Star Trek Armada II: Fleet Operations

Fleet Operations => Map editing => Topic started by: Jan on December 25, 2005, 03:27:56 PM



Title: Crash During Launch
Post by: Jan on December 25, 2005, 03:27:56 PM
All the time when I set the NPC on ai mission, save the map and launch it in instant action FleetOps crashes. Why?
--------
There are 3 x 4 Breen Defense structures and 3 Breen Cruisers. All double-klicked and on team 5 ,  percieved teams on 1.

then ctrl r   team 5  on ai mission.

result: game crash


btw...how can i delete alt + leftmouse klicks ? and how can i delet Planets that had a liitle accident and hanging around high up on the map ( that needs mapsize and thats not  good )


Title: Crash During Launch
Post by: Jan on December 27, 2005, 07:24:58 PM
Much thx for this incredible resonance!  :hmmm:  I really would like to finish my map.


Title: Crash During Launch
Post by: Cpt Ryan on December 27, 2005, 10:33:55 PM
Quote
Much thx for this incredible resonance!  :hmmm:  I really would like to finish my map.
Aaahhh Calm ya @ss down dude. didn't see it up there till now. People do have other things like Christmass on their minds  :P .

Try putting them on team 9 & percieved team 9. although i only have exp with the regular A2 map editor (limited), it shouldn't be that different right? on regular A2, putting Ai controlled units percieved team the same as their normal team seems to be ok for me.


Title: Crash During Launch
Post by: Jan on December 28, 2005, 08:56:14 AM
Oh...ok. That was the only think i didnt try...what does percieved teams mean?

Thank you very much  :rolleyes:  !

 


Title: Crash During Launch
Post by: Jan on December 28, 2005, 12:34:37 PM
Itīs ready now and playable. 4 Player map called "System Siege Vol.1"

All works fine now but not ready for download yet.  


Title: Crash During Launch
Post by: Admiral Adama on December 28, 2005, 04:03:21 PM
dude- dont mess with ai mission they move and attack just use empty and it works fine-they attack only when you get near the ai move around the map to sniff you out ;)


Title: Crash During Launch
Post by: Jan on December 28, 2005, 04:17:38 PM
Second map done, called "breakthrough" with one little mistake: Turrets i placed are not there ingame. Whatīs the mistake?

Those turrents should be fixed with the starting slots. So i set the corresponding turrets  to a team and percieved team. For example: I set all turrets that are near the Camera_8 slot on team 8 and percieved team also on 8. Unfortunately they dissapear ingame.  


Title: Crash During Launch
Post by: Admiral Adama on December 28, 2005, 04:23:47 PM
i have that same problem.  in a1 you would just turn on map units but...
BTW are you gonna put these maps up?


Title: Crash During Launch
Post by: Jan on December 28, 2005, 04:34:27 PM
I will upload it in next time.

LOL...but i think breakthrough will never be finished  :lol:  I just tried to edit this map again...now its a breakdown map. load screen stucks.... nm...then breaktrough is much easier for thos in middle ;)

Btw itīs a 50000 x 50000 map. Very huge but it worked...till last time  :sweatdrop:  


Title: Crash During Launch
Post by: Admiral Adama on December 28, 2005, 04:39:55 PM
:omg:  :omg:  :omg:  :omg:  :omg:  :omg:  :omg:  :omg:  :omg:  :omg:  


Title: Crash During Launch
Post by: Jan on December 29, 2005, 12:35:17 PM
WAHAHAHA! Fianlly i know what the problem is and DONīT KNOW HOW TO FIX IT!!!!!!

I put all teams on "empty", now the map goes on "0 Players" which cause an error when i try to edit it...even in the text file are no values of this empty-crap that could be changed so that i can edit it and fix it there. PLLLLZZZZ there is so much time in it...HELP ME!!!! :cry:


Title: Crash During Launch
Post by: Admiral Adama on December 30, 2005, 10:43:03 PM
uninstall then reinstall fleetops-I have to do it every once in a blue moon


Title: Crash During Launch
Post by: RedShirt on January 01, 2006, 12:02:18 AM
Its a pain to do, but it works


Title: Crash During Launch
Post by: Jan on January 20, 2006, 12:22:19 PM
Ok...did it and now i i canīt use the editor anymore. grey background. Now Iīm waiting till Optec or DOCa answe my request already. Iīm waiting since Dec. 29.


Title: Crash During Launch
Post by: RedShirt on January 20, 2006, 03:53:28 PM
They have some sort of "personal problems" that are delaying them.  Same thing thats holding back the completion date.


Title: Crash During Launch
Post by: Admiral Adama on January 20, 2006, 11:27:42 PM
KNEW IT!  Activision kidnapped them to maek a video game!


Title: Crash During Launch
Post by: RedShirt on January 21, 2006, 12:03:17 AM
Because of Activision's inability to do it themselves.  :P  


Title: Crash During Launch
Post by: ColdDarkParanoia on January 21, 2006, 11:38:08 AM
yea i'l 2nd that!


Title: Crash During Launch
Post by: Jan on January 21, 2006, 01:20:45 PM
If that is goint to take another year they can start modding ST: Legacy  :lol:

Seriously they can shut this page down if they need longer with V3 than MadDoc with Legacy. Cos then FleetOps will be oversounded by Legacy and STO. They should launch FleetOps V3 as fast as possible or they will go under.  


Title: Crash During Launch
Post by: RedShirt on January 21, 2006, 05:59:22 PM
Not entirely.  Legacy will be what, $60?
Fleet Ops is and always will be FREE.