untill V3 comes out
Title: Fleet Operations 3.0 Pr Mirror Available Post by: Cpt Ryan on June 18, 2006, 12:12:12 AM no way, ive had a look at the odfs, and er.... :omg: lets just say it would be quicker (and easier) to just wait it out until the proper release
ps the odfs would probs be a minor thing, theres the models and stuff also Title: Fleet Operations 3.0 Pr Mirror Available Post by: 0nslaught on June 18, 2006, 01:02:36 AM Hey Guys,
When i try to install it varifies the installer, then when it unpacks, i get an error saying "Error: Cannot write to file (path name...blah blah blah) and quites...whats the deal? Beta 2 installed perfectly. :cry: Title: Fleet Operations 3.0 Pr Mirror Available Post by: DOCa Cola on June 18, 2006, 01:07:39 AM either just try to reboot or clear your temp folder (usually to be found c:\documents and settings\{your logon name}\local settings\temp)
how much free space is left on your c:\ drive? DOCa Cola Title: Fleet Operations 3.0 Pr Mirror Available Post by: 0nslaught on June 18, 2006, 01:09:55 AM 298mb...on the drive with the temp folder, but im planning to install it into a drive with 5 gigs
Title: Fleet Operations 3.0 Pr Mirror Available Post by: agroborg on June 18, 2006, 01:21:28 AM I have to say what a great work you guys did, the dominion battleship is beautiful (all the ships are :D ) fleet ops its just getting better and better.
Title: Fleet Operations 3.0 Pr Mirror Available Post by: DOCa Cola on June 18, 2006, 01:43:34 AM Quote 298mb...on the drive with the temp folder, but im planning to install it into a drive with 5 gigs that is too less free space. you require around 600mb free on your temp drive Title: Fleet Operations 3.0 Pr Mirror Available Post by: Armageddon on June 18, 2006, 02:47:27 AM You guys suprised me like heck with the AI. instead of making their usual probing stratagy and looking for the best spot to send a rush in, they wait... I had thought that the AI had it's old glitch (of not doing anything) and was building my base up and tech to get a feel for the faction when all of a sudden, BOOM. 45 klingon ship suddenly attacked my two entry points at once. It was a good thing that I had quite a few defences around (I am paranoid after all) + my fleet. Very nice AI system. Love how it suddenly attacks after a waiting period.
If you guys saw the look of my face you would have laughed... Title: Fleet Operations 3.0 Pr Mirror Available Post by: Dawnofwar4 on June 18, 2006, 09:14:53 AM That AI is smart, i was fighting 1 vs 1 today and it was hard to attack them, i destoryed one of their mining bases and then when i came back 10 minutes later they had another with defenses all round it, so the AI do learn from their mistakes, i can't wait for the full V3 ^_^
Title: Fleet Operations 3.0 Pr Mirror Available Post by: T-Man on June 18, 2006, 10:51:26 AM No borg, NOOOOOOOOOOOOOOOOO!!!!!!!!!!! :lol:
Bah, whop needs them, this sounds brilliant all the same. Downloading as we speak. Allow me to express a very big thankyou to the FO team for the time and effort they've put into the FO project. I really appreciate it, and i hope they are enjoying the creation process as much as i am enjoying playing the result. dankeschon! (i probably just spelt that wrong :rolleyes:) Title: Fleet Operations 3.0 Pr Mirror Available Post by: Atlantis on June 18, 2006, 11:30:15 AM Bloody 'ell, I took one peek into the odf folders, and.... how the frell have you managed all this?! I could spend months, even years just learning how it works, let alone how you did it :-P
Looking good guys, i'm impressed! :-D Title: Fleet Operations 3.0 Pr Mirror Available Post by: cts006 on June 18, 2006, 03:29:57 PM Torrent mirror.
http://www.torrentspy.com/torrent/767257/F...Preview_Release (http://www.torrentspy.com/torrent/767257/Fleet_Operations_3_0_Preview_Release) Title: Fleet Operations 3.0 Pr Mirror Available Post by: DOCa Cola on June 18, 2006, 03:57:54 PM added
Title: Fleet Operations 3.0 Pr Mirror Available Post by: 0nslaught on June 18, 2006, 05:59:35 PM Hey, I just tried it last night for a while. You did an amazing job with THE DOMINION, and the ability to lower the asteriod res. really helps with the fps on slower machines. I'm curious, how/were did you get dominion voice overs?
Title: Fleet Operations 3.0 Pr Mirror Available Post by: Armageddon on June 18, 2006, 06:00:23 PM All round (I didn't check all factions yet at my last post), a wonderful job. Though I might suggest turning the Federation research a little faster. It seems like they have research at the same pace as everyone else. In the trek universe they were the best scientists. Aside from government personalities (Democracies tends to encourage research while avoiding military, while Dictatorships, monarchies, and other absolutist Gov's get military, but tend to kill scientists who displease the ruler) since Starfleet is the only true Democrasy. Romulans sort-of but still have may personality traits of the absoulutist assosiates like Cardassians and Klingons.
Title: Fleet Operations 3.0 Pr Mirror Available Post by: Cpt Ryan on June 18, 2006, 07:06:44 PM ive now only just noticed that there is no fed spacedock (the large cone shaped station), is this intentional or just a problem for me? i cant see any mention of it being left out, and ive tried both fed avatars.
Title: Fleet Operations 3.0 Pr Mirror Available Post by: Optec on June 18, 2006, 07:23:36 PM yep the spacedock has been removed :)
Title: Fleet Operations 3.0 Pr Mirror Available Post by: Cpt Ryan on June 18, 2006, 07:24:10 PM forever? or just for the preview?
Title: Fleet Operations 3.0 Pr Mirror Available Post by: Croesus on June 18, 2006, 07:24:29 PM As far as I know its left out until the full v3... I think they are including some of the old school federation ships in the full version, like the excelsior and miranda... maybe thats where ya build'm?
Title: Fleet Operations 3.0 Pr Mirror Available Post by: Jan on June 18, 2006, 10:24:31 PM We need another 9300!!!!
Title: Fleet Operations 3.0 Pr Mirror Available Post by: apocalypse on June 18, 2006, 10:28:09 PM well ive tried to add the noxter and borg to the PR (foolishly) and they seemed to work for a bit then the game crashes
is this to do with the strange odf lines of code or on purpose so we have to wait for V3 Title: Fleet Operations 3.0 Pr Mirror Available Post by: hexer on June 19, 2006, 07:45:59 AM This is fabbie :) Love the dominion, greate work!
The changelong says the borg will be in V3, but says the Noxter are coming in a *future release* - is that V3 or not? Title: Fleet Operations 3.0 Pr Mirror Available Post by: DOCa Cola on June 19, 2006, 08:13:44 AM noxter are going to be an addon for v3 that is planned to be released after it
Title: Fleet Operations 3.0 Pr Mirror Available Post by: Optec on June 19, 2006, 08:44:25 AM we had to made deep changes in the odf structure to allow many of the new features like avatars for example. sadly the old-format borg or noxter are not compatible with it.. otherwise we would have included them ^_^
Title: Fleet Operations 3.0 Pr Mirror Available Post by: apocalypse on June 19, 2006, 09:21:21 AM oh well no harm in trying :P
gd work on the PR just miss the noxter they were so cool Title: Fleet Operations 3.0 Pr Mirror Available Post by: Scarface on June 19, 2006, 11:57:43 AM Hi all.Thanks fleetops team for the PR perfect ;) .But I miss the fed spacedock too and what about circle attack patterns?I very miss that the ships move when they attack can it be that this is in the full V3?
Title: Fleet Operations 3.0 Pr Mirror Available Post by: Scarface on June 19, 2006, 03:26:17 PM Hier are so many peopels and you all play fleetops why not at net?I can not horsting can anyone of you horsting a fleetops game? :wacko:
Title: Fleet Operations 3.0 Pr Mirror Available Post by: [F-I-I]VAdm-MJP on June 19, 2006, 04:09:58 PM re DLing it to play now, the first time it was an RAR i dont have the program for that.
Title: Fleet Operations 3.0 Pr Mirror Available Post by: Jan on June 19, 2006, 04:22:34 PM there are ppl playing it over net! Most are there around 8 pm GMT+1
Title: Fleet Operations 3.0 Pr Mirror Available Post by: Armageddon on June 19, 2006, 04:26:43 PM I miss the spacedock :(
Title: Fleet Operations 3.0 Pr Mirror Available Post by: hexer on June 19, 2006, 04:54:47 PM I must just say, been playing a lot more since my last post and this really is great guys, well worth the wait and has even pulled me from World of Warcraft for the time hehe.
As you know I check the site daily and to see updates it a sight for soar eyes! *3 cheers to you* Title: Fleet Operations 3.0 Pr Mirror Available Post by: Scarface on June 19, 2006, 05:49:18 PM Thx guys for your answers ;)
Title: Fleet Operations 3.0 Pr Mirror Available Post by: Armageddon on June 19, 2006, 07:17:30 PM Soar is spelt sore. Unless you mean you eyes are leaving your body behind. Considering the mod that might be possible.
One thing I dislike is the weakness of friendly AI. I was hoping having a 4 vs. 2a+1h combination would allow my flanks to survive while I launched attacks. This did not occur. My allies build less than 40 ships total over the course of 1.5 hours. Having at least some balance would be nice. Having two medium allies as flank cover is not much to ask for when fighting 4 hard opponents. One last thing, I like the federation soundtrack currently and I would like it if the first contact music stayed at the beginning of the new soundtrack for 3.0. Title: Fleet Operations 3.0 Pr Mirror Available Post by: Optec on June 19, 2006, 07:22:27 PM yep we are still working on the AI to cooperate with humans. thats relatively complex and the modding capabilities are limited. the AI should work better with only AI friends in their teams :)
Title: Fleet Operations 3.0 Pr Mirror Available Post by: Jan on June 19, 2006, 08:09:38 PM Does the torrent thing work to you? Tto me it dont want to :(
Title: Fleet Operations 3.0 Pr Mirror Available Post by: Cpt Ryan on June 19, 2006, 09:24:34 PM about the (friendly) AI, i've noticed in my games that if i leave a few ships around something like a wormhole, then it will send some of its own to keep them company lol nice touch ;) also the friendly ai seems to send a fleet to attack at about the same time as you do.
Title: Fleet Operations 3.0 Pr Mirror Available Post by: Jan on June 19, 2006, 10:34:06 PM AI also know where your cloked fleet's location is. They always followed my BoPs and waited for decloking :lol:
Title: Fleet Operations 3.0 Pr Mirror Available Post by: Cpt Ryan on June 19, 2006, 10:50:32 PM that reminds me, i've never seen any AI ( friendly or not) do any cloaking :omg: , is that a bug, or supposed to be like that.
Title: Fleet Operations 3.0 Pr Mirror Available Post by: Optec on June 19, 2006, 10:58:40 PM we are still working on scripts for cloaking. cause they are not completed yet they don't cloak at the moment :)
Title: Fleet Operations 3.0 Pr Mirror Available Post by: Armageddon on June 20, 2006, 12:25:03 AM Don't make the AI invincible now will ya... Don’t make it so that the AI don't cloak too often. It takes quite a while before you can get the anti-cloak tech (6-20 min depending on priority, I like having all techs before finishing my opponent off so that explains why it is even there, and no I don't do that in multi, just single). In an open map they can level your base from behind with ease. It's bad enough trying to co-ordinate 2-3 research stations, 4-5 con yards, and 2-4 builder units. To defend your base that is. Being forced to go for the anti-cloak early game would unbalance playing because of a lack of attention elsewhere.
If the AI cloaks, please make it late game, or we will get destroyed by the hidden evil or attrition. Or both. I have some different tactical approaches, sure, but I do know where my invincibility ends. (just don’t tell my local buddies where they are :) ) Title: Fleet Operations 3.0 Pr Mirror Available Post by: Intimid8er on June 20, 2006, 12:58:13 AM I have recently noticed aproblem with the Dominion. I had a fleet of various ships and towards the end of the game I told them to attack a construction ship and they just stopped moving period. I had to tell them to head in that direction and then when they caught up i told them to destroy it. I dont know if it is just a singled out bug but nevertheless I felt it important to tell u guys. ;)
Title: Fleet Operations 3.0 Pr Mirror Available Post by: rosh on June 20, 2006, 01:17:37 AM I think something similar happened to me except i think its meant to do that, the ships stop responding to attack orders saying they have insufficient ketracel white, to account for this you need to build the ketracel white producing refineries. Not sure if i am right or not, any of the makers able to shed any light on this?
Title: Fleet Operations 3.0 Pr Mirror Available Post by: Intimid8er on June 20, 2006, 01:40:06 AM That's not it. I had 3 of those facilities on the map.
(By the way rosh, could you downsize your sig please) Title: Fleet Operations 3.0 Pr Mirror Available Post by: Dontai on June 20, 2006, 05:52:30 AM This has got to be the greatest mod i ever played and probably the most complicated
(and it not even finished) i know it preview and all, but i do have few complaints: - Breen use klingon pulse (whats up with that?) They are suppose to use torpedo as their primary weapon - Lack of torpedo has primary weapon on akira and intrepid ect - definet again under powerd (are overpower how ever you look at it) needs quantums or topredo refit system - no dominon bug with torpedoes (their two type of bugs 1. cheaper faster to build bug with only weak phaser seen the most in the dominion war (becuase of the worm hole closed) and the more expenses slower building torpedo bug with polaron torpedoes, widely mass produced in the gama quadrent) I would like it if you selected pure dominion you could build these!!!!!!!!!! - why does the vorch again not have disrupters?(o wait you didn't Replace it yet nm) - no cardies ( ha ha ha got to love the spoon heads) Will they be race in near fututer of 4.0 as addon race? - tarvan is still overpowerd (it fricken upgraded NOREXAN class for crieing out loud!) Im hoping these will be fixed in 3.0. I really love the feel of this mod from the dominion bug ramming speed, to the removal of crew to supplies to bad we can't have actully supplies (o well ) Also on another note another thing im happy with, Generix Class vessels can be produced at the Staryard and then be refitted just like Rhienn Class vessels (i did this in my mod i was working on, thought it would be smarter apparently the fo team agrees) ok modder to modder how did you get the ai to use fusion weapons they never used it before? So how did you get them to use avatars? overall sweet mod one of the best if not the best ... - dontai Title: Fleet Operations 3.0 Pr Mirror Available Post by: federationix on June 20, 2006, 06:55:37 AM Yay, it doesn't work on linux :). its a good thing too because i'd hate to play it, since i hear its good
Title: Fleet Operations 3.0 Pr Mirror Available Post by: TParis on June 20, 2006, 10:17:48 AM I think this thing is not supposed to be totally canon, i like the ships (Breen, Dom bug) as they are now.
Title: Fleet Operations 3.0 Pr Mirror Available Post by: -=B!G=-The Black Baron on June 20, 2006, 11:21:32 AM I dont think the Breen cruiser uses klingon pulses :S
Also Breen battleships main weapons are the torpedos, they are strong as **** :P Title: Fleet Operations 3.0 Pr Mirror Available Post by: Cpt Ryan on June 20, 2006, 04:30:37 PM plus the akira & intrepid both DO have torpedoes regardless of the avater you choose.
Title: Fleet Operations 3.0 Pr Mirror Available Post by: rosh on June 20, 2006, 04:54:01 PM Yer will do ntimid8er, sry, sometimes i forget not everyone is at this res :P.
Title: Fleet Operations 3.0 Pr Mirror Available Post by: Cpt Ryan on June 20, 2006, 04:56:35 PM 1280x1024 a perfectly respectable resolution, and you still raped my screen with that :hmmm:
Title: Fleet Operations 3.0 Pr Mirror Available Post by: Dontai on June 22, 2006, 07:00:17 AM Cpt Ryan yes, the akira & intrepid both DO have torpedoes regardless of the avater you choose, but the akira is spose to use torpedoes as it main weapon not secondary, like that one klingon vessels, not like most federation vessels the akira doesn't use phasers as it main weapon and also the intrepid is spose to have more, that what i ment
Title: Fleet Operations 3.0 Pr Mirror Available Post by: [F-I-I]VAdm-MJP on June 22, 2006, 07:25:21 AM Game runs nice realy nice, the Dom are sweet, only thing i have problem with is i run two monitors and if i scorll to teh left (seoncd omnitor) it scorls to far.
Title: Fleet Operations 3.0 Pr Mirror Available Post by: DOCa Cola on June 22, 2006, 08:14:22 AM Quote Game runs nice realy nice, the Dom are sweet, only thing i have problem with is i run two monitors and if i scorll to teh left (seoncd omnitor) it scorls to far. thats an armada 2 issue, sorry, i can't do anything about that. i experienced the same probleme a while ago with multi monitoring, but it's now gone out of nothing Title: Fleet Operations 3.0 Pr Mirror Available Post by: ant2006 on June 23, 2006, 07:27:28 PM do you need an acceleration card, as when i play the game it seems to jerk a bit
Title: Fleet Operations 3.0 Pr Mirror Available Post by: rosh on June 23, 2006, 10:08:23 PM Yeah, the game uses high poly models and new higher quality effects than armada 2. Sometimes even a large federation fleet can bring my x800 xt to its knees.
Title: Fleet Operations 3.0 Pr Mirror Available Post by: DOCa Cola on June 24, 2006, 12:29:52 PM Quote do you need an acceleration card, as when i play the game it seems to jerk a bit What are your system specs? Title: Fleet Operations 3.0 Pr Mirror Available Post by: ant2006 on June 24, 2006, 01:58:27 PM my pc is: microsoft windows XP, home edition, version 2002, service pack 2, compaq, presario, AMD semorin 3000+, 2.00Ghz, 192MB of ram (got in the UK)
i dont know if this is the right stuff and i dont know what AMD semorin 3000+ is :( i have also had no problems with all the other mods on any games before Title: Fleet Operations 3.0 Pr Mirror Available Post by: Jan on June 24, 2006, 02:46:33 PM it's your ram... go and get 1000 mb ram . you will need it anyway. these days it's not that expensive anymore. minimum should be 512 mb for fleetops or its going to lag extremly.
Title: Fleet Operations 3.0 Pr Mirror Available Post by: Optec on June 24, 2006, 03:27:44 PM yep, the more complex games or mods go the more information has to be accessed constantly. therefore the RAM is a very important point to increase system performance these days :)
i guess 512 should be enough to enjoy v3. i would still recommend 1024 for any modern system. not directly for Fleet Operations (i would be very impressed if we should be able to fill one gigabyte ;) ) but most modern games just need it :) Title: Fleet Operations 3.0 Pr Mirror Available Post by: ant2006 on June 25, 2006, 08:11:41 PM thanks i will start looking for the cheapest RAM, thanks again
Title: Fleet Operations 3.0 Pr Mirror Available Post by: Skitzeh on June 26, 2006, 04:40:52 PM There is a god, and he hates me.
I've lost my Armada 2 Disk. Title: Fleet Operations 3.0 Pr Mirror Available Post by: Lt.Cdr.White on June 26, 2006, 05:01:11 PM Try amazon or eBay.
Title: Fleet Operations 3.0 Pr Mirror Available Post by: -=B!G=-The Black Baron on June 26, 2006, 06:34:28 PM <removed by DOCa - rule 8: No Warez (links) & Cracks.>
Title: Fleet Operations 3.0 Pr Mirror Available Post by: Lt.Cdr.White on June 26, 2006, 07:06:20 PM Could you stop that please?
You keep DOCa and Optec from working, if you keep posting that stuff so they have to delete it! Title: Fleet Operations 3.0 Pr Mirror Available Post by: -=B!G=-The Black Baron on June 26, 2006, 09:39:39 PM Oh Im trully sorry. And you said it like I do that all the time :hmmm:
Well then please, everyone buy your CDs at your local computer shop :D Title: Fleet Operations 3.0 Pr Mirror Available Post by: DOCa Cola on June 26, 2006, 09:45:29 PM That's better :P ;)
Title: Fleet Operations 3.0 Pr Mirror Available Post by: Skitzeh on June 26, 2006, 10:59:16 PM :lol: I found it, the world is saved! Otherwise I might just have had to destroy it to get a new copy. :D
Title: Fleet Operations 3.0 Pr Mirror Available Post by: [F-I-I]VAdm-MJP on June 29, 2006, 02:25:40 AM (issues with jerky)
I have had hte same issue, jsut had to change the graphis setings and somehting withthe mouse, the DOm work out great, i think my problem is a grafics card. Title: Fleet Operations 3.0 Pr Mirror Available Post by: Casper on June 29, 2006, 09:40:41 AM I'm i imagining this, i can't be to careful, i'm just getting over a touch of the flu. On second thought touch doesn’t do it justice, a kick in the balls with flu, there that works. :omg:
Title: Fleet Operations 3.0 Pr Mirror Available Post by: KL0K on June 30, 2006, 02:59:48 AM a big hooray for the modding team.. :)
well, i thought this day will never come, but good to be wrong bout that :rolleyes: :lol: B) when is the final release supposed to appear on those mirrors? ;) Title: Fleet Operations 3.0 Pr Mirror Available Post by: Phritz on June 30, 2006, 11:12:01 AM I love this MOD, is it possible for the next release to have TOS ships? Me clan has made this our official Armada 2 mod version :)
Title: Fleet Operations 3.0 Pr Mirror Available Post by: DOCa Cola on June 30, 2006, 11:53:47 AM Quote I love this MOD, is it possible for the next release to have TOS ships? Me clan has made this our official Armada 2 mod version :) glad to hear :)TOS vessels are not planned though some tmp vessels like the miranda or excelsior(nx-2000 and enterprise b version) are planned as placeable map objects DOCa Cola Title: Fleet Operations 3.0 Pr Mirror Available Post by: SBONCC74656 on July 19, 2006, 05:13:19 AM I have added 3.0 PR and Patch 1 to the Trek-Online server:
http://www.trek-online.com/downloads/FleetOps/FOSetup3PR.rar (http://www.trek-online.com/downloads/FleetOps/FOSetup3PR.rar) http://www.trek-online.com/downloads/Fleet...ps3PRPatch1.exe (http://www.trek-online.com/downloads/FleetOps/FleetOps3PRPatch1.exe) -Sean Trek-Online Admin Title: Fleet Operations 3.0 Pr Mirror Available Post by: DOCa Cola on July 19, 2006, 05:20:56 PM thank you :)
Title: Fleet Operations 3.0 Pr Mirror Available Post by: ewm90 on July 20, 2006, 11:21:02 AM Is it posabule for the fo team to publish on the forum or on the site how to properly add ships so people can add thare own ships with out haveing lots of earors?
Title: Fleet Operations 3.0 Pr Mirror Available Post by: 8_of_11 on July 21, 2006, 06:41:43 PM I have a question. The Romulan Cehlear class (spelling?) has what appears to be 3 disruptors firing, but the description says it only has two. I was wondering if it's just a text thing or if there was one too many weapons on it (it definitely prodded buttock in-game).
Powered by SMF 1.1.6 |
SMF © 2006-2008, Simple Machines LLC
Joomla Bridge by JoomlaHacks.com |